@firestone-hs/simulate-bgs-battle 1.1.711 → 1.1.712
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cards/impl/minion/battlecruiser.js +11 -9
- package/dist/cards/impl/minion/battlecruiser.js.map +1 -1
- package/dist/cards/impl/trinket/artisanal-urn.js +1 -1
- package/dist/cards/impl/trinket/artisanal-urn.js.map +1 -1
- package/dist/cards/impl/trinket/bloodbound-earrings.js +2 -2
- package/dist/cards/impl/trinket/bloodbound-earrings.js.map +1 -1
- package/dist/cards/impl/trinket/bubble-crown.js +3 -4
- package/dist/cards/impl/trinket/bubble-crown.js.map +1 -1
- package/dist/cards/impl/trinket/lorewalker-scroll.js +2 -2
- package/dist/cards/impl/trinket/lorewalker-scroll.js.map +1 -1
- package/package.json +1 -1
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@@ -17,15 +17,17 @@ exports.Battlecruiser = {
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const aliveEntities = input.opponentBoard.filter((entity) => entity.health > 0 && !entity.definitelyDead);
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const targetEntityId = (_a = (0, utils_1.getRandomMinionWithHighestHealth)(aliveEntities)) === null || _a === void 0 ? void 0 : _a.entityId;
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const cannonDamage = Math.max(...yamatoCannons.map((e) => e.tagScriptDataNum1));
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for (const yamatoCannon of yamatoCannons) {
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const loops = ((_b = minion.tags) === null || _b === void 0 ? void 0 : _b[reference_data_1.GameTag.BACON_YAMATO_CANNON]) === 1 ? 2 : 1;
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for (let i = 0; i < loops; i++) {
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let target = input.opponentBoard.find((entity) => entity.entityId === targetEntityId);
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if (!target || target.health <= 0 || target.definitelyDead) {
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target = (0, utils_1.getRandomMinionWithHighestHealth)(input.opponentBoard);
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}
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if (!!target) {
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input.gameState.spectator.registerPowerTarget(minion, target, input.opponentBoard, input.playerEntity, input.opponentEntity);
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(0, attack_1.dealDamageToMinion)(target, input.opponentBoard, input.opponentEntity, minion, cannonDamage, input.playerBoard, input.playerEntity, input.gameState);
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}
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}
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}
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return {
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{ GameTag } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { dealDamageToMinion } from '../../../simulation/attack';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { RebornEffectInput } from '../../../simulation/reborn';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getRandomMinionWithHighestHealth } from '../../../utils';\r\nimport { DeathrattleSpawnCard, RallyCard, RebornSelfEffectCard, StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const Battlecruiser: StartOfCombatCard & RebornSelfEffectCard & RallyCard & DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.LiftOff_BattlecruiserToken_BG31_HERO_801pt, CardIds.Battlecruiser_BG31_HERO_801pt_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\t// Enchantments can appear multiple times???\r\n\t\tconst yamatoCannons = [...minion.enchantments]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.YamatoCannon_YamatoCannonEnchantment_BG31_HERO_801ptce);\r\n\t\tif (!yamatoCannons?.length) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\r\n\t\t// Still not sure how these should be processed\r\n\t\t// In some cases, it feels like it takes the sum of the damage, in other cases it runs them one after the other\r\n\t\t// (but maybe that's just the replay aggregating the values)\r\n\t\t// I'm not sure about the BACON_YAMATO_CANNON tag; it seems like it indicates multiple cannons, but I'm not sure\r\n\t\t// Other issues: looks like that if there are multiple cannon enchantments but no divine shield, everything is applied to the same target\r\n\t\t// So it looks as if the target is selected first, then everything targets it\r\n\t\t// https://replays.firestoneapp.com/?reviewId=e8f38ab0-3380-4275-88d8-0715d69d3f08&turn=21&action=1\r\n\t\t// Even more than that: the target is the same between multiple battlecruisers\r\n\t\t// https://replays.firestoneapp.com/?reviewId=cbfd6fe9-1a58-400a-a593-6b8852df5427&turn=9&action=0\r\n\t\t// However I'm pretty sure I've seen another behavior\r\n\r\n\t\t// Get the highest health opponent minion at the start of the phase\r\n\t\t// Update 2025-05-16: it looks like it now takes the highest health current minion\r\n\t\t// https://replays.firestoneapp.com/?reviewId=c2620528-e0de-4862-9b11-cf055440b2b8&turn=19&action=2\r\n\t\tconst aliveEntities = input.opponentBoard.filter((entity) => entity.health > 0 && !entity.definitelyDead);\r\n\t\tconst targetEntityId = getRandomMinionWithHighestHealth(aliveEntities)?.entityId;\r\n\t\t// const numberOfCannons = yamatoCannons.length;\r\n\t\tconst cannonDamage = Math.max(...yamatoCannons.map((e) => e.tagScriptDataNum1));\r\n\t\t// for (const yamatoCannon of yamatoCannons) {\r\n\t\t// const damage = yamatoCannon.tagScriptDataNum1;\r\n\t\t// Could this simply be tagScriptDataNum2 on the battlecruiser?\r\n\t\t// I don't understand how this relates to the number enchants in the cruiser itself\r\n\t\t// 35.2 now fires a single time?\r\n\t\t// https://replays.firestoneapp.com/?reviewId=96618003-04fa-4e41-9baa-539f0b63fb9f&turn=17&action=2\r\n\t\tconst loops = minion.tags?.[GameTag.BACON_YAMATO_CANNON] === 1 ? 2 : 1;\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\tlet target = input.opponentBoard.find((entity) => entity.entityId === targetEntityId);\r\n\t\t\tif (!target || target.health <= 0 || target.definitelyDead) {\r\n\t\t\t\ttarget = getRandomMinionWithHighestHealth(input.opponentBoard);\r\n\t\t\t}\r\n\t\t\tif (!!target) {\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t);\r\n\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\tcannonDamage,\r\n\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t\t// }\r\n\t\t// Since 33.6 we recompute the first attacker\r\n\t\t// https://replays.firestoneapp.com/?reviewId=f7a4a78c-269c-47b5-a0ae-099123290ccd&turn=13&action=0\r\n\t\treturn {\r\n\t\t\thasTriggered: true,\r\n\t\t\tshouldRecomputeCurrentAttacker: true,\r\n\t\t};\r\n\t},\r\n\trebornSelfEffect: (minion: BoardEntity, input: RebornEffectInput) => {\r\n\t\tconst ultraCapacitors = [...input.rebornEntity.enchantments]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.UltraCapacitor_UltraCapacitorEnchantment_BG31_HERO_801ptje);\r\n\t\tif (!ultraCapacitors?.length) {\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tminion.enchantments = input.rebornEntity.enchantments;\r\n\t\tminion.attack = input.rebornEntity.maxAttack;\r\n\t\tminion.maxAttack = input.rebornEntity.maxAttack;\r\n\t\tminion.health = input.rebornEntity.maxHealth;\r\n\t\tminion.maxHealth = input.rebornEntity.maxHealth;\r\n\t\tminion.divineShield = input.rebornEntity.hadDivineShield;\r\n\t\tminion.taunt = input.rebornEntity.taunt;\r\n\t\tminion.windfury = input.rebornEntity.windfury;\r\n\t\tminion.poisonous = input.rebornEntity.poisonous;\r\n\t},\r\n\trally: (\r\n\t\tminion: BoardEntity,\r\n\t\tinput: OnAttackInput,\r\n\t): {\r\n\t\tdmgDoneByAttacker: number;\r\n\t\tdmgDoneByDefender: number;\r\n\t} => {\r\n\t\tconst advancedBallistics = [...minion.enchantments]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.AdvancedBallistics_AdvancedBallisticsEnchantment_BG31_HERO_801ptde);\r\n\t\tif (!advancedBallistics?.length) {\r\n\t\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t\t}\r\n\r\n\t\tconst buff = advancedBallistics.map((e) => e.tagScriptDataNum1 ?? 0).reduce((a, b) => a + b, 0);\r\n\t\tconst targets = input.attackingBoard.filter((entity) => entity !== minion);\r\n\t\tfor (const target of targets) {\r\n\t\t\tmodifyStats(target, minion, buff, 0, input.attackingBoard, input.attackingHero, input.gameState);\r\n\t\t}\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst caduceusReactors = [...minion.enchantments]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.CaduceusReactor_CaduceusReactorEnchantment_BG31_HERO_801ptee);\r\n\t\tif (!caduceusReactors?.length) {\r\n\t\t\treturn [];\r\n\t\t}\r\n\r\n\t\tconst target = input.boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead)[0];\r\n\t\tif (!target) {\r\n\t\t\treturn [];\r\n\t\t}\r\n\r\n\t\tconst buff = caduceusReactors.map((e) => e.tagScriptDataNum1 ?? 0).reduce((a, b) => a + b, 0);\r\n\t\tmodifyStats(\r\n\t\t\ttarget,\r\n\t\t\tminion,\r\n\t\t\tbuff,\r\n\t\t\tbuff,\r\n\t\t\tinput.boardWithDeadEntity,\r\n\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
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{"version":3,"file":"battlecruiser.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/battlecruiser.ts"],"names":[],"mappings":";;;AAAA,iEAAuD;AAGvD,uDAAgE;AAKhE,qDAAwD;AACxD,0CAAkE;AAGrD,QAAA,aAAa,GAAgF;IACzG,OAAO,EAAE,wCAA6F;IACtG,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QAEvD,MAAM,aAAa,GAAG,CAAC,GAAG,MAAM,CAAC,YAAY,CAAC;aAE5C,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAAmE,CAAC,CAAC;QAC7F,IAAI,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,MAAM,CAAA,EAAE;YAC3B,OAAO,KAAK,CAAC;SACb;QAgBD,MAAM,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;QAC1G,MAAM,cAAc,GAAG,MAAA,IAAA,wCAAgC,EAAC,aAAa,CAAC,0CAAE,QAAQ,CAAC;QAEjF,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,aAAa,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,iBAAiB,CAAC,CAAC,CAAC;QAwChF,KAAK,MAAM,YAAY,IAAI,aAAa,EAAE;YAIzC,MAAM,KAAK,GAAG,CAAA,MAAA,MAAM,CAAC,IAAI,0CAAG,wBAAO,CAAC,mBAAmB,CAAC,MAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACvE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;gBAC/B,IAAI,MAAM,GAAG,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,cAAc,CAAC,CAAC;gBACtF,IAAI,CAAC,MAAM,IAAI,MAAM,CAAC,MAAM,IAAI,CAAC,IAAI,MAAM,CAAC,cAAc,EAAE;oBAC3D,MAAM,GAAG,IAAA,wCAAgC,EAAC,KAAK,CAAC,aAAa,CAAC,CAAC;iBAC/D;gBACD,IAAI,CAAC,CAAC,MAAM,EAAE;oBACb,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;oBACF,IAAA,2BAAkB,EACjB,MAAM,EACN,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,MAAM,EACN,YAAY,EACZ,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CACf,CAAC;iBACF;aACD;SACD;QAGD,OAAO;YACN,YAAY,EAAE,IAAI;YAClB,8BAA8B,EAAE,IAAI;SACpC,CAAC;IACH,CAAC;IACD,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAwB,EAAE,EAAE;QACnE,MAAM,eAAe,GAAG,CAAC,GAAG,KAAK,CAAC,YAAY,CAAC,YAAY,CAAC;aAE1D,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAAuE,CAAC,CAAC;QACjG,IAAI,CAAC,CAAA,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,MAAM,CAAA,EAAE;YAC7B,OAAO;SACP;QAED,MAAM,CAAC,YAAY,GAAG,KAAK,CAAC,YAAY,CAAC,YAAY,CAAC;QACtD,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC,YAAY,CAAC,SAAS,CAAC;QAC7C,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,YAAY,CAAC,SAAS,CAAC;QAChD,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC,YAAY,CAAC,SAAS,CAAC;QAC7C,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,YAAY,CAAC,SAAS,CAAC;QAChD,MAAM,CAAC,YAAY,GAAG,KAAK,CAAC,YAAY,CAAC,eAAe,CAAC;QACzD,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC;QACxC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC;QAC9C,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,YAAY,CAAC,SAAS,CAAC;IACjD,CAAC;IACD,KAAK,EAAE,CACN,MAAmB,EACnB,KAAoB,EAInB,EAAE;QACH,MAAM,kBAAkB,GAAG,CAAC,GAAG,MAAM,CAAC,YAAY,CAAC;aAEjD,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAA+E,CAAC,CAAC;QACzG,IAAI,CAAC,CAAA,kBAAkB,aAAlB,kBAAkB,uBAAlB,kBAAkB,CAAE,MAAM,CAAA,EAAE;YAChC,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;SACtD;QAED,MAAM,IAAI,GAAG,kBAAkB,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,iBAAiB,mCAAI,CAAC,CAAA,EAAA,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QAChG,MAAM,OAAO,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,KAAK,MAAM,CAAC,CAAC;QAC3E,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACjG;QACD,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;IACD,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,gBAAgB,GAAG,CAAC,GAAG,MAAM,CAAC,YAAY,CAAC;aAE/C,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,wBAAyE,CAAC,CAAC;QACnG,IAAI,CAAC,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,MAAM,CAAA,EAAE;YAC9B,OAAO,EAAE,CAAC;SACV;QAED,MAAM,MAAM,GAAG,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,IAAI,CAAC,MAAM,EAAE;YACZ,OAAO,EAAE,CAAC;SACV;QAED,MAAM,IAAI,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,iBAAiB,mCAAI,CAAC,CAAA,EAAA,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QAC9F,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,IAAI,EACJ,IAAI,EACJ,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,SAAS,CACf,CAAC;QACF,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["import { GameTag } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { dealDamageToMinion } from '../../../simulation/attack';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { RebornEffectInput } from '../../../simulation/reborn';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getRandomMinionWithHighestHealth } from '../../../utils';\r\nimport { DeathrattleSpawnCard, RallyCard, RebornSelfEffectCard, StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const Battlecruiser: StartOfCombatCard & RebornSelfEffectCard & RallyCard & DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.LiftOff_BattlecruiserToken_BG31_HERO_801pt, CardIds.Battlecruiser_BG31_HERO_801pt_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\t// Enchantments can appear multiple times???\r\n\t\tconst yamatoCannons = [...minion.enchantments]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.YamatoCannon_YamatoCannonEnchantment_BG31_HERO_801ptce);\r\n\t\tif (!yamatoCannons?.length) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\r\n\t\t// Still not sure how these should be processed\r\n\t\t// In some cases, it feels like it takes the sum of the damage, in other cases it runs them one after the other\r\n\t\t// (but maybe that's just the replay aggregating the values)\r\n\t\t// I'm not sure about the BACON_YAMATO_CANNON tag; it seems like it indicates multiple cannons, but I'm not sure\r\n\t\t// Other issues: looks like that if there are multiple cannon enchantments but no divine shield, everything is applied to the same target\r\n\t\t// So it looks as if the target is selected first, then everything targets it\r\n\t\t// https://replays.firestoneapp.com/?reviewId=e8f38ab0-3380-4275-88d8-0715d69d3f08&turn=21&action=1\r\n\t\t// Even more than that: the target is the same between multiple battlecruisers\r\n\t\t// https://replays.firestoneapp.com/?reviewId=cbfd6fe9-1a58-400a-a593-6b8852df5427&turn=9&action=0\r\n\t\t// However I'm pretty sure I've seen another behavior\r\n\r\n\t\t// Get the highest health opponent minion at the start of the phase\r\n\t\t// Update 2025-05-16: it looks like it now takes the highest health current minion\r\n\t\t// https://replays.firestoneapp.com/?reviewId=c2620528-e0de-4862-9b11-cf055440b2b8&turn=19&action=2\r\n\t\tconst aliveEntities = input.opponentBoard.filter((entity) => entity.health > 0 && !entity.definitelyDead);\r\n\t\tconst targetEntityId = getRandomMinionWithHighestHealth(aliveEntities)?.entityId;\r\n\t\t// const numberOfCannons = yamatoCannons.length;\r\n\t\tconst cannonDamage = Math.max(...yamatoCannons.map((e) => e.tagScriptDataNum1));\r\n\t\t// 35.2 now fires a single time?\r\n\t\t// https://replays.firestoneapp.com/?reviewId=96618003-04fa-4e41-9baa-539f0b63fb9f&turn=17&action=2\r\n\t\t// Could this be because the target is already dead after the first firing of the cannon?\r\n\t\t// And so it can't change targets between shots?\r\n\t\t/*\r\n\t\t\t{\r\n\t\t\t\t\"originEntityId\": 5619,\r\n\t\t\t\t\"cardId\": \"BG31_HERO_801ptce\",\r\n\t\t\t\t\"tagScriptDataNum1\": 36,\r\n\t\t\t\t\"tagScriptDataNum2\": -1,\r\n\t\t\t\t\"timing\": 0\r\n\t\t\t},\r\n\t\t\t{\r\n\t\t\t\t\"originEntityId\": 5624,\r\n\t\t\t\t\"cardId\": \"BG31_HERO_801ptce\",\r\n\t\t\t\t\"tagScriptDataNum1\": 18,\r\n\t\t\t\t\"tagScriptDataNum2\": -1,\r\n\t\t\t\t\"timing\": 0\r\n\t\t\t},\r\n\t\t*/\r\n\t\t// 2026-05-12: the cannon still can fire multiple times\r\n\t\t// https://replays.firestoneapp.com/?reviewId=769f2cc9-5242-41c3-9e4b-ce71476d2325&turn=23&action=3\r\n\t\t// Deals 312, while the cannon is at 156\r\n\t\t/*\r\n\t\t\t{\r\n\t\t\t\t\"originEntityId\": 9370,\r\n\t\t\t\t\"cardId\": \"BG31_HERO_801ptce\",\r\n\t\t\t\t\"tagScriptDataNum1\": 51,\r\n\t\t\t\t\"tagScriptDataNum2\": -1,\r\n\t\t\t\t\"timing\": 0\r\n\t\t\t},\r\n\t\t\t{\r\n\t\t\t\t\"originEntityId\": 9376,\r\n\t\t\t\t\"cardId\": \"BG31_HERO_801ptce\",\r\n\t\t\t\t\"tagScriptDataNum1\": 156,\r\n\t\t\t\t\"tagScriptDataNum2\": -1,\r\n\t\t\t\t\"timing\": 0\r\n\t\t\t},\r\n\t\t */\r\n\t\tfor (const yamatoCannon of yamatoCannons) {\r\n\t\t\t// const damage = yamatoCannon.tagScriptDataNum1;\r\n\t\t\t// Could this simply be tagScriptDataNum2 on the battlecruiser?\r\n\t\t\t// I don't understand how this relates to the number enchants in the cruiser itself\r\n\t\t\tconst loops = minion.tags?.[GameTag.BACON_YAMATO_CANNON] === 1 ? 2 : 1;\r\n\t\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\t\tlet target = input.opponentBoard.find((entity) => entity.entityId === targetEntityId);\r\n\t\t\t\tif (!target || target.health <= 0 || target.definitelyDead) {\r\n\t\t\t\t\ttarget = getRandomMinionWithHighestHealth(input.opponentBoard);\r\n\t\t\t\t}\r\n\t\t\t\tif (!!target) {\r\n\t\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\tcannonDamage,\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t// Since 33.6 we recompute the first attacker\r\n\t\t// https://replays.firestoneapp.com/?reviewId=f7a4a78c-269c-47b5-a0ae-099123290ccd&turn=13&action=0\r\n\t\treturn {\r\n\t\t\thasTriggered: true,\r\n\t\t\tshouldRecomputeCurrentAttacker: true,\r\n\t\t};\r\n\t},\r\n\trebornSelfEffect: (minion: BoardEntity, input: RebornEffectInput) => {\r\n\t\tconst ultraCapacitors = [...input.rebornEntity.enchantments]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.UltraCapacitor_UltraCapacitorEnchantment_BG31_HERO_801ptje);\r\n\t\tif (!ultraCapacitors?.length) {\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tminion.enchantments = input.rebornEntity.enchantments;\r\n\t\tminion.attack = input.rebornEntity.maxAttack;\r\n\t\tminion.maxAttack = input.rebornEntity.maxAttack;\r\n\t\tminion.health = input.rebornEntity.maxHealth;\r\n\t\tminion.maxHealth = input.rebornEntity.maxHealth;\r\n\t\tminion.divineShield = input.rebornEntity.hadDivineShield;\r\n\t\tminion.taunt = input.rebornEntity.taunt;\r\n\t\tminion.windfury = input.rebornEntity.windfury;\r\n\t\tminion.poisonous = input.rebornEntity.poisonous;\r\n\t},\r\n\trally: (\r\n\t\tminion: BoardEntity,\r\n\t\tinput: OnAttackInput,\r\n\t): {\r\n\t\tdmgDoneByAttacker: number;\r\n\t\tdmgDoneByDefender: number;\r\n\t} => {\r\n\t\tconst advancedBallistics = [...minion.enchantments]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.AdvancedBallistics_AdvancedBallisticsEnchantment_BG31_HERO_801ptde);\r\n\t\tif (!advancedBallistics?.length) {\r\n\t\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t\t}\r\n\r\n\t\tconst buff = advancedBallistics.map((e) => e.tagScriptDataNum1 ?? 0).reduce((a, b) => a + b, 0);\r\n\t\tconst targets = input.attackingBoard.filter((entity) => entity !== minion);\r\n\t\tfor (const target of targets) {\r\n\t\t\tmodifyStats(target, minion, buff, 0, input.attackingBoard, input.attackingHero, input.gameState);\r\n\t\t}\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst caduceusReactors = [...minion.enchantments]\r\n\t\t\t// .reverse()\r\n\t\t\t.filter((e) => e.cardId === CardIds.CaduceusReactor_CaduceusReactorEnchantment_BG31_HERO_801ptee);\r\n\t\tif (!caduceusReactors?.length) {\r\n\t\t\treturn [];\r\n\t\t}\r\n\r\n\t\tconst target = input.boardWithDeadEntity.filter((e) => e.health > 0 && !e.definitelyDead)[0];\r\n\t\tif (!target) {\r\n\t\t\treturn [];\r\n\t\t}\r\n\r\n\t\tconst buff = caduceusReactors.map((e) => e.tagScriptDataNum1 ?? 0).reduce((a, b) => a + b, 0);\r\n\t\tmodifyStats(\r\n\t\t\ttarget,\r\n\t\t\tminion,\r\n\t\t\tbuff,\r\n\t\t\tbuff,\r\n\t\t\tinput.boardWithDeadEntity,\r\n\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
|
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@@ -5,7 +5,7 @@ const global_info_helpers_1 = require("../../../simulation/global-info-helpers")
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5
5
|
exports.ArtisanalUrn = {
|
|
6
6
|
cardIds: ["BG30_MagicItem_989", "BG30_MagicItem_989t"],
|
|
7
7
|
startOfCombat: (trinket, input) => {
|
|
8
|
-
const buff = trinket.cardId === "BG30_MagicItem_989" ? 4 :
|
|
8
|
+
const buff = trinket.cardId === "BG30_MagicItem_989" ? 4 : 12;
|
|
9
9
|
(0, global_info_helpers_1.increaseUndeadAttackBonus)(input.playerEntity, input.playerBoard, input.playerEntity, buff, input.gameState);
|
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10
10
|
return { hasTriggered: true, shouldRecomputeCurrentAttacker: false };
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11
11
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},
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@@ -1 +1 @@
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1
|
-
{"version":3,"file":"artisanal-urn.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/artisanal-urn.ts"],"names":[],"mappings":";;;AAEA,iFAAoF;AAIvE,QAAA,YAAY,GAAsB;IAC9C,OAAO,EAAE,6CAAqG;IAC9G,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,yBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,
|
|
1
|
+
{"version":3,"file":"artisanal-urn.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/artisanal-urn.ts"],"names":[],"mappings":";;;AAEA,iFAAoF;AAIvE,QAAA,YAAY,GAAsB;IAC9C,OAAO,EAAE,6CAAqG;IAC9G,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,yBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QACjF,IAAA,+CAAyB,EAAC,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QAC5G,OAAO,EAAE,YAAY,EAAE,IAAI,EAAE,8BAA8B,EAAE,KAAK,EAAE,CAAC;IACtE,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { increaseUndeadAttackBonus } from '../../../simulation/global-info-helpers';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const ArtisanalUrn: StartOfCombatCard = {\r\n\tcardIds: [CardIds.ArtisanalUrn_BG30_MagicItem_989, CardIds.ArtisanalUrn_ArtisanalUrnToken_BG30_MagicItem_989t],\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tconst buff = trinket.cardId === CardIds.ArtisanalUrn_BG30_MagicItem_989 ? 4 : 12;\r\n\t\tincreaseUndeadAttackBonus(input.playerEntity, input.playerBoard, input.playerEntity, buff, input.gameState);\r\n\t\treturn { hasTriggered: true, shouldRecomputeCurrentAttacker: false };\r\n\t},\r\n};\r\n"]}
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@@ -11,9 +11,9 @@ exports.BloodboundEarrings = {
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11
11
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var _a;
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12
12
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if (input.source !== input.hero)
|
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13
13
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return;
|
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14
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-
trinket.scriptDataNum1 = ((_a = trinket.scriptDataNum1) !== null && _a !== void 0 ? _a :
|
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14
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+
trinket.scriptDataNum1 = ((_a = trinket.scriptDataNum1) !== null && _a !== void 0 ? _a : 4) - 1;
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15
15
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if (trinket.scriptDataNum1 <= 0) {
|
|
16
|
-
trinket.scriptDataNum1 =
|
|
16
|
+
trinket.scriptDataNum1 = 4;
|
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17
17
|
const isUpgraded = trinket.cardId === "BG32_MagicItem_808t";
|
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18
18
|
const gemsPerMinion = isUpgraded ? 2 : 1;
|
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19
19
|
for (const entity of input.board) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bloodbound-earrings.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/bloodbound-earrings.ts"],"names":[],"mappings":";;;AAEA,+DAAiE;AAGpD,QAAA,kBAAkB,GAA6B;IAC3D,OAAO,EAAE;;;KAGR;IACD,oBAAoB,EAAE,CAAC,OAAqB,EAAE,KAAqB,EAAE,EAAE;;QACtE,IAAI,KAAK,CAAC,MAAM,KAAK,KAAK,CAAC,IAAI;YAAE,OAAO;QAExC,OAAO,CAAC,cAAc,GAAG,CAAC,MAAA,OAAO,CAAC,cAAc,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QAC3D,IAAI,OAAO,CAAC,cAAc,IAAI,CAAC,EAAE;YAChC,OAAO,CAAC,cAAc,GAAG,CAAC,CAAC;YAC3B,MAAM,UAAU,GACf,OAAO,CAAC,MAAM,0BAA2E,CAAC;YAC3F,MAAM,aAAa,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzC,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,KAAK,EAAE;gBACjC,IAAI,MAAM,CAAC,MAAM,IAAI,CAAC,IAAI,MAAM,CAAC,cAAc;oBAAE,SAAS;gBAC1D,IAAA,4BAAe,EACd,OAAO,EACP,MAAM,EACN,aAAa,EACb,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,CACf,CAAC;aACF;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { playBloodGemsOn } from '../../../simulation/blood-gems';\r\nimport { AfterTavernSpellCastCard, CastSpellInput } from '../../card.interface';\r\n\r\nexport const BloodboundEarrings: AfterTavernSpellCastCard = {\r\n\tcardIds: [\r\n\t\tCardIds.BloodboundEarrings_BG32_MagicItem_808,\r\n\t\tCardIds.BloodboundEarrings_BloodboundEarringsToken_BG32_MagicItem_808t,\r\n\t],\r\n\tafterTavernSpellCast: (trinket: BoardTrinket, input: CastSpellInput) => {\r\n\t\tif (input.source !== input.hero) return;\r\n\r\n\t\ttrinket.scriptDataNum1 = (trinket.scriptDataNum1 ??
|
|
1
|
+
{"version":3,"file":"bloodbound-earrings.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/bloodbound-earrings.ts"],"names":[],"mappings":";;;AAEA,+DAAiE;AAGpD,QAAA,kBAAkB,GAA6B;IAC3D,OAAO,EAAE;;;KAGR;IACD,oBAAoB,EAAE,CAAC,OAAqB,EAAE,KAAqB,EAAE,EAAE;;QACtE,IAAI,KAAK,CAAC,MAAM,KAAK,KAAK,CAAC,IAAI;YAAE,OAAO;QAExC,OAAO,CAAC,cAAc,GAAG,CAAC,MAAA,OAAO,CAAC,cAAc,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QAC3D,IAAI,OAAO,CAAC,cAAc,IAAI,CAAC,EAAE;YAChC,OAAO,CAAC,cAAc,GAAG,CAAC,CAAC;YAC3B,MAAM,UAAU,GACf,OAAO,CAAC,MAAM,0BAA2E,CAAC;YAC3F,MAAM,aAAa,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzC,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,KAAK,EAAE;gBACjC,IAAI,MAAM,CAAC,MAAM,IAAI,CAAC,IAAI,MAAM,CAAC,cAAc;oBAAE,SAAS;gBAC1D,IAAA,4BAAe,EACd,OAAO,EACP,MAAM,EACN,aAAa,EACb,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,CACf,CAAC;aACF;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { playBloodGemsOn } from '../../../simulation/blood-gems';\r\nimport { AfterTavernSpellCastCard, CastSpellInput } from '../../card.interface';\r\n\r\nexport const BloodboundEarrings: AfterTavernSpellCastCard = {\r\n\tcardIds: [\r\n\t\tCardIds.BloodboundEarrings_BG32_MagicItem_808,\r\n\t\tCardIds.BloodboundEarrings_BloodboundEarringsToken_BG32_MagicItem_808t,\r\n\t],\r\n\tafterTavernSpellCast: (trinket: BoardTrinket, input: CastSpellInput) => {\r\n\t\tif (input.source !== input.hero) return;\r\n\r\n\t\ttrinket.scriptDataNum1 = (trinket.scriptDataNum1 ?? 4) - 1;\r\n\t\tif (trinket.scriptDataNum1 <= 0) {\r\n\t\t\ttrinket.scriptDataNum1 = 4;\r\n\t\t\tconst isUpgraded =\r\n\t\t\t\ttrinket.cardId === CardIds.BloodboundEarrings_BloodboundEarringsToken_BG32_MagicItem_808t;\r\n\t\t\tconst gemsPerMinion = isUpgraded ? 2 : 1;\r\n\t\t\tfor (const entity of input.board) {\r\n\t\t\t\tif (entity.health <= 0 || entity.definitelyDead) continue;\r\n\t\t\t\tplayBloodGemsOn(\r\n\t\t\t\t\ttrinket,\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tgemsPerMinion,\r\n\t\t\t\t\tinput.board,\r\n\t\t\t\t\tinput.hero,\r\n\t\t\t\t\tinput.otherBoard,\r\n\t\t\t\t\tinput.otherHero,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -4,12 +4,11 @@ exports.BubbleCrown = void 0;
|
|
|
4
4
|
exports.BubbleCrown = {
|
|
5
5
|
cardIds: ["BG35_MagicItem_920"],
|
|
6
6
|
onBeforeTavernSpellCast: (trinket, input) => {
|
|
7
|
-
|
|
8
|
-
trinket.scriptDataNum1 = ((_a = trinket.scriptDataNum1) !== null && _a !== void 0 ? _a : 10) - 1;
|
|
7
|
+
trinket.scriptDataNum1 = (trinket.scriptDataNum1 || 10) - 1;
|
|
9
8
|
if (trinket.scriptDataNum1 <= 0) {
|
|
10
9
|
trinket.scriptDataNum1 = 10;
|
|
11
|
-
input.hero.globalInfo.TavernSpellAttackBuff +=
|
|
12
|
-
input.hero.globalInfo.TavernSpellHealthBuff +=
|
|
10
|
+
input.hero.globalInfo.TavernSpellAttackBuff += 4;
|
|
11
|
+
input.hero.globalInfo.TavernSpellHealthBuff += 4;
|
|
13
12
|
}
|
|
14
13
|
},
|
|
15
14
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bubble-crown.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/bubble-crown.ts"],"names":[],"mappings":";;;AAIa,QAAA,WAAW,GAAgC;IACvD,OAAO,EAAE,sBAAwC;IAGjD,uBAAuB,EAAE,CAAC,OAAqB,EAAE,KAAqB,EAAE,EAAE
|
|
1
|
+
{"version":3,"file":"bubble-crown.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/bubble-crown.ts"],"names":[],"mappings":";;;AAIa,QAAA,WAAW,GAAgC;IACvD,OAAO,EAAE,sBAAwC;IAGjD,uBAAuB,EAAE,CAAC,OAAqB,EAAE,KAAqB,EAAE,EAAE;QACzE,OAAO,CAAC,cAAc,GAAG,CAAC,OAAO,CAAC,cAAc,IAAI,EAAE,CAAC,GAAG,CAAC,CAAC;QAC5D,IAAI,OAAO,CAAC,cAAc,IAAI,CAAC,EAAE;YAChC,OAAO,CAAC,cAAc,GAAG,EAAE,CAAC;YAC5B,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,qBAAqB,IAAI,CAAC,CAAC;YACjD,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,qBAAqB,IAAI,CAAC,CAAC;SACjD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { CastSpellInput, OnBeforeTavernSpellCastCard } from '../../card.interface';\r\n\r\nexport const BubbleCrown: OnBeforeTavernSpellCastCard = {\r\n\tcardIds: [CardIds.BubbleCrown_BG35_MagicItem_920],\r\n\t// This seems to trigger before the first spell is cast\r\n\t// https://replays.firestoneapp.com/?reviewId=2503f562-e0e1-4564-8218-d36cbf09cbb0&turn=17&action=2\r\n\tonBeforeTavernSpellCast: (trinket: BoardTrinket, input: CastSpellInput) => {\r\n\t\ttrinket.scriptDataNum1 = (trinket.scriptDataNum1 || 10) - 1;\r\n\t\tif (trinket.scriptDataNum1 <= 0) {\r\n\t\t\ttrinket.scriptDataNum1 = 10;\r\n\t\t\tinput.hero.globalInfo.TavernSpellAttackBuff += 4;\r\n\t\t\tinput.hero.globalInfo.TavernSpellHealthBuff += 4;\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -14,8 +14,8 @@ exports.LorewalkerScroll = {
|
|
|
14
14
|
if (!input.target || input.target.health <= 0 || input.target.definitelyDead)
|
|
15
15
|
return;
|
|
16
16
|
const isGreater = trinket.cardId === "BG30_MagicItem_422t";
|
|
17
|
-
const attack = isGreater ?
|
|
18
|
-
const health = isGreater ?
|
|
17
|
+
const attack = isGreater ? 10 : 2;
|
|
18
|
+
const health = isGreater ? 10 : 2;
|
|
19
19
|
(0, stats_1.modifyStats)(input.target, trinket, attack, health, input.board, input.hero, input.gameState);
|
|
20
20
|
},
|
|
21
21
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"lorewalker-scroll.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/lorewalker-scroll.ts"],"names":[],"mappings":";;;AAEA,qDAAwD;AAG3C,QAAA,gBAAgB,GAA0B;IACtD,OAAO,EAAE;;;KAGR;IACD,iBAAiB,EAAE,CAAC,OAAqB,EAAE,KAAqB,EAAE,EAAE;QACnE,IAAI,KAAK,CAAC,MAAM,KAAK,KAAK,CAAC,IAAI,EAAE;YAChC,OAAO;SACP;QACD,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,MAAM,IAAI,CAAC,IAAI,KAAK,CAAC,MAAM,CAAC,cAAc;YAAE,OAAO;QACrF,MAAM,SAAS,GAAG,OAAO,CAAC,MAAM,0BAAuE,CAAC;QACxG,MAAM,MAAM,GAAG,SAAS,CAAC,CAAC,CAAC,
|
|
1
|
+
{"version":3,"file":"lorewalker-scroll.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/lorewalker-scroll.ts"],"names":[],"mappings":";;;AAEA,qDAAwD;AAG3C,QAAA,gBAAgB,GAA0B;IACtD,OAAO,EAAE;;;KAGR;IACD,iBAAiB,EAAE,CAAC,OAAqB,EAAE,KAAqB,EAAE,EAAE;QACnE,IAAI,KAAK,CAAC,MAAM,KAAK,KAAK,CAAC,IAAI,EAAE;YAChC,OAAO;SACP;QACD,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,MAAM,IAAI,CAAC,IAAI,KAAK,CAAC,MAAM,CAAC,cAAc;YAAE,OAAO;QACrF,MAAM,SAAS,GAAG,OAAO,CAAC,MAAM,0BAAuE,CAAC;QACxG,MAAM,MAAM,GAAG,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAClC,MAAM,MAAM,GAAG,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAClC,IAAA,mBAAW,EAAC,KAAK,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;IAC9F,CAAC;CACD,CAAC","sourcesContent":["import { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { CastSpellInput, OnTavernSpellCastCard } from '../../card.interface';\r\n\r\nexport const LorewalkerScroll: OnTavernSpellCastCard = {\r\n\tcardIds: [\r\n\t\tCardIds.LorewalkerScroll_BG30_MagicItem_422,\r\n\t\tCardIds.LorewalkerScroll_LorewalkerScrollToken_BG30_MagicItem_422t,\r\n\t],\r\n\tonTavernSpellCast: (trinket: BoardTrinket, input: CastSpellInput) => {\r\n\t\tif (input.source !== input.hero) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tif (!input.target || input.target.health <= 0 || input.target.definitelyDead) return;\r\n\t\tconst isGreater = trinket.cardId === CardIds.LorewalkerScroll_LorewalkerScrollToken_BG30_MagicItem_422t;\r\n\t\tconst attack = isGreater ? 10 : 2;\r\n\t\tconst health = isGreater ? 10 : 2;\r\n\t\tmodifyStats(input.target, trinket, attack, health, input.board, input.hero, input.gameState);\r\n\t},\r\n};\r\n"]}
|