@firestone-hs/simulate-bgs-battle 1.1.739 → 1.1.741
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/board-entity.d.ts +1 -0
- package/dist/board-entity.js.map +1 -1
- package/dist/cards/impl/minion/boom-in-a-box.js.map +1 -1
- package/dist/cards/impl/minion/sinrunner-blanchy.js +10 -7
- package/dist/cards/impl/minion/sinrunner-blanchy.js.map +1 -1
- package/dist/input-sanitation.js +4 -5
- package/dist/input-sanitation.js.map +1 -1
- package/dist/simulation/attack.js +3 -0
- package/dist/simulation/attack.js.map +1 -1
- package/dist/simulation/auras.d.ts +1 -1
- package/dist/simulation/auras.js +66 -53
- package/dist/simulation/auras.js.map +1 -1
- package/dist/simulation/deathrattle-utils.js +6 -3
- package/dist/simulation/deathrattle-utils.js.map +1 -1
- package/dist/utils.d.ts +1 -1
- package/dist/utils.js +5 -1
- package/dist/utils.js.map +1 -1
- package/package.json +1 -1
package/dist/simulation/auras.js
CHANGED
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@@ -79,8 +79,8 @@ const setMissingAura = (board, minionCardId, enchantmentCardId, attack, health,
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});
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}
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};
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const setImplicitDataHero = (hero, cardsData, isPlayer, entityIdContainer) => {
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var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t, _u, _v, _w, _x, _y, _z, _0, _1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, _30, _31, _32, _33, _34, _35;
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const setImplicitDataHero = (hero, board, cardsData, isPlayer, entityIdContainer) => {
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var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t, _u, _v, _w, _x, _y, _z, _0, _1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, _30, _31, _32, _33, _34, _35, _36, _37;
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for (const heroPower of hero.heroPowers) {
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const avengeValue = cardsData.avengeValue(heroPower.cardId);
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if (avengeValue > 0) {
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@@ -131,59 +131,72 @@ const setImplicitDataHero = (hero, cardsData, isPlayer, entityIdContainer) => {
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if (!hero.globalInfo) {
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hero.globalInfo = {};
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}
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.PirateAttackBonus = (_h = hero.globalInfo.PirateAttackBonus) !== null && _h !== void 0 ? _h : 0;
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hero.globalInfo.MechAttackBonus = (_j = hero.globalInfo.MechAttackBonus) !== null && _j !== void 0 ? _j : 0;
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hero.globalInfo.EternalKnightsDeadThisGame = (_k = hero.globalInfo.EternalKnightsDeadThisGame) !== null && _k !== void 0 ? _k : 0;
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hero.globalInfo.EternalKnightAttackBuff = (_l = hero.globalInfo.EternalKnightAttackBuff) !== null && _l !== void 0 ? _l : 0;
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hero.globalInfo.EternalKnightHealthBuff = (_m = hero.globalInfo.EternalKnightHealthBuff) !== null && _m !== void 0 ? _m : 0;
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hero.globalInfo.SanlaynScribesDeadThisGame = (_o = hero.globalInfo.SanlaynScribesDeadThisGame) !== null && _o !== void 0 ? _o : 0;
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hero.globalInfo.BeastsSummonedThisGame = (_p = hero.globalInfo.BeastsSummonedThisGame) !== null && _p !== void 0 ? _p : 0;
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hero.globalInfo.BeastsSummonedThisCombat = (_q = hero.globalInfo.BeastsSummonedThisCombat) !== null && _q !== void 0 ? _q : 0;
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hero.globalInfo.MagnetizedThisGame = (_r = hero.globalInfo.MagnetizedThisGame) !== null && _r !== void 0 ? _r : 0;
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hero.globalInfo.PiratesSummonedThisGame = (_s = hero.globalInfo.PiratesSummonedThisGame) !== null && _s !== void 0 ? _s : 0;
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hero.globalInfo.AstralAutomatonsSummonedThisGame = (_t = hero.globalInfo.AstralAutomatonsSummonedThisGame) !== null && _t !== void 0 ? _t : 0;
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hero.globalInfo.BattlecriesTriggeredThisGame = (_u = hero.globalInfo.BattlecriesTriggeredThisGame) !== null && _u !== void 0 ? _u : 0;
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hero.globalInfo.DeathrattlesTriggeredThisGame = (_v = hero.globalInfo.DeathrattlesTriggeredThisGame) !== null && _v !== void 0 ? _v : 0;
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hero.globalInfo.BeetleAttackBuff = (_w = hero.globalInfo.BeetleAttackBuff) !== null && _w !== void 0 ? _w : 0;
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hero.globalInfo.BeetleHealthBuff = (_x = hero.globalInfo.BeetleHealthBuff) !== null && _x !== void 0 ? _x : 0;
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hero.globalInfo.ElementalAttackBuff = (_y = hero.globalInfo.ElementalAttackBuff) !== null && _y !== void 0 ? _y : 0;
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hero.globalInfo.ElementalHealthBuff = (_z = hero.globalInfo.ElementalHealthBuff) !== null && _z !== void 0 ? _z : 0;
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hero.globalInfo.PirateAttackBuff = (_0 = hero.globalInfo.PirateAttackBuff) !== null && _0 !== void 0 ? _0 : 0;
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hero.globalInfo.PirateHealthBuff = (_1 = hero.globalInfo.PirateHealthBuff) !== null && _1 !== void 0 ? _1 : 0;
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hero.globalInfo.TavernSpellAttackBuff = (_2 = hero.globalInfo.TavernSpellAttackBuff) !== null && _2 !== void 0 ? _2 : 0;
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hero.globalInfo.TavernSpellHealthBuff = (_3 = hero.globalInfo.TavernSpellHealthBuff) !== null && _3 !== void 0 ? _3 : 0;
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hero.globalInfo.MutatedLasherAttackBuff = (_4 = hero.globalInfo.MutatedLasherAttackBuff) !== null && _4 !== void 0 ? _4 : 0;
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hero.globalInfo.MutatedLasherHealthBuff = (_5 = hero.globalInfo.MutatedLasherHealthBuff) !== null && _5 !== void 0 ? _5 : 0;
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hero.globalInfo.TavernSpellsCastThisGame = (_6 = hero.globalInfo.TavernSpellsCastThisGame) !== null && _6 !== void 0 ? _6 : 0;
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hero.globalInfo.TavernSpellsCastThisTurn = (_7 = hero.globalInfo.TavernSpellsCastThisTurn) !== null && _7 !== void 0 ? _7 : 0;
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hero.globalInfo.CardsPlayedThisTurn = (_8 = hero.globalInfo.CardsPlayedThisTurn) !== null && _8 !== void 0 ? _8 : 0;
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hero.globalInfo.MrrgltonsPlayedThisGame = (_9 = hero.globalInfo.MrrgltonsPlayedThisGame) !== null && _9 !== void 0 ? _9 : 0;
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hero.globalInfo.AdditionalAttack = (_10 = hero.globalInfo.AdditionalAttack) !== null && _10 !== void 0 ? _10 : 0;
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hero.globalInfo.SpellsCastThisGame = (_11 = hero.globalInfo.SpellsCastThisGame) !== null && _11 !== void 0 ? _11 : 0;
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hero.globalInfo.UndeadAttackBonus = (_12 = hero.globalInfo.UndeadAttackBonus) !== null && _12 !== void 0 ? _12 : 0;
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hero.globalInfo.UndeadHealthBonus = (_13 = hero.globalInfo.UndeadHealthBonus) !== null && _13 !== void 0 ? _13 : 0;
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hero.globalInfo.HauntedCarapaceAttackBonus = (_14 = hero.globalInfo.HauntedCarapaceAttackBonus) !== null && _14 !== void 0 ? _14 : 0;
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hero.globalInfo.HauntedCarapaceHealthBonus = (_15 = hero.globalInfo.HauntedCarapaceHealthBonus) !== null && _15 !== void 0 ? _15 : 0;
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hero.globalInfo.FrostlingBonus = (_16 = hero.globalInfo.FrostlingBonus) !== null && _16 !== void 0 ? _16 : 0;
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hero.globalInfo.BloodGemAttackBonus =
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((
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((
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((_17 = hero.globalInfo.BloodGemAttackBonus) !== null && _17 !== void 0 ? _17 : 0) +
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((_19 = (_18 = hero.questRewardEntities) === null || _18 === void 0 ? void 0 : _18.filter((e) => e.cardId === "BG27_Reward_815").length) !== null && _19 !== void 0 ? _19 : 0);
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hero.globalInfo.BloodGemHealthBonus =
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((
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((
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hero.globalInfo.GoldrinnBuffAtk = (
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hero.globalInfo.GoldrinnBuffHealth = (
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hero.globalInfo.WhelpAttackBuff = (
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hero.globalInfo.WhelpHealthBuff = (
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hero.globalInfo.GoldSpentThisGame = (
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hero.globalInfo.VolumizerAttackBuff = (
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hero.globalInfo.VolumizerHealthBuff = (
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hero.globalInfo.DeepBluesPlayed = (
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hero.globalInfo.
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hero.globalInfo.
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hero.globalInfo.
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((_20 = hero.globalInfo.BloodGemHealthBonus) !== null && _20 !== void 0 ? _20 : 0) +
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((_22 = (_21 = hero.questRewardEntities) === null || _21 === void 0 ? void 0 : _21.filter((e) => e.cardId === "BG27_Reward_815").length) !== null && _22 !== void 0 ? _22 : 0);
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hero.globalInfo.GoldrinnBuffAtk = (_23 = hero.globalInfo.GoldrinnBuffAtk) !== null && _23 !== void 0 ? _23 : 0;
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hero.globalInfo.GoldrinnBuffHealth = (_24 = hero.globalInfo.GoldrinnBuffHealth) !== null && _24 !== void 0 ? _24 : 0;
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hero.globalInfo.WhelpAttackBuff = (_25 = hero.globalInfo.WhelpAttackBuff) !== null && _25 !== void 0 ? _25 : 0;
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hero.globalInfo.WhelpHealthBuff = (_26 = hero.globalInfo.WhelpHealthBuff) !== null && _26 !== void 0 ? _26 : 0;
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hero.globalInfo.GoldSpentThisGame = (_27 = hero.globalInfo.GoldSpentThisGame) !== null && _27 !== void 0 ? _27 : 0;
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hero.globalInfo.VolumizerAttackBuff = (_28 = hero.globalInfo.VolumizerAttackBuff) !== null && _28 !== void 0 ? _28 : 0;
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hero.globalInfo.VolumizerHealthBuff = (_29 = hero.globalInfo.VolumizerHealthBuff) !== null && _29 !== void 0 ? _29 : 0;
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hero.globalInfo.DeepBluesPlayed = (_30 = hero.globalInfo.DeepBluesPlayed) !== null && _30 !== void 0 ? _30 : 0;
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hero.globalInfo.GoldenMinionsPlayedThisGame = (_31 = hero.globalInfo.GoldenMinionsPlayedThisGame) !== null && _31 !== void 0 ? _31 : 0;
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hero.globalInfo.DeathrattlesTriggeredThisGame = (_32 = hero.globalInfo.DeathrattlesTriggeredThisGame) !== null && _32 !== void 0 ? _32 : 0;
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hero.globalInfo.BackToBackCastThisGame = (_33 = hero.globalInfo.BackToBackCastThisGame) !== null && _33 !== void 0 ? _33 : 0;
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hero.globalInfo.TavernSpellsCastThisTurn = (_34 = hero.globalInfo.TavernSpellsCastThisTurn) !== null && _34 !== void 0 ? _34 : 0;
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hero.globalInfo.CardsPlayedThisTurn = (_35 = hero.globalInfo.CardsPlayedThisTurn) !== null && _35 !== void 0 ? _35 : 0;
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hero.globalInfo.MrrgltonsPlayedThisGame = (_36 = hero.globalInfo.MrrgltonsPlayedThisGame) !== null && _36 !== void 0 ? _36 : 0;
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hero.globalInfo.TastyLobstersBuff = (_37 = hero.globalInfo.TastyLobstersBuff) !== null && _37 !== void 0 ? _37 : 0;
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if (hero.globalInfo.TastyLobstersBuff === 0) {
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hero.globalInfo.TastyLobstersBuff = board
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.filter((e) => e.cardId === "BG36_202" || e.cardId === "BG36_202_G")
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.map((e) => {
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var _a;
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const rawScript = (_a = e.scriptDataNum1) !== null && _a !== void 0 ? _a : 0;
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const baseValue = e.cardId === "BG36_202" ? rawScript : rawScript / 2;
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return baseValue;
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})
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.reduce((max, value) => Math.max(max, value), 0);
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}
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};
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exports.setImplicitDataHero = setImplicitDataHero;
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const clearStealthIfNeeded = (board, hero, otherBoard, otherHero, gameState) => {
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@@ -1 +1 @@
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eslint-disable @typescript-eslint/no-use-before-define */\r\nimport { AllCardsService, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { CardsData } from '../cards/cards-data';\r\nimport { updateStealth } from '../keywords/stealth';\r\nimport { CardIds } from '../services/card-ids';\r\nimport { addImpliedMechanics, hasCorrectTribe } from '../utils';\r\nimport { FullGameState } from './internal-game-state';\r\n\r\nexport const setMissingAuras = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tanomalies: readonly string[],\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\tsetMissingMinionsAura(board, boardHero, anomalies, allCards);\r\n\tsetMissingHeroPowerAura(board, boardHero);\r\n\tsetMissingTrinketAura(board, boardHero);\r\n};\r\n\r\nexport const setMissingTrinketAura = (board: BoardEntity[], boardHero: BgsPlayerEntity): void => {\r\n\tfor (const trinket of boardHero.trinkets ?? []) {\r\n\t\t// switch (trinket.cardId) {\r\n\t\t// \tcase CardIds.WindrunnerNecklace_BG30_MagicItem_997:\r\n\t\t// \tcase CardIds.WindrunnerNecklace_WindrunnerNecklaceToken_BG30_MagicItem_997t:\r\n\t\t// \t\tconst enchantment =\r\n\t\t// \t\t\ttrinket.cardId === CardIds.WindrunnerNecklace_BG30_MagicItem_997\r\n\t\t// \t\t\t\t? CardIds.WindrunnerNecklace_RunningLikeTheWindEnchantment_BG30_MagicItem_997e\r\n\t\t// \t\t\t\t: CardIds.WindrunnerNecklace_RunningLikeTheWindEnchantment_BG30_MagicItem_997e2;\r\n\t\t// \t\tconst buff = trinket.cardId === CardIds.WindrunnerNecklace_BG30_MagicItem_997 ? 8 : 20;\r\n\t\t// \t\tconst target = board[0];\r\n\t\t// \t\tif (!!target && !target.enchantments?.find((e) => e.cardId === enchantment)) {\r\n\t\t// \t\t\ttarget.attack += buff;\r\n\t\t// \t\t\ttarget.enchantments.push({\r\n\t\t// \t\t\t\tcardId: enchantment,\r\n\t\t// \t\t\t\toriginEntityId: trinket.entityId,\r\n\t\t// \t\t\t\ttiming: 0,\r\n\t\t// \t\t\t});\r\n\t\t// \t\t}\r\n\t\t// \t\tbreak;\r\n\t\t// }\r\n\t}\r\n};\r\n\r\nexport const setMissingHeroPowerAura = (board: BoardEntity[], boardHero: BgsPlayerEntity): void => {\r\n\tfor (const heroPower of boardHero.heroPowers) {\r\n\t\tif (heroPower.cardId === CardIds.TheSmokingGun) {\r\n\t\t\tboard\r\n\t\t\t\t.filter(\r\n\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t!e.enchantments.find(\r\n\t\t\t\t\t\t\t(ench) => ench.cardId === CardIds.TheSmokingGun_ArmedAndStillSmokingEnchantment,\r\n\t\t\t\t\t\t),\r\n\t\t\t\t)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\te.attack += 4;\r\n\t\t\t\t});\r\n\t\t}\r\n\t\tif (heroPower.cardId === CardIds.VolatileVenom) {\r\n\t\t\tboard\r\n\t\t\t\t.filter(\r\n\t\t\t\t\t(e) => !e.enchantments.find((ench) => ench.cardId === CardIds.VolatileVenom_VolatileEnchantment),\r\n\t\t\t\t)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\te.attack += 7;\r\n\t\t\t\t\te.health += 7;\r\n\t\t\t\t\te.enchantments.push({\r\n\t\t\t\t\t\tcardId: CardIds.VolatileVenom_VolatileEnchantment,\r\n\t\t\t\t\t\toriginEntityId: undefined,\r\n\t\t\t\t\t\ttiming: 0,\r\n\t\t\t\t\t});\r\n\t\t\t\t});\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst setMissingMinionsAura = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tanomalies: readonly string[],\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\tconst pirates: BoardEntity[] = [];\r\n\tconst murlocs: BoardEntity[] = [];\r\n\tconst undead: BoardEntity[] = [];\r\n\tconst divineShielded: BoardEntity[] = [];\r\n\tfor (const e of board) {\r\n\t\tif (e.divineShield) {\r\n\t\t\tdivineShielded.push(e);\r\n\t\t}\r\n\t\tif (hasCorrectTribe(e, boardHero, Race.PIRATE, anomalies, allCards)) {\r\n\t\t\tpirates.push(e);\r\n\t\t}\r\n\t\tif (hasCorrectTribe(e, boardHero, Race.MURLOC, anomalies, allCards)) {\r\n\t\t\tmurlocs.push(e);\r\n\t\t}\r\n\t\tif (hasCorrectTribe(e, boardHero, Race.UNDEAD, anomalies, allCards)) {\r\n\t\t\tundead.push(e);\r\n\t\t}\r\n\t}\r\n\tsetMissingAura(\r\n\t\tpirates,\r\n\t\tCardIds.SouthseaCaptainLegacy_BG_NEW1_027,\r\n\t\tCardIds.SouthseaCaptain_YarrrVanillaEnchantment,\r\n\t\t1,\r\n\t\t1,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tpirates,\r\n\t\tCardIds.SouthseaCaptainLegacy_TB_BaconUps_136,\r\n\t\tCardIds.SouthseaCaptain_YarrrEnchantment,\r\n\t\t2,\r\n\t\t2,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tmurlocs,\r\n\t\tCardIds.MurlocWarleaderLegacy_BG_EX1_507,\r\n\t\tCardIds.MurlocWarleader_MrgglaarglLegacyEnchantment,\r\n\t\t2,\r\n\t\t0,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tdivineShielded,\r\n\t\tCardIds.CyborgDrake_BG25_043,\r\n\t\tCardIds.CyborgDrake_CyborgEnhancementEnchantment_BG25_043e,\r\n\t\t6,\r\n\t\t0,\r\n\t\tfalse,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tundead,\r\n\t\tCardIds.SoreLoser_BG27_030,\r\n\t\tCardIds.SoreLoser_NoImWinningEnchantment_BG27_030e,\r\n\t\tboardHero.tavernTier,\r\n\t\t0,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tundead,\r\n\t\tCardIds.SoreLoser_BG27_030_G,\r\n\t\tCardIds.SoreLoser_NoImWinningEnchantment_BG27_030e,\r\n\t\t2 * boardHero.tavernTier,\r\n\t\t0,\r\n\t);\r\n};\r\n\r\nconst setMissingAura = (\r\n\tboard: BoardEntity[],\r\n\tminionCardId: string,\r\n\tenchantmentCardId: string,\r\n\tattack: number,\r\n\thealth: number,\r\n\tignoreSelf = true,\r\n\tallCards: AllCardsService = null,\r\n): void => {\r\n\tconst buffers = board.filter((e) => e.cardId === minionCardId);\r\n\tfor (const buffer of buffers) {\r\n\t\tboard\r\n\t\t\t.filter((e) => !e.enchantments.find((ench) => ench.cardId === enchantmentCardId))\r\n\t\t\t.filter((e) => (ignoreSelf ? e.entityId !== buffer.entityId : true))\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.attack += attack;\r\n\t\t\t\te.health += health;\r\n\t\t\t});\r\n\t}\r\n};\r\n\r\nexport const setImplicitDataHero = (\r\n\thero: BgsPlayerEntity,\r\n\tcardsData: CardsData,\r\n\tisPlayer: boolean,\r\n\tentityIdContainer: { entityId: number },\r\n): void => {\r\n\tfor (const heroPower of hero.heroPowers) {\r\n\t\tconst avengeValue = cardsData.avengeValue(heroPower.cardId);\r\n\t\tif (avengeValue > 0) {\r\n\t\t\theroPower.avengeCurrent = avengeValue - (heroPower.scoreValue2 ?? 0);\r\n\t\t\theroPower.avengeDefault = avengeValue;\r\n\t\t}\r\n\t\tif ((heroPower.info as BoardEntity)?.health) {\r\n\t\t\taddImpliedMechanics(heroPower.info as BoardEntity, cardsData);\r\n\t\t}\r\n\t}\r\n\t// Backward compatibility\r\n\tif (!!hero.questRewards?.length && !Array.isArray(hero.questRewards)) {\r\n\t\thero.questRewards = [hero.questRewards as any];\r\n\t}\r\n\r\n\t// Because Denathrius can send a quest reward as its hero power (I think)\r\n\t// For now deactivating this, until I have a scenario where this matters. It feels like\r\n\t// this should be a display issue only, as quest rewards are also handled in the code\r\n\tconst heroPowerAsReward = null; // hero.cardId === CardIds.SireDenathrius_BG24_HERO_100 ? hero.heroPowers[0]?.cardId : null;\r\n\thero.questRewards = [...(hero.questRewards ?? []), heroPowerAsReward].filter((e) => !!e);\r\n\thero.questRewardEntities = hero.questRewardEntities\r\n\t\t? hero.questRewardEntities.map((reward: any) => ({\r\n\t\t\t\tcardId: reward.CardId,\r\n\t\t\t\tscriptDataNum1: reward.ScriptDataNum1 ?? 0,\r\n\t\t\t\tentityId: entityIdContainer.entityId--,\r\n\t\t\t\tavengeDefault: cardsData.avengeValue(reward.CardId),\r\n\t\t\t\tavengeCurrent: cardsData.avengeValue(reward.CardId),\r\n\t\t }))\r\n\t\t: hero.questRewards.map((reward) => ({\r\n\t\t\t\tcardId: reward,\r\n\t\t\t\tentityId: entityIdContainer.entityId--,\r\n\t\t\t\tavengeCurrent: cardsData.avengeValue(reward),\r\n\t\t\t\tavengeDefault: cardsData.avengeValue(reward),\r\n\t\t\t\tscriptDataNum1: cardsData.defaultScriptDataNum(reward),\r\n\t\t }));\r\n\thero.trinkets = (hero.trinkets ?? [])\r\n\t\t.map((trinket) => ({\r\n\t\t\t...trinket,\r\n\t\t\tavengeDefault: cardsData.avengeValue(trinket.cardId),\r\n\t\t\tavengeCurrent: cardsData.avengeValue(trinket.cardId),\r\n\t\t\t// Use scriptDataNum1 to keep the info from the input\r\n\t\t\t// We don't want to use the default value is the value from the game state is 0\r\n\t\t\t// In that case, we probably want to use the ChargesLeft mechanism\r\n\t\t\tscriptDataNum1: trinket.scriptDataNum1 ?? cardsData.defaultScriptDataNum(trinket.cardId),\r\n\t\t}))\r\n\t\t.sort((a, b) => a.entityId - b.entityId);\r\n\t// 0 is not a valid entityId\r\n\thero.entityId = hero.entityId || entityIdContainer.entityId--;\r\n\thero.hand = hero.hand ?? [];\r\n\thero.enchantments = hero.enchantments ?? [];\r\n\tif (!hero.globalInfo) {\r\n\t\thero.globalInfo = {};\r\n\t}\r\n\r\n\thero.globalInfo.EternalKnightsDeadThisGame = hero.globalInfo.EternalKnightsDeadThisGame ?? 0;\r\n\thero.globalInfo.EternalKnightAttackBuff = hero.globalInfo.EternalKnightAttackBuff ?? 0;\r\n\thero.globalInfo.EternalKnightHealthBuff = hero.globalInfo.EternalKnightHealthBuff ?? 0;\r\n\thero.globalInfo.SanlaynScribesDeadThisGame = hero.globalInfo.SanlaynScribesDeadThisGame ?? 0;\r\n\thero.globalInfo.BeastsSummonedThisGame = hero.globalInfo.BeastsSummonedThisGame ?? 0;\r\n\thero.globalInfo.BeastsSummonedThisCombat = hero.globalInfo.BeastsSummonedThisCombat ?? 0;\r\n\thero.globalInfo.MagnetizedThisGame = hero.globalInfo.MagnetizedThisGame ?? 0;\r\n\thero.globalInfo.PiratesSummonedThisGame = hero.globalInfo.PiratesSummonedThisGame ?? 0;\r\n\thero.globalInfo.AstralAutomatonsSummonedThisGame = hero.globalInfo.AstralAutomatonsSummonedThisGame ?? 0;\r\n\thero.globalInfo.BattlecriesTriggeredThisGame = hero.globalInfo.BattlecriesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.DeathrattlesTriggeredThisGame = hero.globalInfo.DeathrattlesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.BeetleAttackBuff = hero.globalInfo.BeetleAttackBuff ?? 0;\r\n\thero.globalInfo.BeetleHealthBuff = hero.globalInfo.BeetleHealthBuff ?? 0;\r\n\thero.globalInfo.ElementalAttackBuff = hero.globalInfo.ElementalAttackBuff ?? 0;\r\n\thero.globalInfo.ElementalHealthBuff = hero.globalInfo.ElementalHealthBuff ?? 0;\r\n\thero.globalInfo.PirateAttackBuff = hero.globalInfo.PirateAttackBuff ?? 0;\r\n\thero.globalInfo.PirateHealthBuff = hero.globalInfo.PirateHealthBuff ?? 0;\r\n\thero.globalInfo.TavernSpellAttackBuff = hero.globalInfo.TavernSpellAttackBuff ?? 0;\r\n\thero.globalInfo.TavernSpellHealthBuff = hero.globalInfo.TavernSpellHealthBuff ?? 0;\r\n\thero.globalInfo.MutatedLasherAttackBuff = hero.globalInfo.MutatedLasherAttackBuff ?? 0;\r\n\thero.globalInfo.MutatedLasherHealthBuff = hero.globalInfo.MutatedLasherHealthBuff ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisGame = hero.globalInfo.TavernSpellsCastThisGame ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisTurn = hero.globalInfo.TavernSpellsCastThisTurn ?? 0;\r\n\thero.globalInfo.CardsPlayedThisTurn = hero.globalInfo.CardsPlayedThisTurn ?? 0;\r\n\thero.globalInfo.MrrgltonsPlayedThisGame = hero.globalInfo.MrrgltonsPlayedThisGame ?? 0;\r\n\thero.globalInfo.AdditionalAttack = hero.globalInfo.AdditionalAttack ?? 0;\r\n\thero.globalInfo.SpellsCastThisGame = hero.globalInfo.SpellsCastThisGame ?? 0;\r\n\thero.globalInfo.UndeadAttackBonus = hero.globalInfo.UndeadAttackBonus ?? 0;\r\n\thero.globalInfo.UndeadHealthBonus = hero.globalInfo.UndeadHealthBonus ?? 0;\r\n\thero.globalInfo.HauntedCarapaceAttackBonus = hero.globalInfo.HauntedCarapaceAttackBonus ?? 0;\r\n\thero.globalInfo.HauntedCarapaceHealthBonus = hero.globalInfo.HauntedCarapaceHealthBonus ?? 0;\r\n\thero.globalInfo.FrostlingBonus = hero.globalInfo.FrostlingBonus ?? 0;\r\n\thero.globalInfo.BloodGemAttackBonus =\r\n\t\t(hero.globalInfo.BloodGemAttackBonus ?? 0) +\r\n\t\t// Not sure why, but this isn't reflected in the player enchant\r\n\t\t(hero.questRewardEntities?.filter((e) => e.cardId === CardIds.EndlessBloodMoon).length ?? 0);\r\n\thero.globalInfo.BloodGemHealthBonus =\r\n\t\t(hero.globalInfo.BloodGemHealthBonus ?? 0) +\r\n\t\t(hero.questRewardEntities?.filter((e) => e.cardId === CardIds.EndlessBloodMoon).length ?? 0);\r\n\thero.globalInfo.GoldrinnBuffAtk = hero.globalInfo.GoldrinnBuffAtk ?? 0;\r\n\thero.globalInfo.GoldrinnBuffHealth = hero.globalInfo.GoldrinnBuffHealth ?? 0;\r\n\thero.globalInfo.WhelpAttackBuff = hero.globalInfo.WhelpAttackBuff ?? 0;\r\n\thero.globalInfo.WhelpHealthBuff = hero.globalInfo.WhelpHealthBuff ?? 0;\r\n\thero.globalInfo.GoldSpentThisGame = hero.globalInfo.GoldSpentThisGame ?? 0;\r\n\thero.globalInfo.VolumizerAttackBuff = hero.globalInfo.VolumizerAttackBuff ?? 0;\r\n\thero.globalInfo.VolumizerHealthBuff = hero.globalInfo.VolumizerHealthBuff ?? 0;\r\n\thero.globalInfo.DeepBluesPlayed = hero.globalInfo.DeepBluesPlayed ?? 0;\r\n\thero.globalInfo.TastyLobstersBuff = hero.globalInfo.TastyLobstersBuff ?? 0;\r\n\thero.globalInfo.GoldenMinionsPlayedThisGame = hero.globalInfo.GoldenMinionsPlayedThisGame ?? 0;\r\n\thero.globalInfo.DeathrattlesTriggeredThisGame = hero.globalInfo.DeathrattlesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.BackToBackCastThisGame = hero.globalInfo.BackToBackCastThisGame ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisTurn = hero.globalInfo.TavernSpellsCastThisTurn ?? 0;\r\n\thero.globalInfo.CardsPlayedThisTurn = hero.globalInfo.CardsPlayedThisTurn ?? 0;\r\n\thero.globalInfo.MrrgltonsPlayedThisGame = hero.globalInfo.MrrgltonsPlayedThisGame ?? 0;\r\n};\r\n\r\nexport const clearStealthIfNeeded = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// https://twitter.com/DCalkosz/status/1562194944688660481?s=20&t=100I8IVZmBKgYQWkdK8nIA\r\n\tif (board.every((entity) => entity.stealth && !entity.attack)) {\r\n\t\tboard.forEach((e) => updateStealth(e, false, board, hero, otherHero, gameState));\r\n\t}\r\n\tif (otherBoard.every((entity) => entity.stealth && !entity.attack)) {\r\n\t\totherBoard.forEach((e) => updateStealth(e, false, otherBoard, otherHero, hero, gameState));\r\n\t}\r\n\tif (board.every((e) => e.stealth) && otherBoard.every((e) => e.stealth)) {\r\n\t\tboard.forEach((e) => updateStealth(e, false, board, hero, otherHero, gameState));\r\n\t\totherBoard.forEach((e) => updateStealth(e, false, otherBoard, otherHero, hero, gameState));\r\n\t}\r\n};\r\n"]}
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+
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eslint-disable @typescript-eslint/no-use-before-define */\r\nimport { AllCardsService, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { CardsData } from '../cards/cards-data';\r\nimport { updateStealth } from '../keywords/stealth';\r\nimport { CardIds } from '../services/card-ids';\r\nimport { addImpliedMechanics, hasCorrectTribe } from '../utils';\r\nimport { FullGameState } from './internal-game-state';\r\n\r\nexport const setMissingAuras = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tanomalies: readonly string[],\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\tsetMissingMinionsAura(board, boardHero, anomalies, allCards);\r\n\tsetMissingHeroPowerAura(board, boardHero);\r\n\tsetMissingTrinketAura(board, boardHero);\r\n};\r\n\r\nexport const setMissingTrinketAura = (board: BoardEntity[], boardHero: BgsPlayerEntity): void => {\r\n\tfor (const trinket of boardHero.trinkets ?? []) {\r\n\t\t// switch (trinket.cardId) {\r\n\t\t// \tcase CardIds.WindrunnerNecklace_BG30_MagicItem_997:\r\n\t\t// \tcase CardIds.WindrunnerNecklace_WindrunnerNecklaceToken_BG30_MagicItem_997t:\r\n\t\t// \t\tconst enchantment =\r\n\t\t// \t\t\ttrinket.cardId === CardIds.WindrunnerNecklace_BG30_MagicItem_997\r\n\t\t// \t\t\t\t? CardIds.WindrunnerNecklace_RunningLikeTheWindEnchantment_BG30_MagicItem_997e\r\n\t\t// \t\t\t\t: CardIds.WindrunnerNecklace_RunningLikeTheWindEnchantment_BG30_MagicItem_997e2;\r\n\t\t// \t\tconst buff = trinket.cardId === CardIds.WindrunnerNecklace_BG30_MagicItem_997 ? 8 : 20;\r\n\t\t// \t\tconst target = board[0];\r\n\t\t// \t\tif (!!target && !target.enchantments?.find((e) => e.cardId === enchantment)) {\r\n\t\t// \t\t\ttarget.attack += buff;\r\n\t\t// \t\t\ttarget.enchantments.push({\r\n\t\t// \t\t\t\tcardId: enchantment,\r\n\t\t// \t\t\t\toriginEntityId: trinket.entityId,\r\n\t\t// \t\t\t\ttiming: 0,\r\n\t\t// \t\t\t});\r\n\t\t// \t\t}\r\n\t\t// \t\tbreak;\r\n\t\t// }\r\n\t}\r\n};\r\n\r\nexport const setMissingHeroPowerAura = (board: BoardEntity[], boardHero: BgsPlayerEntity): void => {\r\n\tfor (const heroPower of boardHero.heroPowers) {\r\n\t\tif (heroPower.cardId === CardIds.TheSmokingGun) {\r\n\t\t\tboard\r\n\t\t\t\t.filter(\r\n\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t!e.enchantments.find(\r\n\t\t\t\t\t\t\t(ench) => ench.cardId === CardIds.TheSmokingGun_ArmedAndStillSmokingEnchantment,\r\n\t\t\t\t\t\t),\r\n\t\t\t\t)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\te.attack += 4;\r\n\t\t\t\t});\r\n\t\t}\r\n\t\tif (heroPower.cardId === CardIds.VolatileVenom) {\r\n\t\t\tboard\r\n\t\t\t\t.filter(\r\n\t\t\t\t\t(e) => !e.enchantments.find((ench) => ench.cardId === CardIds.VolatileVenom_VolatileEnchantment),\r\n\t\t\t\t)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\te.attack += 7;\r\n\t\t\t\t\te.health += 7;\r\n\t\t\t\t\te.enchantments.push({\r\n\t\t\t\t\t\tcardId: CardIds.VolatileVenom_VolatileEnchantment,\r\n\t\t\t\t\t\toriginEntityId: undefined,\r\n\t\t\t\t\t\ttiming: 0,\r\n\t\t\t\t\t});\r\n\t\t\t\t});\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst setMissingMinionsAura = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tanomalies: readonly string[],\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\tconst pirates: BoardEntity[] = [];\r\n\tconst murlocs: BoardEntity[] = [];\r\n\tconst undead: BoardEntity[] = [];\r\n\tconst divineShielded: BoardEntity[] = [];\r\n\tfor (const e of board) {\r\n\t\tif (e.divineShield) {\r\n\t\t\tdivineShielded.push(e);\r\n\t\t}\r\n\t\tif (hasCorrectTribe(e, boardHero, Race.PIRATE, anomalies, allCards)) {\r\n\t\t\tpirates.push(e);\r\n\t\t}\r\n\t\tif (hasCorrectTribe(e, boardHero, Race.MURLOC, anomalies, allCards)) {\r\n\t\t\tmurlocs.push(e);\r\n\t\t}\r\n\t\tif (hasCorrectTribe(e, boardHero, Race.UNDEAD, anomalies, allCards)) {\r\n\t\t\tundead.push(e);\r\n\t\t}\r\n\t}\r\n\tsetMissingAura(\r\n\t\tpirates,\r\n\t\tCardIds.SouthseaCaptainLegacy_BG_NEW1_027,\r\n\t\tCardIds.SouthseaCaptain_YarrrVanillaEnchantment,\r\n\t\t1,\r\n\t\t1,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tpirates,\r\n\t\tCardIds.SouthseaCaptainLegacy_TB_BaconUps_136,\r\n\t\tCardIds.SouthseaCaptain_YarrrEnchantment,\r\n\t\t2,\r\n\t\t2,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tmurlocs,\r\n\t\tCardIds.MurlocWarleaderLegacy_BG_EX1_507,\r\n\t\tCardIds.MurlocWarleader_MrgglaarglLegacyEnchantment,\r\n\t\t2,\r\n\t\t0,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tdivineShielded,\r\n\t\tCardIds.CyborgDrake_BG25_043,\r\n\t\tCardIds.CyborgDrake_CyborgEnhancementEnchantment_BG25_043e,\r\n\t\t6,\r\n\t\t0,\r\n\t\tfalse,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tundead,\r\n\t\tCardIds.SoreLoser_BG27_030,\r\n\t\tCardIds.SoreLoser_NoImWinningEnchantment_BG27_030e,\r\n\t\tboardHero.tavernTier,\r\n\t\t0,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tundead,\r\n\t\tCardIds.SoreLoser_BG27_030_G,\r\n\t\tCardIds.SoreLoser_NoImWinningEnchantment_BG27_030e,\r\n\t\t2 * boardHero.tavernTier,\r\n\t\t0,\r\n\t);\r\n};\r\n\r\nconst setMissingAura = (\r\n\tboard: BoardEntity[],\r\n\tminionCardId: string,\r\n\tenchantmentCardId: string,\r\n\tattack: number,\r\n\thealth: number,\r\n\tignoreSelf = true,\r\n\tallCards: AllCardsService = null,\r\n): void => {\r\n\tconst buffers = board.filter((e) => e.cardId === minionCardId);\r\n\tfor (const buffer of buffers) {\r\n\t\tboard\r\n\t\t\t.filter((e) => !e.enchantments.find((ench) => ench.cardId === enchantmentCardId))\r\n\t\t\t.filter((e) => (ignoreSelf ? e.entityId !== buffer.entityId : true))\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.attack += attack;\r\n\t\t\t\te.health += health;\r\n\t\t\t});\r\n\t}\r\n};\r\n\r\nexport const setImplicitDataHero = (\r\n\thero: BgsPlayerEntity,\r\n\tboard: BoardEntity[],\r\n\tcardsData: CardsData,\r\n\tisPlayer: boolean,\r\n\tentityIdContainer: { entityId: number },\r\n): void => {\r\n\tfor (const heroPower of hero.heroPowers) {\r\n\t\tconst avengeValue = cardsData.avengeValue(heroPower.cardId);\r\n\t\tif (avengeValue > 0) {\r\n\t\t\theroPower.avengeCurrent = avengeValue - (heroPower.scoreValue2 ?? 0);\r\n\t\t\theroPower.avengeDefault = avengeValue;\r\n\t\t}\r\n\t\tif ((heroPower.info as BoardEntity)?.health) {\r\n\t\t\taddImpliedMechanics(heroPower.info as BoardEntity, cardsData);\r\n\t\t}\r\n\t}\r\n\t// Backward compatibility\r\n\tif (!!hero.questRewards?.length && !Array.isArray(hero.questRewards)) {\r\n\t\thero.questRewards = [hero.questRewards as any];\r\n\t}\r\n\r\n\t// Because Denathrius can send a quest reward as its hero power (I think)\r\n\t// For now deactivating this, until I have a scenario where this matters. It feels like\r\n\t// this should be a display issue only, as quest rewards are also handled in the code\r\n\tconst heroPowerAsReward = null; // hero.cardId === CardIds.SireDenathrius_BG24_HERO_100 ? hero.heroPowers[0]?.cardId : null;\r\n\thero.questRewards = [...(hero.questRewards ?? []), heroPowerAsReward].filter((e) => !!e);\r\n\thero.questRewardEntities = hero.questRewardEntities\r\n\t\t? hero.questRewardEntities.map((reward: any) => ({\r\n\t\t\t\tcardId: reward.CardId,\r\n\t\t\t\tscriptDataNum1: reward.ScriptDataNum1 ?? 0,\r\n\t\t\t\tentityId: entityIdContainer.entityId--,\r\n\t\t\t\tavengeDefault: cardsData.avengeValue(reward.CardId),\r\n\t\t\t\tavengeCurrent: cardsData.avengeValue(reward.CardId),\r\n\t\t }))\r\n\t\t: hero.questRewards.map((reward) => ({\r\n\t\t\t\tcardId: reward,\r\n\t\t\t\tentityId: entityIdContainer.entityId--,\r\n\t\t\t\tavengeCurrent: cardsData.avengeValue(reward),\r\n\t\t\t\tavengeDefault: cardsData.avengeValue(reward),\r\n\t\t\t\tscriptDataNum1: cardsData.defaultScriptDataNum(reward),\r\n\t\t }));\r\n\thero.trinkets = (hero.trinkets ?? [])\r\n\t\t.map((trinket) => ({\r\n\t\t\t...trinket,\r\n\t\t\tavengeDefault: cardsData.avengeValue(trinket.cardId),\r\n\t\t\tavengeCurrent: cardsData.avengeValue(trinket.cardId),\r\n\t\t\t// Use scriptDataNum1 to keep the info from the input\r\n\t\t\t// We don't want to use the default value is the value from the game state is 0\r\n\t\t\t// In that case, we probably want to use the ChargesLeft mechanism\r\n\t\t\tscriptDataNum1: trinket.scriptDataNum1 ?? cardsData.defaultScriptDataNum(trinket.cardId),\r\n\t\t}))\r\n\t\t.sort((a, b) => a.entityId - b.entityId);\r\n\t// 0 is not a valid entityId\r\n\thero.entityId = hero.entityId || entityIdContainer.entityId--;\r\n\thero.hand = hero.hand ?? [];\r\n\thero.enchantments = hero.enchantments ?? [];\r\n\tif (!hero.globalInfo) {\r\n\t\thero.globalInfo = {};\r\n\t}\r\n\r\n\thero.globalInfo.PirateAttackBonus = hero.globalInfo.PirateAttackBonus ?? 0;\r\n\thero.globalInfo.MechAttackBonus = hero.globalInfo.MechAttackBonus ?? 0;\r\n\thero.globalInfo.EternalKnightsDeadThisGame = hero.globalInfo.EternalKnightsDeadThisGame ?? 0;\r\n\thero.globalInfo.EternalKnightAttackBuff = hero.globalInfo.EternalKnightAttackBuff ?? 0;\r\n\thero.globalInfo.EternalKnightHealthBuff = hero.globalInfo.EternalKnightHealthBuff ?? 0;\r\n\thero.globalInfo.SanlaynScribesDeadThisGame = hero.globalInfo.SanlaynScribesDeadThisGame ?? 0;\r\n\thero.globalInfo.BeastsSummonedThisGame = hero.globalInfo.BeastsSummonedThisGame ?? 0;\r\n\thero.globalInfo.BeastsSummonedThisCombat = hero.globalInfo.BeastsSummonedThisCombat ?? 0;\r\n\thero.globalInfo.MagnetizedThisGame = hero.globalInfo.MagnetizedThisGame ?? 0;\r\n\thero.globalInfo.PiratesSummonedThisGame = hero.globalInfo.PiratesSummonedThisGame ?? 0;\r\n\thero.globalInfo.AstralAutomatonsSummonedThisGame = hero.globalInfo.AstralAutomatonsSummonedThisGame ?? 0;\r\n\thero.globalInfo.BattlecriesTriggeredThisGame = hero.globalInfo.BattlecriesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.DeathrattlesTriggeredThisGame = hero.globalInfo.DeathrattlesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.BeetleAttackBuff = hero.globalInfo.BeetleAttackBuff ?? 0;\r\n\thero.globalInfo.BeetleHealthBuff = hero.globalInfo.BeetleHealthBuff ?? 0;\r\n\thero.globalInfo.ElementalAttackBuff = hero.globalInfo.ElementalAttackBuff ?? 0;\r\n\thero.globalInfo.ElementalHealthBuff = hero.globalInfo.ElementalHealthBuff ?? 0;\r\n\thero.globalInfo.PirateAttackBuff = hero.globalInfo.PirateAttackBuff ?? 0;\r\n\thero.globalInfo.PirateHealthBuff = hero.globalInfo.PirateHealthBuff ?? 0;\r\n\thero.globalInfo.TavernSpellAttackBuff = hero.globalInfo.TavernSpellAttackBuff ?? 0;\r\n\thero.globalInfo.TavernSpellHealthBuff = hero.globalInfo.TavernSpellHealthBuff ?? 0;\r\n\thero.globalInfo.MutatedLasherAttackBuff = hero.globalInfo.MutatedLasherAttackBuff ?? 0;\r\n\thero.globalInfo.MutatedLasherHealthBuff = hero.globalInfo.MutatedLasherHealthBuff ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisGame = hero.globalInfo.TavernSpellsCastThisGame ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisTurn = hero.globalInfo.TavernSpellsCastThisTurn ?? 0;\r\n\thero.globalInfo.CardsPlayedThisTurn = hero.globalInfo.CardsPlayedThisTurn ?? 0;\r\n\thero.globalInfo.MrrgltonsPlayedThisGame = hero.globalInfo.MrrgltonsPlayedThisGame ?? 0;\r\n\thero.globalInfo.AdditionalAttack = hero.globalInfo.AdditionalAttack ?? 0;\r\n\thero.globalInfo.SpellsCastThisGame = hero.globalInfo.SpellsCastThisGame ?? 0;\r\n\thero.globalInfo.UndeadAttackBonus = hero.globalInfo.UndeadAttackBonus ?? 0;\r\n\thero.globalInfo.UndeadHealthBonus = hero.globalInfo.UndeadHealthBonus ?? 0;\r\n\thero.globalInfo.HauntedCarapaceAttackBonus = hero.globalInfo.HauntedCarapaceAttackBonus ?? 0;\r\n\thero.globalInfo.HauntedCarapaceHealthBonus = hero.globalInfo.HauntedCarapaceHealthBonus ?? 0;\r\n\thero.globalInfo.FrostlingBonus = hero.globalInfo.FrostlingBonus ?? 0;\r\n\thero.globalInfo.BloodGemAttackBonus =\r\n\t\t(hero.globalInfo.BloodGemAttackBonus ?? 0) +\r\n\t\t// Not sure why, but this isn't reflected in the player enchant\r\n\t\t(hero.questRewardEntities?.filter((e) => e.cardId === CardIds.EndlessBloodMoon).length ?? 0);\r\n\thero.globalInfo.BloodGemHealthBonus =\r\n\t\t(hero.globalInfo.BloodGemHealthBonus ?? 0) +\r\n\t\t(hero.questRewardEntities?.filter((e) => e.cardId === CardIds.EndlessBloodMoon).length ?? 0);\r\n\thero.globalInfo.GoldrinnBuffAtk = hero.globalInfo.GoldrinnBuffAtk ?? 0;\r\n\thero.globalInfo.GoldrinnBuffHealth = hero.globalInfo.GoldrinnBuffHealth ?? 0;\r\n\thero.globalInfo.WhelpAttackBuff = hero.globalInfo.WhelpAttackBuff ?? 0;\r\n\thero.globalInfo.WhelpHealthBuff = hero.globalInfo.WhelpHealthBuff ?? 0;\r\n\thero.globalInfo.GoldSpentThisGame = hero.globalInfo.GoldSpentThisGame ?? 0;\r\n\thero.globalInfo.VolumizerAttackBuff = hero.globalInfo.VolumizerAttackBuff ?? 0;\r\n\thero.globalInfo.VolumizerHealthBuff = hero.globalInfo.VolumizerHealthBuff ?? 0;\r\n\thero.globalInfo.DeepBluesPlayed = hero.globalInfo.DeepBluesPlayed ?? 0;\r\n\thero.globalInfo.GoldenMinionsPlayedThisGame = hero.globalInfo.GoldenMinionsPlayedThisGame ?? 0;\r\n\thero.globalInfo.DeathrattlesTriggeredThisGame = hero.globalInfo.DeathrattlesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.BackToBackCastThisGame = hero.globalInfo.BackToBackCastThisGame ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisTurn = hero.globalInfo.TavernSpellsCastThisTurn ?? 0;\r\n\thero.globalInfo.CardsPlayedThisTurn = hero.globalInfo.CardsPlayedThisTurn ?? 0;\r\n\thero.globalInfo.MrrgltonsPlayedThisGame = hero.globalInfo.MrrgltonsPlayedThisGame ?? 0;\r\n\thero.globalInfo.TastyLobstersBuff = hero.globalInfo.TastyLobstersBuff ?? 0;\r\n\t// For some reason the info was not transmitted correctly, so we take the highest value\r\n\t// from the board entities\r\n\t// Won't be totally exact if the value is odd, but should be close enough for a fallback\r\n\tif (hero.globalInfo.TastyLobstersBuff === 0) {\r\n\t\thero.globalInfo.TastyLobstersBuff = board\r\n\t\t\t.filter((e) => e.cardId === CardIds.TastyLobster_BG36_202 || e.cardId === CardIds.TastyLobster_BG36_202_G)\r\n\t\t\t.map((e) => {\r\n\t\t\t\tconst rawScript = e.scriptDataNum1 ?? 0;\r\n\t\t\t\tconst baseValue = e.cardId === CardIds.TastyLobster_BG36_202 ? rawScript : rawScript / 2;\r\n\t\t\t\treturn baseValue;\r\n\t\t\t})\r\n\t\t\t.reduce((max, value) => Math.max(max, value), 0);\r\n\t}\r\n};\r\n\r\nexport const clearStealthIfNeeded = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// https://twitter.com/DCalkosz/status/1562194944688660481?s=20&t=100I8IVZmBKgYQWkdK8nIA\r\n\tif (board.every((entity) => entity.stealth && !entity.attack)) {\r\n\t\tboard.forEach((e) => updateStealth(e, false, board, hero, otherHero, gameState));\r\n\t}\r\n\tif (otherBoard.every((entity) => entity.stealth && !entity.attack)) {\r\n\t\totherBoard.forEach((e) => updateStealth(e, false, otherBoard, otherHero, hero, gameState));\r\n\t}\r\n\tif (board.every((e) => e.stealth) && otherBoard.every((e) => e.stealth)) {\r\n\t\tboard.forEach((e) => updateStealth(e, false, board, hero, otherHero, gameState));\r\n\t\totherBoard.forEach((e) => updateStealth(e, false, otherBoard, otherHero, hero, gameState));\r\n\t}\r\n};\r\n"]}
|
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@@ -51,15 +51,18 @@ const getValidDeathrattles = (board, hero, gameState) => {
|
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|
51
51
|
};
|
|
52
52
|
exports.getValidDeathrattles = getValidDeathrattles;
|
|
53
53
|
const hasValidDeathrattle = (entity, hero, gameState) => {
|
|
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|
-
var _a, _b;
|
|
54
|
+
var _a, _b, _c;
|
|
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55
|
if ((0, utils_1.hasEntityMechanic)(entity, reference_data_1.GameTag.DEATHRATTLE, gameState.allCards)) {
|
|
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56
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return true;
|
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57
|
}
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-
if ((
|
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+
if ((_a = entity.rememberedDeathrattles) === null || _a === void 0 ? void 0 : _a.length) {
|
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return true;
|
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}
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+
if (((_b = hero.trinkets) === null || _b === void 0 ? void 0 : _b.some((t) => t.cardId === "BG32_MagicItem_830")) &&
|
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59
62
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(entity.cardId === "BG25_041" || entity.cardId === "BG25_041_G")) {
|
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|
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64
|
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|
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if ((
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if ((_c = entity.rememberedDeathrattles) === null || _c === void 0 ? void 0 : _c.length) {
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if (entity.enchantments &&
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@@ -1 +1 @@
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|
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1
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+
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{ GameTag } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { hasDeathrattleSpawnEnchantment } from '../cards/card.interface';\r\nimport { cardMappings } from '../cards/impl/_card-mappings';\r\nimport { CardIds } from '../services/card-ids';\r\nimport { hasEntityMechanic } from '../utils';\r\nimport { FullGameState } from './internal-game-state';\r\n\r\nconst VALID_DEATHRATTLE_ENCHANTMENTS = new Set<string>([\r\n\tCardIds.ReplicatingMenace_ReplicatingMenaceEnchantment_BG_BOT_312e,\r\n\tCardIds.ReplicatingMenace_ReplicatingMenaceEnchantment_TB_BaconUps_032e,\r\n\tCardIds.LivingSpores_LivingSporesEnchantment,\r\n\tCardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000e,\r\n\tCardIds.Leapfrogger_LeapfrogginEnchantment_BG21_000_Ge,\r\n\tCardIds.Sneed_SneedsReplicator,\r\n\tCardIds.SneedsReplicator_ReplicateEnchantment,\r\n\tCardIds.EarthRecollectionEnchantment,\r\n\tCardIds.FireRecollectionEnchantment,\r\n\tCardIds.LightningRecollectionEnchantment,\r\n\tCardIds.WaterRecollectionEnchantment,\r\n\tCardIds.EarthInvocation_ElementEarthEnchantment,\r\n\tCardIds.LightningInvocation,\r\n\tCardIds.BoonOfBeetles_BeetleSwarmEnchantment_BG28_603e,\r\n\tCardIds.RustyTrident_TridentsTreasureEnchantment_BG30_MagicItem_917e,\r\n\tCardIds.HoggyBank_GemInTheBankEnchantment_BG30_MagicItem_411e,\r\n\tCardIds.JarredFrostling_FrostyGlobeEnchantment_BG30_MagicItem_952e,\r\n\tCardIds.CaduceusReactor_CaduceusReactorEnchantment_BG31_HERO_801ptee,\r\n\tCardIds.AutoAssembler_AutoAssemblerEnchantment_BG32_172e,\r\n\tCardIds.AutoAssembler_AutoAssemblerEnchantment_BG32_172_Ge,\r\n\tCardIds.TamsinRoame_ImpendingSacrificeEnchantment_BG20_HERO_282e2,\r\n]);\r\nlet mappedDeathrattleEnchantments: Set<string>;\r\n\r\nexport const isValidDeathrattleEnchantment = (cardId: string): boolean => {\r\n\tif (VALID_DEATHRATTLE_ENCHANTMENTS.has(cardId)) {\r\n\t\treturn true;\r\n\t}\r\n\tif (!mappedDeathrattleEnchantments) {\r\n\t\tmappedDeathrattleEnchantments = new Set<string>();\r\n\t\tfor (const cardImpl of Object.values(cardMappings)) {\r\n\t\t\tif (hasDeathrattleSpawnEnchantment(cardImpl)) {\r\n\t\t\t\tfor (const mappedCardId of cardImpl.cardIds) {\r\n\t\t\t\t\tmappedDeathrattleEnchantments.add(mappedCardId);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn mappedDeathrattleEnchantments.has(cardId);\r\n};\r\n\r\nexport const getValidDeathrattles = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): BoardEntity[] => {\r\n\treturn board.filter((entity) => hasValidDeathrattle(entity, hero, gameState));\r\n};\r\n\r\nexport const hasValidDeathrattle = (entity: BoardEntity, hero: BgsPlayerEntity, gameState: FullGameState): boolean => {\r\n\tif (hasEntityMechanic(entity, GameTag.DEATHRATTLE, gameState.allCards)) {\r\n\t\treturn true;\r\n\t}\r\n\tif (entity.rememberedDeathrattles?.length) {\r\n\t\treturn true;\r\n\t}\r\n\tif (\r\n\t\thero.trinkets?.some((t) => t.cardId === CardIds.FelementalPortrait_BG32_MagicItem_830) &&\r\n\t\t(entity.cardId === CardIds.Felemental_BG25_041 || entity.cardId === CardIds.Felemental_BG25_041_G)\r\n\t) {\r\n\t\treturn true;\r\n\t}\r\n\tif (entity.rememberedDeathrattles?.length) {\r\n\t\treturn true;\r\n\t}\r\n\tif (\r\n\t\tentity.enchantments &&\r\n\t\tentity.enchantments.some((enchantment) => isValidDeathrattleEnchantment(enchantment.cardId))\r\n\t) {\r\n\t\treturn true;\r\n\t}\r\n\treturn false;\r\n};\r\n"]}
|
package/dist/utils.d.ts
CHANGED
|
@@ -38,7 +38,7 @@ export declare const stringifySimpleCard: (entity: BoardEntity, allCards?: AllCa
|
|
|
38
38
|
export declare const isFish: (entity: BoardEntity) => boolean;
|
|
39
39
|
export declare const isPilotedWhirlOTron: (entity: BoardEntity) => boolean;
|
|
40
40
|
export declare const isGolden: (cardId: string, allCards: AllCardsService) => boolean;
|
|
41
|
-
export declare const isBoardEntity: (entity: BoardEntity | BoardTrinket) => entity is BoardEntity;
|
|
41
|
+
export declare const isBoardEntity: (entity: BoardEntity | BoardTrinket | BgsPlayerEntity) => entity is BoardEntity;
|
|
42
42
|
export declare const getPlayerState: (gameState: GameState, hero: BgsPlayerEntity) => PlayerState;
|
|
43
43
|
export declare const getTeammateInitialState: (gameState: GameState, hero: BgsPlayerEntity) => PlayerState;
|
|
44
44
|
export declare const getTeamInitialStates: (gameState: GameState, hero: BgsPlayerEntity) => PlayerState[];
|
package/dist/utils.js
CHANGED
|
@@ -465,7 +465,11 @@ const addImpliedMechanics = (entity, cardsData) => {
|
|
|
465
465
|
entity.abiityChargesLeft = defaultChargesImpl.defaultCharges(entity);
|
|
466
466
|
}
|
|
467
467
|
else {
|
|
468
|
-
entity.abiityChargesLeft = THREE_CHARGES_IDS.has(entity.cardId)
|
|
468
|
+
entity.abiityChargesLeft = THREE_CHARGES_IDS.has(entity.cardId)
|
|
469
|
+
? 3
|
|
470
|
+
: TWO_CHARGES_IDS.has(entity.cardId)
|
|
471
|
+
? 2
|
|
472
|
+
: 1;
|
|
469
473
|
}
|
|
470
474
|
return setImplicitDataForEntity(entity, cardsData);
|
|
471
475
|
};
|