@firestone-hs/simulate-bgs-battle 1.1.765 → 1.1.767

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (90) hide show
  1. package/dist/board-entity.d.ts +1 -0
  2. package/dist/board-entity.js.map +1 -1
  3. package/dist/cards/card.interface.d.ts +7 -3
  4. package/dist/cards/card.interface.js +4 -2
  5. package/dist/cards/card.interface.js.map +1 -1
  6. package/dist/cards/impl/_card-mappings.js +6 -0
  7. package/dist/cards/impl/_card-mappings.js.map +1 -1
  8. package/dist/cards/impl/bg-spell/boon-of-beetles.js +3 -2
  9. package/dist/cards/impl/bg-spell/boon-of-beetles.js.map +1 -1
  10. package/dist/cards/impl/enchantments/booming.d.ts +2 -0
  11. package/dist/cards/impl/enchantments/booming.js +44 -0
  12. package/dist/cards/impl/enchantments/booming.js.map +1 -0
  13. package/dist/cards/impl/enchantments/golemancy.js +1 -1
  14. package/dist/cards/impl/enchantments/golemancy.js.map +1 -1
  15. package/dist/cards/impl/enchantments/set-sail.d.ts +2 -0
  16. package/dist/cards/impl/enchantments/set-sail.js +39 -0
  17. package/dist/cards/impl/enchantments/set-sail.js.map +1 -0
  18. package/dist/cards/impl/enchantments/spell-siphon.js +5 -7
  19. package/dist/cards/impl/enchantments/spell-siphon.js.map +1 -1
  20. package/dist/cards/impl/hero-power/mechgyver.d.ts +2 -0
  21. package/dist/cards/impl/hero-power/mechgyver.js +27 -0
  22. package/dist/cards/impl/hero-power/mechgyver.js.map +1 -0
  23. package/dist/cards/impl/minion/cthun.js.map +1 -1
  24. package/dist/cards/impl/minion/diremuck-forager.js +4 -1
  25. package/dist/cards/impl/minion/diremuck-forager.js.map +1 -1
  26. package/dist/cards/impl/minion/expert-aviator.js +3 -1
  27. package/dist/cards/impl/minion/expert-aviator.js.map +1 -1
  28. package/dist/cards/impl/minion/faceless-converter.d.ts +2 -2
  29. package/dist/cards/impl/minion/faceless-converter.js +38 -5
  30. package/dist/cards/impl/minion/faceless-converter.js.map +1 -1
  31. package/dist/cards/impl/minion/hopebringer.js +10 -6
  32. package/dist/cards/impl/minion/hopebringer.js.map +1 -1
  33. package/dist/cards/impl/minion/jailbird-juggernaut.js +7 -14
  34. package/dist/cards/impl/minion/jailbird-juggernaut.js.map +1 -1
  35. package/dist/cards/impl/minion/sinrunner-blanchy.d.ts +1 -1
  36. package/dist/cards/impl/minion/sinrunner-blanchy.js +3 -1
  37. package/dist/cards/impl/minion/sinrunner-blanchy.js.map +1 -1
  38. package/dist/cards/impl/minion/wildfire-elemental.js +1 -1
  39. package/dist/cards/impl/minion/wildfire-elemental.js.map +1 -1
  40. package/dist/cards/impl/minion/yshaarj.js +6 -4
  41. package/dist/cards/impl/minion/yshaarj.js.map +1 -1
  42. package/dist/cards/impl/trinket/artisanal-urn.js +3 -2
  43. package/dist/cards/impl/trinket/artisanal-urn.js.map +1 -1
  44. package/dist/cards/impl/trinket/blood-golem-sticker.d.ts +2 -2
  45. package/dist/cards/impl/trinket/blood-golem-sticker.js +2 -2
  46. package/dist/cards/impl/trinket/blood-golem-sticker.js.map +1 -1
  47. package/dist/cards/impl/trinket/miniature-ship.js +21 -1
  48. package/dist/cards/impl/trinket/miniature-ship.js.map +1 -1
  49. package/dist/cards/impl/trinket/soul-fermenter.js +4 -1
  50. package/dist/cards/impl/trinket/soul-fermenter.js.map +1 -1
  51. package/dist/input-clone.js +8 -2
  52. package/dist/input-clone.js.map +1 -1
  53. package/dist/mechanics/tavern-spell-repeat.js +4 -4
  54. package/dist/mechanics/tavern-spell-repeat.js.map +1 -1
  55. package/dist/simulation/add-minion-to-board.js +5 -2
  56. package/dist/simulation/add-minion-to-board.js.map +1 -1
  57. package/dist/simulation/attack.js +8 -1
  58. package/dist/simulation/attack.js.map +1 -1
  59. package/dist/simulation/auras.js +8 -5
  60. package/dist/simulation/auras.js.map +1 -1
  61. package/dist/simulation/death-effects.js +21 -4
  62. package/dist/simulation/death-effects.js.map +1 -1
  63. package/dist/simulation/deathrattle-effects.js +8 -1
  64. package/dist/simulation/deathrattle-effects.js.map +1 -1
  65. package/dist/simulation/deathrattle-orchestration.js +2 -6
  66. package/dist/simulation/deathrattle-orchestration.js.map +1 -1
  67. package/dist/simulation/deathrattle-spawns.d.ts +3 -1
  68. package/dist/simulation/deathrattle-spawns.js +32 -2
  69. package/dist/simulation/deathrattle-spawns.js.map +1 -1
  70. package/dist/simulation/deity.d.ts +6 -1
  71. package/dist/simulation/deity.js +23 -13
  72. package/dist/simulation/deity.js.map +1 -1
  73. package/dist/simulation/reborn.d.ts +10 -0
  74. package/dist/simulation/reborn.js +75 -8
  75. package/dist/simulation/reborn.js.map +1 -1
  76. package/dist/simulation/shared-state.d.ts +1 -0
  77. package/dist/simulation/shared-state.js +1 -0
  78. package/dist/simulation/shared-state.js.map +1 -1
  79. package/dist/simulation/start-of-combat/soc-illidan-hero-power.js +5 -2
  80. package/dist/simulation/start-of-combat/soc-illidan-hero-power.js.map +1 -1
  81. package/dist/simulation/start-of-combat/soc-minion.js +1 -1
  82. package/dist/simulation/start-of-combat/soc-minion.js.map +1 -1
  83. package/dist/simulation/start-of-combat/soc-trinket.js +35 -17
  84. package/dist/simulation/start-of-combat/soc-trinket.js.map +1 -1
  85. package/dist/simulation/start-of-combat/start-of-combat.js.map +1 -1
  86. package/dist/simulation/stats.js +8 -6
  87. package/dist/simulation/stats.js.map +1 -1
  88. package/dist/simulation/summon-when-space.js +13 -1
  89. package/dist/simulation/summon-when-space.js.map +1 -1
  90. package/package.json +10 -2
@@ -45,6 +45,7 @@ export interface BoardEntity {
45
45
  cantAttack?: boolean;
46
46
  hasAttacked?: number;
47
47
  immuneWhenAttackCharges?: number;
48
+ skipAttackDamage?: boolean;
48
49
  attackImmediately?: boolean;
49
50
  previousAttack?: number;
50
51
  lastAffectedByEntity?: BoardEntity;
@@ -1 +1 @@
1
- {"version":3,"file":"board-entity.js","sourceRoot":"","sources":["../src/board-entity.ts"],"names":[],"mappings":"","sourcesContent":["export interface BoardEntity {\r\n\tentityId: number;\r\n\tcardId: string;\r\n\tattack: number;\r\n\thealth: number;\r\n\r\n\tmaxHealth?: number;\r\n\tmaxAttack?: number;\r\n\tavengeCurrent?: number;\r\n\tavengeDefault?: number;\r\n\tfrenzyChargesLeft?: number;\r\n\tdefinitelyDead?: boolean;\r\n\ttaunt?: boolean;\r\n\tdivineShield?: boolean;\r\n\tstrongDivineShield?: boolean;\r\n\t// Number of times the Divine Shield survives being popped, on top of `strongDivineShield`\r\n\textraDivineShieldCharges?: number;\r\n\tpoisonous?: boolean;\r\n\t// Used for Persisting Horror\r\n\thadVenomous?: boolean;\r\n\thadStealth?: boolean;\r\n\tvenomous?: boolean;\r\n\treborn?: boolean;\r\n\trebornFromEntityId?: number;\r\n\tcleave?: boolean;\r\n\twindfury?: boolean;\r\n\tstealth?: boolean;\r\n\tenchantments?: BoardEnchantment[];\r\n\tpendingAttackBuffs?: number[];\r\n\tscriptDataNum1?: number;\r\n\tscriptDataNum2?: number;\r\n\tscriptDataNum3?: number;\r\n\tscriptDataNum4?: number;\r\n\tscriptDataNum5?: number;\r\n\tscriptDataNum6?: number;\r\n\tinInitialState?: boolean;\r\n\t// For Build-An-Undead and Zilliax\r\n\tadditionalCards?: readonly string[] | null;\r\n\tdynamicInfo?: readonly any[] | null;\r\n\ttags?: { [tag: number]: number };\r\n\r\n\t// When using this as a remembered deathrattle\r\n\toriginalCardId?: string;\r\n\r\n\t// We only store the card id, because we want all the attack and other data to be computed at runtime, based on the\r\n\t// current stats of the Fish\r\n\trememberedDeathrattles?: BoardEnchantment[];\r\n\tdeathrattleRepeats?: number;\r\n\tdamageMultiplier?: number;\r\n\tlocked?: boolean;\r\n\tfriendly?: boolean;\r\n\tcantAttack?: boolean;\r\n\thasAttacked?: number;\r\n\timmuneWhenAttackCharges?: number;\r\n\tattackImmediately?: boolean;\r\n\t// Used only to handle murkeye aura?\r\n\tpreviousAttack?: number;\r\n\tlastAffectedByEntity?: BoardEntity;\r\n\t// attacking?: boolean;\r\n\t// Did it have divine shield at least once? (for Sinrunner Blanchy)\r\n\thadDivineShield?: boolean;\r\n\tabiityChargesLeft?: number;\r\n\tindexFromLeftAtTimeOfDeath?: number;\r\n\tspawnIndexFromRight?: number;\r\n\r\n\t// permanentAttack?: number;\r\n\t// permanentHealth?: number;\r\n\ttavernTier?: number;\r\n\r\n\tmemory?: any;\r\n\tgildedInCombat?: boolean;\r\n\r\n\tonCanceledSummon?: () => void;\r\n\tonResolve?: (() => void)[];\r\n}\r\n\r\nexport interface BoardEnchantment {\r\n\tcardId: string;\r\n\toriginEntityId?: number;\r\n\ttagScriptDataNum1?: number;\r\n\ttagScriptDataNum2?: number;\r\n\ttiming: number;\r\n\trepeats?: number;\r\n\tvalue?: number;\r\n\tmemory?: any;\r\n}\r\n"]}
1
+ {"version":3,"file":"board-entity.js","sourceRoot":"","sources":["../src/board-entity.ts"],"names":[],"mappings":"","sourcesContent":["export interface BoardEntity {\r\n\tentityId: number;\r\n\tcardId: string;\r\n\tattack: number;\r\n\thealth: number;\r\n\r\n\tmaxHealth?: number;\r\n\tmaxAttack?: number;\r\n\tavengeCurrent?: number;\r\n\tavengeDefault?: number;\r\n\tfrenzyChargesLeft?: number;\r\n\tdefinitelyDead?: boolean;\r\n\ttaunt?: boolean;\r\n\tdivineShield?: boolean;\r\n\tstrongDivineShield?: boolean;\r\n\t// Number of times the Divine Shield survives being popped, on top of `strongDivineShield`\r\n\textraDivineShieldCharges?: number;\r\n\tpoisonous?: boolean;\r\n\t// Used for Persisting Horror\r\n\thadVenomous?: boolean;\r\n\thadStealth?: boolean;\r\n\tvenomous?: boolean;\r\n\treborn?: boolean;\r\n\trebornFromEntityId?: number;\r\n\tcleave?: boolean;\r\n\twindfury?: boolean;\r\n\tstealth?: boolean;\r\n\tenchantments?: BoardEnchantment[];\r\n\tpendingAttackBuffs?: number[];\r\n\tscriptDataNum1?: number;\r\n\tscriptDataNum2?: number;\r\n\tscriptDataNum3?: number;\r\n\tscriptDataNum4?: number;\r\n\tscriptDataNum5?: number;\r\n\tscriptDataNum6?: number;\r\n\tinInitialState?: boolean;\r\n\t// For Build-An-Undead and Zilliax\r\n\tadditionalCards?: readonly string[] | null;\r\n\tdynamicInfo?: readonly any[] | null;\r\n\ttags?: { [tag: number]: number };\r\n\r\n\t// When using this as a remembered deathrattle\r\n\toriginalCardId?: string;\r\n\r\n\t// We only store the card id, because we want all the attack and other data to be computed at runtime, based on the\r\n\t// current stats of the Fish\r\n\trememberedDeathrattles?: BoardEnchantment[];\r\n\tdeathrattleRepeats?: number;\r\n\tdamageMultiplier?: number;\r\n\tlocked?: boolean;\r\n\tfriendly?: boolean;\r\n\tcantAttack?: boolean;\r\n\thasAttacked?: number;\r\n\timmuneWhenAttackCharges?: number;\r\n\t/** Rally already resolved this swing (Jailbird). The attack still counts, but no damage is exchanged. */\r\n\tskipAttackDamage?: boolean;\r\n\tattackImmediately?: boolean;\r\n\t// Used only to handle murkeye aura?\r\n\tpreviousAttack?: number;\r\n\tlastAffectedByEntity?: BoardEntity;\r\n\t// attacking?: boolean;\r\n\t// Did it have divine shield at least once? (for Sinrunner Blanchy)\r\n\thadDivineShield?: boolean;\r\n\tabiityChargesLeft?: number;\r\n\tindexFromLeftAtTimeOfDeath?: number;\r\n\tspawnIndexFromRight?: number;\r\n\r\n\t// permanentAttack?: number;\r\n\t// permanentHealth?: number;\r\n\ttavernTier?: number;\r\n\r\n\tmemory?: any;\r\n\tgildedInCombat?: boolean;\r\n\r\n\tonCanceledSummon?: () => void;\r\n\tonResolve?: (() => void)[];\r\n}\r\n\r\nexport interface BoardEnchantment {\r\n\tcardId: string;\r\n\toriginEntityId?: number;\r\n\ttagScriptDataNum1?: number;\r\n\ttagScriptDataNum2?: number;\r\n\ttiming: number;\r\n\trepeats?: number;\r\n\tvalue?: number;\r\n\tmemory?: any;\r\n}\r\n"]}
@@ -1,4 +1,4 @@
1
- import { BgsPlayerEntity, BgsQuestEntity, BoardTrinket } from '../bgs-player-entity';
1
+ import { BgsHeroPower, BgsPlayerEntity, BgsQuestEntity, BoardTrinket } from '../bgs-player-entity';
2
2
  import { BoardEnchantment, BoardEntity } from '../board-entity';
3
3
  import { BoardSecret } from '../board-secret';
4
4
  import { OnDivineShieldUpdatedInput } from '../keywords/divine-shield';
@@ -21,7 +21,7 @@ import { FullGameState } from '../simulation/internal-game-state';
21
21
  import { OnAfterMagnetizeInput, OnAfterMagnetizeSelfInput, OnBeforeMagnetizeInput, OnBeforeMagnetizeSelfInput } from '../simulation/magnetize';
22
22
  import { OnAttackInput } from '../simulation/on-attack';
23
23
  import { OnMinionAttackedInput } from '../simulation/on-being-attacked';
24
- import { RebornEffectInput } from '../simulation/reborn';
24
+ import { BeforeRebornInput, RebornEffectInput } from '../simulation/reborn';
25
25
  import { SoCInput } from '../simulation/start-of-combat/start-of-combat-input';
26
26
  import { OnStatsChangedInput } from '../simulation/stats';
27
27
  import { OnGildedInput } from '../simulation/utils/golden';
@@ -167,6 +167,10 @@ export interface AfterRebornCard extends Card {
167
167
  afterReborn(minion: BoardEntity | BoardTrinket, input: RebornEffectInput): void;
168
168
  }
169
169
  export declare const hasAfterReborn: (card: Card) => card is AfterRebornCard;
170
+ export interface BeforeRebornCard extends Card {
171
+ beforeReborn(entity: BoardEntity | BoardTrinket, input: BeforeRebornInput): void;
172
+ }
173
+ export declare const hasBeforeReborn: (card: Card) => card is BeforeRebornCard;
170
174
  export interface OnBattlecryTriggeredCard extends Card {
171
175
  onBattlecryTriggered(minion: BoardEntity | BoardTrinket, input: OnBattlecryTriggeredInput): void;
172
176
  }
@@ -263,7 +267,7 @@ export interface OnAfterDeathCard extends Card {
263
267
  }
264
268
  export declare const hasOnAfterDeath: (card: Card) => card is OnAfterDeathCard;
265
269
  export interface OnAfterFriendlyMinionDeathCard extends Card {
266
- onAfterFriendlyMinionDeath(listener: BoardEntity | BoardTrinket, input: OnAfterFriendlyMinionDeathInput): void;
270
+ onAfterFriendlyMinionDeath(listener: BoardEntity | BoardTrinket | BgsHeroPower, input: OnAfterFriendlyMinionDeathInput): void;
267
271
  }
268
272
  export declare const hasOnAfterFriendlyMinionDeath: (card: Card) => card is OnAfterFriendlyMinionDeathCard;
269
273
  export interface OnMinionKilledCard extends Card {
@@ -1,7 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.hasAfterDealDamage = exports.hasOnDamaged = exports.hasAfterHeroDamaged = exports.hasOnStatsChanged = exports.hasOnWindfuryUpdated = exports.hasOnVenomousUpdated = exports.hasOnStealthUpdated = exports.hasOnRebornUpdated = exports.hasOnTauntUpdated = exports.hasOnDivineShieldUpdated = exports.hasEndOfTurn = exports.hasOnThisDiscarded = exports.hasOnDiscard = exports.hasOnCardAddedToHand = exports.hasDeathrattleSpawnEnchantment = exports.hasOnDeathrattleTriggeredEnchantment = exports.hasOnDeathrattleTriggered = exports.hasDefaultScriptDataNum = exports.hasAvenge = exports.hasOnBattlecryTriggered = exports.hasAfterReborn = exports.hasRebornSelfAttributeTransfer = exports.hasBeforeRebornSelfEffect = exports.hasRebornSelfEffect = exports.hasRebornEffect = exports.hasBattlecry = exports.hasDeathrattleEffect = exports.hasDeathrattleSpawn = exports.hasOnDespawnedEnchantment = exports.OnDespawnedEnchantmentCard = exports.hasOnDespawned = exports.hasOnFriendlyMinionSummonedTrinket = exports.hasAfterOtherSpawned = exports.hasOnOtherSpawned = exports.hasOnOtherAuraSpawned = exports.hasOnSpawnedEnchantment = exports.hasOnAwaken = exports.hasOnSpawned = exports.hasOnMinionAttacked = exports.hasAfterThisAttacks = exports.hasAfterAnotherMinionAttacks = exports.hasOnWheneverAnotherMinionAttacks = exports.hasRally = exports.hasAfterTavernSpellCast = exports.hasOnBeforeTavernSpellCast = exports.hasOnTavernSpellCast = exports.hasCastTavernSpell = exports.hasStartOfCombatFromHand = exports.hasStartOfCombat = exports.hasDefaultCharges = void 0;
4
- exports.hasOnGilded = exports.hasOnGlobalInfoUpdatedEnchantment = exports.hasOnGlobalInfoUpdated = exports.hasPlayedBloodGemsOnAny = exports.hasPlayedBloodGemsOnMe = exports.hasOnSpawnFail = exports.hasOnAfterMagnetize = exports.hasOnAfterMagnetizeSelf = exports.hasOnAfterMagnetizeToSelf = exports.hasOnBeforeMagnetizeSelf = exports.hasOnBeforeMagnetize = exports.hasOnMinionKilled = exports.hasOnAfterFriendlyMinionDeath = exports.hasOnAfterDeath = exports.hasOnDeath = exports.hasAfterFriendlyMinionDamagedTrinket = void 0;
3
+ exports.hasOnDamaged = exports.hasAfterHeroDamaged = exports.hasOnStatsChanged = exports.hasOnWindfuryUpdated = exports.hasOnVenomousUpdated = exports.hasOnStealthUpdated = exports.hasOnRebornUpdated = exports.hasOnTauntUpdated = exports.hasOnDivineShieldUpdated = exports.hasEndOfTurn = exports.hasOnThisDiscarded = exports.hasOnDiscard = exports.hasOnCardAddedToHand = exports.hasDeathrattleSpawnEnchantment = exports.hasOnDeathrattleTriggeredEnchantment = exports.hasOnDeathrattleTriggered = exports.hasDefaultScriptDataNum = exports.hasAvenge = exports.hasOnBattlecryTriggered = exports.hasBeforeReborn = exports.hasAfterReborn = exports.hasRebornSelfAttributeTransfer = exports.hasBeforeRebornSelfEffect = exports.hasRebornSelfEffect = exports.hasRebornEffect = exports.hasBattlecry = exports.hasDeathrattleEffect = exports.hasDeathrattleSpawn = exports.hasOnDespawnedEnchantment = exports.OnDespawnedEnchantmentCard = exports.hasOnDespawned = exports.hasOnFriendlyMinionSummonedTrinket = exports.hasAfterOtherSpawned = exports.hasOnOtherSpawned = exports.hasOnOtherAuraSpawned = exports.hasOnSpawnedEnchantment = exports.hasOnAwaken = exports.hasOnSpawned = exports.hasOnMinionAttacked = exports.hasAfterThisAttacks = exports.hasAfterAnotherMinionAttacks = exports.hasOnWheneverAnotherMinionAttacks = exports.hasRally = exports.hasAfterTavernSpellCast = exports.hasOnBeforeTavernSpellCast = exports.hasOnTavernSpellCast = exports.hasCastTavernSpell = exports.hasStartOfCombatFromHand = exports.hasStartOfCombat = exports.hasDefaultCharges = void 0;
4
+ exports.hasOnGilded = exports.hasOnGlobalInfoUpdatedEnchantment = exports.hasOnGlobalInfoUpdated = exports.hasPlayedBloodGemsOnAny = exports.hasPlayedBloodGemsOnMe = exports.hasOnSpawnFail = exports.hasOnAfterMagnetize = exports.hasOnAfterMagnetizeSelf = exports.hasOnAfterMagnetizeToSelf = exports.hasOnBeforeMagnetizeSelf = exports.hasOnBeforeMagnetize = exports.hasOnMinionKilled = exports.hasOnAfterFriendlyMinionDeath = exports.hasOnAfterDeath = exports.hasOnDeath = exports.hasAfterFriendlyMinionDamagedTrinket = exports.hasAfterDealDamage = void 0;
5
5
  const hasDefaultCharges = (card) => (card === null || card === void 0 ? void 0 : card.defaultCharges) !== undefined;
6
6
  exports.hasDefaultCharges = hasDefaultCharges;
7
7
  const hasStartOfCombat = (card) => (card === null || card === void 0 ? void 0 : card.startOfCombat) !== undefined;
@@ -62,6 +62,8 @@ const hasRebornSelfAttributeTransfer = (card) => (card === null || card === void
62
62
  exports.hasRebornSelfAttributeTransfer = hasRebornSelfAttributeTransfer;
63
63
  const hasAfterReborn = (card) => (card === null || card === void 0 ? void 0 : card.afterReborn) !== undefined;
64
64
  exports.hasAfterReborn = hasAfterReborn;
65
+ const hasBeforeReborn = (card) => (card === null || card === void 0 ? void 0 : card.beforeReborn) !== undefined;
66
+ exports.hasBeforeReborn = hasBeforeReborn;
65
67
  const hasOnBattlecryTriggered = (card) => (card === null || card === void 0 ? void 0 : card.onBattlecryTriggered) !== undefined;
66
68
  exports.hasOnBattlecryTriggered = hasOnBattlecryTriggered;
67
69
  const hasAvenge = (card) => (card === null || card === void 0 ? void 0 : card.avenge) !== undefined;
@@ -1 +1 @@
1
- {"version":3,"file":"card.interface.js","sourceRoot":"","sources":["../../src/cards/card.interface.ts"],"names":[],"mappings":";;;;AAyDO,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AASrD,MAAM,gBAAgB,GAAG,CAAC,IAAU,EAA6B,EAAE,CACzE,CAAC,IAA0B,aAA1B,IAAI,uBAAJ,IAAI,CAAwB,aAAa,MAAK,SAAS,CAAC;AAD7C,QAAA,gBAAgB,oBAC6B;AAInD,MAAM,wBAAwB,GAAG,CAAC,IAAU,EAAqC,EAAE,CACzF,CAAC,IAAkC,aAAlC,IAAI,uBAAJ,IAAI,CAAgC,qBAAqB,MAAK,SAAS,CAAC;AAD7D,QAAA,wBAAwB,4BACqC;AAMnE,MAAM,kBAAkB,GAAG,CAAC,IAAU,EAA2B,EAAE,CACzE,CAAC,IAAwB,aAAxB,IAAI,uBAAJ,IAAI,CAAsB,eAAe,MAAK,SAAS,CAAC;AAD7C,QAAA,kBAAkB,sBAC2B;AAKnD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,0BAA0B,GAAG,CAAC,IAAU,EAAuC,EAAE,CAC7F,CAAC,IAAoC,aAApC,IAAI,uBAAJ,IAAI,CAAkC,uBAAuB,MAAK,SAAS,CAAC;AADjE,QAAA,0BAA0B,8BACuC;AAKvE,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AASjE,MAAM,QAAQ,GAAG,CAAC,IAAU,EAAqB,EAAE,CAAC,CAAC,IAAkB,aAAlB,IAAI,uBAAJ,IAAI,CAAgB,KAAK,MAAK,SAAS,CAAC;AAAvF,QAAA,QAAQ,YAA+E;AAQ7F,MAAM,iCAAiC,GAAG,CAAC,IAAU,EAA8C,EAAE,CAC3G,CAAC,IAA2C,aAA3C,IAAI,uBAAJ,IAAI,CAAyC,8BAA8B,MAAK,SAAS,CAAC;AAD/E,QAAA,iCAAiC,qCAC8C;AAQrF,MAAM,4BAA4B,GAAG,CAAC,IAAU,EAAyC,EAAE,CACjG,CAAC,IAAsC,aAAtC,IAAI,uBAAJ,IAAI,CAAoC,yBAAyB,MAAK,SAAS,CAAC;AADrE,QAAA,4BAA4B,gCACyC;AAQ3E,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAKzD,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,UAAU,MAAK,SAAS,CAAC;AAD7C,QAAA,mBAAmB,uBAC0B;AAKnD,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAK7G,MAAM,WAAW,GAAG,CAAC,IAAU,EAAqB,EAAE,CAAC,CAAC,IAAkB,aAAlB,IAAI,uBAAJ,IAAI,CAAgB,QAAQ,MAAK,SAAS,CAAC;AAA7F,QAAA,WAAW,eAAkF;AAInG,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AAKjE,MAAM,qBAAqB,GAAG,CAAC,IAAU,EAAkC,EAAE,CACnF,CAAC,IAA+B,aAA/B,IAAI,uBAAJ,IAAI,CAA6B,kBAAkB,MAAK,SAAS,CAAC;AADvD,QAAA,qBAAqB,yBACkC;AAK7D,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AAKrD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,kCAAkC,GAAG,CAAC,IAAU,EAA+C,EAAE,CAC7G,CAAC,IAA4C,aAA5C,IAAI,uBAAJ,IAAI,CAA0C,wBAAwB,MAAK,SAAS,CAAC;AAD1E,QAAA,kCAAkC,sCACwC;AAKhF,MAAM,cAAc,GAAG,CAAC,IAAU,EAA2B,EAAE,CACrE,CAAC,IAAwB,aAAxB,IAAI,uBAAJ,IAAI,CAAsB,WAAW,MAAK,SAAS,CAAC;AADzC,QAAA,cAAc,kBAC2B;AAE/C,MAAM,0BAA0B,GAAG,CAAC,IAAU,EAAsC,EAAE,CAC5F,CAAC,IAAmC,aAAnC,IAAI,uBAAJ,IAAI,CAAiC,sBAAsB,MAAK,SAAS,CAAC;AAD/D,QAAA,0BAA0B,8BACqC;AAIrE,MAAM,yBAAyB,GAAG,CAAC,IAAU,EAAsC,EAAE,CAC3F,CAAC,IAAmC,aAAnC,IAAI,uBAAJ,IAAI,CAAiC,sBAAsB,MAAK,SAAS,CAAC;AAD/D,QAAA,yBAAyB,6BACsC;AAKrE,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAMzD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAO3D,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAK7G,MAAM,eAAe,GAAG,CAAC,IAAU,EAA4B,EAAE,CACvE,CAAC,IAAyB,aAAzB,IAAI,uBAAJ,IAAI,CAAuB,YAAY,MAAK,SAAS,CAAC;AAD3C,QAAA,eAAe,mBAC4B;AAKjD,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAKzD,MAAM,yBAAyB,GAAG,CAAC,IAAU,EAAsC,EAAE,CAC3F,CAAC,IAAmC,aAAnC,IAAI,uBAAJ,IAAI,CAAiC,sBAAsB,MAAK,SAAS,CAAC;AAD/D,QAAA,yBAAyB,6BACsC;AAMrE,MAAM,8BAA8B,GAAG,CAAC,IAAU,EAA2C,EAAE,CACrG,CAAC,IAAwC,aAAxC,IAAI,uBAAJ,IAAI,CAAsC,2BAA2B,MAAK,SAAS,CAAC;AADzE,QAAA,8BAA8B,kCAC2C;AAK/E,MAAM,cAAc,GAAG,CAAC,IAAU,EAA2B,EAAE,CACrE,CAAC,IAAwB,aAAxB,IAAI,uBAAJ,IAAI,CAAsB,WAAW,MAAK,SAAS,CAAC;AADzC,QAAA,cAAc,kBAC2B;AAK/C,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AAMjE,MAAM,SAAS,GAAG,CAAC,IAAU,EAAsB,EAAE,CAAC,CAAC,IAAmB,aAAnB,IAAI,uBAAJ,IAAI,CAAiB,MAAM,MAAK,SAAS,CAAC;AAA3F,QAAA,SAAS,aAAkF;AAKjG,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AASjE,MAAM,yBAAyB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACzF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,sBAAsB,MAAK,SAAS,CAAC;AAD7D,QAAA,yBAAyB,6BACoC;AASnE,MAAM,oCAAoC,GAAG,CAAC,IAAU,EAA+C,EAAE,CAC/G,CAAC,IAA4C,aAA5C,IAAI,uBAAJ,IAAI,CAA0C,iCAAiC,MAAK,SAAS,CAAC;AADnF,QAAA,oCAAoC,wCAC+C;AAWzF,MAAM,8BAA8B,GAAG,CAAC,IAAU,EAA2C,EAAE,CACrG,CAAC,IAAwC,aAAxC,IAAI,uBAAJ,IAAI,CAAsC,iCAAiC,MAAK,SAAS,CAAC;AAD/E,QAAA,8BAA8B,kCACiD;AAKrF,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAK7G,MAAM,kBAAkB,GAAG,CAAC,IAAU,EAA+B,EAAE,CAC7E,CAAC,IAA4B,aAA5B,IAAI,uBAAJ,IAAI,CAA0B,eAAe,MAAK,SAAS,CAAC;AADjD,QAAA,kBAAkB,sBAC+B;AAMvD,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAM7G,MAAM,wBAAwB,GAAG,CAAC,IAAU,EAAqC,EAAE,CACzF,CAAC,IAAkC,aAAlC,IAAI,uBAAJ,IAAI,CAAgC,qBAAqB,MAAK,SAAS,CAAC;AAD7D,QAAA,wBAAwB,4BACqC;AAUnE,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AAUrD,MAAM,kBAAkB,GAAG,CAAC,IAAU,EAA+B,EAAE,CAC7E,CAAC,IAA4B,aAA5B,IAAI,uBAAJ,IAAI,CAA0B,eAAe,MAAK,SAAS,CAAC;AADjD,QAAA,kBAAkB,sBAC+B;AAUvD,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAUzD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAU3D,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AAKrD,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAKzD,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAU7G,MAAM,kBAAkB,GAAG,CAAC,IAAU,EAA+B,EAAE,CAC7E,CAAC,IAA4B,aAA5B,IAAI,uBAAJ,IAAI,CAA0B,eAAe,MAAK,SAAS,CAAC;AADjD,QAAA,kBAAkB,sBAC+B;AAKvD,MAAM,oCAAoC,GAAG,CAAC,IAAU,EAAiD,EAAE,CACjH,CAAC,IAA8C,aAA9C,IAAI,uBAAJ,IAAI,CAA4C,0BAA0B,MAAK,SAAS,CAAC;AAD9E,QAAA,oCAAoC,wCAC0C;AAKpF,MAAM,UAAU,GAAG,CAAC,IAAU,EAAuB,EAAE,CAAC,CAAC,IAAoB,aAApB,IAAI,uBAAJ,IAAI,CAAkB,OAAO,MAAK,SAAS,CAAC;AAA/F,QAAA,UAAU,cAAqF;AAKrG,MAAM,eAAe,GAAG,CAAC,IAAU,EAA4B,EAAE,CACvE,CAAC,IAAyB,aAAzB,IAAI,uBAAJ,IAAI,CAAuB,YAAY,MAAK,SAAS,CAAC;AAD3C,QAAA,eAAe,mBAC4B;AAUjD,MAAM,6BAA6B,GAAG,CAAC,IAAU,EAA0C,EAAE,CACnG,CAAC,IAAuC,aAAvC,IAAI,uBAAJ,IAAI,CAAqC,0BAA0B,MAAK,SAAS,CAAC;AADvE,QAAA,6BAA6B,iCAC0C;AAQ7E,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AAKrD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,wBAAwB,GAAG,CAAC,IAAU,EAAqC,EAAE,CACzF,CAAC,IAAkC,aAAlC,IAAI,uBAAJ,IAAI,CAAgC,qBAAqB,MAAK,SAAS,CAAC;AAD7D,QAAA,wBAAwB,4BACqC;AAKnE,MAAM,yBAAyB,GAAG,CAAC,IAAU,EAAsC,EAAE,CAC3F,CAAC,IAAmC,aAAnC,IAAI,uBAAJ,IAAI,CAAiC,sBAAsB,MAAK,SAAS,CAAC;AAD/D,QAAA,yBAAyB,6BACsC;AAKrE,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AAKjE,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAKzD,MAAM,cAAc,GAAG,CAAC,IAAU,EAA2B,EAAE,CACrE,CAAC,IAAwB,aAAxB,IAAI,uBAAJ,IAAI,CAAsB,WAAW,MAAK,SAAS,CAAC;AADzC,QAAA,cAAc,kBAC2B;AAK/C,MAAM,sBAAsB,GAAG,CAAC,IAAU,EAAmC,EAAE,CACrF,CAAC,IAAgC,aAAhC,IAAI,uBAAJ,IAAI,CAA8B,mBAAmB,MAAK,SAAS,CAAC;AADzD,QAAA,sBAAsB,0BACmC;AAK/D,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AAKjE,MAAM,sBAAsB,GAAG,CAAC,IAAU,EAAmC,EAAE,CACrF,CAAC,IAAgC,aAAhC,IAAI,uBAAJ,IAAI,CAA8B,mBAAmB,MAAK,SAAS,CAAC;AADzD,QAAA,sBAAsB,0BACmC;AAS/D,MAAM,iCAAiC,GAAG,CAAC,IAAU,EAA8C,EAAE,CAC3G,CAAC,IAA2C,aAA3C,IAAI,uBAAJ,IAAI,CAAyC,8BAA8B,MAAK,SAAS,CAAC;AAD/E,QAAA,iCAAiC,qCAC8C;AAKrF,MAAM,WAAW,GAAG,CAAC,IAAU,EAAwB,EAAE,CAAC,CAAC,IAAqB,aAArB,IAAI,uBAAJ,IAAI,CAAmB,QAAQ,MAAK,SAAS,CAAC;AAAnG,QAAA,WAAW,eAAwF","sourcesContent":["import { BgsPlayerEntity, BgsQuestEntity, BoardTrinket } from '../bgs-player-entity';\r\nimport { BoardEnchantment, BoardEntity } from '../board-entity';\r\nimport { BoardSecret } from '../board-secret';\r\nimport { OnDivineShieldUpdatedInput } from '../keywords/divine-shield';\r\nimport { OnRebornUpdatedInput } from '../keywords/reborn';\r\nimport { OnStealthUpdatedInput } from '../keywords/stealth';\r\nimport { OnTauntUpdatedInput } from '../keywords/taunt';\r\nimport { OnVenomousUpdatedInput } from '../keywords/venomous';\r\nimport { OnWindfuryUpdatedInput } from '../keywords/windfury';\r\nimport { OnGlobalInfoUpdatedInput } from '../mechanics/player-global-effects';\r\nimport {\r\n\tOnDespawnInput,\r\n\tOnFriendlyMinionSummonedTrinketInput,\r\n\tOnOtherSpawnAuraInput,\r\n\tOnOtherSpawnInput,\r\n\tOnSpawnInput,\r\n} from '../simulation/add-minion-to-board';\r\nimport {\r\n\tOnAfterDeathInput,\r\n\tOnAfterFriendlyMinionDeathInput,\r\n\tOnDeathInput,\r\n\tOnMinionKilledInput,\r\n} from '../simulation/attack';\r\nimport { AvengeInput } from '../simulation/avenge';\r\nimport { BattlecryInput, OnBattlecryTriggeredInput } from '../simulation/battlecries';\r\nimport { PlayedBloodGemsOnAnyInput, PlayedBloodGemsOnMeInput } from '../simulation/blood-gems';\r\nimport { OnCardAddedToHandInput } from '../simulation/cards-in-hand';\r\nimport { AfterDealDamageInput, AfterFriendlyMinionDamagedInput } from '../simulation/damage-effects';\r\nimport { AfterHeroDamagedInput } from '../simulation/damage-to-hero';\r\nimport { DeathrattleTriggeredInput } from '../simulation/deathrattle-on-trigger';\r\nimport { FullGameState } from '../simulation/internal-game-state';\r\nimport {\r\n\tOnAfterMagnetizeInput,\r\n\tOnAfterMagnetizeSelfInput,\r\n\tOnBeforeMagnetizeInput,\r\n\tOnBeforeMagnetizeSelfInput,\r\n} from '../simulation/magnetize';\r\nimport { OnAttackInput } from '../simulation/on-attack';\r\nimport { OnMinionAttackedInput } from '../simulation/on-being-attacked';\r\nimport { RebornEffectInput } from '../simulation/reborn';\r\nimport { SoCInput } from '../simulation/start-of-combat/start-of-combat-input';\r\nimport { OnStatsChangedInput } from '../simulation/stats';\r\nimport { OnGildedInput } from '../simulation/utils/golden';\r\n\r\nexport interface Card {\r\n\t// Maybe should make this mandatory\r\n\tcardIds?: readonly string[];\r\n\t// Method syntax keeps parameters bivariant so implementations can narrow (e.g. BoardEntity).\r\n\tstartOfCombat?(\r\n\t\ttrinket: BoardEntity | BoardTrinket | BgsPlayerEntity | BoardSecret,\r\n\t\tinput: SoCInput,\r\n\t): boolean | { hasTriggered: boolean; shouldRecomputeCurrentAttacker: boolean };\r\n}\r\n\r\nexport interface DefaultChargesCard extends Card {\r\n\tdefaultCharges(entity: BoardEntity): number;\r\n}\r\nexport const hasDefaultCharges = (card: Card): card is DefaultChargesCard =>\r\n\t(card as DefaultChargesCard)?.defaultCharges !== undefined;\r\n\r\nexport interface StartOfCombatCard extends Card {\r\n\tstartOfCombatTiming?: StartOfCombatTiming;\r\n\tstartOfCombat(\r\n\t\ttrinket: BoardEntity | BoardTrinket | BgsPlayerEntity | BoardSecret,\r\n\t\tinput: SoCInput,\r\n\t): boolean | { hasTriggered: boolean; shouldRecomputeCurrentAttacker: boolean; skipSummonsWhenSpace?: boolean };\r\n}\r\nexport const hasStartOfCombat = (card: Card): card is StartOfCombatCard =>\r\n\t(card as StartOfCombatCard)?.startOfCombat !== undefined;\r\nexport interface StartOfCombatFromHandCard extends StartOfCombatCard {\r\n\tstartOfCombatFromHand: true;\r\n}\r\nexport const hasStartOfCombatFromHand = (card: Card): card is StartOfCombatFromHandCard =>\r\n\t(card as StartOfCombatFromHandCard)?.startOfCombatFromHand !== undefined;\r\nexport type StartOfCombatTiming = 'start-of-combat' | 'pre-combat' | 'illidan';\r\n\r\nexport interface TavernSpellCard extends Card {\r\n\tcastTavernSpell(spellCardId: string, input: CastSpellInput): void;\r\n}\r\nexport const hasCastTavernSpell = (card: Card): card is TavernSpellCard =>\r\n\t(card as TavernSpellCard)?.castTavernSpell !== undefined;\r\n\r\nexport interface OnTavernSpellCastCard extends Card {\r\n\tonTavernSpellCast(entity: BoardEntity | BoardTrinket, input: CastSpellInput): void;\r\n}\r\nexport const hasOnTavernSpellCast = (card: Card): card is OnTavernSpellCastCard =>\r\n\t(card as OnTavernSpellCastCard)?.onTavernSpellCast !== undefined;\r\n\r\nexport interface OnBeforeTavernSpellCastCard extends Card {\r\n\tonBeforeTavernSpellCast(entity: BoardEntity | BoardTrinket, input: CastSpellInput): void;\r\n}\r\nexport const hasOnBeforeTavernSpellCast = (card: Card): card is OnBeforeTavernSpellCastCard =>\r\n\t(card as OnBeforeTavernSpellCastCard)?.onBeforeTavernSpellCast !== undefined;\r\n\r\nexport interface AfterTavernSpellCastCard extends Card {\r\n\tafterTavernSpellCast(entity: BoardEntity | BoardTrinket, input: CastSpellInput): void;\r\n}\r\nexport const hasAfterTavernSpellCast = (card: Card): card is AfterTavernSpellCastCard =>\r\n\t(card as AfterTavernSpellCastCard)?.afterTavernSpellCast !== undefined;\r\n\r\n// Whenever this attacks\r\nexport interface RallyCard extends Card {\r\n\trally(\r\n\t\tminion: BoardEntity | BoardTrinket | BoardEnchantment,\r\n\t\tinput: OnAttackInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasRally = (card: Card): card is RallyCard => (card as RallyCard)?.rally !== undefined;\r\n\r\nexport interface OnWheneverAnotherMinionAttacksCard extends Card {\r\n\tonWheneverAnotherMinionAttacks(\r\n\t\tminion: BoardEntity | BoardTrinket | BoardEnchantment,\r\n\t\tinput: OnAttackInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasOnWheneverAnotherMinionAttacks = (card: Card): card is OnWheneverAnotherMinionAttacksCard =>\r\n\t(card as OnWheneverAnotherMinionAttacksCard)?.onWheneverAnotherMinionAttacks !== undefined;\r\n\r\nexport interface AfterAnotherMinionAttacksCard extends Card {\r\n\tafterAnotherMinionAttacks(\r\n\t\tminion: BoardEntity | BoardTrinket | BoardEnchantment,\r\n\t\tinput: OnAttackInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasAfterAnotherMinionAttacks = (card: Card): card is AfterAnotherMinionAttacksCard =>\r\n\t(card as AfterAnotherMinionAttacksCard)?.afterAnotherMinionAttacks !== undefined;\r\n\r\nexport interface AfterThisAttacksCard extends Card {\r\n\tafterThisAttacks(\r\n\t\tminion: BoardEntity,\r\n\t\tinput: OnAttackInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasAfterThisAttacks = (card: Card): card is AfterThisAttacksCard =>\r\n\t(card as AfterThisAttacksCard)?.afterThisAttacks !== undefined;\r\n\r\nexport interface OnMinionAttackedCard extends Card {\r\n\tonAttacked(minion: BoardEntity, input: OnMinionAttackedInput): void;\r\n}\r\nexport const hasOnMinionAttacked = (card: Card): card is OnMinionAttackedCard =>\r\n\t(card as OnMinionAttackedCard)?.onAttacked !== undefined;\r\n\r\nexport interface OnSpawnedCard extends Card {\r\n\tonSpawned(minion: BoardEntity, input: OnSpawnInput): void;\r\n}\r\nexport const hasOnSpawned = (card: Card): card is OnSpawnedCard => (card as OnSpawnedCard)?.onSpawned !== undefined;\r\n\r\nexport interface DeityCard extends Card {\r\n\tonAwaken(minion: BoardEntity, input: DeityAwakenInput): void;\r\n}\r\nexport const hasOnAwaken = (card: Card): card is DeityCard => (card as DeityCard)?.onAwaken !== undefined;\r\nexport interface OnSpawnedEnchantmentCard extends Card {\r\n\tonSpawnedEnchantment(minion: BoardEntity, enchantment: BoardEnchantment, input: OnSpawnInput): void;\r\n}\r\nexport const hasOnSpawnedEnchantment = (card: Card): card is OnSpawnedEnchantmentCard =>\r\n\t(card as OnSpawnedEnchantmentCard)?.onSpawnedEnchantment !== undefined;\r\n\r\nexport interface OnOtherSpawnedAuraCard extends Card {\r\n\tonOtherSpawnedAura(minion: BoardEntity, input: OnOtherSpawnAuraInput): void;\r\n}\r\nexport const hasOnOtherAuraSpawned = (card: Card): card is OnOtherSpawnedAuraCard =>\r\n\t(card as OnOtherSpawnedAuraCard)?.onOtherSpawnedAura !== undefined;\r\n\r\nexport interface OnOtherSpawnedCard extends Card {\r\n\tonOtherSpawned(minion: BoardEntity | BoardTrinket, input: OnOtherSpawnInput): void;\r\n}\r\nexport const hasOnOtherSpawned = (card: Card): card is OnOtherSpawnedCard =>\r\n\t(card as OnOtherSpawnedCard)?.onOtherSpawned !== undefined;\r\n\r\nexport interface AfterOtherSpawnedCard extends Card {\r\n\tafterOtherSpawned(minion: BoardEntity | BoardTrinket, input: OnOtherSpawnInput): void;\r\n}\r\nexport const hasAfterOtherSpawned = (card: Card): card is AfterOtherSpawnedCard =>\r\n\t(card as AfterOtherSpawnedCard)?.afterOtherSpawned !== undefined;\r\n\r\nexport interface OnFriendlyMinionSummonedTrinketCard extends Card {\r\n\tonFriendlyMinionSummoned(trinket: BoardTrinket, input: OnFriendlyMinionSummonedTrinketInput): void;\r\n}\r\nexport const hasOnFriendlyMinionSummonedTrinket = (card: Card): card is OnFriendlyMinionSummonedTrinketCard =>\r\n\t(card as OnFriendlyMinionSummonedTrinketCard)?.onFriendlyMinionSummoned !== undefined;\r\n\r\nexport interface OnDespawnedCard extends Card {\r\n\tonDespawned(minion: BoardEntity, input: OnDespawnInput): void;\r\n}\r\nexport const hasOnDespawned = (card: Card): card is OnDespawnedCard =>\r\n\t(card as OnDespawnedCard)?.onDespawned !== undefined;\r\n\r\nexport const OnDespawnedEnchantmentCard = (card: Card): card is OnDespawnedEnchantmentCard =>\r\n\t(card as OnDespawnedEnchantmentCard)?.onDespawnedEnchantment !== undefined;\r\nexport interface OnDespawnedEnchantmentCard extends Card {\r\n\tonDespawnedEnchantment(minion: BoardEntity, enchantment: BoardEnchantment, input: OnDespawnInput): void;\r\n}\r\nexport const hasOnDespawnedEnchantment = (card: Card): card is OnDespawnedEnchantmentCard =>\r\n\t(card as OnDespawnedEnchantmentCard)?.onDespawnedEnchantment !== undefined;\r\n\r\nexport interface DeathrattleSpawnCard extends Card {\r\n\tdeathrattleSpawn(minion: BoardEntity, input: DeathrattleTriggeredInput): readonly BoardEntity[];\r\n}\r\nexport const hasDeathrattleSpawn = (card: Card): card is DeathrattleSpawnCard =>\r\n\t(card as DeathrattleSpawnCard)?.deathrattleSpawn !== undefined;\r\n\r\n/** Deathrattle that does not return board spawns (hand buffs, stat grants, etc.). */\r\nexport interface DeathrattleEffectCard extends Card {\r\n\tdeathrattleEffect(minion: BoardEntity, input: DeathrattleTriggeredInput): void;\r\n}\r\nexport const hasDeathrattleEffect = (card: Card): card is DeathrattleEffectCard =>\r\n\t(card as DeathrattleEffectCard)?.deathrattleEffect !== undefined;\r\n\r\nexport interface BattlecryCard extends Card {\r\n\t// boolean return type is used only for conditional battlecries (eg cards that only work as battlecries if a specific trinket\r\n\t// is in game)\r\n\tbattlecry(minion: BoardEntity, input: BattlecryInput): boolean;\r\n}\r\nexport const hasBattlecry = (card: Card): card is BattlecryCard => (card as BattlecryCard)?.battlecry !== undefined;\r\n\r\nexport interface RebornEffectCard extends Card {\r\n\trebornEffect(minion: BoardEntity | BoardTrinket, input: RebornEffectInput): void;\r\n}\r\nexport const hasRebornEffect = (card: Card): card is RebornEffectCard =>\r\n\t(card as RebornEffectCard)?.rebornEffect !== undefined;\r\n\r\nexport interface RebornSelfEffectCard extends Card {\r\n\trebornSelfEffect(minion: BoardEntity, input: RebornEffectInput): void;\r\n}\r\nexport const hasRebornSelfEffect = (card: Card): card is RebornSelfEffectCard =>\r\n\t(card as RebornSelfEffectCard)?.rebornSelfEffect !== undefined;\r\n\r\nexport interface BeforeRebornSelfEffectCard extends Card {\r\n\tbeforeRebornSelfEffect(minion: BoardEntity, input: RebornEffectInput): void;\r\n}\r\nexport const hasBeforeRebornSelfEffect = (card: Card): card is BeforeRebornSelfEffectCard =>\r\n\t(card as BeforeRebornSelfEffectCard)?.beforeRebornSelfEffect !== undefined;\r\n\r\n// When a minion is reborn, some attributes need to be transferred to the new minion\r\nexport interface RebornSelfAttributeTransferCard extends Card {\r\n\trebornSelfAttributeTransfer: (keyof BoardEntity)[];\r\n}\r\nexport const hasRebornSelfAttributeTransfer = (card: Card): card is RebornSelfAttributeTransferCard =>\r\n\t(card as RebornSelfAttributeTransferCard)?.rebornSelfAttributeTransfer !== undefined;\r\n\r\nexport interface AfterRebornCard extends Card {\r\n\tafterReborn(minion: BoardEntity | BoardTrinket, input: RebornEffectInput): void;\r\n}\r\nexport const hasAfterReborn = (card: Card): card is AfterRebornCard =>\r\n\t(card as AfterRebornCard)?.afterReborn !== undefined;\r\n\r\nexport interface OnBattlecryTriggeredCard extends Card {\r\n\tonBattlecryTriggered(minion: BoardEntity | BoardTrinket, input: OnBattlecryTriggeredInput): void;\r\n}\r\nexport const hasOnBattlecryTriggered = (card: Card): card is OnBattlecryTriggeredCard =>\r\n\t(card as OnBattlecryTriggeredCard)?.onBattlecryTriggered !== undefined;\r\n\r\nexport interface AvengeCard extends Card {\r\n\tavenge(minion: BoardEntity | BoardTrinket, input: AvengeInput): void | readonly BoardEntity[];\r\n\tbaseAvengeValue(cardId: string): number;\r\n}\r\nexport const hasAvenge = (card: Card): card is AvengeCard => (card as AvengeCard)?.avenge !== undefined;\r\n\r\nexport interface DefaultScriptDataNumCard extends Card {\r\n\tdefaultScriptDataNum(cardId: string): number;\r\n}\r\nexport const hasDefaultScriptDataNum = (card: Card): card is DefaultScriptDataNumCard =>\r\n\t(card as DefaultScriptDataNumCard)?.defaultScriptDataNum !== undefined;\r\n\r\n/** To use when another deathrattle is triggered */\r\nexport interface DeathrattleTriggeredCard extends Card {\r\n\tonDeathrattleTriggered(\r\n\t\tminion: BoardEntity | BoardTrinket | BoardEnchantment,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t): void;\r\n}\r\nexport const hasOnDeathrattleTriggered = (card: Card): card is DeathrattleTriggeredCard =>\r\n\t(card as DeathrattleTriggeredCard)?.onDeathrattleTriggered !== undefined;\r\n\r\nexport interface DeathrattleTriggeredEnchantmentCard extends Card {\r\n\tonDeathrattleTriggeredEnchantment(\r\n\t\tenchantedMinion: BoardEntity,\r\n\t\tenchantment: BoardEnchantment,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t): void;\r\n}\r\nexport const hasOnDeathrattleTriggeredEnchantment = (card: Card): card is DeathrattleTriggeredEnchantmentCard =>\r\n\t(card as DeathrattleTriggeredEnchantmentCard)?.onDeathrattleTriggeredEnchantment !== undefined;\r\n\r\n/** Despite the name, this covers all deathrattle effects on an enchantment, not just the spawning ones */\r\nexport interface DeathrattleSpawnEnchantmentCard extends Card {\r\n\tdeathrattleSpawnEnchantmentEffect(\r\n\t\tenchantment: BoardEnchantment,\r\n\t\tminion: BoardEntity | null | undefined,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t): readonly BoardEntity[];\r\n\tcardIds: readonly string[];\r\n}\r\nexport const hasDeathrattleSpawnEnchantment = (card: Card): card is DeathrattleSpawnEnchantmentCard =>\r\n\t(card as DeathrattleSpawnEnchantmentCard)?.deathrattleSpawnEnchantmentEffect !== undefined;\r\n\r\nexport interface OnCardAddedToHandCard extends Card {\r\n\tonCardAddedToHand(entity: BoardEntity | BgsQuestEntity | BoardTrinket, input: OnCardAddedToHandInput): void;\r\n}\r\nexport const hasOnCardAddedToHand = (card: Card): card is OnCardAddedToHandCard =>\r\n\t(card as OnCardAddedToHandCard)?.onCardAddedToHand !== undefined;\r\n\r\nexport interface OnDiscardCard extends Card {\r\n\tonDiscard(entity: BoardEntity | BoardTrinket, input: DiscardInput): void;\r\n}\r\nexport const hasOnDiscard = (card: Card): card is OnDiscardCard => (card as OnDiscardCard)?.onDiscard !== undefined;\r\n\r\nexport interface OnThisDiscardedCard extends Card {\r\n\tonThisDiscarded(card: BoardEntity, input: DiscardInput): void;\r\n}\r\nexport const hasOnThisDiscarded = (card: Card): card is OnThisDiscardedCard =>\r\n\t(card as OnThisDiscardedCard)?.onThisDiscarded !== undefined;\r\n\r\nexport interface EndOfTurnCard extends Card {\r\n\t// Use BattlecryInput because it's the only way end of turn effects are triggered\r\n\tendOfTurn(entity: BoardEntity, input: EndOfTurnInput): void;\r\n}\r\nexport const hasEndOfTurn = (card: Card): card is EndOfTurnCard => (card as EndOfTurnCard)?.endOfTurn !== undefined;\r\nexport type EndOfTurnInput = BattlecryInput;\r\n\r\nexport interface OnDivineShieldUpdatedCard extends Card {\r\n\tonDivineShieldUpdated(entity: BoardEntity | BoardTrinket, input: OnDivineShieldUpdatedInput): void;\r\n}\r\nexport const hasOnDivineShieldUpdated = (card: Card): card is OnDivineShieldUpdatedCard =>\r\n\t(card as OnDivineShieldUpdatedCard)?.onDivineShieldUpdated !== undefined;\r\n\r\nexport interface OnTauntUpdatedCard extends Card {\r\n\tonTauntUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnTauntUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnTauntUpdated = (card: Card): card is OnTauntUpdatedCard =>\r\n\t(card as OnTauntUpdatedCard)?.onTauntUpdated !== undefined;\r\n\r\nexport interface OnRebornUpdatedCard extends Card {\r\n\tonRebornUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnRebornUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnRebornUpdated = (card: Card): card is OnRebornUpdatedCard =>\r\n\t(card as OnRebornUpdatedCard)?.onRebornUpdated !== undefined;\r\n\r\nexport interface OnStealthUpdatedCard extends Card {\r\n\tonStealthUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnStealthUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnStealthUpdated = (card: Card): card is OnStealthUpdatedCard =>\r\n\t(card as OnStealthUpdatedCard)?.onStealthUpdated !== undefined;\r\n\r\nexport interface OnVenomousUpdatedCard extends Card {\r\n\tonVenomousUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnVenomousUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnVenomousUpdated = (card: Card): card is OnVenomousUpdatedCard =>\r\n\t(card as OnVenomousUpdatedCard)?.onVenomousUpdated !== undefined;\r\n\r\nexport interface OnWindfuryUpdatedCard extends Card {\r\n\tonWindfuryUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnWindfuryUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnWindfuryUpdated = (card: Card): card is OnWindfuryUpdatedCard =>\r\n\t(card as OnWindfuryUpdatedCard)?.onWindfuryUpdated !== undefined;\r\n\r\nexport interface OnStatsChangedCard extends Card {\r\n\tonStatsChanged(entity: BoardEntity, input: OnStatsChangedInput): void;\r\n}\r\nexport const hasOnStatsChanged = (card: Card): card is OnStatsChangedCard =>\r\n\t(card as OnStatsChangedCard)?.onStatsChanged !== undefined;\r\n\r\nexport interface AfterHeroDamagedCard extends Card {\r\n\tafterHeroDamaged(entity: BoardEntity | BoardTrinket, input: AfterHeroDamagedInput): void;\r\n}\r\nexport const hasAfterHeroDamaged = (card: Card): card is AfterHeroDamagedCard =>\r\n\t(card as AfterHeroDamagedCard)?.afterHeroDamaged !== undefined;\r\n\r\nexport interface OnDamagedCard extends Card {\r\n\tonDamaged(entity: BoardEntity, input: OnDamagedInput): void;\r\n}\r\nexport const hasOnDamaged = (card: Card): card is OnDamagedCard => (card as OnDamagedCard)?.onDamaged !== undefined;\r\n\r\nexport interface AfterDealDamageCard extends Card {\r\n\t// Called whenever damage is dealt, both on the friendly and enemy side\r\n\t// So you need to check the \"friendly\" flag\r\n\t// TODO: the \"after\" here waits for spawns, eg reborn / deathrattle\r\n\t// eg https://replays.firestoneapp.com/?reviewId=05860f41-1ea4-41f8-9c55-b6c854fa5f5a&turn=17&action=10\r\n\t// The reborn Rylak is buffed by Lord of the Ruins\r\n\tafterDealDamage(entity: BoardEntity, input: AfterDealDamageInput): void;\r\n}\r\nexport const hasAfterDealDamage = (card: Card): card is AfterDealDamageCard =>\r\n\t(card as AfterDealDamageCard)?.afterDealDamage !== undefined;\r\n\r\nexport interface AfterFriendlyMinionDamagedTrinketCard extends Card {\r\n\tafterFriendlyMinionDamaged(trinket: BoardTrinket, input: AfterFriendlyMinionDamagedInput): void;\r\n}\r\nexport const hasAfterFriendlyMinionDamagedTrinket = (card: Card): card is AfterFriendlyMinionDamagedTrinketCard =>\r\n\t(card as AfterFriendlyMinionDamagedTrinketCard)?.afterFriendlyMinionDamaged !== undefined;\r\n\r\nexport interface OnDeathCard extends Card {\r\n\tonDeath(entity: BoardEntity, input: OnDeathInput): void;\r\n}\r\nexport const hasOnDeath = (card: Card): card is OnDeathCard => (card as OnDeathCard)?.onDeath !== undefined;\r\n\r\nexport interface OnAfterDeathCard extends Card {\r\n\tonAfterDeath(entity: BoardEntity | BoardTrinket, input: OnAfterDeathInput): void;\r\n}\r\nexport const hasOnAfterDeath = (card: Card): card is OnAfterDeathCard =>\r\n\t(card as OnAfterDeathCard)?.onAfterDeath !== undefined;\r\n\r\n/**\r\n * After any friendly board minion dies (during `applyWheneverMinionDiesEffect`). Filter in the card\r\n * (e.g. only if `input.deadEntity.taunt`). Board minions and trinkets that implement this are dispatched\r\n * from `deathrattle-effects`.\r\n */\r\nexport interface OnAfterFriendlyMinionDeathCard extends Card {\r\n\tonAfterFriendlyMinionDeath(listener: BoardEntity | BoardTrinket, input: OnAfterFriendlyMinionDeathInput): void;\r\n}\r\nexport const hasOnAfterFriendlyMinionDeath = (card: Card): card is OnAfterFriendlyMinionDeathCard =>\r\n\t(card as OnAfterFriendlyMinionDeathCard)?.onAfterFriendlyMinionDeath !== undefined;\r\n\r\nexport interface OnMinionKilledCard extends Card {\r\n\tonMinionKilled(\r\n\t\tentity: BoardEntity,\r\n\t\tinput: OnMinionKilledInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasOnMinionKilled = (card: Card): card is OnMinionKilledCard =>\r\n\t(card as OnMinionKilledCard)?.onMinionKilled !== undefined;\r\n\r\nexport interface OnBeforeMagnetizeCard extends Card {\r\n\tonBeforeMagnetize(entity: BoardEntity | BoardTrinket, input: OnBeforeMagnetizeInput): void;\r\n}\r\nexport const hasOnBeforeMagnetize = (card: Card): card is OnBeforeMagnetizeCard =>\r\n\t(card as OnBeforeMagnetizeCard)?.onBeforeMagnetize !== undefined;\r\n\r\nexport interface OnBeforeMagnetizeSelfCard extends Card {\r\n\tonBeforeMagnetizeSelf(entity: BoardEntity, input: OnBeforeMagnetizeSelfInput): void;\r\n}\r\nexport const hasOnBeforeMagnetizeSelf = (card: Card): card is OnBeforeMagnetizeSelfCard =>\r\n\t(card as OnBeforeMagnetizeSelfCard)?.onBeforeMagnetizeSelf !== undefined;\r\n\r\nexport interface OnAfterMagnetizeToSelfCard extends Card {\r\n\tonAfterMagnetizeToSelf(entity: BoardEntity, input: OnAfterMagnetizeSelfInput): void;\r\n}\r\nexport const hasOnAfterMagnetizeToSelf = (card: Card): card is OnAfterMagnetizeToSelfCard =>\r\n\t(card as OnAfterMagnetizeToSelfCard)?.onAfterMagnetizeToSelf !== undefined;\r\n\r\nexport interface OnAfterMagnetizeSelfCard extends Card {\r\n\tonAfterMagnetizeSelf(entity: BoardEntity, input: OnAfterMagnetizeInput): void;\r\n}\r\nexport const hasOnAfterMagnetizeSelf = (card: Card): card is OnAfterMagnetizeSelfCard =>\r\n\t(card as OnAfterMagnetizeSelfCard)?.onAfterMagnetizeSelf !== undefined;\r\n\r\nexport interface OnAfterMagnetizeCard extends Card {\r\n\tonAfterMagnetize(entity: BoardEntity | BoardTrinket, input: OnAfterMagnetizeInput): void;\r\n}\r\nexport const hasOnAfterMagnetize = (card: Card): card is OnAfterMagnetizeCard =>\r\n\t(card as OnAfterMagnetizeCard)?.onAfterMagnetize !== undefined;\r\n\r\nexport interface OnSpawnFailCard extends Card {\r\n\tonSpawnFail(entity: BoardEntity, input: OnSpawnFailInput): void;\r\n}\r\nexport const hasOnSpawnFail = (card: Card): card is OnSpawnFailCard =>\r\n\t(card as OnSpawnFailCard)?.onSpawnFail !== undefined;\r\n\r\nexport interface PlayedBloodGemsOnMeCard extends Card {\r\n\tplayedBloodGemsOnMe(entity: BoardEntity, input: PlayedBloodGemsOnMeInput): void;\r\n}\r\nexport const hasPlayedBloodGemsOnMe = (card: Card): card is PlayedBloodGemsOnMeCard =>\r\n\t(card as PlayedBloodGemsOnMeCard)?.playedBloodGemsOnMe !== undefined;\r\n\r\nexport interface PlayedBloodGemsOnAnyCard extends Card {\r\n\tplayedBloodGemsOnAny(entity: BoardEntity, input: PlayedBloodGemsOnAnyInput): void;\r\n}\r\nexport const hasPlayedBloodGemsOnAny = (card: Card): card is PlayedBloodGemsOnAnyCard =>\r\n\t(card as PlayedBloodGemsOnAnyCard)?.playedBloodGemsOnAny !== undefined;\r\n\r\nexport interface OnGlobalInfoUpdatedCard extends Card {\r\n\tonGlobalInfoUpdated(entity: BoardEntity, input: OnGlobalInfoUpdatedInput): void;\r\n}\r\nexport const hasOnGlobalInfoUpdated = (card: Card): card is OnGlobalInfoUpdatedCard =>\r\n\t(card as OnGlobalInfoUpdatedCard)?.onGlobalInfoUpdated !== undefined;\r\n\r\nexport interface OnGlobalInfoUpdatedEnchantmentCard extends Card {\r\n\tonGlobalInfoUpdatedEnchantment(\r\n\t\tentity: BoardEntity,\r\n\t\tenchantment: BoardEnchantment,\r\n\t\tinput: OnGlobalInfoUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnGlobalInfoUpdatedEnchantment = (card: Card): card is OnGlobalInfoUpdatedEnchantmentCard =>\r\n\t(card as OnGlobalInfoUpdatedEnchantmentCard)?.onGlobalInfoUpdatedEnchantment !== undefined;\r\n\r\nexport interface OnGildedCard extends Card {\r\n\tonGilded(entity: BoardEntity, input: OnGildedInput): void;\r\n}\r\nexport const hasOnGilded = (card: Card): card is OnGildedCard => (card as OnGildedCard)?.onGilded !== undefined;\r\n\r\nexport interface OnSpawnFailInput {\r\n\tfailedSpawn: BoardEntity;\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\tgameState: FullGameState;\r\n}\r\n\r\nexport interface DeityAwakenInput {\r\n\thero: BgsPlayerEntity;\r\n\tboard: BoardEntity[];\r\n\totherHero: BgsPlayerEntity;\r\n\totherBoard: BoardEntity[];\r\n\tgameState: FullGameState;\r\n}\r\n\r\nexport interface DiscardInput {\r\n\tdiscarded: BoardEntity;\r\n\thero: BgsPlayerEntity;\r\n\tboard: BoardEntity[];\r\n\totherHero: BgsPlayerEntity;\r\n\totherBoard: BoardEntity[];\r\n\tgameState: FullGameState;\r\n}\r\n\r\nexport interface CastSpellInput {\r\n\tspellCardId: string;\r\n\tsource: BoardEntity | BoardTrinket | BgsPlayerEntity;\r\n\ttarget: BoardEntity;\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\totherBoard: BoardEntity[];\r\n\totherHero: BgsPlayerEntity;\r\n\tgameState: FullGameState;\r\n}\r\nexport interface OnDamagedInput {\r\n\tdamagedEntity: BoardEntity;\r\n\tdamageDealer: BoardEntity | BgsPlayerEntity;\r\n\tdamage: number;\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\totherHero: BgsPlayerEntity;\r\n\tgameState: FullGameState;\r\n}\r\n"]}
1
+ {"version":3,"file":"card.interface.js","sourceRoot":"","sources":["../../src/cards/card.interface.ts"],"names":[],"mappings":";;;;AAyDO,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AASrD,MAAM,gBAAgB,GAAG,CAAC,IAAU,EAA6B,EAAE,CACzE,CAAC,IAA0B,aAA1B,IAAI,uBAAJ,IAAI,CAAwB,aAAa,MAAK,SAAS,CAAC;AAD7C,QAAA,gBAAgB,oBAC6B;AAInD,MAAM,wBAAwB,GAAG,CAAC,IAAU,EAAqC,EAAE,CACzF,CAAC,IAAkC,aAAlC,IAAI,uBAAJ,IAAI,CAAgC,qBAAqB,MAAK,SAAS,CAAC;AAD7D,QAAA,wBAAwB,4BACqC;AAMnE,MAAM,kBAAkB,GAAG,CAAC,IAAU,EAA2B,EAAE,CACzE,CAAC,IAAwB,aAAxB,IAAI,uBAAJ,IAAI,CAAsB,eAAe,MAAK,SAAS,CAAC;AAD7C,QAAA,kBAAkB,sBAC2B;AAKnD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,0BAA0B,GAAG,CAAC,IAAU,EAAuC,EAAE,CAC7F,CAAC,IAAoC,aAApC,IAAI,uBAAJ,IAAI,CAAkC,uBAAuB,MAAK,SAAS,CAAC;AADjE,QAAA,0BAA0B,8BACuC;AAKvE,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AASjE,MAAM,QAAQ,GAAG,CAAC,IAAU,EAAqB,EAAE,CAAC,CAAC,IAAkB,aAAlB,IAAI,uBAAJ,IAAI,CAAgB,KAAK,MAAK,SAAS,CAAC;AAAvF,QAAA,QAAQ,YAA+E;AAQ7F,MAAM,iCAAiC,GAAG,CAAC,IAAU,EAA8C,EAAE,CAC3G,CAAC,IAA2C,aAA3C,IAAI,uBAAJ,IAAI,CAAyC,8BAA8B,MAAK,SAAS,CAAC;AAD/E,QAAA,iCAAiC,qCAC8C;AAQrF,MAAM,4BAA4B,GAAG,CAAC,IAAU,EAAyC,EAAE,CACjG,CAAC,IAAsC,aAAtC,IAAI,uBAAJ,IAAI,CAAoC,yBAAyB,MAAK,SAAS,CAAC;AADrE,QAAA,4BAA4B,gCACyC;AAQ3E,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAKzD,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,UAAU,MAAK,SAAS,CAAC;AAD7C,QAAA,mBAAmB,uBAC0B;AAKnD,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAK7G,MAAM,WAAW,GAAG,CAAC,IAAU,EAAqB,EAAE,CAAC,CAAC,IAAkB,aAAlB,IAAI,uBAAJ,IAAI,CAAgB,QAAQ,MAAK,SAAS,CAAC;AAA7F,QAAA,WAAW,eAAkF;AAInG,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AAKjE,MAAM,qBAAqB,GAAG,CAAC,IAAU,EAAkC,EAAE,CACnF,CAAC,IAA+B,aAA/B,IAAI,uBAAJ,IAAI,CAA6B,kBAAkB,MAAK,SAAS,CAAC;AADvD,QAAA,qBAAqB,yBACkC;AAK7D,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AAKrD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,kCAAkC,GAAG,CAAC,IAAU,EAA+C,EAAE,CAC7G,CAAC,IAA4C,aAA5C,IAAI,uBAAJ,IAAI,CAA0C,wBAAwB,MAAK,SAAS,CAAC;AAD1E,QAAA,kCAAkC,sCACwC;AAKhF,MAAM,cAAc,GAAG,CAAC,IAAU,EAA2B,EAAE,CACrE,CAAC,IAAwB,aAAxB,IAAI,uBAAJ,IAAI,CAAsB,WAAW,MAAK,SAAS,CAAC;AADzC,QAAA,cAAc,kBAC2B;AAE/C,MAAM,0BAA0B,GAAG,CAAC,IAAU,EAAsC,EAAE,CAC5F,CAAC,IAAmC,aAAnC,IAAI,uBAAJ,IAAI,CAAiC,sBAAsB,MAAK,SAAS,CAAC;AAD/D,QAAA,0BAA0B,8BACqC;AAIrE,MAAM,yBAAyB,GAAG,CAAC,IAAU,EAAsC,EAAE,CAC3F,CAAC,IAAmC,aAAnC,IAAI,uBAAJ,IAAI,CAAiC,sBAAsB,MAAK,SAAS,CAAC;AAD/D,QAAA,yBAAyB,6BACsC;AAKrE,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAMzD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAO3D,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAK7G,MAAM,eAAe,GAAG,CAAC,IAAU,EAA4B,EAAE,CACvE,CAAC,IAAyB,aAAzB,IAAI,uBAAJ,IAAI,CAAuB,YAAY,MAAK,SAAS,CAAC;AAD3C,QAAA,eAAe,mBAC4B;AAKjD,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAKzD,MAAM,yBAAyB,GAAG,CAAC,IAAU,EAAsC,EAAE,CAC3F,CAAC,IAAmC,aAAnC,IAAI,uBAAJ,IAAI,CAAiC,sBAAsB,MAAK,SAAS,CAAC;AAD/D,QAAA,yBAAyB,6BACsC;AAMrE,MAAM,8BAA8B,GAAG,CAAC,IAAU,EAA2C,EAAE,CACrG,CAAC,IAAwC,aAAxC,IAAI,uBAAJ,IAAI,CAAsC,2BAA2B,MAAK,SAAS,CAAC;AADzE,QAAA,8BAA8B,kCAC2C;AAK/E,MAAM,cAAc,GAAG,CAAC,IAAU,EAA2B,EAAE,CACrE,CAAC,IAAwB,aAAxB,IAAI,uBAAJ,IAAI,CAAsB,WAAW,MAAK,SAAS,CAAC;AADzC,QAAA,cAAc,kBAC2B;AAW/C,MAAM,eAAe,GAAG,CAAC,IAAU,EAA4B,EAAE,CACvE,CAAC,IAAyB,aAAzB,IAAI,uBAAJ,IAAI,CAAuB,YAAY,MAAK,SAAS,CAAC;AAD3C,QAAA,eAAe,mBAC4B;AAKjD,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AAMjE,MAAM,SAAS,GAAG,CAAC,IAAU,EAAsB,EAAE,CAAC,CAAC,IAAmB,aAAnB,IAAI,uBAAJ,IAAI,CAAiB,MAAM,MAAK,SAAS,CAAC;AAA3F,QAAA,SAAS,aAAkF;AAKjG,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AASjE,MAAM,yBAAyB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACzF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,sBAAsB,MAAK,SAAS,CAAC;AAD7D,QAAA,yBAAyB,6BACoC;AASnE,MAAM,oCAAoC,GAAG,CAAC,IAAU,EAA+C,EAAE,CAC/G,CAAC,IAA4C,aAA5C,IAAI,uBAAJ,IAAI,CAA0C,iCAAiC,MAAK,SAAS,CAAC;AADnF,QAAA,oCAAoC,wCAC+C;AAWzF,MAAM,8BAA8B,GAAG,CAAC,IAAU,EAA2C,EAAE,CACrG,CAAC,IAAwC,aAAxC,IAAI,uBAAJ,IAAI,CAAsC,iCAAiC,MAAK,SAAS,CAAC;AAD/E,QAAA,8BAA8B,kCACiD;AAKrF,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAK7G,MAAM,kBAAkB,GAAG,CAAC,IAAU,EAA+B,EAAE,CAC7E,CAAC,IAA4B,aAA5B,IAAI,uBAAJ,IAAI,CAA0B,eAAe,MAAK,SAAS,CAAC;AADjD,QAAA,kBAAkB,sBAC+B;AAMvD,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAM7G,MAAM,wBAAwB,GAAG,CAAC,IAAU,EAAqC,EAAE,CACzF,CAAC,IAAkC,aAAlC,IAAI,uBAAJ,IAAI,CAAgC,qBAAqB,MAAK,SAAS,CAAC;AAD7D,QAAA,wBAAwB,4BACqC;AAUnE,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AAUrD,MAAM,kBAAkB,GAAG,CAAC,IAAU,EAA+B,EAAE,CAC7E,CAAC,IAA4B,aAA5B,IAAI,uBAAJ,IAAI,CAA0B,eAAe,MAAK,SAAS,CAAC;AADjD,QAAA,kBAAkB,sBAC+B;AAUvD,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAUzD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAU3D,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AAKrD,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAKzD,MAAM,YAAY,GAAG,CAAC,IAAU,EAAyB,EAAE,CAAC,CAAC,IAAsB,aAAtB,IAAI,uBAAJ,IAAI,CAAoB,SAAS,MAAK,SAAS,CAAC;AAAvG,QAAA,YAAY,gBAA2F;AAU7G,MAAM,kBAAkB,GAAG,CAAC,IAAU,EAA+B,EAAE,CAC7E,CAAC,IAA4B,aAA5B,IAAI,uBAAJ,IAAI,CAA0B,eAAe,MAAK,SAAS,CAAC;AADjD,QAAA,kBAAkB,sBAC+B;AAKvD,MAAM,oCAAoC,GAAG,CAAC,IAAU,EAAiD,EAAE,CACjH,CAAC,IAA8C,aAA9C,IAAI,uBAAJ,IAAI,CAA4C,0BAA0B,MAAK,SAAS,CAAC;AAD9E,QAAA,oCAAoC,wCAC0C;AAKpF,MAAM,UAAU,GAAG,CAAC,IAAU,EAAuB,EAAE,CAAC,CAAC,IAAoB,aAApB,IAAI,uBAAJ,IAAI,CAAkB,OAAO,MAAK,SAAS,CAAC;AAA/F,QAAA,UAAU,cAAqF;AAKrG,MAAM,eAAe,GAAG,CAAC,IAAU,EAA4B,EAAE,CACvE,CAAC,IAAyB,aAAzB,IAAI,uBAAJ,IAAI,CAAuB,YAAY,MAAK,SAAS,CAAC;AAD3C,QAAA,eAAe,mBAC4B;AAYjD,MAAM,6BAA6B,GAAG,CAAC,IAAU,EAA0C,EAAE,CACnG,CAAC,IAAuC,aAAvC,IAAI,uBAAJ,IAAI,CAAqC,0BAA0B,MAAK,SAAS,CAAC;AADvE,QAAA,6BAA6B,iCAC0C;AAQ7E,MAAM,iBAAiB,GAAG,CAAC,IAAU,EAA8B,EAAE,CAC3E,CAAC,IAA2B,aAA3B,IAAI,uBAAJ,IAAI,CAAyB,cAAc,MAAK,SAAS,CAAC;AAD/C,QAAA,iBAAiB,qBAC8B;AAKrD,MAAM,oBAAoB,GAAG,CAAC,IAAU,EAAiC,EAAE,CACjF,CAAC,IAA8B,aAA9B,IAAI,uBAAJ,IAAI,CAA4B,iBAAiB,MAAK,SAAS,CAAC;AADrD,QAAA,oBAAoB,wBACiC;AAK3D,MAAM,wBAAwB,GAAG,CAAC,IAAU,EAAqC,EAAE,CACzF,CAAC,IAAkC,aAAlC,IAAI,uBAAJ,IAAI,CAAgC,qBAAqB,MAAK,SAAS,CAAC;AAD7D,QAAA,wBAAwB,4BACqC;AAKnE,MAAM,yBAAyB,GAAG,CAAC,IAAU,EAAsC,EAAE,CAC3F,CAAC,IAAmC,aAAnC,IAAI,uBAAJ,IAAI,CAAiC,sBAAsB,MAAK,SAAS,CAAC;AAD/D,QAAA,yBAAyB,6BACsC;AAKrE,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AAKjE,MAAM,mBAAmB,GAAG,CAAC,IAAU,EAAgC,EAAE,CAC/E,CAAC,IAA6B,aAA7B,IAAI,uBAAJ,IAAI,CAA2B,gBAAgB,MAAK,SAAS,CAAC;AADnD,QAAA,mBAAmB,uBACgC;AAKzD,MAAM,cAAc,GAAG,CAAC,IAAU,EAA2B,EAAE,CACrE,CAAC,IAAwB,aAAxB,IAAI,uBAAJ,IAAI,CAAsB,WAAW,MAAK,SAAS,CAAC;AADzC,QAAA,cAAc,kBAC2B;AAK/C,MAAM,sBAAsB,GAAG,CAAC,IAAU,EAAmC,EAAE,CACrF,CAAC,IAAgC,aAAhC,IAAI,uBAAJ,IAAI,CAA8B,mBAAmB,MAAK,SAAS,CAAC;AADzD,QAAA,sBAAsB,0BACmC;AAK/D,MAAM,uBAAuB,GAAG,CAAC,IAAU,EAAoC,EAAE,CACvF,CAAC,IAAiC,aAAjC,IAAI,uBAAJ,IAAI,CAA+B,oBAAoB,MAAK,SAAS,CAAC;AAD3D,QAAA,uBAAuB,2BACoC;AAKjE,MAAM,sBAAsB,GAAG,CAAC,IAAU,EAAmC,EAAE,CACrF,CAAC,IAAgC,aAAhC,IAAI,uBAAJ,IAAI,CAA8B,mBAAmB,MAAK,SAAS,CAAC;AADzD,QAAA,sBAAsB,0BACmC;AAS/D,MAAM,iCAAiC,GAAG,CAAC,IAAU,EAA8C,EAAE,CAC3G,CAAC,IAA2C,aAA3C,IAAI,uBAAJ,IAAI,CAAyC,8BAA8B,MAAK,SAAS,CAAC;AAD/E,QAAA,iCAAiC,qCAC8C;AAKrF,MAAM,WAAW,GAAG,CAAC,IAAU,EAAwB,EAAE,CAAC,CAAC,IAAqB,aAArB,IAAI,uBAAJ,IAAI,CAAmB,QAAQ,MAAK,SAAS,CAAC;AAAnG,QAAA,WAAW,eAAwF","sourcesContent":["import { BgsHeroPower, BgsPlayerEntity, BgsQuestEntity, BoardTrinket } from '../bgs-player-entity';\r\nimport { BoardEnchantment, BoardEntity } from '../board-entity';\r\nimport { BoardSecret } from '../board-secret';\r\nimport { OnDivineShieldUpdatedInput } from '../keywords/divine-shield';\r\nimport { OnRebornUpdatedInput } from '../keywords/reborn';\r\nimport { OnStealthUpdatedInput } from '../keywords/stealth';\r\nimport { OnTauntUpdatedInput } from '../keywords/taunt';\r\nimport { OnVenomousUpdatedInput } from '../keywords/venomous';\r\nimport { OnWindfuryUpdatedInput } from '../keywords/windfury';\r\nimport { OnGlobalInfoUpdatedInput } from '../mechanics/player-global-effects';\r\nimport {\r\n\tOnDespawnInput,\r\n\tOnFriendlyMinionSummonedTrinketInput,\r\n\tOnOtherSpawnAuraInput,\r\n\tOnOtherSpawnInput,\r\n\tOnSpawnInput,\r\n} from '../simulation/add-minion-to-board';\r\nimport {\r\n\tOnAfterDeathInput,\r\n\tOnAfterFriendlyMinionDeathInput,\r\n\tOnDeathInput,\r\n\tOnMinionKilledInput,\r\n} from '../simulation/attack';\r\nimport { AvengeInput } from '../simulation/avenge';\r\nimport { BattlecryInput, OnBattlecryTriggeredInput } from '../simulation/battlecries';\r\nimport { PlayedBloodGemsOnAnyInput, PlayedBloodGemsOnMeInput } from '../simulation/blood-gems';\r\nimport { OnCardAddedToHandInput } from '../simulation/cards-in-hand';\r\nimport { AfterDealDamageInput, AfterFriendlyMinionDamagedInput } from '../simulation/damage-effects';\r\nimport { AfterHeroDamagedInput } from '../simulation/damage-to-hero';\r\nimport { DeathrattleTriggeredInput } from '../simulation/deathrattle-on-trigger';\r\nimport { FullGameState } from '../simulation/internal-game-state';\r\nimport {\r\n\tOnAfterMagnetizeInput,\r\n\tOnAfterMagnetizeSelfInput,\r\n\tOnBeforeMagnetizeInput,\r\n\tOnBeforeMagnetizeSelfInput,\r\n} from '../simulation/magnetize';\r\nimport { OnAttackInput } from '../simulation/on-attack';\r\nimport { OnMinionAttackedInput } from '../simulation/on-being-attacked';\r\nimport { BeforeRebornInput, RebornEffectInput } from '../simulation/reborn';\r\nimport { SoCInput } from '../simulation/start-of-combat/start-of-combat-input';\r\nimport { OnStatsChangedInput } from '../simulation/stats';\r\nimport { OnGildedInput } from '../simulation/utils/golden';\r\n\r\nexport interface Card {\r\n\t// Maybe should make this mandatory\r\n\tcardIds?: readonly string[];\r\n\t// Method syntax keeps parameters bivariant so implementations can narrow (e.g. BoardEntity).\r\n\tstartOfCombat?(\r\n\t\ttrinket: BoardEntity | BoardTrinket | BgsPlayerEntity | BoardSecret,\r\n\t\tinput: SoCInput,\r\n\t): boolean | { hasTriggered: boolean; shouldRecomputeCurrentAttacker: boolean };\r\n}\r\n\r\nexport interface DefaultChargesCard extends Card {\r\n\tdefaultCharges(entity: BoardEntity): number;\r\n}\r\nexport const hasDefaultCharges = (card: Card): card is DefaultChargesCard =>\r\n\t(card as DefaultChargesCard)?.defaultCharges !== undefined;\r\n\r\nexport interface StartOfCombatCard extends Card {\r\n\tstartOfCombatTiming?: StartOfCombatTiming;\r\n\tstartOfCombat(\r\n\t\ttrinket: BoardEntity | BoardTrinket | BgsPlayerEntity | BoardSecret,\r\n\t\tinput: SoCInput,\r\n\t): boolean | { hasTriggered: boolean; shouldRecomputeCurrentAttacker: boolean; skipSummonsWhenSpace?: boolean };\r\n}\r\nexport const hasStartOfCombat = (card: Card): card is StartOfCombatCard =>\r\n\t(card as StartOfCombatCard)?.startOfCombat !== undefined;\r\nexport interface StartOfCombatFromHandCard extends StartOfCombatCard {\r\n\tstartOfCombatFromHand: true;\r\n}\r\nexport const hasStartOfCombatFromHand = (card: Card): card is StartOfCombatFromHandCard =>\r\n\t(card as StartOfCombatFromHandCard)?.startOfCombatFromHand !== undefined;\r\nexport type StartOfCombatTiming = 'start-of-combat' | 'pre-combat' | 'illidan';\r\n\r\nexport interface TavernSpellCard extends Card {\r\n\tcastTavernSpell(spellCardId: string, input: CastSpellInput): void;\r\n}\r\nexport const hasCastTavernSpell = (card: Card): card is TavernSpellCard =>\r\n\t(card as TavernSpellCard)?.castTavernSpell !== undefined;\r\n\r\nexport interface OnTavernSpellCastCard extends Card {\r\n\tonTavernSpellCast(entity: BoardEntity | BoardTrinket, input: CastSpellInput): void;\r\n}\r\nexport const hasOnTavernSpellCast = (card: Card): card is OnTavernSpellCastCard =>\r\n\t(card as OnTavernSpellCastCard)?.onTavernSpellCast !== undefined;\r\n\r\nexport interface OnBeforeTavernSpellCastCard extends Card {\r\n\tonBeforeTavernSpellCast(entity: BoardEntity | BoardTrinket, input: CastSpellInput): void;\r\n}\r\nexport const hasOnBeforeTavernSpellCast = (card: Card): card is OnBeforeTavernSpellCastCard =>\r\n\t(card as OnBeforeTavernSpellCastCard)?.onBeforeTavernSpellCast !== undefined;\r\n\r\nexport interface AfterTavernSpellCastCard extends Card {\r\n\tafterTavernSpellCast(entity: BoardEntity | BoardTrinket, input: CastSpellInput): void;\r\n}\r\nexport const hasAfterTavernSpellCast = (card: Card): card is AfterTavernSpellCastCard =>\r\n\t(card as AfterTavernSpellCastCard)?.afterTavernSpellCast !== undefined;\r\n\r\n// Whenever this attacks\r\nexport interface RallyCard extends Card {\r\n\trally(\r\n\t\tminion: BoardEntity | BoardTrinket | BoardEnchantment,\r\n\t\tinput: OnAttackInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasRally = (card: Card): card is RallyCard => (card as RallyCard)?.rally !== undefined;\r\n\r\nexport interface OnWheneverAnotherMinionAttacksCard extends Card {\r\n\tonWheneverAnotherMinionAttacks(\r\n\t\tminion: BoardEntity | BoardTrinket | BoardEnchantment,\r\n\t\tinput: OnAttackInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasOnWheneverAnotherMinionAttacks = (card: Card): card is OnWheneverAnotherMinionAttacksCard =>\r\n\t(card as OnWheneverAnotherMinionAttacksCard)?.onWheneverAnotherMinionAttacks !== undefined;\r\n\r\nexport interface AfterAnotherMinionAttacksCard extends Card {\r\n\tafterAnotherMinionAttacks(\r\n\t\tminion: BoardEntity | BoardTrinket | BoardEnchantment,\r\n\t\tinput: OnAttackInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasAfterAnotherMinionAttacks = (card: Card): card is AfterAnotherMinionAttacksCard =>\r\n\t(card as AfterAnotherMinionAttacksCard)?.afterAnotherMinionAttacks !== undefined;\r\n\r\nexport interface AfterThisAttacksCard extends Card {\r\n\tafterThisAttacks(\r\n\t\tminion: BoardEntity,\r\n\t\tinput: OnAttackInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasAfterThisAttacks = (card: Card): card is AfterThisAttacksCard =>\r\n\t(card as AfterThisAttacksCard)?.afterThisAttacks !== undefined;\r\n\r\nexport interface OnMinionAttackedCard extends Card {\r\n\tonAttacked(minion: BoardEntity, input: OnMinionAttackedInput): void;\r\n}\r\nexport const hasOnMinionAttacked = (card: Card): card is OnMinionAttackedCard =>\r\n\t(card as OnMinionAttackedCard)?.onAttacked !== undefined;\r\n\r\nexport interface OnSpawnedCard extends Card {\r\n\tonSpawned(minion: BoardEntity, input: OnSpawnInput): void;\r\n}\r\nexport const hasOnSpawned = (card: Card): card is OnSpawnedCard => (card as OnSpawnedCard)?.onSpawned !== undefined;\r\n\r\nexport interface DeityCard extends Card {\r\n\tonAwaken(minion: BoardEntity, input: DeityAwakenInput): void;\r\n}\r\nexport const hasOnAwaken = (card: Card): card is DeityCard => (card as DeityCard)?.onAwaken !== undefined;\r\nexport interface OnSpawnedEnchantmentCard extends Card {\r\n\tonSpawnedEnchantment(minion: BoardEntity, enchantment: BoardEnchantment, input: OnSpawnInput): void;\r\n}\r\nexport const hasOnSpawnedEnchantment = (card: Card): card is OnSpawnedEnchantmentCard =>\r\n\t(card as OnSpawnedEnchantmentCard)?.onSpawnedEnchantment !== undefined;\r\n\r\nexport interface OnOtherSpawnedAuraCard extends Card {\r\n\tonOtherSpawnedAura(minion: BoardEntity, input: OnOtherSpawnAuraInput): void;\r\n}\r\nexport const hasOnOtherAuraSpawned = (card: Card): card is OnOtherSpawnedAuraCard =>\r\n\t(card as OnOtherSpawnedAuraCard)?.onOtherSpawnedAura !== undefined;\r\n\r\nexport interface OnOtherSpawnedCard extends Card {\r\n\tonOtherSpawned(minion: BoardEntity | BoardTrinket, input: OnOtherSpawnInput): void;\r\n}\r\nexport const hasOnOtherSpawned = (card: Card): card is OnOtherSpawnedCard =>\r\n\t(card as OnOtherSpawnedCard)?.onOtherSpawned !== undefined;\r\n\r\nexport interface AfterOtherSpawnedCard extends Card {\r\n\tafterOtherSpawned(minion: BoardEntity | BoardTrinket, input: OnOtherSpawnInput): void;\r\n}\r\nexport const hasAfterOtherSpawned = (card: Card): card is AfterOtherSpawnedCard =>\r\n\t(card as AfterOtherSpawnedCard)?.afterOtherSpawned !== undefined;\r\n\r\nexport interface OnFriendlyMinionSummonedTrinketCard extends Card {\r\n\tonFriendlyMinionSummoned(trinket: BoardTrinket, input: OnFriendlyMinionSummonedTrinketInput): void;\r\n}\r\nexport const hasOnFriendlyMinionSummonedTrinket = (card: Card): card is OnFriendlyMinionSummonedTrinketCard =>\r\n\t(card as OnFriendlyMinionSummonedTrinketCard)?.onFriendlyMinionSummoned !== undefined;\r\n\r\nexport interface OnDespawnedCard extends Card {\r\n\tonDespawned(minion: BoardEntity, input: OnDespawnInput): void;\r\n}\r\nexport const hasOnDespawned = (card: Card): card is OnDespawnedCard =>\r\n\t(card as OnDespawnedCard)?.onDespawned !== undefined;\r\n\r\nexport const OnDespawnedEnchantmentCard = (card: Card): card is OnDespawnedEnchantmentCard =>\r\n\t(card as OnDespawnedEnchantmentCard)?.onDespawnedEnchantment !== undefined;\r\nexport interface OnDespawnedEnchantmentCard extends Card {\r\n\tonDespawnedEnchantment(minion: BoardEntity, enchantment: BoardEnchantment, input: OnDespawnInput): void;\r\n}\r\nexport const hasOnDespawnedEnchantment = (card: Card): card is OnDespawnedEnchantmentCard =>\r\n\t(card as OnDespawnedEnchantmentCard)?.onDespawnedEnchantment !== undefined;\r\n\r\nexport interface DeathrattleSpawnCard extends Card {\r\n\tdeathrattleSpawn(minion: BoardEntity, input: DeathrattleTriggeredInput): readonly BoardEntity[];\r\n}\r\nexport const hasDeathrattleSpawn = (card: Card): card is DeathrattleSpawnCard =>\r\n\t(card as DeathrattleSpawnCard)?.deathrattleSpawn !== undefined;\r\n\r\n/** Deathrattle that does not return board spawns (hand buffs, stat grants, etc.). */\r\nexport interface DeathrattleEffectCard extends Card {\r\n\tdeathrattleEffect(minion: BoardEntity, input: DeathrattleTriggeredInput): void;\r\n}\r\nexport const hasDeathrattleEffect = (card: Card): card is DeathrattleEffectCard =>\r\n\t(card as DeathrattleEffectCard)?.deathrattleEffect !== undefined;\r\n\r\nexport interface BattlecryCard extends Card {\r\n\t// boolean return type is used only for conditional battlecries (eg cards that only work as battlecries if a specific trinket\r\n\t// is in game)\r\n\tbattlecry(minion: BoardEntity, input: BattlecryInput): boolean;\r\n}\r\nexport const hasBattlecry = (card: Card): card is BattlecryCard => (card as BattlecryCard)?.battlecry !== undefined;\r\n\r\nexport interface RebornEffectCard extends Card {\r\n\trebornEffect(minion: BoardEntity | BoardTrinket, input: RebornEffectInput): void;\r\n}\r\nexport const hasRebornEffect = (card: Card): card is RebornEffectCard =>\r\n\t(card as RebornEffectCard)?.rebornEffect !== undefined;\r\n\r\nexport interface RebornSelfEffectCard extends Card {\r\n\trebornSelfEffect(minion: BoardEntity, input: RebornEffectInput): void;\r\n}\r\nexport const hasRebornSelfEffect = (card: Card): card is RebornSelfEffectCard =>\r\n\t(card as RebornSelfEffectCard)?.rebornSelfEffect !== undefined;\r\n\r\nexport interface BeforeRebornSelfEffectCard extends Card {\r\n\tbeforeRebornSelfEffect(minion: BoardEntity, input: RebornEffectInput): void;\r\n}\r\nexport const hasBeforeRebornSelfEffect = (card: Card): card is BeforeRebornSelfEffectCard =>\r\n\t(card as BeforeRebornSelfEffectCard)?.beforeRebornSelfEffect !== undefined;\r\n\r\n// When a minion is reborn, some attributes need to be transferred to the new minion\r\nexport interface RebornSelfAttributeTransferCard extends Card {\r\n\trebornSelfAttributeTransfer: (keyof BoardEntity)[];\r\n}\r\nexport const hasRebornSelfAttributeTransfer = (card: Card): card is RebornSelfAttributeTransferCard =>\r\n\t(card as RebornSelfAttributeTransferCard)?.rebornSelfAttributeTransfer !== undefined;\r\n\r\nexport interface AfterRebornCard extends Card {\r\n\tafterReborn(minion: BoardEntity | BoardTrinket, input: RebornEffectInput): void;\r\n}\r\nexport const hasAfterReborn = (card: Card): card is AfterRebornCard =>\r\n\t(card as AfterRebornCard)?.afterReborn !== undefined;\r\n\r\n/**\r\n * After every deathrattle in the batch, before any Reborn copy is summoned.\r\n * Runs even when Reborn processing is skipped. One call per side, with that\r\n * side's dead minions. beforeRebornSelfEffect is the dying minion's own effect\r\n * and runs later, inside each Reborn.\r\n */\r\nexport interface BeforeRebornCard extends Card {\r\n\tbeforeReborn(entity: BoardEntity | BoardTrinket, input: BeforeRebornInput): void;\r\n}\r\nexport const hasBeforeReborn = (card: Card): card is BeforeRebornCard =>\r\n\t(card as BeforeRebornCard)?.beforeReborn !== undefined;\r\n\r\nexport interface OnBattlecryTriggeredCard extends Card {\r\n\tonBattlecryTriggered(minion: BoardEntity | BoardTrinket, input: OnBattlecryTriggeredInput): void;\r\n}\r\nexport const hasOnBattlecryTriggered = (card: Card): card is OnBattlecryTriggeredCard =>\r\n\t(card as OnBattlecryTriggeredCard)?.onBattlecryTriggered !== undefined;\r\n\r\nexport interface AvengeCard extends Card {\r\n\tavenge(minion: BoardEntity | BoardTrinket, input: AvengeInput): void | readonly BoardEntity[];\r\n\tbaseAvengeValue(cardId: string): number;\r\n}\r\nexport const hasAvenge = (card: Card): card is AvengeCard => (card as AvengeCard)?.avenge !== undefined;\r\n\r\nexport interface DefaultScriptDataNumCard extends Card {\r\n\tdefaultScriptDataNum(cardId: string): number;\r\n}\r\nexport const hasDefaultScriptDataNum = (card: Card): card is DefaultScriptDataNumCard =>\r\n\t(card as DefaultScriptDataNumCard)?.defaultScriptDataNum !== undefined;\r\n\r\n/** To use when another deathrattle is triggered */\r\nexport interface DeathrattleTriggeredCard extends Card {\r\n\tonDeathrattleTriggered(\r\n\t\tminion: BoardEntity | BoardTrinket | BoardEnchantment,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t): void;\r\n}\r\nexport const hasOnDeathrattleTriggered = (card: Card): card is DeathrattleTriggeredCard =>\r\n\t(card as DeathrattleTriggeredCard)?.onDeathrattleTriggered !== undefined;\r\n\r\nexport interface DeathrattleTriggeredEnchantmentCard extends Card {\r\n\tonDeathrattleTriggeredEnchantment(\r\n\t\tenchantedMinion: BoardEntity,\r\n\t\tenchantment: BoardEnchantment,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t): void;\r\n}\r\nexport const hasOnDeathrattleTriggeredEnchantment = (card: Card): card is DeathrattleTriggeredEnchantmentCard =>\r\n\t(card as DeathrattleTriggeredEnchantmentCard)?.onDeathrattleTriggeredEnchantment !== undefined;\r\n\r\n/** Despite the name, this covers all deathrattle effects on an enchantment, not just the spawning ones */\r\nexport interface DeathrattleSpawnEnchantmentCard extends Card {\r\n\tdeathrattleSpawnEnchantmentEffect(\r\n\t\tenchantment: BoardEnchantment,\r\n\t\tminion: BoardEntity | null | undefined,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t): readonly BoardEntity[];\r\n\tcardIds: readonly string[];\r\n}\r\nexport const hasDeathrattleSpawnEnchantment = (card: Card): card is DeathrattleSpawnEnchantmentCard =>\r\n\t(card as DeathrattleSpawnEnchantmentCard)?.deathrattleSpawnEnchantmentEffect !== undefined;\r\n\r\nexport interface OnCardAddedToHandCard extends Card {\r\n\tonCardAddedToHand(entity: BoardEntity | BgsQuestEntity | BoardTrinket, input: OnCardAddedToHandInput): void;\r\n}\r\nexport const hasOnCardAddedToHand = (card: Card): card is OnCardAddedToHandCard =>\r\n\t(card as OnCardAddedToHandCard)?.onCardAddedToHand !== undefined;\r\n\r\nexport interface OnDiscardCard extends Card {\r\n\tonDiscard(entity: BoardEntity | BoardTrinket, input: DiscardInput): void;\r\n}\r\nexport const hasOnDiscard = (card: Card): card is OnDiscardCard => (card as OnDiscardCard)?.onDiscard !== undefined;\r\n\r\nexport interface OnThisDiscardedCard extends Card {\r\n\tonThisDiscarded(card: BoardEntity, input: DiscardInput): void;\r\n}\r\nexport const hasOnThisDiscarded = (card: Card): card is OnThisDiscardedCard =>\r\n\t(card as OnThisDiscardedCard)?.onThisDiscarded !== undefined;\r\n\r\nexport interface EndOfTurnCard extends Card {\r\n\t// Use BattlecryInput because it's the only way end of turn effects are triggered\r\n\tendOfTurn(entity: BoardEntity, input: EndOfTurnInput): void;\r\n}\r\nexport const hasEndOfTurn = (card: Card): card is EndOfTurnCard => (card as EndOfTurnCard)?.endOfTurn !== undefined;\r\nexport type EndOfTurnInput = BattlecryInput;\r\n\r\nexport interface OnDivineShieldUpdatedCard extends Card {\r\n\tonDivineShieldUpdated(entity: BoardEntity | BoardTrinket, input: OnDivineShieldUpdatedInput): void;\r\n}\r\nexport const hasOnDivineShieldUpdated = (card: Card): card is OnDivineShieldUpdatedCard =>\r\n\t(card as OnDivineShieldUpdatedCard)?.onDivineShieldUpdated !== undefined;\r\n\r\nexport interface OnTauntUpdatedCard extends Card {\r\n\tonTauntUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnTauntUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnTauntUpdated = (card: Card): card is OnTauntUpdatedCard =>\r\n\t(card as OnTauntUpdatedCard)?.onTauntUpdated !== undefined;\r\n\r\nexport interface OnRebornUpdatedCard extends Card {\r\n\tonRebornUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnRebornUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnRebornUpdated = (card: Card): card is OnRebornUpdatedCard =>\r\n\t(card as OnRebornUpdatedCard)?.onRebornUpdated !== undefined;\r\n\r\nexport interface OnStealthUpdatedCard extends Card {\r\n\tonStealthUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnStealthUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnStealthUpdated = (card: Card): card is OnStealthUpdatedCard =>\r\n\t(card as OnStealthUpdatedCard)?.onStealthUpdated !== undefined;\r\n\r\nexport interface OnVenomousUpdatedCard extends Card {\r\n\tonVenomousUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnVenomousUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnVenomousUpdated = (card: Card): card is OnVenomousUpdatedCard =>\r\n\t(card as OnVenomousUpdatedCard)?.onVenomousUpdated !== undefined;\r\n\r\nexport interface OnWindfuryUpdatedCard extends Card {\r\n\tonWindfuryUpdated(\r\n\t\tentity: BoardEntity,\r\n\t\timpactedEntity: BoardEntity,\r\n\t\tpreviousValue: boolean,\r\n\t\tinput: OnWindfuryUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnWindfuryUpdated = (card: Card): card is OnWindfuryUpdatedCard =>\r\n\t(card as OnWindfuryUpdatedCard)?.onWindfuryUpdated !== undefined;\r\n\r\nexport interface OnStatsChangedCard extends Card {\r\n\tonStatsChanged(entity: BoardEntity, input: OnStatsChangedInput): void;\r\n}\r\nexport const hasOnStatsChanged = (card: Card): card is OnStatsChangedCard =>\r\n\t(card as OnStatsChangedCard)?.onStatsChanged !== undefined;\r\n\r\nexport interface AfterHeroDamagedCard extends Card {\r\n\tafterHeroDamaged(entity: BoardEntity | BoardTrinket, input: AfterHeroDamagedInput): void;\r\n}\r\nexport const hasAfterHeroDamaged = (card: Card): card is AfterHeroDamagedCard =>\r\n\t(card as AfterHeroDamagedCard)?.afterHeroDamaged !== undefined;\r\n\r\nexport interface OnDamagedCard extends Card {\r\n\tonDamaged(entity: BoardEntity, input: OnDamagedInput): void;\r\n}\r\nexport const hasOnDamaged = (card: Card): card is OnDamagedCard => (card as OnDamagedCard)?.onDamaged !== undefined;\r\n\r\nexport interface AfterDealDamageCard extends Card {\r\n\t// Called whenever damage is dealt, both on the friendly and enemy side\r\n\t// So you need to check the \"friendly\" flag\r\n\t// TODO: the \"after\" here waits for spawns, eg reborn / deathrattle\r\n\t// eg https://replays.firestoneapp.com/?reviewId=05860f41-1ea4-41f8-9c55-b6c854fa5f5a&turn=17&action=10\r\n\t// The reborn Rylak is buffed by Lord of the Ruins\r\n\tafterDealDamage(entity: BoardEntity, input: AfterDealDamageInput): void;\r\n}\r\nexport const hasAfterDealDamage = (card: Card): card is AfterDealDamageCard =>\r\n\t(card as AfterDealDamageCard)?.afterDealDamage !== undefined;\r\n\r\nexport interface AfterFriendlyMinionDamagedTrinketCard extends Card {\r\n\tafterFriendlyMinionDamaged(trinket: BoardTrinket, input: AfterFriendlyMinionDamagedInput): void;\r\n}\r\nexport const hasAfterFriendlyMinionDamagedTrinket = (card: Card): card is AfterFriendlyMinionDamagedTrinketCard =>\r\n\t(card as AfterFriendlyMinionDamagedTrinketCard)?.afterFriendlyMinionDamaged !== undefined;\r\n\r\nexport interface OnDeathCard extends Card {\r\n\tonDeath(entity: BoardEntity, input: OnDeathInput): void;\r\n}\r\nexport const hasOnDeath = (card: Card): card is OnDeathCard => (card as OnDeathCard)?.onDeath !== undefined;\r\n\r\nexport interface OnAfterDeathCard extends Card {\r\n\tonAfterDeath(entity: BoardEntity | BoardTrinket, input: OnAfterDeathInput): void;\r\n}\r\nexport const hasOnAfterDeath = (card: Card): card is OnAfterDeathCard =>\r\n\t(card as OnAfterDeathCard)?.onAfterDeath !== undefined;\r\n\r\n/**\r\n * After any friendly board minion dies. Filter in the card (e.g. only if `input.deadEntity.taunt`).\r\n * Board minions, trinkets, and hero powers that implement this are dispatched from `death-effects`.\r\n */\r\nexport interface OnAfterFriendlyMinionDeathCard extends Card {\r\n\tonAfterFriendlyMinionDeath(\r\n\t\tlistener: BoardEntity | BoardTrinket | BgsHeroPower,\r\n\t\tinput: OnAfterFriendlyMinionDeathInput,\r\n\t): void;\r\n}\r\nexport const hasOnAfterFriendlyMinionDeath = (card: Card): card is OnAfterFriendlyMinionDeathCard =>\r\n\t(card as OnAfterFriendlyMinionDeathCard)?.onAfterFriendlyMinionDeath !== undefined;\r\n\r\nexport interface OnMinionKilledCard extends Card {\r\n\tonMinionKilled(\r\n\t\tentity: BoardEntity,\r\n\t\tinput: OnMinionKilledInput,\r\n\t): { dmgDoneByAttacker: number; dmgDoneByDefender: number };\r\n}\r\nexport const hasOnMinionKilled = (card: Card): card is OnMinionKilledCard =>\r\n\t(card as OnMinionKilledCard)?.onMinionKilled !== undefined;\r\n\r\nexport interface OnBeforeMagnetizeCard extends Card {\r\n\tonBeforeMagnetize(entity: BoardEntity | BoardTrinket, input: OnBeforeMagnetizeInput): void;\r\n}\r\nexport const hasOnBeforeMagnetize = (card: Card): card is OnBeforeMagnetizeCard =>\r\n\t(card as OnBeforeMagnetizeCard)?.onBeforeMagnetize !== undefined;\r\n\r\nexport interface OnBeforeMagnetizeSelfCard extends Card {\r\n\tonBeforeMagnetizeSelf(entity: BoardEntity, input: OnBeforeMagnetizeSelfInput): void;\r\n}\r\nexport const hasOnBeforeMagnetizeSelf = (card: Card): card is OnBeforeMagnetizeSelfCard =>\r\n\t(card as OnBeforeMagnetizeSelfCard)?.onBeforeMagnetizeSelf !== undefined;\r\n\r\nexport interface OnAfterMagnetizeToSelfCard extends Card {\r\n\tonAfterMagnetizeToSelf(entity: BoardEntity, input: OnAfterMagnetizeSelfInput): void;\r\n}\r\nexport const hasOnAfterMagnetizeToSelf = (card: Card): card is OnAfterMagnetizeToSelfCard =>\r\n\t(card as OnAfterMagnetizeToSelfCard)?.onAfterMagnetizeToSelf !== undefined;\r\n\r\nexport interface OnAfterMagnetizeSelfCard extends Card {\r\n\tonAfterMagnetizeSelf(entity: BoardEntity, input: OnAfterMagnetizeInput): void;\r\n}\r\nexport const hasOnAfterMagnetizeSelf = (card: Card): card is OnAfterMagnetizeSelfCard =>\r\n\t(card as OnAfterMagnetizeSelfCard)?.onAfterMagnetizeSelf !== undefined;\r\n\r\nexport interface OnAfterMagnetizeCard extends Card {\r\n\tonAfterMagnetize(entity: BoardEntity | BoardTrinket, input: OnAfterMagnetizeInput): void;\r\n}\r\nexport const hasOnAfterMagnetize = (card: Card): card is OnAfterMagnetizeCard =>\r\n\t(card as OnAfterMagnetizeCard)?.onAfterMagnetize !== undefined;\r\n\r\nexport interface OnSpawnFailCard extends Card {\r\n\tonSpawnFail(entity: BoardEntity, input: OnSpawnFailInput): void;\r\n}\r\nexport const hasOnSpawnFail = (card: Card): card is OnSpawnFailCard =>\r\n\t(card as OnSpawnFailCard)?.onSpawnFail !== undefined;\r\n\r\nexport interface PlayedBloodGemsOnMeCard extends Card {\r\n\tplayedBloodGemsOnMe(entity: BoardEntity, input: PlayedBloodGemsOnMeInput): void;\r\n}\r\nexport const hasPlayedBloodGemsOnMe = (card: Card): card is PlayedBloodGemsOnMeCard =>\r\n\t(card as PlayedBloodGemsOnMeCard)?.playedBloodGemsOnMe !== undefined;\r\n\r\nexport interface PlayedBloodGemsOnAnyCard extends Card {\r\n\tplayedBloodGemsOnAny(entity: BoardEntity, input: PlayedBloodGemsOnAnyInput): void;\r\n}\r\nexport const hasPlayedBloodGemsOnAny = (card: Card): card is PlayedBloodGemsOnAnyCard =>\r\n\t(card as PlayedBloodGemsOnAnyCard)?.playedBloodGemsOnAny !== undefined;\r\n\r\nexport interface OnGlobalInfoUpdatedCard extends Card {\r\n\tonGlobalInfoUpdated(entity: BoardEntity, input: OnGlobalInfoUpdatedInput): void;\r\n}\r\nexport const hasOnGlobalInfoUpdated = (card: Card): card is OnGlobalInfoUpdatedCard =>\r\n\t(card as OnGlobalInfoUpdatedCard)?.onGlobalInfoUpdated !== undefined;\r\n\r\nexport interface OnGlobalInfoUpdatedEnchantmentCard extends Card {\r\n\tonGlobalInfoUpdatedEnchantment(\r\n\t\tentity: BoardEntity,\r\n\t\tenchantment: BoardEnchantment,\r\n\t\tinput: OnGlobalInfoUpdatedInput,\r\n\t): void;\r\n}\r\nexport const hasOnGlobalInfoUpdatedEnchantment = (card: Card): card is OnGlobalInfoUpdatedEnchantmentCard =>\r\n\t(card as OnGlobalInfoUpdatedEnchantmentCard)?.onGlobalInfoUpdatedEnchantment !== undefined;\r\n\r\nexport interface OnGildedCard extends Card {\r\n\tonGilded(entity: BoardEntity, input: OnGildedInput): void;\r\n}\r\nexport const hasOnGilded = (card: Card): card is OnGildedCard => (card as OnGildedCard)?.onGilded !== undefined;\r\n\r\nexport interface OnSpawnFailInput {\r\n\tfailedSpawn: BoardEntity;\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\tgameState: FullGameState;\r\n}\r\n\r\nexport interface DeityAwakenInput {\r\n\thero: BgsPlayerEntity;\r\n\tboard: BoardEntity[];\r\n\totherHero: BgsPlayerEntity;\r\n\totherBoard: BoardEntity[];\r\n\tgameState: FullGameState;\r\n}\r\n\r\nexport interface DiscardInput {\r\n\tdiscarded: BoardEntity;\r\n\thero: BgsPlayerEntity;\r\n\tboard: BoardEntity[];\r\n\totherHero: BgsPlayerEntity;\r\n\totherBoard: BoardEntity[];\r\n\tgameState: FullGameState;\r\n}\r\n\r\nexport interface CastSpellInput {\r\n\tspellCardId: string;\r\n\tsource: BoardEntity | BoardTrinket | BgsPlayerEntity;\r\n\ttarget: BoardEntity;\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\totherBoard: BoardEntity[];\r\n\totherHero: BgsPlayerEntity;\r\n\tgameState: FullGameState;\r\n}\r\nexport interface OnDamagedInput {\r\n\tdamagedEntity: BoardEntity;\r\n\tdamageDealer: BoardEntity | BgsPlayerEntity;\r\n\tdamage: number;\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\totherHero: BgsPlayerEntity;\r\n\tgameState: FullGameState;\r\n}\r\n"]}
@@ -51,6 +51,7 @@ const wave_of_gold_1 = require("./bg-spell/wave-of-gold");
51
51
  const weapons_forge_1 = require("./bg-spell/weapons-forge");
52
52
  const winners_bread_1 = require("./bg-spell/winners-bread");
53
53
  const admiration_1 = require("./enchantments/admiration");
54
+ const booming_1 = require("./enchantments/booming");
54
55
  const charisma_1 = require("./enchantments/charisma");
55
56
  const consanguinity_1 = require("./enchantments/consanguinity");
56
57
  const deaths_embrace_1 = require("./enchantments/deaths-embrace");
@@ -65,6 +66,7 @@ const jaws_of_death_1 = require("./enchantments/jaws-of-death");
65
66
  const mystic_essence_1 = require("./enchantments/mystic-essence");
66
67
  const offensive_sacrifice_1 = require("./enchantments/offensive-sacrifice");
67
68
  const resistance_1 = require("./enchantments/resistance");
69
+ const set_sail_1 = require("./enchantments/set-sail");
68
70
  const spell_siphon_1 = require("./enchantments/spell-siphon");
69
71
  const toreths_blessing_1 = require("./enchantments/toreths-blessing");
70
72
  const transcendence_1 = require("./enchantments/transcendence");
@@ -80,6 +82,7 @@ const lock_and_load_1 = require("./hero-power/lock-and-load");
80
82
  const murloc_king_1 = require("./hero-power/murloc-king");
81
83
  const murloc_king_enchantment_1 = require("./hero-power/murloc-king-enchantment");
82
84
  const nefarious_fire_1 = require("./hero-power/nefarious-fire");
85
+ const mechgyver_1 = require("./hero-power/mechgyver");
83
86
  const runic_empowerment_1 = require("./hero-power/runic-empowerment");
84
87
  const stormpike_1 = require("./hero-power/stormpike");
85
88
  const swatting_insects_1 = require("./hero-power/swatting-insects");
@@ -1119,6 +1122,8 @@ const cards = [
1119
1122
  timewarped_recycler_1.TimewarpedRecycler,
1120
1123
  timewarped_pillager_1.TimewarpedPillager,
1121
1124
  deaths_embrace_1.DeathsEmbrace,
1125
+ booming_1.Booming,
1126
+ set_sail_1.SetSail,
1122
1127
  festergut_1.Festergut,
1123
1128
  timewarped_festergut_1.TimewarpedFestergut,
1124
1129
  pashmar_the_vengeful_1.PashmarTheVengeful,
@@ -1505,6 +1510,7 @@ const cards = [
1505
1510
  murloc_king_enchantment_1.MurlocKingEnchantment,
1506
1511
  nefarious_fire_1.NefariousFire,
1507
1512
  runic_empowerment_1.RunicEmpowerment,
1513
+ mechgyver_1.MechGyver,
1508
1514
  cthun_1.CThun,
1509
1515
  yshaarj_1.YShaarj,
1510
1516
  joyous_1.Joyous,