@fiscozen/composables 0.1.5 → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
package/src/FzFloating.vue
CHANGED
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@@ -9,7 +9,7 @@ const props = withDefaults(defineProps<FzFloatingProps>(), {
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})
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const opener = ref(null)
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-
const content = ref<HTMLElement|null>(null)
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const content = ref<HTMLElement | null>(null)
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const slots = useSlots()
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@@ -38,11 +38,11 @@ watch(
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() => props.isOpen,
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(newVal) => {
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if (!newVal || !content.value) {
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return
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return
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}
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content.value.style.top = '0px'
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content.value.style.left = '0px'
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content.value.style.transform = 'none'
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content.value.style.top = '0px'
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content.value.style.left = '0px'
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content.value.style.transform = 'none'
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floating.setPosition()
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}
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)
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@@ -55,7 +55,7 @@ watch(
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</div>
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<div
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ref="content"
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v-show="!$slots.opener || ($slots.opener && isOpen)"
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v-show="$slots.default && (!$slots.opener || ($slots.opener && isOpen))"
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class="bg-core-white absolute p-4 z-10"
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:class="contentClass"
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>
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package/src/composables/index.ts
CHANGED
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@@ -0,0 +1,17 @@
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1
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import { useMediaQuery } from './useMediaQuery'
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function useBreakpoints<T extends string>(breakpoints: Record<T, `${number}px`>) {
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return {
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isGreater(breakpoint: T) {
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return useMediaQuery(`(min-width: ${breakpoints[breakpoint]})`)
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},
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isSmaller(breakpoint: T) {
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return useMediaQuery(`(max-width: ${breakpoints[breakpoint]})`)
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},
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isInBetween(min: T, max: T) {
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return useMediaQuery(`(min-width: ${breakpoints[min]}) and (max-width: ${breakpoints[max]})`)
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}
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}
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}
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export { useBreakpoints }
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@@ -5,10 +5,10 @@ import { calcRealPos, getHighestAvailableSpacePos } from '../utils'
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export const useFloating = (
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args: FzUseFloatingArgs
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): {
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float: FzRect
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rect: Ref<DOMRect | null
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floatObserver: Ref<IntersectionObserver
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setPosition: () => Promise<void
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float: FzRect
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rect: Ref<DOMRect | null>
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floatObserver: Ref<IntersectionObserver>
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setPosition: () => Promise<void>
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} => {
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const safeElementDomRef = ref<HTMLElement | null>(null)
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const safeContainerDomRef = ref<HTMLElement | null>(null)
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@@ -31,224 +31,225 @@ export const useFloating = (
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const floatObserver = ref(new IntersectionObserver(handleIntersect, options))
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const setPosition = () =>
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const setPosition = () =>
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nextTick(() => {
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safeElementDomRef.value =
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typeof args.element.domRef.value === 'string'
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? document.querySelector(args.element.domRef.value)
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: args.element.domRef.value
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if (!args.container) {
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safeContainerDomRef.value = document.body
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} else {
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safeContainerDomRef.value =
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typeof args.container.domRef.value === 'string'
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? document.querySelector(args.container.domRef.value)
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: args.container.domRef.value
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safeContainerDomRef.value ??= document.body
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}
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-
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if (!safeElementDomRef.value) {
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throw new Error('missing reference element for floating behavior')
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}
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-
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if (args.opener) {
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safeOpenerDomRef.value =
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typeof args.opener.domRef.value === 'string'
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? document.querySelector(args.opener.domRef.value)
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: args.opener.domRef.value
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}
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-
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rect.value = safeElementDomRef.value.getBoundingClientRect()
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const openerRect = safeOpenerDomRef.value?.getBoundingClientRect()
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const containerRect = safeContainerDomRef.value.getBoundingClientRect()
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// multiple observer calls on same target do not cause multiple registrations
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floatObserver.value.observe(safeElementDomRef.value)
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floatObserver.value.observe(safeContainerDomRef.value)
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-
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let position: FzFloatingPosition = args.position ? args.position.value : 'auto'
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let translateY = 0
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let translateX = 0
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if (args.opener && safeOpenerDomRef.value && openerRect) {
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switch (position) {
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case 'auto':
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position = getHighestAvailableSpacePos(
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safeContainerDomRef.value,
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safeElementDomRef.value,
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safeOpenerDomRef.value
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)
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break
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case 'auto-start':
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position = getHighestAvailableSpacePos(
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safeContainerDomRef.value,
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safeElementDomRef.value,
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safeOpenerDomRef.value,
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'start'
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)
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break
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case 'auto-end':
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position = getHighestAvailableSpacePos(
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safeContainerDomRef.value,
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safeElementDomRef.value,
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safeOpenerDomRef.value,
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'end'
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)
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break
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default:
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break
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}
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switch (position) {
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case 'bottom':
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float.position.y = openerRect.bottom
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float.position.x = openerRect.left + openerRect.width / 2
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translateX = -50
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translateY = 0
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break
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case 'bottom-start':
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float.position.y = openerRect.bottom
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float.position.x = openerRect.left
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translateX = 0
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translateY = 0
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break
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case 'bottom-end':
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float.position.y = openerRect.bottom
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float.position.x = openerRect.right
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translateX = -100
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translateY = 0
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break
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case 'left-start':
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float.position.y = openerRect.top
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float.position.x = openerRect.left
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translateX = -100
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translateY = 0
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break
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case 'left':
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float.position.y = openerRect.top + openerRect.height / 2
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float.position.x = openerRect.left
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translateY = -50
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translateX = -100
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break
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case 'left-end':
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float.position.y = openerRect.bottom
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float.position.x = openerRect.left
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translateY = -100
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translateX = -100
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break
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case 'top-start':
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float.position.y = openerRect.top
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float.position.x = openerRect.left
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translateY = -100
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translateX = 0
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break
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case 'top':
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float.position.y = openerRect.top
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float.position.x = openerRect.left + openerRect.width / 2
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translateX = -50
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translateY = -100
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break
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case 'top-end':
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float.position.y = openerRect.top
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float.position.x = openerRect.right
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translateX = -100
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translateY = -100
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break
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case 'right-start':
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float.position.y = openerRect.top
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float.position.x = openerRect.right
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translateX = 0
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translateY = 0
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break
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case 'right':
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float.position.y = openerRect.top + openerRect.height / 2
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float.position.x = openerRect.right
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translateY = -50
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translateX = 0
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break
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case 'right-end':
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float.position.y = openerRect.bottom
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float.position.x = openerRect.right
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translateY = -100
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translateX = 0
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break
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default:
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break
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}
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} else {
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switch (position) {
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case 'bottom':
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float.position.y = containerRect.bottom - rect.value.height
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float.position.x = containerRect.left + containerRect.width / 2
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translateX = -50
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break
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case 'left-end':
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case 'bottom-start':
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float.position.y = containerRect.bottom - rect.value.height
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float.position.x = containerRect.left
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break
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case 'right-end':
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case 'bottom-end':
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float.position.y = containerRect.bottom - rect.value.height
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float.position.x = containerRect.right - rect.value.width
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break
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case 'left':
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float.position.y = containerRect.top + (containerRect.height - rect.value.height) / 2
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float.position.x = containerRect.left
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break
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case 'top-start':
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case 'left-start':
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float.position.y = containerRect.top
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float.position.x = containerRect.left
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break
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case 'top':
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float.position.y = containerRect.top
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float.position.x = containerRect.left + (containerRect.width - rect.value.width) / 2
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break
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case 'top-end':
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case 'right-start':
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float.position.y = containerRect.top
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float.position.x = containerRect.right - rect.value.width
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case 'right':
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float.position.y = containerRect.top + (containerRect.height - rect.value.height) / 2
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float.position.x = containerRect.right - rect.value.width
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break
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default:
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break
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}
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}
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switch (position) {
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case 'bottom':
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float.position.y = openerRect.bottom
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float.position.x = openerRect.left + openerRect.width / 2
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translateX = -50
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translateY = 0
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break
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case 'bottom-start':
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float.position.y = openerRect.bottom
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float.position.x = openerRect.left
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translateX = 0
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translateY = 0
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break
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case 'bottom-end':
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float.position.y = openerRect.bottom
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float.position.x = openerRect.right
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translateX = -100
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translateY = 0
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break
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case 'left-start':
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float.position.y = openerRect.top
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float.position.x = openerRect.left
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translateX = -100
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translateY = 0
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break
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case 'left':
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float.position.y = openerRect.top + openerRect.height / 2
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float.position.x = openerRect.left
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translateY = -50
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translateX = -100
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break
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case 'left-end':
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float.position.y = openerRect.bottom
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float.position.x = openerRect.left
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translateY = -100
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translateX = -100
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break
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case 'top-start':
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float.position.y = openerRect.top
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float.position.x = openerRect.left
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translateY = -100
|
|
142
|
-
translateX = 0
|
|
143
|
-
break
|
|
144
|
-
case 'top':
|
|
145
|
-
float.position.y = openerRect.top
|
|
146
|
-
float.position.x = openerRect.left + openerRect.width / 2
|
|
147
|
-
translateX = -50
|
|
148
|
-
translateY = -100
|
|
149
|
-
break
|
|
150
|
-
case 'top-end':
|
|
151
|
-
float.position.y = openerRect.top
|
|
152
|
-
float.position.x = openerRect.right
|
|
153
|
-
translateX = -100
|
|
154
|
-
translateY = -100
|
|
155
|
-
break
|
|
156
|
-
case 'right-start':
|
|
157
|
-
float.position.y = openerRect.top
|
|
158
|
-
float.position.x = openerRect.right
|
|
159
|
-
translateX = 0
|
|
160
|
-
translateY = 0
|
|
161
|
-
break
|
|
162
|
-
case 'right':
|
|
163
|
-
float.position.y = openerRect.top + openerRect.height / 2
|
|
164
|
-
float.position.x = openerRect.right
|
|
165
|
-
translateY = -50
|
|
166
|
-
translateX = 0
|
|
167
|
-
break
|
|
168
|
-
case 'right-end':
|
|
169
|
-
float.position.y = openerRect.bottom
|
|
170
|
-
float.position.x = openerRect.right
|
|
171
|
-
translateY = -100
|
|
172
|
-
translateX = 0
|
|
173
|
-
break
|
|
174
|
-
default:
|
|
175
|
-
break
|
|
176
|
-
}
|
|
177
|
-
} else {
|
|
178
|
-
switch (position) {
|
|
179
|
-
case 'bottom':
|
|
180
|
-
float.position.y = containerRect.bottom - rect.value.height
|
|
181
|
-
float.position.x = containerRect.left + containerRect.width / 2
|
|
182
|
-
translateX = -50
|
|
183
|
-
break
|
|
184
|
-
case 'left-end':
|
|
185
|
-
case 'bottom-start':
|
|
186
|
-
float.position.y = containerRect.bottom - rect.value.height
|
|
187
|
-
float.position.x = containerRect.left
|
|
188
|
-
break
|
|
189
|
-
case 'right-end':
|
|
190
|
-
case 'bottom-end':
|
|
191
|
-
float.position.y = containerRect.bottom - rect.value.height
|
|
192
|
-
float.position.x = containerRect.right - rect.value.width
|
|
193
|
-
break
|
|
194
|
-
case 'left':
|
|
195
|
-
float.position.y = containerRect.top + (containerRect.height - rect.value.height) / 2
|
|
196
|
-
float.position.x = containerRect.left
|
|
197
|
-
break
|
|
198
|
-
case 'top-start':
|
|
199
|
-
case 'left-start':
|
|
200
|
-
float.position.y = containerRect.top
|
|
201
|
-
float.position.x = containerRect.left
|
|
202
|
-
break
|
|
203
|
-
case 'top':
|
|
204
|
-
float.position.y = containerRect.top
|
|
205
|
-
float.position.x = containerRect.left + (containerRect.width - rect.value.width) / 2
|
|
206
|
-
break
|
|
207
|
-
case 'top-end':
|
|
208
|
-
case 'right-start':
|
|
209
|
-
float.position.y = containerRect.top
|
|
210
|
-
float.position.x = containerRect.right - rect.value.width
|
|
211
|
-
case 'right':
|
|
212
|
-
float.position.y = containerRect.top + (containerRect.height - rect.value.height) / 2
|
|
213
|
-
float.position.x = containerRect.right - rect.value.width
|
|
214
|
-
break
|
|
215
|
-
default:
|
|
216
|
-
break
|
|
217
|
-
}
|
|
218
|
-
}
|
|
219
220
|
|
|
220
|
-
|
|
221
|
+
const realPos = calcRealPos(rect.value, float.position, translateX, translateY)
|
|
221
222
|
|
|
222
|
-
|
|
223
|
-
|
|
223
|
+
float.position.x = realPos.x
|
|
224
|
+
float.position.y = realPos.y
|
|
224
225
|
|
|
225
|
-
|
|
226
|
-
|
|
227
|
-
|
|
228
|
-
|
|
226
|
+
if (realPos.x < containerRect.left) {
|
|
227
|
+
float.position.x = containerRect.left
|
|
228
|
+
translateX = 0
|
|
229
|
+
}
|
|
229
230
|
|
|
230
|
-
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
if (realPos.y < containerRect.top) {
|
|
236
|
-
float.position.y = containerRect.top;
|
|
237
|
-
translateY = 0
|
|
238
|
-
}
|
|
231
|
+
if (realPos.x + rect.value.width > containerRect.right) {
|
|
232
|
+
float.position.x = containerRect.right - rect.value.width
|
|
233
|
+
translateX = 0
|
|
234
|
+
}
|
|
239
235
|
|
|
240
|
-
|
|
241
|
-
|
|
242
|
-
|
|
243
|
-
|
|
236
|
+
if (realPos.y < containerRect.top) {
|
|
237
|
+
float.position.y = containerRect.top
|
|
238
|
+
translateY = 0
|
|
239
|
+
}
|
|
244
240
|
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
241
|
+
if (realPos.y + rect.value.height > containerRect.bottom) {
|
|
242
|
+
float.position.y = containerRect.bottom - rect.value.height
|
|
243
|
+
translateY = 0
|
|
244
|
+
}
|
|
249
245
|
|
|
250
|
-
|
|
251
|
-
|
|
246
|
+
safeElementDomRef.value.style.top = `${float.position.y}px`
|
|
247
|
+
safeElementDomRef.value.style.left = `${float.position.x}px`
|
|
248
|
+
safeElementDomRef.value.style.position = 'fixed'
|
|
249
|
+
safeElementDomRef.value.style.display = 'flex'
|
|
250
|
+
|
|
251
|
+
rect.value = safeElementDomRef.value.getBoundingClientRect()
|
|
252
|
+
})
|
|
252
253
|
|
|
253
254
|
onUnmounted(() => {
|
|
254
255
|
floatObserver.value.disconnect()
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { Ref, onMounted, onUnmounted, ref } from 'vue'
|
|
2
|
+
|
|
3
|
+
function useMediaQuery(mediaQuery: string): Ref<boolean> {
|
|
4
|
+
const mediaQueryList = window.matchMedia(mediaQuery)
|
|
5
|
+
const matches = ref(mediaQueryList.matches)
|
|
6
|
+
|
|
7
|
+
function handleChange(event: MediaQueryListEvent) {
|
|
8
|
+
matches.value = event.matches
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
onMounted(() => {
|
|
12
|
+
mediaQueryList.addEventListener('change', handleChange)
|
|
13
|
+
})
|
|
14
|
+
|
|
15
|
+
onUnmounted(() => {
|
|
16
|
+
mediaQueryList.removeEventListener('change', handleChange)
|
|
17
|
+
})
|
|
18
|
+
|
|
19
|
+
return matches
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
export { useMediaQuery }
|
package/src/utils/index.ts
CHANGED
|
@@ -20,10 +20,14 @@ export const getHighestAvailableSpacePos = (
|
|
|
20
20
|
const elRect = el.getBoundingClientRect()
|
|
21
21
|
const openerRect = opener.getBoundingClientRect()
|
|
22
22
|
|
|
23
|
-
const spaceLeftNormalized =
|
|
24
|
-
|
|
25
|
-
const
|
|
26
|
-
|
|
23
|
+
const spaceLeftNormalized =
|
|
24
|
+
(openerRect.left - containerRect.left - elRect.width) / containerRect.width
|
|
25
|
+
const spaceRightNormalized =
|
|
26
|
+
(containerRect.right - openerRect.right - elRect.width) / containerRect.width
|
|
27
|
+
const spaceTopNormalized =
|
|
28
|
+
(openerRect.top - containerRect.top - elRect.height) / containerRect.height
|
|
29
|
+
const spaceBottomNormalized =
|
|
30
|
+
(containerRect.bottom - openerRect.bottom - elRect.height) / containerRect.height
|
|
27
31
|
|
|
28
32
|
const positionList = [
|
|
29
33
|
{
|
|
@@ -67,10 +71,14 @@ export const getHighestAvailableSpacePos = (
|
|
|
67
71
|
return positionRes
|
|
68
72
|
}
|
|
69
73
|
|
|
70
|
-
|
|
71
|
-
|
|
74
|
+
export const calcRealPos = (
|
|
75
|
+
rect: DOMRect,
|
|
76
|
+
pos: FzAbsolutePosition,
|
|
77
|
+
translateX: number,
|
|
78
|
+
translateY: number
|
|
79
|
+
): FzAbsolutePosition => {
|
|
72
80
|
return {
|
|
73
|
-
x: pos.x + (rect.width * translateX)/100,
|
|
74
|
-
y: pos.y + (rect.height * translateY)/100
|
|
81
|
+
x: pos.x + (rect.width * translateX) / 100,
|
|
82
|
+
y: pos.y + (rect.height * translateY) / 100
|
|
75
83
|
}
|
|
76
|
-
}
|
|
84
|
+
}
|