@firestone-hs/simulate-bgs-battle 1.1.745 → 1.1.747
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bgs-player-entity.d.ts +1 -0
- package/dist/bgs-player-entity.js.map +1 -1
- package/dist/cards/cards-data.d.ts +1 -0
- package/dist/cards/cards-data.js +5 -0
- package/dist/cards/cards-data.js.map +1 -1
- package/dist/cards/impl/_card-mappings.js +4 -0
- package/dist/cards/impl/_card-mappings.js.map +1 -1
- package/dist/cards/impl/bg-spell/misplaced-tea-set.js +1 -1
- package/dist/cards/impl/bg-spell/misplaced-tea-set.js.map +1 -1
- package/dist/cards/impl/enchantments/deaths-embrace.js +11 -7
- package/dist/cards/impl/enchantments/deaths-embrace.js.map +1 -1
- package/dist/cards/impl/hero-power/wax-warband.d.ts +0 -3
- package/dist/cards/impl/hero-power/wax-warband.js +3 -46
- package/dist/cards/impl/hero-power/wax-warband.js.map +1 -1
- package/dist/cards/impl/minion/bilgewater-breakout.d.ts +2 -0
- package/dist/cards/impl/minion/bilgewater-breakout.js +14 -0
- package/dist/cards/impl/minion/bilgewater-breakout.js.map +1 -0
- package/dist/cards/impl/minion/diremuck-forager.js +7 -5
- package/dist/cards/impl/minion/diremuck-forager.js.map +1 -1
- package/dist/cards/impl/minion/elder-taggawag.js +1 -1
- package/dist/cards/impl/minion/elder-taggawag.js.map +1 -1
- package/dist/cards/impl/minion/lightfang-enforcer.js +1 -1
- package/dist/cards/impl/minion/lightfang-enforcer.js.map +1 -1
- package/dist/cards/impl/minion/locked-up-mutineer.d.ts +2 -0
- package/dist/cards/impl/minion/locked-up-mutineer.js +13 -0
- package/dist/cards/impl/minion/locked-up-mutineer.js.map +1 -0
- package/dist/cards/impl/minion/sanguine-refiner.js +1 -1
- package/dist/cards/impl/minion/sanguine-refiner.js.map +1 -1
- package/dist/cards/impl/minion/stitched-salvager.js +1 -1
- package/dist/cards/impl/minion/stitched-salvager.js.map +1 -1
- package/dist/cards/impl/minion/timewarped-mythraw.js +1 -1
- package/dist/cards/impl/minion/timewarped-mythraw.js.map +1 -1
- package/dist/cards/impl/trinket/eclectic-shrine.js +1 -15
- package/dist/cards/impl/trinket/eclectic-shrine.js.map +1 -1
- package/dist/cards/impl/trinket/jar-o-gems.js +4 -1
- package/dist/cards/impl/trinket/jar-o-gems.js.map +1 -1
- package/dist/cards/impl/trinket/myrmidon-sticker.js +1 -1
- package/dist/cards/impl/trinket/myrmidon-sticker.js.map +1 -1
- package/dist/debug-state.d.ts +4 -1
- package/dist/debug-state.js.map +1 -1
- package/dist/services/utils.d.ts +5 -1
- package/dist/services/utils.js +4 -2
- package/dist/services/utils.js.map +1 -1
- package/dist/simulation/add-minion-to-board.js +2 -2
- package/dist/simulation/add-minion-to-board.js.map +1 -1
- package/dist/simulation/auras.js +1 -2
- package/dist/simulation/auras.js.map +1 -1
- package/dist/simulation/blood-gems.js +1 -1
- package/dist/simulation/blood-gems.js.map +1 -1
- package/dist/simulation/lockbox.d.ts +4 -0
- package/dist/simulation/lockbox.js +42 -0
- package/dist/simulation/lockbox.js.map +1 -0
- package/dist/simulation/summon-when-space.js +1 -1
- package/dist/simulation/summon-when-space.js.map +1 -1
- package/dist/utils.d.ts +2 -1
- package/dist/utils.js +66 -29
- package/dist/utils.js.map +1 -1
- package/package.json +2 -2
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@@ -1 +1 @@
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-
{"version":3,"file":"wax-warband.js","sourceRoot":"","sources":["../../../../src/cards/impl/hero-power/wax-warband.ts"],"names":[],"mappings":";;;
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{"version":3,"file":"wax-warband.js","sourceRoot":"","sources":["../../../../src/cards/impl/hero-power/wax-warband.ts"],"names":[],"mappings":";;;AAGA,qDAAwD;AACxD,0CAA4D;AAG/C,QAAA,UAAU,GAAsB;IAC5C,mBAAmB,EAAE,YAAY;IACjC,OAAO,EAAE,wBAAoB;IAC7B,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,KAAK,MAAM,SAAS,IAAI,KAAK,CAAC,YAAY,CAAC,UAAU,EAAE;YACtD,IAAI,kBAAU,CAAC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,SAAS,CAAC,IAAI,EAAE;gBACpE,IAAI,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;oBACjC,MAAM,UAAU,GAAG,IAAA,kCAA0B,EAC5C,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,EACf,IAAI,EACJ,EAAE,EACF,SAAS,CACT,CAAC;oBACF,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;;wBAExB,MAAM,IAAI,GACT,OAAO,SAAS,CAAC,KAAK,KAAK,QAAQ,IAAI,SAAS,CAAC,KAAK,GAAG,CAAC;4BACzD,CAAC,CAAC,SAAS,CAAC,KAAK;4BACjB,CAAC,CAAC,MAAA,MAAA,MAAA,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC,0CAAE,IAAI,0CAAG,uBAAuB,CAAC,mCACnF,CAAC,CAAC;wBACN,IAAA,mBAAW,EAAC,CAAC,EAAE,OAAO,EAAE,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;oBAC/F,CAAC,CAAC,CAAC;oBACH,OAAO,IAAI,CAAC;iBACZ;aACD;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getMinionsOfDifferentTypes } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const WaxWarband: StartOfCombatCard = {\r\n\tstartOfCombatTiming: 'pre-combat',\r\n\tcardIds: [CardIds.WaxWarband],\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tfor (const heroPower of input.playerEntity.heroPowers) {\r\n\t\t\tif (WaxWarband.cardIds.includes(heroPower.cardId) && heroPower.used) {\r\n\t\t\t\tif (input.playerBoard.length > 0) {\r\n\t\t\t\t\tconst allMinions = getMinionsOfDifferentTypes(\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\t99,\r\n\t\t\t\t\t\theroPower,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tallMinions.forEach((e) => {\r\n\t\t\t\t\t\t// Entity often omits TAG_SCRIPT_DATA_NUM_3 while still at the card default (1).\r\n\t\t\t\t\t\tconst buff =\r\n\t\t\t\t\t\t\ttypeof heroPower.info3 === 'number' && heroPower.info3 > 0\r\n\t\t\t\t\t\t\t\t? heroPower.info3\r\n\t\t\t\t\t\t\t\t: input.gameState.allCards.getCard(heroPower.cardId)?.tags?.['TAG_SCRIPT_DATA_NUM_3'] ??\r\n\t\t\t\t\t\t\t\t 1;\r\n\t\t\t\t\t\tmodifyStats(e, trinket, +buff, +buff, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\t\t\t});\r\n\t\t\t\t\treturn true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n"]}
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@@ -0,0 +1,14 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.BilgewaterBreakout = void 0;
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const lockbox_1 = require("../../../simulation/lockbox");
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exports.BilgewaterBreakout = {
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cardIds: ["BG36_520", "BG36_520_G"],
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battlecry: (minion, input) => {
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const golden = minion.cardId === "BG36_520_G";
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const turnsSooner = minion.scriptDataNum1 || (golden ? 2 : 1);
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(0, lockbox_1.grantOrAccelerateLockbox)(input.hero, input.board, turnsSooner, input.gameState);
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return true;
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},
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};
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//# sourceMappingURL=bilgewater-breakout.js.map
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{"version":3,"file":"bilgewater-breakout.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/bilgewater-breakout.ts"],"names":[],"mappings":";;;AAUA,yDAAuE;AAG1D,QAAA,kBAAkB,GAAkB;IAChD,OAAO,EAAE,0BAA4E;IACrF,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,iBAA0C,CAAC;QACvE,MAAM,WAAW,GAAG,MAAM,CAAC,cAAc,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9D,IAAA,kCAAwB,EAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,WAAW,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QAChF,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Bilgewater Breakout (Tier 2, 3/2)\r\n * Battlecry: Get a Lockbox. If you already have one, it opens 1 turn sooner instead.\r\n *\r\n * Golden Bilgewater Breakout (Tier 2, 6/4)\r\n * Battlecry: Get a Lockbox. If you already have one, it opens 2 turns sooner instead.\r\n */\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { grantOrAccelerateLockbox } from '../../../simulation/lockbox';\r\nimport { BattlecryCard } from '../../card.interface';\r\n\r\nexport const BilgewaterBreakout: BattlecryCard = {\r\n\tcardIds: [CardIds.BilgewaterBreakout_BG36_520, CardIds.BilgewaterBreakout_BG36_520_G],\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst golden = minion.cardId === CardIds.BilgewaterBreakout_BG36_520_G;\r\n\t\tconst turnsSooner = minion.scriptDataNum1 || (golden ? 2 : 1);\r\n\t\tgrantOrAccelerateLockbox(input.hero, input.board, turnsSooner, input.gameState);\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
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@@ -7,7 +7,7 @@ const deathrattle_spawns_1 = require("../../../simulation/deathrattle-spawns");
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const spawns_1 = require("../../../simulation/spawns");
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const utils_1 = require("../../../utils");
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const handMinionPredicate = (allCards) => (e) => !!e.maxHealth && (0, hand_minion_priority_1.isHandMinionCandidate)(e, (id) => { var _a; return (_a = allCards.getCard(id).type) === null || _a === void 0 ? void 0 : _a.toUpperCase(); });
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const summonHandMinionFromDiremuck = (forager, handTarget, playerBoard, playerEntity, opponentBoard, opponentEntity, gameState) => {
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const summonHandMinionFromDiremuck = (forager, handTarget, spawnRight, playerBoard, playerEntity, opponentBoard, opponentEntity, gameState) => {
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var _a;
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handTarget.locked = true;
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const friendly = (_a = forager === null || forager === void 0 ? void 0 : forager.friendly) !== null && _a !== void 0 ? _a : playerEntity.friendly;
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@@ -16,7 +16,7 @@ const summonHandMinionFromDiremuck = (forager, handTarget, playerBoard, playerEn
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s.onCanceledSummon = () => (handTarget.locked = false);
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}
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const spawnSource = forager !== null && forager !== void 0 ? forager : playerEntity;
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const indexFromRight = 0;
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const indexFromRight = !spawnRight ? playerBoard.length - (playerBoard.indexOf(forager) + 1) : 0;
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(0, spawns_1.performEntitySpawns)(newMinions, playerBoard, playerEntity, spawnSource, indexFromRight, opponentBoard, opponentEntity, gameState);
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};
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const handleDiremuckPendingSummons = (playerBoard, playerEntity, opponentBoard, opponentEntity, gameState) => {
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if (!(handTarget === null || handTarget === void 0 ? void 0 : handTarget.cardId) || handTarget.locked) {
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break;
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}
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summonHandMinionFromDiremuck(forager, handTarget, playerBoard, playerEntity, opponentBoard, opponentEntity, gameState);
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summonHandMinionFromDiremuck(forager, handTarget, entry.spawnRight, playerBoard, playerEntity, opponentBoard, opponentEntity, gameState);
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remaining--;
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}
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if (remaining > 0) {
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nextQueue.push({ foragerEntityId: entry.foragerEntityId, remaining });
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nextQueue.push({ foragerEntityId: entry.foragerEntityId, remaining, spawnRight: entry.spawnRight });
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}
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}
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playerEntity.globalInfo.DiremuckPendingSummons = nextQueue.length ? nextQueue : undefined;
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startOfCombat: (minion, input) => {
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var _a;
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const totalWanted = minion.cardId === "BG27_556_G" ? 2 : 1;
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const spawnRight = input.playerBoard.length >= 7 ||
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input.playerEntity.hand.filter(handMinionPredicate(input.gameState.allCards)).length === 0;
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input.playerEntity.globalInfo.DiremuckPendingSummons = [
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...((_a = input.playerEntity.globalInfo.DiremuckPendingSummons) !== null && _a !== void 0 ? _a : []),
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{ foragerEntityId: minion.entityId, remaining: totalWanted },
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{ foragerEntityId: minion.entityId, remaining: totalWanted, spawnRight },
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];
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return true;
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},
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{"version":3,"file":"diremuck-forager.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/diremuck-forager.ts"],"names":[],"mappings":";;;AAOA,iEAAoD;AAIpD,iFAA4G;AAC5G,+EAAuE;AAEvE,uDAAiE;AAEjE,0CAAiD;AAGjD,MAAM,mBAAmB,GAAG,CAAC,QAAmC,EAAE,EAAE,CAAC,CAAC,CAAc,EAAE,EAAE,CACvF,CAAC,CAAC,CAAC,CAAC,SAAS,IAAI,IAAA,4CAAqB,EAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,WAAC,OAAA,MAAA,QAAQ,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,IAAI,0CAAE,WAAW,EAAE,CAAA,EAAA,CAAC,CAAC;AAG7F,MAAM,4BAA4B,GAAG,CACpC,OAA2B,EAC3B,UAAuB,EACvB,WAA0B,EAC1B,YAA6B,EAC7B,aAA4B,EAC5B,cAA+B,EAC/B,SAAwB,EACjB,EAAE;;IACT,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC;IACzB,MAAM,QAAQ,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,QAAQ,mCAAI,YAAY,CAAC,QAAQ,CAAC;IAC5D,MAAM,UAAU,GAAG,IAAA,kCAAa,EAC/B,UAAU,CAAC,MAAM,EACjB,CAAC,EACD,WAAW,EACX,YAAY,EACZ,aAAa,EACb,cAAc,EACd,SAAS,EACT,QAAQ,EACR,KAAK,EACL,KAAK,EACL,IAAI,EACJ,EAAE,GAAG,UAAU,EAAiB,CAChC,CAAC;IACF,KAAK,MAAM,CAAC,IAAI,UAAU,EAAE;QAC3B,CAAC,CAAC,gBAAgB,GAAG,GAAG,EAAE,CAAC,CAAC,UAAU,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;KACvD;IACD,MAAM,WAAW,GAAG,OAAO,aAAP,OAAO,cAAP,OAAO,GAAI,YAAY,CAAC;
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{"version":3,"file":"diremuck-forager.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/diremuck-forager.ts"],"names":[],"mappings":";;;AAOA,iEAAoD;AAIpD,iFAA4G;AAC5G,+EAAuE;AAEvE,uDAAiE;AAEjE,0CAAiD;AAGjD,MAAM,mBAAmB,GAAG,CAAC,QAAmC,EAAE,EAAE,CAAC,CAAC,CAAc,EAAE,EAAE,CACvF,CAAC,CAAC,CAAC,CAAC,SAAS,IAAI,IAAA,4CAAqB,EAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,WAAC,OAAA,MAAA,QAAQ,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,IAAI,0CAAE,WAAW,EAAE,CAAA,EAAA,CAAC,CAAC;AAG7F,MAAM,4BAA4B,GAAG,CACpC,OAA2B,EAC3B,UAAuB,EACvB,UAAmB,EACnB,WAA0B,EAC1B,YAA6B,EAC7B,aAA4B,EAC5B,cAA+B,EAC/B,SAAwB,EACjB,EAAE;;IACT,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC;IACzB,MAAM,QAAQ,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,QAAQ,mCAAI,YAAY,CAAC,QAAQ,CAAC;IAC5D,MAAM,UAAU,GAAG,IAAA,kCAAa,EAC/B,UAAU,CAAC,MAAM,EACjB,CAAC,EACD,WAAW,EACX,YAAY,EACZ,aAAa,EACb,cAAc,EACd,SAAS,EACT,QAAQ,EACR,KAAK,EACL,KAAK,EACL,IAAI,EACJ,EAAE,GAAG,UAAU,EAAiB,CAChC,CAAC;IACF,KAAK,MAAM,CAAC,IAAI,UAAU,EAAE;QAC3B,CAAC,CAAC,gBAAgB,GAAG,GAAG,EAAE,CAAC,CAAC,UAAU,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;KACvD;IACD,MAAM,WAAW,GAAG,OAAO,aAAP,OAAO,cAAP,OAAO,GAAI,YAAY,CAAC;IAM5C,MAAM,cAAc,GAAG,CAAC,UAAU,CAAC,CAAC,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,WAAW,CAAC,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACjG,IAAA,4BAAmB,EAClB,UAAU,EACV,WAAW,EACX,YAAY,EACZ,WAAW,EACX,cAAc,EACd,aAAa,EACb,cAAc,EACd,SAAS,CACT,CAAC;AACH,CAAC,CAAC;AAGK,MAAM,4BAA4B,GAAG,CAC3C,WAA0B,EAC1B,YAA6B,EAC7B,aAA4B,EAC5B,cAA+B,EAC/B,SAAwB,EACjB,EAAE;;IACT,MAAM,GAAG,GAAG,MAAA,YAAY,CAAC,UAAU,0CAAE,sBAAsB,CAAC;IAC5D,IAAI,CAAC,CAAA,GAAG,aAAH,GAAG,uBAAH,GAAG,CAAE,MAAM,CAAA,EAAE;QACjB,OAAO;KACP;IACD,MAAM,QAAQ,GAAG,SAAS,CAAC,QAAQ,CAAC;IACpC,MAAM,SAAS,GAA0E,EAAE,CAAC;IAE5F,KAAK,MAAM,KAAK,IAAI,GAAG,EAAE;QACxB,IAAI,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC;QAChC,MAAM,OAAO,GAAG,MAAA,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,eAAe,CAAC,mCAAI,IAAI,CAAC;QACtF,OAAO,WAAW,CAAC,MAAM,GAAG,CAAC,IAAI,SAAS,GAAG,CAAC,EAAE;YAC/C,MAAM,UAAU,GAAG,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACjD,IAAA,uBAAe,EAAC,CAAC,EAAE,YAAY,EAAE,qBAAI,CAAC,MAAM,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,CACtF,CAAC;YACF,MAAM,OAAO,GAAG,IAAA,kDAA2B,EAAC,UAAU,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACpG,MAAM,UAAU,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;YAC9B,IAAI,CAAC,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,CAAA,IAAI,UAAU,CAAC,MAAM,EAAE;gBAC7C,MAAM;aACN;YACD,4BAA4B,CAC3B,OAAO,EACP,UAAU,EACV,KAAK,CAAC,UAAU,EAChB,WAAW,EACX,YAAY,EACZ,aAAa,EACb,cAAc,EACd,SAAS,CACT,CAAC;YACF,SAAS,EAAE,CAAC;SACZ;QACD,IAAI,SAAS,GAAG,CAAC,EAAE;YAClB,SAAS,CAAC,IAAI,CAAC,EAAE,eAAe,EAAE,KAAK,CAAC,eAAe,EAAE,SAAS,EAAE,UAAU,EAAE,KAAK,CAAC,UAAU,EAAE,CAAC,CAAC;SACpG;KACD;IACD,YAAY,CAAC,UAAU,CAAC,sBAAsB,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC;AAC3F,CAAC,CAAC;AA3CW,QAAA,4BAA4B,gCA2CvC;AAEW,QAAA,eAAe,GAAsB;IACjD,OAAO,EAAE,0BAAsE;IAC/E,mBAAmB,EAAE,iBAAiB;IACtC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QAIvD,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAGjF,MAAM,UAAU,GACf,KAAK,CAAC,WAAW,CAAC,MAAM,IAAI,CAAC;YAC7B,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,KAAK,CAAC,CAAC;QAC5F,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,sBAAsB,GAAG;YACtD,GAAG,CAAC,MAAA,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,sBAAsB,mCAAI,EAAE,CAAC;YAC/D,EAAE,eAAe,EAAE,MAAM,CAAC,QAAQ,EAAE,SAAS,EAAE,WAAW,EAAE,UAAU,EAAE;SACxE,CAAC;QACF,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Diremuck Forager (Tier 4, 5/6)\r\n * Start of Combat: When you have space, summon the highest-Attack minion from your hand for this combat only.\r\n *\r\n * Golden Diremuck Forager (Tier 4, 10/12)\r\n * Start of Combat: When you have space, summon the two highest-Attack minions from your hand for this combat only.\r\n */\r\nimport { Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../../../bgs-player-entity';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { getHighestAttackHandMinions, isHandMinionCandidate } from '../../../services/hand-minion-priority';\r\nimport { spawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { FullGameState } from '../../../simulation/internal-game-state';\r\nimport { performEntitySpawns } from '../../../simulation/spawns';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nconst handMinionPredicate = (allCards: FullGameState['allCards']) => (e: BoardEntity) =>\r\n\t!!e.maxHealth && isHandMinionCandidate(e, (id) => allCards.getCard(id).type?.toUpperCase());\r\n\r\n/** If the Forager died after SOC, pass `null` — summons still resolve (spawn source = hero, index from right = 0). */\r\nconst summonHandMinionFromDiremuck = (\r\n\tforager: BoardEntity | null,\r\n\thandTarget: BoardEntity,\r\n\tspawnRight: boolean,\r\n\tplayerBoard: BoardEntity[],\r\n\tplayerEntity: BgsPlayerEntity,\r\n\topponentBoard: BoardEntity[],\r\n\topponentEntity: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\thandTarget.locked = true;\r\n\tconst friendly = forager?.friendly ?? playerEntity.friendly;\r\n\tconst newMinions = spawnEntities(\r\n\t\thandTarget.cardId,\r\n\t\t1,\r\n\t\tplayerBoard,\r\n\t\tplayerEntity,\r\n\t\topponentBoard,\r\n\t\topponentEntity,\r\n\t\tgameState,\r\n\t\tfriendly,\r\n\t\tfalse,\r\n\t\tfalse,\r\n\t\ttrue,\r\n\t\t{ ...handTarget } as BoardEntity,\r\n\t);\r\n\tfor (const s of newMinions) {\r\n\t\ts.onCanceledSummon = () => (handTarget.locked = false);\r\n\t}\r\n\tconst spawnSource = forager ?? playerEntity;\r\n\t// Current theory:\r\n\t// - spawns next to the Forager, if the board isn't full at start of combat\r\n\t// https://replays.firestoneapp.com/?reviewId=1d34f5b4-7e04-4b17-bcc0-353698abaed3&turn=25&action=1\r\n\t// - spawns to the right, if the board is full at start of combat\r\n\t// https://replays.firestoneapp.com/?reviewId=b498d69f-bf1b-4bc0-8902-3643434394d5&turn=23&action=3\r\n\tconst indexFromRight = !spawnRight ? playerBoard.length - (playerBoard.indexOf(forager) + 1) : 0;\r\n\tperformEntitySpawns(\r\n\t\tnewMinions,\r\n\t\tplayerBoard,\r\n\t\tplayerEntity,\r\n\t\tspawnSource,\r\n\t\tindexFromRight,\r\n\t\topponentBoard,\r\n\t\topponentEntity,\r\n\t\tgameState,\r\n\t);\r\n};\r\n\r\n/** Called from `summon-when-space` when board space opens during start-of-combat. */\r\nexport const handleDiremuckPendingSummons = (\r\n\tplayerBoard: BoardEntity[],\r\n\tplayerEntity: BgsPlayerEntity,\r\n\topponentBoard: BoardEntity[],\r\n\topponentEntity: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst raw = playerEntity.globalInfo?.DiremuckPendingSummons;\r\n\tif (!raw?.length) {\r\n\t\treturn;\r\n\t}\r\n\tconst allCards = gameState.allCards;\r\n\tconst nextQueue: { foragerEntityId: number; remaining: number; spawnRight: boolean }[] = [];\r\n\r\n\tfor (const entry of raw) {\r\n\t\tlet remaining = entry.remaining;\r\n\t\tconst forager = playerBoard.find((e) => e.entityId === entry.foragerEntityId) ?? null;\r\n\t\twhile (playerBoard.length < 7 && remaining > 0) {\r\n\t\t\tconst candidates = playerEntity.hand.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, playerEntity, Race.MURLOC, gameState.anomalies, gameState.allCards),\r\n\t\t\t);\r\n\t\t\tconst targets = getHighestAttackHandMinions(candidates, 1, (e) => handMinionPredicate(allCards)(e));\r\n\t\t\tconst handTarget = targets[0];\r\n\t\t\tif (!handTarget?.cardId || handTarget.locked) {\r\n\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\tsummonHandMinionFromDiremuck(\r\n\t\t\t\tforager,\r\n\t\t\t\thandTarget,\r\n\t\t\t\tentry.spawnRight,\r\n\t\t\t\tplayerBoard,\r\n\t\t\t\tplayerEntity,\r\n\t\t\t\topponentBoard,\r\n\t\t\t\topponentEntity,\r\n\t\t\t\tgameState,\r\n\t\t\t);\r\n\t\t\tremaining--;\r\n\t\t}\r\n\t\tif (remaining > 0) {\r\n\t\t\tnextQueue.push({ foragerEntityId: entry.foragerEntityId, remaining, spawnRight: entry.spawnRight });\r\n\t\t}\r\n\t}\r\n\tplayerEntity.globalInfo.DiremuckPendingSummons = nextQueue.length ? nextQueue : undefined;\r\n};\r\n\r\nexport const DiremuckForager: StartOfCombatCard = {\r\n\tcardIds: [CardIds.DiremuckForager_BG27_556, CardIds.DiremuckForager_BG27_556_G],\r\n\tstartOfCombatTiming: 'start-of-combat',\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\t// Don't clear the info, as multiple Diremuck Foragers can be on the board at the same time,\r\n\t\t// and they stack\r\n\t\t// input.playerEntity.globalInfo.DiremuckPendingSummons = undefined;\r\n\t\tconst totalWanted = minion.cardId === CardIds.DiremuckForager_BG27_556_G ? 2 : 1;\r\n\t\t// Not sure this is the right rule, but so far it looks like that if it can't spawn during start of combat,\r\n\t\t// then it will spawn to the right side of the board\r\n\t\tconst spawnRight =\r\n\t\t\tinput.playerBoard.length >= 7 ||\r\n\t\t\tinput.playerEntity.hand.filter(handMinionPredicate(input.gameState.allCards)).length === 0;\r\n\t\tinput.playerEntity.globalInfo.DiremuckPendingSummons = [\r\n\t\t\t...(input.playerEntity.globalInfo.DiremuckPendingSummons ?? []),\r\n\t\t\t{ foragerEntityId: minion.entityId, remaining: totalWanted, spawnRight },\r\n\t\t];\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -6,7 +6,7 @@ const utils_1 = require("../../../utils");
|
|
|
6
6
|
exports.ElderTaggawag = {
|
|
7
7
|
cardIds: ["TB_BaconShop_HERO_14_Buddy", "TB_BaconShop_HERO_14_Buddy_G"],
|
|
8
8
|
startOfCombat: (minion, input) => {
|
|
9
|
-
const minionsOfDifferentTypes = (0, utils_1.getMinionsOfDifferentTypes)(input.playerBoard, input.playerEntity, input.gameState);
|
|
9
|
+
const minionsOfDifferentTypes = (0, utils_1.getMinionsOfDifferentTypes)(input.playerBoard, input.playerEntity, input.gameState, true, 99, minion);
|
|
10
10
|
if (minionsOfDifferentTypes.length >= 4) {
|
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11
11
|
const highestAttackOnBoard = Math.max(...input.playerBoard.map((entity) => entity.attack));
|
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12
12
|
const highestHealthOnBoard = Math.max(...input.playerBoard.map((entity) => entity.health));
|
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@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"elder-taggawag.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/elder-taggawag.ts"],"names":[],"mappings":";;;AAGA,qDAAwD;AACxD,0CAA4D;AAG/C,QAAA,aAAa,GAAsB;IAC/C,OAAO,EAAE,8DAAsG;IAC/G,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,uBAAuB,GAAG,IAAA,kCAA0B,EACzD,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,
|
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1
|
+
{"version":3,"file":"elder-taggawag.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/elder-taggawag.ts"],"names":[],"mappings":";;;AAGA,qDAAwD;AACxD,0CAA4D;AAG/C,QAAA,aAAa,GAAsB;IAC/C,OAAO,EAAE,8DAAsG;IAC/G,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,uBAAuB,GAAG,IAAA,kCAA0B,EACzD,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,EACf,IAAI,EACJ,EAAE,EACF,MAAM,CACN,CAAC;QACF,IAAI,uBAAuB,CAAC,MAAM,IAAI,CAAC,EAAE;YACxC,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;YAC3F,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;YAC3F,MAAM,UAAU,GAAG,MAAM,CAAC,MAAM,mCAAuD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAChG,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,oBAAoB,GAAG,UAAU,EACjC,oBAAoB,GAAG,UAAU,EACjC,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds } from '../../../services/card-ids';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getMinionsOfDifferentTypes } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const ElderTaggawag: StartOfCombatCard = {\r\n\tcardIds: [CardIds.ElderTaggawag_TB_BaconShop_HERO_14_Buddy, CardIds.ElderTaggawag_TB_BaconShop_HERO_14_Buddy_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst minionsOfDifferentTypes = getMinionsOfDifferentTypes(\r\n\t\t\tinput.playerBoard,\r\n\t\t\tinput.playerEntity,\r\n\t\t\tinput.gameState,\r\n\t\t\ttrue,\r\n\t\t\t99,\r\n\t\t\tminion,\r\n\t\t);\r\n\t\tif (minionsOfDifferentTypes.length >= 4) {\r\n\t\t\tconst highestAttackOnBoard = Math.max(...input.playerBoard.map((entity) => entity.attack));\r\n\t\t\tconst highestHealthOnBoard = Math.max(...input.playerBoard.map((entity) => entity.health));\r\n\t\t\tconst multiplier = minion.cardId === CardIds.ElderTaggawag_TB_BaconShop_HERO_14_Buddy_G ? 2 : 1;\r\n\t\t\tmodifyStats(\r\n\t\t\t\tminion,\r\n\t\t\t\tminion,\r\n\t\t\t\thighestAttackOnBoard * multiplier,\r\n\t\t\t\thighestHealthOnBoard * multiplier,\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -7,7 +7,7 @@ exports.LightfangEnforcer = {
|
|
|
7
7
|
cardIds: ["BGS_009", "TB_BaconUps_082"],
|
|
8
8
|
endOfTurn: (minion, input) => {
|
|
9
9
|
const mult = minion.cardId === "TB_BaconUps_082" ? 2 : 1;
|
|
10
|
-
const targets = (0, utils_1.getMinionsOfDifferentTypes)(input.board, input.hero, input.gameState);
|
|
10
|
+
const targets = (0, utils_1.getMinionsOfDifferentTypes)(input.board, input.hero, input.gameState, true, 99, minion);
|
|
11
11
|
for (const entity of targets) {
|
|
12
12
|
(0, stats_1.modifyStats)(entity, minion, 4 * mult, 4 * mult, input.board, input.hero, input.gameState);
|
|
13
13
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"lightfang-enforcer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/lightfang-enforcer.ts"],"names":[],"mappings":";;;AAEA,qDAAwD;AACxD,0CAA4D;AAG/C,QAAA,iBAAiB,GAAkB;IAC/C,OAAO,EAAE,8BAA8E;IACvF,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,sBAA8C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjF,MAAM,OAAO,GAAG,IAAA,kCAA0B,EAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;
|
|
1
|
+
{"version":3,"file":"lightfang-enforcer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/lightfang-enforcer.ts"],"names":[],"mappings":";;;AAEA,qDAAwD;AACxD,0CAA4D;AAG/C,QAAA,iBAAiB,GAAkB;IAC/C,OAAO,EAAE,8BAA8E;IACvF,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,sBAA8C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjF,MAAM,OAAO,GAAG,IAAA,kCAA0B,EAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,EAAE,IAAI,EAAE,EAAE,EAAE,MAAM,CAAC,CAAC;QACvG,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,MAAM,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAC1F;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds } from '../../../services/card-ids';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getMinionsOfDifferentTypes } from '../../../utils';\r\nimport { EndOfTurnCard, EndOfTurnInput } from '../../card.interface';\r\n\r\nexport const LightfangEnforcer: EndOfTurnCard = {\r\n\tcardIds: [CardIds.LightfangEnforcer_BGS_009, CardIds.LightfangEnforcer_TB_BaconUps_082],\r\n\tendOfTurn: (minion: BoardEntity, input: EndOfTurnInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.LightfangEnforcer_TB_BaconUps_082 ? 2 : 1;\r\n\t\tconst targets = getMinionsOfDifferentTypes(input.board, input.hero, input.gameState, true, 99, minion);\r\n\t\tfor (const entity of targets) {\r\n\t\t\tmodifyStats(entity, minion, 4 * mult, 4 * mult, input.board, input.hero, input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -0,0 +1,13 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.LockedUpMutineer = void 0;
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const lockbox_1 = require("../../../simulation/lockbox");
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exports.LockedUpMutineer = {
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cardIds: ["BG36_521", "BG36_521_G"],
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deathrattleEffect: (minion, input) => {
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const golden = minion.cardId === "BG36_521_G";
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const turnsSooner = minion.scriptDataNum1 || (golden ? 2 : 1);
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(0, lockbox_1.grantOrAccelerateLockbox)(input.boardWithDeadEntityHero, input.boardWithDeadEntity, turnsSooner, input.gameState);
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},
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};
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//# sourceMappingURL=locked-up-mutineer.js.map
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{"version":3,"file":"locked-up-mutineer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/locked-up-mutineer.ts"],"names":[],"mappings":";;;AAUA,yDAAuE;AAG1D,QAAA,gBAAgB,GAA0B;IACtD,OAAO,EAAE,0BAAwE;IACjF,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC5E,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC;QACrE,MAAM,WAAW,GAAG,MAAM,CAAC,cAAc,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9D,IAAA,kCAAwB,EACvB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,mBAAmB,EACzB,WAAW,EACX,KAAK,CAAC,SAAS,CACf,CAAC;IACH,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Locked-up Mutineer (Tier 3, 6/3)\r\n * Deathrattle: Get a Lockbox. If you already have one, it opens 1 turn sooner instead.\r\n *\r\n * Golden Locked-up Mutineer (Tier 3, 12/6)\r\n * Deathrattle: Get a Lockbox. If you already have one, it opens 2 turns sooner instead.\r\n */\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { grantOrAccelerateLockbox } from '../../../simulation/lockbox';\r\nimport { DeathrattleEffectCard } from '../../card.interface';\r\n\r\nexport const LockedUpMutineer: DeathrattleEffectCard = {\r\n\tcardIds: [CardIds.LockedUpMutineer_BG36_521, CardIds.LockedUpMutineer_BG36_521_G],\r\n\tdeathrattleEffect: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst golden = minion.cardId === CardIds.LockedUpMutineer_BG36_521_G;\r\n\t\tconst turnsSooner = minion.scriptDataNum1 || (golden ? 2 : 1);\r\n\t\tgrantOrAccelerateLockbox(\r\n\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\tinput.boardWithDeadEntity,\r\n\t\t\tturnsSooner,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t},\r\n};\r\n"]}
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@@ -6,7 +6,7 @@ exports.SanguineRefiner = {
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rally: (minion, input) => {
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const mult = minion.cardId === "BG33_885_G" ? 2 : 1;
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input.attackingHero.globalInfo.BloodGemAttackBonus += 1 * mult;
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input.attackingHero.globalInfo.BloodGemHealthBonus +=
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input.attackingHero.globalInfo.BloodGemHealthBonus += 1 * mult;
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return { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };
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},
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};
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-
{"version":3,"file":"sanguine-refiner.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/sanguine-refiner.ts"],"names":[],"mappings":";;;AAMa,QAAA,eAAe,GAAc;IACzC,OAAO,EAAE,0BAAsE;IAC/E,KAAK,EAAE,CAAC,MAAqD,EAAE,KAAoB,EAAE,EAAE;QACtF,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,KAAK,CAAC,aAAa,CAAC,UAAU,CAAC,mBAAmB,IAAI,CAAC,GAAG,IAAI,CAAC;QAC/D,KAAK,CAAC,aAAa,CAAC,UAAU,CAAC,mBAAmB,IAAI,CAAC,GAAG,IAAI,CAAC;QAC/D,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { BoardEnchantment, BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { RallyCard } from '../../card.interface';\r\n\r\nexport const SanguineRefiner: RallyCard = {\r\n\tcardIds: [CardIds.SanguineRefiner_BG33_885, CardIds.SanguineRefiner_BG33_885_G],\r\n\trally: (minion: BoardEntity | BoardTrinket | BoardEnchantment, input: OnAttackInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.SanguineRefiner_BG33_885_G ? 2 : 1;\r\n\t\tinput.attackingHero.globalInfo.BloodGemAttackBonus += 1 * mult;\r\n\t\tinput.attackingHero.globalInfo.BloodGemHealthBonus +=
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{"version":3,"file":"sanguine-refiner.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/sanguine-refiner.ts"],"names":[],"mappings":";;;AAMa,QAAA,eAAe,GAAc;IACzC,OAAO,EAAE,0BAAsE;IAC/E,KAAK,EAAE,CAAC,MAAqD,EAAE,KAAoB,EAAE,EAAE;QACtF,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,KAAK,CAAC,aAAa,CAAC,UAAU,CAAC,mBAAmB,IAAI,CAAC,GAAG,IAAI,CAAC;QAC/D,KAAK,CAAC,aAAa,CAAC,UAAU,CAAC,mBAAmB,IAAI,CAAC,GAAG,IAAI,CAAC;QAC/D,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { BoardEnchantment, BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { RallyCard } from '../../card.interface';\r\n\r\nexport const SanguineRefiner: RallyCard = {\r\n\tcardIds: [CardIds.SanguineRefiner_BG33_885, CardIds.SanguineRefiner_BG33_885_G],\r\n\trally: (minion: BoardEntity | BoardTrinket | BoardEnchantment, input: OnAttackInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.SanguineRefiner_BG33_885_G ? 2 : 1;\r\n\t\tinput.attackingHero.globalInfo.BloodGemAttackBonus += 1 * mult;\r\n\t\tinput.attackingHero.globalInfo.BloodGemHealthBonus += 1 * mult;\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n};\r\n"]}
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@@ -29,7 +29,7 @@ exports.StitchedSalvager = {
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target.definitelyDead = true;
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input.gameState.spectator.registerPowerTarget(minion, target, input.playerBoard, input.playerEntity, input.opponentEntity);
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}
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return { hasTriggered: true, shouldRecomputeCurrentAttacker:
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return { hasTriggered: true, shouldRecomputeCurrentAttacker: true };
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},
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deathrattleSpawn: (minion, input) => {
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var _a;
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{"version":3,"file":"stitched-salvager.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/stitched-salvager.ts"],"names":[],"mappings":";;;AAEA,iFAA8E;AAG9E,0CAA4C;AAG/B,QAAA,gBAAgB,GAA6C;IACzE,OAAO,EAAE,0BAAwE;IACjF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QACtD,IAAI,OAAO,GAAG,EAAE,CAAC;QACjB,IAAI,WAAW,GAAG,CAAC,EAAE;YACpB,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC;SACjD;QACD,IAAI,MAAM,CAAC,MAAM,iBAAwC,IAAI,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;YACxG,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC;SACjD;QAED,OAAO,GAAG,OAAO,CAAC,MAAM,CACvB,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,iBAAwC,IAAI,CAAC,CAAC,MAAM,eAAsC,CACzG,CAAC;QACF,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE;YACpB,OAAO;SACP;QAED,MAAM,CAAC,MAAM,GAAG,OAAO;aACrB,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,iBAAwC,IAAI,CAAC,CAAC,MAAM,eAAsC,CACnG;aACA,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE;YACV,MAAM,IAAI,GAAG,IAAA,kBAAU,EAAC,CAAC,CAAC,CAAC;YAC3B,IAAA,yCAAmB,EAAC,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAClF,OAAO,IAAI,CAAC;QACb,CAAC,CAA2B,CAAC;QAC9B,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC;YAC7B,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;SACF;
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1
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{"version":3,"file":"stitched-salvager.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/stitched-salvager.ts"],"names":[],"mappings":";;;AAEA,iFAA8E;AAG9E,0CAA4C;AAG/B,QAAA,gBAAgB,GAA6C;IACzE,OAAO,EAAE,0BAAwE;IACjF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QACtD,IAAI,OAAO,GAAG,EAAE,CAAC;QACjB,IAAI,WAAW,GAAG,CAAC,EAAE;YACpB,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC;SACjD;QACD,IAAI,MAAM,CAAC,MAAM,iBAAwC,IAAI,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;YACxG,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC;SACjD;QAED,OAAO,GAAG,OAAO,CAAC,MAAM,CACvB,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,iBAAwC,IAAI,CAAC,CAAC,MAAM,eAAsC,CACzG,CAAC;QACF,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE;YACpB,OAAO;SACP;QAED,MAAM,CAAC,MAAM,GAAG,OAAO;aACrB,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,iBAAwC,IAAI,CAAC,CAAC,MAAM,eAAsC,CACnG;aACA,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE;YACV,MAAM,IAAI,GAAG,IAAA,kBAAU,EAAC,CAAC,CAAC,CAAC;YAC3B,IAAA,yCAAmB,EAAC,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAClF,OAAO,IAAI,CAAC;QACb,CAAC,CAA2B,CAAC;QAC9B,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC;YAC7B,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;SACF;QAKD,OAAO,EAAE,YAAY,EAAE,IAAI,EAAE,8BAA8B,EAAE,IAAI,EAAE,CAAC;IACrE,CAAC;IACD,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAA0B,EAAE;;QACnG,MAAM,MAAM,GAAkB,CAAC,MAAA,MAAM,CAAC,MAAM,mCAAI,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE;YAC7D,OAAO,IAAA,kBAAU,EAAC;gBACjB,GAAG,CAAC;gBACJ,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;aACvD,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;QACH,OAAO,MAAM,CAAC;IACf,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { removeAurasFromSelf } from '../../../simulation/add-minion-to-board';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { copyEntity } from '../../../utils';\r\nimport { DeathrattleSpawnCard, StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const StitchedSalvager: StartOfCombatCard & DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.StitchedSalvager_BG31_999, CardIds.StitchedSalvager_BG31_999_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst minionIndex = input.playerBoard.indexOf(minion);\r\n\t\tlet targets = [];\r\n\t\tif (minionIndex > 0) {\r\n\t\t\ttargets.push(input.playerBoard[minionIndex - 1]);\r\n\t\t}\r\n\t\tif (minion.cardId === CardIds.StitchedSalvager_BG31_999_G && minionIndex < input.playerBoard.length - 1) {\r\n\t\t\ttargets.push(input.playerBoard[minionIndex + 1]);\r\n\t\t}\r\n\r\n\t\ttargets = targets.filter(\r\n\t\t\t(t) => t.cardId !== CardIds.StitchedSalvager_BG31_999_G && t.cardId !== CardIds.StitchedSalvager_BG31_999,\r\n\t\t);\r\n\t\tif (!targets.length) {\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tminion.memory = targets\r\n\t\t\t.filter(\r\n\t\t\t\t(t) =>\r\n\t\t\t\t\tt.cardId !== CardIds.StitchedSalvager_BG31_999_G && t.cardId !== CardIds.StitchedSalvager_BG31_999,\r\n\t\t\t)\r\n\t\t\t.map((t) => {\r\n\t\t\t\tconst copy = copyEntity(t);\r\n\t\t\t\tremoveAurasFromSelf(copy, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\t\treturn copy;\r\n\t\t\t}) as readonly BoardEntity[];\r\n\t\tfor (const target of targets) {\r\n\t\t\ttarget.definitelyDead = true;\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tminion,\r\n\t\t\t\ttarget,\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.opponentEntity,\r\n\t\t\t);\r\n\t\t}\r\n\t\t// https://replays.firestoneapp.com/?reviewId=fb20ead1-624f-4fcb-84e2-8b8c1f4d6b73&turn=21&action=2\r\n\t\t// The side with the Stitched Salvager still attacks first, even with a board reduced to 6 minions\r\n\t\t// UPDATE 2026-08-27: looks like that's not the case anymore\r\n\t\t// https://replays.firestoneapp.com/?reviewId=72bee2ab-e144-4ca6-9992-efd175ed154d&turn=31&action=2\r\n\t\treturn { hasTriggered: true, shouldRecomputeCurrentAttacker: true };\r\n\t},\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput): readonly BoardEntity[] => {\r\n\t\tconst spawns: BoardEntity[] = (minion.memory ?? []).map((e) => {\r\n\t\t\treturn copyEntity({\r\n\t\t\t\t...e,\r\n\t\t\t\tentityId: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t});\r\n\t\t});\r\n\t\treturn spawns;\r\n\t},\r\n};\r\n"]}
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@@ -9,7 +9,7 @@ exports.TimewarpedMythrax = {
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startOfCombat: (minion, input) => {
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const mult = minion.cardId === "BG34_Giant_684_G" ? 2 : 1;
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for (let i = 0; i < mult; i++) {
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const candidates = (0, utils_2.getMinionsOfDifferentTypes)(input.playerBoard.filter((e) => !exports.TimewarpedMythrax.cardIds.includes(e.cardId)), input.playerEntity, input.gameState);
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const candidates = (0, utils_2.getMinionsOfDifferentTypes)(input.playerBoard.filter((e) => !exports.TimewarpedMythrax.cardIds.includes(e.cardId)), input.playerEntity, input.gameState, true, 99, minion);
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const targets = (0, utils_1.pickMultipleRandomDifferent)(candidates, 3);
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const totalAttack = targets.reduce((acc, target) => { var _a; return acc + ((_a = target.attack) !== null && _a !== void 0 ? _a : 0); }, 0);
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const totalHealth = targets.reduce((acc, target) => { var _a; return acc + ((_a = target.health) !== null && _a !== void 0 ? _a : 0); }, 0);
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{"version":3,"file":"timewarped-mythraw.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-mythraw.ts"],"names":[],"mappings":";;;AAEA,mDAAsE;AAEtE,qDAAwD;AACxD,0CAA4D;AAG/C,QAAA,iBAAiB,GAAsB;IACnD,OAAO,EAAE,sCAAsF;IAC/F,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,UAAU,GAAG,IAAA,kCAA0B,EAC5C,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,yBAAiB,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,EAC9E,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,
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+
{"version":3,"file":"timewarped-mythraw.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-mythraw.ts"],"names":[],"mappings":";;;AAEA,mDAAsE;AAEtE,qDAAwD;AACxD,0CAA4D;AAG/C,QAAA,iBAAiB,GAAsB;IACnD,OAAO,EAAE,sCAAsF;IAC/F,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,UAAU,GAAG,IAAA,kCAA0B,EAC5C,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,yBAAiB,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,EAC9E,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,EACf,IAAI,EACJ,EAAE,EACF,MAAM,CACN,CAAC;YACF,MAAM,OAAO,GAAG,IAAA,mCAA2B,EAAC,UAAU,EAAE,CAAC,CAAC,CAAC;YAC3D,MAAM,WAAW,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,MAAM,EAAE,EAAE,WAAC,OAAA,GAAG,GAAG,CAAC,MAAA,MAAM,CAAC,MAAM,mCAAI,CAAC,CAAC,CAAA,EAAA,EAAE,CAAC,CAAC,CAAC;YACnF,MAAM,WAAW,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,MAAM,EAAE,EAAE,WAAC,OAAA,GAAG,GAAG,CAAC,MAAA,MAAM,CAAC,MAAM,mCAAI,CAAC,CAAC,CAAA,EAAA,EAAE,CAAC,CAAC,CAAC;YACnF,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,WAAW,EACX,WAAW,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { pickMultipleRandomDifferent } from '../../../services/utils';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getMinionsOfDifferentTypes } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const TimewarpedMythrax: StartOfCombatCard = {\r\n\tcardIds: [CardIds.TimewarpedMythrax_BG34_Giant_684, CardIds.TimewarpedMythrax_BG34_Giant_684_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.TimewarpedMythrax_BG34_Giant_684_G ? 2 : 1;\r\n\t\tfor (let i = 0; i < mult; i++) {\r\n\t\t\tconst candidates = getMinionsOfDifferentTypes(\r\n\t\t\t\tinput.playerBoard.filter((e) => !TimewarpedMythrax.cardIds.includes(e.cardId)),\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t\ttrue,\r\n\t\t\t\t99,\r\n\t\t\t\tminion,\r\n\t\t\t);\r\n\t\t\tconst targets = pickMultipleRandomDifferent(candidates, 3);\r\n\t\t\tconst totalAttack = targets.reduce((acc, target) => acc + (target.attack ?? 0), 0);\r\n\t\t\tconst totalHealth = targets.reduce((acc, target) => acc + (target.health ?? 0), 0);\r\n\t\t\tmodifyStats(\r\n\t\t\t\tminion,\r\n\t\t\t\tminion,\r\n\t\t\t\ttotalAttack,\r\n\t\t\t\ttotalHealth,\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
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@@ -1,29 +1,15 @@
|
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1
1
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"use strict";
|
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2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
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3
3
|
exports.EclecticShrine = void 0;
|
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4
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-
const reference_data_1 = require("@firestone-hs/reference-data");
|
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5
4
|
const stats_1 = require("../../../simulation/stats");
|
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6
5
|
const utils_1 = require("../../../utils");
|
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7
|
-
const wax_warband_1 = require("../hero-power/wax-warband");
|
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8
6
|
exports.EclecticShrine = {
|
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9
7
|
startOfCombatTiming: 'pre-combat',
|
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10
8
|
cardIds: ["BG32_MagicItem_280"],
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11
9
|
startOfCombat: (trinket, input) => {
|
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12
10
|
var _a, _b;
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13
11
|
if (input.playerBoard.length > 0) {
|
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14
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-
const
|
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15
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-
const boardWithoutAll = boardWithTribes.filter((e) => {
|
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-
var _a;
|
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17
|
-
return !((_a = (0, utils_1.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.anomalies, input.gameState.allCards)) === null || _a === void 0 ? void 0 : _a.includes(reference_data_1.Race.ALL));
|
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18
|
-
});
|
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|
-
const selectedMinions = (0, wax_warband_1.selectMinions)(boardWithoutAll, reference_data_1.ALL_BG_RACES, input.gameState.allCards);
|
|
20
|
-
const allMinions = [
|
|
21
|
-
...selectedMinions,
|
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22
|
-
...boardWithTribes.filter((e) => {
|
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23
|
-
var _a;
|
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24
|
-
return (_a = (0, utils_1.getEffectiveTribesForEntity)(e, input.playerEntity, input.gameState.anomalies, input.gameState.allCards)) === null || _a === void 0 ? void 0 : _a.includes(reference_data_1.Race.ALL);
|
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25
|
-
}),
|
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26
|
-
];
|
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12
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+
const allMinions = (0, utils_1.getMinionsOfDifferentTypes)(input.playerBoard, input.playerEntity, input.gameState, true, 99, trinket);
|
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27
13
|
const atk = (_a = trinket.scriptDataNum1) !== null && _a !== void 0 ? _a : 3;
|
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28
14
|
const health = (_b = trinket.scriptDataNum2) !== null && _b !== void 0 ? _b : 2;
|
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29
15
|
allMinions.forEach((e) => {
|
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@@ -1 +1 @@
|
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1
|
-
{"version":3,"file":"eclectic-shrine.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/eclectic-shrine.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"eclectic-shrine.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/eclectic-shrine.ts"],"names":[],"mappings":";;;AAGA,qDAAwD;AACxD,0CAA4D;AAG/C,QAAA,cAAc,GAAsB;IAChD,mBAAmB,EAAE,YAAY;IACjC,OAAO,EAAE,sBAA2C;IACpD,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;;QACzD,IAAI,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;YACjC,MAAM,UAAU,GAAG,IAAA,kCAA0B,EAC5C,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,EACf,IAAI,EACJ,EAAE,EACF,OAAO,CACP,CAAC;YACF,MAAM,GAAG,GAAG,MAAA,OAAO,CAAC,cAAc,mCAAI,CAAC,CAAC;YACxC,MAAM,MAAM,GAAG,MAAA,OAAO,CAAC,cAAc,mCAAI,CAAC,CAAC;YAC3C,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACxB,IAAA,mBAAW,EAAC,CAAC,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAC9F,CAAC,CAAC,CAAC;YACH,OAAO,CAAC,cAAc,EAAE,CAAC;YACzB,OAAO,CAAC,cAAc,EAAE,CAAC;YACzB,OAAO,IAAI,CAAC;SACZ;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getMinionsOfDifferentTypes } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const EclecticShrine: StartOfCombatCard = {\r\n\tstartOfCombatTiming: 'pre-combat',\r\n\tcardIds: [CardIds.EclecticShrine_BG32_MagicItem_280],\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tif (input.playerBoard.length > 0) {\r\n\t\t\tconst allMinions = getMinionsOfDifferentTypes(\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t\ttrue,\r\n\t\t\t\t99,\r\n\t\t\t\ttrinket,\r\n\t\t\t);\r\n\t\t\tconst atk = trinket.scriptDataNum1 ?? 3;\r\n\t\t\tconst health = trinket.scriptDataNum2 ?? 2;\r\n\t\t\tallMinions.forEach((e) => {\r\n\t\t\t\tmodifyStats(e, trinket, atk, health, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\t});\r\n\t\t\ttrinket.scriptDataNum1++;\r\n\t\t\ttrinket.scriptDataNum2++;\r\n\t\t\treturn true;\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -11,7 +11,10 @@ exports.JarOGems = {
|
|
|
11
11
|
const t = trinket;
|
|
12
12
|
t.scriptDataNum1--;
|
|
13
13
|
if (t.scriptDataNum1 <= 0) {
|
|
14
|
-
|
|
14
|
+
const targets = input.attackingBoard.filter((e) => e.health > 0 &&
|
|
15
|
+
!e.definitelyDead &&
|
|
16
|
+
(0, utils_1.hasCorrectTribe)(e, input.attackingHero, reference_data_1.Race.QUILBOAR, input.gameState.anomalies, input.gameState.allCards));
|
|
17
|
+
for (const entity of targets) {
|
|
15
18
|
(0, blood_gems_1.playBloodGemsOn)(t, entity, 1, input.attackingBoard, input.attackingHero, input.defendingBoard, input.defendingHero, input.gameState);
|
|
16
19
|
input.gameState.spectator.registerPowerTarget(t, entity, input.attackingBoard, input.attackingHero, input.defendingHero);
|
|
17
20
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"jar-o-gems.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/jar-o-gems.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAIpD,+DAAiE;AAEjE,0CAAiD;AAGpC,QAAA,QAAQ,GAA6D;IACjF,OAAO,EAAE,sBAAqC;IAC9C,oBAAoB,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC;IAC3C,yBAAyB,EAAE,CAAC,OAAsD,EAAE,KAAoB,EAAE,EAAE;QAC3G,MAAM,CAAC,GAAG,OAAuB,CAAC;QAClC,CAAC,CAAC,cAAc,EAAE,CAAC;QACnB,IAAI,CAAC,CAAC,cAAc,IAAI,CAAC,EAAE;YAC1B,
|
|
1
|
+
{"version":3,"file":"jar-o-gems.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/jar-o-gems.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAIpD,+DAAiE;AAEjE,0CAAiD;AAGpC,QAAA,QAAQ,GAA6D;IACjF,OAAO,EAAE,sBAAqC;IAC9C,oBAAoB,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC;IAC3C,yBAAyB,EAAE,CAAC,OAAsD,EAAE,KAAoB,EAAE,EAAE;QAC3G,MAAM,CAAC,GAAG,OAAuB,CAAC;QAClC,CAAC,CAAC,cAAc,EAAE,CAAC;QACnB,IAAI,CAAC,CAAC,cAAc,IAAI,CAAC,EAAE;YAC1B,MAAM,OAAO,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAC1C,CAAC,CAAC,EAAE,EAAE,CAEL,CAAC,CAAC,MAAM,GAAG,CAAC;gBACZ,CAAC,CAAC,CAAC,cAAc;gBACjB,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,aAAa,EACnB,qBAAI,CAAC,QAAQ,EACb,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACF,CAAC;YACF,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;gBAC7B,IAAA,4BAAe,EACd,CAAC,EACD,MAAM,EACN,CAAC,EACD,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,SAAS,CACf,CAAC;gBACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,CAAC,EACD,MAAM,EACN,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,aAAa,CACnB,CAAC;aACF;YACD,CAAC,CAAC,cAAc,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,oBAAoB,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;SAC5E;QACD,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { BoardEnchantment, BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { playBloodGemsOn } from '../../../simulation/blood-gems';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { AfterAnotherMinionAttacksCard, DefaultScriptDataNumCard } from '../../card.interface';\r\n\r\nexport const JarOGems: AfterAnotherMinionAttacksCard & DefaultScriptDataNumCard = {\r\n\tcardIds: [CardIds.JarOGems_BG30_MagicItem_546],\r\n\tdefaultScriptDataNum: (cardId: string) => 2,\r\n\tafterAnotherMinionAttacks: (trinket: BoardEntity | BoardTrinket | BoardEnchantment, input: OnAttackInput) => {\r\n\t\tconst t = trinket as BoardTrinket;\r\n\t\tt.scriptDataNum1--;\r\n\t\tif (t.scriptDataNum1 <= 0) {\r\n\t\t\tconst targets = input.attackingBoard.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\t// https://replays.firestoneapp.com/?reviewId=8d9921f3-5346-4ed3-b6ad-9248422875c1&turn=19&action=12\r\n\t\t\t\t\te.health > 0 &&\r\n\t\t\t\t\t!e.definitelyDead &&\r\n\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tinput.attackingHero,\r\n\t\t\t\t\t\tRace.QUILBOAR,\r\n\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t),\r\n\t\t\t);\r\n\t\t\tfor (const entity of targets) {\r\n\t\t\t\tplayBloodGemsOn(\r\n\t\t\t\t\tt,\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\t1,\r\n\t\t\t\t\tinput.attackingBoard,\r\n\t\t\t\t\tinput.attackingHero,\r\n\t\t\t\t\tinput.defendingBoard,\r\n\t\t\t\t\tinput.defendingHero,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tt,\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tinput.attackingBoard,\r\n\t\t\t\t\tinput.attackingHero,\r\n\t\t\t\t\tinput.defendingHero,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t\tt.scriptDataNum1 = input.gameState.cardsData.defaultScriptDataNum(t.cardId);\r\n\t\t}\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n};\r\n"]}
|
|
@@ -13,7 +13,7 @@ exports.MyrmidonSticker = {
|
|
|
13
13
|
const rightMost = (0, utils_1.findLast)(input.playerBoard, isNaga);
|
|
14
14
|
const targets = new Set([leftMost, rightMost].filter((e) => !!e));
|
|
15
15
|
for (const target of targets) {
|
|
16
|
-
(0, stats_1.
|
|
16
|
+
(0, stats_1.setEntityStats)(target, 2 * target.attack, 2 * target.health, input.playerBoard, input.playerEntity, input.gameState);
|
|
17
17
|
}
|
|
18
18
|
return true;
|
|
19
19
|
},
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"myrmidon-sticker.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/myrmidon-sticker.ts"],"names":[],"mappings":";;;AAIA,iEAAoD;
|
|
1
|
+
{"version":3,"file":"myrmidon-sticker.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/myrmidon-sticker.ts"],"names":[],"mappings":";;;AAIA,iEAAoD;AAGpD,mDAAmD;AAEnD,qDAA2D;AAC3D,0CAAiD;AAGpC,QAAA,eAAe,GAAsB;IACjD,OAAO,EAAE,sBAA4C;IACrD,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,MAAM,MAAM,GAAG,CAAC,CAAC,EAAE,EAAE,CACpB,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,YAAY,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;QACxG,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAChD,MAAM,SAAS,GAAG,IAAA,gBAAQ,EAAC,KAAK,CAAC,WAAW,EAAE,MAAM,CAAC,CAAC;QAEtD,MAAM,OAAO,GAAG,IAAI,GAAG,CAAC,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClE,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAG7B,IAAA,sBAAc,EACb,MAAM,EACN,CAAC,GAAG,MAAM,CAAC,MAAM,EACjB,CAAC,GAAG,MAAM,CAAC,MAAM,EACjB,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Myrmidon Sticker (1 gold)\r\n * Start of Combat: Double your left and right-most Naga's stats.\r\n */\r\nimport { Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { findLast } from '../../../services/utils';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { setEntityStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const MyrmidonSticker: StartOfCombatCard = {\r\n\tcardIds: [CardIds.MyrmidonSticker_BG36_MagicItem_361],\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tconst isNaga = (e) =>\r\n\t\t\thasCorrectTribe(e, input.playerEntity, Race.NAGA, input.gameState.anomalies, input.gameState.allCards);\r\n\t\tconst leftMost = input.playerBoard.find(isNaga);\r\n\t\tconst rightMost = findLast(input.playerBoard, isNaga);\r\n\t\t// Left- and right-most are the same minion when there is only one Naga on the board\r\n\t\tconst targets = new Set([leftMost, rightMost].filter((e) => !!e));\r\n\t\tfor (const target of targets) {\r\n\t\t\t// It's a setStats, not a modifyStats\r\n\t\t\t// https://replays.firestoneapp.com/?reviewId=448df3c5-fb44-4049-bb50-f4ccd7c42bf1&turn=15&action=1\r\n\t\t\tsetEntityStats(\r\n\t\t\t\ttarget,\r\n\t\t\t\t2 * target.attack,\r\n\t\t\t\t2 * target.health,\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
package/dist/debug-state.d.ts
CHANGED
|
@@ -17,7 +17,10 @@ export declare const debugState: {
|
|
|
17
17
|
target: ForcedFaceOffEntity;
|
|
18
18
|
chosenCardId?: string;
|
|
19
19
|
}[];
|
|
20
|
-
isCorrectEntity: (proposedEntity: ForcedFaceOffEntity, actualEntity: BoardEntity | BoardSecret | BoardTrinket
|
|
20
|
+
isCorrectEntity: (proposedEntity: ForcedFaceOffEntity, actualEntity: BoardEntity | BoardSecret | BoardTrinket | {
|
|
21
|
+
entityId?: number;
|
|
22
|
+
cardId?: string;
|
|
23
|
+
}) => boolean;
|
|
21
24
|
forcedRandomPicksBase: {
|
|
22
25
|
source: ForcedFaceOffEntity;
|
|
23
26
|
target: ForcedFaceOffEntity;
|
package/dist/debug-state.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"debug-state.js","sourceRoot":"","sources":["../src/debug-state.ts"],"names":[],"mappings":";;;AAIa,QAAA,UAAU,GAAG;IACzB,MAAM,EAAE,KAAK;IACb,qBAAqB,EAAE,IAAqB;IAC5C,aAAa,EAAE,EAAwE;IACvF,iBAAiB,EAAE,EAAwE;IAE3F,iBAAiB,EAAE,EAA2F;IAC9G,eAAe,EAAE,
|
|
1
|
+
{"version":3,"file":"debug-state.js","sourceRoot":"","sources":["../src/debug-state.ts"],"names":[],"mappings":";;;AAIa,QAAA,UAAU,GAAG;IACzB,MAAM,EAAE,KAAK;IACb,qBAAqB,EAAE,IAAqB;IAC5C,aAAa,EAAE,EAAwE;IACvF,iBAAiB,EAAE,EAAwE;IAE3F,iBAAiB,EAAE,EAA2F;IAC9G,eAAe,EAAE,CAChB,cAAmC,EACnC,YAA+F,EACrF,EAAE;QACZ,IAAI,cAAc,CAAC,QAAQ,EAAE;YAC5B,OAAO,cAAc,CAAC,QAAQ,KAAK,YAAY,CAAC,QAAQ,CAAC;SACzD;QAED,IAAI,cAAc,CAAC,MAAM,EAAE;YAC1B,MAAM,WAAW,GAAG,cAAc,CAAC,MAAM,KAAK,YAAY,CAAC,MAAM,CAAC;YAClE,IAAI,CAAC,aAAa,CAAC,YAAY,CAAC,EAAE;gBACjC,OAAO,WAAW,CAAC;aACnB;YACD,IAAI,cAAc,CAAC,MAAM,IAAI,IAAI,IAAI,cAAc,CAAC,MAAM,IAAI,IAAI,EAAE;gBACnE,OAAO,WAAW,IAAI,cAAc,CAAC,MAAM,KAAK,YAAY,CAAC,MAAM,IAAI,cAAc,CAAC,MAAM,KAAK,YAAY,CAAC,MAAM,CAAC;aACrH;YACD,OAAO,WAAW,CAAC;SACnB;QACD,IAAI,CAAC,aAAa,CAAC,YAAY,CAAC,EAAE;YACjC,OAAO,KAAK,CAAC;SACb;QACD,OAAO,CACN,cAAc,CAAC,MAAM,KAAK,YAAY,CAAC,MAAM;YAC7C,cAAc,CAAC,MAAM,KAAK,YAAY,CAAC,MAAM,CAC7C,CAAC;IACH,CAAC;IACD,qBAAqB,EAAE,EAA2F;IAClH,aAAa,EAAE,GAAG,EAAE;QACnB,kBAAU,CAAC,aAAa,GAAG,CAAC,GAAG,kBAAU,CAAC,iBAAiB,CAAC,CAAC;QAC7D,kBAAU,CAAC,iBAAiB,GAAG,CAAC,GAAG,kBAAU,CAAC,qBAAqB,CAAC,CAAC;IACtE,CAAC;CACD,CAAC;AASF,MAAM,aAAa,GAAG,CACrB,MAAyF,EACjE,EAAE,CAAC,QAAQ,IAAI,MAAM,IAAI,QAAQ,IAAI,MAAM,CAAC","sourcesContent":["import { BoardTrinket } from './bgs-player-entity';\nimport { BoardEntity } from './board-entity';\nimport { BoardSecret } from './board-secret';\n\nexport const debugState = {\n\tactive: false,\n\tforcedCurrentAttacker: null as number | null,\n\tforcedFaceOff: [] as { attacker: ForcedFaceOffEntity; defender: ForcedFaceOffEntity }[],\n\tforcedFaceOffBase: [] as { attacker: ForcedFaceOffEntity; defender: ForcedFaceOffEntity }[],\n\t/** Forced random picks: source -> target. Matched by source entity (like face-offs match by attacker). Optional chosenCardId for card-pool picks (e.g. Apexis Guardian Volumizer). */\n\tforcedRandomPicks: [] as { source: ForcedFaceOffEntity; target: ForcedFaceOffEntity; chosenCardId?: string }[],\n\tisCorrectEntity: (\n\t\tproposedEntity: ForcedFaceOffEntity,\n\t\tactualEntity: BoardEntity | BoardSecret | BoardTrinket | { entityId?: number; cardId?: string },\n\t): boolean => {\n\t\tif (proposedEntity.entityId) {\n\t\t\treturn proposedEntity.entityId === actualEntity.entityId;\n\t\t}\n\n\t\tif (proposedEntity.cardId) {\n\t\t\tconst cardMatches = proposedEntity.cardId === actualEntity.cardId;\n\t\t\tif (!isBoardEntity(actualEntity)) {\n\t\t\t\treturn cardMatches;\n\t\t\t}\n\t\t\tif (proposedEntity.attack != null && proposedEntity.health != null) {\n\t\t\t\treturn cardMatches && proposedEntity.attack === actualEntity.attack && proposedEntity.health === actualEntity.health;\n\t\t\t}\n\t\t\treturn cardMatches;\n\t\t}\n\t\tif (!isBoardEntity(actualEntity)) {\n\t\t\treturn false;\n\t\t}\n\t\treturn (\n\t\t\tproposedEntity.attack === actualEntity.attack &&\n\t\t\tproposedEntity.health === actualEntity.health\n\t\t);\n\t},\n\tforcedRandomPicksBase: [] as { source: ForcedFaceOffEntity; target: ForcedFaceOffEntity; chosenCardId?: string }[],\n\tonBattleStart: () => {\n\t\tdebugState.forcedFaceOff = [...debugState.forcedFaceOffBase];\n\t\tdebugState.forcedRandomPicks = [...debugState.forcedRandomPicksBase];\n\t},\n};\n\nexport interface ForcedFaceOffEntity {\n\tentityId?: number;\n\tcardId?: string;\n\tattack?: number;\n\thealth?: number;\n}\n\nconst isBoardEntity = (\n\tentity: BoardEntity | BoardSecret | BoardTrinket | { entityId?: number; cardId?: string },\n): entity is BoardEntity => 'attack' in entity && 'health' in entity;\n"]}
|
package/dist/services/utils.d.ts
CHANGED
|
@@ -7,8 +7,12 @@ export declare const groupByFunction: <T>(keyExtractor: (obj: T) => string | num
|
|
|
7
7
|
[key: string]: readonly T[];
|
|
8
8
|
};
|
|
9
9
|
export { partitionArray, sleep };
|
|
10
|
+
export type RandomPickSource = BoardEntity | BoardSecret | BoardTrinket | {
|
|
11
|
+
entityId?: number;
|
|
12
|
+
cardId?: string;
|
|
13
|
+
};
|
|
10
14
|
export declare function pickRandom<T>(array: readonly T[]): T;
|
|
11
|
-
export declare function pickRandom<T extends BoardEntity>(array: readonly T[], sourceEntity:
|
|
15
|
+
export declare function pickRandom<T extends BoardEntity>(array: readonly T[], sourceEntity: RandomPickSource): T;
|
|
12
16
|
export declare const pickMultipleRandom: <T>(array: readonly T[], quantity: number) => T[];
|
|
13
17
|
export declare const pickRandomAlive: (board: BoardEntity[], sourceEntity?: BoardEntity | BoardSecret | BoardTrinket) => BoardEntity;
|
|
14
18
|
export declare const pickMultipleRandomAlive: (board: BoardEntity[], quantity: number, sourceEntity?: BoardEntity | BoardSecret | BoardTrinket) => BoardEntity[];
|
package/dist/services/utils.js
CHANGED
|
@@ -36,9 +36,11 @@ function pickRandom(array, sourceEntity) {
|
|
|
36
36
|
typeof array[0] === 'object' &&
|
|
37
37
|
array[0] != null &&
|
|
38
38
|
'entityId' in array[0]) {
|
|
39
|
-
const
|
|
39
|
+
const pool = array;
|
|
40
|
+
const forced = debug_state_1.debugState.forcedRandomPicks.find((p) => debug_state_1.debugState.isCorrectEntity(p.source, sourceEntity) &&
|
|
41
|
+
pool.some((c) => debug_state_1.debugState.isCorrectEntity(p.target, c)));
|
|
40
42
|
if (forced) {
|
|
41
|
-
const match =
|
|
43
|
+
const match = pool.find((c) => debug_state_1.debugState.isCorrectEntity(forced.target, c));
|
|
42
44
|
if (!forced.chosenCardId) {
|
|
43
45
|
debug_state_1.debugState.forcedRandomPicks = debug_state_1.debugState.forcedRandomPicks.filter((p) => p !== forced);
|
|
44
46
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"utils.js","sourceRoot":"","sources":["../../src/services/utils.ts"],"names":[],"mappings":";;;AAGA,gDAA4C;AAC5C,+BAA+B;AAE/B,SAAS,cAAc,CAAI,KAAmB,EAAE,aAAqB;IACpE,MAAM,WAAW,GAAQ,CAAC,GAAG,KAAK,CAAC,CAAC;IACpC,MAAM,MAAM,GAAU,EAAE,CAAC;IACzB,OAAO,WAAW,CAAC,MAAM,EAAE;QAC1B,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC;KAClD;IACD,OAAO,MAAM,CAAC;AACf,CAAC;AAkBQ,wCAAc;AAhBvB,KAAK,UAAU,KAAK,CAAC,EAAE;IACtB,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE,CAAC,UAAU,CAAC,OAAO,EAAE,EAAE,CAAC,CAAC,CAAC;AAC1D,CAAC;AAcwB,sBAAK;AAZvB,MAAM,eAAe,GAC3B,CAAI,YAAyC,EAAE,EAAE,CACjD,CAAC,KAAmB,EAAmC,EAAE;IACxD,OAAO,CAAC,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,iBAAiB,EAAE,GAAG,EAAE,EAAE;;QACtD,MAAM,KAAK,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC;QAChC,iBAAiB,CAAC,KAAK,CAAC,GAAG,MAAA,iBAAiB,CAAC,KAAK,CAAC,mCAAI,EAAE,CAAC;QAE1D,iBAAiB,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QACnC,OAAO,iBAAiB,CAAC;IAC1B,CAAC,EAAE,EAAE,CAAC,CAAC;AACR,CAAC,CAAC;AAVU,QAAA,eAAe,mBAUzB;AASH,SAAgB,UAAU,CAAI,KAAmB,EAAE,YAAuD;IACzG,IAAI,CAAC,CAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,MAAM,CAAA,EAAE;QACnB,OAAO,IAAI,CAAC;KACZ;IACD,IACC,YAAY;QACZ,wBAAU,CAAC,MAAM;QACjB,KAAK,CAAC,MAAM,GAAG,CAAC;QAChB,OAAO,KAAK,CAAC,CAAC,CAAC,KAAK,QAAQ;QAC5B,KAAK,CAAC,CAAC,CAAC,IAAI,IAAI;QAChB,UAAU,IAAI,KAAK,CAAC,CAAC,CAAC,EACrB;QACD,MAAM,MAAM,GAAG,wBAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,wBAAU,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC,CAAC;QAC5G,IAAI,MAAM,EAAE;YACX,MAAM,KAAK,GAAI,KAAkC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,wBAAU,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,CAAC;YAE5G,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE;gBACzB,wBAAU,CAAC,iBAAiB,GAAG,wBAAU,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,MAAM,CAAC,CAAC;aACxF;YACD,IAAI,KAAK,EAAE;gBACV,OAAO,KAAU,CAAC;aAClB;SACD;KACD;IACD,OAAO,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,IAAA,YAAM,GAAE,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;AACnD,CAAC;AAzBD,gCAyBC;AAEM,MAAM,kBAAkB,GAAG,CAAI,KAAmB,EAAE,QAAgB,EAAO,EAAE;IACnF,MAAM,MAAM,GAAQ,EAAE,CAAC;IACvB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAClC,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;QACxD,MAAM,YAAY,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,IAAI,CAAC,CAAC,YAAY,EAAE;YACnB,MAAM,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SAC1B;KACD;IACD,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AAVW,QAAA,kBAAkB,sBAU7B;AAEK,MAAM,eAAe,GAAG,CAC9B,KAAoB,EACpB,YAAuD,EACzC,EAAE;IAChB,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IAC3E,MAAM,YAAY,GAAG,UAAU,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;IAC3D,OAAO,YAAY,CAAC;AACrB,CAAC,CAAC;AAPW,QAAA,eAAe,mBAO1B;AAEK,MAAM,uBAAuB,GAAG,CACtC,KAAoB,EACpB,QAAgB,EAChB,YAAuD,EACvC,EAAE;IAClB,MAAM,MAAM,GAAkB,EAAE,CAAC;IACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAClC,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9G,MAAM,YAAY,GAAG,UAAU,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;QAC3D,IAAI,CAAC,CAAC,YAAY,EAAE;YACnB,MAAM,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SAC1B;KACD;IACD,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AAdW,QAAA,uBAAuB,2BAclC;AAEK,MAAM,sBAAsB,GAAG,CAAC,KAAoB,EAAe,EAAE;IAC3E,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IAC3E,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;IACnE,MAAM,wBAAwB,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,YAAY,CAAC,CAAC;IACtF,MAAM,YAAY,GAAG,UAAU,CAAC,wBAAwB,CAAC,CAAC;IAC1D,OAAO,YAAY,CAAC;AACrB,CAAC,CAAC;AANW,QAAA,sBAAsB,0BAMjC;AAEK,MAAM,sBAAsB,GAAG,CAAC,KAAoB,EAAe,EAAE;IAC3E,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IAC3E,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;IACnE,MAAM,wBAAwB,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,YAAY,CAAC,CAAC;IACtF,MAAM,YAAY,GAAG,UAAU,CAAC,wBAAwB,CAAC,CAAC;IAC1D,OAAO,YAAY,CAAC;AACrB,CAAC,CAAC;AANW,QAAA,sBAAsB,0BAMjC;AAEK,MAAM,uBAAuB,GAAG,CAAC,KAAoB,EAAe,EAAE;IAC5E,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IAC3E,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;IACpE,MAAM,yBAAyB,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,aAAa,CAAC,CAAC;IACxF,MAAM,YAAY,GAAG,UAAU,CAAC,yBAAyB,CAAC,CAAC;IAC3D,OAAO,YAAY,CAAC;AACrB,CAAC,CAAC;AANW,QAAA,uBAAuB,2BAMlC;AAEK,MAAM,uBAAuB,GAAG,CAAC,KAAoB,EAAe,EAAE;IAC5E,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IAC3E,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,WAAW,CAAC,GAAG,CAAC,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{ BoardTrinket } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { BoardSecret } from '../board-secret';\r\nimport { debugState } from '../debug-state';\r\nimport { random } from './rng';\r\n\r\nfunction partitionArray<T>(array: readonly T[], partitionSize: number): readonly T[][] {\r\n\tconst workingCopy: T[] = [...array];\r\n\tconst result: T[][] = [];\r\n\twhile (workingCopy.length) {\r\n\t\tresult.push(workingCopy.splice(0, partitionSize));\r\n\t}\r\n\treturn result;\r\n}\r\n\r\nasync function sleep(ms) {\r\n\treturn new Promise((resolve) => setTimeout(resolve, ms));\r\n}\r\n\r\nexport const groupByFunction =\r\n\t<T>(keyExtractor: (obj: T) => string | number) =>\r\n\t(array: readonly T[]): { [key: string]: readonly T[] } => {\r\n\t\treturn (array ?? []).reduce((objectsByKeyValue, obj) => {\r\n\t\t\tconst value = keyExtractor(obj);\r\n\t\t\tobjectsByKeyValue[value] = objectsByKeyValue[value] ?? [];\r\n\t\t\t// Using push instead of concat is thousands of times faster on big arrays\r\n\t\t\tobjectsByKeyValue[value].push(obj);\r\n\t\t\treturn objectsByKeyValue;\r\n\t\t}, {});\r\n\t};\r\n\r\nexport { partitionArray, sleep };\r\n\r\nexport function pickRandom<T>(array: readonly T[]): T;\r\nexport function pickRandom<T extends BoardEntity>(\r\n\tarray: readonly T[],\r\n\tsourceEntity: BoardEntity | BoardSecret | BoardTrinket,\r\n): T;\r\nexport function pickRandom<T>(array: readonly T[], sourceEntity?: BoardEntity | BoardSecret | BoardTrinket): T {\r\n\tif (!array?.length) {\r\n\t\treturn null;\r\n\t}\r\n\tif (\r\n\t\tsourceEntity &&\r\n\t\tdebugState.active &&\r\n\t\tarray.length > 0 &&\r\n\t\ttypeof array[0] === 'object' &&\r\n\t\tarray[0] != null &&\r\n\t\t'entityId' in array[0]\r\n\t) {\r\n\t\tconst forced = debugState.forcedRandomPicks.find((p) => debugState.isCorrectEntity(p.source, sourceEntity));\r\n\t\tif (forced) {\r\n\t\t\tconst match = (array as unknown as BoardEntity[]).find((c) => debugState.isCorrectEntity(forced.target, c));\r\n\t\t\t// Defer consumption when pick has chosenCardId - getRandomMagneticVolumizer will consume (e.g. Apexis Guardian)\r\n\t\t\tif (!forced.chosenCardId) {\r\n\t\t\t\tdebugState.forcedRandomPicks = debugState.forcedRandomPicks.filter((p) => p !== forced);\r\n\t\t\t}\r\n\t\t\tif (match) {\r\n\t\t\t\treturn match as T;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn array[Math.floor(random() * array.length)];\r\n}\r\n\r\nexport const pickMultipleRandom = <T>(array: readonly T[], quantity: number): T[] => {\r\n\tconst picked: T[] = [];\r\n\tfor (let i = 0; i < quantity; i++) {\r\n\t\tconst target = array.filter((e) => !picked.includes(e));\r\n\t\tconst chosenEntity = pickRandom(target);\r\n\t\tif (!!chosenEntity) {\r\n\t\t\tpicked.push(chosenEntity);\r\n\t\t}\r\n\t}\r\n\treturn picked;\r\n};\r\n\r\nexport const pickRandomAlive = (\r\n\tboard: BoardEntity[],\r\n\tsourceEntity?: BoardEntity | BoardSecret | BoardTrinket,\r\n): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst chosenEntity = pickRandom(targetBoard, sourceEntity);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const pickMultipleRandomAlive = (\r\n\tboard: BoardEntity[],\r\n\tquantity: number,\r\n\tsourceEntity?: BoardEntity | BoardSecret | BoardTrinket,\r\n): BoardEntity[] => {\r\n\tconst picked: BoardEntity[] = [];\r\n\tfor (let i = 0; i < quantity; i++) {\r\n\t\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead).filter((e) => !picked.includes(e));\r\n\t\tconst chosenEntity = pickRandom(targetBoard, sourceEntity);\r\n\t\tif (!!chosenEntity) {\r\n\t\t\tpicked.push(chosenEntity);\r\n\t\t}\r\n\t}\r\n\treturn picked;\r\n};\r\n\r\nexport const pickRandomLowestHealth = (board: BoardEntity[]): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst lowestHealth = Math.min(...targetBoard.map((e) => e.health));\r\n\tconst entitiesWithLowestHealth = targetBoard.filter((e) => e.health === lowestHealth);\r\n\tconst chosenEntity = pickRandom(entitiesWithLowestHealth);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const pickRandomLowestAttack = (board: BoardEntity[]): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst lowestAttack = Math.min(...targetBoard.map((e) => e.attack));\r\n\tconst entitiesWithLowestAttack = targetBoard.filter((e) => e.attack === lowestAttack);\r\n\tconst chosenEntity = pickRandom(entitiesWithLowestAttack);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const pickRandomHighestAttack = (board: BoardEntity[]): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst highestAttack = Math.max(...targetBoard.map((e) => e.attack));\r\n\tconst entitiesWithHighestAttack = targetBoard.filter((e) => e.attack === highestAttack);\r\n\tconst chosenEntity = pickRandom(entitiesWithHighestAttack);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const pickRandomHighestHealth = (board: BoardEntity[]): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst highestHealth = Math.max(...targetBoard.map((e) => e.health));\r\n\tconst entitiesWithHighestHealth = targetBoard.filter((e) => e.health === highestHealth);\r\n\tconst chosenEntity = pickRandom(entitiesWithHighestHealth);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const encode = (input: string): string => {\r\n\t// return compressToEncodedURIComponent(input);\r\n\tconst buff = Buffer.from(input, 'utf-8');\r\n\tconst base64 = buff.toString('base64');\r\n\treturn base64;\r\n};\r\n\r\nexport const decode = (base64: string): string => {\r\n\tconst buff = Buffer.from(base64, 'base64');\r\n\tconst str = buff.toString('utf-8');\r\n\treturn str;\r\n};\r\n\r\nexport const pickMultipleRandomDifferent = <T>(list: T[], n: number): T[] => {\r\n\tconst shuffled = shuffleArray([...list]);\r\n\treturn shuffled.slice(0, n);\r\n};\r\n\r\n// https://stackoverflow.com/a/2450976/548701\r\nexport const shuffleArray = <T>(array: T[]): T[] => {\r\n\tlet currentIndex = array.length;\r\n\tlet randomIndex = 0;\r\n\r\n\t// While there remain elements to shuffle...\r\n\twhile (currentIndex != 0) {\r\n\t\t// Pick a remaining element...\r\n\t\trandomIndex = Math.floor(random() * currentIndex);\r\n\t\tcurrentIndex--;\r\n\r\n\t\t// And swap it with the current element.\r\n\t\t[array[currentIndex], array[randomIndex]] = [array[randomIndex], array[currentIndex]];\r\n\t}\r\n\r\n\treturn array;\r\n};\r\n\r\nexport const findLast = <T>(\r\n\tarray: readonly T[],\r\n\tpredicate: (value: T, index: number, obj: readonly T[]) => unknown,\r\n): T => {\r\n\tconst filtred = array.filter(predicate);\r\n\tif (!filtred?.length) {\r\n\t\treturn null;\r\n\t}\r\n\tconst last = filtred[filtred.length - 1];\r\n\treturn last;\r\n};\r\n\r\nexport type Mutable<T> = {\r\n\t-readonly [P in keyof T]: T[P];\r\n};\r\n"]}
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{ BoardTrinket } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { BoardSecret } from '../board-secret';\r\nimport { debugState } from '../debug-state';\r\nimport { random } from './rng';\r\n\r\nfunction partitionArray<T>(array: readonly T[], partitionSize: number): readonly T[][] {\r\n\tconst workingCopy: T[] = [...array];\r\n\tconst result: T[][] = [];\r\n\twhile (workingCopy.length) {\r\n\t\tresult.push(workingCopy.splice(0, partitionSize));\r\n\t}\r\n\treturn result;\r\n}\r\n\r\nasync function sleep(ms) {\r\n\treturn new Promise((resolve) => setTimeout(resolve, ms));\r\n}\r\n\r\nexport const groupByFunction =\r\n\t<T>(keyExtractor: (obj: T) => string | number) =>\r\n\t(array: readonly T[]): { [key: string]: readonly T[] } => {\r\n\t\treturn (array ?? []).reduce((objectsByKeyValue, obj) => {\r\n\t\t\tconst value = keyExtractor(obj);\r\n\t\t\tobjectsByKeyValue[value] = objectsByKeyValue[value] ?? [];\r\n\t\t\t// Using push instead of concat is thousands of times faster on big arrays\r\n\t\t\tobjectsByKeyValue[value].push(obj);\r\n\t\t\treturn objectsByKeyValue;\r\n\t\t}, {});\r\n\t};\r\n\r\nexport { partitionArray, sleep };\r\n\r\nexport type RandomPickSource = BoardEntity | BoardSecret | BoardTrinket | { entityId?: number; cardId?: string };\r\n\r\nexport function pickRandom<T>(array: readonly T[]): T;\r\nexport function pickRandom<T extends BoardEntity>(array: readonly T[], sourceEntity: RandomPickSource): T;\r\nexport function pickRandom<T>(array: readonly T[], sourceEntity?: RandomPickSource): T {\r\n\tif (!array?.length) {\r\n\t\treturn null;\r\n\t}\r\n\tif (\r\n\t\tsourceEntity &&\r\n\t\tdebugState.active &&\r\n\t\tarray.length > 0 &&\r\n\t\ttypeof array[0] === 'object' &&\r\n\t\tarray[0] != null &&\r\n\t\t'entityId' in array[0]\r\n\t) {\r\n\t\tconst pool = array as unknown as BoardEntity[];\r\n\t\tconst forced = debugState.forcedRandomPicks.find(\r\n\t\t\t(p) =>\r\n\t\t\t\tdebugState.isCorrectEntity(p.source, sourceEntity) &&\r\n\t\t\t\tpool.some((c) => debugState.isCorrectEntity(p.target, c)),\r\n\t\t);\r\n\t\tif (forced) {\r\n\t\t\tconst match = pool.find((c) => debugState.isCorrectEntity(forced.target, c));\r\n\t\t\t// Defer consumption when pick has chosenCardId - getRandomMagneticVolumizer will consume (e.g. Apexis Guardian)\r\n\t\t\tif (!forced.chosenCardId) {\r\n\t\t\t\tdebugState.forcedRandomPicks = debugState.forcedRandomPicks.filter((p) => p !== forced);\r\n\t\t\t}\r\n\t\t\tif (match) {\r\n\t\t\t\treturn match as T;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn array[Math.floor(random() * array.length)];\r\n}\r\n\r\nexport const pickMultipleRandom = <T>(array: readonly T[], quantity: number): T[] => {\r\n\tconst picked: T[] = [];\r\n\tfor (let i = 0; i < quantity; i++) {\r\n\t\tconst target = array.filter((e) => !picked.includes(e));\r\n\t\tconst chosenEntity = pickRandom(target);\r\n\t\tif (!!chosenEntity) {\r\n\t\t\tpicked.push(chosenEntity);\r\n\t\t}\r\n\t}\r\n\treturn picked;\r\n};\r\n\r\nexport const pickRandomAlive = (\r\n\tboard: BoardEntity[],\r\n\tsourceEntity?: BoardEntity | BoardSecret | BoardTrinket,\r\n): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst chosenEntity = pickRandom(targetBoard, sourceEntity);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const pickMultipleRandomAlive = (\r\n\tboard: BoardEntity[],\r\n\tquantity: number,\r\n\tsourceEntity?: BoardEntity | BoardSecret | BoardTrinket,\r\n): BoardEntity[] => {\r\n\tconst picked: BoardEntity[] = [];\r\n\tfor (let i = 0; i < quantity; i++) {\r\n\t\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead).filter((e) => !picked.includes(e));\r\n\t\tconst chosenEntity = pickRandom(targetBoard, sourceEntity);\r\n\t\tif (!!chosenEntity) {\r\n\t\t\tpicked.push(chosenEntity);\r\n\t\t}\r\n\t}\r\n\treturn picked;\r\n};\r\n\r\nexport const pickRandomLowestHealth = (board: BoardEntity[]): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst lowestHealth = Math.min(...targetBoard.map((e) => e.health));\r\n\tconst entitiesWithLowestHealth = targetBoard.filter((e) => e.health === lowestHealth);\r\n\tconst chosenEntity = pickRandom(entitiesWithLowestHealth);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const pickRandomLowestAttack = (board: BoardEntity[]): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst lowestAttack = Math.min(...targetBoard.map((e) => e.attack));\r\n\tconst entitiesWithLowestAttack = targetBoard.filter((e) => e.attack === lowestAttack);\r\n\tconst chosenEntity = pickRandom(entitiesWithLowestAttack);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const pickRandomHighestAttack = (board: BoardEntity[]): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst highestAttack = Math.max(...targetBoard.map((e) => e.attack));\r\n\tconst entitiesWithHighestAttack = targetBoard.filter((e) => e.attack === highestAttack);\r\n\tconst chosenEntity = pickRandom(entitiesWithHighestAttack);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const pickRandomHighestHealth = (board: BoardEntity[]): BoardEntity => {\r\n\tconst targetBoard = board.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tconst highestHealth = Math.max(...targetBoard.map((e) => e.health));\r\n\tconst entitiesWithHighestHealth = targetBoard.filter((e) => e.health === highestHealth);\r\n\tconst chosenEntity = pickRandom(entitiesWithHighestHealth);\r\n\treturn chosenEntity;\r\n};\r\n\r\nexport const encode = (input: string): string => {\r\n\t// return compressToEncodedURIComponent(input);\r\n\tconst buff = Buffer.from(input, 'utf-8');\r\n\tconst base64 = buff.toString('base64');\r\n\treturn base64;\r\n};\r\n\r\nexport const decode = (base64: string): string => {\r\n\tconst buff = Buffer.from(base64, 'base64');\r\n\tconst str = buff.toString('utf-8');\r\n\treturn str;\r\n};\r\n\r\nexport const pickMultipleRandomDifferent = <T>(list: T[], n: number): T[] => {\r\n\tconst shuffled = shuffleArray([...list]);\r\n\treturn shuffled.slice(0, n);\r\n};\r\n\r\n// https://stackoverflow.com/a/2450976/548701\r\nexport const shuffleArray = <T>(array: T[]): T[] => {\r\n\tlet currentIndex = array.length;\r\n\tlet randomIndex = 0;\r\n\r\n\t// While there remain elements to shuffle...\r\n\twhile (currentIndex != 0) {\r\n\t\t// Pick a remaining element...\r\n\t\trandomIndex = Math.floor(random() * currentIndex);\r\n\t\tcurrentIndex--;\r\n\r\n\t\t// And swap it with the current element.\r\n\t\t[array[currentIndex], array[randomIndex]] = [array[randomIndex], array[currentIndex]];\r\n\t}\r\n\r\n\treturn array;\r\n};\r\n\r\nexport const findLast = <T>(\r\n\tarray: readonly T[],\r\n\tpredicate: (value: T, index: number, obj: readonly T[]) => unknown,\r\n): T => {\r\n\tconst filtred = array.filter(predicate);\r\n\tif (!filtred?.length) {\r\n\t\treturn null;\r\n\t}\r\n\tconst last = filtred[filtred.length - 1];\r\n\treturn last;\r\n};\r\n\r\nexport type Mutable<T> = {\r\n\t-readonly [P in keyof T]: T[P];\r\n};\r\n"]}
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@@ -616,10 +616,10 @@ const removeAurasFromSelf = (entity, board, boardHero, gameState, applyAttackAur
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|
|
616
616
|
case "BG_TTN_401":
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|
617
617
|
case "BG_TTN_401_G":
|
|
618
618
|
const multiplierAstral = entity.cardId === "BG_TTN_401_G" ? 2 : 1;
|
|
619
|
-
const statsBonusAstral = multiplierAstral *
|
|
619
|
+
const statsBonusAstral = Math.max(0, multiplierAstral *
|
|
620
620
|
(isOnBoard
|
|
621
621
|
? ((_c = boardHero.globalInfo.AstralAutomatonsSummonedThisGame) !== null && _c !== void 0 ? _c : 0) - 1
|
|
622
|
-
: (_d = boardHero.globalInfo.AstralAutomatonsSummonedThisGame) !== null && _d !== void 0 ? _d : 0);
|
|
622
|
+
: (_d = boardHero.globalInfo.AstralAutomatonsSummonedThisGame) !== null && _d !== void 0 ? _d : 0));
|
|
623
623
|
if (applyAttackAuras) {
|
|
624
624
|
entity.attack = Math.max(0, entity.attack - 3 * statsBonusAstral);
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|
625
625
|
entity.maxAttack = Math.max(0, entity.maxAttack - 3 * statsBonusAstral);
|