@firestone-hs/simulate-bgs-battle 1.1.703 → 1.1.705
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/board-entity.d.ts +1 -0
- package/dist/board-entity.js.map +1 -1
- package/dist/cards/impl/_card-mappings.js +2 -0
- package/dist/cards/impl/_card-mappings.js.map +1 -1
- package/dist/cards/impl/minion/abyssal-bruiser.js +14 -6
- package/dist/cards/impl/minion/abyssal-bruiser.js.map +1 -1
- package/dist/cards/impl/minion/banana-slamma.js +1 -1
- package/dist/cards/impl/minion/banana-slamma.js.map +1 -1
- package/dist/cards/impl/minion/beetle.js +7 -3
- package/dist/cards/impl/minion/beetle.js.map +1 -1
- package/dist/cards/impl/minion/bellowing-tyrant.js +7 -3
- package/dist/cards/impl/minion/bellowing-tyrant.js.map +1 -1
- package/dist/cards/impl/minion/black-chromadrake.js +2 -2
- package/dist/cards/impl/minion/black-chromadrake.js.map +1 -1
- package/dist/cards/impl/minion/blue-chromadrake.js +2 -2
- package/dist/cards/impl/minion/blue-chromadrake.js.map +1 -1
- package/dist/cards/impl/minion/bronze-chromadrake.js +2 -2
- package/dist/cards/impl/minion/bronze-chromadrake.js.map +1 -1
- package/dist/cards/impl/minion/diremuck-forager.js +5 -2
- package/dist/cards/impl/minion/diremuck-forager.js.map +1 -1
- package/dist/cards/impl/minion/expert-aviator.js +1 -2
- package/dist/cards/impl/minion/expert-aviator.js.map +1 -1
- package/dist/cards/impl/minion/falling-sky-golem.js +14 -6
- package/dist/cards/impl/minion/falling-sky-golem.js.map +1 -1
- package/dist/cards/impl/minion/green-chromadrake.js +2 -2
- package/dist/cards/impl/minion/green-chromadrake.js.map +1 -1
- package/dist/cards/impl/minion/karmic-chameleon.js +2 -0
- package/dist/cards/impl/minion/karmic-chameleon.js.map +1 -1
- package/dist/cards/impl/minion/malorne.js +12 -4
- package/dist/cards/impl/minion/malorne.js.map +1 -1
- package/dist/cards/impl/minion/raptor-elder.js +12 -4
- package/dist/cards/impl/minion/raptor-elder.js.map +1 -1
- package/dist/cards/impl/minion/reckless-cliffdiver.js +6 -2
- package/dist/cards/impl/minion/reckless-cliffdiver.js.map +1 -1
- package/dist/cards/impl/minion/red-chromadrake.js +2 -2
- package/dist/cards/impl/minion/red-chromadrake.js.map +1 -1
- package/dist/cards/impl/minion/ride-or-die.js +6 -2
- package/dist/cards/impl/minion/ride-or-die.js.map +1 -1
- package/dist/cards/impl/minion/ruthless-queensguard.js +1 -8
- package/dist/cards/impl/minion/ruthless-queensguard.js.map +1 -1
- package/dist/cards/impl/minion/sanlayn-scribe.js +1 -1
- package/dist/cards/impl/minion/sanlayn-scribe.js.map +1 -1
- package/dist/cards/impl/minion/scarlet-survivor.js.map +1 -1
- package/dist/cards/impl/minion/spellbound-soul.js +12 -4
- package/dist/cards/impl/minion/spellbound-soul.js.map +1 -1
- package/dist/cards/impl/minion/stomping-stegodon-enchantment.js +2 -2
- package/dist/cards/impl/minion/stomping-stegodon-enchantment.js.map +1 -1
- package/dist/cards/impl/minion/stomping-stegodon.js +2 -1
- package/dist/cards/impl/minion/stomping-stegodon.js.map +1 -1
- package/dist/cards/impl/minion/timewarped-chameleon.js +2 -0
- package/dist/cards/impl/minion/timewarped-chameleon.js.map +1 -1
- package/dist/cards/impl/trinket/blood-golem-sticker.d.ts +2 -0
- package/dist/cards/impl/trinket/blood-golem-sticker.js +44 -0
- package/dist/cards/impl/trinket/blood-golem-sticker.js.map +1 -0
- package/dist/cards/impl/trinket/slamma-sticker.js +1 -1
- package/dist/cards/impl/trinket/slamma-sticker.js.map +1 -1
- package/dist/simulation/add-minion-to-board.d.ts +10 -2
- package/dist/simulation/add-minion-to-board.js +231 -81
- package/dist/simulation/add-minion-to-board.js.map +1 -1
- package/dist/simulation/after-attack.js +2 -0
- package/dist/simulation/after-attack.js.map +1 -1
- package/dist/simulation/attack.d.ts +1 -0
- package/dist/simulation/attack.js +9 -5
- package/dist/simulation/attack.js.map +1 -1
- package/dist/simulation/minion-death.js +0 -30
- package/dist/simulation/minion-death.js.map +1 -1
- package/dist/simulation/pending-effects.d.ts +4 -0
- package/dist/simulation/pending-effects.js +23 -0
- package/dist/simulation/pending-effects.js.map +1 -0
- package/dist/simulation/remove-minion-from-board.d.ts +1 -1
- package/dist/simulation/remove-minion-from-board.js +5 -3
- package/dist/simulation/remove-minion-from-board.js.map +1 -1
- package/dist/simulation/simulator.js +2 -0
- package/dist/simulation/simulator.js.map +1 -1
- package/dist/simulation/start-of-combat/start-of-combat.js +2 -0
- package/dist/simulation/start-of-combat/start-of-combat.js.map +1 -1
- package/dist/simulation/stats.d.ts +1 -1
- package/dist/simulation/stats.js +3 -3
- package/dist/simulation/stats.js.map +1 -1
- package/package.json +1 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"scarlet-survivor.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/scarlet-survivor.ts"],"names":[],"mappings":";;;AAEA,mEAAqE;AAOrE,MAAM,SAAS,GAAG,CAAC,CAAC;AAEpB,MAAM,wBAAwB,GAAG,CAChC,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,SAA0B,EAC1B,SAAwB,EACjB,EAAE;IACT,IACC,MAAM,CAAC,iBAAiB,IAAI,CAAC;QAC7B,MAAM,CAAC,MAAM,GAAG,SAAS;QACzB,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,gBAA0D,CAAC,EAClG;QACD,OAAO;KACP;IACD,MAAM,CAAC,iBAAiB,GAAG,CAAC,CAAC;
|
|
1
|
+
{"version":3,"file":"scarlet-survivor.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/scarlet-survivor.ts"],"names":[],"mappings":";;;AAEA,mEAAqE;AAOrE,MAAM,SAAS,GAAG,CAAC,CAAC;AAEpB,MAAM,wBAAwB,GAAG,CAChC,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,SAA0B,EAC1B,SAAwB,EACjB,EAAE;IACT,IACC,MAAM,CAAC,iBAAiB,IAAI,CAAC;QAC7B,MAAM,CAAC,MAAM,GAAG,SAAS;QACzB,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,gBAA0D,CAAC,EAClG;QACD,OAAO;KACP;IACD,MAAM,CAAC,iBAAiB,GAAG,CAAC,CAAC;IAK7B,IAAA,kCAAkB,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;IACpE,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;QACxB,MAAM,aAAuD;QAC7D,cAAc,EAAE,MAAM,CAAC,QAAQ;QAC/B,MAAM,EAAE,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;QAC/C,iBAAiB,EAAE,CAAC,CAAC;QACrB,iBAAiB,EAAE,CAAC,CAAC;KACrB,CAAC,CAAC;AAMJ,CAAC,CAAC;AAEW,QAAA,eAAe,GAA4D;IACvF,OAAO,EAAE,0BAAsE;IAC/E,cAAc,EAAE,CAAC,MAAmB,EAAE,EAAE,CAAC,CAAC;IAC1C,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAmB,EAAE,EAAE;QACvD,MAAM,SAAS,GACd,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,KAAK,CAAC,IAAI;YACrD,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM;YAC3C,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC;QAC5C,wBAAwB,CAAC,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;IACvF,CAAC;IACD,cAAc,EAAE,CAAC,MAAmB,EAAE,KAA0B,EAAE,EAAE;QACnE,IAAI,KAAK,CAAC,MAAM,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,EAAE;YAC9C,OAAO;SACP;QACD,wBAAwB,CAAC,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;IAC7F,CAAC;CACD,CAAC","sourcesContent":["import { BgsPlayerEntity } from '../../../bgs-player-entity';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateDivineShield } from '../../../keywords/divine-shield';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnSpawnInput } from '../../../simulation/add-minion-to-board';\r\nimport { FullGameState } from '../../../simulation/internal-game-state';\r\nimport { OnStatsChangedInput } from '../../../simulation/stats';\r\nimport { DefaultChargesCard, OnSpawnedCard, OnStatsChangedCard } from '../../card.interface';\r\n\r\nconst THRESHOLD = 6;\r\n\r\nconst tryGrantDivineShieldOnce = (\r\n\tminion: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tif (\r\n\t\tminion.abiityChargesLeft <= 0 ||\r\n\t\tminion.attack < THRESHOLD ||\r\n\t\tminion.enchantments.some((e) => e.cardId === CardIds.ScarletSurvivor_SurvivedEnchantment_BG35_814e)\r\n\t) {\r\n\t\treturn;\r\n\t}\r\n\tminion.abiityChargesLeft = 0;\r\n\r\n\t// 35.2: even without an update I'm see the Survivor get the DS before the \"attack immediately\" from a\r\n\t// Twilight Hatchling spawn. So the timing is somewhere in-between at the moment (after attacking, but\r\n\t// before a deathrattle) so I'll just pretend the bug doesn't exist for now\r\n\tupdateDivineShield(minion, board, hero, otherHero, true, gameState);\r\n\tminion.enchantments.push({\r\n\t\tcardId: CardIds.ScarletSurvivor_SurvivedEnchantment_BG35_814e,\r\n\t\toriginEntityId: minion.entityId,\r\n\t\ttiming: gameState.sharedState.currentEntityId++,\r\n\t\ttagScriptDataNum1: -1,\r\n\t\ttagScriptDataNum2: -1,\r\n\t});\r\n\t// This is a bug, and once it's fixed we should change the timing so the divine shield is immediately\r\n\t// granted\r\n\t// minion.onResolve = minion.onResolve ?? [];\r\n\t// minion.onResolve.push(() => {\r\n\t// });\r\n};\r\n\r\nexport const ScarletSurvivor: OnSpawnedCard & OnStatsChangedCard & DefaultChargesCard = {\r\n\tcardIds: [CardIds.ScarletSurvivor_BG35_814, CardIds.ScarletSurvivor_BG35_814_G],\r\n\tdefaultCharges: (entity: BoardEntity) => 1,\r\n\tonSpawned: (minion: BoardEntity, input: OnSpawnInput) => {\r\n\t\tconst otherHero =\r\n\t\t\tinput.gameState.gameState.player.player === input.hero\r\n\t\t\t\t? input.gameState.gameState.opponent.player\r\n\t\t\t\t: input.gameState.gameState.player.player;\r\n\t\ttryGrantDivineShieldOnce(minion, input.board, input.hero, otherHero, input.gameState);\r\n\t},\r\n\tonStatsChanged: (minion: BoardEntity, input: OnStatsChangedInput) => {\r\n\t\tif (input.target.entityId !== minion.entityId) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\ttryGrantDivineShieldOnce(minion, input.board, input.hero, input.otherHero, input.gameState);\r\n\t},\r\n};\r\n"]}
|
|
@@ -6,14 +6,22 @@ exports.SpellboundSoul = {
|
|
|
6
6
|
onSpawned: (minion, input) => {
|
|
7
7
|
const mult = minion.cardId === "BG34_110_G" ? 2 : 1;
|
|
8
8
|
const totalSpellsCast = input.hero.globalInfo.TavernSpellsCastThisGame;
|
|
9
|
-
|
|
10
|
-
|
|
9
|
+
if (input.applyAttackAuras) {
|
|
10
|
+
minion.attack += 2 * totalSpellsCast * mult;
|
|
11
|
+
}
|
|
12
|
+
if (input.applyHealthAuras) {
|
|
13
|
+
minion.health += 1 * totalSpellsCast * mult;
|
|
14
|
+
}
|
|
11
15
|
},
|
|
12
16
|
onDespawned: (minion, input) => {
|
|
13
17
|
const mult = minion.cardId === "BG34_110_G" ? 2 : 1;
|
|
14
18
|
const totalSpellsCast = input.hero.globalInfo.TavernSpellsCastThisGame;
|
|
15
|
-
|
|
16
|
-
|
|
19
|
+
if (input.applyAttackAuras) {
|
|
20
|
+
minion.attack = Math.max(0, minion.attack - 2 * totalSpellsCast * mult);
|
|
21
|
+
}
|
|
22
|
+
if (input.applyHealthAuras) {
|
|
23
|
+
minion.health = Math.max(1, minion.health - 1 * totalSpellsCast * mult);
|
|
24
|
+
}
|
|
17
25
|
},
|
|
18
26
|
};
|
|
19
27
|
//# sourceMappingURL=spellbound-soul.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"spellbound-soul.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/spellbound-soul.ts"],"names":[],"mappings":";;;AAKa,QAAA,cAAc,GAAoC;IAC9D,OAAO,EAAE,0BAAoE;IAC7E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAmB,EAAE,EAAE;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACzE,MAAM,eAAe,GAAG,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,wBAAwB,CAAC;QACvE,MAAM,CAAC,MAAM,IAAI,CAAC,GAAG,eAAe,GAAG,IAAI,CAAC;
|
|
1
|
+
{"version":3,"file":"spellbound-soul.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/spellbound-soul.ts"],"names":[],"mappings":";;;AAKa,QAAA,cAAc,GAAoC;IAC9D,OAAO,EAAE,0BAAoE;IAC7E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAmB,EAAE,EAAE;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACzE,MAAM,eAAe,GAAG,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,wBAAwB,CAAC;QACvE,IAAI,KAAK,CAAC,gBAAgB,EAAE;YAC3B,MAAM,CAAC,MAAM,IAAI,CAAC,GAAG,eAAe,GAAG,IAAI,CAAC;SAC5C;QACD,IAAI,KAAK,CAAC,gBAAgB,EAAE;YAC3B,MAAM,CAAC,MAAM,IAAI,CAAC,GAAG,eAAe,GAAG,IAAI,CAAC;SAC5C;IACF,CAAC;IACD,WAAW,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QAC3D,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACzE,MAAM,eAAe,GAAG,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,wBAAwB,CAAC;QACvE,IAAI,KAAK,CAAC,gBAAgB,EAAE;YAC3B,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,eAAe,GAAG,IAAI,CAAC,CAAC;SACxE;QACD,IAAI,KAAK,CAAC,gBAAgB,EAAE;YAC3B,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,eAAe,GAAG,IAAI,CAAC,CAAC;SACxE;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnDespawnInput, OnSpawnInput } from '../../../simulation/add-minion-to-board';\r\nimport { OnDespawnedCard, OnSpawnedCard } from '../../card.interface';\r\n\r\nexport const SpellboundSoul: OnDespawnedCard & OnSpawnedCard = {\r\n\tcardIds: [CardIds.SpellboundSoul_BG34_110, CardIds.SpellboundSoul_BG34_110_G],\r\n\tonSpawned: (minion: BoardEntity, input: OnSpawnInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.SpellboundSoul_BG34_110_G ? 2 : 1;\r\n\t\tconst totalSpellsCast = input.hero.globalInfo.TavernSpellsCastThisGame;\r\n\t\tif (input.applyAttackAuras) {\r\n\t\t\tminion.attack += 2 * totalSpellsCast * mult;\r\n\t\t}\r\n\t\tif (input.applyHealthAuras) {\r\n\t\t\tminion.health += 1 * totalSpellsCast * mult;\r\n\t\t}\r\n\t},\r\n\tonDespawned: (minion: BoardEntity, input: OnDespawnInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.SpellboundSoul_BG34_110_G ? 2 : 1;\r\n\t\tconst totalSpellsCast = input.hero.globalInfo.TavernSpellsCastThisGame;\r\n\t\tif (input.applyAttackAuras) {\r\n\t\t\tminion.attack = Math.max(0, minion.attack - 2 * totalSpellsCast * mult);\r\n\t\t}\r\n\t\tif (input.applyHealthAuras) {\r\n\t\t\tminion.health = Math.max(1, minion.health - 1 * totalSpellsCast * mult);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -11,7 +11,7 @@ exports.StompingStegodonEnchantment = {
|
|
|
11
11
|
"BG33_840_Ge2",
|
|
12
12
|
],
|
|
13
13
|
rally: (enchantment, input) => {
|
|
14
|
-
var _a;
|
|
14
|
+
var _a, _b;
|
|
15
15
|
const mult = enchantment.cardId === "BG33_840_Ge2" ? 2 : 1;
|
|
16
16
|
const nbOfTriggers = (_a = enchantment.repeats) !== null && _a !== void 0 ? _a : 1;
|
|
17
17
|
const enchantmentCardIdToAdd = enchantment.cardId === "BG33_840_Ge2"
|
|
@@ -31,7 +31,7 @@ exports.StompingStegodonEnchantment = {
|
|
|
31
31
|
};
|
|
32
32
|
candidate.enchantments.push(existingEnchantment);
|
|
33
33
|
}
|
|
34
|
-
existingEnchantment.repeats
|
|
34
|
+
existingEnchantment.repeats = ((_b = existingEnchantment.repeats) !== null && _b !== void 0 ? _b : 0) + nbOfTriggers;
|
|
35
35
|
}
|
|
36
36
|
return { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };
|
|
37
37
|
},
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"stomping-stegodon-enchantment.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/stomping-stegodon-enchantment.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"stomping-stegodon-enchantment.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/stomping-stegodon-enchantment.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAIpD,qDAAwD;AACxD,0CAAiD;AAEjD,2DAAqF;AAExE,QAAA,2BAA2B,GAAc;IACrD,OAAO,EAAE;;;KAGR;IACD,KAAK,EAAE,CAAC,WAA6B,EAAE,KAAoB,EAAE,EAAE;;QAC9D,MAAM,IAAI,GAAG,WAAW,CAAC,MAAM,mBAA8D,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACtG,MAAM,YAAY,GAAG,MAAA,WAAW,CAAC,OAAO,mCAAI,CAAC,CAAC;QAC9C,MAAM,sBAAsB,GAC3B,WAAW,CAAC,MAAM,mBAA8D;YAC/E,CAAC;YACD,CAAC,aAAwD,CAAC;QAC5D,MAAM,UAAU,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAC7C,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,KAAK,KAAK,CAAC,QAAQ;YACpB,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,aAAa,EACnB,qBAAI,CAAC,KAAK,EACV,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACF,CAAC;QACF,KAAK,MAAM,SAAS,IAAI,UAAU,EAAE;YACnC,IAAA,mBAAW,EACV,SAAS,EACT,KAAK,CAAC,QAAQ,EACd,0CAAsB,GAAG,YAAY,GAAG,IAAI,EAC5C,0CAAsB,GAAG,YAAY,GAAG,IAAI,EAC5C,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,SAAS,CACf,CAAC;YACF,IAAI,mBAAmB,GAAG,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,sBAAsB,CAAC,CAAC;YAClG,IAAI,CAAC,mBAAmB,EAAE;gBACzB,mBAAmB,GAAG;oBACrB,MAAM,EAAE,sBAAsB;oBAC9B,cAAc,EAAE,KAAK,CAAC,QAAQ,CAAC,QAAQ;oBACvC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;oBACrD,OAAO,EAAE,CAAC;iBACV,CAAC;gBACF,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;aACjD;YACD,mBAAmB,CAAC,OAAO,GAAG,CAAC,MAAA,mBAAmB,CAAC,OAAO,mCAAI,CAAC,CAAC,GAAG,YAAY,CAAC;SAChF;QAED,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardEnchantment } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { RallyCard } from '../../card.interface';\r\nimport { stompingStegodonAttack, stompingStegodonHealth } from './stomping-stegodon';\r\n\r\nexport const StompingStegodonEnchantment: RallyCard = {\r\n\tcardIds: [\r\n\t\tCardIds.StompingStegodon_StompingEnchantment_BG33_840e2,\r\n\t\tCardIds.StompingStegodon_StompingEnchantment_BG33_840_Ge2,\r\n\t],\r\n\trally: (enchantment: BoardEnchantment, input: OnAttackInput) => {\r\n\t\tconst mult = enchantment.cardId === CardIds.StompingStegodon_StompingEnchantment_BG33_840_Ge2 ? 2 : 1;\r\n\t\tconst nbOfTriggers = enchantment.repeats ?? 1;\r\n\t\tconst enchantmentCardIdToAdd =\r\n\t\t\tenchantment.cardId === CardIds.StompingStegodon_StompingEnchantment_BG33_840_Ge2\r\n\t\t\t\t? CardIds.StompingStegodon_StompingEnchantment_BG33_840_Ge2\r\n\t\t\t\t: CardIds.StompingStegodon_StompingEnchantment_BG33_840e2;\r\n\t\tconst candidates = input.attackingBoard.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te !== input.attacker &&\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.attackingHero,\r\n\t\t\t\t\tRace.BEAST,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t);\r\n\t\tfor (const candidate of candidates) {\r\n\t\t\tmodifyStats(\r\n\t\t\t\tcandidate,\r\n\t\t\t\tinput.attacker,\r\n\t\t\t\tstompingStegodonAttack * nbOfTriggers * mult,\r\n\t\t\t\tstompingStegodonHealth * nbOfTriggers * mult,\r\n\t\t\t\tinput.attackingBoard,\r\n\t\t\t\tinput.attackingHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t\tlet existingEnchantment = candidate.enchantments.find((e) => e.cardId === enchantmentCardIdToAdd);\r\n\t\t\tif (!existingEnchantment) {\r\n\t\t\t\texistingEnchantment = {\r\n\t\t\t\t\tcardId: enchantmentCardIdToAdd,\r\n\t\t\t\t\toriginEntityId: input.attacker.entityId,\r\n\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t\trepeats: 0,\r\n\t\t\t\t};\r\n\t\t\t\tcandidate.enchantments.push(existingEnchantment);\r\n\t\t\t}\r\n\t\t\texistingEnchantment.repeats = (existingEnchantment.repeats ?? 0) + nbOfTriggers;\r\n\t\t}\r\n\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n};\r\n"]}
|
|
@@ -9,6 +9,7 @@ exports.stompingStegodonHealth = 0;
|
|
|
9
9
|
exports.StompingStegodon = {
|
|
10
10
|
cardIds: ["BG33_840", "BG33_840_G"],
|
|
11
11
|
rally: (minion, input) => {
|
|
12
|
+
var _a;
|
|
12
13
|
const mult = minion.cardId === "BG33_840_G" ? 2 : 1;
|
|
13
14
|
const candidates = input.attackingBoard.filter((e) => e !== input.attacker &&
|
|
14
15
|
(0, utils_1.hasCorrectTribe)(e, input.attackingHero, reference_data_1.Race.BEAST, input.gameState.anomalies, input.gameState.allCards));
|
|
@@ -27,7 +28,7 @@ exports.StompingStegodon = {
|
|
|
27
28
|
};
|
|
28
29
|
candidate.enchantments.push(existingEnchantment);
|
|
29
30
|
}
|
|
30
|
-
existingEnchantment.repeats
|
|
31
|
+
existingEnchantment.repeats = ((_a = existingEnchantment.repeats) !== null && _a !== void 0 ? _a : 0) + 1;
|
|
31
32
|
}
|
|
32
33
|
return { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };
|
|
33
34
|
},
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"stomping-stegodon.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/stomping-stegodon.ts"],"names":[],"mappings":";;;AAOA,iEAAoD;AAIpD,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,sBAAsB,GAAG,CAAC,CAAC;AAC3B,QAAA,sBAAsB,GAAG,CAAC,CAAC;AAE3B,QAAA,gBAAgB,GAAc;IAC1C,OAAO,EAAE,0BAAwE;IACjF,KAAK,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE
|
|
1
|
+
{"version":3,"file":"stomping-stegodon.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/stomping-stegodon.ts"],"names":[],"mappings":";;;AAOA,iEAAoD;AAIpD,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,sBAAsB,GAAG,CAAC,CAAC;AAC3B,QAAA,sBAAsB,GAAG,CAAC,CAAC;AAE3B,QAAA,gBAAgB,GAAc;IAC1C,OAAO,EAAE,0BAAwE;IACjF,KAAK,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAAE,EAAE;;QACpD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3E,MAAM,UAAU,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM,CAC7C,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,KAAK,KAAK,CAAC,QAAQ;YACpB,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,aAAa,EACnB,qBAAI,CAAC,KAAK,EACV,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACF,CAAC;QACF,MAAM,sBAAsB,GAC3B,MAAM,CAAC,MAAM,iBAAwC;YACpD,CAAC;YACD,CAAC,aAAwD,CAAC;QAC5D,KAAK,MAAM,SAAS,IAAI,UAAU,EAAE;YACnC,IAAA,mBAAW,EACV,SAAS,EACT,KAAK,CAAC,QAAQ,EACd,8BAAsB,GAAG,IAAI,EAC7B,8BAAsB,GAAG,IAAI,EAC7B,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,SAAS,CACf,CAAC;YAEF,IAAI,mBAAmB,GAAG,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,sBAAsB,CAAC,CAAC;YAClG,IAAI,CAAC,mBAAmB,EAAE;gBACzB,mBAAmB,GAAG;oBACrB,MAAM,EAAE,sBAAsB;oBAC9B,cAAc,EAAE,KAAK,CAAC,QAAQ,CAAC,QAAQ;oBACvC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;oBACrD,OAAO,EAAE,CAAC;iBACV,CAAC;gBACF,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;aACjD;YACD,mBAAmB,CAAC,OAAO,GAAG,CAAC,MAAA,mBAAmB,CAAC,OAAO,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC;SACrE;QAED,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;IACvD,CAAC;CACD,CAAC","sourcesContent":["/**\r\n * Stomping Stegodon (Tier 4, 4/3)\r\n * Rally: Give your other Beasts +4 Attack and this Rally.\r\n *\r\n * Golden Stomping Stegodon (Tier 4, 8/6)\r\n * Rally: Give your other Beasts +8 Attack and this Rally.\r\n */\r\nimport { Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { RallyCard } from '../../card.interface';\r\n\r\nexport const stompingStegodonAttack = 4;\r\nexport const stompingStegodonHealth = 0;\r\n\r\nexport const StompingStegodon: RallyCard = {\r\n\tcardIds: [CardIds.StompingStegodon_BG33_840, CardIds.StompingStegodon_BG33_840_G],\r\n\trally: (minion: BoardEntity, input: OnAttackInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.StompingStegodon_BG33_840_G ? 2 : 1;\r\n\t\tconst candidates = input.attackingBoard.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te !== input.attacker &&\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.attackingHero,\r\n\t\t\t\t\tRace.BEAST,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t);\r\n\t\tconst enchantmentCardIdToAdd =\r\n\t\t\tminion.cardId === CardIds.StompingStegodon_BG33_840_G\r\n\t\t\t\t? CardIds.StompingStegodon_StompingEnchantment_BG33_840_Ge2\r\n\t\t\t\t: CardIds.StompingStegodon_StompingEnchantment_BG33_840e2;\r\n\t\tfor (const candidate of candidates) {\r\n\t\t\tmodifyStats(\r\n\t\t\t\tcandidate,\r\n\t\t\t\tinput.attacker,\r\n\t\t\t\tstompingStegodonAttack * mult,\r\n\t\t\t\tstompingStegodonHealth * mult,\r\n\t\t\t\tinput.attackingBoard,\r\n\t\t\t\tinput.attackingHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\r\n\t\t\tlet existingEnchantment = candidate.enchantments.find((e) => e.cardId === enchantmentCardIdToAdd);\r\n\t\t\tif (!existingEnchantment) {\r\n\t\t\t\texistingEnchantment = {\r\n\t\t\t\t\tcardId: enchantmentCardIdToAdd,\r\n\t\t\t\t\toriginEntityId: input.attacker.entityId,\r\n\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t\trepeats: 0,\r\n\t\t\t\t};\r\n\t\t\t\tcandidate.enchantments.push(existingEnchantment);\r\n\t\t\t}\r\n\t\t\texistingEnchantment.repeats = (existingEnchantment.repeats ?? 0) + 1;\r\n\t\t}\r\n\r\n\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t},\r\n};\r\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"timewarped-chameleon.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-chameleon.ts"],"names":[],"mappings":";;;AAGA,6DAAoE;AACpE,0CAA4C;AAC5C,yDAAuE;AACvE,sDAAiD;AAEpC,QAAA,mBAAmB,GAAsB;IACrD,OAAO,EAAE,sCAA0F;IACnG,mBAAmB,EAAE,iBAAiB;IACtC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,KAAK,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;QACjF,MAAM,cAAc,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC;QACpG,IAAI,cAAc,GAAG,CAAC,EAAE;YACvB,MAAM,eAAe,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;YAClD,IAAI,CAAC,CAAC,eAAe,EAAE;gBACtB,MAAM,KAAK,GAAgB;oBAC1B,GAAG,IAAA,kBAAU,EAAC,eAAe,CAAC;oBAC9B,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;iBACvD,CAAC;gBACF,IAAI,MAAM,CAAC,MAAM,uBAAiD,EAAE;oBACnE,IAAA,yBAAgB,EACf,KAAK,EACL,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,CACf,CAAC;iBACF;gBACD,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;gBACnD,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,eAAe,EACf,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;gBAEF,MAAM,aAAa,GAAG,6BAAY,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;gBACjD,IAAI,IAAA,6BAAY,EAAC,aAAa,CAAC,EAAE;oBAChC,aAAa,CAAC,SAAS,CAAC,KAAK,EAAE;wBAC9B,IAAI,EAAE,KAAK,CAAC,YAAY;wBACxB,KAAK,EAAE,KAAK;wBACZ,SAAS,EAAE,KAAK,CAAC,SAAS;
|
|
1
|
+
{"version":3,"file":"timewarped-chameleon.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-chameleon.ts"],"names":[],"mappings":";;;AAGA,6DAAoE;AACpE,0CAA4C;AAC5C,yDAAuE;AACvE,sDAAiD;AAEpC,QAAA,mBAAmB,GAAsB;IACrD,OAAO,EAAE,sCAA0F;IACnG,mBAAmB,EAAE,iBAAiB;IACtC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,KAAK,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;QACjF,MAAM,cAAc,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC;QACpG,IAAI,cAAc,GAAG,CAAC,EAAE;YACvB,MAAM,eAAe,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;YAClD,IAAI,CAAC,CAAC,eAAe,EAAE;gBACtB,MAAM,KAAK,GAAgB;oBAC1B,GAAG,IAAA,kBAAU,EAAC,eAAe,CAAC;oBAC9B,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;iBACvD,CAAC;gBACF,IAAI,MAAM,CAAC,MAAM,uBAAiD,EAAE;oBACnE,IAAA,yBAAgB,EACf,KAAK,EACL,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,aAAa,EACnB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,CACf,CAAC;iBACF;gBACD,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;gBACnD,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,eAAe,EACf,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;gBAEF,MAAM,aAAa,GAAG,6BAAY,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;gBACjD,IAAI,IAAA,6BAAY,EAAC,aAAa,CAAC,EAAE;oBAChC,aAAa,CAAC,SAAS,CAAC,KAAK,EAAE;wBAC9B,IAAI,EAAE,KAAK,CAAC,YAAY;wBACxB,KAAK,EAAE,KAAK;wBACZ,SAAS,EAAE,KAAK,CAAC,SAAS;wBAC1B,gBAAgB,EAAE,IAAI;wBACtB,gBAAgB,EAAE,IAAI;qBACtB,CAAC,CAAC;iBACH;gBACD,OAAO,EAAE,YAAY,EAAE,IAAI,EAAE,8BAA8B,EAAE,KAAK,EAAE,CAAC;aACrE;SACD;QACD,OAAO,EAAE,YAAY,EAAE,KAAK,EAAE,8BAA8B,EAAE,KAAK,EAAE,CAAC;IACvE,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { makeMinionGolden } from '../../../simulation/utils/golden';\r\nimport { copyEntity } from '../../../utils';\r\nimport { hasOnSpawned, StartOfCombatCard } from '../../card.interface';\r\nimport { cardMappings } from '../_card-mappings';\r\n\r\nexport const TimewarpedChameleon: StartOfCombatCard = {\r\n\tcardIds: [CardIds.TimewarpedChameleon_BG34_Giant_042, CardIds.TimewarpedChameleon_BG34_Giant_042_G],\r\n\tstartOfCombatTiming: 'start-of-combat',\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst board = input.playerBoard.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\t\tconst chameleonIndex = input.playerBoard.findIndex((entity) => entity.entityId === minion.entityId);\r\n\t\tif (chameleonIndex > 0) {\r\n\t\t\tconst minionToTheLeft = board[chameleonIndex - 1];\r\n\t\t\tif (!!minionToTheLeft) {\r\n\t\t\t\tconst clone: BoardEntity = {\r\n\t\t\t\t\t...copyEntity(minionToTheLeft),\r\n\t\t\t\t\tentityId: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t};\r\n\t\t\t\tif (minion.cardId === CardIds.TimewarpedChameleon_BG34_Giant_042_G) {\r\n\t\t\t\t\tmakeMinionGolden(\r\n\t\t\t\t\t\tclone,\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tinput.playerBoard.splice(chameleonIndex, 1, clone);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\tminionToTheLeft,\r\n\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t);\r\n\t\t\t\t// Also need to apply the aura, if it has one\r\n\t\t\t\tconst onSpawnedImpl = cardMappings[clone.cardId];\r\n\t\t\t\tif (hasOnSpawned(onSpawnedImpl)) {\r\n\t\t\t\t\tonSpawnedImpl.onSpawned(clone, {\r\n\t\t\t\t\t\thero: input.playerEntity,\r\n\t\t\t\t\t\tboard: board,\r\n\t\t\t\t\t\tgameState: input.gameState,\r\n\t\t\t\t\t\tapplyAttackAuras: true,\r\n\t\t\t\t\t\tapplyHealthAuras: true,\r\n\t\t\t\t\t});\r\n\t\t\t\t}\r\n\t\t\t\treturn { hasTriggered: true, shouldRecomputeCurrentAttacker: false };\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn { hasTriggered: false, shouldRecomputeCurrentAttacker: false };\r\n\t},\r\n};\r\n"]}
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.BloodGolemSticker = void 0;
|
|
4
|
+
const reference_data_1 = require("@firestone-hs/reference-data");
|
|
5
|
+
const deathrattle_spawns_1 = require("../../../simulation/deathrattle-spawns");
|
|
6
|
+
const spawns_1 = require("../../../simulation/spawns");
|
|
7
|
+
const utils_1 = require("../../../utils");
|
|
8
|
+
exports.BloodGolemSticker = {
|
|
9
|
+
cardIds: ["BG30_MagicItem_442"],
|
|
10
|
+
defaultScriptDataNum: (cardId) => 3,
|
|
11
|
+
onAfterDeath: (trinket, input) => {
|
|
12
|
+
const { hero, gameState, board, otherBoard, otherHero } = input;
|
|
13
|
+
for (const deadEntity of input.deadEntities) {
|
|
14
|
+
if (deadEntity.friendly === hero.friendly &&
|
|
15
|
+
trinket.scriptDataNum1 > 0 &&
|
|
16
|
+
(0, utils_1.hasCorrectTribe)(deadEntity, hero, reference_data_1.Race.QUILBOAR, gameState.anomalies, gameState.allCards)) {
|
|
17
|
+
const indexFromRight = input.deadEntitiesIndexesFromRight[input.deadEntities.indexOf(deadEntity)] + 1;
|
|
18
|
+
let bloodGemEnchantments = deadEntity.enchantments.filter((e) => e.cardId === "BG20_GEMe2");
|
|
19
|
+
if ((bloodGemEnchantments === null || bloodGemEnchantments === void 0 ? void 0 : bloodGemEnchantments.length) === 0) {
|
|
20
|
+
bloodGemEnchantments = deadEntity.enchantments.filter((e) => e.cardId === "BG20_GEMe");
|
|
21
|
+
}
|
|
22
|
+
if ((bloodGemEnchantments === null || bloodGemEnchantments === void 0 ? void 0 : bloodGemEnchantments.length) > 0) {
|
|
23
|
+
const bloodGemAttack = bloodGemEnchantments
|
|
24
|
+
.map((e) => { var _a; return (_a = e.tagScriptDataNum1) !== null && _a !== void 0 ? _a : 0; })
|
|
25
|
+
.reduce((a, b) => a + b, 0);
|
|
26
|
+
const bloodGemHealth = bloodGemEnchantments
|
|
27
|
+
.map((e) => { var _a; return (_a = e.tagScriptDataNum2) !== null && _a !== void 0 ? _a : 0; })
|
|
28
|
+
.reduce((a, b) => a + b, 0);
|
|
29
|
+
if (bloodGemAttack > 0 || bloodGemHealth > 0) {
|
|
30
|
+
const spawns = (0, deathrattle_spawns_1.spawnEntities)("BG30_MagicItem_442t", 1, board, hero, otherBoard, otherHero, gameState, deadEntity.friendly, false);
|
|
31
|
+
spawns.forEach((b) => {
|
|
32
|
+
b.attack = bloodGemAttack;
|
|
33
|
+
b.health = bloodGemHealth;
|
|
34
|
+
b.hasAttacked = deadEntity.hasAttacked;
|
|
35
|
+
});
|
|
36
|
+
(0, spawns_1.performEntitySpawns)(spawns, board, hero, deadEntity, indexFromRight, otherBoard, otherHero, gameState);
|
|
37
|
+
trinket.scriptDataNum1--;
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
},
|
|
43
|
+
};
|
|
44
|
+
//# sourceMappingURL=blood-golem-sticker.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"blood-golem-sticker.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/blood-golem-sticker.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAIpD,+EAAuE;AACvE,uDAAiE;AACjE,0CAAiD;AAKpC,QAAA,iBAAiB,GAAgD;IAC7E,OAAO,EAAE,sBAA8C;IACvD,oBAAoB,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC;IAC3C,YAAY,EAAE,CAAC,OAAqB,EAAE,KAAwB,EAAE,EAAE;QACjE,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,KAAK,EAAE,UAAU,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAChE,KAAK,MAAM,UAAU,IAAI,KAAK,CAAC,YAAY,EAAE;YAC5C,IACC,UAAU,CAAC,QAAQ,KAAK,IAAI,CAAC,QAAQ;gBACrC,OAAO,CAAC,cAAc,GAAG,CAAC;gBAC1B,IAAA,uBAAe,EAAC,UAAU,EAAE,IAAI,EAAE,qBAAI,CAAC,QAAQ,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EACxF;gBAED,MAAM,cAAc,GAAG,KAAK,CAAC,4BAA4B,CAAC,KAAK,CAAC,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,CAAC;gBACtG,IAAI,oBAAoB,GAAG,UAAU,CAAC,YAAY,CAAC,MAAM,CACxD,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,iBAA0C,CACzD,CAAC;gBACF,IAAI,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,MAAM,MAAK,CAAC,EAAE;oBACvC,oBAAoB,GAAG,UAAU,CAAC,YAAY,CAAC,MAAM,CACpD,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,gBAAyC,CACxD,CAAC;iBACF;gBACD,IAAI,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,MAAM,IAAG,CAAC,EAAE;oBACrC,MAAM,cAAc,GAAG,oBAAoB;yBACzC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,iBAAiB,mCAAI,CAAC,CAAA,EAAA,CAAC;yBACpC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBAC7B,MAAM,cAAc,GAAG,oBAAoB;yBACzC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,WAAC,OAAA,MAAA,CAAC,CAAC,iBAAiB,mCAAI,CAAC,CAAA,EAAA,CAAC;yBACpC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBAC7B,IAAI,cAAc,GAAG,CAAC,IAAI,cAAc,GAAG,CAAC,EAAE;wBAC7C,MAAM,MAAM,GAAG,IAAA,kCAAa,yBAE3B,CAAC,EACD,KAAK,EACL,IAAI,EACJ,UAAU,EACV,SAAS,EACT,SAAS,EACT,UAAU,CAAC,QAAQ,EACnB,KAAK,CACL,CAAC;wBACF,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;4BACpB,CAAC,CAAC,MAAM,GAAG,cAAc,CAAC;4BAC1B,CAAC,CAAC,MAAM,GAAG,cAAc,CAAC;4BAC1B,CAAC,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,CAAC;wBACxC,CAAC,CAAC,CAAC;wBACH,IAAA,4BAAmB,EAClB,MAAM,EACN,KAAK,EACL,IAAI,EACJ,UAAU,EACV,cAAc,EACd,UAAU,EACV,SAAS,EACT,SAAS,CACT,CAAC;wBACF,OAAO,CAAC,cAAc,EAAE,CAAC;qBACzB;iBACD;aACD;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnAfterDeathInput } from '../../../simulation/attack';\r\nimport { spawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { performEntitySpawns } from '../../../simulation/spawns';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { DefaultScriptDataNumCard, OnAfterDeathCard } from '../../card.interface';\r\n\r\n// 2026-04-17: Deathrattles trigger before the Sticker\r\n// https://replays.firestoneapp.com/?reviewId=99605623-18e1-45ad-a7a1-daf7ef29adcb&turn=23&action=7\r\nexport const BloodGolemSticker: OnAfterDeathCard & DefaultScriptDataNumCard = {\r\n\tcardIds: [CardIds.BloodGolemSticker_BG30_MagicItem_442],\r\n\tdefaultScriptDataNum: (cardId: string) => 3,\r\n\tonAfterDeath: (trinket: BoardTrinket, input: OnAfterDeathInput) => {\r\n\t\tconst { hero, gameState, board, otherBoard, otherHero } = input;\r\n\t\tfor (const deadEntity of input.deadEntities) {\r\n\t\t\tif (\r\n\t\t\t\tdeadEntity.friendly === hero.friendly &&\r\n\t\t\t\ttrinket.scriptDataNum1 > 0 &&\r\n\t\t\t\thasCorrectTribe(deadEntity, hero, Race.QUILBOAR, gameState.anomalies, gameState.allCards)\r\n\t\t\t) {\r\n\t\t\t\t// -1 because the minion is already removed from the board\r\n\t\t\t\tconst indexFromRight = input.deadEntitiesIndexesFromRight[input.deadEntities.indexOf(deadEntity)] + 1;\r\n\t\t\t\tlet bloodGemEnchantments = deadEntity.enchantments.filter(\r\n\t\t\t\t\t(e) => e.cardId === CardIds.BloodGem_BloodGemsEnchantment,\r\n\t\t\t\t);\r\n\t\t\t\tif (bloodGemEnchantments?.length === 0) {\r\n\t\t\t\t\tbloodGemEnchantments = deadEntity.enchantments.filter(\r\n\t\t\t\t\t\t(e) => e.cardId === CardIds.BloodGem_BloodGemEnchantment,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tif (bloodGemEnchantments?.length > 0) {\r\n\t\t\t\t\tconst bloodGemAttack = bloodGemEnchantments\r\n\t\t\t\t\t\t.map((e) => e.tagScriptDataNum1 ?? 0)\r\n\t\t\t\t\t\t.reduce((a, b) => a + b, 0);\r\n\t\t\t\t\tconst bloodGemHealth = bloodGemEnchantments\r\n\t\t\t\t\t\t.map((e) => e.tagScriptDataNum2 ?? 0)\r\n\t\t\t\t\t\t.reduce((a, b) => a + b, 0);\r\n\t\t\t\t\tif (bloodGemAttack > 0 || bloodGemHealth > 0) {\r\n\t\t\t\t\t\tconst spawns = spawnEntities(\r\n\t\t\t\t\t\t\tCardIds.BloodGolemSticker_BloodGolemToken_BG30_MagicItem_442t,\r\n\t\t\t\t\t\t\t1,\r\n\t\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\t\thero,\r\n\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\totherHero,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t\tdeadEntity.friendly,\r\n\t\t\t\t\t\t\tfalse,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\tspawns.forEach((b) => {\r\n\t\t\t\t\t\t\tb.attack = bloodGemAttack;\r\n\t\t\t\t\t\t\tb.health = bloodGemHealth;\r\n\t\t\t\t\t\t\tb.hasAttacked = deadEntity.hasAttacked;\r\n\t\t\t\t\t\t});\r\n\t\t\t\t\t\tperformEntitySpawns(\r\n\t\t\t\t\t\t\tspawns,\r\n\t\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\t\thero,\r\n\t\t\t\t\t\t\tdeadEntity,\r\n\t\t\t\t\t\t\tindexFromRight,\r\n\t\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\t\totherHero,\r\n\t\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t\ttrinket.scriptDataNum1--;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -11,7 +11,7 @@ exports.SlammaSticker = {
|
|
|
11
11
|
if (!(0, utils_1.hasCorrectTribe)(spawned, hero, reference_data_1.Race.BEAST, gameState.anomalies, gameState.allCards)) {
|
|
12
12
|
return;
|
|
13
13
|
}
|
|
14
|
-
(0, stats_1.setEntityStats)(spawned, spawned.attack * 2, spawned.health, board, hero, gameState);
|
|
14
|
+
(0, stats_1.setEntityStats)(spawned, spawned.attack * 2, spawned.health, board, hero, gameState, true, false);
|
|
15
15
|
gameState.spectator.registerPowerTarget(hero, spawned, board, null, null);
|
|
16
16
|
},
|
|
17
17
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"slamma-sticker.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/slamma-sticker.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAIpD,qDAA2D;AAC3D,0CAAiD;AAGpC,QAAA,aAAa,GAA0B;IACnD,OAAO,EAAE,sBAA0C;IACnD,iBAAiB,EAAE,CAAC,QAAsB,EAAE,KAAwB,EAAE,EAAE;QACvE,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAClD,IAAI,CAAC,IAAA,uBAAe,EAAC,OAAO,EAAE,IAAI,EAAE,qBAAI,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;YACzF,OAAO;SACP;QACD,IAAA,sBAAc,EAAC,OAAO,EAAE,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,OAAO,CAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;
|
|
1
|
+
{"version":3,"file":"slamma-sticker.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/slamma-sticker.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAIpD,qDAA2D;AAC3D,0CAAiD;AAGpC,QAAA,aAAa,GAA0B;IACnD,OAAO,EAAE,sBAA0C;IACnD,iBAAiB,EAAE,CAAC,QAAsB,EAAE,KAAwB,EAAE,EAAE;QACvE,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAClD,IAAI,CAAC,IAAA,uBAAe,EAAC,OAAO,EAAE,IAAI,EAAE,qBAAI,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;YACzF,OAAO;SACP;QACD,IAAA,sBAAc,EAAC,OAAO,EAAE,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,OAAO,CAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;QACjG,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IAC3E,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnOtherSpawnInput } from '../../../simulation/add-minion-to-board';\r\nimport { setEntityStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { AfterOtherSpawnedCard } from '../../card.interface';\r\n\r\nexport const SlammaSticker: AfterOtherSpawnedCard = {\r\n\tcardIds: [CardIds.SlammaSticker_BG30_MagicItem_540],\r\n\tafterOtherSpawned: (_trinket: BoardTrinket, input: OnOtherSpawnInput) => {\r\n\t\tconst { spawned, board, hero, gameState } = input;\r\n\t\tif (!hasCorrectTribe(spawned, hero, Race.BEAST, gameState.anomalies, gameState.allCards)) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tsetEntityStats(spawned, spawned.attack * 2, spawned.health, board, hero, gameState, true, false);\r\n\t\tgameState.spectator.registerPowerTarget(hero, spawned, board, null, null);\r\n\t},\r\n};\r\n"]}
|
|
@@ -3,14 +3,16 @@ import { BoardEntity } from '../board-entity';
|
|
|
3
3
|
import { FullGameState } from './internal-game-state';
|
|
4
4
|
export declare const addMinionToBoard: (board: BoardEntity[], boardHero: BgsPlayerEntity, otherBoard: BoardEntity[], otherHero: BgsPlayerEntity, index: number, minionToAdd: BoardEntity, gameState: FullGameState, applySelfAuras?: boolean) => void;
|
|
5
5
|
export declare const handleAddedMinionAuraEffect: (board: BoardEntity[], boardHero: BgsPlayerEntity, otherBoard: BoardEntity[], otherHero: BgsPlayerEntity, spawned: BoardEntity, gameState: FullGameState, applySelfAuras?: boolean, isActuallySpawned?: boolean) => void;
|
|
6
|
-
export declare const applyAurasToSelf: (spawned: BoardEntity, board: BoardEntity[], boardHero: BgsPlayerEntity, gameState: FullGameState) => void;
|
|
7
|
-
export declare const removeAurasFromSelf: (entity: BoardEntity, board: BoardEntity[], boardHero: BgsPlayerEntity, gameState: FullGameState) => void;
|
|
6
|
+
export declare const applyAurasToSelf: (spawned: BoardEntity, board: BoardEntity[], boardHero: BgsPlayerEntity, gameState: FullGameState, applyAttackAuras?: boolean, applyHealthAuras?: boolean) => void;
|
|
7
|
+
export declare const removeAurasFromSelf: (entity: BoardEntity, board: BoardEntity[], boardHero: BgsPlayerEntity, gameState: FullGameState, applyAttackAuras?: boolean, applyHealthAuras?: boolean) => void;
|
|
8
8
|
export declare const handleAfterSpawnEffects: (board: BoardEntity[], hero: BgsPlayerEntity, otherBoard: BoardEntity[], otherHero: BgsPlayerEntity, allSpawned: readonly BoardEntity[], gameState: FullGameState) => void;
|
|
9
9
|
export declare const onMinionSummoned: (hero: BgsPlayerEntity, board: BoardEntity[], gameState: FullGameState) => void;
|
|
10
10
|
export interface OnSpawnInput {
|
|
11
11
|
hero: BgsPlayerEntity;
|
|
12
12
|
board: BoardEntity[];
|
|
13
13
|
gameState: FullGameState;
|
|
14
|
+
applyAttackAuras: boolean;
|
|
15
|
+
applyHealthAuras: boolean;
|
|
14
16
|
}
|
|
15
17
|
export interface OnOtherSpawnInput {
|
|
16
18
|
spawned: BoardEntity;
|
|
@@ -19,6 +21,8 @@ export interface OnOtherSpawnInput {
|
|
|
19
21
|
otherHero: BgsPlayerEntity;
|
|
20
22
|
otherBoard: BoardEntity[];
|
|
21
23
|
gameState: FullGameState;
|
|
24
|
+
applyAttackAuras: boolean;
|
|
25
|
+
applyHealthAuras: boolean;
|
|
22
26
|
applySelfAuras: boolean;
|
|
23
27
|
}
|
|
24
28
|
export interface OnOtherSpawnAuraInput {
|
|
@@ -26,11 +30,15 @@ export interface OnOtherSpawnAuraInput {
|
|
|
26
30
|
hero: BgsPlayerEntity;
|
|
27
31
|
board: BoardEntity[];
|
|
28
32
|
gameState: FullGameState;
|
|
33
|
+
applyAttackAuras: boolean;
|
|
34
|
+
applyHealthAuras: boolean;
|
|
29
35
|
}
|
|
30
36
|
export interface OnDespawnInput {
|
|
31
37
|
hero: BgsPlayerEntity;
|
|
32
38
|
board: BoardEntity[];
|
|
33
39
|
gameState: FullGameState;
|
|
40
|
+
applyAttackAuras: boolean;
|
|
41
|
+
applyHealthAuras: boolean;
|
|
34
42
|
}
|
|
35
43
|
export interface OnFriendlyMinionSummonedTrinketInput {
|
|
36
44
|
spawned: BoardEntity;
|