@firestone-hs/simulate-bgs-battle 1.1.663 → 1.1.664

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -23,6 +23,10 @@ export interface BoardEntity {
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  pendingAttackBuffs?: number[];
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  scriptDataNum1?: number;
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  scriptDataNum2?: number;
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+ scriptDataNum3?: number;
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+ scriptDataNum4?: number;
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+ scriptDataNum5?: number;
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+ scriptDataNum6?: number;
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  inInitialState?: boolean;
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  additionalCards?: readonly string[] | null;
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  dynamicInfo?: readonly any[] | null;
@@ -1 +1 @@
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- {"version":3,"file":"board-entity.js","sourceRoot":"","sources":["../src/board-entity.ts"],"names":[],"mappings":"","sourcesContent":["export interface BoardEntity {\r\n\tentityId: number;\r\n\tcardId: string;\r\n\tattack: number;\r\n\thealth: number;\r\n\r\n\tmaxHealth?: number;\r\n\tmaxAttack?: number;\r\n\tavengeCurrent?: number;\r\n\tavengeDefault?: number;\r\n\tfrenzyChargesLeft?: number;\r\n\tdefinitelyDead?: boolean;\r\n\ttaunt?: boolean;\r\n\tdivineShield?: boolean;\r\n\tstrongDivineShield?: boolean;\r\n\tpoisonous?: boolean;\r\n\tvenomous?: boolean;\r\n\treborn?: boolean;\r\n\trebornFromEntityId?: number;\r\n\tcleave?: boolean;\r\n\twindfury?: boolean;\r\n\tstealth?: boolean;\r\n\tenchantments?: BoardEnchantment[];\r\n\tpendingAttackBuffs?: number[];\r\n\tscriptDataNum1?: number;\r\n\tscriptDataNum2?: number;\r\n\tinInitialState?: boolean;\r\n\t// For Build-An-Undead and Zilliax\r\n\tadditionalCards?: readonly string[] | null;\r\n\tdynamicInfo?: readonly any[] | null;\r\n\ttags?: { [tag: number]: number };\r\n\r\n\t// When using this as a remembered deathrattle\r\n\toriginalCardId?: string;\r\n\r\n\t// We only store the card id, because we want all the attack and other data to be computed at runtime, based on the\r\n\t// current stats of the Fish\r\n\trememberedDeathrattles?: {\r\n\t\tcardId: string;\r\n\t\ttiming: number;\r\n\t\trepeats: number;\r\n\t\tmemory?: any;\r\n\t\tscriptDataNum1?: number;\r\n\t\tscriptDataNum2?: number;\r\n\t}[];\r\n\tdeathrattleRepeats?: number;\r\n\tdamageMultiplier?: number;\r\n\tlocked?: boolean;\r\n\tfriendly?: boolean;\r\n\tcantAttack?: boolean;\r\n\thasAttacked?: number;\r\n\timmuneWhenAttackCharges?: number;\r\n\tattackImmediately?: boolean;\r\n\t// Used only to handle murkeye aura?\r\n\tpreviousAttack?: number;\r\n\tlastAffectedByEntity?: BoardEntity;\r\n\t// attacking?: boolean;\r\n\t// Did it have divine shield at least once? (for Sinrunner Blanchy)\r\n\thadDivineShield?: boolean;\r\n\tabiityChargesLeft?: number;\r\n\tindexFromLeftAtTimeOfDeath?: number;\r\n\tspawnIndexFromRight?: number;\r\n\r\n\t// permanentAttack?: number;\r\n\t// permanentHealth?: number;\r\n\ttavernTier?: number;\r\n\r\n\tmemory?: any;\r\n\tgildedInCombat?: boolean;\r\n\r\n\tonCanceledSummon?: () => void;\r\n}\r\n\r\nexport interface BoardEnchantment {\r\n\tcardId: string;\r\n\toriginEntityId?: number;\r\n\ttagScriptDataNum1?: number;\r\n\ttagScriptDataNum2?: number;\r\n\ttiming: number;\r\n\trepeats?: number;\r\n\tvalue?: number;\r\n}\r\n"]}
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+ {"version":3,"file":"board-entity.js","sourceRoot":"","sources":["../src/board-entity.ts"],"names":[],"mappings":"","sourcesContent":["export interface BoardEntity {\r\n\tentityId: number;\r\n\tcardId: string;\r\n\tattack: number;\r\n\thealth: number;\r\n\r\n\tmaxHealth?: number;\r\n\tmaxAttack?: number;\r\n\tavengeCurrent?: number;\r\n\tavengeDefault?: number;\r\n\tfrenzyChargesLeft?: number;\r\n\tdefinitelyDead?: boolean;\r\n\ttaunt?: boolean;\r\n\tdivineShield?: boolean;\r\n\tstrongDivineShield?: boolean;\r\n\tpoisonous?: boolean;\r\n\tvenomous?: boolean;\r\n\treborn?: boolean;\r\n\trebornFromEntityId?: number;\r\n\tcleave?: boolean;\r\n\twindfury?: boolean;\r\n\tstealth?: boolean;\r\n\tenchantments?: BoardEnchantment[];\r\n\tpendingAttackBuffs?: number[];\r\n\tscriptDataNum1?: number;\r\n\tscriptDataNum2?: number;\r\n\tscriptDataNum3?: number;\r\n\tscriptDataNum4?: number;\r\n\tscriptDataNum5?: number;\r\n\tscriptDataNum6?: number;\r\n\tinInitialState?: boolean;\r\n\t// For Build-An-Undead and Zilliax\r\n\tadditionalCards?: readonly string[] | null;\r\n\tdynamicInfo?: readonly any[] | null;\r\n\ttags?: { [tag: number]: number };\r\n\r\n\t// When using this as a remembered deathrattle\r\n\toriginalCardId?: string;\r\n\r\n\t// We only store the card id, because we want all the attack and other data to be computed at runtime, based on the\r\n\t// current stats of the Fish\r\n\trememberedDeathrattles?: {\r\n\t\tcardId: string;\r\n\t\ttiming: number;\r\n\t\trepeats: number;\r\n\t\tmemory?: any;\r\n\t\tscriptDataNum1?: number;\r\n\t\tscriptDataNum2?: number;\r\n\t}[];\r\n\tdeathrattleRepeats?: number;\r\n\tdamageMultiplier?: number;\r\n\tlocked?: boolean;\r\n\tfriendly?: boolean;\r\n\tcantAttack?: boolean;\r\n\thasAttacked?: number;\r\n\timmuneWhenAttackCharges?: number;\r\n\tattackImmediately?: boolean;\r\n\t// Used only to handle murkeye aura?\r\n\tpreviousAttack?: number;\r\n\tlastAffectedByEntity?: BoardEntity;\r\n\t// attacking?: boolean;\r\n\t// Did it have divine shield at least once? (for Sinrunner Blanchy)\r\n\thadDivineShield?: boolean;\r\n\tabiityChargesLeft?: number;\r\n\tindexFromLeftAtTimeOfDeath?: number;\r\n\tspawnIndexFromRight?: number;\r\n\r\n\t// permanentAttack?: number;\r\n\t// permanentHealth?: number;\r\n\ttavernTier?: number;\r\n\r\n\tmemory?: any;\r\n\tgildedInCombat?: boolean;\r\n\r\n\tonCanceledSummon?: () => void;\r\n}\r\n\r\nexport interface BoardEnchantment {\r\n\tcardId: string;\r\n\toriginEntityId?: number;\r\n\ttagScriptDataNum1?: number;\r\n\ttagScriptDataNum2?: number;\r\n\ttiming: number;\r\n\trepeats?: number;\r\n\tvalue?: number;\r\n}\r\n"]}
@@ -6,9 +6,8 @@ exports.TimewarpedPromoDrake = {
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  cardIds: ["BG34_Giant_088", "BG34_Giant_088_G"],
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  startOfCombatTiming: 'start-of-combat',
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  startOfCombat: (minion, input) => {
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- var _a;
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  const mult = minion.cardId === "BG34_Giant_088_G" ? 2 : 1;
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- const buff = ((_a = minion.scriptDataNum1) !== null && _a !== void 0 ? _a : 1) * 2 * mult;
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+ const buff = (minion.scriptDataNum4 || 2) * mult;
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  const targets = input.playerBoard;
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  for (const entity of targets) {
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  (0, stats_1.modifyStats)(entity, minion, buff, buff, input.playerBoard, input.playerEntity, input.gameState);
@@ -1 +1 @@
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- {"version":3,"file":"timewarped-promo-drake.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-promo-drake.ts"],"names":[],"mappings":";;;AAGA,qDAAwD;AAG3C,QAAA,oBAAoB,GAAsB;IACtD,OAAO,EAAE,sCAA4F;IACrG,mBAAmB,EAAE,iBAAiB;IACtC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAAkD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACrF,MAAM,IAAI,GAAG,CAAC,MAAA,MAAM,CAAC,cAAc,mCAAI,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC;QACrD,MAAM,OAAO,GAAG,KAAK,CAAC,WAAW,CAAC;QAClC,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAChG;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const TimewarpedPromoDrake: StartOfCombatCard = {\r\n\tcardIds: [CardIds.TimewarpedPromoDrake_BG34_Giant_088, CardIds.TimewarpedPromoDrake_BG34_Giant_088_G],\r\n\tstartOfCombatTiming: 'start-of-combat',\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.TimewarpedPromoDrake_BG34_Giant_088_G ? 2 : 1;\r\n\t\tconst buff = (minion.scriptDataNum1 ?? 1) * 2 * mult;\r\n\t\tconst targets = input.playerBoard;\r\n\t\tfor (const entity of targets) {\r\n\t\t\tmodifyStats(entity, minion, buff, buff, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
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+ {"version":3,"file":"timewarped-promo-drake.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-promo-drake.ts"],"names":[],"mappings":";;;AAGA,qDAAwD;AAG3C,QAAA,oBAAoB,GAAsB;IACtD,OAAO,EAAE,sCAA4F;IACrG,mBAAmB,EAAE,iBAAiB;IACtC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAAkD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAGrF,MAAM,IAAI,GAAG,CAAC,MAAM,CAAC,cAAc,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC;QACjD,MAAM,OAAO,GAAG,KAAK,CAAC,WAAW,CAAC;QAClC,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAChG;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const TimewarpedPromoDrake: StartOfCombatCard = {\r\n\tcardIds: [CardIds.TimewarpedPromoDrake_BG34_Giant_088, CardIds.TimewarpedPromoDrake_BG34_Giant_088_G],\r\n\tstartOfCombatTiming: 'start-of-combat',\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.TimewarpedPromoDrake_BG34_Giant_088_G ? 2 : 1;\r\n\t\t// scriptDataNum2 contains the full value: https://replays.firestoneapp.com/?reviewId=c849753c-70bf-4367-8bf4-534d92fe5d15&turn=19&action=1 (0)\r\n\t\t// Looks like it could be the scriptDataNum4 (same URL)=\r\n\t\tconst buff = (minion.scriptDataNum4 || 2) * mult;\r\n\t\tconst targets = input.playerBoard;\r\n\t\tfor (const entity of targets) {\r\n\t\t\tmodifyStats(entity, minion, buff, buff, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@firestone-hs/simulate-bgs-battle",
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- "version": "1.1.663",
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+ "version": "1.1.664",
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  "description": "",
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  "scripts": {
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  "lint": "eslint --color --fix --ext .ts .",