@firestone-hs/simulate-bgs-battle 1.1.669 → 1.1.670
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cards/impl/minion/soulsplitter.js +1 -3
- package/dist/cards/impl/minion/soulsplitter.js.map +1 -1
- package/dist/cards/impl/minion/timewarped-bassgill.js +1 -1
- package/dist/cards/impl/minion/timewarped-bassgill.js.map +1 -1
- package/dist/cards/impl/trinket/sepulchral-sergent.js +2 -2
- package/dist/cards/impl/trinket/sepulchral-sergent.js.map +1 -1
- package/package.json +1 -1
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@@ -4,15 +4,13 @@ exports.Soulsplitter = void 0;
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const reference_data_1 = require("@firestone-hs/reference-data");
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const reborn_1 = require("../../../keywords/reborn");
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const utils_1 = require("../../../services/utils");
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const deathrattle_utils_1 = require("../../../simulation/deathrattle-utils");
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const utils_2 = require("../../../utils");
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exports.Soulsplitter = {
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cardIds: ["BG25_023", "BG25_023_G"],
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startOfCombatTiming: 'start-of-combat',
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startOfCombat: (minion, input) => {
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const numberOfTargets = minion.cardId === "BG25_023_G" ? 2 : 1;
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const candidates = input.playerBoard.filter((e) =>
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!e.reborn &&
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const candidates = input.playerBoard.filter((e) => !e.reborn &&
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(0, utils_2.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.UNDEAD, input.gameState.anomalies, input.gameState.allCards));
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const targets = (0, utils_1.pickMultipleRandom)(candidates, numberOfTargets);
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for (const target of targets) {
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@@ -1 +1 @@
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-
{"version":3,"file":"soulsplitter.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/soulsplitter.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAEpD,qDAAwD;AAExD,mDAA6D;
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{"version":3,"file":"soulsplitter.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/soulsplitter.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAEpD,qDAAwD;AAExD,mDAA6D;AAG7D,0CAAiD;AAGpC,QAAA,YAAY,GAAsB;IAC9C,OAAO,EAAE,0BAAgE;IACzE,mBAAmB,EAAE,iBAAiB;IACtC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,eAAe,GAAG,MAAM,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClF,MAAM,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAC1C,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,CAAC,MAAM;YACT,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACF,CAAC;QACF,MAAM,OAAO,GAAG,IAAA,0BAAkB,EAAC,UAAU,EAAE,eAAe,CAAC,CAAC;QAChE,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,qBAAY,EAAC,MAAM,EAAE,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YACzG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;SACF;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateReborn } from '../../../keywords/reborn';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { pickMultipleRandom } from '../../../services/utils';\r\nimport { hasValidDeathrattle } from '../../../simulation/deathrattle-utils';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const Soulsplitter: StartOfCombatCard = {\r\n\tcardIds: [CardIds.Soulsplitter_BG25_023, CardIds.Soulsplitter_BG25_023_G],\r\n\tstartOfCombatTiming: 'start-of-combat',\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst numberOfTargets = minion.cardId === CardIds.Soulsplitter_BG25_023_G ? 2 : 1;\r\n\t\tconst candidates = input.playerBoard.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\t!e.reborn &&\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.UNDEAD,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t);\r\n\t\tconst targets = pickMultipleRandom(candidates, numberOfTargets);\r\n\t\tfor (const target of targets) {\r\n\t\t\tupdateReborn(target, true, input.playerBoard, input.playerEntity, input.opponentEntity, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tminion,\r\n\t\t\t\ttarget,\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.opponentEntity,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
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@@ -23,7 +23,7 @@ exports.TimewarpedBassgill = {
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spawn.locked = true;
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const bassgillSpawns = (0, deathrattle_spawns_1.spawnEntities)(spawn.cardId, 1, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.otherBoard, input.otherBoardHero, input.gameState, input.deadEntity.friendly, false, false, true, { ...spawn });
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for (const s of bassgillSpawns) {
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s.onCanceledSummon = () => (
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s.onCanceledSummon = () => (spawn.locked = false);
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(0, divine_shield_1.updateDivineShield)(s, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.otherBoardHero, true, input.gameState);
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}
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spawnedEntities.push(...bassgillSpawns);
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@@ -1 +1 @@
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-
{"version":3,"file":"timewarped-bassgill.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-bassgill.ts"],"names":[],"mappings":";;;AACA,mEAAqE;AAErE,mDAAqD;AAErD,+EAAuE;AAG1D,QAAA,kBAAkB,GAAyB;IACvD,OAAO,EAAE,sCAAwF;IACjG,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;;QAC3E,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAAgD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnF,MAAM,eAAe,GAAkB,EAAE,CAAC;QAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,IAAI,GAAG,MAAA,KAAK,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAA,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,mCAAI,EAAE,CAAC;YAC1G,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;YACrF,MAAM,oBAAoB,GAAG,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,aAAa,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YACnG,MAAM,KAAK,GAAG,CAAC,CAAC,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,MAAM,CAAA;gBAC3C,CAAC,CAAC,IAAA,kBAAU,EAAC,oBAAoB,CAAC;gBAClC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,MAAM;oBACrC,CAAC,CAAC,IAAA,kBAAU,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;oBAC1C,CAAC,CAAC,IAAI,CAAC;YACR,IAAI,KAAK,EAAE;gBACV,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC;gBAKpB,MAAM,cAAc,GAAG,IAAA,kCAAa,EACnC,KAAK,CAAC,MAAM,EACZ,CAAC,EACD,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,UAAU,CAAC,QAAQ,EACzB,KAAK,EACL,KAAK,EACL,IAAI,EACJ,EAAE,GAAG,KAAK,EAAiB,CAC3B,CAAC;gBACF,KAAK,MAAM,CAAC,IAAI,cAAc,EAAE;oBAC/B,CAAC,CAAC,gBAAgB,GAAG,GAAG,EAAE,CAAC,CAAC,
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{"version":3,"file":"timewarped-bassgill.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-bassgill.ts"],"names":[],"mappings":";;;AACA,mEAAqE;AAErE,mDAAqD;AAErD,+EAAuE;AAG1D,QAAA,kBAAkB,GAAyB;IACvD,OAAO,EAAE,sCAAwF;IACjG,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;;QAC3E,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAAgD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnF,MAAM,eAAe,GAAkB,EAAE,CAAC;QAC1C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,IAAI,GAAG,MAAA,KAAK,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAA,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,mCAAI,EAAE,CAAC;YAC1G,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;YACrF,MAAM,oBAAoB,GAAG,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,aAAa,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YACnG,MAAM,KAAK,GAAG,CAAC,CAAC,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,MAAM,CAAA;gBAC3C,CAAC,CAAC,IAAA,kBAAU,EAAC,oBAAoB,CAAC;gBAClC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,MAAM;oBACrC,CAAC,CAAC,IAAA,kBAAU,EAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;oBAC1C,CAAC,CAAC,IAAI,CAAC;YACR,IAAI,KAAK,EAAE;gBACV,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC;gBAKpB,MAAM,cAAc,GAAG,IAAA,kCAAa,EACnC,KAAK,CAAC,MAAM,EACZ,CAAC,EACD,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,UAAU,CAAC,QAAQ,EACzB,KAAK,EACL,KAAK,EACL,IAAI,EACJ,EAAE,GAAG,KAAK,EAAiB,CAC3B,CAAC;gBACF,KAAK,MAAM,CAAC,IAAI,cAAc,EAAE;oBAC/B,CAAC,CAAC,gBAAgB,GAAG,GAAG,EAAE,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;oBAClD,IAAA,kCAAkB,EACjB,CAAC,EACD,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,cAAc,EACpB,IAAI,EACJ,KAAK,CAAC,SAAS,CACf,CAAC;iBACF;gBACD,eAAe,CAAC,IAAI,CAAC,GAAG,cAAc,CAAC,CAAC;aACxC;SACD;QACD,OAAO,eAAe,CAAC;IACxB,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { updateDivineShield } from '../../../keywords/divine-shield';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { spawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const TimewarpedBassgill: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.TimewarpedBassgill_BG34_Giant_071, CardIds.TimewarpedBassgill_BG34_Giant_071_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.TimewarpedBassgill_BG34_Giant_071_G ? 2 : 1;\r\n\t\tconst spawnedEntities: BoardEntity[] = [];\r\n\t\tfor (let i = 0; i < mult; i++) {\r\n\t\t\tconst hand = input.boardWithDeadEntityHero.hand.filter((e) => !!e?.cardId).filter((e) => !e.locked) ?? [];\r\n\t\t\tconst highestHealth = Math.max(...hand.filter((c) => c.health).map((c) => c.health));\r\n\t\t\tconst highestHealthMinions = highestHealth ? hand.filter((c) => c.health === highestHealth) : null;\r\n\t\t\tconst spawn = !!highestHealthMinions?.length\r\n\t\t\t\t? pickRandom(highestHealthMinions)\r\n\t\t\t\t: hand.filter((c) => c.cardId).length\r\n\t\t\t\t? pickRandom(hand.filter((c) => c.cardId))\r\n\t\t\t\t: null;\r\n\t\t\tif (spawn) {\r\n\t\t\t\tspawn.locked = true;\r\n\t\t\t\t// Technically it should not be removed from hand, but rather flagged\r\n\t\t\t\t// Probably very low impact doing it like this\r\n\t\t\t\t// spawn.locked = true;\r\n\t\t\t\t// removeCardFromHand(boardWithDeadEntityHero, spawn);\r\n\t\t\t\tconst bassgillSpawns = spawnEntities(\r\n\t\t\t\t\tspawn.cardId,\r\n\t\t\t\t\t1,\r\n\t\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\t\tinput.otherBoard,\r\n\t\t\t\t\tinput.otherBoardHero,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\tinput.deadEntity.friendly,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\t{ ...spawn } as BoardEntity,\r\n\t\t\t\t);\r\n\t\t\t\tfor (const s of bassgillSpawns) {\r\n\t\t\t\t\ts.onCanceledSummon = () => (spawn.locked = false);\r\n\t\t\t\t\tupdateDivineShield(\r\n\t\t\t\t\t\ts,\r\n\t\t\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\t\t\tinput.otherBoardHero,\r\n\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tspawnedEntities.push(...bassgillSpawns);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn spawnedEntities;\r\n\t},\r\n};\r\n"]}
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@@ -6,8 +6,8 @@ exports.SepulchralSergeant = {
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cardIds: ["BG34_111", "BG34_111_G"],
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deathrattleSpawn: (minion, input) => {
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const mult = minion.cardId === "BG34_111_G" ? 2 : 1;
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const base =
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const buff = base
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const base = minion.scriptDataNum1 || 1 * mult;
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const buff = base;
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const targets = input.boardWithDeadEntity.filter((e) => e != minion && e.health > 0 && !e.definitelyDead);
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for (const target of targets) {
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(0, stats_1.modifyStats)(target, minion, 0, buff, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.gameState);
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{"version":3,"file":"sepulchral-sergent.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/sepulchral-sergent.ts"],"names":[],"mappings":";;;AAGA,qDAA6E;AAGhE,QAAA,kBAAkB,GAA8C;IAC5E,OAAO,EAAE,0BAA4E;IACrF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;
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{"version":3,"file":"sepulchral-sergent.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/sepulchral-sergent.ts"],"names":[],"mappings":";;;AAGA,qDAA6E;AAGhE,QAAA,kBAAkB,GAA8C;IAC5E,OAAO,EAAE,0BAA4E;IACrF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7E,MAAM,IAAI,GAAG,MAAM,CAAC,cAAc,IAAI,CAAC,GAAG,IAAI,CAAC;QAC/C,MAAM,IAAI,GAAG,IAAI,CAAC;QAClB,MAAM,OAAO,GAAG,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,IAAI,MAAM,IAAI,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;QAC1G,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,CAAC,EACD,IAAI,EACJ,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,SAAS,CACf,CAAC;SACF;QACD,OAAO,EAAE,CAAC;IACX,CAAC;IACD,cAAc,EAAE,CAAC,MAAmB,EAAE,KAA0B,EAAE,EAAE;QACnE,IAAI,KAAK,CAAC,MAAM,KAAK,MAAM,IAAI,KAAK,CAAC,YAAY,GAAG,CAAC,EAAE;YACtD,MAAM,CAAC,cAAc,GAAG,CAAC,MAAM,CAAC,cAAc,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;SACzD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { modifyStats, OnStatsChangedInput } from '../../../simulation/stats';\r\nimport { DeathrattleSpawnCard, OnStatsChangedCard } from '../../card.interface';\r\n\r\nexport const SepulchralSergeant: DeathrattleSpawnCard & OnStatsChangedCard = {\r\n\tcardIds: [CardIds.SepulchralSergeant_BG34_111, CardIds.SepulchralSergeant_BG34_111_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.SepulchralSergeant_BG34_111_G ? 2 : 1;\r\n\t\tconst base = minion.scriptDataNum1 || 1 * mult;\r\n\t\tconst buff = base;\r\n\t\tconst targets = input.boardWithDeadEntity.filter((e) => e != minion && e.health > 0 && !e.definitelyDead);\r\n\t\tfor (const target of targets) {\r\n\t\t\tmodifyStats(\r\n\t\t\t\ttarget,\r\n\t\t\t\tminion,\r\n\t\t\t\t0,\r\n\t\t\t\tbuff,\r\n\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn [];\r\n\t},\r\n\tonStatsChanged: (minion: BoardEntity, input: OnStatsChangedInput) => {\r\n\t\tif (input.target === minion && input.attackAmount > 0) {\r\n\t\t\tminion.scriptDataNum1 = (minion.scriptDataNum1 || 2) + 1;\r\n\t\t}\r\n\t},\r\n};\r\n"]}
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