@firestone-hs/simulate-bgs-battle 1.1.727 → 1.1.729
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bgs-player-entity.d.ts +1 -0
- package/dist/bgs-player-entity.js.map +1 -1
- package/dist/cards/card.interface.d.ts +59 -56
- package/dist/cards/card.interface.js.map +1 -1
- package/dist/cards/impl/enchantments/admiration.js +1 -1
- package/dist/cards/impl/enchantments/admiration.js.map +1 -1
- package/dist/cards/impl/enchantments/charisma.js +1 -1
- package/dist/cards/impl/enchantments/charisma.js.map +1 -1
- package/dist/cards/impl/enchantments/consanguinity.js +1 -1
- package/dist/cards/impl/enchantments/consanguinity.js.map +1 -1
- package/dist/cards/impl/enchantments/defensive-sacrifice.js +1 -1
- package/dist/cards/impl/enchantments/defensive-sacrifice.js.map +1 -1
- package/dist/cards/impl/enchantments/golemancy.js +1 -1
- package/dist/cards/impl/enchantments/golemancy.js.map +1 -1
- package/dist/cards/impl/enchantments/hostility.js +1 -1
- package/dist/cards/impl/enchantments/hostility.js.map +1 -1
- package/dist/cards/impl/enchantments/invulnerability.js +1 -1
- package/dist/cards/impl/enchantments/invulnerability.js.map +1 -1
- package/dist/cards/impl/enchantments/jaws-of-death.js +1 -1
- package/dist/cards/impl/enchantments/jaws-of-death.js.map +1 -1
- package/dist/cards/impl/enchantments/mystic-essence.js +1 -1
- package/dist/cards/impl/enchantments/mystic-essence.js.map +1 -1
- package/dist/cards/impl/enchantments/offensive-sacrifice.js +1 -1
- package/dist/cards/impl/enchantments/offensive-sacrifice.js.map +1 -1
- package/dist/cards/impl/enchantments/persisting-horror.js +4 -1
- package/dist/cards/impl/enchantments/persisting-horror.js.map +1 -1
- package/dist/cards/impl/enchantments/resistance.js +1 -1
- package/dist/cards/impl/enchantments/resistance.js.map +1 -1
- package/dist/cards/impl/enchantments/toreths-blessing.js +1 -1
- package/dist/cards/impl/enchantments/toreths-blessing.js.map +1 -1
- package/dist/cards/impl/enchantments/transcendence.js +1 -1
- package/dist/cards/impl/enchantments/transcendence.js.map +1 -1
- package/dist/cards/impl/minion/bonker.js +1 -1
- package/dist/cards/impl/minion/bonker.js.map +1 -1
- package/dist/cards/impl/minion/polarizing-beatboxer.js.map +1 -1
- package/dist/cards/impl/minion/prodigious-tusker.js +1 -1
- package/dist/cards/impl/minion/prodigious-tusker.js.map +1 -1
- package/dist/cards/impl/minion/tasty-lobster.js +4 -2
- package/dist/cards/impl/minion/tasty-lobster.js.map +1 -1
- package/dist/cards/impl/trinket/assembler-portrait.js +1 -1
- package/dist/cards/impl/trinket/assembler-portrait.js.map +1 -1
- package/dist/simulation/auras.js +7 -6
- package/dist/simulation/auras.js.map +1 -1
- package/dist/simulation/magnetize.d.ts +3 -3
- package/dist/simulation/magnetize.js.map +1 -1
- package/dist/utils.js +1 -1
- package/dist/utils.js.map +1 -1
- package/package.json +1 -1
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@@ -1 +1 @@
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{"version":3,"file":"golemancy.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/golemancy.ts"],"names":[],"mappings":";;;
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{"version":3,"file":"golemancy.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/golemancy.ts"],"names":[],"mappings":";;;AAOA,+EAAiF;AAGpE,QAAA,SAAS,GAAoC;IACzD,OAAO,EAAE,8BAAmE;IAC5E,iCAAiC,EAAE,CAClC,WAA6B,EAC7B,MAAmB,EACnB,KAAgC,EAC/B,EAAE;QACH,MAAM,MAAM,GAAG,IAAA,4CAAuB,yBAAgE,CAAC,EAAE,KAAK,CAAC,CAAC;QAEhH,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;;YACxB,KAAK,CAAC,MAAM,GAAG,MAAA,MAAM,CAAC,SAAS,mCAAI,MAAM,CAAC,MAAM,CAAC;YACjD,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC,MAAM,CAAC;YAC/B,KAAK,CAAC,MAAM,GAAG,MAAM,CAAC,SAAS,CAAC;YAChC,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC,MAAM,CAAC;QAChC,CAAC,CAAC,CAAC;QACH,OAAO,MAAM,CAAC;IACf,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Golemancy (Dark Gift)\r\n * Deathrattle: Summon a Golem with this minion's stats.\r\n */\r\nimport { BoardEnchantment, BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { simplifiedSpawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { DeathrattleSpawnEnchantmentCard } from '../../card.interface';\r\n\r\nexport const Golemancy: DeathrattleSpawnEnchantmentCard = {\r\n\tcardIds: [CardIds.Golemancy_GolemancyEnchantment_BG36_MidGameEffect_000t61e],\r\n\tdeathrattleSpawnEnchantmentEffect: (\r\n\t\tenchantment: BoardEnchantment,\r\n\t\tminion: BoardEntity,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t) => {\r\n\t\tconst spawns = simplifiedSpawnEntities(CardIds.BloodGolemSticker_BloodGolemToken_BG30_MagicItem_442t, 1, input);\r\n\t\t// The stats are those the minion had before dying, not the base stats of the token\r\n\t\tspawns.forEach((spawn) => {\r\n\t\t\tspawn.attack = minion.maxAttack ?? minion.attack;\r\n\t\t\tspawn.maxAttack = spawn.attack;\r\n\t\t\tspawn.health = minion.maxHealth;\r\n\t\t\tspawn.maxHealth = spawn.health;\r\n\t\t});\r\n\t\treturn spawns;\r\n\t},\r\n};\r\n"]}
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@@ -3,7 +3,7 @@ Object.defineProperty(exports, "__esModule", { value: true });
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exports.Hostility = void 0;
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const stats_1 = require("../../../simulation/stats");
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exports.Hostility = {
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cardIds: ["
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cardIds: ["BG36_MidGameEffect_000t71e"],
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startOfCombat: (minion, input) => {
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(0, stats_1.modifyStats)(minion, minion, minion.attack, 0, input.playerBoard, input.playerEntity, input.gameState);
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return true;
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{"version":3,"file":"hostility.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/hostility.ts"],"names":[],"mappings":";;;AAMA,qDAAwD;AAI3C,QAAA,SAAS,GAAsB;IAC3C,OAAO,EAAE,
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{"version":3,"file":"hostility.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/hostility.ts"],"names":[],"mappings":";;;AAMA,qDAAwD;AAI3C,QAAA,SAAS,GAAsB;IAC3C,OAAO,EAAE,8BAAmE;IAC5E,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,IAAA,mBAAW,EAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACtG,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Hostility (Dark Gift)\r\n * Start of Combat: Double this minion's Attack.\r\n */\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\nimport { CardIds } from '../../../services/card-ids';\r\n\r\nexport const Hostility: StartOfCombatCard = {\r\n\tcardIds: [CardIds.Hostility_HostilityEnchantment_BG36_MidGameEffect_000t71e],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tmodifyStats(minion, minion, minion.attack, 0, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
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@@ -3,7 +3,7 @@ Object.defineProperty(exports, "__esModule", { value: true });
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exports.Invulnerability = void 0;
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const UNLIMITED_CHARGES = 99999;
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exports.Invulnerability = {
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cardIds: ["
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cardIds: ["BG36_MidGameEffect_000t60e"],
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startOfCombat: (minion, input) => {
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minion.immuneWhenAttackCharges = UNLIMITED_CHARGES;
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return false;
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{"version":3,"file":"invulnerability.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/invulnerability.ts"],"names":[],"mappings":";;;AAUA,MAAM,iBAAiB,GAAG,KAAK,CAAC;AAEnB,QAAA,eAAe,GAAsB;IACjD,OAAO,EAAE,
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{"version":3,"file":"invulnerability.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/invulnerability.ts"],"names":[],"mappings":";;;AAUA,MAAM,iBAAiB,GAAG,KAAK,CAAC;AAEnB,QAAA,eAAe,GAAsB;IACjD,OAAO,EAAE,8BAA+E;IACxF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,CAAC,uBAAuB,GAAG,iBAAiB,CAAC;QACnD,OAAO,KAAK,CAAC;IACd,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Invulnerability (Dark Gift)\r\n * Immune while attacking.\r\n */\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\nimport { CardIds } from '../../../services/card-ids';\r\n\r\n// Same value as the minions that natively have the keyword: it never runs out\r\nconst UNLIMITED_CHARGES = 99999;\r\n\r\nexport const Invulnerability: StartOfCombatCard = {\r\n\tcardIds: [CardIds.Invulnerability_InvulnerabilityEnchantment_BG36_MidGameEffect_000t60e],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tminion.immuneWhenAttackCharges = UNLIMITED_CHARGES;\r\n\t\treturn false;\r\n\t},\r\n};\r\n"]}
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@@ -4,7 +4,7 @@ exports.JawsOfDeath = void 0;
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const deathrattle_orchestration_1 = require("../../../simulation/deathrattle-orchestration");
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const deathrattle_utils_1 = require("../../../simulation/deathrattle-utils");
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exports.JawsOfDeath = {
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cardIds: ["
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cardIds: ["BG36_MidGameEffect_000t16e"],
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startOfCombat: (minion, input) => {
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if (!(0, deathrattle_utils_1.hasValidDeathrattle)(minion, input.playerEntity, input.gameState)) {
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return false;
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{"version":3,"file":"jaws-of-death.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/jaws-of-death.ts"],"names":[],"mappings":";;;
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{"version":3,"file":"jaws-of-death.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/jaws-of-death.ts"],"names":[],"mappings":";;;AAMA,6FAA4F;AAC5F,6EAA4E;AAI/D,QAAA,WAAW,GAAsB;IAC7C,OAAO,EAAE,8BAAuE;IAChF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,IAAI,CAAC,IAAA,uCAAmB,EAAC,MAAM,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,EAAE;YACtE,OAAO,KAAK,CAAC;SACb;QAED,MAAM,cAAc,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;QAC1F,IAAA,uDAA2B,EAC1B,MAAM,EACN,cAAc,EACd,CAAC,MAAM,CAAC,EACR,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,QAAQ,EACvF,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,EACvF,KAAK,CAAC,SAAS,EACf,KAAK,CACL,CAAC;QACF,OAAO,EAAE,YAAY,EAAE,IAAI,EAAE,8BAA8B,EAAE,IAAI,EAAE,CAAC;IACrE,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Jaws of Death (Dark Gift)\r\n * Start of Combat: Trigger this minion's Deathrattles.\r\n */\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { processDeathrattleForMinion } from '../../../simulation/deathrattle-orchestration';\r\nimport { hasValidDeathrattle } from '../../../simulation/deathrattle-utils';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const JawsOfDeath: StartOfCombatCard = {\r\n\tcardIds: [CardIds.JawsOfDeath_JawsOfDeathEnchantment_BG36_MidGameEffect_000t16e],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tif (!hasValidDeathrattle(minion, input.playerEntity, input.gameState)) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\r\n\t\tconst indexFromRight = input.playerBoard.length - (input.playerBoard.indexOf(minion) + 1);\r\n\t\tprocessDeathrattleForMinion(\r\n\t\t\tminion,\r\n\t\t\tindexFromRight,\r\n\t\t\t[minion],\r\n\t\t\tminion.friendly ? input.gameState.gameState.player : input.gameState.gameState.opponent,\r\n\t\t\tminion.friendly ? input.gameState.gameState.opponent : input.gameState.gameState.player,\r\n\t\t\tinput.gameState,\r\n\t\t\tfalse,\r\n\t\t);\r\n\t\treturn { hasTriggered: true, shouldRecomputeCurrentAttacker: true };\r\n\t},\r\n};\r\n"]}
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exports.MysticEssence = void 0;
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const cards_in_hand_1 = require("../../../simulation/cards-in-hand");
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exports.MysticEssence = {
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cardIds: ["
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cardIds: ["BG36_MidGameEffect_000t5e2"],
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deathrattleSpawnEnchantmentEffect: (_enchantment, _minion, input) => {
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const spellId = input.gameState.cardsData.getRandomTavernSpell();
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(0, cards_in_hand_1.addCardsInHand)(input.boardWithDeadEntityHero, input.boardWithDeadEntity, [spellId], input.gameState);
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{"version":3,"file":"mystic-essence.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/mystic-essence.ts"],"names":[],"mappings":";;;AAKA,qEAAmE;AAKtD,QAAA,aAAa,GAAoC;IAC7D,OAAO,EAAE,
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{"version":3,"file":"mystic-essence.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/mystic-essence.ts"],"names":[],"mappings":";;;AAKA,qEAAmE;AAKtD,QAAA,aAAa,GAAoC;IAC7D,OAAO,EAAE,8BAA2E;IACpF,iCAAiC,EAAE,CAClC,YAA8B,EAC9B,OAAoB,EACpB,KAAgC,EAC/B,EAAE;QACH,MAAM,OAAO,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,oBAAoB,EAAE,CAAC;QACjE,IAAA,8BAAc,EAAC,KAAK,CAAC,uBAAuB,EAAE,KAAK,CAAC,mBAAmB,EAAE,CAAC,OAAO,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACrG,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Mystic Essence (Dark Gift)\r\n * Deathrattle: Get a random Tavern spell.\r\n */\r\nimport { BoardEnchantment, BoardEntity } from '../../../board-entity';\r\nimport { addCardsInHand } from '../../../simulation/cards-in-hand';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { DeathrattleSpawnEnchantmentCard } from '../../card.interface';\r\nimport { CardIds } from '../../../services/card-ids';\r\n\r\nexport const MysticEssence: DeathrattleSpawnEnchantmentCard = {\r\n\tcardIds: [CardIds.MysticEssence_MysticEssenceEnchantment_BG36_MidGameEffect_000t5e2],\r\n\tdeathrattleSpawnEnchantmentEffect: (\r\n\t\t_enchantment: BoardEnchantment,\r\n\t\t_minion: BoardEntity,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t) => {\r\n\t\tconst spellId = input.gameState.cardsData.getRandomTavernSpell();\r\n\t\taddCardsInHand(input.boardWithDeadEntityHero, input.boardWithDeadEntity, [spellId], input.gameState);\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
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const utils_1 = require("../../../services/utils");
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const stats_1 = require("../../../simulation/stats");
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exports.OffensiveSacrifice = {
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deathrattleSpawnEnchantmentEffect: (enchantment, minion, input) => {
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const buff = (_a = minion.maxAttack) !== null && _a !== void 0 ? _a : minion.attack;
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{"version":3,"file":"offensive-sacrifice.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/offensive-sacrifice.ts"],"names":[],"mappings":";;;
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{"version":3,"file":"offensive-sacrifice.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/offensive-sacrifice.ts"],"names":[],"mappings":";;;AAMA,mDAA0D;AAE1D,qDAAwD;AAG3C,QAAA,kBAAkB,GAAoC;IAClE,OAAO,EAAE,6BAAoF;IAC7F,iCAAiC,EAAE,CAClC,WAA6B,EAC7B,MAAmB,EACnB,KAAgC,EAC/B,EAAE;;QACH,MAAM,IAAI,GAAG,MAAA,MAAM,CAAC,SAAS,mCAAI,MAAM,CAAC,MAAM,CAAC;QAC/C,MAAM,MAAM,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,IAAA,uBAAe,EAAC,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;QACxG,IAAI,CAAC,CAAC,MAAM,EAAE;YACb,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,IAAI,EACJ,CAAC,EACD,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QACD,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Offensive Sacrifice (Dark Gift)\r\n * Deathrattle: Give this minion's Attack to another friendly minion.\r\n */\r\nimport { BoardEnchantment, BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { pickRandomAlive } from '../../../services/utils';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { DeathrattleSpawnEnchantmentCard } from '../../card.interface';\r\n\r\nexport const OffensiveSacrifice: DeathrattleSpawnEnchantmentCard = {\r\n\tcardIds: [CardIds.OffensiveSacrifice_OffensiveSacrificeEnchantment_BG36_MidGameEffect_000te2],\r\n\tdeathrattleSpawnEnchantmentEffect: (\r\n\t\tenchantment: BoardEnchantment,\r\n\t\tminion: BoardEntity,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t) => {\r\n\t\tconst buff = minion.maxAttack ?? minion.attack;\r\n\t\tconst target = buff > 0 ? pickRandomAlive(input.boardWithDeadEntity.filter((e) => e !== minion)) : null;\r\n\t\tif (!!target) {\r\n\t\t\tmodifyStats(\r\n\t\t\t\ttarget,\r\n\t\t\t\tminion,\r\n\t\t\t\tbuff,\r\n\t\t\t\t0,\r\n\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
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@@ -1,6 +1,9 @@
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1
1
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"use strict";
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2
2
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Object.defineProperty(exports, "__esModule", { value: true });
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3
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exports.hasPersistingHorror = void 0;
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4
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-
const hasPersistingHorror = (entity) => {
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4
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+
const hasPersistingHorror = (entity) => {
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5
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var _a;
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6
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+
return !!((_a = entity.enchantments) === null || _a === void 0 ? void 0 : _a.some((e) => e.cardId === "BG36_MidGameEffect_000t12e"));
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7
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+
};
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exports.hasPersistingHorror = hasPersistingHorror;
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//# sourceMappingURL=persisting-horror.js.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"persisting-horror.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/persisting-horror.ts"],"names":[],"mappings":";;;AASO,MAAM,mBAAmB,GAAG,CAAC,MAAmB,EAAW,EAAE,
|
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1
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+
{"version":3,"file":"persisting-horror.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/persisting-horror.ts"],"names":[],"mappings":";;;AASO,MAAM,mBAAmB,GAAG,CAAC,MAAmB,EAAW,EAAE;;IACnE,OAAA,CAAC,CAAC,CAAA,MAAA,MAAM,CAAC,YAAY,0CAAE,IAAI,CAC1B,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,iCAAoF,CACnG,CAAA,CAAA;CAAA,CAAC;AAHU,QAAA,mBAAmB,uBAG7B","sourcesContent":["/**\r\n * Persisting Horror (Dark Gift)\r\n * Reborn. Is Reborn with full stats and Bonus Keywords.\r\n *\r\n * Same reborn treatment as Sinrunner Blanchy, so `reborn.ts` reuses that builder for it.\r\n */\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\n\r\nexport const hasPersistingHorror = (entity: BoardEntity): boolean =>\r\n\t!!entity.enchantments?.some(\r\n\t\t(e) => e.cardId === CardIds.PersistingHorror_PersistingHorrorEnchantment_BG36_MidGameEffect_000t12e,\r\n\t);\r\n"]}
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@@ -3,7 +3,7 @@ Object.defineProperty(exports, "__esModule", { value: true });
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3
3
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exports.Resistance = void 0;
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4
4
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const stats_1 = require("../../../simulation/stats");
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5
5
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exports.Resistance = {
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-
cardIds: ["
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+
cardIds: ["BG36_MidGameEffect_000t7e2"],
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7
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startOfCombat: (minion, input) => {
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(0, stats_1.modifyStats)(minion, minion, 0, minion.health, input.playerBoard, input.playerEntity, input.gameState);
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return true;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"resistance.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/resistance.ts"],"names":[],"mappings":";;;AAMA,qDAAwD;AAI3C,QAAA,UAAU,GAAsB;IAC5C,OAAO,EAAE,
|
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1
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+
{"version":3,"file":"resistance.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/resistance.ts"],"names":[],"mappings":";;;AAMA,qDAAwD;AAI3C,QAAA,UAAU,GAAsB;IAC5C,OAAO,EAAE,8BAAqE;IAC9E,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,IAAA,mBAAW,EAAC,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACtG,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Resistance (Dark Gift)\r\n * Start of Combat: Double this minion's Health.\r\n */\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\nimport { CardIds } from '../../../services/card-ids';\r\n\r\nexport const Resistance: StartOfCombatCard = {\r\n\tcardIds: [CardIds.Resistance_ResistanceEnchantment_BG36_MidGameEffect_000t7e2],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tmodifyStats(minion, minion, 0, minion.health, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
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@@ -3,7 +3,7 @@ Object.defineProperty(exports, "__esModule", { value: true });
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3
3
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exports.TorethsBlessing = void 0;
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4
4
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const extraHits = 2;
|
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5
5
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exports.TorethsBlessing = {
|
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6
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-
cardIds: ["
|
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6
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+
cardIds: ["BG36_MidGameEffect_000t15e"],
|
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7
7
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startOfCombat: (minion, input) => {
|
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8
8
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var _a;
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9
9
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minion.extraDivineShieldCharges = ((_a = minion.extraDivineShieldCharges) !== null && _a !== void 0 ? _a : 0) + extraHits;
|
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@@ -1 +1 @@
|
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1
|
-
{"version":3,"file":"toreths-blessing.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/toreths-blessing.ts"],"names":[],"mappings":";;;AASA,MAAM,SAAS,GAAG,CAAC,CAAC;AAEP,QAAA,eAAe,GAAsB;IACjD,OAAO,EAAE,
|
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1
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+
{"version":3,"file":"toreths-blessing.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/toreths-blessing.ts"],"names":[],"mappings":";;;AASA,MAAM,SAAS,GAAG,CAAC,CAAC;AAEP,QAAA,eAAe,GAAsB;IACjD,OAAO,EAAE,8BAA+E;IACxF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QACvD,MAAM,CAAC,wBAAwB,GAAG,CAAC,MAAA,MAAM,CAAC,wBAAwB,mCAAI,CAAC,CAAC,GAAG,SAAS,CAAC;QACrF,OAAO,KAAK,CAAC;IACd,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Toreth's Blessing (Dark Gift)\r\n * Divine Shield. This minion's Divine Shield takes 2 more hits to break.\r\n */\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\nimport { CardIds } from '../../../services/card-ids';\r\n\r\nconst extraHits = 2;\r\n\r\nexport const TorethsBlessing: StartOfCombatCard = {\r\n\tcardIds: [CardIds.TorethsBlessing_TorethsBlessingEnchantment_BG36_MidGameEffect_000t15e],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tminion.extraDivineShieldCharges = (minion.extraDivineShieldCharges ?? 0) + extraHits;\r\n\t\treturn false;\r\n\t},\r\n};\r\n"]}
|
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@@ -3,7 +3,7 @@ Object.defineProperty(exports, "__esModule", { value: true });
|
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3
3
|
exports.Transcendence = void 0;
|
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4
4
|
const stats_1 = require("../../../simulation/stats");
|
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5
5
|
exports.Transcendence = {
|
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6
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-
cardIds: ["
|
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6
|
+
cardIds: ["BG36_MidGameEffect_000t81e"],
|
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7
7
|
startOfCombat: (minion, input) => {
|
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8
8
|
(0, stats_1.modifyStats)(minion, minion, 2 * minion.attack, 2 * minion.health, input.playerBoard, input.playerEntity, input.gameState);
|
|
9
9
|
return true;
|
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@@ -1 +1 @@
|
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|
1
|
-
{"version":3,"file":"transcendence.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/transcendence.ts"],"names":[],"mappings":";;;AAMA,qDAAwD;AAI3C,QAAA,aAAa,GAAsB;IAC/C,OAAO,EAAE,
|
|
1
|
+
{"version":3,"file":"transcendence.js","sourceRoot":"","sources":["../../../../src/cards/impl/enchantments/transcendence.ts"],"names":[],"mappings":";;;AAMA,qDAAwD;AAI3C,QAAA,aAAa,GAAsB;IAC/C,OAAO,EAAE,8BAA2E;IACpF,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,CAAC,GAAG,MAAM,CAAC,MAAM,EACjB,CAAC,GAAG,MAAM,CAAC,MAAM,EACjB,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;QACF,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Transcendence (Dark Gift)\r\n * Start of Combat: Triple this minion's stats.\r\n */\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\nimport { CardIds } from '../../../services/card-ids';\r\n\r\nexport const Transcendence: StartOfCombatCard = {\r\n\tcardIds: [CardIds.Transcendence_TranscendenceEnchantment_BG36_MidGameEffect_000t81e],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tmodifyStats(\r\n\t\t\tminion,\r\n\t\t\tminion,\r\n\t\t\t2 * minion.attack,\r\n\t\t\t2 * minion.health,\r\n\t\t\tinput.playerBoard,\r\n\t\t\tinput.playerEntity,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
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@@ -7,7 +7,7 @@ exports.Bonker = {
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7
7
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rally: (minion, input) => {
|
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8
8
|
const mult = minion.cardId === "BG20_104_G" ? 2 : 1;
|
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9
9
|
for (const target of input.attackingBoard.filter((e) => e.entityId !== input.attacker.entityId)) {
|
|
10
|
-
(0, blood_gems_1.playBloodGemsOn)(minion, target,
|
|
10
|
+
(0, blood_gems_1.playBloodGemsOn)(minion, target, 1 * mult, input.attackingBoard, input.attackingHero, input.defendingBoard, input.defendingHero, input.gameState);
|
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11
11
|
}
|
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12
12
|
return { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };
|
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13
13
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},
|
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@@ -1 +1 @@
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|
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1
|
-
{"version":3,"file":"bonker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/bonker.ts"],"names":[],"mappings":";;;AAEA,+DAAiE;AAIpD,QAAA,MAAM,GAAc;IAChC,OAAO,EAAE,0BAAoD;IAC7D,KAAK,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE;QACpD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA8B,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjE,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE;YAChG,IAAA,4BAAe,EACd,MAAM,EACN,MAAM,EACN,CAAC,GAAG,IAAI,EACR,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QAED,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { playBloodGemsOn } from '../../../simulation/blood-gems';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { RallyCard } from '../../card.interface';\r\n\r\nexport const Bonker: RallyCard = {\r\n\tcardIds: [CardIds.Bonker_BG20_104, CardIds.Bonker_BG20_104_G],\r\n\trally: (minion: BoardEntity, input: OnAttackInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.Bonker_BG20_104_G ? 2 : 1;\r\n\t\tfor (const target of input.attackingBoard.filter((e) => e.entityId !== input.attacker.entityId)) {\r\n\t\t\tplayBloodGemsOn(\r\n\t\t\t\tminion,\r\n\t\t\t\ttarget,\r\n\t\t\t\
|
|
1
|
+
{"version":3,"file":"bonker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/bonker.ts"],"names":[],"mappings":";;;AAEA,+DAAiE;AAIpD,QAAA,MAAM,GAAc;IAChC,OAAO,EAAE,0BAAoD;IAC7D,KAAK,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE;QACpD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA8B,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACjE,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE;YAChG,IAAA,4BAAe,EACd,MAAM,EACN,MAAM,EACN,CAAC,GAAG,IAAI,EACR,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QAED,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { playBloodGemsOn } from '../../../simulation/blood-gems';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { RallyCard } from '../../card.interface';\r\n\r\nexport const Bonker: RallyCard = {\r\n\tcardIds: [CardIds.Bonker_BG20_104, CardIds.Bonker_BG20_104_G],\r\n\trally: (minion: BoardEntity, input: OnAttackInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.Bonker_BG20_104_G ? 2 : 1;\r\n\t\tfor (const target of input.attackingBoard.filter((e) => e.entityId !== input.attacker.entityId)) {\r\n\t\t\tplayBloodGemsOn(\r\n\t\t\t\tminion,\r\n\t\t\t\ttarget,\r\n\t\t\t\t1 * mult,\r\n\t\t\t\tinput.attackingBoard,\r\n\t\t\t\tinput.attackingHero,\r\n\t\t\t\tinput.defendingBoard,\r\n\t\t\t\tinput.defendingHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n};\r\n"]}
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@@ -1 +1 @@
|
|
|
1
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-
{"version":3,"file":"polarizing-beatboxer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/polarizing-beatboxer.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"polarizing-beatboxer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/polarizing-beatboxer.ts"],"names":[],"mappings":";;;AAGA,6DAAyF;AAG5E,QAAA,mBAAmB,GAAyB;IACxD,OAAO,EAAE,0BAA8E;IACvF,gBAAgB,EAAE,CAAC,MAAkC,EAAE,KAA4B,EAAE,EAAE;QACtF,IAAI,2BAAmB,CAAC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE;YAC9D,OAAO;SACP;QACD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA2C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;YAC9B,IAAA,6BAAiB,EAChB,CAAC,MAAqB,CAAC,EACvB,MAAM,EACN,CAAC,KAAK,CAAC,cAAc,CAAC,EACtB,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,EAEf,KAAK,CACL,CAAC;YACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,KAAK,CAAC,eAAe,EACrB,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,CACf,CAAC;SACF;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { magnetizeToTarget, OnAfterMagnetizeInput } from '../../../simulation/magnetize';\r\nimport { OnAfterMagnetizeCard } from '../../card.interface';\r\n\r\nexport const PolarizingBeatboxer: OnAfterMagnetizeCard = {\r\n\tcardIds: [CardIds.PolarizingBeatboxer_BG26_149, CardIds.PolarizingBeatboxer_BG26_149_G],\r\n\tonAfterMagnetize: (entity: BoardEntity | BoardTrinket, input: OnAfterMagnetizeInput) => {\r\n\t\tif (PolarizingBeatboxer.cardIds.includes(input.source.cardId)) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tconst mult = entity.cardId === CardIds.PolarizingBeatboxer_BG26_149_G ? 2 : 1;\r\n\t\tfor (let i = 0; i < mult; i++) {\r\n\t\t\tmagnetizeToTarget(\r\n\t\t\t\t[entity as BoardEntity],\r\n\t\t\t\tentity,\r\n\t\t\t\t[input.magnetizedCard],\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.otherBoard,\r\n\t\t\t\tinput.otherHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t\t// Don't retrigger effects that say \"the first time you magnetize this\"\r\n\t\t\t\tfalse,\r\n\t\t\t);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tentity,\r\n\t\t\t\tinput.magnetizeTarget,\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.otherHero,\r\n\t\t\t);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -9,7 +9,7 @@ exports.ProdigiousTusker = {
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9
9
|
onWheneverAnotherMinionAttacks: (minion, input) => {
|
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10
10
|
if ((0, utils_1.hasEntityMechanic)(input.attacker, reference_data_1.GameTag.BACON_RALLY, input.gameState.allCards)) {
|
|
11
11
|
const mult = minion.cardId === "BG33_430_G" ? 2 : 1;
|
|
12
|
-
(0, blood_gems_1.playBloodGemsOn)(minion,
|
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12
|
+
(0, blood_gems_1.playBloodGemsOn)(minion, input.attacker, 1 * mult, input.attackingBoard, input.attackingHero, input.defendingBoard, input.defendingHero, input.gameState);
|
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13
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}
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14
|
return { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };
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},
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@@ -1 +1 @@
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1
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{"version":3,"file":"prodigious-tusker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/prodigious-tusker.ts"],"names":[],"mappings":";;;AAAA,iEAAuD;AAGvD,+DAAiE;AAEjE,0CAAmD;AAGtC,QAAA,gBAAgB,GAAuC;IACnE,OAAO,EAAE,0BAAwE;IACjF,8BAA8B,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE;QAC7E,IAAI,IAAA,yBAAiB,EAAC,KAAK,CAAC,QAAQ,EAAE,wBAAO,CAAC,WAAW,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE;YACrF,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC3E,IAAA,4BAAe,EACd,MAAM,EACN,
|
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1
|
+
{"version":3,"file":"prodigious-tusker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/prodigious-tusker.ts"],"names":[],"mappings":";;;AAAA,iEAAuD;AAGvD,+DAAiE;AAEjE,0CAAmD;AAGtC,QAAA,gBAAgB,GAAuC;IACnE,OAAO,EAAE,0BAAwE;IACjF,8BAA8B,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE;QAC7E,IAAI,IAAA,yBAAiB,EAAC,KAAK,CAAC,QAAQ,EAAE,wBAAO,CAAC,WAAW,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE;YACrF,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC3E,IAAA,4BAAe,EACd,MAAM,EACN,KAAK,CAAC,QAAQ,EACd,CAAC,GAAG,IAAI,EACR,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QACD,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["import { GameTag } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { playBloodGemsOn } from '../../../simulation/blood-gems';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { hasEntityMechanic } from '../../../utils';\r\nimport { OnWheneverAnotherMinionAttacksCard } from '../../card.interface';\r\n\r\nexport const ProdigiousTusker: OnWheneverAnotherMinionAttacksCard = {\r\n\tcardIds: [CardIds.ProdigiousTusker_BG33_430, CardIds.ProdigiousTusker_BG33_430_G],\r\n\tonWheneverAnotherMinionAttacks: (minion: BoardEntity, input: OnAttackInput) => {\r\n\t\tif (hasEntityMechanic(input.attacker, GameTag.BACON_RALLY, input.gameState.allCards)) {\r\n\t\t\tconst mult = minion.cardId === CardIds.ProdigiousTusker_BG33_430_G ? 2 : 1;\r\n\t\t\tplayBloodGemsOn(\r\n\t\t\t\tminion,\r\n\t\t\t\tinput.attacker,\r\n\t\t\t\t1 * mult,\r\n\t\t\t\tinput.attackingBoard,\r\n\t\t\t\tinput.attackingHero,\r\n\t\t\t\tinput.defendingBoard,\r\n\t\t\t\tinput.defendingHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n};\r\n"]}
|
|
@@ -10,12 +10,14 @@ exports.TastyLobster = {
|
|
|
10
10
|
cardIds: ["BG36_202", "BG36_202_G"],
|
|
11
11
|
deathrattleEffect: (minion, input) => {
|
|
12
12
|
const base = minion.cardId === "BG36_202_G" ? 2 : 1;
|
|
13
|
-
const
|
|
13
|
+
const atkBuff = base * (1 + input.boardWithDeadEntityHero.globalInfo.TastyLobstersBuff);
|
|
14
|
+
const healthBuff = base * (1 + input.boardWithDeadEntityHero.globalInfo.TastyLobstersBuff);
|
|
14
15
|
const candidates = input.boardWithDeadEntity.filter((e) => (0, utils_2.hasCorrectTribe)(e, input.boardWithDeadEntityHero, reference_data_1.Race.BEAST, input.gameState.anomalies, input.gameState.allCards));
|
|
15
16
|
const targets = (0, utils_1.pickMultipleRandomAlive)(candidates, numberOfTargets);
|
|
16
17
|
for (const target of targets) {
|
|
17
|
-
(0, stats_1.modifyStats)(target, minion,
|
|
18
|
+
(0, stats_1.modifyStats)(target, minion, atkBuff, healthBuff, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.gameState);
|
|
18
19
|
}
|
|
20
|
+
input.boardWithDeadEntityHero.globalInfo.TastyLobstersBuff += 1;
|
|
19
21
|
},
|
|
20
22
|
};
|
|
21
23
|
//# sourceMappingURL=tasty-lobster.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"tasty-lobster.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/tasty-lobster.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"tasty-lobster.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/tasty-lobster.ts"],"names":[],"mappings":";;;AAQA,iEAAoD;AAGpD,mDAAkE;AAElE,qDAAwD;AACxD,0CAAiD;AAGjD,MAAM,eAAe,GAAG,CAAC,CAAC;AAEb,QAAA,YAAY,GAA0B;IAClD,OAAO,EAAE,0BAAgE;IACzE,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC5E,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACvE,MAAM,OAAO,GAAG,IAAI,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,uBAAuB,CAAC,UAAU,CAAC,iBAAiB,CAAC,CAAC;QACxF,MAAM,UAAU,GAAG,IAAI,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,uBAAuB,CAAC,UAAU,CAAC,iBAAiB,CAAC,CAAC;QAC3F,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACzD,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,uBAAuB,EAC7B,qBAAI,CAAC,KAAK,EACV,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD,CAAC;QACF,MAAM,OAAO,GAAG,IAAA,+BAAuB,EAAC,UAAU,EAAE,eAAe,CAAC,CAAC;QACrE,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,OAAO,EACP,UAAU,EACV,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QACD,KAAK,CAAC,uBAAuB,CAAC,UAAU,CAAC,iBAAiB,IAAI,CAAC,CAAC;IACjE,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Tasty Lobster (Tier 3, 1/1)\r\n * Taunt. Deathrattle: Give two friendly Beasts +1/+1. Improve your future Tasty Lobsters.\r\n *\r\n * Golden Tasty Lobster (Tier 3, 2/2)\r\n * Taunt. Deathrattle: Give two friendly Beasts +2/+2. Improve your future Tasty Lobsters.\r\n *\r\n */\r\nimport { Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { pickMultipleRandomAlive } from '../../../services/utils';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { DeathrattleEffectCard } from '../../card.interface';\r\n\r\nconst numberOfTargets = 2;\r\n\r\nexport const TastyLobster: DeathrattleEffectCard = {\r\n\tcardIds: [CardIds.TastyLobster_BG36_202, CardIds.TastyLobster_BG36_202_G],\r\n\tdeathrattleEffect: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst base = minion.cardId === CardIds.TastyLobster_BG36_202_G ? 2 : 1;\r\n\t\tconst atkBuff = base * (1 + input.boardWithDeadEntityHero.globalInfo.TastyLobstersBuff);\r\n\t\tconst healthBuff = base * (1 + input.boardWithDeadEntityHero.globalInfo.TastyLobstersBuff);\r\n\t\tconst candidates = input.boardWithDeadEntity.filter((e) =>\r\n\t\t\thasCorrectTribe(\r\n\t\t\t\te,\r\n\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\tRace.BEAST,\r\n\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\tinput.gameState.allCards,\r\n\t\t\t),\r\n\t\t);\r\n\t\tconst targets = pickMultipleRandomAlive(candidates, numberOfTargets);\r\n\t\tfor (const target of targets) {\r\n\t\t\tmodifyStats(\r\n\t\t\t\ttarget,\r\n\t\t\t\tminion,\r\n\t\t\t\tatkBuff,\r\n\t\t\t\thealthBuff,\r\n\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t\tinput.boardWithDeadEntityHero.globalInfo.TastyLobstersBuff += 1;\r\n\t},\r\n};\r\n"]}
|
|
@@ -9,7 +9,7 @@ exports.AssemblerPortrait = {
|
|
|
9
9
|
startOfCombat: (trinket, input) => {
|
|
10
10
|
const targets = input.playerBoard.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.MECH, input.gameState.anomalies, input.gameState.allCards));
|
|
11
11
|
for (const target of targets) {
|
|
12
|
-
(0, magnetize_1.magnetizeToTarget)([target],
|
|
12
|
+
(0, magnetize_1.magnetizeToTarget)([target], trinket, ["BG32_172"], input.playerBoard, input.playerEntity, input.opponentBoard, input.opponentEntity, input.gameState);
|
|
13
13
|
}
|
|
14
14
|
return true;
|
|
15
15
|
},
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"assembler-portrait.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/assembler-portrait.ts"],"names":[],"mappings":";;;AAIA,iEAAoD;
|
|
1
|
+
{"version":3,"file":"assembler-portrait.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/assembler-portrait.ts"],"names":[],"mappings":";;;AAIA,iEAAoD;AAKpD,6DAAkE;AAElE,0CAAiD;AAGpC,QAAA,iBAAiB,GAAsB;IACnD,OAAO,EAAE,sBAA8C;IACvD,aAAa,EAAE,CAAC,OAAmE,EAAE,KAAe,EAAE,EAAE;QACvG,MAAM,OAAO,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC9C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,YAAY,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CACtG,CAAC;QACF,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,6BAAiB,EAChB,CAAC,MAAM,CAAC,EACR,OAAuB,EACvB,YAAgC,EAChC,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Assembler Portrait (2 gold)\r\n * Start of Combat: Magnetize an Auto Assembler to all your Mechs.\r\n */\r\nimport { Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity, BoardTrinket } from '../../../bgs-player-entity';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { BoardSecret } from '../../../board-secret';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { magnetizeToTarget } from '../../../simulation/magnetize';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const AssemblerPortrait: StartOfCombatCard = {\r\n\tcardIds: [CardIds.AssemblerPortrait_BG36_MagicItem_841],\r\n\tstartOfCombat: (trinket: BoardEntity | BoardTrinket | BgsPlayerEntity | BoardSecret, input: SoCInput) => {\r\n\t\tconst targets = input.playerBoard.filter((e) =>\r\n\t\t\thasCorrectTribe(e, input.playerEntity, Race.MECH, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t);\r\n\t\tfor (const target of targets) {\r\n\t\t\tmagnetizeToTarget(\r\n\t\t\t\t[target],\r\n\t\t\t\ttrinket as BoardTrinket,\r\n\t\t\t\t[CardIds.AutoAssembler_BG32_172],\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.opponentBoard,\r\n\t\t\t\tinput.opponentEntity,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
package/dist/simulation/auras.js
CHANGED
|
@@ -62,7 +62,7 @@ const setMissingAura = (board, minionCardId, enchantmentCardId, attack, health,
|
|
|
62
62
|
}
|
|
63
63
|
};
|
|
64
64
|
const setImplicitDataHero = (hero, cardsData, isPlayer, entityIdContainer) => {
|
|
65
|
-
var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t, _u, _v, _w, _x, _y, _z, _0, _1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, _30, _31, _32, _33;
|
|
65
|
+
var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t, _u, _v, _w, _x, _y, _z, _0, _1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, _30, _31, _32, _33, _34;
|
|
66
66
|
for (const heroPower of hero.heroPowers) {
|
|
67
67
|
const avengeValue = cardsData.avengeValue(heroPower.cardId);
|
|
68
68
|
if (avengeValue > 0) {
|
|
@@ -156,11 +156,12 @@ const setImplicitDataHero = (hero, cardsData, isPlayer, entityIdContainer) => {
|
|
|
156
156
|
hero.globalInfo.VolumizerAttackBuff = (_26 = hero.globalInfo.VolumizerAttackBuff) !== null && _26 !== void 0 ? _26 : 0;
|
|
157
157
|
hero.globalInfo.VolumizerHealthBuff = (_27 = hero.globalInfo.VolumizerHealthBuff) !== null && _27 !== void 0 ? _27 : 0;
|
|
158
158
|
hero.globalInfo.DeepBluesPlayed = (_28 = hero.globalInfo.DeepBluesPlayed) !== null && _28 !== void 0 ? _28 : 0;
|
|
159
|
-
hero.globalInfo.
|
|
160
|
-
hero.globalInfo.
|
|
161
|
-
hero.globalInfo.
|
|
162
|
-
hero.globalInfo.
|
|
163
|
-
hero.globalInfo.
|
|
159
|
+
hero.globalInfo.TastyLobstersBuff = (_29 = hero.globalInfo.TastyLobstersBuff) !== null && _29 !== void 0 ? _29 : 0;
|
|
160
|
+
hero.globalInfo.DeathrattlesTriggeredThisGame = (_30 = hero.globalInfo.DeathrattlesTriggeredThisGame) !== null && _30 !== void 0 ? _30 : 0;
|
|
161
|
+
hero.globalInfo.BackToBackCastThisGame = (_31 = hero.globalInfo.BackToBackCastThisGame) !== null && _31 !== void 0 ? _31 : 0;
|
|
162
|
+
hero.globalInfo.TavernSpellsCastThisTurn = (_32 = hero.globalInfo.TavernSpellsCastThisTurn) !== null && _32 !== void 0 ? _32 : 0;
|
|
163
|
+
hero.globalInfo.CardsPlayedThisTurn = (_33 = hero.globalInfo.CardsPlayedThisTurn) !== null && _33 !== void 0 ? _33 : 0;
|
|
164
|
+
hero.globalInfo.MrrgltonsPlayedThisGame = (_34 = hero.globalInfo.MrrgltonsPlayedThisGame) !== null && _34 !== void 0 ? _34 : 0;
|
|
164
165
|
};
|
|
165
166
|
exports.setImplicitDataHero = setImplicitDataHero;
|
|
166
167
|
const clearStealthIfNeeded = (board, hero, otherBoard, otherHero, gameState) => {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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eslint-disable @typescript-eslint/no-use-before-define */\r\nimport { AllCardsService, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { CardsData } from '../cards/cards-data';\r\nimport { updateStealth } from '../keywords/stealth';\r\nimport { CardIds } from '../services/card-ids';\r\nimport { addImpliedMechanics, hasCorrectTribe } from '../utils';\r\nimport { FullGameState } from './internal-game-state';\r\n\r\nexport const setMissingAuras = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tanomalies: readonly string[],\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\tsetMissingMinionsAura(board, boardHero, anomalies, allCards);\r\n\tsetMissingHeroPowerAura(board, boardHero);\r\n\tsetMissingTrinketAura(board, boardHero);\r\n};\r\n\r\nexport const setMissingTrinketAura = (board: BoardEntity[], boardHero: BgsPlayerEntity): void => {\r\n\tfor (const trinket of boardHero.trinkets ?? []) {\r\n\t\t// switch (trinket.cardId) {\r\n\t\t// \tcase CardIds.WindrunnerNecklace_BG30_MagicItem_997:\r\n\t\t// \tcase CardIds.WindrunnerNecklace_WindrunnerNecklaceToken_BG30_MagicItem_997t:\r\n\t\t// \t\tconst enchantment =\r\n\t\t// \t\t\ttrinket.cardId === CardIds.WindrunnerNecklace_BG30_MagicItem_997\r\n\t\t// \t\t\t\t? CardIds.WindrunnerNecklace_RunningLikeTheWindEnchantment_BG30_MagicItem_997e\r\n\t\t// \t\t\t\t: CardIds.WindrunnerNecklace_RunningLikeTheWindEnchantment_BG30_MagicItem_997e2;\r\n\t\t// \t\tconst buff = trinket.cardId === CardIds.WindrunnerNecklace_BG30_MagicItem_997 ? 8 : 20;\r\n\t\t// \t\tconst target = board[0];\r\n\t\t// \t\tif (!!target && !target.enchantments?.find((e) => e.cardId === enchantment)) {\r\n\t\t// \t\t\ttarget.attack += buff;\r\n\t\t// \t\t\ttarget.enchantments.push({\r\n\t\t// \t\t\t\tcardId: enchantment,\r\n\t\t// \t\t\t\toriginEntityId: trinket.entityId,\r\n\t\t// \t\t\t\ttiming: 0,\r\n\t\t// \t\t\t});\r\n\t\t// \t\t}\r\n\t\t// \t\tbreak;\r\n\t\t// }\r\n\t}\r\n};\r\n\r\nexport const setMissingHeroPowerAura = (board: BoardEntity[], boardHero: BgsPlayerEntity): void => {\r\n\tfor (const heroPower of boardHero.heroPowers) {\r\n\t\tif (heroPower.cardId === CardIds.TheSmokingGun) {\r\n\t\t\tboard\r\n\t\t\t\t.filter(\r\n\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t!e.enchantments.find(\r\n\t\t\t\t\t\t\t(ench) => ench.cardId === CardIds.TheSmokingGun_ArmedAndStillSmokingEnchantment,\r\n\t\t\t\t\t\t),\r\n\t\t\t\t)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\te.attack += 4;\r\n\t\t\t\t});\r\n\t\t}\r\n\t\tif (heroPower.cardId === CardIds.VolatileVenom) {\r\n\t\t\tboard\r\n\t\t\t\t.filter(\r\n\t\t\t\t\t(e) => !e.enchantments.find((ench) => ench.cardId === CardIds.VolatileVenom_VolatileEnchantment),\r\n\t\t\t\t)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\te.attack += 7;\r\n\t\t\t\t\te.health += 7;\r\n\t\t\t\t\te.enchantments.push({\r\n\t\t\t\t\t\tcardId: CardIds.VolatileVenom_VolatileEnchantment,\r\n\t\t\t\t\t\toriginEntityId: undefined,\r\n\t\t\t\t\t\ttiming: 0,\r\n\t\t\t\t\t});\r\n\t\t\t\t});\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst setMissingMinionsAura = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tanomalies: readonly string[],\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.PIRATE, anomalies, allCards)),\r\n\t\tCardIds.SouthseaCaptainLegacy_BG_NEW1_027,\r\n\t\tCardIds.SouthseaCaptain_YarrrVanillaEnchantment,\r\n\t\t1,\r\n\t\t1,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.PIRATE, anomalies, allCards)),\r\n\t\tCardIds.SouthseaCaptainLegacy_TB_BaconUps_136,\r\n\t\tCardIds.SouthseaCaptain_YarrrEnchantment,\r\n\t\t2,\r\n\t\t2,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.MURLOC, anomalies, allCards)),\r\n\t\tCardIds.MurlocWarleaderLegacy_BG_EX1_507,\r\n\t\tCardIds.MurlocWarleader_MrgglaarglLegacyEnchantment,\r\n\t\t2,\r\n\t\t0,\r\n\t);\r\n\t// setMissingAura(\r\n\t// \tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.MURLOC, anomalies, allCards)),\r\n\t// \tCardIds.MurlocWarleaderLegacy_BG_EX1_507,\r\n\t// \tCardIds.MurlocWarleader_MrgglaarglEnchantment,\r\n\t// \t4,\r\n\t// \t0,\r\n\t// );\r\n\t// setMissingAura(\r\n\t// \tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.DEMON, anomalies, allCards)),\r\n\t// \tCardIds.Kathranatir_BG21_039,\r\n\t// \tCardIds.Kathranatir_GraspOfKathranatirEnchantment_BG21_039e,\r\n\t// \t2,\r\n\t// \t0,\r\n\t// );\r\n\t// setMissingAura(\r\n\t// \tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.DEMON, anomalies, allCards)),\r\n\t// \tCardIds.Kathranatir_BG21_039_G,\r\n\t// \tCardIds.Kathranatir_GraspOfKathranatirEnchantment_BG21_039_Ge,\r\n\t// \t4,\r\n\t// \t0,\r\n\t// );\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => e.divineShield),\r\n\t\tCardIds.CyborgDrake_BG25_043,\r\n\t\tCardIds.CyborgDrake_CyborgEnhancementEnchantment_BG25_043e,\r\n\t\t6,\r\n\t\t0,\r\n\t\tfalse,\r\n\t);\r\n\t// setMissingAura(\r\n\t// \tboard.filter((e) => e.divineShield),\r\n\t// \tCardIds.CyborgDrake_BG25_043_G,\r\n\t// \tCardIds.CyborgDrake_CyborgEnhancementEnchantment_BG25_043_Ge,\r\n\t// \t12,\r\n\t// \t0,\r\n\t// \tfalse,\r\n\t// );\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.UNDEAD, anomalies, allCards)),\r\n\t\tCardIds.SoreLoser_BG27_030,\r\n\t\tCardIds.SoreLoser_NoImWinningEnchantment_BG27_030e,\r\n\t\tboardHero.tavernTier,\r\n\t\t0,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.UNDEAD, anomalies, allCards)),\r\n\t\tCardIds.SoreLoser_BG27_030_G,\r\n\t\tCardIds.SoreLoser_NoImWinningEnchantment_BG27_030e,\r\n\t\t2 * boardHero.tavernTier,\r\n\t\t0,\r\n\t);\r\n};\r\n\r\nconst setMissingAura = (\r\n\tboard: BoardEntity[],\r\n\tminionCardId: string,\r\n\tenchantmentCardId: string,\r\n\tattack: number,\r\n\thealth: number,\r\n\tignoreSelf = true,\r\n\tallCards: AllCardsService = null,\r\n): void => {\r\n\tconst buffers = board.filter((e) => e.cardId === minionCardId);\r\n\tfor (const buffer of buffers) {\r\n\t\tboard\r\n\t\t\t.filter((e) => !e.enchantments.find((ench) => ench.cardId === enchantmentCardId))\r\n\t\t\t.filter((e) => (ignoreSelf ? e.entityId !== buffer.entityId : true))\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.attack += attack;\r\n\t\t\t\te.health += health;\r\n\t\t\t});\r\n\t}\r\n};\r\n\r\nexport const setImplicitDataHero = (\r\n\thero: BgsPlayerEntity,\r\n\tcardsData: CardsData,\r\n\tisPlayer: boolean,\r\n\tentityIdContainer: { entityId: number },\r\n): void => {\r\n\tfor (const heroPower of hero.heroPowers) {\r\n\t\tconst avengeValue = cardsData.avengeValue(heroPower.cardId);\r\n\t\tif (avengeValue > 0) {\r\n\t\t\theroPower.avengeCurrent = avengeValue - (heroPower.scoreValue2 ?? 0);\r\n\t\t\theroPower.avengeDefault = avengeValue;\r\n\t\t}\r\n\t\tif ((heroPower.info as BoardEntity)?.health) {\r\n\t\t\taddImpliedMechanics(heroPower.info as BoardEntity, cardsData);\r\n\t\t}\r\n\t}\r\n\t// Backward compatibility\r\n\tif (!!hero.questRewards?.length && !Array.isArray(hero.questRewards)) {\r\n\t\thero.questRewards = [hero.questRewards as any];\r\n\t}\r\n\r\n\t// Because Denathrius can send a quest reward as its hero power (I think)\r\n\t// For now deactivating this, until I have a scenario where this matters. It feels like\r\n\t// this should be a display issue only, as quest rewards are also handled in the code\r\n\tconst heroPowerAsReward = null; // hero.cardId === CardIds.SireDenathrius_BG24_HERO_100 ? hero.heroPowers[0]?.cardId : null;\r\n\thero.questRewards = [...(hero.questRewards ?? []), heroPowerAsReward].filter((e) => !!e);\r\n\thero.questRewardEntities = hero.questRewardEntities\r\n\t\t? hero.questRewardEntities.map((reward: any) => ({\r\n\t\t\t\tcardId: reward.CardId,\r\n\t\t\t\tscriptDataNum1: reward.ScriptDataNum1 ?? 0,\r\n\t\t\t\tentityId: entityIdContainer.entityId--,\r\n\t\t\t\tavengeDefault: cardsData.avengeValue(reward.CardId),\r\n\t\t\t\tavengeCurrent: cardsData.avengeValue(reward.CardId),\r\n\t\t }))\r\n\t\t: hero.questRewards.map((reward) => ({\r\n\t\t\t\tcardId: reward,\r\n\t\t\t\tentityId: entityIdContainer.entityId--,\r\n\t\t\t\tavengeCurrent: cardsData.avengeValue(reward),\r\n\t\t\t\tavengeDefault: cardsData.avengeValue(reward),\r\n\t\t\t\tscriptDataNum1: cardsData.defaultScriptDataNum(reward),\r\n\t\t }));\r\n\thero.trinkets = (hero.trinkets ?? [])\r\n\t\t.map((trinket) => ({\r\n\t\t\t...trinket,\r\n\t\t\tavengeDefault: cardsData.avengeValue(trinket.cardId),\r\n\t\t\tavengeCurrent: cardsData.avengeValue(trinket.cardId),\r\n\t\t\t// Use scriptDataNum1 to keep the info from the input\r\n\t\t\tscriptDataNum1: trinket.scriptDataNum1 || cardsData.defaultScriptDataNum(trinket.cardId),\r\n\t\t}))\r\n\t\t.sort((a, b) => a.entityId - b.entityId);\r\n\t// 0 is not a valid entityId\r\n\thero.entityId = hero.entityId || entityIdContainer.entityId--;\r\n\thero.hand = hero.hand ?? [];\r\n\thero.enchantments = hero.enchantments ?? [];\r\n\tif (!hero.globalInfo) {\r\n\t\thero.globalInfo = {};\r\n\t}\r\n\r\n\thero.globalInfo.EternalKnightsDeadThisGame = hero.globalInfo.EternalKnightsDeadThisGame ?? 0;\r\n\thero.globalInfo.EternalKnightAttackBuff = hero.globalInfo.EternalKnightAttackBuff ?? 0;\r\n\thero.globalInfo.EternalKnightHealthBuff = hero.globalInfo.EternalKnightHealthBuff ?? 0;\r\n\thero.globalInfo.SanlaynScribesDeadThisGame = hero.globalInfo.SanlaynScribesDeadThisGame ?? 0;\r\n\thero.globalInfo.BeastsSummonedThisGame = hero.globalInfo.BeastsSummonedThisGame ?? 0;\r\n\thero.globalInfo.BeastsSummonedThisCombat = hero.globalInfo.BeastsSummonedThisCombat ?? 0;\r\n\thero.globalInfo.MagnetizedThisGame = hero.globalInfo.MagnetizedThisGame ?? 0;\r\n\thero.globalInfo.PiratesSummonedThisGame = hero.globalInfo.PiratesSummonedThisGame ?? 0;\r\n\thero.globalInfo.AstralAutomatonsSummonedThisGame = hero.globalInfo.AstralAutomatonsSummonedThisGame ?? 0;\r\n\thero.globalInfo.BattlecriesTriggeredThisGame = hero.globalInfo.BattlecriesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.DeathrattlesTriggeredThisGame = hero.globalInfo.DeathrattlesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.BeetleAttackBuff = hero.globalInfo.BeetleAttackBuff ?? 0;\r\n\thero.globalInfo.BeetleHealthBuff = hero.globalInfo.BeetleHealthBuff ?? 0;\r\n\thero.globalInfo.ElementalAttackBuff = hero.globalInfo.ElementalAttackBuff ?? 0;\r\n\thero.globalInfo.ElementalHealthBuff = hero.globalInfo.ElementalHealthBuff ?? 0;\r\n\thero.globalInfo.PirateAttackBuff = hero.globalInfo.PirateAttackBuff ?? 0;\r\n\thero.globalInfo.PirateHealthBuff = hero.globalInfo.PirateHealthBuff ?? 0;\r\n\thero.globalInfo.TavernSpellAttackBuff = hero.globalInfo.TavernSpellAttackBuff ?? 0;\r\n\thero.globalInfo.TavernSpellHealthBuff = hero.globalInfo.TavernSpellHealthBuff ?? 0;\r\n\thero.globalInfo.MutatedLasherAttackBuff = hero.globalInfo.MutatedLasherAttackBuff ?? 0;\r\n\thero.globalInfo.MutatedLasherHealthBuff = hero.globalInfo.MutatedLasherHealthBuff ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisGame = hero.globalInfo.TavernSpellsCastThisGame ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisTurn = hero.globalInfo.TavernSpellsCastThisTurn ?? 0;\r\n\thero.globalInfo.CardsPlayedThisTurn = hero.globalInfo.CardsPlayedThisTurn ?? 0;\r\n\thero.globalInfo.MrrgltonsPlayedThisGame = hero.globalInfo.MrrgltonsPlayedThisGame ?? 0;\r\n\thero.globalInfo.AdditionalAttack = hero.globalInfo.AdditionalAttack ?? 0;\r\n\thero.globalInfo.SpellsCastThisGame = hero.globalInfo.SpellsCastThisGame ?? 0;\r\n\thero.globalInfo.UndeadAttackBonus = hero.globalInfo.UndeadAttackBonus ?? 0;\r\n\thero.globalInfo.UndeadHealthBonus = hero.globalInfo.UndeadHealthBonus ?? 0;\r\n\thero.globalInfo.HauntedCarapaceAttackBonus = hero.globalInfo.HauntedCarapaceAttackBonus ?? 0;\r\n\thero.globalInfo.HauntedCarapaceHealthBonus = hero.globalInfo.HauntedCarapaceHealthBonus ?? 0;\r\n\thero.globalInfo.FrostlingBonus = hero.globalInfo.FrostlingBonus ?? 0;\r\n\thero.globalInfo.BloodGemAttackBonus =\r\n\t\t(hero.globalInfo.BloodGemAttackBonus ?? 0) +\r\n\t\t// Not sure why, but this isn't reflected in the player enchant\r\n\t\t(hero.questRewardEntities?.filter((e) => e.cardId === CardIds.EndlessBloodMoon).length ?? 0);\r\n\thero.globalInfo.BloodGemHealthBonus =\r\n\t\t(hero.globalInfo.BloodGemHealthBonus ?? 0) +\r\n\t\t(hero.questRewardEntities?.filter((e) => e.cardId === CardIds.EndlessBloodMoon).length ?? 0);\r\n\thero.globalInfo.GoldrinnBuffAtk = hero.globalInfo.GoldrinnBuffAtk ?? 0;\r\n\thero.globalInfo.GoldrinnBuffHealth = hero.globalInfo.GoldrinnBuffHealth ?? 0;\r\n\thero.globalInfo.WhelpAttackBuff = hero.globalInfo.WhelpAttackBuff ?? 0;\r\n\thero.globalInfo.WhelpHealthBuff = hero.globalInfo.WhelpHealthBuff ?? 0;\r\n\thero.globalInfo.GoldSpentThisGame = hero.globalInfo.GoldSpentThisGame ?? 0;\r\n\thero.globalInfo.VolumizerAttackBuff = hero.globalInfo.VolumizerAttackBuff ?? 0;\r\n\thero.globalInfo.VolumizerHealthBuff = hero.globalInfo.VolumizerHealthBuff ?? 0;\r\n\thero.globalInfo.DeepBluesPlayed = hero.globalInfo.DeepBluesPlayed ?? 0;\r\n\thero.globalInfo.DeathrattlesTriggeredThisGame = hero.globalInfo.DeathrattlesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.BackToBackCastThisGame = hero.globalInfo.BackToBackCastThisGame ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisTurn = hero.globalInfo.TavernSpellsCastThisTurn ?? 0;\r\n\thero.globalInfo.CardsPlayedThisTurn = hero.globalInfo.CardsPlayedThisTurn ?? 0;\r\n\thero.globalInfo.MrrgltonsPlayedThisGame = hero.globalInfo.MrrgltonsPlayedThisGame ?? 0;\r\n};\r\n\r\nexport const clearStealthIfNeeded = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// https://twitter.com/DCalkosz/status/1562194944688660481?s=20&t=100I8IVZmBKgYQWkdK8nIA\r\n\tif (board.every((entity) => entity.stealth && !entity.attack)) {\r\n\t\tboard.forEach((e) => updateStealth(e, false, board, hero, otherHero, gameState));\r\n\t}\r\n\tif (otherBoard.every((entity) => entity.stealth && !entity.attack)) {\r\n\t\totherBoard.forEach((e) => updateStealth(e, false, otherBoard, otherHero, hero, gameState));\r\n\t}\r\n\tif (board.every((e) => e.stealth) && otherBoard.every((e) => e.stealth)) {\r\n\t\tboard.forEach((e) => updateStealth(e, false, board, hero, otherHero, gameState));\r\n\t\totherBoard.forEach((e) => updateStealth(e, false, otherBoard, otherHero, hero, gameState));\r\n\t}\r\n};\r\n"]}
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+
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eslint-disable @typescript-eslint/no-use-before-define */\r\nimport { AllCardsService, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { CardsData } from '../cards/cards-data';\r\nimport { updateStealth } from '../keywords/stealth';\r\nimport { CardIds } from '../services/card-ids';\r\nimport { addImpliedMechanics, hasCorrectTribe } from '../utils';\r\nimport { FullGameState } from './internal-game-state';\r\n\r\nexport const setMissingAuras = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tanomalies: readonly string[],\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\tsetMissingMinionsAura(board, boardHero, anomalies, allCards);\r\n\tsetMissingHeroPowerAura(board, boardHero);\r\n\tsetMissingTrinketAura(board, boardHero);\r\n};\r\n\r\nexport const setMissingTrinketAura = (board: BoardEntity[], boardHero: BgsPlayerEntity): void => {\r\n\tfor (const trinket of boardHero.trinkets ?? []) {\r\n\t\t// switch (trinket.cardId) {\r\n\t\t// \tcase CardIds.WindrunnerNecklace_BG30_MagicItem_997:\r\n\t\t// \tcase CardIds.WindrunnerNecklace_WindrunnerNecklaceToken_BG30_MagicItem_997t:\r\n\t\t// \t\tconst enchantment =\r\n\t\t// \t\t\ttrinket.cardId === CardIds.WindrunnerNecklace_BG30_MagicItem_997\r\n\t\t// \t\t\t\t? CardIds.WindrunnerNecklace_RunningLikeTheWindEnchantment_BG30_MagicItem_997e\r\n\t\t// \t\t\t\t: CardIds.WindrunnerNecklace_RunningLikeTheWindEnchantment_BG30_MagicItem_997e2;\r\n\t\t// \t\tconst buff = trinket.cardId === CardIds.WindrunnerNecklace_BG30_MagicItem_997 ? 8 : 20;\r\n\t\t// \t\tconst target = board[0];\r\n\t\t// \t\tif (!!target && !target.enchantments?.find((e) => e.cardId === enchantment)) {\r\n\t\t// \t\t\ttarget.attack += buff;\r\n\t\t// \t\t\ttarget.enchantments.push({\r\n\t\t// \t\t\t\tcardId: enchantment,\r\n\t\t// \t\t\t\toriginEntityId: trinket.entityId,\r\n\t\t// \t\t\t\ttiming: 0,\r\n\t\t// \t\t\t});\r\n\t\t// \t\t}\r\n\t\t// \t\tbreak;\r\n\t\t// }\r\n\t}\r\n};\r\n\r\nexport const setMissingHeroPowerAura = (board: BoardEntity[], boardHero: BgsPlayerEntity): void => {\r\n\tfor (const heroPower of boardHero.heroPowers) {\r\n\t\tif (heroPower.cardId === CardIds.TheSmokingGun) {\r\n\t\t\tboard\r\n\t\t\t\t.filter(\r\n\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t!e.enchantments.find(\r\n\t\t\t\t\t\t\t(ench) => ench.cardId === CardIds.TheSmokingGun_ArmedAndStillSmokingEnchantment,\r\n\t\t\t\t\t\t),\r\n\t\t\t\t)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\te.attack += 4;\r\n\t\t\t\t});\r\n\t\t}\r\n\t\tif (heroPower.cardId === CardIds.VolatileVenom) {\r\n\t\t\tboard\r\n\t\t\t\t.filter(\r\n\t\t\t\t\t(e) => !e.enchantments.find((ench) => ench.cardId === CardIds.VolatileVenom_VolatileEnchantment),\r\n\t\t\t\t)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\te.attack += 7;\r\n\t\t\t\t\te.health += 7;\r\n\t\t\t\t\te.enchantments.push({\r\n\t\t\t\t\t\tcardId: CardIds.VolatileVenom_VolatileEnchantment,\r\n\t\t\t\t\t\toriginEntityId: undefined,\r\n\t\t\t\t\t\ttiming: 0,\r\n\t\t\t\t\t});\r\n\t\t\t\t});\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst setMissingMinionsAura = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tanomalies: readonly string[],\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.PIRATE, anomalies, allCards)),\r\n\t\tCardIds.SouthseaCaptainLegacy_BG_NEW1_027,\r\n\t\tCardIds.SouthseaCaptain_YarrrVanillaEnchantment,\r\n\t\t1,\r\n\t\t1,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.PIRATE, anomalies, allCards)),\r\n\t\tCardIds.SouthseaCaptainLegacy_TB_BaconUps_136,\r\n\t\tCardIds.SouthseaCaptain_YarrrEnchantment,\r\n\t\t2,\r\n\t\t2,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.MURLOC, anomalies, allCards)),\r\n\t\tCardIds.MurlocWarleaderLegacy_BG_EX1_507,\r\n\t\tCardIds.MurlocWarleader_MrgglaarglLegacyEnchantment,\r\n\t\t2,\r\n\t\t0,\r\n\t);\r\n\t// setMissingAura(\r\n\t// \tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.MURLOC, anomalies, allCards)),\r\n\t// \tCardIds.MurlocWarleaderLegacy_BG_EX1_507,\r\n\t// \tCardIds.MurlocWarleader_MrgglaarglEnchantment,\r\n\t// \t4,\r\n\t// \t0,\r\n\t// );\r\n\t// setMissingAura(\r\n\t// \tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.DEMON, anomalies, allCards)),\r\n\t// \tCardIds.Kathranatir_BG21_039,\r\n\t// \tCardIds.Kathranatir_GraspOfKathranatirEnchantment_BG21_039e,\r\n\t// \t2,\r\n\t// \t0,\r\n\t// );\r\n\t// setMissingAura(\r\n\t// \tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.DEMON, anomalies, allCards)),\r\n\t// \tCardIds.Kathranatir_BG21_039_G,\r\n\t// \tCardIds.Kathranatir_GraspOfKathranatirEnchantment_BG21_039_Ge,\r\n\t// \t4,\r\n\t// \t0,\r\n\t// );\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => e.divineShield),\r\n\t\tCardIds.CyborgDrake_BG25_043,\r\n\t\tCardIds.CyborgDrake_CyborgEnhancementEnchantment_BG25_043e,\r\n\t\t6,\r\n\t\t0,\r\n\t\tfalse,\r\n\t);\r\n\t// setMissingAura(\r\n\t// \tboard.filter((e) => e.divineShield),\r\n\t// \tCardIds.CyborgDrake_BG25_043_G,\r\n\t// \tCardIds.CyborgDrake_CyborgEnhancementEnchantment_BG25_043_Ge,\r\n\t// \t12,\r\n\t// \t0,\r\n\t// \tfalse,\r\n\t// );\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.UNDEAD, anomalies, allCards)),\r\n\t\tCardIds.SoreLoser_BG27_030,\r\n\t\tCardIds.SoreLoser_NoImWinningEnchantment_BG27_030e,\r\n\t\tboardHero.tavernTier,\r\n\t\t0,\r\n\t);\r\n\tsetMissingAura(\r\n\t\tboard.filter((e) => hasCorrectTribe(e, boardHero, Race.UNDEAD, anomalies, allCards)),\r\n\t\tCardIds.SoreLoser_BG27_030_G,\r\n\t\tCardIds.SoreLoser_NoImWinningEnchantment_BG27_030e,\r\n\t\t2 * boardHero.tavernTier,\r\n\t\t0,\r\n\t);\r\n};\r\n\r\nconst setMissingAura = (\r\n\tboard: BoardEntity[],\r\n\tminionCardId: string,\r\n\tenchantmentCardId: string,\r\n\tattack: number,\r\n\thealth: number,\r\n\tignoreSelf = true,\r\n\tallCards: AllCardsService = null,\r\n): void => {\r\n\tconst buffers = board.filter((e) => e.cardId === minionCardId);\r\n\tfor (const buffer of buffers) {\r\n\t\tboard\r\n\t\t\t.filter((e) => !e.enchantments.find((ench) => ench.cardId === enchantmentCardId))\r\n\t\t\t.filter((e) => (ignoreSelf ? e.entityId !== buffer.entityId : true))\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.attack += attack;\r\n\t\t\t\te.health += health;\r\n\t\t\t});\r\n\t}\r\n};\r\n\r\nexport const setImplicitDataHero = (\r\n\thero: BgsPlayerEntity,\r\n\tcardsData: CardsData,\r\n\tisPlayer: boolean,\r\n\tentityIdContainer: { entityId: number },\r\n): void => {\r\n\tfor (const heroPower of hero.heroPowers) {\r\n\t\tconst avengeValue = cardsData.avengeValue(heroPower.cardId);\r\n\t\tif (avengeValue > 0) {\r\n\t\t\theroPower.avengeCurrent = avengeValue - (heroPower.scoreValue2 ?? 0);\r\n\t\t\theroPower.avengeDefault = avengeValue;\r\n\t\t}\r\n\t\tif ((heroPower.info as BoardEntity)?.health) {\r\n\t\t\taddImpliedMechanics(heroPower.info as BoardEntity, cardsData);\r\n\t\t}\r\n\t}\r\n\t// Backward compatibility\r\n\tif (!!hero.questRewards?.length && !Array.isArray(hero.questRewards)) {\r\n\t\thero.questRewards = [hero.questRewards as any];\r\n\t}\r\n\r\n\t// Because Denathrius can send a quest reward as its hero power (I think)\r\n\t// For now deactivating this, until I have a scenario where this matters. It feels like\r\n\t// this should be a display issue only, as quest rewards are also handled in the code\r\n\tconst heroPowerAsReward = null; // hero.cardId === CardIds.SireDenathrius_BG24_HERO_100 ? hero.heroPowers[0]?.cardId : null;\r\n\thero.questRewards = [...(hero.questRewards ?? []), heroPowerAsReward].filter((e) => !!e);\r\n\thero.questRewardEntities = hero.questRewardEntities\r\n\t\t? hero.questRewardEntities.map((reward: any) => ({\r\n\t\t\t\tcardId: reward.CardId,\r\n\t\t\t\tscriptDataNum1: reward.ScriptDataNum1 ?? 0,\r\n\t\t\t\tentityId: entityIdContainer.entityId--,\r\n\t\t\t\tavengeDefault: cardsData.avengeValue(reward.CardId),\r\n\t\t\t\tavengeCurrent: cardsData.avengeValue(reward.CardId),\r\n\t\t }))\r\n\t\t: hero.questRewards.map((reward) => ({\r\n\t\t\t\tcardId: reward,\r\n\t\t\t\tentityId: entityIdContainer.entityId--,\r\n\t\t\t\tavengeCurrent: cardsData.avengeValue(reward),\r\n\t\t\t\tavengeDefault: cardsData.avengeValue(reward),\r\n\t\t\t\tscriptDataNum1: cardsData.defaultScriptDataNum(reward),\r\n\t\t }));\r\n\thero.trinkets = (hero.trinkets ?? [])\r\n\t\t.map((trinket) => ({\r\n\t\t\t...trinket,\r\n\t\t\tavengeDefault: cardsData.avengeValue(trinket.cardId),\r\n\t\t\tavengeCurrent: cardsData.avengeValue(trinket.cardId),\r\n\t\t\t// Use scriptDataNum1 to keep the info from the input\r\n\t\t\tscriptDataNum1: trinket.scriptDataNum1 || cardsData.defaultScriptDataNum(trinket.cardId),\r\n\t\t}))\r\n\t\t.sort((a, b) => a.entityId - b.entityId);\r\n\t// 0 is not a valid entityId\r\n\thero.entityId = hero.entityId || entityIdContainer.entityId--;\r\n\thero.hand = hero.hand ?? [];\r\n\thero.enchantments = hero.enchantments ?? [];\r\n\tif (!hero.globalInfo) {\r\n\t\thero.globalInfo = {};\r\n\t}\r\n\r\n\thero.globalInfo.EternalKnightsDeadThisGame = hero.globalInfo.EternalKnightsDeadThisGame ?? 0;\r\n\thero.globalInfo.EternalKnightAttackBuff = hero.globalInfo.EternalKnightAttackBuff ?? 0;\r\n\thero.globalInfo.EternalKnightHealthBuff = hero.globalInfo.EternalKnightHealthBuff ?? 0;\r\n\thero.globalInfo.SanlaynScribesDeadThisGame = hero.globalInfo.SanlaynScribesDeadThisGame ?? 0;\r\n\thero.globalInfo.BeastsSummonedThisGame = hero.globalInfo.BeastsSummonedThisGame ?? 0;\r\n\thero.globalInfo.BeastsSummonedThisCombat = hero.globalInfo.BeastsSummonedThisCombat ?? 0;\r\n\thero.globalInfo.MagnetizedThisGame = hero.globalInfo.MagnetizedThisGame ?? 0;\r\n\thero.globalInfo.PiratesSummonedThisGame = hero.globalInfo.PiratesSummonedThisGame ?? 0;\r\n\thero.globalInfo.AstralAutomatonsSummonedThisGame = hero.globalInfo.AstralAutomatonsSummonedThisGame ?? 0;\r\n\thero.globalInfo.BattlecriesTriggeredThisGame = hero.globalInfo.BattlecriesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.DeathrattlesTriggeredThisGame = hero.globalInfo.DeathrattlesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.BeetleAttackBuff = hero.globalInfo.BeetleAttackBuff ?? 0;\r\n\thero.globalInfo.BeetleHealthBuff = hero.globalInfo.BeetleHealthBuff ?? 0;\r\n\thero.globalInfo.ElementalAttackBuff = hero.globalInfo.ElementalAttackBuff ?? 0;\r\n\thero.globalInfo.ElementalHealthBuff = hero.globalInfo.ElementalHealthBuff ?? 0;\r\n\thero.globalInfo.PirateAttackBuff = hero.globalInfo.PirateAttackBuff ?? 0;\r\n\thero.globalInfo.PirateHealthBuff = hero.globalInfo.PirateHealthBuff ?? 0;\r\n\thero.globalInfo.TavernSpellAttackBuff = hero.globalInfo.TavernSpellAttackBuff ?? 0;\r\n\thero.globalInfo.TavernSpellHealthBuff = hero.globalInfo.TavernSpellHealthBuff ?? 0;\r\n\thero.globalInfo.MutatedLasherAttackBuff = hero.globalInfo.MutatedLasherAttackBuff ?? 0;\r\n\thero.globalInfo.MutatedLasherHealthBuff = hero.globalInfo.MutatedLasherHealthBuff ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisGame = hero.globalInfo.TavernSpellsCastThisGame ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisTurn = hero.globalInfo.TavernSpellsCastThisTurn ?? 0;\r\n\thero.globalInfo.CardsPlayedThisTurn = hero.globalInfo.CardsPlayedThisTurn ?? 0;\r\n\thero.globalInfo.MrrgltonsPlayedThisGame = hero.globalInfo.MrrgltonsPlayedThisGame ?? 0;\r\n\thero.globalInfo.AdditionalAttack = hero.globalInfo.AdditionalAttack ?? 0;\r\n\thero.globalInfo.SpellsCastThisGame = hero.globalInfo.SpellsCastThisGame ?? 0;\r\n\thero.globalInfo.UndeadAttackBonus = hero.globalInfo.UndeadAttackBonus ?? 0;\r\n\thero.globalInfo.UndeadHealthBonus = hero.globalInfo.UndeadHealthBonus ?? 0;\r\n\thero.globalInfo.HauntedCarapaceAttackBonus = hero.globalInfo.HauntedCarapaceAttackBonus ?? 0;\r\n\thero.globalInfo.HauntedCarapaceHealthBonus = hero.globalInfo.HauntedCarapaceHealthBonus ?? 0;\r\n\thero.globalInfo.FrostlingBonus = hero.globalInfo.FrostlingBonus ?? 0;\r\n\thero.globalInfo.BloodGemAttackBonus =\r\n\t\t(hero.globalInfo.BloodGemAttackBonus ?? 0) +\r\n\t\t// Not sure why, but this isn't reflected in the player enchant\r\n\t\t(hero.questRewardEntities?.filter((e) => e.cardId === CardIds.EndlessBloodMoon).length ?? 0);\r\n\thero.globalInfo.BloodGemHealthBonus =\r\n\t\t(hero.globalInfo.BloodGemHealthBonus ?? 0) +\r\n\t\t(hero.questRewardEntities?.filter((e) => e.cardId === CardIds.EndlessBloodMoon).length ?? 0);\r\n\thero.globalInfo.GoldrinnBuffAtk = hero.globalInfo.GoldrinnBuffAtk ?? 0;\r\n\thero.globalInfo.GoldrinnBuffHealth = hero.globalInfo.GoldrinnBuffHealth ?? 0;\r\n\thero.globalInfo.WhelpAttackBuff = hero.globalInfo.WhelpAttackBuff ?? 0;\r\n\thero.globalInfo.WhelpHealthBuff = hero.globalInfo.WhelpHealthBuff ?? 0;\r\n\thero.globalInfo.GoldSpentThisGame = hero.globalInfo.GoldSpentThisGame ?? 0;\r\n\thero.globalInfo.VolumizerAttackBuff = hero.globalInfo.VolumizerAttackBuff ?? 0;\r\n\thero.globalInfo.VolumizerHealthBuff = hero.globalInfo.VolumizerHealthBuff ?? 0;\r\n\thero.globalInfo.DeepBluesPlayed = hero.globalInfo.DeepBluesPlayed ?? 0;\r\n\thero.globalInfo.TastyLobstersBuff = hero.globalInfo.TastyLobstersBuff ?? 0;\r\n\thero.globalInfo.DeathrattlesTriggeredThisGame = hero.globalInfo.DeathrattlesTriggeredThisGame ?? 0;\r\n\thero.globalInfo.BackToBackCastThisGame = hero.globalInfo.BackToBackCastThisGame ?? 0;\r\n\thero.globalInfo.TavernSpellsCastThisTurn = hero.globalInfo.TavernSpellsCastThisTurn ?? 0;\r\n\thero.globalInfo.CardsPlayedThisTurn = hero.globalInfo.CardsPlayedThisTurn ?? 0;\r\n\thero.globalInfo.MrrgltonsPlayedThisGame = hero.globalInfo.MrrgltonsPlayedThisGame ?? 0;\r\n};\r\n\r\nexport const clearStealthIfNeeded = (\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// https://twitter.com/DCalkosz/status/1562194944688660481?s=20&t=100I8IVZmBKgYQWkdK8nIA\r\n\tif (board.every((entity) => entity.stealth && !entity.attack)) {\r\n\t\tboard.forEach((e) => updateStealth(e, false, board, hero, otherHero, gameState));\r\n\t}\r\n\tif (otherBoard.every((entity) => entity.stealth && !entity.attack)) {\r\n\t\totherBoard.forEach((e) => updateStealth(e, false, otherBoard, otherHero, hero, gameState));\r\n\t}\r\n\tif (board.every((e) => e.stealth) && otherBoard.every((e) => e.stealth)) {\r\n\t\tboard.forEach((e) => updateStealth(e, false, board, hero, otherHero, gameState));\r\n\t\totherBoard.forEach((e) => updateStealth(e, false, otherBoard, otherHero, hero, gameState));\r\n\t}\r\n};\r\n"]}
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@@ -1,9 +1,9 @@
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import { ReferenceCard } from '@firestone-hs/reference-data';
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-
import { BgsPlayerEntity } from '../bgs-player-entity';
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import { BgsPlayerEntity, BoardTrinket } from '../bgs-player-entity';
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import { BoardEntity } from '../board-entity';
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import { Mutable } from '../services/utils';
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import { FullGameState } from './internal-game-state';
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-
export declare const magnetizeToTarget: (inputTargets: BoardEntity[] | (() => BoardEntity[]), source: BoardEntity, cardsToMagnetize: string[] | ReferenceCard[], board: BoardEntity[], hero: BgsPlayerEntity, otherBoard: BoardEntity[], otherHero: BgsPlayerEntity, gameState: FullGameState, isFirstTimeMagnetize?: boolean) => void;
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export declare const magnetizeToTarget: (inputTargets: BoardEntity[] | (() => BoardEntity[]), source: BoardEntity | BoardTrinket, cardsToMagnetize: string[] | ReferenceCard[], board: BoardEntity[], hero: BgsPlayerEntity, otherBoard: BoardEntity[], otherHero: BgsPlayerEntity, gameState: FullGameState, isFirstTimeMagnetize?: boolean) => void;
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export declare const getMagnetizations: (entity: BoardEntity, gameState: FullGameState) => number;
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export interface OnBeforeMagnetizeInput {
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board: BoardEntity[];
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@@ -26,7 +26,7 @@ export interface OnAfterMagnetizeSelfInput {
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gameState: FullGameState;
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}
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export interface OnAfterMagnetizeInput {
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source: BoardEntity;
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source: BoardEntity | BoardTrinket;
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board: BoardEntity[];
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hero: BgsPlayerEntity;
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otherHero: BgsPlayerEntity;
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