@firestone-hs/simulate-bgs-battle 1.1.687 → 1.1.688

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -7,10 +7,9 @@ exports.MetalDispenser = {
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  cardIds: ["BG34_176", "BG34_176_G"],
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  baseAvengeValue: (cardId) => 3,
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  avenge: (minion, input) => {
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- var _a;
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  const loops = minion.cardId === "BG34_176_G" ? 2 : 1;
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  for (let i = 0; i < loops; i++) {
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- const cardId = input.gameState.cardsData.getRandomMagneticVolumizer(input.hero, input.gameState.anomalies, (_a = input.hero.tavernTier) !== null && _a !== void 0 ? _a : 1);
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+ const cardId = input.gameState.cardsData.getRandomMagneticVolumizer(input.hero, input.gameState.anomalies, 6);
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  (0, magnetize_1.magnetizeToTarget)([minion], minion, [cardId], input.board, input.hero, input.otherBoard, input.otherHero, input.gameState);
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  (0, cards_in_hand_1.addCardsInHand)(input.hero, input.board, [cardId], input.gameState);
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  }
@@ -1 +1 @@
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- {"version":3,"file":"metal-dispenser.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/metal-dispenser.ts"],"names":[],"mappings":";;;AAGA,qEAAmE;AACnE,6DAAkE;AAGrD,QAAA,cAAc,GAAe;IACzC,OAAO,EAAE,0BAAoE;IAC7E,eAAe,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC;IACtC,MAAM,EAAE,CAAC,MAAmB,EAAE,KAAkB,EAAE,EAAE;;QACnD,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC/B,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,0BAA0B,CAClE,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,MAAA,KAAK,CAAC,IAAI,CAAC,UAAU,mCAAI,CAAC,CAC1B,CAAC;YACF,IAAA,6BAAiB,EAChB,CAAC,MAAM,CAAC,EACR,MAAM,EACN,CAAC,MAAM,CAAC,EACR,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,CACf,CAAC;YACF,IAAA,8BAAc,EAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,CAAC,MAAM,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACnE;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { AvengeInput } from '../../../simulation/avenge';\r\nimport { addCardsInHand } from '../../../simulation/cards-in-hand';\r\nimport { magnetizeToTarget } from '../../../simulation/magnetize';\r\nimport { AvengeCard } from '../../card.interface';\r\n\r\nexport const MetalDispenser: AvengeCard = {\r\n\tcardIds: [CardIds.MetalDispenser_BG34_176, CardIds.MetalDispenser_BG34_176_G],\r\n\tbaseAvengeValue: (cardId: string) => 3,\r\n\tavenge: (minion: BoardEntity, input: AvengeInput) => {\r\n\t\tconst loops = minion.cardId === CardIds.MetalDispenser_BG34_176_G ? 2 : 1;\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\tconst cardId = input.gameState.cardsData.getRandomMagneticVolumizer(\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\tinput.hero.tavernTier ?? 1,\r\n\t\t\t);\r\n\t\t\tmagnetizeToTarget(\r\n\t\t\t\t[minion],\r\n\t\t\t\tminion,\r\n\t\t\t\t[cardId],\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.otherBoard,\r\n\t\t\t\tinput.otherHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t\taddCardsInHand(input.hero, input.board, [cardId], input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
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+ {"version":3,"file":"metal-dispenser.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/metal-dispenser.ts"],"names":[],"mappings":";;;AAGA,qEAAmE;AACnE,6DAAkE;AAGrD,QAAA,cAAc,GAAe;IACzC,OAAO,EAAE,0BAAoE;IAC7E,eAAe,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC;IACtC,MAAM,EAAE,CAAC,MAAmB,EAAE,KAAkB,EAAE,EAAE;QACnD,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC/B,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,0BAA0B,CAClE,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,CAAC,CACD,CAAC;YACF,IAAA,6BAAiB,EAChB,CAAC,MAAM,CAAC,EACR,MAAM,EACN,CAAC,MAAM,CAAC,EACR,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,CACf,CAAC;YACF,IAAA,8BAAc,EAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,CAAC,MAAM,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACnE;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { AvengeInput } from '../../../simulation/avenge';\r\nimport { addCardsInHand } from '../../../simulation/cards-in-hand';\r\nimport { magnetizeToTarget } from '../../../simulation/magnetize';\r\nimport { AvengeCard } from '../../card.interface';\r\n\r\nexport const MetalDispenser: AvengeCard = {\r\n\tcardIds: [CardIds.MetalDispenser_BG34_176, CardIds.MetalDispenser_BG34_176_G],\r\n\tbaseAvengeValue: (cardId: string) => 3,\r\n\tavenge: (minion: BoardEntity, input: AvengeInput) => {\r\n\t\tconst loops = minion.cardId === CardIds.MetalDispenser_BG34_176_G ? 2 : 1;\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\tconst cardId = input.gameState.cardsData.getRandomMagneticVolumizer(\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t6,\r\n\t\t\t);\r\n\t\t\tmagnetizeToTarget(\r\n\t\t\t\t[minion],\r\n\t\t\t\tminion,\r\n\t\t\t\t[cardId],\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.otherBoard,\r\n\t\t\t\tinput.otherHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t\taddCardsInHand(input.hero, input.board, [cardId], input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@firestone-hs/simulate-bgs-battle",
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- "version": "1.1.687",
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+ "version": "1.1.688",
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  "description": "",
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  "scripts": {
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  "lint": "eslint --color --fix --ext .ts .",