@firestone-hs/simulate-bgs-battle 1.1.656 → 1.1.659
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cards/card.interface.d.ts +5 -1
- package/dist/cards/card.interface.js +3 -1
- package/dist/cards/card.interface.js.map +1 -1
- package/dist/cards/impl/_card-mappings.js +2 -0
- package/dist/cards/impl/_card-mappings.js.map +1 -1
- package/dist/cards/impl/minion/apexis-guardian.js +9 -11
- package/dist/cards/impl/minion/apexis-guardian.js.map +1 -1
- package/dist/cards/impl/minion/blue-volumizer.js +3 -6
- package/dist/cards/impl/minion/blue-volumizer.js.map +1 -1
- package/dist/cards/impl/minion/expert-aviator.js +3 -1
- package/dist/cards/impl/minion/expert-aviator.js.map +1 -1
- package/dist/cards/impl/minion/green-volumizer.d.ts +2 -2
- package/dist/cards/impl/minion/green-volumizer.js +5 -9
- package/dist/cards/impl/minion/green-volumizer.js.map +1 -1
- package/dist/cards/impl/minion/red-volumizer.js +3 -6
- package/dist/cards/impl/minion/red-volumizer.js.map +1 -1
- package/dist/cards/impl/minion/surf-n-surf-crab-riding.d.ts +2 -0
- package/dist/cards/impl/minion/surf-n-surf-crab-riding.js +14 -0
- package/dist/cards/impl/minion/surf-n-surf-crab-riding.js.map +1 -0
- package/dist/cards/impl/minion/timewarped-expeditioner.js +2 -2
- package/dist/cards/impl/minion/timewarped-expeditioner.js.map +1 -1
- package/dist/cards/impl/minion/timewarped-radio-star.js +3 -0
- package/dist/cards/impl/minion/timewarped-radio-star.js.map +1 -1
- package/dist/cards/impl/minion/timewarped-warghoul.js +6 -1
- package/dist/cards/impl/minion/timewarped-warghoul.js.map +1 -1
- package/dist/cards/impl/minion/twilight-hatchling.js +3 -6
- package/dist/cards/impl/minion/twilight-hatchling.js.map +1 -1
- package/dist/cards/impl/spellcraft/deep-blues.js +2 -1
- package/dist/cards/impl/spellcraft/deep-blues.js.map +1 -1
- package/dist/mechanics/player-global-effects.d.ts +4 -0
- package/dist/mechanics/player-global-effects.js +16 -0
- package/dist/mechanics/player-global-effects.js.map +1 -0
- package/dist/mechanics/rally.js +1 -1
- package/dist/mechanics/rally.js.map +1 -1
- package/dist/simulation/enchantments.js +7 -2
- package/dist/simulation/enchantments.js.map +1 -1
- package/dist/simulation/magnetize.d.ts +6 -0
- package/dist/simulation/magnetize.js +12 -1
- package/dist/simulation/magnetize.js.map +1 -1
- package/dist/utils.d.ts +1 -1
- package/dist/utils.js.map +1 -1
- package/package.json +1 -1
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{"version":3,"file":"expert-aviator.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/expert-aviator.ts"],"names":[],"mappings":";;;AAGA,+EAAiF;AAEjF,uDAAiE;AACjE,qDAAwD;
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{"version":3,"file":"expert-aviator.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/expert-aviator.ts"],"names":[],"mappings":";;;AAGA,+EAAiF;AAEjF,uDAAiE;AACjE,qDAAwD;AACxD,0CAA4C;AAG/B,QAAA,aAAa,GAAc;IACvC,OAAO,EAAE,0BAAkE;IAC3E,KAAK,EAAE,CAAC,MAAmB,EAAE,KAAoB,EAA4D,EAAE;QAC9G,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,MAAM,GAAG,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,IAAI,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QACpF,IAAI,CAAC,MAAM,EAAE;YACZ,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;SACtD;QAED,IAAA,mBAAW,EAAC,MAAM,EAAE,MAAM,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,cAAc,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QAC5G,IAAI,MAAM,CAAC,MAAM,EAAE;YAClB,OAAO,EAAE,iBAAiB,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,EAAE,CAAC;SACtD;QAED,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,MAAM,KAAK,GAAG,IAAA,kBAAU,EAAC,MAAM,CAAC,CAAC;QACjC,MAAM,UAAU,GAA8B;YAC7C,mBAAmB,EAAE,KAAK,CAAC,cAAc;YACzC,uBAAuB,EAAE,KAAK,CAAC,aAAa;YAC5C,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,UAAU,EAAE,MAAM;YAClB,UAAU,EAAE,KAAK,CAAC,cAAc;YAChC,cAAc,EAAE,KAAK,CAAC,aAAa;SACnC,CAAC;QACF,MAAM,MAAM,GAAG,IAAA,4CAAuB,EAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAC3E,KAAK,MAAM,CAAC,IAAI,MAAM,EAAE;YACvB,CAAC,CAAC,gBAAgB,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;SAC9C;QACD,IAAA,4BAAmB,EAClB,MAAM,EACN,UAAU,CAAC,mBAAmB,EAC9B,UAAU,CAAC,uBAAuB,EAClC,MAAM,EACN,KAAK,CAAC,cAAc,CAAC,MAAM,GAAG,KAAK,CAAC,cAAc,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,EACtE,UAAU,CAAC,UAAU,EACrB,UAAU,CAAC,cAAc,EACzB,KAAK,CAAC,SAAS,CACf,CAAC;QACF,OAAO;YACN,iBAAiB,EAAE,CAAC;YACpB,iBAAiB,EAAE,CAAC;SACpB,CAAC;IACH,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { simplifiedSpawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { OnAttackInput } from '../../../simulation/on-attack';\r\nimport { performEntitySpawns } from '../../../simulation/spawns';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { copyEntity } from '../../../utils';\r\nimport { RallyCard } from '../../card.interface';\r\n\r\nexport const ExpertAviator: RallyCard = {\r\n\tcardIds: [CardIds.ExpertAviator_BG34_140, CardIds.ExpertAviator_BG34_140_G],\r\n\trally: (minion: BoardEntity, input: OnAttackInput): { dmgDoneByAttacker: number; dmgDoneByDefender: number } => {\r\n\t\tconst mult = minion.cardId === CardIds.ExpertAviator_BG34_140_G ? 2 : 1;\r\n\t\tconst target = input.attackingHero.hand.filter((e) => !!e.maxHealth && e.cardId)[0];\r\n\t\tif (!target) {\r\n\t\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t\t}\r\n\r\n\t\tmodifyStats(target, minion, 1 * mult, 1 * mult, input.attackingBoard, input.attackingHero, input.gameState);\r\n\t\tif (target.locked) {\r\n\t\t\treturn { dmgDoneByAttacker: 0, dmgDoneByDefender: 0 };\r\n\t\t}\r\n\r\n\t\ttarget.locked = true;\r\n\t\tconst clone = copyEntity(target);\r\n\t\tconst spawnInput: DeathrattleTriggeredInput = {\r\n\t\t\tboardWithDeadEntity: input.attackingBoard,\r\n\t\t\tboardWithDeadEntityHero: input.attackingHero,\r\n\t\t\tgameState: input.gameState,\r\n\t\t\tdeadEntity: minion,\r\n\t\t\totherBoard: input.defendingBoard,\r\n\t\t\totherBoardHero: input.defendingHero,\r\n\t\t};\r\n\t\tconst spawns = simplifiedSpawnEntities(clone.cardId, 1, spawnInput, clone);\r\n\t\tfor (const s of spawns) {\r\n\t\t\ts.onCanceledSummon = () => (s.locked = false);\r\n\t\t}\r\n\t\tperformEntitySpawns(\r\n\t\t\tspawns,\r\n\t\t\tspawnInput.boardWithDeadEntity,\r\n\t\t\tspawnInput.boardWithDeadEntityHero,\r\n\t\t\tminion,\r\n\t\t\tinput.attackingBoard.length - input.attackingBoard.indexOf(minion) - 1,\r\n\t\t\tspawnInput.otherBoard,\r\n\t\t\tspawnInput.otherBoardHero,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t\treturn {\r\n\t\t\tdmgDoneByAttacker: 0,\r\n\t\t\tdmgDoneByDefender: 0,\r\n\t\t};\r\n\t},\r\n};\r\n"]}
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export declare const GreenVolumizer:
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import { OnBeforeMagnetizeSelfCard } from '../../card.interface';
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export declare const GreenVolumizer: OnBeforeMagnetizeSelfCard;
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.GreenVolumizer = void 0;
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const player_global_effects_1 = require("../../../mechanics/player-global-effects");
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const stats_1 = require("../../../simulation/stats");
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const utils_1 = require("../../../utils");
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exports.GreenVolumizer = {
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cardIds: ["BG34_170t3", "BG34_170t3_G"],
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onBeforeMagnetizeSelf: (entity, input) => {
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const mult = entity.cardId === "BG34_170t3_G" ? 2 : 1;
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const buff =
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input.hero.
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input.hero.globalInfo.VolumizerHealthBuff
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const targets = input.board.filter((e) => (0, utils_1.isVolumizer)(e.cardId, input.hero, input.gameState.anomalies, input.gameState.allCards));
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for (const target of targets) {
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(0, stats_1.modifyStats)(target, entity, buff, buff, input.board, input.hero, input.gameState);
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}
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const buff = 1 * mult;
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(0, player_global_effects_1.updateVolumizerBuffs)(input.hero, input.board, buff, buff, input.gameState);
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(0, stats_1.modifyStats)(entity, entity, input.hero.globalInfo.VolumizerAttackBuff, input.hero.globalInfo.VolumizerHealthBuff, input.board, input.hero, input.gameState);
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};
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//# sourceMappingURL=green-volumizer.js.map
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{"version":3,"file":"green-volumizer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/green-volumizer.ts"],"names":[],"mappings":";;;
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{"version":3,"file":"green-volumizer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/green-volumizer.ts"],"names":[],"mappings":";;;AACA,oFAAgF;AAGhF,qDAAwD;AAG3C,QAAA,cAAc,GAA8B;IACxD,OAAO,EAAE,8BAA6F;IACtG,qBAAqB,EAAE,CAAC,MAAmB,EAAE,KAAiC,EAAE,EAAE;QACjF,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,mBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3E,MAAM,IAAI,GAAG,CAAC,GAAG,IAAI,CAAC;QACtB,IAAA,4CAAoB,EAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QAC3E,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,mBAAmB,EACzC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,mBAAmB,EACzC,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,CACf,CAAC;IACH,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { updateVolumizerBuffs } from '../../../mechanics/player-global-effects';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnBeforeMagnetizeSelfInput } from '../../../simulation/magnetize';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { OnBeforeMagnetizeSelfCard } from '../../card.interface';\r\n\r\nexport const GreenVolumizer: OnBeforeMagnetizeSelfCard = {\r\n\tcardIds: [CardIds.AutoAccelerator_GreenVolumizerToken_BG34_170t3, CardIds.GreenVolumizer_BG34_170t3_G],\r\n\tonBeforeMagnetizeSelf: (entity: BoardEntity, input: OnBeforeMagnetizeSelfInput) => {\r\n\t\tconst mult = entity.cardId === CardIds.GreenVolumizer_BG34_170t3_G ? 2 : 1;\r\n\t\tconst buff = 1 * mult;\r\n\t\tupdateVolumizerBuffs(input.hero, input.board, buff, buff, input.gameState);\r\n\t\tmodifyStats(\r\n\t\t\tentity,\r\n\t\t\tentity,\r\n\t\t\tinput.hero.globalInfo.VolumizerAttackBuff,\r\n\t\t\tinput.hero.globalInfo.VolumizerHealthBuff,\r\n\t\t\tinput.board,\r\n\t\t\tinput.hero,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t},\r\n};\r\n"]}
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exports.RedVolumizer = void 0;
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const player_global_effects_1 = require("../../../mechanics/player-global-effects");
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exports.RedVolumizer = {
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onBeforeMagnetize: (entity, input) => {
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const mult = entity.cardId === "BG34_170t_G" ? 2 : 1;
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const buff = 3 * mult;
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(0, stats_1.modifyStats)(target, entity, buff, 0, input.board, input.hero, input.gameState);
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}
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(0, player_global_effects_1.updateVolumizerBuffs)(input.hero, input.board, buff, 0, input.gameState);
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(0, stats_1.modifyStats)(entity, entity, input.hero.globalInfo.VolumizerAttackBuff, input.hero.globalInfo.VolumizerHealthBuff, input.board, input.hero, input.gameState);
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//# sourceMappingURL=red-volumizer.js.map
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{"version":3,"file":"red-volumizer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/red-volumizer.ts"],"names":[],"mappings":";;;
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{"version":3,"file":"red-volumizer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/red-volumizer.ts"],"names":[],"mappings":";;;AACA,oFAAgF;AAGhF,qDAAwD;AAG3C,QAAA,YAAY,GAA0B;IAClD,OAAO,EAAE,4BAAuF;IAChG,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAA6B,EAAE,EAAE;QACzE,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,kBAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,IAAI,GAAG,CAAC,GAAG,IAAI,CAAC;QACtB,IAAA,4CAAoB,EAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACxE,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,mBAAmB,EACzC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,mBAAmB,EACzC,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,CACf,CAAC;IACH,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { updateVolumizerBuffs } from '../../../mechanics/player-global-effects';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { OnBeforeMagnetizeInput } from '../../../simulation/magnetize';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { OnBeforeMagnetizeCard } from '../../card.interface';\r\n\r\nexport const RedVolumizer: OnBeforeMagnetizeCard = {\r\n\tcardIds: [CardIds.AutoAccelerator_RedVolumizerToken_BG34_170t, CardIds.RedVolumizer_BG34_170t_G],\r\n\tonBeforeMagnetize: (entity: BoardEntity, input: OnBeforeMagnetizeInput) => {\r\n\t\tconst mult = entity.cardId === CardIds.RedVolumizer_BG34_170t_G ? 2 : 1;\r\n\t\tconst buff = 3 * mult;\r\n\t\tupdateVolumizerBuffs(input.hero, input.board, buff, 0, input.gameState);\r\n\t\tmodifyStats(\r\n\t\t\tentity,\r\n\t\t\tentity,\r\n\t\t\tinput.hero.globalInfo.VolumizerAttackBuff,\r\n\t\t\tinput.hero.globalInfo.VolumizerHealthBuff,\r\n\t\t\tinput.board,\r\n\t\t\tinput.hero,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t},\r\n};\r\n"]}
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exports.SurfNSurfCrabRiding = void 0;
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const deathrattle_spawns_1 = require("../../../simulation/deathrattle-spawns");
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exports.SurfNSurfCrabRiding = {
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deathrattleSpawnEnchantmentEffect: (enchantment, minion, input) => {
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},
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};
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{"version":3,"file":"surf-n-surf-crab-riding.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/surf-n-surf-crab-riding.ts"],"names":[],"mappings":";;;AAGA,+EAAiF;AAGpE,QAAA,mBAAmB,GAAoC;IACnE,OAAO,EAAE,4BAAwG;IACjH,iCAAiC,EAAE,CAClC,WAA+B,EAC/B,MAAsC,EACtC,KAAgC,EAC/B,EAAE;QACH,MAAM,OAAO,GACZ,WAAW,CAAC,MAAM,kBAAwD;YACzE,CAAC;YACD,CAAC,aAAuC,CAAC;QAC3C,OAAO,IAAA,4CAAuB,EAAC,OAAO,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;IACnD,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { simplifiedSpawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { DeathrattleSpawnEnchantmentCard } from '../../card.interface';\r\n\r\nexport const SurfNSurfCrabRiding: DeathrattleSpawnEnchantmentCard = {\r\n\tcardIds: [CardIds.SurfNSurf_CrabRidingEnchantment_BG27_004e, CardIds.SurfNSurf_CrabRidingEnchantment_BG27_004_Ge],\r\n\tdeathrattleSpawnEnchantmentEffect: (\r\n\t\tenchantment: { cardId: string },\r\n\t\tminion: BoardEntity | null | undefined,\r\n\t\tinput: DeathrattleTriggeredInput,\r\n\t) => {\r\n\t\tconst spawnId =\r\n\t\t\tenchantment.cardId === CardIds.SurfNSurf_CrabRidingEnchantment_BG27_004_Ge\r\n\t\t\t\t? CardIds.SurfNSurf_CrabToken_BG27_004_Gt2\r\n\t\t\t\t: CardIds.SurfNSurf_CrabToken_BG27_004t2;\r\n\t\treturn simplifiedSpawnEntities(spawnId, 1, input);\r\n\t},\r\n};\r\n"]}
|
|
@@ -10,11 +10,11 @@ exports.TimewarpedExpeditioner = {
|
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|
10
10
|
const minionsInHand = input.hero.hand.filter((c) => !!(c === null || c === void 0 ? void 0 : c.maxHealth));
|
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11
11
|
if (minionsInHand.length > 0) {
|
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12
12
|
const target = minionsInHand[0];
|
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13
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-
(0, stats_1.modifyStats)(target, minion, input.attackAmount * mult, input.healthAmount * mult, input.board, input.hero, input.gameState);
|
|
13
|
+
(0, stats_1.modifyStats)(target, minion, input.attackAmount * mult, input.healthAmount * mult, input.board, input.hero, input.gameState, true, true, false);
|
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14
14
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}
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15
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if (minionsInHand.length > 1) {
|
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16
16
|
const target = minionsInHand[1];
|
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17
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-
(0, stats_1.modifyStats)(target, minion, input.attackAmount * mult, input.healthAmount * mult, input.board, input.hero, input.gameState);
|
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17
|
+
(0, stats_1.modifyStats)(target, minion, input.attackAmount * mult, input.healthAmount * mult, input.board, input.hero, input.gameState, true, true, false);
|
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18
18
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}
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19
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}
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20
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},
|
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@@ -1 +1 @@
|
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1
|
-
{"version":3,"file":"timewarped-expeditioner.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-expeditioner.ts"],"names":[],"mappings":";;;AAEA,qDAA6E;AAGhE,QAAA,sBAAsB,GAAuB;IACzD,OAAO,EAAE,sCAAgG;IACzG,cAAc,EAAE,CAAC,MAAmB,EAAE,KAA0B,EAAE,EAAE;QACnE,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAAoD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACvF,IAAI,CAAC,KAAK,CAAC,YAAY,GAAG,CAAC,IAAI,KAAK,CAAC,YAAY,GAAG,CAAC,CAAC,IAAI,KAAK,CAAC,MAAM,KAAK,MAAM,EAAE;YAClF,MAAM,aAAa,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,SAAS,CAAA,CAAC,CAAC;YACpE,IAAI,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC7B,MAAM,MAAM,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;gBAChC,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,KAAK,CAAC,YAAY,GAAG,IAAI,EACzB,KAAK,CAAC,YAAY,GAAG,IAAI,EACzB,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,
|
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1
|
+
{"version":3,"file":"timewarped-expeditioner.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-expeditioner.ts"],"names":[],"mappings":";;;AAEA,qDAA6E;AAGhE,QAAA,sBAAsB,GAAuB;IACzD,OAAO,EAAE,sCAAgG;IACzG,cAAc,EAAE,CAAC,MAAmB,EAAE,KAA0B,EAAE,EAAE;QACnE,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAAoD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACvF,IAAI,CAAC,KAAK,CAAC,YAAY,GAAG,CAAC,IAAI,KAAK,CAAC,YAAY,GAAG,CAAC,CAAC,IAAI,KAAK,CAAC,MAAM,KAAK,MAAM,EAAE;YAClF,MAAM,aAAa,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,SAAS,CAAA,CAAC,CAAC;YACpE,IAAI,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC7B,MAAM,MAAM,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;gBAChC,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,KAAK,CAAC,YAAY,GAAG,IAAI,EACzB,KAAK,CAAC,YAAY,GAAG,IAAI,EACzB,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,EACf,IAAI,EACJ,IAAI,EACJ,KAAK,CACL,CAAC;aACF;YACD,IAAI,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC7B,MAAM,MAAM,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;gBAChC,IAAA,mBAAW,EACV,MAAM,EACN,MAAM,EACN,KAAK,CAAC,YAAY,GAAG,IAAI,EACzB,KAAK,CAAC,YAAY,GAAG,IAAI,EACzB,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,EACf,IAAI,EACJ,IAAI,EACJ,KAAK,CACL,CAAC;aACF;SACD;IACF,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { modifyStats, OnStatsChangedInput } from '../../../simulation/stats';\r\nimport { OnStatsChangedCard } from '../../card.interface';\r\n\r\nexport const TimewarpedExpeditioner: OnStatsChangedCard = {\r\n\tcardIds: [CardIds.TimewarpedExpeditioner_BG34_Giant_317, CardIds.TimewarpedExpeditioner_BG34_Giant_317_G],\r\n\tonStatsChanged: (minion: BoardEntity, input: OnStatsChangedInput) => {\r\n\t\tconst mult = minion.cardId === CardIds.TimewarpedExpeditioner_BG34_Giant_317_G ? 2 : 1;\r\n\t\tif ((input.attackAmount > 0 || input.healthAmount > 0) && input.target === minion) {\r\n\t\t\tconst minionsInHand = input.hero.hand.filter((c) => !!c?.maxHealth);\r\n\t\t\tif (minionsInHand.length > 0) {\r\n\t\t\t\tconst target = minionsInHand[0];\r\n\t\t\t\tmodifyStats(\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\tinput.attackAmount * mult,\r\n\t\t\t\t\tinput.healthAmount * mult,\r\n\t\t\t\t\tinput.board,\r\n\t\t\t\t\tinput.hero,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t\tif (minionsInHand.length > 1) {\r\n\t\t\t\tconst target = minionsInHand[1];\r\n\t\t\t\tmodifyStats(\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tminion,\r\n\t\t\t\t\tinput.attackAmount * mult,\r\n\t\t\t\t\tinput.healthAmount * mult,\r\n\t\t\t\t\tinput.board,\r\n\t\t\t\t\tinput.hero,\r\n\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -6,6 +6,9 @@ const utils_1 = require("../../../utils");
|
|
|
6
6
|
exports.TimewarpedRadioStar = {
|
|
7
7
|
cardIds: ["BG34_Giant_330", "BG34_Giant_330_G"],
|
|
8
8
|
deathrattleSpawn: (minion, input) => {
|
|
9
|
+
if (!minion.lastAffectedByEntity) {
|
|
10
|
+
return [];
|
|
11
|
+
}
|
|
9
12
|
const mult = minion.cardId === "BG34_Giant_330_G" ? 2 : 1;
|
|
10
13
|
const clone = (0, utils_1.copyEntity)(minion.lastAffectedByEntity);
|
|
11
14
|
clone.health = clone.maxHealth;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"timewarped-radio-star.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-radio-star.ts"],"names":[],"mappings":";;;AAEA,qEAAmE;AAEnE,0CAA4C;AAG/B,QAAA,mBAAmB,GAAyB;IACxD,OAAO,EAAE,sCAA0F;IACnG,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAA0B,EAAE;
|
|
1
|
+
{"version":3,"file":"timewarped-radio-star.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-radio-star.ts"],"names":[],"mappings":";;;AAEA,qEAAmE;AAEnE,0CAA4C;AAG/B,QAAA,mBAAmB,GAAyB;IACxD,OAAO,EAAE,sCAA0F;IACnG,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAA0B,EAAE;QAEnG,IAAI,CAAC,MAAM,CAAC,oBAAoB,EAAE;YACjC,OAAO,EAAE,CAAC;SACV;QACD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,uBAAiD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACpF,MAAM,KAAK,GAAG,IAAA,kBAAU,EAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC;QACtD,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,SAAS,CAAC;QAC/B,MAAM,aAAa,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC;YAC5C,GAAG,KAAK;YACR,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;SACvD,CAAC,CAAC,CAAC;QACJ,IAAA,8BAAc,EAAC,KAAK,CAAC,uBAAuB,EAAE,KAAK,CAAC,mBAAmB,EAAE,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACzG,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { addCardsInHand } from '../../../simulation/cards-in-hand';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { copyEntity } from '../../../utils';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const TimewarpedRadioStar: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.TimewarpedRadioStar_BG34_Giant_330, CardIds.TimewarpedRadioStar_BG34_Giant_330_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput): readonly BoardEntity[] => {\r\n\t\t// E.g deathrattle is triggered by Hand of Deios at the start of combat\r\n\t\tif (!minion.lastAffectedByEntity) {\r\n\t\t\treturn [];\r\n\t\t}\r\n\t\tconst mult = minion.cardId === CardIds.TimewarpedRadioStar_BG34_Giant_330_G ? 2 : 1;\r\n\t\tconst clone = copyEntity(minion.lastAffectedByEntity);\r\n\t\tclone.health = clone.maxHealth;\r\n\t\tconst radioEntities = Array(mult).map(() => ({\r\n\t\t\t...clone,\r\n\t\t\tentityId: input.gameState.sharedState.currentEntityId++,\r\n\t\t}));\r\n\t\taddCardsInHand(input.boardWithDeadEntityHero, input.boardWithDeadEntity, radioEntities, input.gameState);\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
|
|
@@ -11,7 +11,12 @@ exports.TimewarpedWarghoul = {
|
|
|
11
11
|
const allNeighbours = (0, attack_1.getNeighbours)(input.boardWithDeadEntity, minion, input.deadEntityIndexFromRight).filter((e) => !!e &&
|
|
12
12
|
(0, deathrattle_utils_1.hasValidDeathrattle)(e, input.boardWithDeadEntityHero, input.gameState) &&
|
|
13
13
|
!exports.TimewarpedWarghoul.cardIds.includes(e.cardId));
|
|
14
|
-
const neighbours = minion.cardId === "BG34_Giant_331_G"
|
|
14
|
+
const neighbours = minion.cardId === "BG34_Giant_331_G"
|
|
15
|
+
? allNeighbours
|
|
16
|
+
: [(0, utils_1.pickRandom)(allNeighbours)].filter((e) => !!e);
|
|
17
|
+
if (neighbours.length === 0) {
|
|
18
|
+
return [];
|
|
19
|
+
}
|
|
15
20
|
for (const neighbour of neighbours) {
|
|
16
21
|
input.gameState.spectator.registerPowerTarget(minion, neighbour, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.otherBoardHero);
|
|
17
22
|
const indexFromRight = input.boardWithDeadEntity.length - (input.boardWithDeadEntity.indexOf(neighbour) + 1);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"timewarped-warghoul.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-warghoul.ts"],"names":[],"mappings":";;;AAEA,mDAAqD;AACrD,uDAA2D;AAE3D,6FAA4F;AAC5F,6EAA4E;AAG/D,QAAA,kBAAkB,GAAyB;IACvD,OAAO,EAAE,sCAAwF;IACjG,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,aAAa,GAAG,IAAA,sBAAa,EAAC,KAAK,CAAC,mBAAmB,EAAE,MAAM,EAAE,KAAK,CAAC,wBAAwB,CAAC,CAAC,MAAM,CAC5G,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,CAAC;YACH,IAAA,uCAAmB,EAAC,CAAC,EAAE,KAAK,CAAC,uBAAuB,EAAE,KAAK,CAAC,SAAS,CAAC;YACtE,CAAC,0BAAkB,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAC/C,CAAC;QACF,MAAM,UAAU,GACf,MAAM,CAAC,MAAM,uBAAgD,CAAC,CAAC,
|
|
1
|
+
{"version":3,"file":"timewarped-warghoul.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/timewarped-warghoul.ts"],"names":[],"mappings":";;;AAEA,mDAAqD;AACrD,uDAA2D;AAE3D,6FAA4F;AAC5F,6EAA4E;AAG/D,QAAA,kBAAkB,GAAyB;IACvD,OAAO,EAAE,sCAAwF;IACjG,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,aAAa,GAAG,IAAA,sBAAa,EAAC,KAAK,CAAC,mBAAmB,EAAE,MAAM,EAAE,KAAK,CAAC,wBAAwB,CAAC,CAAC,MAAM,CAC5G,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,CAAC;YACH,IAAA,uCAAmB,EAAC,CAAC,EAAE,KAAK,CAAC,uBAAuB,EAAE,KAAK,CAAC,SAAS,CAAC;YACtE,CAAC,0BAAkB,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAC/C,CAAC;QACF,MAAM,UAAU,GACf,MAAM,CAAC,MAAM,uBAAgD;YAC5D,CAAC,CAAC,aAAa;YACf,CAAC,CAAC,CAAC,IAAA,kBAAU,EAAC,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,UAAU,CAAC,MAAM,KAAK,CAAC,EAAE;YAC5B,OAAO,EAAE,CAAC;SACV;QACD,KAAK,MAAM,SAAS,IAAI,UAAU,EAAE;YACnC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,SAAS,EACT,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,KAAK,CAAC,cAAc,CACpB,CAAC;YACF,MAAM,cAAc,GACnB,KAAK,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,mBAAmB,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC;YACvF,IAAA,uDAA2B,EAC1B,SAAS,EACT,cAAc,EACd,CAAC,SAAS,CAAC,EACX,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,QAAQ,EAC1F,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,EAC1F,KAAK,CAAC,SAAS,EACf,KAAK,CACL,CAAC;SACF;QACD,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { getNeighbours } from '../../../simulation/attack';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { processDeathrattleForMinion } from '../../../simulation/deathrattle-orchestration';\r\nimport { hasValidDeathrattle } from '../../../simulation/deathrattle-utils';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const TimewarpedWarghoul: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.TimewarpedWarghoul_BG34_Giant_331, CardIds.TimewarpedWarghoul_BG34_Giant_331_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst allNeighbours = getNeighbours(input.boardWithDeadEntity, minion, input.deadEntityIndexFromRight).filter(\r\n\t\t\t(e) =>\r\n\t\t\t\t!!e &&\r\n\t\t\t\thasValidDeathrattle(e, input.boardWithDeadEntityHero, input.gameState) &&\r\n\t\t\t\t!TimewarpedWarghoul.cardIds.includes(e.cardId),\r\n\t\t);\r\n\t\tconst neighbours =\r\n\t\t\tminion.cardId === CardIds.TimewarpedWarghoul_BG34_Giant_331_G\r\n\t\t\t\t? allNeighbours\r\n\t\t\t\t: [pickRandom(allNeighbours)].filter((e) => !!e);\r\n\t\tif (neighbours.length === 0) {\r\n\t\t\treturn [];\r\n\t\t}\r\n\t\tfor (const neighbour of neighbours) {\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tminion,\r\n\t\t\t\tneighbour,\r\n\t\t\t\tinput.boardWithDeadEntity,\r\n\t\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\t\tinput.otherBoardHero,\r\n\t\t\t);\r\n\t\t\tconst indexFromRight =\r\n\t\t\t\tinput.boardWithDeadEntity.length - (input.boardWithDeadEntity.indexOf(neighbour) + 1);\r\n\t\t\tprocessDeathrattleForMinion(\r\n\t\t\t\tneighbour,\r\n\t\t\t\tindexFromRight,\r\n\t\t\t\t[neighbour],\r\n\t\t\t\tneighbour.friendly ? input.gameState.gameState.player : input.gameState.gameState.opponent,\r\n\t\t\t\tneighbour.friendly ? input.gameState.gameState.opponent : input.gameState.gameState.player,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t\tfalse,\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
|
|
@@ -3,13 +3,10 @@ Object.defineProperty(exports, "__esModule", { value: true });
|
|
|
3
3
|
exports.TwilightHatchling = void 0;
|
|
4
4
|
const deathrattle_spawns_1 = require("../../../simulation/deathrattle-spawns");
|
|
5
5
|
exports.TwilightHatchling = {
|
|
6
|
-
cardIds: [
|
|
7
|
-
"BG34_630t",
|
|
8
|
-
"BG34_630_Gt",
|
|
9
|
-
],
|
|
6
|
+
cardIds: ["BG34_630", "BG34_630_G"],
|
|
10
7
|
deathrattleSpawn: (minion, input) => {
|
|
11
|
-
const mult = minion.cardId === "
|
|
12
|
-
const spawns = (0, deathrattle_spawns_1.simplifiedSpawnEntities)("
|
|
8
|
+
const mult = minion.cardId === "BG34_630_G" ? 2 : 1;
|
|
9
|
+
const spawns = (0, deathrattle_spawns_1.simplifiedSpawnEntities)("BG34_630t", mult, input);
|
|
13
10
|
spawns.forEach((e) => {
|
|
14
11
|
e.attackImmediately = true;
|
|
15
12
|
});
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"twilight-hatchling.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/twilight-hatchling.ts"],"names":[],"mappings":";;;AAGA,+EAAiF;AAGpE,QAAA,iBAAiB,GAAyB;IACtD,OAAO,EAAE
|
|
1
|
+
{"version":3,"file":"twilight-hatchling.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/twilight-hatchling.ts"],"names":[],"mappings":";;;AAGA,+EAAiF;AAGpE,QAAA,iBAAiB,GAAyB;IACtD,OAAO,EAAE,0BAA0E;IACnF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAA0B,EAAE;QACnG,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAyC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5E,MAAM,MAAM,GAAG,IAAA,4CAAuB,eAAyD,IAAI,EAAE,KAAK,CAAC,CAAC;QAC5G,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACpB,CAAC,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC5B,CAAC,CAAC,CAAC;QACH,OAAO,MAAM,CAAC;IACf,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { simplifiedSpawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const TwilightHatchling: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.TwilightHatchling_BG34_630, CardIds.TwilightHatchling_BG34_630_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput): readonly BoardEntity[] => {\r\n\t\tconst mult = minion.cardId === CardIds.TwilightHatchling_BG34_630_G ? 2 : 1;\r\n\t\tconst spawns = simplifiedSpawnEntities(CardIds.TwilightHatchling_TwilightWhelpToken_BG34_630t, mult, input);\r\n\t\tspawns.forEach((e) => {\r\n\t\t\te.attackImmediately = true;\r\n\t\t});\r\n\t\treturn spawns;\r\n\t},\r\n};\r\n"]}
|
|
@@ -10,7 +10,8 @@ exports.DeepBlues = {
|
|
|
10
10
|
const mult = spellCardId === "BG26_502t" ? 1 : 2;
|
|
11
11
|
const target = (_a = input.target) !== null && _a !== void 0 ? _a : (0, utils_1.pickRandom)(input.board);
|
|
12
12
|
if (!!target) {
|
|
13
|
-
|
|
13
|
+
const currentBuff = input.hero.globalInfo.DeepBluesPlayed;
|
|
14
|
+
(0, stats_1.modifyStats)(target, input.source, 2 * currentBuff * mult, 3 * currentBuff * mult, input.board, input.hero, input.gameState);
|
|
14
15
|
input.gameState.spectator.registerPowerTarget(input.source, target, input.board, input.hero, input.otherHero);
|
|
15
16
|
}
|
|
16
17
|
},
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"deep-blues.js","sourceRoot":"","sources":["../../../../src/cards/impl/spellcraft/deep-blues.ts"],"names":[],"mappings":";;;AACA,mDAAqD;AACrD,qDAAwD;AAG3C,QAAA,SAAS,GAAoB;IACzC,OAAO,EAAE,4BAAsG;IAC/G,eAAe,EAAE,CAAC,WAAmB,EAAE,KAAqB,EAAE,EAAE;;QAC/D,MAAM,IAAI,GAAG,WAAW,gBAAqD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACtF,MAAM,MAAM,GAAG,MAAA,KAAK,CAAC,MAAM,mCAAI,IAAA,kBAAU,EAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACvD,IAAI,CAAC,CAAC,MAAM,EAAE;
|
|
1
|
+
{"version":3,"file":"deep-blues.js","sourceRoot":"","sources":["../../../../src/cards/impl/spellcraft/deep-blues.ts"],"names":[],"mappings":";;;AACA,mDAAqD;AACrD,qDAAwD;AAG3C,QAAA,SAAS,GAAoB;IACzC,OAAO,EAAE,4BAAsG;IAC/G,eAAe,EAAE,CAAC,WAAmB,EAAE,KAAqB,EAAE,EAAE;;QAC/D,MAAM,IAAI,GAAG,WAAW,gBAAqD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACtF,MAAM,MAAM,GAAG,MAAA,KAAK,CAAC,MAAM,mCAAI,IAAA,kBAAU,EAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACvD,IAAI,CAAC,CAAC,MAAM,EAAE;YACb,MAAM,WAAW,GAAG,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,eAAe,CAAC;YAC1D,IAAA,mBAAW,EACV,MAAM,EACN,KAAK,CAAC,MAAM,EACZ,CAAC,GAAG,WAAW,GAAG,IAAI,EACtB,CAAC,GAAG,WAAW,GAAG,IAAI,EACtB,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,CACf,CAAC;YACF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,KAAK,CAAC,MAAM,EACZ,MAAM,EACN,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,SAAS,CACf,CAAC;SACF;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds } from '../../../services/card-ids';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { CastSpellInput, TavernSpellCard } from '../../card.interface';\r\n\r\nexport const DeepBlues: TavernSpellCard = {\r\n\tcardIds: [CardIds.DeepBlueCrooner_DeepBluesToken_BG26_502t, CardIds.DeepBlueCrooner_DeepBluesToken_BG26_502_Gt],\r\n\tcastTavernSpell: (spellCardId: string, input: CastSpellInput) => {\r\n\t\tconst mult = spellCardId === CardIds.DeepBlueCrooner_DeepBluesToken_BG26_502t ? 1 : 2;\r\n\t\tconst target = input.target ?? pickRandom(input.board);\r\n\t\tif (!!target) {\r\n\t\t\tconst currentBuff = input.hero.globalInfo.DeepBluesPlayed;\r\n\t\t\tmodifyStats(\r\n\t\t\t\ttarget,\r\n\t\t\t\tinput.source,\r\n\t\t\t\t2 * currentBuff * mult,\r\n\t\t\t\t3 * currentBuff * mult,\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.gameState,\r\n\t\t\t);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tinput.source,\r\n\t\t\t\ttarget,\r\n\t\t\t\tinput.board,\r\n\t\t\t\tinput.hero,\r\n\t\t\t\tinput.otherHero,\r\n\t\t\t);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { BgsPlayerEntity } from '../bgs-player-entity';
|
|
2
|
+
import { BoardEntity } from '../board-entity';
|
|
3
|
+
import { FullGameState } from '../simulation/internal-game-state';
|
|
4
|
+
export declare const updateVolumizerBuffs: (hero: BgsPlayerEntity, board: BoardEntity[], attackBuff: number, healthBuff: number, gameState: FullGameState) => void;
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.updateVolumizerBuffs = void 0;
|
|
4
|
+
const stats_1 = require("../simulation/stats");
|
|
5
|
+
const utils_1 = require("../utils");
|
|
6
|
+
const updateVolumizerBuffs = (hero, board, attackBuff, healthBuff, gameState) => {
|
|
7
|
+
hero.globalInfo.VolumizerAttackBuff += attackBuff;
|
|
8
|
+
hero.globalInfo.VolumizerHealthBuff += healthBuff;
|
|
9
|
+
for (const entity of board) {
|
|
10
|
+
if ((0, utils_1.isVolumizer)(entity.cardId, hero, gameState.anomalies, gameState.allCards)) {
|
|
11
|
+
(0, stats_1.modifyStats)(entity, hero, attackBuff, healthBuff, board, hero, gameState);
|
|
12
|
+
}
|
|
13
|
+
}
|
|
14
|
+
};
|
|
15
|
+
exports.updateVolumizerBuffs = updateVolumizerBuffs;
|
|
16
|
+
//# sourceMappingURL=player-global-effects.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"player-global-effects.js","sourceRoot":"","sources":["../../src/mechanics/player-global-effects.ts"],"names":[],"mappings":";;;AAGA,+CAAkD;AAClD,oCAAuC;AAEhC,MAAM,oBAAoB,GAAG,CACnC,IAAqB,EACrB,KAAoB,EACpB,UAAkB,EAClB,UAAkB,EAClB,SAAwB,EACvB,EAAE;IACH,IAAI,CAAC,UAAU,CAAC,mBAAmB,IAAI,UAAU,CAAC;IAClD,IAAI,CAAC,UAAU,CAAC,mBAAmB,IAAI,UAAU,CAAC;IAClD,KAAK,MAAM,MAAM,IAAI,KAAK,EAAE;QAC3B,IAAI,IAAA,mBAAW,EAAC,MAAM,CAAC,MAAM,EAAE,IAAI,EAAE,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;YAC9E,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;SAC1E;KAOD;AACF,CAAC,CAAC;AApBW,QAAA,oBAAoB,wBAoB/B","sourcesContent":["import { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { FullGameState } from '../simulation/internal-game-state';\r\nimport { modifyStats } from '../simulation/stats';\r\nimport { isVolumizer } from '../utils';\r\n\r\nexport const updateVolumizerBuffs = (\r\n\thero: BgsPlayerEntity,\r\n\tboard: BoardEntity[],\r\n\tattackBuff: number,\r\n\thealthBuff: number,\r\n\tgameState: FullGameState,\r\n) => {\r\n\thero.globalInfo.VolumizerAttackBuff += attackBuff;\r\n\thero.globalInfo.VolumizerHealthBuff += healthBuff;\r\n\tfor (const entity of board) {\r\n\t\tif (isVolumizer(entity.cardId, hero, gameState.anomalies, gameState.allCards)) {\r\n\t\t\tmodifyStats(entity, hero, attackBuff, healthBuff, board, hero, gameState);\r\n\t\t}\r\n\t\t// for (const enchantment of entity.enchantments) {\r\n\t\t// \tconst rootDbfId = gameState.allCards.getCard(enchantment.cardId).entityDbfIf;\r\n\t\t// \tif (isVolumizer(rootDbfId, hero, gameState.anomalies, gameState.allCards)) {\r\n\t\t// \t\tmodifyStats(entity, hero, attackBuff, healthBuff, board, hero, gameState);\r\n\t\t// \t}\r\n\t\t// }\r\n\t}\r\n};\r\n"]}
|
package/dist/mechanics/rally.js
CHANGED
|
@@ -24,7 +24,7 @@ const triggerRally = (attackingBoard, attackingBoardHero, attacker, defendingBoa
|
|
|
24
24
|
: 1;
|
|
25
25
|
const numberOfRallyingCries = (_d = (_c = attackingBoardHero.questRewardEntities) === null || _c === void 0 ? void 0 : _c.filter((r) => r.cardId === "BG33_Reward_021").length) !== null && _d !== void 0 ? _d : 0;
|
|
26
26
|
const multiplier = triggerMult + numberOfRallyingCries;
|
|
27
|
-
const rallyLoops =
|
|
27
|
+
const rallyLoops = !isAttackerRallying ? 1 : multiplier;
|
|
28
28
|
for (let i = 0; i < rallyLoops; i++) {
|
|
29
29
|
const onAttackImpl = _card_mappings_1.cardMappings[attacker.cardId];
|
|
30
30
|
if ((0, card_interface_1.hasRally)(onAttackImpl)) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rally.js","sourceRoot":"","sources":["../../src/mechanics/rally.ts"],"names":[],"mappings":";;;AAAA,iEAAuD;AAGvD,4DAAmD;AACnD,iEAA4D;AAE5D,6DAA6D;AAE7D,oCAA6C;AAE7C,MAAM,qBAAqB,GAAa,kBAAwC,CAAC;AACjF,MAAM,qBAAqB,GAAa,oBAA0C,CAAC;AAE5E,MAAM,YAAY,GAAG,CAC3B,cAA6B,EAC7B,kBAAmC,EACnC,QAAqB,EACrB,cAA6B,EAC7B,kBAAmC,EACnC,eAA4B,EAC5B,SAAwB,EACmC,EAAE;;IAC7D,IAAI,oBAAoB,GAAG,CAAC,CAAC;IAC7B,IAAI,oBAAoB,GAAG,CAAC,CAAC;IAC7B,MAAM,kBAAkB,GAAG,IAAA,yBAAiB,EAAC,QAAQ,EAAE,wBAAO,CAAC,WAAW,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;IAEhG,MAAM,OAAO,GAAG;QACf,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC;QACtC,GAAG,CAAC,MAAA,MAAA,kBAAkB,CAAC,OAAO,0CAAE,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,mCAAI,EAAE,CAAC;KAC3D,CAAC;IACF,MAAM,WAAW,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,qBAAqB,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QACnF,CAAC,CAAC,CAAC;QACH,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,qBAAqB,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YAClE,CAAC,CAAC,CAAC;YACH,CAAC,CAAC,CAAC,CAAC;IACL,MAAM,qBAAqB,GAC1B,MAAA,MAAA,kBAAkB,CAAC,mBAAmB,0CAAE,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,sBAAwC,EACpG,MAAM,mCAAI,CAAC,CAAC;IACf,MAAM,UAAU,GAAG,WAAW,GAAG,qBAAqB,CAAC;IACvD,MAAM,UAAU,GAAG,CAAC,
|
|
1
|
+
{"version":3,"file":"rally.js","sourceRoot":"","sources":["../../src/mechanics/rally.ts"],"names":[],"mappings":";;;AAAA,iEAAuD;AAGvD,4DAAmD;AACnD,iEAA4D;AAE5D,6DAA6D;AAE7D,oCAA6C;AAE7C,MAAM,qBAAqB,GAAa,kBAAwC,CAAC;AACjF,MAAM,qBAAqB,GAAa,oBAA0C,CAAC;AAE5E,MAAM,YAAY,GAAG,CAC3B,cAA6B,EAC7B,kBAAmC,EACnC,QAAqB,EACrB,cAA6B,EAC7B,kBAAmC,EACnC,eAA4B,EAC5B,SAAwB,EACmC,EAAE;;IAC7D,IAAI,oBAAoB,GAAG,CAAC,CAAC;IAC7B,IAAI,oBAAoB,GAAG,CAAC,CAAC;IAC7B,MAAM,kBAAkB,GAAG,IAAA,yBAAiB,EAAC,QAAQ,EAAE,wBAAO,CAAC,WAAW,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;IAEhG,MAAM,OAAO,GAAG;QACf,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC;QACtC,GAAG,CAAC,MAAA,MAAA,kBAAkB,CAAC,OAAO,0CAAE,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,mCAAI,EAAE,CAAC;KAC3D,CAAC;IACF,MAAM,WAAW,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,qBAAqB,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QACnF,CAAC,CAAC,CAAC;QACH,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,qBAAqB,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YAClE,CAAC,CAAC,CAAC;YACH,CAAC,CAAC,CAAC,CAAC;IACL,MAAM,qBAAqB,GAC1B,MAAA,MAAA,kBAAkB,CAAC,mBAAmB,0CAAE,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,sBAAwC,EACpG,MAAM,mCAAI,CAAC,CAAC;IACf,MAAM,UAAU,GAAG,WAAW,GAAG,qBAAqB,CAAC;IACvD,MAAM,UAAU,GAAG,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;IAExD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACpC,MAAM,YAAY,GAAG,6BAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QACnD,IAAI,IAAA,yBAAQ,EAAC,YAAY,CAAC,EAAE;YAC3B,MAAM,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,GAAG,YAAY,CAAC,KAAK,CAAC,QAAQ,EAAE;gBAC7E,QAAQ,EAAE,QAAQ;gBAClB,aAAa,EAAE,kBAAkB;gBACjC,cAAc,EAAE,cAAc;gBAC9B,eAAe,EAAE,eAAe;gBAChC,aAAa,EAAE,kBAAkB;gBACjC,cAAc,EAAE,cAAc;gBAC9B,SAAS;gBACT,gBAAgB,EAAE,kBAAkB,CAAC,QAAQ;aAC7C,CAAC,CAAC;YACH,oBAAoB,IAAI,iBAAiB,CAAC;YAC1C,oBAAoB,IAAI,iBAAiB,CAAC;SAC1C;QACD,MAAM,YAAY,GAAG,QAAQ,CAAC,YAAY,CAAC;QAC3C,KAAK,MAAM,WAAW,IAAI,YAAY,EAAE;YACvC,MAAM,YAAY,GAAG,6BAAY,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YACtD,IAAI,IAAA,yBAAQ,EAAC,YAAY,CAAC,EAAE;gBAC3B,IAAI,mBAAmB,GAAgB;oBACtC,GAAG,WAAW;oBACd,QAAQ,EAAE,QAAQ,CAAC,QAAQ;oBAC3B,MAAM,EAAE,QAAQ,CAAC,MAAM;oBACvB,MAAM,EAAE,QAAQ,CAAC,MAAM;oBACvB,SAAS,EAAE,QAAQ,CAAC,SAAS;oBAC7B,SAAS,EAAE,QAAQ,CAAC,SAAS;oBAC7B,iBAAiB,EAAE,QAAQ,CAAC,iBAAiB;iBAC7C,CAAC;gBACF,mBAAmB,GAAG,IAAA,8BAAe,EAAC,mBAAmB,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;gBAC/E,MAAM,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,GAAG,YAAY,CAAC,KAAK,CAAC,mBAAmB,EAAE;oBACxF,QAAQ,EAAE,QAAQ;oBAClB,aAAa,EAAE,kBAAkB;oBACjC,cAAc,EAAE,cAAc;oBAC9B,eAAe,EAAE,eAAe;oBAChC,aAAa,EAAE,kBAAkB;oBACjC,cAAc,EAAE,cAAc;oBAC9B,SAAS;oBACT,gBAAgB,EAAE,kBAAkB,CAAC,QAAQ;iBAC7C,CAAC,CAAC;gBACH,oBAAoB,IAAI,iBAAiB,CAAC;gBAC1C,oBAAoB,IAAI,iBAAiB,CAAC;aAC1C;SACD;KACD;IACD,OAAO,EAAE,iBAAiB,EAAE,oBAAoB,EAAE,iBAAiB,EAAE,oBAAoB,EAAE,CAAC;AAC7F,CAAC,CAAC;AA1EW,QAAA,YAAY,gBA0EvB","sourcesContent":["import { GameTag } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { hasRally } from '../cards/card.interface';\r\nimport { cardMappings } from '../cards/impl/_card-mappings';\r\nimport { CardIds } from '../services/card-ids';\r\nimport { fixEnchantments } from '../simulation/enchantments';\r\nimport { FullGameState } from '../simulation/internal-game-state';\r\nimport { hasEntityMechanic } from '../utils';\r\n\r\nconst DOUBLE_RALLY_CARD_IDS: string[] = [CardIds.TimewarpedDeios_BG34_Giant_376];\r\nconst TRIPLE_RALLY_CARD_IDS: string[] = [CardIds.TimewarpedDeios_BG34_Giant_376_G];\r\n\r\nexport const triggerRally = (\r\n\tattackingBoard: BoardEntity[],\r\n\tattackingBoardHero: BgsPlayerEntity,\r\n\tattacker: BoardEntity,\r\n\tdefendingBoard: BoardEntity[],\r\n\tdefendingBoardHero: BgsPlayerEntity,\r\n\tdefendingEntity: BoardEntity,\r\n\tgameState: FullGameState,\r\n): { dmgDoneByAttacker: number; dmgDoneByDefender: number } => {\r\n\tlet damageDoneByAttacker = 0;\r\n\tlet damageDoneByDefender = 0;\r\n\tconst isAttackerRallying = hasEntityMechanic(attacker, GameTag.BACON_RALLY, gameState.allCards);\r\n\r\n\tconst cardIds = [\r\n\t\t...attackingBoard.map((e) => e.cardId),\r\n\t\t...(attackingBoardHero.secrets?.map((e) => e.cardId) ?? []),\r\n\t];\r\n\tconst triggerMult = cardIds.some((cardId) => TRIPLE_RALLY_CARD_IDS.includes(cardId))\r\n\t\t? 3\r\n\t\t: cardIds.some((cardId) => DOUBLE_RALLY_CARD_IDS.includes(cardId))\r\n\t\t? 2\r\n\t\t: 1;\r\n\tconst numberOfRallyingCries =\r\n\t\tattackingBoardHero.questRewardEntities?.filter((r) => r.cardId === CardIds.RallyingCry_BG33_Reward_021)\r\n\t\t\t.length ?? 0;\r\n\tconst multiplier = triggerMult + numberOfRallyingCries;\r\n\tconst rallyLoops = !isAttackerRallying ? 1 : multiplier;\r\n\r\n\tfor (let i = 0; i < rallyLoops; i++) {\r\n\t\tconst onAttackImpl = cardMappings[attacker.cardId];\r\n\t\tif (hasRally(onAttackImpl)) {\r\n\t\t\tconst { dmgDoneByAttacker, dmgDoneByDefender } = onAttackImpl.rally(attacker, {\r\n\t\t\t\tattacker: attacker,\r\n\t\t\t\tattackingHero: attackingBoardHero,\r\n\t\t\t\tattackingBoard: attackingBoard,\r\n\t\t\t\tdefendingEntity: defendingEntity,\r\n\t\t\t\tdefendingHero: defendingBoardHero,\r\n\t\t\t\tdefendingBoard: defendingBoard,\r\n\t\t\t\tgameState,\r\n\t\t\t\tplayerIsFriendly: attackingBoardHero.friendly,\r\n\t\t\t});\r\n\t\t\tdamageDoneByAttacker += dmgDoneByAttacker;\r\n\t\t\tdamageDoneByDefender += dmgDoneByDefender;\r\n\t\t}\r\n\t\tconst enchantments = attacker.enchantments;\r\n\t\tfor (const enchantment of enchantments) {\r\n\t\t\tconst onAttackImpl = cardMappings[enchantment.cardId];\r\n\t\t\tif (hasRally(onAttackImpl)) {\r\n\t\t\t\tlet enchantmentToMinion: BoardEntity = {\r\n\t\t\t\t\t...enchantment,\r\n\t\t\t\t\tentityId: attacker.entityId,\r\n\t\t\t\t\tattack: attacker.attack,\r\n\t\t\t\t\thealth: attacker.health,\r\n\t\t\t\t\tmaxHealth: attacker.maxHealth,\r\n\t\t\t\t\tmaxAttack: attacker.maxAttack,\r\n\t\t\t\t\tabiityChargesLeft: attacker.abiityChargesLeft,\r\n\t\t\t\t};\r\n\t\t\t\tenchantmentToMinion = fixEnchantments(enchantmentToMinion, gameState.allCards);\r\n\t\t\t\tconst { dmgDoneByAttacker, dmgDoneByDefender } = onAttackImpl.rally(enchantmentToMinion, {\r\n\t\t\t\t\tattacker: attacker,\r\n\t\t\t\t\tattackingHero: attackingBoardHero,\r\n\t\t\t\t\tattackingBoard: attackingBoard,\r\n\t\t\t\t\tdefendingEntity: defendingEntity,\r\n\t\t\t\t\tdefendingHero: defendingBoardHero,\r\n\t\t\t\t\tdefendingBoard: defendingBoard,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t\tplayerIsFriendly: attackingBoardHero.friendly,\r\n\t\t\t\t});\r\n\t\t\t\tdamageDoneByAttacker += dmgDoneByAttacker;\r\n\t\t\t\tdamageDoneByDefender += dmgDoneByDefender;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn { dmgDoneByAttacker: damageDoneByAttacker, dmgDoneByDefender: damageDoneByDefender };\r\n};\r\n"]}
|
|
@@ -4,12 +4,17 @@ exports.fixEnchantments = void 0;
|
|
|
4
4
|
const reference_data_1 = require("@firestone-hs/reference-data");
|
|
5
5
|
const fixEnchantments = (entity, allCards) => {
|
|
6
6
|
var _a;
|
|
7
|
-
const newEnchantments = ((_a = entity.enchantments) !== null && _a !== void 0 ? _a : [])
|
|
7
|
+
const newEnchantments = ((_a = entity.enchantments) !== null && _a !== void 0 ? _a : [])
|
|
8
|
+
.map((enchantment) => isNaN(+enchantment.cardId)
|
|
8
9
|
? enchantment
|
|
9
10
|
: {
|
|
10
11
|
...enchantment,
|
|
11
12
|
cardId: getEnchantmentForDbfId(+enchantment.cardId, allCards),
|
|
12
|
-
})
|
|
13
|
+
})
|
|
14
|
+
.map((enchantment, index) => ({
|
|
15
|
+
...enchantment,
|
|
16
|
+
timing: enchantment.timing || entity.entityId + index + 1,
|
|
17
|
+
}));
|
|
13
18
|
return {
|
|
14
19
|
...entity,
|
|
15
20
|
enchantments: newEnchantments,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"enchantments.js","sourceRoot":"","sources":["../../src/simulation/enchantments.ts"],"names":[],"mappings":";;;AAAA,iEAAyE;AAGlE,MAAM,eAAe,GAAG,CAAC,MAAmB,EAAE,QAAyB,EAAe,EAAE;;IAC9F,MAAM,eAAe,GAAG,CAAC,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC,
|
|
1
|
+
{"version":3,"file":"enchantments.js","sourceRoot":"","sources":["../../src/simulation/enchantments.ts"],"names":[],"mappings":";;;AAAA,iEAAyE;AAGlE,MAAM,eAAe,GAAG,CAAC,MAAmB,EAAE,QAAyB,EAAe,EAAE;;IAC9F,MAAM,eAAe,GAAG,CAAC,MAAA,MAAM,CAAC,YAAY,mCAAI,EAAE,CAAC;SACjD,GAAG,CAAC,CAAC,WAAW,EAAE,EAAE,CACpB,KAAK,CAAC,CAAC,WAAW,CAAC,MAAM,CAAC;QACzB,CAAC,CAAC,WAAW;QACb,CAAC,CAAC;YACA,GAAG,WAAW;YACd,MAAM,EAAE,sBAAsB,CAAC,CAAC,WAAW,CAAC,MAAM,EAAE,QAAQ,CAAC;SAC5D,CACJ;SACA,GAAG,CAAC,CAAC,WAAW,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC;QAC7B,GAAG,WAAW;QACd,MAAM,EAAE,WAAW,CAAC,MAAM,IAAI,MAAM,CAAC,QAAQ,GAAG,KAAK,GAAG,CAAC;KACzD,CAAC,CAAC,CAAC;IACL,OAAO;QACN,GAAG,MAAM;QACT,YAAY,EAAE,eAAe;QAC7B,kBAAkB,EAAE,EAAE;KACtB,CAAC;AACH,CAAC,CAAC;AAnBW,QAAA,eAAe,mBAmB1B;AAEF,MAAM,sBAAsB,GAAG,CAAC,KAAa,EAAE,QAAyB,EAAU,EAAE;;IACnF,MAAM,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;IACxC,IAAI,CAAA,MAAA,OAAO,CAAC,IAAI,0CAAE,WAAW,EAAE,MAAK,yBAAQ,CAAC,yBAAQ,CAAC,WAAW,CAAC,EAAE;QACnE,OAAO,OAAO,CAAC,EAAE,CAAC;KAClB;IAGD,OAAO,MAAA,MAAA,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,gBAAgB,CAAC,0CAAE,EAAE,mCAAI,MAAA,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,0CAAE,EAAE,CAAC;AACtF,CAAC,CAAC","sourcesContent":["import { AllCardsService, CardType } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../board-entity';\r\n\r\nexport const fixEnchantments = (entity: BoardEntity, allCards: AllCardsService): BoardEntity => {\r\n\tconst newEnchantments = (entity.enchantments ?? [])\r\n\t\t.map((enchantment) =>\r\n\t\t\tisNaN(+enchantment.cardId)\r\n\t\t\t\t? enchantment\r\n\t\t\t\t: {\r\n\t\t\t\t\t\t...enchantment,\r\n\t\t\t\t\t\tcardId: getEnchantmentForDbfId(+enchantment.cardId, allCards),\r\n\t\t\t\t },\r\n\t\t)\r\n\t\t.map((enchantment, index) => ({\r\n\t\t\t...enchantment,\r\n\t\t\ttiming: enchantment.timing || entity.entityId + index + 1,\r\n\t\t}));\r\n\treturn {\r\n\t\t...entity,\r\n\t\tenchantments: newEnchantments,\r\n\t\tpendingAttackBuffs: [],\r\n\t};\r\n};\r\n\r\nconst getEnchantmentForDbfId = (dbfId: number, allCards: AllCardsService): string => {\r\n\tconst refCard = allCards.getCard(dbfId);\r\n\tif (refCard.type?.toUpperCase() === CardType[CardType.ENCHANTMENT]) {\r\n\t\treturn refCard.id;\r\n\t}\r\n\r\n\t// Otherwise, we need to figure out the root\r\n\treturn allCards.getCard(refCard.enchantmentDbfId)?.id ?? allCards.getCard(dbfId)?.id;\r\n};\r\n"]}
|
|
@@ -11,6 +11,12 @@ export interface OnBeforeMagnetizeInput {
|
|
|
11
11
|
magnetizeTarget: BoardEntity;
|
|
12
12
|
gameState: FullGameState;
|
|
13
13
|
}
|
|
14
|
+
export interface OnBeforeMagnetizeSelfInput {
|
|
15
|
+
board: BoardEntity[];
|
|
16
|
+
hero: BgsPlayerEntity;
|
|
17
|
+
magnetizeTarget: BoardEntity;
|
|
18
|
+
gameState: FullGameState;
|
|
19
|
+
}
|
|
14
20
|
export interface OnAfterMagnetizeInput {
|
|
15
21
|
board: BoardEntity[];
|
|
16
22
|
hero: BgsPlayerEntity;
|
|
@@ -4,18 +4,29 @@ exports.magnetizeToTarget = void 0;
|
|
|
4
4
|
const reference_data_1 = require("@firestone-hs/reference-data");
|
|
5
5
|
const card_interface_1 = require("../cards/card.interface");
|
|
6
6
|
const _card_mappings_1 = require("../cards/impl/_card-mappings");
|
|
7
|
+
const utils_1 = require("../utils");
|
|
7
8
|
const stats_1 = require("./stats");
|
|
8
9
|
const magnetizeToTarget = (target, source, cardToMagnetize, board, hero, otherBoard, otherHero, gameState) => {
|
|
9
10
|
var _a, _b, _c, _d, _e, _f, _g;
|
|
10
11
|
const electromagneticDevices = hero.trinkets.filter((t) => t.cardId === "BG30_MagicItem_709").length;
|
|
11
12
|
const greaterElecromagneticDevices = hero.trinkets.filter((t) => t.cardId === "BG30_MagicItem_709t").length;
|
|
12
13
|
const modularCard = typeof cardToMagnetize === 'string' ? { ...gameState.allCards.getCard(cardToMagnetize) } : cardToMagnetize;
|
|
14
|
+
const modularBoardEntity = (0, utils_1.buildSingleBoardEntity)(modularCard.id, hero, board, gameState.allCards, hero.friendly, gameState.sharedState.currentEntityId++, false, gameState.cardsData, gameState.sharedState, null);
|
|
13
15
|
const magnetMult = board.some((e) => e.cardId === "BG34_177_G")
|
|
14
16
|
? 3
|
|
15
17
|
: board.some((e) => e.cardId === "BG34_177")
|
|
16
18
|
? 2
|
|
17
19
|
: 1;
|
|
18
20
|
for (let i = 0; i < magnetMult; i++) {
|
|
21
|
+
const onBeforeMagnetizeSelfImpl = _card_mappings_1.cardMappings[modularBoardEntity.cardId];
|
|
22
|
+
if ((0, card_interface_1.hasOnBeforeMagnetizeSelf)(onBeforeMagnetizeSelfImpl)) {
|
|
23
|
+
onBeforeMagnetizeSelfImpl.onBeforeMagnetizeSelf(modularBoardEntity, {
|
|
24
|
+
board: board,
|
|
25
|
+
hero: hero,
|
|
26
|
+
magnetizeTarget: target,
|
|
27
|
+
gameState: gameState,
|
|
28
|
+
});
|
|
29
|
+
}
|
|
19
30
|
for (const boardEntity of board) {
|
|
20
31
|
const onBeforeMagnetizeImpl = _card_mappings_1.cardMappings[boardEntity.cardId];
|
|
21
32
|
if ((0, card_interface_1.hasOnBeforeMagnetize)(onBeforeMagnetizeImpl)) {
|
|
@@ -28,7 +39,7 @@ const magnetizeToTarget = (target, source, cardToMagnetize, board, hero, otherBo
|
|
|
28
39
|
});
|
|
29
40
|
}
|
|
30
41
|
}
|
|
31
|
-
(0, stats_1.modifyStats)(target, source,
|
|
42
|
+
(0, stats_1.modifyStats)(target, source, modularBoardEntity.attack + 2 * electromagneticDevices + 4 * greaterElecromagneticDevices, modularBoardEntity.health + 2 * electromagneticDevices + 4 * greaterElecromagneticDevices, board, hero, gameState);
|
|
32
43
|
target.taunt = target.taunt || ((_a = modularCard.mechanics) === null || _a === void 0 ? void 0 : _a.includes(reference_data_1.GameTag[reference_data_1.GameTag.TAUNT]));
|
|
33
44
|
target.divineShield = target.divineShield || ((_b = modularCard.mechanics) === null || _b === void 0 ? void 0 : _b.includes(reference_data_1.GameTag[reference_data_1.GameTag.DIVINE_SHIELD]));
|
|
34
45
|
target.poisonous = target.poisonous || ((_c = modularCard.mechanics) === null || _c === void 0 ? void 0 : _c.includes(reference_data_1.GameTag[reference_data_1.GameTag.POISONOUS]));
|
|
@@ -1 +1 @@
|
|
|
1
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-
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{ GameTag, ReferenceCard } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { hasOnAfterMagnetize, hasOnBeforeMagnetize } from '../cards/card.interface';\r\nimport { cardMappings } from '../cards/impl/_card-mappings';\r\nimport { CardIds } from '../services/card-ids';\r\nimport { Mutable } from '../services/utils';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { modifyStats } from './stats';\r\n\r\nexport const magnetizeToTarget = (\r\n\ttarget: BoardEntity,\r\n\tsource: BoardEntity,\r\n\tcardToMagnetize: string | ReferenceCard,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tconst electromagneticDevices = hero.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.ElectromagneticDevice_BG30_MagicItem_709,\r\n\t).length;\r\n\tconst greaterElecromagneticDevices = hero.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.ElectromagneticDevice_ElectromagneticDeviceToken_BG30_MagicItem_709t,\r\n\t).length;\r\n\r\n\tconst modularCard =\r\n\t\ttypeof cardToMagnetize === 'string' ? { ...gameState.allCards.getCard(cardToMagnetize) } : cardToMagnetize;\r\n\r\n\tconst magnetMult = board.some((e) => e.cardId === CardIds.DoubleDemolisher_BG34_177_G)\r\n\t\t? 3\r\n\t\t: board.some((e) => e.cardId === CardIds.DoubleDemolisher_BG34_177)\r\n\t\t? 2\r\n\t\t: 1;\r\n\tfor (let i = 0; i < magnetMult; i++) {\r\n\t\tfor (const boardEntity of board) {\r\n\t\t\tconst onBeforeMagnetizeImpl = cardMappings[boardEntity.cardId];\r\n\t\t\tif (hasOnBeforeMagnetize(onBeforeMagnetizeImpl)) {\r\n\t\t\t\tonBeforeMagnetizeImpl.onBeforeMagnetize(boardEntity, {\r\n\t\t\t\t\tboard: board,\r\n\t\t\t\t\thero: hero,\r\n\t\t\t\t\tmagnetizedCard: modularCard,\r\n\t\t\t\t\tmagnetizeTarget: target,\r\n\t\t\t\t\tgameState: gameState,\r\n\t\t\t\t});\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tmodifyStats(\r\n\t\t\ttarget,\r\n\t\t\tsource,\r\n\t\t\tmodularCard.attack + 2 * electromagneticDevices + 4 * greaterElecromagneticDevices,\r\n\t\t\tmodularCard.health + 2 * electromagneticDevices + 4 * greaterElecromagneticDevices,\r\n\t\t\tboard,\r\n\t\t\thero,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t\ttarget.taunt = target.taunt || modularCard.mechanics?.includes(GameTag[GameTag.TAUNT]);\r\n\t\ttarget.divineShield = target.divineShield || modularCard.mechanics?.includes(GameTag[GameTag.DIVINE_SHIELD]);\r\n\t\ttarget.poisonous = target.poisonous || modularCard.mechanics?.includes(GameTag[GameTag.POISONOUS]);\r\n\t\ttarget.venomous = target.venomous || modularCard.mechanics?.includes(GameTag[GameTag.VENOMOUS]);\r\n\t\ttarget.windfury = target.windfury || modularCard.mechanics?.includes(GameTag[GameTag.WINDFURY]);\r\n\t\ttarget.reborn = target.reborn || modularCard.mechanics?.includes(GameTag[GameTag.REBORN]);\r\n\t\ttarget.stealth = target.stealth || modularCard.mechanics?.includes(GameTag[GameTag.STEALTH]);\r\n\r\n\t\tconst magneticEnchantment = modularCard.enchantmentDbfId;\r\n\t\tif (magneticEnchantment) {\r\n\t\t\tconst enchantment = gameState.allCards.getCard(magneticEnchantment).id;\r\n\t\t\ttarget.enchantments.push({\r\n\t\t\t\tcardId: enchantment,\r\n\t\t\t\toriginEntityId: modularCard.dbfId,\r\n\t\t\t\ttiming: gameState.sharedState.currentEntityId++,\r\n\t\t\t});\r\n\t\t}\r\n\t\tif ([CardIds.DrBoomsMonster_BG31_176, CardIds.DrBoomsMonster_BG31_176_G].includes(cardToMagnetize as CardIds)) {\r\n\t\t\tconst mult = cardToMagnetize === CardIds.DrBoomsMonster_BG31_176 ? 1 : 2;\r\n\t\t\ttarget.attack += 2 * hero.globalInfo.MagnetizedThisGame * mult;\r\n\t\t\ttarget.health += 2 * hero.globalInfo.MagnetizedThisGame * mult;\r\n\t\t}\r\n\r\n\t\t// Dr Boom's Monster?\r\n\t\thero.globalInfo.MagnetizedThisGame = hero.globalInfo.MagnetizedThisGame + 1;\r\n\t\tfor (const entity of board) {\r\n\t\t\tconst drBoomBases =\r\n\t\t\t\t(entity.cardId === CardIds.DrBoomsMonster_BG31_176 ? 1 : 0) +\r\n\t\t\t\tentity.enchantments.filter(\r\n\t\t\t\t\t(e) => e.cardId === CardIds.DrBoomsMonster_DrBoomsMonsterEnchantment_BG31_176e,\r\n\t\t\t\t).length;\r\n\t\t\tconst drBoomGoldens =\r\n\t\t\t\t(entity.cardId === CardIds.DrBoomsMonster_BG31_176_G ? 1 : 0) +\r\n\t\t\t\tentity.enchantments.filter(\r\n\t\t\t\t\t(e) => e.cardId === CardIds.DrBoomsMonster_DrBoomsMonsterEnchantment_BG31_176_Ge,\r\n\t\t\t\t).length;\r\n\t\t\tentity.attack += drBoomBases * 2 + drBoomGoldens * 4;\r\n\t\t\tentity.health += drBoomBases * 2 + drBoomGoldens * 4;\r\n\t\t}\r\n\r\n\t\tconst onAfterMagnetizeImpl = cardMappings[modularCard.id];\r\n\t\tif (hasOnAfterMagnetize(onAfterMagnetizeImpl)) {\r\n\t\t\tonAfterMagnetizeImpl.onAfterMagnetize(target, {\r\n\t\t\t\tboard: board,\r\n\t\t\t\thero: hero,\r\n\t\t\t\totherHero: otherHero,\r\n\t\t\t\totherBoard: otherBoard,\r\n\t\t\t\tmagnetizedCard: modularCard,\r\n\t\t\t\tmagnetizeTarget: target,\r\n\t\t\t\tgameState: gameState,\r\n\t\t\t});\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport interface OnBeforeMagnetizeInput {\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\tmagnetizedCard: Mutable<ReferenceCard>;\r\n\tmagnetizeTarget: BoardEntity;\r\n\tgameState: FullGameState;\r\n}\r\n\r\nexport interface OnAfterMagnetizeInput {\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\totherHero: BgsPlayerEntity;\r\n\totherBoard: BoardEntity[];\r\n\tmagnetizedCard: ReferenceCard;\r\n\tmagnetizeTarget: BoardEntity;\r\n\tgameState: FullGameState;\r\n}\r\n"]}
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{ GameTag, ReferenceCard } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { hasOnAfterMagnetize, hasOnBeforeMagnetize, hasOnBeforeMagnetizeSelf } from '../cards/card.interface';\r\nimport { cardMappings } from '../cards/impl/_card-mappings';\r\nimport { CardIds } from '../services/card-ids';\r\nimport { Mutable } from '../services/utils';\r\nimport { buildSingleBoardEntity } from '../utils';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { modifyStats } from './stats';\r\n\r\nexport const magnetizeToTarget = (\r\n\ttarget: BoardEntity,\r\n\tsource: BoardEntity,\r\n\tcardToMagnetize: string | ReferenceCard,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tconst electromagneticDevices = hero.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.ElectromagneticDevice_BG30_MagicItem_709,\r\n\t).length;\r\n\tconst greaterElecromagneticDevices = hero.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.ElectromagneticDevice_ElectromagneticDeviceToken_BG30_MagicItem_709t,\r\n\t).length;\r\n\r\n\tconst modularCard =\r\n\t\ttypeof cardToMagnetize === 'string' ? { ...gameState.allCards.getCard(cardToMagnetize) } : cardToMagnetize;\r\n\tconst modularBoardEntity = buildSingleBoardEntity(\r\n\t\tmodularCard.id,\r\n\t\thero,\r\n\t\tboard,\r\n\t\tgameState.allCards,\r\n\t\thero.friendly,\r\n\t\tgameState.sharedState.currentEntityId++,\r\n\t\tfalse,\r\n\t\tgameState.cardsData,\r\n\t\tgameState.sharedState,\r\n\t\tnull,\r\n\t);\r\n\r\n\tconst magnetMult = board.some((e) => e.cardId === CardIds.DoubleDemolisher_BG34_177_G)\r\n\t\t? 3\r\n\t\t: board.some((e) => e.cardId === CardIds.DoubleDemolisher_BG34_177)\r\n\t\t? 2\r\n\t\t: 1;\r\n\tfor (let i = 0; i < magnetMult; i++) {\r\n\t\tconst onBeforeMagnetizeSelfImpl = cardMappings[modularBoardEntity.cardId];\r\n\t\tif (hasOnBeforeMagnetizeSelf(onBeforeMagnetizeSelfImpl)) {\r\n\t\t\tonBeforeMagnetizeSelfImpl.onBeforeMagnetizeSelf(modularBoardEntity, {\r\n\t\t\t\tboard: board,\r\n\t\t\t\thero: hero,\r\n\t\t\t\tmagnetizeTarget: target,\r\n\t\t\t\tgameState: gameState,\r\n\t\t\t});\r\n\t\t}\r\n\r\n\t\tfor (const boardEntity of board) {\r\n\t\t\tconst onBeforeMagnetizeImpl = cardMappings[boardEntity.cardId];\r\n\t\t\tif (hasOnBeforeMagnetize(onBeforeMagnetizeImpl)) {\r\n\t\t\t\tonBeforeMagnetizeImpl.onBeforeMagnetize(boardEntity, {\r\n\t\t\t\t\tboard: board,\r\n\t\t\t\t\thero: hero,\r\n\t\t\t\t\tmagnetizedCard: modularCard,\r\n\t\t\t\t\tmagnetizeTarget: target,\r\n\t\t\t\t\tgameState: gameState,\r\n\t\t\t\t});\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tmodifyStats(\r\n\t\t\ttarget,\r\n\t\t\tsource,\r\n\t\t\tmodularBoardEntity.attack + 2 * electromagneticDevices + 4 * greaterElecromagneticDevices,\r\n\t\t\tmodularBoardEntity.health + 2 * electromagneticDevices + 4 * greaterElecromagneticDevices,\r\n\t\t\tboard,\r\n\t\t\thero,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t\ttarget.taunt = target.taunt || modularCard.mechanics?.includes(GameTag[GameTag.TAUNT]);\r\n\t\ttarget.divineShield = target.divineShield || modularCard.mechanics?.includes(GameTag[GameTag.DIVINE_SHIELD]);\r\n\t\ttarget.poisonous = target.poisonous || modularCard.mechanics?.includes(GameTag[GameTag.POISONOUS]);\r\n\t\ttarget.venomous = target.venomous || modularCard.mechanics?.includes(GameTag[GameTag.VENOMOUS]);\r\n\t\ttarget.windfury = target.windfury || modularCard.mechanics?.includes(GameTag[GameTag.WINDFURY]);\r\n\t\ttarget.reborn = target.reborn || modularCard.mechanics?.includes(GameTag[GameTag.REBORN]);\r\n\t\ttarget.stealth = target.stealth || modularCard.mechanics?.includes(GameTag[GameTag.STEALTH]);\r\n\r\n\t\tconst magneticEnchantment = modularCard.enchantmentDbfId;\r\n\t\tif (magneticEnchantment) {\r\n\t\t\tconst enchantment = gameState.allCards.getCard(magneticEnchantment).id;\r\n\t\t\ttarget.enchantments.push({\r\n\t\t\t\tcardId: enchantment,\r\n\t\t\t\toriginEntityId: modularCard.dbfId,\r\n\t\t\t\ttiming: gameState.sharedState.currentEntityId++,\r\n\t\t\t});\r\n\t\t}\r\n\t\tif ([CardIds.DrBoomsMonster_BG31_176, CardIds.DrBoomsMonster_BG31_176_G].includes(cardToMagnetize as CardIds)) {\r\n\t\t\tconst mult = cardToMagnetize === CardIds.DrBoomsMonster_BG31_176 ? 1 : 2;\r\n\t\t\ttarget.attack += 2 * hero.globalInfo.MagnetizedThisGame * mult;\r\n\t\t\ttarget.health += 2 * hero.globalInfo.MagnetizedThisGame * mult;\r\n\t\t}\r\n\r\n\t\t// Dr Boom's Monster?\r\n\t\thero.globalInfo.MagnetizedThisGame = hero.globalInfo.MagnetizedThisGame + 1;\r\n\t\tfor (const entity of board) {\r\n\t\t\tconst drBoomBases =\r\n\t\t\t\t(entity.cardId === CardIds.DrBoomsMonster_BG31_176 ? 1 : 0) +\r\n\t\t\t\tentity.enchantments.filter(\r\n\t\t\t\t\t(e) => e.cardId === CardIds.DrBoomsMonster_DrBoomsMonsterEnchantment_BG31_176e,\r\n\t\t\t\t).length;\r\n\t\t\tconst drBoomGoldens =\r\n\t\t\t\t(entity.cardId === CardIds.DrBoomsMonster_BG31_176_G ? 1 : 0) +\r\n\t\t\t\tentity.enchantments.filter(\r\n\t\t\t\t\t(e) => e.cardId === CardIds.DrBoomsMonster_DrBoomsMonsterEnchantment_BG31_176_Ge,\r\n\t\t\t\t).length;\r\n\t\t\tentity.attack += drBoomBases * 2 + drBoomGoldens * 4;\r\n\t\t\tentity.health += drBoomBases * 2 + drBoomGoldens * 4;\r\n\t\t}\r\n\r\n\t\tconst onAfterMagnetizeImpl = cardMappings[modularCard.id];\r\n\t\tif (hasOnAfterMagnetize(onAfterMagnetizeImpl)) {\r\n\t\t\tonAfterMagnetizeImpl.onAfterMagnetize(target, {\r\n\t\t\t\tboard: board,\r\n\t\t\t\thero: hero,\r\n\t\t\t\totherHero: otherHero,\r\n\t\t\t\totherBoard: otherBoard,\r\n\t\t\t\tmagnetizedCard: modularCard,\r\n\t\t\t\tmagnetizeTarget: target,\r\n\t\t\t\tgameState: gameState,\r\n\t\t\t});\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport interface OnBeforeMagnetizeInput {\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\tmagnetizedCard: Mutable<ReferenceCard>;\r\n\tmagnetizeTarget: BoardEntity;\r\n\tgameState: FullGameState;\r\n}\r\n\r\nexport interface OnBeforeMagnetizeSelfInput {\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\tmagnetizeTarget: BoardEntity;\r\n\tgameState: FullGameState;\r\n}\r\n\r\nexport interface OnAfterMagnetizeInput {\r\n\tboard: BoardEntity[];\r\n\thero: BgsPlayerEntity;\r\n\totherHero: BgsPlayerEntity;\r\n\totherBoard: BoardEntity[];\r\n\tmagnetizedCard: ReferenceCard;\r\n\tmagnetizeTarget: BoardEntity;\r\n\tgameState: FullGameState;\r\n}\r\n"]}
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package/dist/utils.d.ts
CHANGED
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@@ -20,7 +20,7 @@ export declare const getMinionsOfDifferentTypes: (board: BoardEntity[], hero: Bg
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20
20
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export declare const hasMechanic: (card: ReferenceCard, mechanic: GameTag) => boolean;
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21
21
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export declare const hasEntityMechanic: (entity: BoardEntity | BoardEnchantment, mechanic: GameTag, allCards: AllCardsService) => boolean;
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22
22
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export declare const hasCorrectTribe: (entity: BoardEntity, playerEntity: BgsPlayerEntity, targetTribe: Race, anomalies: readonly string[], allCards: AllCardsService) => boolean;
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23
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-
export declare const isVolumizer: (cardId: string, playerEntity: BgsPlayerEntity, anomalies: readonly string[], allCards: AllCardsService) => boolean;
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23
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+
export declare const isVolumizer: (cardId: string | number, playerEntity: BgsPlayerEntity, anomalies: readonly string[], allCards: AllCardsService) => boolean;
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24
24
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export declare const getEffectiveTribesForEntity: (entity: BoardEntity, playerEntity: BgsPlayerEntity, anomalies: readonly string[], allCards: AllCardsService) => readonly Race[];
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25
25
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export declare const isCorrectTribe: (cardRaces: readonly string[], targetTribe: Race) => boolean;
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26
26
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export declare const getRaceEnum: (race: string) => Race;
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