@firestone-hs/simulate-bgs-battle 1.1.661 → 1.1.662
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cards/impl/minion/apexis-guardian.js +10 -12
- package/dist/cards/impl/minion/apexis-guardian.js.map +1 -1
- package/dist/cards/impl/minion/clunker-junker.js +1 -1
- package/dist/cards/impl/minion/clunker-junker.js.map +1 -1
- package/dist/cards/impl/minion/dramaloc.js +7 -6
- package/dist/cards/impl/minion/dramaloc.js.map +1 -1
- package/dist/cards/impl/minion/impulsive-trickster.js +13 -5
- package/dist/cards/impl/minion/impulsive-trickster.js.map +1 -1
- package/dist/cards/impl/minion/rickety-repairbot.js +1 -1
- package/dist/cards/impl/minion/rickety-repairbot.js.map +1 -1
- package/dist/cards/impl/minion/timewarped-electron.js +1 -1
- package/dist/cards/impl/minion/timewarped-electron.js.map +1 -1
- package/dist/cards/impl/minion/whelp-watcher.js +4 -1
- package/dist/cards/impl/minion/whelp-watcher.js.map +1 -1
- package/dist/cards/impl/trinket/sepulchral-sergent.js +4 -2
- package/dist/cards/impl/trinket/sepulchral-sergent.js.map +1 -1
- package/dist/simulation/deathrattle-spawns.js +4 -4
- package/dist/simulation/deathrattle-spawns.js.map +1 -1
- package/dist/simulation/magnetize.d.ts +1 -1
- package/dist/simulation/magnetize.js +74 -66
- package/dist/simulation/magnetize.js.map +1 -1
- package/dist/utils.js +3 -0
- package/dist/utils.js.map +1 -1
- package/package.json +1 -1
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@@ -9,22 +9,20 @@ exports.ApexisGuardian = {
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cardIds: ["BG34_173", "BG34_173_G"],
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deathrattleSpawn: (minion, input) => {
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const loops = minion.cardId === "BG34_173_G" ? 2 : 1;
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const cardsToMagnetize = [];
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for (let i = 0; i < loops; i++) {
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const cardToMagnetize = {
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...input.gameState.allCards.getCard("BG34_170t3"),
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};
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cardToMagnetize.attack = 0;
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cardToMagnetize.health = 0;
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cardsToMagnetize.push(cardToMagnetize);
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}
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const possibleTargets = input.boardWithDeadEntity.filter((e) => e.health > 0 &&
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!e.definitelyDead &&
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e !== minion &&
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(0, utils_2.hasCorrectTribe)(e, input.boardWithDeadEntityHero, reference_data_1.Race.MECH, input.gameState.anomalies, input.gameState.allCards));
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for (const target of targets) {
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for (let j = 0; j < loops; j++) {
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const cardToMagnetize = {
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...input.gameState.allCards.getCard("BG34_170t3"),
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};
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cardToMagnetize.attack = 0;
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cardToMagnetize.health = 0;
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input.gameState.spectator.registerPowerTarget(minion, target, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.otherBoardHero);
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(0, magnetize_1.magnetizeToTarget)(target, minion, cardToMagnetize, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.otherBoard, input.otherBoardHero, input.gameState);
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}
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}
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(0, magnetize_1.magnetizeToTarget)(() => (0, utils_1.pickMultipleRandomDifferent)(possibleTargets, 3), minion, cardsToMagnetize, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.otherBoard, input.otherBoardHero, input.gameState);
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return [];
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},
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};
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"apexis-guardian.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/apexis-guardian.ts"],"names":[],"mappings":";;;AAAA,iEAAmE;AAGnE,mDAA+E;AAE/E,6DAAkE;AAClE,0CAAiD;AAGpC,QAAA,cAAc,GAAyB;IACnD,OAAO,EAAE,0BAAoE;IAC7E,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,MAAM,
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{"version":3,"file":"apexis-guardian.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/apexis-guardian.ts"],"names":[],"mappings":";;;AAAA,iEAAmE;AAGnE,mDAA+E;AAE/E,6DAAkE;AAClE,0CAAiD;AAGpC,QAAA,cAAc,GAAyB;IACnD,OAAO,EAAE,0BAAoE;IAC7E,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,MAAM,gBAAgB,GAAG,EAAE,CAAC;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC/B,MAAM,eAAe,GAA2B;gBAC/C,GAAG,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,cAAwD;aAC3F,CAAC;YACF,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC;YAC3B,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC;YAC3B,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;SACvC;QACD,MAAM,eAAe,GAAG,KAAK,CAAC,mBAAmB,CAAC,MAAM,CACvD,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,GAAG,CAAC;YACZ,CAAC,CAAC,CAAC,cAAc;YACjB,CAAC,KAAK,MAAM;YACZ,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,uBAAuB,EAC7B,qBAAI,CAAC,IAAI,EACT,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACF,CAAC;QACF,IAAA,6BAAiB,EAChB,GAAG,EAAE,CAAC,IAAA,mCAA2B,EAAC,eAAe,EAAE,CAAC,CAAC,EACrD,MAAM,EACN,gBAAgB,EAChB,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,CACf,CAAC;QACF,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["import { Race, ReferenceCard } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { Mutable, pickMultipleRandomDifferent } from '../../../services/utils';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { magnetizeToTarget } from '../../../simulation/magnetize';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const ApexisGuardian: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.ApexisGuardian_BG34_173, CardIds.ApexisGuardian_BG34_173_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst loops = minion.cardId === CardIds.ApexisGuardian_BG34_173_G ? 2 : 1;\r\n\t\tconst cardsToMagnetize = [];\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\tconst cardToMagnetize: Mutable<ReferenceCard> = {\r\n\t\t\t\t...input.gameState.allCards.getCard(CardIds.AutoAccelerator_GreenVolumizerToken_BG34_170t3),\r\n\t\t\t};\r\n\t\t\tcardToMagnetize.attack = 0;\r\n\t\t\tcardToMagnetize.health = 0;\r\n\t\t\tcardsToMagnetize.push(cardToMagnetize);\r\n\t\t}\r\n\t\tconst possibleTargets = input.boardWithDeadEntity.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te.health > 0 &&\r\n\t\t\t\t!e.definitelyDead &&\r\n\t\t\t\te !== minion &&\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\t\tRace.MECH,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t);\r\n\t\tmagnetizeToTarget(\r\n\t\t\t() => pickMultipleRandomDifferent(possibleTargets, 3),\r\n\t\t\tminion,\r\n\t\t\tcardsToMagnetize,\r\n\t\t\tinput.boardWithDeadEntity,\r\n\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\tinput.otherBoard,\r\n\t\t\tinput.otherBoardHero,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
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@@ -16,7 +16,7 @@ exports.ClunkerJunker = {
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for (let i = 0; i < numberOfMagnetizes; i++) {
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const minionToMagnetize = input.gameState.cardsData.getRandomMechToMagnetize((_a = input.hero.tavernTier) !== null && _a !== void 0 ? _a : 1);
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input.gameState.spectator.registerPowerTarget(minion, junkerTarget, input.board, null, null);
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(0, magnetize_1.magnetizeToTarget)(junkerTarget, minion, minionToMagnetize, input.board, input.hero, input.otherBoard, input.otherHero, input.gameState);
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(0, magnetize_1.magnetizeToTarget)([junkerTarget], minion, [minionToMagnetize], input.board, input.hero, input.otherBoard, input.otherHero, input.gameState);
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}
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}
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return true;
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@@ -1 +1 @@
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{"version":3,"file":"clunker-junker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/clunker-junker.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAGpD,mDAAqD;AAErD,6DAAkE;AAClE,0CAAiD;AAGpC,QAAA,aAAa,GAAkB;IAC3C,OAAO,EAAE,0BAAkE;IAC3E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC/C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAC9F,CAAC;QACF,MAAM,YAAY,GAAG,IAAA,kBAAU,EAAC,cAAc,CAAC,CAAC;QAChD,IAAI,YAAY,EAAE;YACjB,MAAM,kBAAkB,GAAG,MAAM,CAAC,MAAM,eAAmC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACpF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,kBAAkB,EAAE,CAAC,EAAE,EAAE;gBAC5C,MAAM,iBAAiB,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,wBAAwB,CAC3E,MAAA,KAAK,CAAC,IAAI,CAAC,UAAU,mCAAI,CAAC,CAC1B,CAAC;gBACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,YAAY,EAAE,KAAK,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;gBAC7F,IAAA,6BAAiB,EAChB,YAAY,
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{"version":3,"file":"clunker-junker.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/clunker-junker.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAGpD,mDAAqD;AAErD,6DAAkE;AAClE,0CAAiD;AAGpC,QAAA,aAAa,GAAkB;IAC3C,OAAO,EAAE,0BAAkE;IAC3E,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC/C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAC9F,CAAC;QACF,MAAM,YAAY,GAAG,IAAA,kBAAU,EAAC,cAAc,CAAC,CAAC;QAChD,IAAI,YAAY,EAAE;YACjB,MAAM,kBAAkB,GAAG,MAAM,CAAC,MAAM,eAAmC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACpF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,kBAAkB,EAAE,CAAC,EAAE,EAAE;gBAC5C,MAAM,iBAAiB,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,wBAAwB,CAC3E,MAAA,KAAK,CAAC,IAAI,CAAC,UAAU,mCAAI,CAAC,CAC1B,CAAC;gBACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,YAAY,EAAE,KAAK,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;gBAC7F,IAAA,6BAAiB,EAChB,CAAC,YAAY,CAAC,EACd,MAAM,EACN,CAAC,iBAAiB,CAAC,EACnB,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,CACf,CAAC;aACF;SACD;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { magnetizeToTarget } from '../../../simulation/magnetize';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { BattlecryCard } from '../../card.interface';\r\n\r\nexport const ClunkerJunker: BattlecryCard = {\r\n\tcardIds: [CardIds.ClunkerJunker_BG29_503, CardIds.ClunkerJunker_BG29_503_G],\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst boardWithMechs = input.board.filter((e) =>\r\n\t\t\thasCorrectTribe(e, input.hero, Race.MECH, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t);\r\n\t\tconst junkerTarget = pickRandom(boardWithMechs);\r\n\t\tif (junkerTarget) {\r\n\t\t\tconst numberOfMagnetizes = minion.cardId === CardIds.ClunkerJunker_BG29_503 ? 1 : 2;\r\n\t\t\tfor (let i = 0; i < numberOfMagnetizes; i++) {\r\n\t\t\t\tconst minionToMagnetize = input.gameState.cardsData.getRandomMechToMagnetize(\r\n\t\t\t\t\tinput.hero.tavernTier ?? 1,\r\n\t\t\t\t);\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(minion, junkerTarget, input.board, null, null);\r\n\t\t\t\tmagnetizeToTarget(\r\n\t\t\t\t\t[junkerTarget],\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\t[minionToMagnetize],\r\n\t\t\t\t\tinput.board,\r\n\t\t\t\t\tinput.hero,\r\n\t\t\t\t\tinput.otherBoard,\r\n\t\t\t\t\tinput.otherHero,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Dramaloc = void 0;
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const reference_data_1 = require("@firestone-hs/reference-data");
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const utils_1 = require("../../../services/utils");
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const stats_1 = require("../../../simulation/stats");
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const utils_2 = require("../../../utils");
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exports.Dramaloc = {
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.sort((a, b) => b.attack - a.attack)[0];
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}
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const candidates = input.boardWithDeadEntity.filter((e) => e !== minion &&
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(0, utils_2.hasCorrectTribe)(e, input.boardWithDeadEntityHero, reference_data_1.Race.MURLOC, input.gameState.anomalies, input.gameState.allCards));
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const targets = (0, utils_1.pickMultipleRandom)(candidates, 2);
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for (const target of targets) {
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(0, stats_1.modifyStats)(target, minion, statsSource.attack, statsSource.health, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.gameState);
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{"version":3,"file":"dramaloc.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/dramaloc.ts"],"names":[],"mappings":";;;
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{"version":3,"file":"dramaloc.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/dramaloc.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAGpD,mDAA6D;AAE7D,qDAAwD;AACxD,0CAAiD;AAGpC,QAAA,QAAQ,GAAyB;IAC7C,OAAO,EAAE,0BAAwD;IACjE,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAA0B,EAAE;QACnG,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAgC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnE,MAAM,WAAW,GAAG,KAAK,CAAC,uBAAuB,CAAC,IAAI;aACpD,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,IAAI,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;aAC7C,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QACzC,IAAI,CAAC,CAAC,WAAW,EAAE;YAClB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;gBAC9B,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAClD,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,KAAK,MAAM;oBACZ,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,uBAAuB,EAC7B,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACF,CAAC;gBACF,MAAM,OAAO,GAAG,IAAA,0BAAkB,EAAC,UAAU,EAAE,CAAC,CAAC,CAAC;gBAClD,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;oBAC7B,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,WAAW,CAAC,MAAM,EAClB,WAAW,CAAC,MAAM,EAClB,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,SAAS,CACf,CAAC;iBACF;aACD;SACD;QAED,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { pickMultipleRandom } from '../../../services/utils';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const Dramaloc: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.Dramaloc_BG34_143, CardIds.Dramaloc_BG34_143_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput): readonly BoardEntity[] => {\r\n\t\tconst mult = minion.cardId === CardIds.Dramaloc_BG34_143_G ? 2 : 1;\r\n\t\tconst statsSource = input.boardWithDeadEntityHero.hand\r\n\t\t\t.filter((e) => e.attack != null && !!e.cardId)\r\n\t\t\t.sort((a, b) => b.attack - a.attack)[0];\r\n\t\tif (!!statsSource) {\r\n\t\t\tfor (let i = 0; i < mult; i++) {\r\n\t\t\t\tconst candidates = input.boardWithDeadEntity.filter(\r\n\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\te !== minion &&\r\n\t\t\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\t\t\te,\r\n\t\t\t\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\t\t\t\tRace.MURLOC,\r\n\t\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t\t),\r\n\t\t\t\t);\r\n\t\t\t\tconst targets = pickMultipleRandom(candidates, 2);\r\n\t\t\t\tfor (const target of targets) {\r\n\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\tstatsSource.attack,\r\n\t\t\t\t\t\tstatsSource.health,\r\n\t\t\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
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@@ -1,6 +1,7 @@
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1
1
|
"use strict";
|
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2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
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3
3
|
exports.ImpulsiveTrickster = void 0;
|
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4
|
+
const utils_1 = require("../../../services/utils");
|
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4
5
|
const attack_1 = require("../../../simulation/attack");
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|
const stats_1 = require("../../../simulation/stats");
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7
|
exports.ImpulsiveTrickster = {
|
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@@ -9,11 +10,18 @@ exports.ImpulsiveTrickster = {
|
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10
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var _a;
|
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10
11
|
const mult = minion.cardId === "BG21_006_G" ? 2 : 1;
|
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12
|
const hasImpulsivePortrait = (_a = input.boardWithDeadEntityHero.trinkets) === null || _a === void 0 ? void 0 : _a.some((t) => t.cardId === "BG32_MagicItem_820");
|
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-
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-
|
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|
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if (hasImpulsivePortrait) {
|
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|
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const targets = (0, attack_1.getNeighbours)(input.boardWithDeadEntity, input.deadEntity, input.deadEntityIndexFromRight);
|
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|
+
for (let j = 0; j < mult; j++) {
|
|
16
|
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for (const target of targets) {
|
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|
+
(0, stats_1.modifyStats)(target, minion, 0, minion.maxHealth, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.gameState);
|
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|
+
}
|
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19
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+
}
|
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}
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else {
|
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22
|
+
const candidates = input.boardWithDeadEntity.filter((e) => e != minion);
|
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23
|
+
for (let j = 0; j < mult; j++) {
|
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24
|
+
const target = (0, utils_1.pickRandomAlive)(candidates);
|
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25
|
(0, stats_1.modifyStats)(target, minion, 0, minion.maxHealth, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.gameState);
|
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}
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}
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@@ -1 +1 @@
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1
|
-
{"version":3,"file":"impulsive-trickster.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/impulsive-trickster.ts"],"names":[],"mappings":";;;AAEA,uDAA2D;AAE3D,qDAAwD;AAG3C,QAAA,kBAAkB,GAAyB;IACvD,OAAO,EAAE,0BAA4E;IACrF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;;QAC3E,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7E,MAAM,oBAAoB,GAAG,MAAA,KAAK,CAAC,uBAAuB,CAAC,QAAQ,0CAAE,IAAI,CACxE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,yBAAiD,CAChE,CAAC;QACF,MAAM,OAAO,GAAG,
|
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1
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+
{"version":3,"file":"impulsive-trickster.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/impulsive-trickster.ts"],"names":[],"mappings":";;;AAEA,mDAA0D;AAC1D,uDAA2D;AAE3D,qDAAwD;AAG3C,QAAA,kBAAkB,GAAyB;IACvD,OAAO,EAAE,0BAA4E;IACrF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;;QAC3E,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7E,MAAM,oBAAoB,GAAG,MAAA,KAAK,CAAC,uBAAuB,CAAC,QAAQ,0CAAE,IAAI,CACxE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,yBAAiD,CAChE,CAAC;QACF,IAAI,oBAAoB,EAAE;YACzB,MAAM,OAAO,GAAG,IAAA,sBAAa,EAAC,KAAK,CAAC,mBAAmB,EAAE,KAAK,CAAC,UAAU,EAAE,KAAK,CAAC,wBAAwB,CAAC,CAAC;YAC3G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;gBAC9B,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;oBAC7B,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,CAAC,EACD,MAAM,CAAC,SAAS,EAChB,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,SAAS,CACf,CAAC;iBACF;aACD;SACD;aAAM;YACN,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC;YACxE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;gBAC9B,MAAM,MAAM,GAAG,IAAA,uBAAe,EAAC,UAAU,CAAC,CAAC;gBAC3C,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,CAAC,EACD,MAAM,CAAC,SAAS,EAChB,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,SAAS,CACf,CAAC;aACF;SACD;QACD,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { pickRandomAlive } from '../../../services/utils';\r\nimport { getNeighbours } from '../../../simulation/attack';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const ImpulsiveTrickster: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.ImpulsiveTrickster_BG21_006, CardIds.ImpulsiveTrickster_BG21_006_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.ImpulsiveTrickster_BG21_006_G ? 2 : 1;\r\n\t\tconst hasImpulsivePortrait = input.boardWithDeadEntityHero.trinkets?.some(\r\n\t\t\t(t) => t.cardId === CardIds.ImpulsivePortrait_BG32_MagicItem_820,\r\n\t\t);\r\n\t\tif (hasImpulsivePortrait) {\r\n\t\t\tconst targets = getNeighbours(input.boardWithDeadEntity, input.deadEntity, input.deadEntityIndexFromRight);\r\n\t\t\tfor (let j = 0; j < mult; j++) {\r\n\t\t\t\tfor (const target of targets) {\r\n\t\t\t\t\tmodifyStats(\r\n\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\t0,\r\n\t\t\t\t\t\tminion.maxHealth,\r\n\t\t\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\tconst candidates = input.boardWithDeadEntity.filter((e) => e != minion);\r\n\t\t\tfor (let j = 0; j < mult; j++) {\r\n\t\t\t\tconst target = pickRandomAlive(candidates);\r\n\t\t\t\tmodifyStats(\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\t0,\r\n\t\t\t\t\tminion.maxHealth,\r\n\t\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
|
|
@@ -9,7 +9,7 @@ exports.RicketyRepairbot = {
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9
9
|
const mult = minion.cardId === "BG32_173_G" ? 2 : 1;
|
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10
10
|
for (let i = 0; i < mult; i++) {
|
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11
11
|
const minionToMagnetize = input.gameState.cardsData.getRandomMechToMagnetize((_a = input.hero.tavernTier) !== null && _a !== void 0 ? _a : 1);
|
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12
|
-
(0, magnetize_1.magnetizeToTarget)(minion, minion, minionToMagnetize, input.board, input.hero, input.otherBoard, input.otherHero, input.gameState);
|
|
12
|
+
(0, magnetize_1.magnetizeToTarget)([minion], minion, [minionToMagnetize], input.board, input.hero, input.otherBoard, input.otherHero, input.gameState);
|
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13
13
|
}
|
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14
|
},
|
|
15
15
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rickety-repairbot.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/rickety-repairbot.ts"],"names":[],"mappings":";;;AAEA,6DAAkE;AAGrD,QAAA,gBAAgB,GAAkB;IAC9C,OAAO,EAAE,0BAAwE;IACjF,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,iBAAiB,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,wBAAwB,CAAC,MAAA,KAAK,CAAC,IAAI,CAAC,UAAU,mCAAI,CAAC,CAAC,CAAC;YACzG,IAAA,6BAAiB,EAChB,MAAM,
|
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1
|
+
{"version":3,"file":"rickety-repairbot.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/rickety-repairbot.ts"],"names":[],"mappings":";;;AAEA,6DAAkE;AAGrD,QAAA,gBAAgB,GAAkB;IAC9C,OAAO,EAAE,0BAAwE;IACjF,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,iBAAiB,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,wBAAwB,CAAC,MAAA,KAAK,CAAC,IAAI,CAAC,UAAU,mCAAI,CAAC,CAAC,CAAC;YACzG,IAAA,6BAAiB,EAChB,CAAC,MAAM,CAAC,EACR,MAAM,EACN,CAAC,iBAAiB,CAAC,EACnB,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,CACf,CAAC;SACF;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { magnetizeToTarget } from '../../../simulation/magnetize';\r\nimport { EndOfTurnCard, EndOfTurnInput } from '../../card.interface';\r\n\r\nexport const RicketyRepairbot: EndOfTurnCard = {\r\n\tcardIds: [CardIds.RicketyRepairbot_BG32_173, CardIds.RicketyRepairbot_BG32_173_G],\r\n\tendOfTurn: (minion: BoardEntity, input: EndOfTurnInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.RicketyRepairbot_BG32_173_G ? 2 : 1;\r\n\t\tfor (let i = 0; i < mult; i++) {\r\n\t\t\tconst minionToMagnetize = input.gameState.cardsData.getRandomMechToMagnetize(input.hero.tavernTier ?? 1);\r\n\t\t\tmagnetizeToTarget(\r\n\t\t\t\t[minion],\r\n\t\t\t\tminion,\r\n\t\t\t\t[minionToMagnetize],\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.otherBoard,\r\n\t\t\t\tinput.otherHero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
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@@ -15,7 +15,7 @@ exports.TimewarpedElectron = {
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15
15
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const targets = input.board.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.hero, reference_data_1.Race.MECH, input.gameState.anomalies, input.gameState.allCards));
|
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|
for (const target of targets) {
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|
for (let i = 0; i < mult; i++) {
|
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|
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(0, magnetize_1.magnetizeToTarget)(target, entity, "BG31_171t", input.board, input.hero, input.otherBoard, input.otherHero, input.gameState);
|
|
18
|
+
(0, magnetize_1.magnetizeToTarget)([target], entity, ["BG31_171t"], input.board, input.hero, input.otherBoard, input.otherHero, input.gameState);
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|
}
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}
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}
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@@ -1 +1 @@
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|
-
{"version":3,"file":"timewarped-electron.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-electron.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAGpD,6DAAkE;AAClE,0CAAiD;AAGpC,QAAA,kBAAkB,GAA6B;IAC3D,OAAO,EAAE,sCAAwF;IACjG,oBAAoB,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACpE,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAAgD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnF,MAAM,CAAC,cAAc,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,CAAC,CAAC;QACnD,MAAM,CAAC,cAAc,EAAE,CAAC;QACxB,IAAI,MAAM,CAAC,cAAc,GAAG,CAAC,KAAK,CAAC,EAAE;YACpC,MAAM,OAAO,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACxC,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAC9F,CAAC;YACF,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;gBAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;oBAC9B,IAAA,6BAAiB,EAChB,MAAM,
|
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1
|
+
{"version":3,"file":"timewarped-electron.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-electron.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAGpD,6DAAkE;AAClE,0CAAiD;AAGpC,QAAA,kBAAkB,GAA6B;IAC3D,OAAO,EAAE,sCAAwF;IACjG,oBAAoB,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACpE,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAAgD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnF,MAAM,CAAC,cAAc,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,CAAC,CAAC;QACnD,MAAM,CAAC,cAAc,EAAE,CAAC;QACxB,IAAI,MAAM,CAAC,cAAc,GAAG,CAAC,KAAK,CAAC,EAAE;YACpC,MAAM,OAAO,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACxC,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,IAAI,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAC9F,CAAC;YACF,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;gBAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE;oBAC9B,IAAA,6BAAiB,EAChB,CAAC,MAAM,CAAC,EACR,MAAM,EACN,aAA+D,EAC/D,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,CACf,CAAC;iBACF;aACD;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { magnetizeToTarget } from '../../../simulation/magnetize';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { AfterTavernSpellCastCard, CastSpellInput } from '../../card.interface';\r\n\r\nexport const TimewarpedElectron: AfterTavernSpellCastCard = {\r\n\tcardIds: [CardIds.TimewarpedElectron_BG34_Giant_610, CardIds.TimewarpedElectron_BG34_Giant_610_G],\r\n\tafterTavernSpellCast: (entity: BoardEntity, input: CastSpellInput) => {\r\n\t\tconst mult = entity.cardId === CardIds.TimewarpedElectron_BG34_Giant_610_G ? 2 : 1;\r\n\t\tentity.scriptDataNum1 = entity.scriptDataNum1 ?? 0;\r\n\t\tentity.scriptDataNum1++;\r\n\t\tif (entity.scriptDataNum1 % 2 === 0) {\r\n\t\t\tconst targets = input.board.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, input.hero, Race.MECH, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t\t);\r\n\t\t\tfor (const target of targets) {\r\n\t\t\t\tfor (let i = 0; i < mult; i++) {\r\n\t\t\t\t\tmagnetizeToTarget(\r\n\t\t\t\t\t\t[target],\r\n\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t[CardIds.MoonsteelJuggernaut_MoonsteelSatelliteToken_BG31_171t],\r\n\t\t\t\t\t\tinput.board,\r\n\t\t\t\t\t\tinput.hero,\r\n\t\t\t\t\t\tinput.otherBoard,\r\n\t\t\t\t\t\tinput.otherHero,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -24,7 +24,10 @@ exports.WhelpWatcher = {
|
|
|
24
24
|
spawns.forEach((e) => {
|
|
25
25
|
e.attackImmediately = true;
|
|
26
26
|
});
|
|
27
|
-
(0, spawns_1.performEntitySpawns)(spawns, spawnInput.boardWithDeadEntity, spawnInput.boardWithDeadEntityHero, minion, input.attackingBoard.length - input.attackingBoard.indexOf(input.attacker) - 1, spawnInput.otherBoard, spawnInput.otherBoardHero, spawnInput.gameState, true, input.defendingEntity);
|
|
27
|
+
const spawned = (0, spawns_1.performEntitySpawns)(spawns, spawnInput.boardWithDeadEntity, spawnInput.boardWithDeadEntityHero, minion, input.attackingBoard.length - input.attackingBoard.indexOf(input.attacker) - 1, spawnInput.otherBoard, spawnInput.otherBoardHero, spawnInput.gameState, true, input.defendingEntity);
|
|
28
|
+
spawned.forEach((e) => {
|
|
29
|
+
e.hasAttacked = 0;
|
|
30
|
+
});
|
|
28
31
|
return {
|
|
29
32
|
dmgDoneByAttacker: 0,
|
|
30
33
|
dmgDoneByDefender: 0,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"whelp-watcher.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/whelp-watcher.ts"],"names":[],"mappings":";;;AAGA,+EAAiF;AAEjF,uDAAiE;AAGpD,QAAA,YAAY,GAAc;IACtC,OAAO,EAAE,0BAAgE;IACzE,KAAK,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAA4D,EAAE;QAC9G,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE;YAC3B,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;SACtD;QACD,MAAM,UAAU,GAA8B;YAC7C,mBAAmB,EAAE,KAAK,CAAC,cAAc;YACzC,uBAAuB,EAAE,KAAK,CAAC,aAAa;YAC5C,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,UAAU,EAAE,KAAK,CAAC,QAAQ;YAC1B,UAAU,EAAE,KAAK,CAAC,cAAc;YAChC,cAAc,EAAE,KAAK,CAAC,aAAa;SACnC,CAAC;QACF,MAAM,WAAW,GAChB,MAAM,CAAC,MAAM,iBAAoC;YAChD,CAAC;YACD,CAAC,YAAuD,CAAC;QAC3D,MAAM,MAAM,GAAG,IAAA,4CAAuB,EAAC,WAAW,EAAE,CAAC,EAAE,UAAU,CAAC,CAAC;QACnE,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACpB,CAAC,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC5B,CAAC,CAAC,CAAC;QACH,IAAA,4BAAmB,
|
|
1
|
+
{"version":3,"file":"whelp-watcher.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/whelp-watcher.ts"],"names":[],"mappings":";;;AAGA,+EAAiF;AAEjF,uDAAiE;AAGpD,QAAA,YAAY,GAAc;IACtC,OAAO,EAAE,0BAAgE;IACzE,KAAK,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAA4D,EAAE;QAC9G,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE;YAC3B,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;SACtD;QACD,MAAM,UAAU,GAA8B;YAC7C,mBAAmB,EAAE,KAAK,CAAC,cAAc;YACzC,uBAAuB,EAAE,KAAK,CAAC,aAAa;YAC5C,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,UAAU,EAAE,KAAK,CAAC,QAAQ;YAC1B,UAAU,EAAE,KAAK,CAAC,cAAc;YAChC,cAAc,EAAE,KAAK,CAAC,aAAa;SACnC,CAAC;QACF,MAAM,WAAW,GAChB,MAAM,CAAC,MAAM,iBAAoC;YAChD,CAAC;YACD,CAAC,YAAuD,CAAC;QAC3D,MAAM,MAAM,GAAG,IAAA,4CAAuB,EAAC,WAAW,EAAE,CAAC,EAAE,UAAU,CAAC,CAAC;QACnE,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACpB,CAAC,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC5B,CAAC,CAAC,CAAC;QACH,MAAM,OAAO,GAAG,IAAA,4BAAmB,EAClC,MAAM,EACN,UAAU,CAAC,mBAAmB,EAC9B,UAAU,CAAC,uBAAuB,EAClC,MAAM,EACN,KAAK,CAAC,cAAc,CAAC,MAAM,GAAG,KAAK,CAAC,cAAc,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,EAC9E,UAAU,CAAC,UAAU,EACrB,UAAU,CAAC,cAAc,EACzB,UAAU,CAAC,SAAS,EACpB,IAAI,EACJ,KAAK,CAAC,eAAe,CACrB,CAAC;QAGF,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACrB,CAAC,CAAC,WAAW,GAAG,CAAC,CAAC;QACnB,CAAC,CAAC,CAAC;QACH,OAAO;YACN,iBAAiB,EAAE,CAAC;YACpB,iBAAiB,EAAE,CAAC;SACpB,CAAC;IACH,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { simplifiedSpawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { performEntitySpawns } from '../../../simulation/spawns';\r\nimport { RallyCard } from '../../card.interface';\r\n\r\nexport const WhelpWatcher: RallyCard = {\r\n\tcardIds: [CardIds.WhelpWatcher_BG34_631, CardIds.WhelpWatcher_BG34_631_G],\r\n\trally: (minion: BoardEntity, input: OnAttackInput): { dmgDoneByAttacker: number; dmgDoneByDefender: number } => {\r\n\t\tif (!input.defendingEntity) {\r\n\t\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t\t}\r\n\t\tconst spawnInput: DeathrattleTriggeredInput = {\r\n\t\t\tboardWithDeadEntity: input.attackingBoard,\r\n\t\t\tboardWithDeadEntityHero: input.attackingHero,\r\n\t\t\tgameState: input.gameState,\r\n\t\t\tdeadEntity: input.attacker,\r\n\t\t\totherBoard: input.defendingBoard,\r\n\t\t\totherBoardHero: input.defendingHero,\r\n\t\t};\r\n\t\tconst spawnCardId =\r\n\t\t\tminion.cardId === CardIds.WhelpWatcher_BG34_631_G\r\n\t\t\t\t? CardIds.TwilightHatchling_TwilightWhelpToken_BG34_630_Gt\r\n\t\t\t\t: CardIds.TwilightHatchling_TwilightWhelpToken_BG34_630t;\r\n\t\tconst spawns = simplifiedSpawnEntities(spawnCardId, 1, spawnInput);\r\n\t\tspawns.forEach((e) => {\r\n\t\t\te.attackImmediately = true;\r\n\t\t});\r\n\t\tconst spawned = performEntitySpawns(\r\n\t\t\tspawns,\r\n\t\t\tspawnInput.boardWithDeadEntity,\r\n\t\t\tspawnInput.boardWithDeadEntityHero,\r\n\t\t\tminion,\r\n\t\t\tinput.attackingBoard.length - input.attackingBoard.indexOf(input.attacker) - 1,\r\n\t\t\tspawnInput.otherBoard,\r\n\t\t\tspawnInput.otherBoardHero,\r\n\t\t\tspawnInput.gameState,\r\n\t\t\ttrue,\r\n\t\t\tinput.defendingEntity,\r\n\t\t);\r\n\t\t// 2025-12-03: not sure, that might be a HS bug\r\n\t\t// https://replays.firestoneapp.com/?reviewId=67e46c7c-9ac8-41d5-8712-d12e44bef9f9&turn=9&action=6\r\n\t\tspawned.forEach((e) => {\r\n\t\t\te.hasAttacked = 0;\r\n\t\t});\r\n\t\treturn {\r\n\t\t\tdmgDoneByAttacker: 0,\r\n\t\t\tdmgDoneByDefender: 0,\r\n\t\t};\r\n\t},\r\n};\r\n"]}
|
|
@@ -6,13 +6,15 @@ exports.SepulchralSergeant = {
|
|
|
6
6
|
cardIds: ["BG34_111", "BG34_111_G"],
|
|
7
7
|
deathrattleSpawn: (minion, input) => {
|
|
8
8
|
const mult = minion.cardId === "BG34_111_G" ? 2 : 1;
|
|
9
|
-
const base = minion.scriptDataNum1 ||
|
|
9
|
+
const base = 1 + (minion.scriptDataNum1 || 1);
|
|
10
10
|
const buff = base * mult;
|
|
11
11
|
(0, utils_1.addStatsToAliveBoard)(minion, input.boardWithDeadEntity, input.boardWithDeadEntityHero, 0, buff, input.gameState);
|
|
12
12
|
return [];
|
|
13
13
|
},
|
|
14
14
|
onStatsChanged: (minion, input) => {
|
|
15
|
-
|
|
15
|
+
if (input.target === minion && input.attackAmount > 0) {
|
|
16
|
+
minion.scriptDataNum1 = (minion.scriptDataNum1 || 2) + 1;
|
|
17
|
+
}
|
|
16
18
|
},
|
|
17
19
|
};
|
|
18
20
|
//# sourceMappingURL=sepulchral-sergent.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sepulchral-sergent.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/sepulchral-sergent.ts"],"names":[],"mappings":";;;AAIA,0CAAsD;AAGzC,QAAA,kBAAkB,GAA8C;IAC5E,OAAO,EAAE,0BAA4E;IACrF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;
|
|
1
|
+
{"version":3,"file":"sepulchral-sergent.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/sepulchral-sergent.ts"],"names":[],"mappings":";;;AAIA,0CAAsD;AAGzC,QAAA,kBAAkB,GAA8C;IAC5E,OAAO,EAAE,0BAA4E;IACrF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAE7E,MAAM,IAAI,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC,cAAc,IAAI,CAAC,CAAC,CAAC;QAC9C,MAAM,IAAI,GAAG,IAAI,GAAG,IAAI,CAAC;QACzB,IAAA,4BAAoB,EACnB,MAAM,EACN,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,CAAC,EACD,IAAI,EACJ,KAAK,CAAC,SAAS,CACf,CAAC;QACF,OAAO,EAAE,CAAC;IACX,CAAC;IACD,cAAc,EAAE,CAAC,MAAmB,EAAE,KAA0B,EAAE,EAAE;QACnE,IAAI,KAAK,CAAC,MAAM,KAAK,MAAM,IAAI,KAAK,CAAC,YAAY,GAAG,CAAC,EAAE;YACtD,MAAM,CAAC,cAAc,GAAG,CAAC,MAAM,CAAC,cAAc,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;SACzD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { OnStatsChangedInput } from '../../../simulation/stats';\r\nimport { addStatsToAliveBoard } from '../../../utils';\r\nimport { DeathrattleSpawnCard, OnStatsChangedCard } from '../../card.interface';\r\n\r\nexport const SepulchralSergeant: DeathrattleSpawnCard & OnStatsChangedCard = {\r\n\tcardIds: [CardIds.SepulchralSergeant_BG34_111, CardIds.SepulchralSergeant_BG34_111_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.SepulchralSergeant_BG34_111_G ? 2 : 1;\r\n\t\t// Not sure about that +1\r\n\t\tconst base = 1 + (minion.scriptDataNum1 || 1);\r\n\t\tconst buff = base * mult;\r\n\t\taddStatsToAliveBoard(\r\n\t\t\tminion,\r\n\t\t\tinput.boardWithDeadEntity,\r\n\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t0,\r\n\t\t\tbuff,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t\treturn [];\r\n\t},\r\n\tonStatsChanged: (minion: BoardEntity, input: OnStatsChangedInput) => {\r\n\t\tif (input.target === minion && input.attackAmount > 0) {\r\n\t\t\tminion.scriptDataNum1 = (minion.scriptDataNum1 || 2) + 1;\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -77,8 +77,8 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
|
|
|
77
77
|
((_d = (_c = b.entityId) !== null && _c !== void 0 ? _c : b.timing) !== null && _d !== void 0 ? _d : 0);
|
|
78
78
|
});
|
|
79
79
|
for (let i = 0; i < multiplier; i++) {
|
|
80
|
-
let hasTriggered = false;
|
|
81
80
|
for (const card of cards) {
|
|
81
|
+
let hasTriggered = false;
|
|
82
82
|
const spawnedEntities = [];
|
|
83
83
|
const refCard = gameState.allCards.getCard(card.cardId);
|
|
84
84
|
if (((_a = refCard.type) === null || _a === void 0 ? void 0 : _a.toUpperCase()) === reference_data_1.CardType[reference_data_1.CardType.MINION] &&
|
|
@@ -616,9 +616,9 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
|
|
|
616
616
|
finalSpawns.push(...actualSpawns);
|
|
617
617
|
}
|
|
618
618
|
}
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
619
|
+
if (hasTriggered) {
|
|
620
|
+
(0, deathrattle_on_trigger_1.onDeathrattleTriggered)(deathrattleTriggeredInput);
|
|
621
|
+
}
|
|
622
622
|
}
|
|
623
623
|
}
|
|
624
624
|
return finalSpawns;
|