@flamingo-stack/openframe-frontend-core 0.0.545 → 0.0.546

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@flamingo-stack/openframe-frontend-core",
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- "version": "0.0.545",
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+ "version": "0.0.546",
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  "description": "Shared design system and components for all Flamingo platforms",
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  "type": "module",
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  "main": "./dist/index.js",
@@ -275,7 +275,13 @@
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  --color-bg-hover: var(--ods-system-greys-black-hover);
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  --color-bg-active: var(--ods-system-greys-black-action);
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  --color-bg-overlay: rgba(33, 33, 33, 0.8);
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- --color-bg-skeleton: var(--ods-system-greys-black);
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+ /* Skeletons must CONTRAST with the surface they load on. `greys-black` here
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+ was byte-identical to --color-bg-card, so every `bg-ods-skeleton` pulse
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+ sitting on a card was invisible — it only appeared while the row's hover
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+ tint lightened the ground beneath it (people-hub score table, 2026-08).
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+ `soft-grey` is what `ui/Skeleton` (bg-ods-border) already pulses with, so
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+ the two skeleton primitives now read as one, in both themes. */
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+ --color-bg-skeleton: var(--ods-system-greys-soft-grey);
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  --color-bg-surface: var(--ods-system-greys-soft-grey);
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  --color-bg-surface-hover: var(--ods-system-greys-soft-grey-hover);
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  --color-bg-surface-active: var(--ods-system-greys-soft-grey-action);