@firestone-hs/simulate-bgs-battle 1.1.631 → 1.1.633
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cards/impl/_card-mappings.js +2 -0
- package/dist/cards/impl/_card-mappings.js.map +1 -1
- package/dist/cards/impl/bg-spell/azerite-empowerment.d.ts +2 -0
- package/dist/cards/impl/bg-spell/azerite-empowerment.js +16 -0
- package/dist/cards/impl/bg-spell/azerite-empowerment.js.map +1 -0
- package/dist/cards/impl/hero-power/glorious-gloop.js +1 -4
- package/dist/cards/impl/hero-power/glorious-gloop.js.map +1 -1
- package/dist/cards/impl/minion/battlecruiser.js +7 -10
- package/dist/cards/impl/minion/battlecruiser.js.map +1 -1
- package/dist/cards/impl/minion/corrupted-bristler.js +5 -5
- package/dist/cards/impl/minion/corrupted-bristler.js.map +1 -1
- package/dist/cards/impl/minion/echoing-roar.js +3 -3
- package/dist/cards/impl/minion/echoing-roar.js.map +1 -1
- package/dist/cards/impl/minion/expert-technician.js +3 -0
- package/dist/cards/impl/minion/expert-technician.js.map +1 -1
- package/dist/cards/impl/minion/flighty-scout.js +1 -1
- package/dist/cards/impl/minion/flighty-scout.js.map +1 -1
- package/dist/cards/impl/minion/greenskeeper.js +1 -0
- package/dist/cards/impl/minion/greenskeeper.js.map +1 -1
- package/dist/cards/impl/minion/sky-pirate-flagbearer.js +0 -1
- package/dist/cards/impl/minion/sky-pirate-flagbearer.js.map +1 -1
- package/dist/cards/impl/minion/stoneshell-guardian.js +7 -11
- package/dist/cards/impl/minion/stoneshell-guardian.js.map +1 -1
- package/dist/cards/impl/minion/the-uninvited-guest.js +0 -1
- package/dist/cards/impl/minion/the-uninvited-guest.js.map +1 -1
- package/dist/cards/impl/trinket/hoggy-bank.js +0 -2
- package/dist/cards/impl/trinket/hoggy-bank.js.map +1 -1
- package/dist/cards/impl/trinket/jarred-frostling.js +0 -2
- package/dist/cards/impl/trinket/jarred-frostling.js.map +1 -1
- package/dist/cards/impl/trinket/rusty-trident.js +2 -3
- package/dist/cards/impl/trinket/rusty-trident.js.map +1 -1
- package/dist/input-clone.js +3 -3
- package/dist/input-clone.js.map +1 -1
- package/dist/input-sanitation.js +1 -1
- package/dist/input-sanitation.js.map +1 -1
- package/dist/simulation/add-minion-to-board.js +2 -2
- package/dist/simulation/add-minion-to-board.js.map +1 -1
- package/dist/simulation/blood-gems.js +0 -2
- package/dist/simulation/blood-gems.js.map +1 -1
- package/dist/simulation/deathrattle-effects.js +1 -3
- package/dist/simulation/deathrattle-effects.js.map +1 -1
- package/dist/simulation/deathrattle-orchestration.js +2 -2
- package/dist/simulation/deathrattle-orchestration.js.map +1 -1
- package/dist/simulation/deathrattle-spawns.js +8 -8
- package/dist/simulation/deathrattle-spawns.js.map +1 -1
- package/dist/simulation/minion-death.js +3 -3
- package/dist/simulation/minion-death.js.map +1 -1
- package/dist/simulation/on-attack.js +9 -1
- package/dist/simulation/on-attack.js.map +1 -1
- package/dist/simulation/summon-when-space.js +2 -2
- package/dist/simulation/summon-when-space.js.map +1 -1
- package/dist/utils.js +6 -6
- package/dist/utils.js.map +1 -1
- package/package.json +1 -1
|
@@ -2,8 +2,6 @@
|
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
3
|
exports.StoneshellGuardian = void 0;
|
|
4
4
|
const reference_data_1 = require("@firestone-hs/reference-data");
|
|
5
|
-
const deathrattle_spawns_1 = require("../../../simulation/deathrattle-spawns");
|
|
6
|
-
const spawns_1 = require("../../../simulation/spawns");
|
|
7
5
|
const utils_1 = require("../../../utils");
|
|
8
6
|
exports.StoneshellGuardian = {
|
|
9
7
|
cardIds: ["BG33_HERO_000_Buddy", "BG33_HERO_000_Buddy_G"],
|
|
@@ -11,21 +9,19 @@ exports.StoneshellGuardian = {
|
|
|
11
9
|
const numberOfCopies = minion.cardId === "BG33_HERO_000_Buddy_G" ? 2 : 1;
|
|
12
10
|
for (let i = 0; i < numberOfCopies; i++) {
|
|
13
11
|
for (let j = 0; j < 2; j++) {
|
|
14
|
-
if (!!input.playerBoard.length
|
|
12
|
+
if (!!input.playerBoard.length) {
|
|
15
13
|
const rallyMinions = input.playerBoard.filter((e) => !exports.StoneshellGuardian.cardIds.includes(e.cardId) &&
|
|
16
14
|
(0, utils_1.hasEntityMechanic)(e, reference_data_1.GameTag.BACON_RALLY, input.gameState.allCards));
|
|
17
15
|
const target = rallyMinions[j];
|
|
18
16
|
if (!target) {
|
|
19
17
|
continue;
|
|
20
18
|
}
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
const actualSpawns = (0, spawns_1.performEntitySpawns)(newMinions, input.playerBoard, input.playerEntity, target, indexFromRight, input.opponentBoard, input.opponentEntity, input.gameState);
|
|
28
|
-
input.gameState.spectator.registerPowerTarget(minion, copy, input.playerBoard, input.playerEntity, input.opponentEntity);
|
|
19
|
+
minion.enchantments.push({
|
|
20
|
+
cardId: target.cardId,
|
|
21
|
+
originEntityId: target.entityId,
|
|
22
|
+
timing: input.gameState.sharedState.currentEntityId++,
|
|
23
|
+
});
|
|
24
|
+
input.gameState.spectator.registerPowerTarget(minion, target, input.playerBoard, input.playerEntity, input.opponentEntity);
|
|
29
25
|
}
|
|
30
26
|
}
|
|
31
27
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"stoneshell-guardian.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/stoneshell-guardian.ts"],"names":[],"mappings":";;;AAAA,iEAAuD;
|
|
1
|
+
{"version":3,"file":"stoneshell-guardian.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/stoneshell-guardian.ts"],"names":[],"mappings":";;;AAAA,iEAAuD;AAIvD,0CAAmD;AAGtC,QAAA,kBAAkB,GAAsB;IACpD,OAAO,EAAE,gDAAkG;IAC3G,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QAEvD,MAAM,cAAc,GAAG,MAAM,CAAC,MAAM,4BAAqD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,EAAE,CAAC,EAAE,EAAE;YACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gBAC3B,IAAI,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,MAAM,EAAE;oBAC/B,MAAM,YAAY,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAC5C,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,0BAAkB,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC;wBAC9C,IAAA,yBAAiB,EAAC,CAAC,EAAE,wBAAO,CAAC,WAAW,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CACpE,CAAC;oBACF,MAAM,MAAM,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;oBAC/B,IAAI,CAAC,MAAM,EAAE;wBACZ,SAAS;qBACT;oBACD,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC;wBACxB,MAAM,EAAE,MAAM,CAAC,MAAM;wBACrB,cAAc,EAAE,MAAM,CAAC,QAAQ;wBAC/B,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;qBACrD,CAAC,CAAC;oBACH,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;iBACF;aACD;SACD;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { GameTag } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasEntityMechanic } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const StoneshellGuardian: StartOfCombatCard = {\r\n\tcardIds: [CardIds.StoneshellGuardian_BG33_HERO_000_Buddy, CardIds.StoneshellGuardian_BG33_HERO_000_Buddy_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\t// let totalSpawned = 0;\r\n\t\tconst numberOfCopies = minion.cardId === CardIds.StoneshellGuardian_BG33_HERO_000_Buddy_G ? 2 : 1;\r\n\t\tfor (let i = 0; i < numberOfCopies; i++) {\r\n\t\t\tfor (let j = 0; j < 2; j++) {\r\n\t\t\t\tif (!!input.playerBoard.length) {\r\n\t\t\t\t\tconst rallyMinions = input.playerBoard.filter(\r\n\t\t\t\t\t\t(e) =>\r\n\t\t\t\t\t\t\t!StoneshellGuardian.cardIds.includes(e.cardId) &&\r\n\t\t\t\t\t\t\thasEntityMechanic(e, GameTag.BACON_RALLY, input.gameState.allCards),\r\n\t\t\t\t\t);\r\n\t\t\t\t\tconst target = rallyMinions[j];\r\n\t\t\t\t\tif (!target) {\r\n\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tminion.enchantments.push({\r\n\t\t\t\t\t\tcardId: target.cardId,\r\n\t\t\t\t\t\toriginEntityId: target.entityId,\r\n\t\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t\t});\r\n\t\t\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -9,7 +9,6 @@ exports.TheUninvitedGuest = {
|
|
|
9
9
|
input.playerBoard
|
|
10
10
|
.filter((e) => e.entityId != minion.entityId)
|
|
11
11
|
.forEach((e) => {
|
|
12
|
-
e.enchantments = e.enchantments || [];
|
|
13
12
|
if (!e.enchantments.some((e) => e.cardId === targetEnchantment)) {
|
|
14
13
|
e.enchantments.push({
|
|
15
14
|
cardId: targetEnchantment,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"the-uninvited-guest.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/the-uninvited-guest.ts"],"names":[],"mappings":";;;AAIa,QAAA,iBAAiB,GAAG;IAChC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,iBAAiB,GACtB,MAAM,CAAC,MAAM,iBAAyC;YACrD,CAAC;YACD,CAAC,YAAyD,CAAC;QAC7D,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC;aAC5C,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,
|
|
1
|
+
{"version":3,"file":"the-uninvited-guest.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/the-uninvited-guest.ts"],"names":[],"mappings":";;;AAIa,QAAA,iBAAiB,GAAG;IAChC,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,iBAAiB,GACtB,MAAM,CAAC,MAAM,iBAAyC;YACrD,CAAC;YACD,CAAC,YAAyD,CAAC;QAC7D,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC;aAC5C,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,IAAI,CAAC,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,iBAAiB,CAAC,EAAE;gBAChE,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC;oBACnB,MAAM,EAAE,iBAAiB;oBACzB,cAAc,EAAE,MAAM,CAAC,QAAQ;oBAC/B,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;iBACrD,CAAC,CAAC;aACH;QACF,CAAC,CAAC,CAAC;QACJ,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { BoardEntity } from '../../../board-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\n\r\nexport const TheUninvitedGuest = {\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst targetEnchantment =\r\n\t\t\tminion.cardId === CardIds.TheUninvitedGuest_BG29_875_G\r\n\t\t\t\t? CardIds.TheUninvitedGuest_UninvitedEnchantment_BG29_875_Ge\r\n\t\t\t\t: CardIds.TheUninvitedGuest_UninvitedEnchantment_BG29_875e;\r\n\t\tinput.playerBoard\r\n\t\t\t.filter((e) => e.entityId != minion.entityId)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\tif (!e.enchantments.some((e) => e.cardId === targetEnchantment)) {\r\n\t\t\t\t\te.enchantments.push({\r\n\t\t\t\t\t\tcardId: targetEnchantment,\r\n\t\t\t\t\t\toriginEntityId: minion.entityId,\r\n\t\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t\t});\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -8,8 +8,6 @@ exports.HoggyBank = {
|
|
|
8
8
|
input.playerBoard
|
|
9
9
|
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.QUILBOAR, input.gameState.anomalies, input.gameState.allCards))
|
|
10
10
|
.forEach((e) => {
|
|
11
|
-
var _a;
|
|
12
|
-
e.enchantments = (_a = e.enchantments) !== null && _a !== void 0 ? _a : [];
|
|
13
11
|
e.enchantments.push({
|
|
14
12
|
cardId: "BG30_MagicItem_411e",
|
|
15
13
|
originEntityId: trinket.entityId,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"hoggy-bank.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/hoggy-bank.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"hoggy-bank.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/hoggy-bank.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAIpD,0CAAiD;AAEpC,QAAA,SAAS,GAAG;IACxB,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,QAAQ,EACb,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC;gBACnB,MAAM,uBAA+D;gBACrE,cAAc,EAAE,OAAO,CAAC,QAAQ;gBAChC,OAAO,EAAE,CAAC;gBACV,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;aACrD,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;QACJ,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const HoggyBank = {\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tinput.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.QUILBOAR,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.enchantments.push({\r\n\t\t\t\t\tcardId: CardIds.HoggyBank_GemInTheBankEnchantment_BG30_MagicItem_411e,\r\n\t\t\t\t\toriginEntityId: trinket.entityId,\r\n\t\t\t\t\trepeats: 1,\r\n\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t});\r\n\t\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
|
@@ -10,8 +10,6 @@ exports.JarredFrostling = {
|
|
|
10
10
|
if (!!(elementals === null || elementals === void 0 ? void 0 : elementals.length)) {
|
|
11
11
|
const targets = elementals.slice(0, 2);
|
|
12
12
|
targets.forEach((e) => {
|
|
13
|
-
var _a;
|
|
14
|
-
e.enchantments = (_a = e.enchantments) !== null && _a !== void 0 ? _a : [];
|
|
15
13
|
e.enchantments.push({
|
|
16
14
|
cardId: "BG30_MagicItem_952e",
|
|
17
15
|
originEntityId: trinket.entityId,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"jarred-frostling.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/jarred-frostling.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"jarred-frostling.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/jarred-frostling.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAGpD,mDAAuD;AAEvD,0CAAiD;AAEpC,QAAA,eAAe,GAAG;IAC9B,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;QACzD,MAAM,UAAU,GAAG,IAAA,oBAAY,EAC9B,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC9B,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,SAAS,EACd,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD,CACD,CAAC;QACF,IAAI,CAAC,CAAC,CAAA,UAAU,aAAV,UAAU,uBAAV,UAAU,CAAE,MAAM,CAAA,EAAE;YACzB,MAAM,OAAO,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YACvC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACrB,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC;oBACnB,MAAM,uBAAoE;oBAC1E,cAAc,EAAE,OAAO,CAAC,QAAQ;oBAChC,OAAO,EAAE,CAAC;oBACV,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;iBACrD,CAAC,CAAC;gBACH,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC,EAAE,KAAK,CAAC,WAAW,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;YACrG,CAAC,CAAC,CAAC;YACH,OAAO,IAAI,CAAC;SACZ;IACF,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { shuffleArray } from '../../../services/utils';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const JarredFrostling = {\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tconst elementals = shuffleArray(\r\n\t\t\tinput.playerBoard.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.ELEMENTAL,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t),\r\n\t\t);\r\n\t\tif (!!elementals?.length) {\r\n\t\t\tconst targets = elementals.slice(0, 2);\r\n\t\t\ttargets.forEach((e) => {\r\n\t\t\t\te.enchantments.push({\r\n\t\t\t\t\tcardId: CardIds.JarredFrostling_FrostyGlobeEnchantment_BG30_MagicItem_952e,\r\n\t\t\t\t\toriginEntityId: trinket.entityId,\r\n\t\t\t\t\trepeats: 1,\r\n\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t});\r\n\t\t\t\tinput.gameState.spectator.registerPowerTarget(input.playerEntity, e, input.playerBoard, null, null);\r\n\t\t\t});\r\n\t\t\treturn true;\r\n\t\t}\r\n\t},\r\n};\r\n"]}
|
|
@@ -9,11 +9,10 @@ exports.RustyTrident = {
|
|
|
9
9
|
input.playerBoard
|
|
10
10
|
.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.NAGA, input.gameState.anomalies, input.gameState.allCards))
|
|
11
11
|
.forEach((e) => {
|
|
12
|
-
var _a
|
|
13
|
-
e.enchantments = (_a = e.enchantments) !== null && _a !== void 0 ? _a : [];
|
|
12
|
+
var _a;
|
|
14
13
|
e.enchantments.push({
|
|
15
14
|
cardId: "BG30_MagicItem_917e",
|
|
16
|
-
originEntityId: (
|
|
15
|
+
originEntityId: (_a = trinket === null || trinket === void 0 ? void 0 : trinket.entityId) !== null && _a !== void 0 ? _a : 0,
|
|
17
16
|
repeats: 1,
|
|
18
17
|
timing: input.gameState.sharedState.currentEntityId++,
|
|
19
18
|
});
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rusty-trident.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/rusty-trident.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"file":"rusty-trident.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/rusty-trident.ts"],"names":[],"mappings":";;;AAAA,iEAAoD;AAIpD,0CAAiD;AAGpC,QAAA,YAAY,GAAsB;IAC9C,OAAO,EAAE,sBAAyC;IAClD,aAAa,EAAE,CAAC,OAAuC,EAAE,KAAe,EAAE,EAAE;QAC3E,KAAK,CAAC,WAAW;aACf,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,YAAY,EAAE,qBAAI,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CACtG;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;;YACd,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC;gBACnB,MAAM,uBAAsE;gBAC5E,cAAc,EAAE,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,QAAQ,mCAAI,CAAC;gBACtC,OAAO,EAAE,CAAC;gBACV,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;aACrD,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;QACJ,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity, BoardTrinket } from '../../../bgs-player-entity';\r\nimport { CardIds } from '../../../services/card-ids';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { hasCorrectTribe } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const RustyTrident: StartOfCombatCard = {\r\n\tcardIds: [CardIds.RustyTrident_BG30_MagicItem_917],\r\n\tstartOfCombat: (trinket: BoardTrinket | BgsPlayerEntity, input: SoCInput) => {\r\n\t\tinput.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(e, input.playerEntity, Race.NAGA, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.enchantments.push({\r\n\t\t\t\t\tcardId: CardIds.RustyTrident_TridentsTreasureEnchantment_BG30_MagicItem_917e,\r\n\t\t\t\t\toriginEntityId: trinket?.entityId ?? 0,\r\n\t\t\t\t\trepeats: 1,\r\n\t\t\t\t\ttiming: input.gameState.sharedState.currentEntityId++,\r\n\t\t\t\t});\r\n\t\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
|
package/dist/input-clone.js
CHANGED
|
@@ -41,12 +41,12 @@ const cloneBoard = (board) => {
|
|
|
41
41
|
};
|
|
42
42
|
exports.cloneBoard = cloneBoard;
|
|
43
43
|
const cloneEntity = (entity) => {
|
|
44
|
-
var _a
|
|
44
|
+
var _a;
|
|
45
45
|
const result = {
|
|
46
46
|
...entity,
|
|
47
|
-
enchantments:
|
|
47
|
+
enchantments: entity.enchantments.map((enchant) => ({ ...enchant })),
|
|
48
48
|
pendingAttackBuffs: [],
|
|
49
|
-
additionalCards: (
|
|
49
|
+
additionalCards: (_a = entity.additionalCards) === null || _a === void 0 ? void 0 : _a.map((card) => card),
|
|
50
50
|
rememberedDeathrattles: [],
|
|
51
51
|
};
|
|
52
52
|
return result;
|
package/dist/input-clone.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"input-clone.js","sourceRoot":"","sources":["../src/input-clone.ts"],"names":[],"mappings":";;;AAWO,MAAM,WAAW,GAAG,CAAC,KAAoB,EAAiB,EAAE;IAClE,MAAM,MAAM,GAAkB;QAC7B,SAAS,EAAE;YACV,WAAW,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW;YACxC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS;YACpC,WAAW,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW;SACxC;QACD,WAAW,EAAE,KAAK,CAAC,WAAW;QAC9B,WAAW,EAAE,IAAA,kBAAU,EAAC,KAAK,CAAC,WAAW,CAAC;QAC1C,aAAa,EAAE,IAAA,kBAAU,EAAC,KAAK,CAAC,aAAa,CAAC;QAC9C,mBAAmB,EAAE,IAAA,kBAAU,EAAC,KAAK,CAAC,mBAAmB,CAAC;QAC1D,qBAAqB,EAAE,IAAA,kBAAU,EAAC,KAAK,CAAC,qBAAqB,CAAC;QAC9D,OAAO,EAAE,IAAI;KACb,CAAC;IACF,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AAfW,QAAA,WAAW,eAetB;AAEK,MAAM,UAAU,GAAG,CAAC,KAAmB,EAAgB,EAAE;;IAC/D,IAAI,CAAC,KAAK,EAAE;QACX,OAAO,IAAI,CAAC;KACZ;IACD,MAAM,MAAM,GAAiB;QAC5B,MAAM,EAAE;YACP,GAAG,KAAK,CAAC,MAAM;YACf,aAAa,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,aAAa,0CAAE,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,KAAK,EAAE,CAAC,CAAC;YACzE,mBAAmB,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,mBAAmB,0CAAE,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,CAAC,CAAC;YACvF,YAAY,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,YAAY,0CAAE,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC;YAChE,IAAI,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,IAAI,0CAAE,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YAC7D,OAAO,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,OAAO,0CAAE,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,GAAG,CAAC,CAAC,QAAQ,CAAC;YACvG,QAAQ,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,QAAQ,0CAAE,GAAG,CAAC,CAAC,OAAO,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,OAAO,EAAE,CAAC,CAAC;YACnE,UAAU,EAAE,EAAE,GAAG,KAAK,CAAC,MAAM,CAAC,UAAU,EAAE;YAC1C,UAAU,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,UAAU,0CAAE,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,SAAS,EAAE,CAAC,CAAC;SAC3E;QACD,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;KACvD,CAAC;IACF,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AAnBW,QAAA,UAAU,cAmBrB;AAEF,MAAM,WAAW,GAAG,CAAC,MAAmB,EAAe,EAAE;;IACxD,MAAM,MAAM,GAAgB;QAC3B,GAAG,MAAM;QACT,YAAY,EAAE,
|
|
1
|
+
{"version":3,"file":"input-clone.js","sourceRoot":"","sources":["../src/input-clone.ts"],"names":[],"mappings":";;;AAWO,MAAM,WAAW,GAAG,CAAC,KAAoB,EAAiB,EAAE;IAClE,MAAM,MAAM,GAAkB;QAC7B,SAAS,EAAE;YACV,WAAW,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW;YACxC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS;YACpC,WAAW,EAAE,KAAK,CAAC,SAAS,CAAC,WAAW;SACxC;QACD,WAAW,EAAE,KAAK,CAAC,WAAW;QAC9B,WAAW,EAAE,IAAA,kBAAU,EAAC,KAAK,CAAC,WAAW,CAAC;QAC1C,aAAa,EAAE,IAAA,kBAAU,EAAC,KAAK,CAAC,aAAa,CAAC;QAC9C,mBAAmB,EAAE,IAAA,kBAAU,EAAC,KAAK,CAAC,mBAAmB,CAAC;QAC1D,qBAAqB,EAAE,IAAA,kBAAU,EAAC,KAAK,CAAC,qBAAqB,CAAC;QAC9D,OAAO,EAAE,IAAI;KACb,CAAC;IACF,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AAfW,QAAA,WAAW,eAetB;AAEK,MAAM,UAAU,GAAG,CAAC,KAAmB,EAAgB,EAAE;;IAC/D,IAAI,CAAC,KAAK,EAAE;QACX,OAAO,IAAI,CAAC;KACZ;IACD,MAAM,MAAM,GAAiB;QAC5B,MAAM,EAAE;YACP,GAAG,KAAK,CAAC,MAAM;YACf,aAAa,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,aAAa,0CAAE,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,KAAK,EAAE,CAAC,CAAC;YACzE,mBAAmB,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,mBAAmB,0CAAE,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,CAAC,CAAC;YACvF,YAAY,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,YAAY,0CAAE,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC;YAChE,IAAI,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,IAAI,0CAAE,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YAC7D,OAAO,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,OAAO,0CAAE,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,GAAG,CAAC,CAAC,QAAQ,CAAC;YACvG,QAAQ,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,QAAQ,0CAAE,GAAG,CAAC,CAAC,OAAO,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,OAAO,EAAE,CAAC,CAAC;YACnE,UAAU,EAAE,EAAE,GAAG,KAAK,CAAC,MAAM,CAAC,UAAU,EAAE;YAC1C,UAAU,EAAE,MAAA,KAAK,CAAC,MAAM,CAAC,UAAU,0CAAE,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,SAAS,EAAE,CAAC,CAAC;SAC3E;QACD,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;KACvD,CAAC;IACF,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AAnBW,QAAA,UAAU,cAmBrB;AAEF,MAAM,WAAW,GAAG,CAAC,MAAmB,EAAe,EAAE;;IACxD,MAAM,MAAM,GAAgB;QAC3B,GAAG,MAAM;QACT,YAAY,EAAE,MAAM,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC,OAAO,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,OAAO,EAAE,CAAC,CAAC;QACpE,kBAAkB,EAAE,EAAE;QACtB,eAAe,EAAE,MAAA,MAAM,CAAC,eAAe,0CAAE,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC;QAC5D,sBAAsB,EAAE,EAAE;KAC1B,CAAC;IACF,OAAO,MAAM,CAAC;AACf,CAAC,CAAC","sourcesContent":["import { BgsBattleInfo } from './bgs-battle-info';\r\nimport { BgsBoardInfo } from './bgs-board-info';\r\nimport { BoardEntity } from './board-entity';\r\n\r\n// const cloneInput = (input: BgsBattleInfo): BgsBattleInfo => {\r\n// \treturn structuredClone(input);\r\n// };\r\n// const cloneInput2 = (input: string): BgsBattleInfo => {\r\n// \treturn JSON.parse(input);\r\n// };\r\n\r\nexport const cloneInput3 = (input: BgsBattleInfo): BgsBattleInfo => {\r\n\tconst result: BgsBattleInfo = {\r\n\t\tgameState: {\r\n\t\t\tcurrentTurn: input.gameState.currentTurn,\r\n\t\t\tanomalies: input.gameState.anomalies,\r\n\t\t\tvalidTribes: input.gameState.validTribes,\r\n\t\t},\r\n\t\theroHasDied: input.heroHasDied,\r\n\t\tplayerBoard: cloneBoard(input.playerBoard),\r\n\t\topponentBoard: cloneBoard(input.opponentBoard),\r\n\t\tplayerTeammateBoard: cloneBoard(input.playerTeammateBoard),\r\n\t\topponentTeammateBoard: cloneBoard(input.opponentTeammateBoard),\r\n\t\toptions: null,\r\n\t};\r\n\treturn result;\r\n};\r\n\r\nexport const cloneBoard = (board: BgsBoardInfo): BgsBoardInfo => {\r\n\tif (!board) {\r\n\t\treturn null;\r\n\t}\r\n\tconst result: BgsBoardInfo = {\r\n\t\tplayer: {\r\n\t\t\t...board.player,\r\n\t\t\tquestEntities: board.player.questEntities?.map((quest) => ({ ...quest })),\r\n\t\t\tquestRewardEntities: board.player.questRewardEntities?.map((reward) => ({ ...reward })),\r\n\t\t\tquestRewards: board.player.questRewards?.map((reward) => reward),\r\n\t\t\thand: board.player.hand?.map((entity) => cloneEntity(entity)),\r\n\t\t\tsecrets: board.player.secrets?.map((secret) => ({ ...secret })).sort((a, b) => a.entityId - b.entityId),\r\n\t\t\ttrinkets: board.player.trinkets?.map((trinket) => ({ ...trinket })),\r\n\t\t\tglobalInfo: { ...board.player.globalInfo },\r\n\t\t\theroPowers: board.player.heroPowers?.map((heroPower) => ({ ...heroPower })),\r\n\t\t},\r\n\t\tboard: board.board.map((entity) => cloneEntity(entity)),\r\n\t};\r\n\treturn result;\r\n};\r\n\r\nconst cloneEntity = (entity: BoardEntity): BoardEntity => {\r\n\tconst result: BoardEntity = {\r\n\t\t...entity,\r\n\t\tenchantments: entity.enchantments.map((enchant) => ({ ...enchant })),\r\n\t\tpendingAttackBuffs: [],\r\n\t\tadditionalCards: entity.additionalCards?.map((card) => card),\r\n\t\trememberedDeathrattles: [],\r\n\t};\r\n\treturn result;\r\n};\r\n"]}
|
package/dist/input-sanitation.js
CHANGED
|
@@ -99,7 +99,7 @@ const buildFinalInputBoard = (playerInfo, isPlayer, cardsData, cards) => {
|
|
|
99
99
|
scriptDataNum1: cardsData.defaultScriptDataNum(entity.cardId) || entity.scriptDataNum1,
|
|
100
100
|
}))
|
|
101
101
|
.map((entity) => ({ ...(0, utils_1.addImpliedMechanics)(entity, cardsData), friendly: isPlayer }));
|
|
102
|
-
const hand = (_b = (_a = playerInfo.player.hand) === null || _a === void 0 ? void 0 : _a.map((entity) => ({ ...entity, inInitialState: true })).map((entity) => ({ ...(0, utils_1.addImpliedMechanics)(entity, cardsData), friendly: isPlayer }))) !== null && _b !== void 0 ? _b : [];
|
|
102
|
+
const hand = (_b = (_a = playerInfo.player.hand) === null || _a === void 0 ? void 0 : _a.map((entity) => ({ ...entity, inInitialState: true })).map((entity) => (0, enchantments_1.fixEnchantments)(entity, cards)).map((entity) => ({ ...(0, utils_1.addImpliedMechanics)(entity, cardsData), friendly: isPlayer }))) !== null && _b !== void 0 ? _b : [];
|
|
103
103
|
return { board, hand };
|
|
104
104
|
};
|
|
105
105
|
//# sourceMappingURL=input-sanitation.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"input-sanitation.js","sourceRoot":"","sources":["../src/input-sanitation.ts"],"names":[],"mappings":";;;AACA,iEAAoF;AAMpF,8CAA0E;AAC1E,4DAA4D;AAC5D,mCAA8C;AAEvC,MAAM,eAAe,GAAG,CAC9B,WAA0B,EAC1B,KAAsB,EACtB,SAAoB,EACJ,EAAE;IAClB,MAAM,iBAAiB,GAAG,EAAE,QAAQ,EAAE,SAAW,EAAE,CAAC;IAEpD,MAAM,EACL,KAAK,EAAE,WAAW,EAClB,IAAI,EAAE,UAAU,EAChB,MAAM,EAAE,YAAY,GACpB,GAAG,wBAAwB,CAC3B,WAAW,CAAC,WAAW,EACvB,IAAI,EACJ,WAAW,CAAC,SAAS,CAAC,SAAS,EAC/B,KAAK,EACL,SAAS,EACT,iBAAiB,CACjB,CAAC;IACF,MAAM,EACL,KAAK,EAAE,mBAAmB,EAC1B,IAAI,EAAE,kBAAkB,EACxB,MAAM,EAAE,oBAAoB,GAC5B,GAAG,wBAAwB,CAC3B,WAAW,CAAC,mBAAmB,EAC/B,IAAI,EACJ,WAAW,CAAC,SAAS,CAAC,SAAS,EAC/B,KAAK,EACL,SAAS,EACT,iBAAiB,CACjB,CAAC;IAEF,MAAM,EACL,KAAK,EAAE,aAAa,EACpB,IAAI,EAAE,YAAY,EAClB,MAAM,EAAE,cAAc,GACtB,GAAG,wBAAwB,CAC3B,WAAW,CAAC,aAAa,EACzB,KAAK,EACL,WAAW,CAAC,SAAS,CAAC,SAAS,EAC/B,KAAK,EACL,SAAS,EACT,iBAAiB,CACjB,CAAC;IACF,MAAM,EACL,KAAK,EAAE,qBAAqB,EAC5B,IAAI,EAAE,oBAAoB,EAC1B,MAAM,EAAE,sBAAsB,GAC9B,GAAG,wBAAwB,CAC3B,WAAW,CAAC,qBAAqB,EACjC,KAAK,EACL,WAAW,CAAC,SAAS,CAAC,SAAS,EAC/B,KAAK,EACL,SAAS,EACT,iBAAiB,CACjB,CAAC;IAIF,MAAM,UAAU,GAAkB;QACjC,WAAW,EAAE;YACZ,KAAK,EAAE,WAAW;YAClB,MAAM,EAAE;gBACP,GAAG,YAAY;gBACf,IAAI,EAAE,UAAU;aAChB;SACD;QACD,mBAAmB,EAAE,CAAC,CAAC,oBAAoB;YAC1C,CAAC,CAAC;gBACA,KAAK,EAAE,mBAAmB;gBAC1B,MAAM,EAAE;oBACP,GAAG,oBAAoB;oBACvB,IAAI,EAAE,kBAAkB;iBACxB;aACA;YACH,CAAC,CAAC,IAAI;QACP,aAAa,EAAE;YACd,KAAK,EAAE,aAAa;YACpB,MAAM,EAAE;gBACP,GAAG,cAAc;gBACjB,IAAI,EAAE,YAAY;aAClB;SACD;QACD,qBAAqB,EAAE,CAAC,CAAC,sBAAsB;YAC9C,CAAC,CAAC;gBACA,KAAK,EAAE,qBAAqB;gBAC5B,MAAM,EAAE;oBACP,GAAG,sBAAsB;oBACzB,IAAI,EAAE,oBAAoB;iBAC1B;aACA;YACH,CAAC,CAAC,IAAI;QACP,SAAS,EAAE,WAAW,CAAC,SAAS;KACf,CAAC;IACnB,OAAO,UAAU,CAAC;AACnB,CAAC,CAAC;AA/FW,QAAA,eAAe,mBA+F1B;AAEF,MAAM,wBAAwB,GAAG,CAChC,UAAwB,EACxB,QAAiB,EACjB,SAA4B,EAC5B,KAAsB,EACtB,SAAoB,EACpB,iBAAuC,EACkC,EAAE;;IAC3E,IAAI,CAAC,UAAU,EAAE;QAChB,OAAO,EAAE,KAAK,EAAE,EAAE,EAAE,IAAI,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC;KAC7C;IAED,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,oBAAoB,CAAC,UAAU,EAAE,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;IACrF,MAAM,OAAO,GAAG,CAAA,MAAA,UAAU,CAAC,MAAM,0CAAE,MAAM,KAAI,IAAI,IAAI,UAAU,CAAC,MAAM,CAAC,MAAM,IAAI,CAAC,CAAC;IACnF,UAAU,CAAC,MAAM,CAAC,OAAO,GAAG,MAAA,MAAA,CAAC,MAAA,UAAU,CAAC,MAAM,CAAC,OAAO,mCAAI,UAAU,CAAC,OAAO,CAAC,0CAAE,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAA,CAAC,mCAAI,EAAE,CAAC;IAUhH,UAAU,CAAC,MAAM,CAAC,QAAQ,GAAG,CAAC,MAAA,MAAA,UAAU,CAAC,MAAM,CAAC,QAAQ,0CAAE,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAA,CAAC,mCAAI,EAAE,CAAC,CAAC,IAAI,CAC/F,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,GAAG,CAAC,CAAC,QAAQ,CACjC,CAAC;IACF,UAAU,CAAC,MAAM,CAAC,QAAQ,GAAG,QAAQ,CAAC;IACtC,UAAU,CAAC,MAAM,CAAC,UAAU,GAAG,MAAA,UAAU,CAAC,MAAM,CAAC,UAAU,mCAAI,EAAE,CAAC;IAClE,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,iBAAiB,GAAG,MAAA,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,iBAAiB,mCAAI,CAAC,CAAC;IACrG,UAAU,CAAC,MAAM,CAAC,UAAU,GAAG,CAAA,MAAA,UAAU,CAAC,MAAM,CAAC,UAAU,0CAAE,MAAM;QAClE,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,KAAK,EAAE,EAAE,CAAC,iBAAiB,CAAC,EAAE,EAAE,KAAK,EAAE,UAAU,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;QACzG,CAAC,CAAC;YACA;gBACC,MAAM,EAAE,UAAU,CAAC,MAAM,CAAC,WAAW;gBACrC,QAAQ,EAAE,UAAU,CAAC,MAAM,CAAC,iBAAiB;gBAC7C,IAAI,EAAE,UAAU,CAAC,MAAM,CAAC,aAAa;gBACrC,IAAI,EAAE,UAAU,CAAC,MAAM,CAAC,aAAa;gBACrC,KAAK,EAAE,UAAU,CAAC,MAAM,CAAC,cAAc;aACvB;SAChB,CAAC;IAOL,UAAU,CAAC,MAAM,CAAC,MAAM,GAAG,OAAO,CAAC,CAAC,+BAA+C,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC;IAC9G,UAAU,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAEjE,IAAA,uBAAe,EAAC,KAAK,EAAE,UAAU,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;IAK5D,IAAA,2BAAmB,EAAC,UAAU,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,iBAAiB,CAAC,CAAC;IAC/E,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,CAAC,MAAM,EAAE,CAAC;AACnD,CAAC,CAAC;AAEF,MAAM,iBAAiB,GAAG,CACzB,EAAgB,EAChB,KAAa,EACb,MAAuB,EACvB,KAAsB,EACP,EAAE;;IACjB,IAAI,KAAK,KAAK,CAAC,EAAE;QAChB,OAAO,EAAE,CAAC;KACV;IAED,EAAE,CAAC,MAAM;QACR,MAAA,MAAA,MAAA,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,cAAc,KAAK,CAAC,CAAC,0CAAE,MAAM,mCAC3D,CAAC,IAAA,oCAAmB,EAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,oBAAyC;YAClF,CAAC,CAAC,MAAA,MAAA,MAAM,CAAC,mBAAmB,0CAAG,CAAC,CAAC,0CAAE,MAAM;YACzC,CAAC,CAAC,IAAI,CAAC,mCACR,EAAE,CAAC,MAAM,CAAC;IACX,OAAO,EAAE,CAAC;AACX,CAAC,CAAC;AAEF,MAAM,oBAAoB,GAAG,CAC5B,UAAwB,EACxB,QAAiB,EACjB,SAAoB,EACpB,KAAsB,EAC0B,EAAE;;IAClD,MAAM,KAAK,GAAG,UAAU,CAAC,KAAK;SAC5B,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,IAAA,8BAAe,EAAC,MAAM,EAAE,KAAK,CAAC,CAAC;SAC/C,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;QACjB,GAAG,MAAM;QACT,cAAc,EAAE,IAAI;QACpB,cAAc,EAAE,SAAS,CAAC,oBAAoB,CAAC,MAAM,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,cAAc;KACtF,CAAC,CAAC;SACF,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,IAAA,2BAAmB,EAAC,MAAM,EAAE,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAkB,CAAA,CAAC,CAAC;IACtG,MAAM,IAAI,GACT,MAAA,MAAA,UAAU,CAAC,MAAM,CAAC,IAAI,0CACnB,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,cAAc,EAAE,IAAI,EAAE,CAAC,EACtD,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,IAAA,2BAAmB,EAAC,MAAM,EAAE,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAkB,CAAA,CAAC,mCAAI,EAAE,CAAC;IAE7G,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC;AACxB,CAAC,CAAC","sourcesContent":["import { CardIds } from './services/card-ids';\nimport { AllCardsService, normalizeHeroCardId } from '@firestone-hs/reference-data';\nimport { BgsBattleInfo } from './bgs-battle-info';\r\nimport { BgsBoardInfo } from './bgs-board-info';\r\nimport { BgsHeroPower, BgsPlayerEntity } from './bgs-player-entity';\r\nimport { BoardEntity } from './board-entity';\r\nimport { CardsData } from './cards/cards-data';\r\nimport { setImplicitDataHero, setMissingAuras } from './simulation/auras';\r\nimport { fixEnchantments } from './simulation/enchantments';\r\nimport { addImpliedMechanics } from './utils';\r\n\r\nexport const buildFinalInput = (\r\n\tbattleInput: BgsBattleInfo,\r\n\tcards: AllCardsService,\r\n\tcardsData: CardsData,\r\n): BgsBattleInfo => {\r\n\tconst entityIdContainer = { entityId: 999_999_999 };\r\n\r\n\tconst {\r\n\t\tboard: playerBoard,\r\n\t\thand: playerHand,\r\n\t\tplayer: playerEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.playerBoard,\r\n\t\ttrue,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\tconst {\r\n\t\tboard: playerTeammateBoard,\r\n\t\thand: playerTeammateHand,\r\n\t\tplayer: playerTeammateEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.playerTeammateBoard,\r\n\t\ttrue,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\r\n\tconst {\r\n\t\tboard: opponentBoard,\r\n\t\thand: opponentHand,\r\n\t\tplayer: opponentEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.opponentBoard,\r\n\t\tfalse,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\tconst {\r\n\t\tboard: opponentTeammateBoard,\r\n\t\thand: opponentTeammateHand,\r\n\t\tplayer: opponentTeammateEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.opponentTeammateBoard,\r\n\t\tfalse,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\r\n\t// We do this so that we can have mutated objects inside the simulation and still\r\n\t// be able to start from a fresh copy for each simulation\r\n\tconst inputReady: BgsBattleInfo = {\r\n\t\tplayerBoard: {\r\n\t\t\tboard: playerBoard,\r\n\t\t\tplayer: {\r\n\t\t\t\t...playerEntity,\r\n\t\t\t\thand: playerHand,\r\n\t\t\t},\r\n\t\t},\r\n\t\tplayerTeammateBoard: !!playerTeammateEntity\r\n\t\t\t? {\r\n\t\t\t\t\tboard: playerTeammateBoard,\r\n\t\t\t\t\tplayer: {\r\n\t\t\t\t\t\t...playerTeammateEntity,\r\n\t\t\t\t\t\thand: playerTeammateHand,\r\n\t\t\t\t\t},\r\n\t\t\t }\r\n\t\t\t: null,\r\n\t\topponentBoard: {\r\n\t\t\tboard: opponentBoard,\r\n\t\t\tplayer: {\r\n\t\t\t\t...opponentEntity,\r\n\t\t\t\thand: opponentHand,\r\n\t\t\t},\r\n\t\t},\r\n\t\topponentTeammateBoard: !!opponentTeammateEntity\r\n\t\t\t? {\r\n\t\t\t\t\tboard: opponentTeammateBoard,\r\n\t\t\t\t\tplayer: {\r\n\t\t\t\t\t\t...opponentTeammateEntity,\r\n\t\t\t\t\t\thand: opponentTeammateHand,\r\n\t\t\t\t\t},\r\n\t\t\t }\r\n\t\t\t: null,\r\n\t\tgameState: battleInput.gameState,\r\n\t} as BgsBattleInfo;\r\n\treturn inputReady;\r\n};\r\n\r\nconst buildFinalInputForPlayer = (\r\n\tplayerInfo: BgsBoardInfo,\r\n\tisPlayer: boolean,\r\n\tanomalies: readonly string[],\r\n\tcards: AllCardsService,\r\n\tcardsData: CardsData,\r\n\tentityIdContainer: { entityId: number },\r\n): { board: BoardEntity[]; hand: BoardEntity[]; player: BgsPlayerEntity } => {\r\n\tif (!playerInfo) {\r\n\t\treturn { board: [], hand: [], player: null };\r\n\t}\r\n\r\n\tconst { board, hand } = buildFinalInputBoard(playerInfo, isPlayer, cardsData, cards);\r\n\tconst isGhost = playerInfo.player?.hpLeft != null && playerInfo.player.hpLeft <= 0;\r\n\tplayerInfo.player.secrets = (playerInfo.player.secrets ?? playerInfo.secrets)?.filter((e) => !!e?.cardId) ?? [];\r\n\t// Add the scriptDataNum1 only on the start of combat phase, so that it doesn't trigger too soon\r\n\t// Don't do this, as secrets like Fleeting Vigor use this info to tell how much buff it will apply\r\n\t// playerInfo.player.secrets.forEach((secret) => (secret.scriptDataNum1 = 0));\r\n\t// Trinkets don't seem to trigger when facing the ghost\r\n\t// http://replays.firestoneapp.com/?reviewId=4ad32e03-2620-4fb1-8b43-cad55afd30fc&turn=27&action=2\r\n\t// One of the trinkets is Blood Golem Sticker, and no Blood Golem is summoned\r\n\t// Looks like that's not always the case:\r\n\t// http://replays.firestoneapp.com/?reviewId=9958e8d3-4388-4e6f-9b36-35f3a08be2f6&turn=25&action=4\r\n\t// playerInfo.player.trinkets = isGhost ? [] : playerInfo.player.trinkets?.filter((e) => !!e?.cardId) ?? [];\r\n\tplayerInfo.player.trinkets = (playerInfo.player.trinkets?.filter((e) => !!e?.cardId) ?? []).sort(\r\n\t\t(a, b) => a.entityId - b.entityId,\r\n\t);\r\n\tplayerInfo.player.friendly = isPlayer;\r\n\tplayerInfo.player.globalInfo = playerInfo.player.globalInfo ?? {};\r\n\tplayerInfo.player.globalInfo.PirateAttackBonus = playerInfo.player.globalInfo.PirateAttackBonus ?? 0;\r\n\tplayerInfo.player.heroPowers = playerInfo.player.heroPowers?.length\r\n\t\t? playerInfo.player.heroPowers.map((hp, index) => sanitizeHeroPower(hp, index, playerInfo.player, cards))\r\n\t\t: [\r\n\t\t\t\t{\r\n\t\t\t\t\tcardId: playerInfo.player.heroPowerId,\r\n\t\t\t\t\tentityId: playerInfo.player.heroPowerEntityId,\r\n\t\t\t\t\tused: playerInfo.player.heroPowerUsed,\r\n\t\t\t\t\tinfo: playerInfo.player.heroPowerInfo,\r\n\t\t\t\t\tinfo2: playerInfo.player.heroPowerInfo2,\r\n\t\t\t\t} as BgsHeroPower,\r\n\t\t ];\r\n\t// playerInfo.player.heroPowerId =\r\n\t// \tplayerInfo.player.trinkets.find((t) => t.scriptDataNum6 === 3)?.cardId ??\r\n\t// \t(normalizeHeroCardId(playerInfo.player.cardId, cards) === CardIds.SireDenathrius_BG24_HERO_100\r\n\t// \t\t? playerInfo.player.questRewardEntities?.[0]?.cardId\r\n\t// \t\t: null) ??\r\n\t// \tplayerInfo.player.heroPowerId;\r\n\tplayerInfo.player.cardId = isGhost ? CardIds.Kelthuzad_TB_BaconShop_HERO_KelThuzad : playerInfo.player.cardId;\r\n\tplayerInfo.player.hpLeft = Math.max(1, playerInfo.player.hpLeft);\r\n\t// When using the simulator, the aura is not applied when receiving the board state.\r\n\tsetMissingAuras(board, playerInfo.player, anomalies, cards);\r\n\t// Avenge, maxHealth, etc.\r\n\t// setImplicitData(playerBoard, cardsData);\r\n\t// setImplicitData(opponentBoard, cardsData);\r\n\t// Avenge, globalInfo\r\n\tsetImplicitDataHero(playerInfo.player, cardsData, isPlayer, entityIdContainer);\r\n\treturn { board, hand, player: playerInfo.player };\r\n};\r\n\r\nconst sanitizeHeroPower = (\r\n\thp: BgsHeroPower,\r\n\tindex: number,\r\n\tplayer: BgsPlayerEntity,\r\n\tcards: AllCardsService,\r\n): BgsHeroPower => {\r\n\tif (index !== 0) {\r\n\t\treturn hp;\r\n\t}\r\n\r\n\thp.cardId =\r\n\t\tplayer.trinkets.find((t) => t.scriptDataNum6 === 3)?.cardId ??\r\n\t\t(normalizeHeroCardId(player.cardId, cards) === CardIds.SireDenathrius_BG24_HERO_100\r\n\t\t\t? player.questRewardEntities?.[0]?.cardId\r\n\t\t\t: null) ??\r\n\t\thp.cardId;\r\n\treturn hp;\r\n};\r\n\r\nconst buildFinalInputBoard = (\r\n\tplayerInfo: BgsBoardInfo,\r\n\tisPlayer: boolean,\r\n\tcardsData: CardsData,\r\n\tcards: AllCardsService,\r\n): { board: BoardEntity[]; hand: BoardEntity[] } => {\r\n\tconst board = playerInfo.board\r\n\t\t.map((entity) => fixEnchantments(entity, cards))\r\n\t\t.map((entity) => ({\r\n\t\t\t...entity,\r\n\t\t\tinInitialState: true,\r\n\t\t\tscriptDataNum1: cardsData.defaultScriptDataNum(entity.cardId) || entity.scriptDataNum1,\r\n\t\t}))\r\n\t\t.map((entity) => ({ ...addImpliedMechanics(entity, cardsData), friendly: isPlayer } as BoardEntity));\r\n\tconst hand =\r\n\t\tplayerInfo.player.hand\r\n\t\t\t?.map((entity) => ({ ...entity, inInitialState: true }))\r\n\t\t\t.map((entity) => ({ ...addImpliedMechanics(entity, cardsData), friendly: isPlayer } as BoardEntity)) ?? [];\r\n\r\n\treturn { board, hand };\r\n};\r\n"]}
|
|
1
|
+
{"version":3,"file":"input-sanitation.js","sourceRoot":"","sources":["../src/input-sanitation.ts"],"names":[],"mappings":";;;AAAA,iEAAoF;AAOpF,8CAA0E;AAC1E,4DAA4D;AAC5D,mCAA8C;AAEvC,MAAM,eAAe,GAAG,CAC9B,WAA0B,EAC1B,KAAsB,EACtB,SAAoB,EACJ,EAAE;IAClB,MAAM,iBAAiB,GAAG,EAAE,QAAQ,EAAE,SAAW,EAAE,CAAC;IAEpD,MAAM,EACL,KAAK,EAAE,WAAW,EAClB,IAAI,EAAE,UAAU,EAChB,MAAM,EAAE,YAAY,GACpB,GAAG,wBAAwB,CAC3B,WAAW,CAAC,WAAW,EACvB,IAAI,EACJ,WAAW,CAAC,SAAS,CAAC,SAAS,EAC/B,KAAK,EACL,SAAS,EACT,iBAAiB,CACjB,CAAC;IACF,MAAM,EACL,KAAK,EAAE,mBAAmB,EAC1B,IAAI,EAAE,kBAAkB,EACxB,MAAM,EAAE,oBAAoB,GAC5B,GAAG,wBAAwB,CAC3B,WAAW,CAAC,mBAAmB,EAC/B,IAAI,EACJ,WAAW,CAAC,SAAS,CAAC,SAAS,EAC/B,KAAK,EACL,SAAS,EACT,iBAAiB,CACjB,CAAC;IAEF,MAAM,EACL,KAAK,EAAE,aAAa,EACpB,IAAI,EAAE,YAAY,EAClB,MAAM,EAAE,cAAc,GACtB,GAAG,wBAAwB,CAC3B,WAAW,CAAC,aAAa,EACzB,KAAK,EACL,WAAW,CAAC,SAAS,CAAC,SAAS,EAC/B,KAAK,EACL,SAAS,EACT,iBAAiB,CACjB,CAAC;IACF,MAAM,EACL,KAAK,EAAE,qBAAqB,EAC5B,IAAI,EAAE,oBAAoB,EAC1B,MAAM,EAAE,sBAAsB,GAC9B,GAAG,wBAAwB,CAC3B,WAAW,CAAC,qBAAqB,EACjC,KAAK,EACL,WAAW,CAAC,SAAS,CAAC,SAAS,EAC/B,KAAK,EACL,SAAS,EACT,iBAAiB,CACjB,CAAC;IAIF,MAAM,UAAU,GAAkB;QACjC,WAAW,EAAE;YACZ,KAAK,EAAE,WAAW;YAClB,MAAM,EAAE;gBACP,GAAG,YAAY;gBACf,IAAI,EAAE,UAAU;aAChB;SACD;QACD,mBAAmB,EAAE,CAAC,CAAC,oBAAoB;YAC1C,CAAC,CAAC;gBACA,KAAK,EAAE,mBAAmB;gBAC1B,MAAM,EAAE;oBACP,GAAG,oBAAoB;oBACvB,IAAI,EAAE,kBAAkB;iBACxB;aACA;YACH,CAAC,CAAC,IAAI;QACP,aAAa,EAAE;YACd,KAAK,EAAE,aAAa;YACpB,MAAM,EAAE;gBACP,GAAG,cAAc;gBACjB,IAAI,EAAE,YAAY;aAClB;SACD;QACD,qBAAqB,EAAE,CAAC,CAAC,sBAAsB;YAC9C,CAAC,CAAC;gBACA,KAAK,EAAE,qBAAqB;gBAC5B,MAAM,EAAE;oBACP,GAAG,sBAAsB;oBACzB,IAAI,EAAE,oBAAoB;iBAC1B;aACA;YACH,CAAC,CAAC,IAAI;QACP,SAAS,EAAE,WAAW,CAAC,SAAS;KACf,CAAC;IACnB,OAAO,UAAU,CAAC;AACnB,CAAC,CAAC;AA/FW,QAAA,eAAe,mBA+F1B;AAEF,MAAM,wBAAwB,GAAG,CAChC,UAAwB,EACxB,QAAiB,EACjB,SAA4B,EAC5B,KAAsB,EACtB,SAAoB,EACpB,iBAAuC,EACkC,EAAE;;IAC3E,IAAI,CAAC,UAAU,EAAE;QAChB,OAAO,EAAE,KAAK,EAAE,EAAE,EAAE,IAAI,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC;KAC7C;IAED,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,oBAAoB,CAAC,UAAU,EAAE,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;IACrF,MAAM,OAAO,GAAG,CAAA,MAAA,UAAU,CAAC,MAAM,0CAAE,MAAM,KAAI,IAAI,IAAI,UAAU,CAAC,MAAM,CAAC,MAAM,IAAI,CAAC,CAAC;IACnF,UAAU,CAAC,MAAM,CAAC,OAAO,GAAG,MAAA,MAAA,CAAC,MAAA,UAAU,CAAC,MAAM,CAAC,OAAO,mCAAI,UAAU,CAAC,OAAO,CAAC,0CAAE,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAA,CAAC,mCAAI,EAAE,CAAC;IAUhH,UAAU,CAAC,MAAM,CAAC,QAAQ,GAAG,CAAC,MAAA,MAAA,UAAU,CAAC,MAAM,CAAC,QAAQ,0CAAE,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAA,CAAC,mCAAI,EAAE,CAAC,CAAC,IAAI,CAC/F,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,GAAG,CAAC,CAAC,QAAQ,CACjC,CAAC;IACF,UAAU,CAAC,MAAM,CAAC,QAAQ,GAAG,QAAQ,CAAC;IACtC,UAAU,CAAC,MAAM,CAAC,UAAU,GAAG,MAAA,UAAU,CAAC,MAAM,CAAC,UAAU,mCAAI,EAAE,CAAC;IAClE,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,iBAAiB,GAAG,MAAA,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,iBAAiB,mCAAI,CAAC,CAAC;IACrG,UAAU,CAAC,MAAM,CAAC,UAAU,GAAG,CAAA,MAAA,UAAU,CAAC,MAAM,CAAC,UAAU,0CAAE,MAAM;QAClE,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,KAAK,EAAE,EAAE,CAAC,iBAAiB,CAAC,EAAE,EAAE,KAAK,EAAE,UAAU,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;QACzG,CAAC,CAAC;YACA;gBACC,MAAM,EAAE,UAAU,CAAC,MAAM,CAAC,WAAW;gBACrC,QAAQ,EAAE,UAAU,CAAC,MAAM,CAAC,iBAAiB;gBAC7C,IAAI,EAAE,UAAU,CAAC,MAAM,CAAC,aAAa;gBACrC,IAAI,EAAE,UAAU,CAAC,MAAM,CAAC,aAAa;gBACrC,KAAK,EAAE,UAAU,CAAC,MAAM,CAAC,cAAc;aACvB;SAChB,CAAC;IAOL,UAAU,CAAC,MAAM,CAAC,MAAM,GAAG,OAAO,CAAC,CAAC,+BAA+C,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC;IAC9G,UAAU,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAEjE,IAAA,uBAAe,EAAC,KAAK,EAAE,UAAU,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;IAK5D,IAAA,2BAAmB,EAAC,UAAU,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,iBAAiB,CAAC,CAAC;IAC/E,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,CAAC,MAAM,EAAE,CAAC;AACnD,CAAC,CAAC;AAEF,MAAM,iBAAiB,GAAG,CACzB,EAAgB,EAChB,KAAa,EACb,MAAuB,EACvB,KAAsB,EACP,EAAE;;IACjB,IAAI,KAAK,KAAK,CAAC,EAAE;QAChB,OAAO,EAAE,CAAC;KACV;IAED,EAAE,CAAC,MAAM;QACR,MAAA,MAAA,MAAA,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,cAAc,KAAK,CAAC,CAAC,0CAAE,MAAM,mCAC3D,CAAC,IAAA,oCAAmB,EAAC,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,oBAAyC;YAClF,CAAC,CAAC,MAAA,MAAA,MAAM,CAAC,mBAAmB,0CAAG,CAAC,CAAC,0CAAE,MAAM;YACzC,CAAC,CAAC,IAAI,CAAC,mCACR,EAAE,CAAC,MAAM,CAAC;IACX,OAAO,EAAE,CAAC;AACX,CAAC,CAAC;AAEF,MAAM,oBAAoB,GAAG,CAC5B,UAAwB,EACxB,QAAiB,EACjB,SAAoB,EACpB,KAAsB,EAC0B,EAAE;;IAClD,MAAM,KAAK,GAAG,UAAU,CAAC,KAAK;SAC5B,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,IAAA,8BAAe,EAAC,MAAM,EAAE,KAAK,CAAC,CAAC;SAC/C,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;QACjB,GAAG,MAAM;QACT,cAAc,EAAE,IAAI;QACpB,cAAc,EAAE,SAAS,CAAC,oBAAoB,CAAC,MAAM,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,cAAc;KACtF,CAAC,CAAC;SACF,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,IAAA,2BAAmB,EAAC,MAAM,EAAE,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAkB,CAAA,CAAC,CAAC;IACtG,MAAM,IAAI,GACT,MAAA,MAAA,UAAU,CAAC,MAAM,CAAC,IAAI,0CACnB,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,cAAc,EAAE,IAAI,EAAE,CAAC,EACtD,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,IAAA,8BAAe,EAAC,MAAM,EAAE,KAAK,CAAC,EAC9C,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,IAAA,2BAAmB,EAAC,MAAM,EAAE,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAkB,CAAA,CAAC,mCAAI,EAAE,CAAC;IAE7G,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC;AACxB,CAAC,CAAC","sourcesContent":["import { AllCardsService, normalizeHeroCardId } from '@firestone-hs/reference-data';\r\nimport { BgsBattleInfo } from './bgs-battle-info';\r\nimport { BgsBoardInfo } from './bgs-board-info';\r\nimport { BgsHeroPower, BgsPlayerEntity } from './bgs-player-entity';\r\nimport { BoardEntity } from './board-entity';\r\nimport { CardsData } from './cards/cards-data';\r\nimport { CardIds } from './services/card-ids';\r\nimport { setImplicitDataHero, setMissingAuras } from './simulation/auras';\r\nimport { fixEnchantments } from './simulation/enchantments';\r\nimport { addImpliedMechanics } from './utils';\r\n\r\nexport const buildFinalInput = (\r\n\tbattleInput: BgsBattleInfo,\r\n\tcards: AllCardsService,\r\n\tcardsData: CardsData,\r\n): BgsBattleInfo => {\r\n\tconst entityIdContainer = { entityId: 999_999_999 };\r\n\r\n\tconst {\r\n\t\tboard: playerBoard,\r\n\t\thand: playerHand,\r\n\t\tplayer: playerEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.playerBoard,\r\n\t\ttrue,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\tconst {\r\n\t\tboard: playerTeammateBoard,\r\n\t\thand: playerTeammateHand,\r\n\t\tplayer: playerTeammateEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.playerTeammateBoard,\r\n\t\ttrue,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\r\n\tconst {\r\n\t\tboard: opponentBoard,\r\n\t\thand: opponentHand,\r\n\t\tplayer: opponentEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.opponentBoard,\r\n\t\tfalse,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\tconst {\r\n\t\tboard: opponentTeammateBoard,\r\n\t\thand: opponentTeammateHand,\r\n\t\tplayer: opponentTeammateEntity,\r\n\t} = buildFinalInputForPlayer(\r\n\t\tbattleInput.opponentTeammateBoard,\r\n\t\tfalse,\r\n\t\tbattleInput.gameState.anomalies,\r\n\t\tcards,\r\n\t\tcardsData,\r\n\t\tentityIdContainer,\r\n\t);\r\n\r\n\t// We do this so that we can have mutated objects inside the simulation and still\r\n\t// be able to start from a fresh copy for each simulation\r\n\tconst inputReady: BgsBattleInfo = {\r\n\t\tplayerBoard: {\r\n\t\t\tboard: playerBoard,\r\n\t\t\tplayer: {\r\n\t\t\t\t...playerEntity,\r\n\t\t\t\thand: playerHand,\r\n\t\t\t},\r\n\t\t},\r\n\t\tplayerTeammateBoard: !!playerTeammateEntity\r\n\t\t\t? {\r\n\t\t\t\t\tboard: playerTeammateBoard,\r\n\t\t\t\t\tplayer: {\r\n\t\t\t\t\t\t...playerTeammateEntity,\r\n\t\t\t\t\t\thand: playerTeammateHand,\r\n\t\t\t\t\t},\r\n\t\t\t }\r\n\t\t\t: null,\r\n\t\topponentBoard: {\r\n\t\t\tboard: opponentBoard,\r\n\t\t\tplayer: {\r\n\t\t\t\t...opponentEntity,\r\n\t\t\t\thand: opponentHand,\r\n\t\t\t},\r\n\t\t},\r\n\t\topponentTeammateBoard: !!opponentTeammateEntity\r\n\t\t\t? {\r\n\t\t\t\t\tboard: opponentTeammateBoard,\r\n\t\t\t\t\tplayer: {\r\n\t\t\t\t\t\t...opponentTeammateEntity,\r\n\t\t\t\t\t\thand: opponentTeammateHand,\r\n\t\t\t\t\t},\r\n\t\t\t }\r\n\t\t\t: null,\r\n\t\tgameState: battleInput.gameState,\r\n\t} as BgsBattleInfo;\r\n\treturn inputReady;\r\n};\r\n\r\nconst buildFinalInputForPlayer = (\r\n\tplayerInfo: BgsBoardInfo,\r\n\tisPlayer: boolean,\r\n\tanomalies: readonly string[],\r\n\tcards: AllCardsService,\r\n\tcardsData: CardsData,\r\n\tentityIdContainer: { entityId: number },\r\n): { board: BoardEntity[]; hand: BoardEntity[]; player: BgsPlayerEntity } => {\r\n\tif (!playerInfo) {\r\n\t\treturn { board: [], hand: [], player: null };\r\n\t}\r\n\r\n\tconst { board, hand } = buildFinalInputBoard(playerInfo, isPlayer, cardsData, cards);\r\n\tconst isGhost = playerInfo.player?.hpLeft != null && playerInfo.player.hpLeft <= 0;\r\n\tplayerInfo.player.secrets = (playerInfo.player.secrets ?? playerInfo.secrets)?.filter((e) => !!e?.cardId) ?? [];\r\n\t// Add the scriptDataNum1 only on the start of combat phase, so that it doesn't trigger too soon\r\n\t// Don't do this, as secrets like Fleeting Vigor use this info to tell how much buff it will apply\r\n\t// playerInfo.player.secrets.forEach((secret) => (secret.scriptDataNum1 = 0));\r\n\t// Trinkets don't seem to trigger when facing the ghost\r\n\t// http://replays.firestoneapp.com/?reviewId=4ad32e03-2620-4fb1-8b43-cad55afd30fc&turn=27&action=2\r\n\t// One of the trinkets is Blood Golem Sticker, and no Blood Golem is summoned\r\n\t// Looks like that's not always the case:\r\n\t// http://replays.firestoneapp.com/?reviewId=9958e8d3-4388-4e6f-9b36-35f3a08be2f6&turn=25&action=4\r\n\t// playerInfo.player.trinkets = isGhost ? [] : playerInfo.player.trinkets?.filter((e) => !!e?.cardId) ?? [];\r\n\tplayerInfo.player.trinkets = (playerInfo.player.trinkets?.filter((e) => !!e?.cardId) ?? []).sort(\r\n\t\t(a, b) => a.entityId - b.entityId,\r\n\t);\r\n\tplayerInfo.player.friendly = isPlayer;\r\n\tplayerInfo.player.globalInfo = playerInfo.player.globalInfo ?? {};\r\n\tplayerInfo.player.globalInfo.PirateAttackBonus = playerInfo.player.globalInfo.PirateAttackBonus ?? 0;\r\n\tplayerInfo.player.heroPowers = playerInfo.player.heroPowers?.length\r\n\t\t? playerInfo.player.heroPowers.map((hp, index) => sanitizeHeroPower(hp, index, playerInfo.player, cards))\r\n\t\t: [\r\n\t\t\t\t{\r\n\t\t\t\t\tcardId: playerInfo.player.heroPowerId,\r\n\t\t\t\t\tentityId: playerInfo.player.heroPowerEntityId,\r\n\t\t\t\t\tused: playerInfo.player.heroPowerUsed,\r\n\t\t\t\t\tinfo: playerInfo.player.heroPowerInfo,\r\n\t\t\t\t\tinfo2: playerInfo.player.heroPowerInfo2,\r\n\t\t\t\t} as BgsHeroPower,\r\n\t\t ];\r\n\t// playerInfo.player.heroPowerId =\r\n\t// \tplayerInfo.player.trinkets.find((t) => t.scriptDataNum6 === 3)?.cardId ??\r\n\t// \t(normalizeHeroCardId(playerInfo.player.cardId, cards) === CardIds.SireDenathrius_BG24_HERO_100\r\n\t// \t\t? playerInfo.player.questRewardEntities?.[0]?.cardId\r\n\t// \t\t: null) ??\r\n\t// \tplayerInfo.player.heroPowerId;\r\n\tplayerInfo.player.cardId = isGhost ? CardIds.Kelthuzad_TB_BaconShop_HERO_KelThuzad : playerInfo.player.cardId;\r\n\tplayerInfo.player.hpLeft = Math.max(1, playerInfo.player.hpLeft);\r\n\t// When using the simulator, the aura is not applied when receiving the board state.\r\n\tsetMissingAuras(board, playerInfo.player, anomalies, cards);\r\n\t// Avenge, maxHealth, etc.\r\n\t// setImplicitData(playerBoard, cardsData);\r\n\t// setImplicitData(opponentBoard, cardsData);\r\n\t// Avenge, globalInfo\r\n\tsetImplicitDataHero(playerInfo.player, cardsData, isPlayer, entityIdContainer);\r\n\treturn { board, hand, player: playerInfo.player };\r\n};\r\n\r\nconst sanitizeHeroPower = (\r\n\thp: BgsHeroPower,\r\n\tindex: number,\r\n\tplayer: BgsPlayerEntity,\r\n\tcards: AllCardsService,\r\n): BgsHeroPower => {\r\n\tif (index !== 0) {\r\n\t\treturn hp;\r\n\t}\r\n\r\n\thp.cardId =\r\n\t\tplayer.trinkets.find((t) => t.scriptDataNum6 === 3)?.cardId ??\r\n\t\t(normalizeHeroCardId(player.cardId, cards) === CardIds.SireDenathrius_BG24_HERO_100\r\n\t\t\t? player.questRewardEntities?.[0]?.cardId\r\n\t\t\t: null) ??\r\n\t\thp.cardId;\r\n\treturn hp;\r\n};\r\n\r\nconst buildFinalInputBoard = (\r\n\tplayerInfo: BgsBoardInfo,\r\n\tisPlayer: boolean,\r\n\tcardsData: CardsData,\r\n\tcards: AllCardsService,\r\n): { board: BoardEntity[]; hand: BoardEntity[] } => {\r\n\tconst board = playerInfo.board\r\n\t\t.map((entity) => fixEnchantments(entity, cards))\r\n\t\t.map((entity) => ({\r\n\t\t\t...entity,\r\n\t\t\tinInitialState: true,\r\n\t\t\tscriptDataNum1: cardsData.defaultScriptDataNum(entity.cardId) || entity.scriptDataNum1,\r\n\t\t}))\r\n\t\t.map((entity) => ({ ...addImpliedMechanics(entity, cardsData), friendly: isPlayer } as BoardEntity));\r\n\tconst hand =\r\n\t\tplayerInfo.player.hand\r\n\t\t\t?.map((entity) => ({ ...entity, inInitialState: true }))\r\n\t\t\t.map((entity) => fixEnchantments(entity, cards))\r\n\t\t\t.map((entity) => ({ ...addImpliedMechanics(entity, cardsData), friendly: isPlayer } as BoardEntity)) ?? [];\r\n\r\n\treturn { board, hand };\r\n};\r\n"]}
|
|
@@ -314,7 +314,7 @@ const applyAurasToSelf = (spawned, board, boardHero, gameState) => {
|
|
|
314
314
|
};
|
|
315
315
|
exports.applyAurasToSelf = applyAurasToSelf;
|
|
316
316
|
const removeAurasFromSelf = (entity, board, boardHero, gameState) => {
|
|
317
|
-
var _a, _b
|
|
317
|
+
var _a, _b;
|
|
318
318
|
entity.attack -= Math.max(0, boardHero.globalInfo.AdditionalAttack);
|
|
319
319
|
if (!!((_a = boardHero.questRewards) === null || _a === void 0 ? void 0 : _a.length)) {
|
|
320
320
|
for (const quest of boardHero.questRewards) {
|
|
@@ -445,7 +445,7 @@ const removeAurasFromSelf = (entity, board, boardHero, gameState) => {
|
|
|
445
445
|
entity.attack = Math.max(0, entity.attack - statsBonusGnoll);
|
|
446
446
|
break;
|
|
447
447
|
}
|
|
448
|
-
for (const enchantment of
|
|
448
|
+
for (const enchantment of entity.enchantments) {
|
|
449
449
|
switch (enchantment === null || enchantment === void 0 ? void 0 : enchantment.cardId) {
|
|
450
450
|
case "TB_BaconShop_HP_085e":
|
|
451
451
|
entity.attack = Math.max(0, entity.attack - enchantment.tagScriptDataNum1);
|