@firestone-hs/simulate-bgs-battle 1.1.599 → 1.1.601

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (270) hide show
  1. package/dist/bgs-player-entity.d.ts +2 -0
  2. package/dist/bgs-player-entity.js.map +1 -1
  3. package/dist/board-entity.d.ts +10 -9
  4. package/dist/board-entity.js.map +1 -1
  5. package/dist/cards/card.interface.d.ts +7 -7
  6. package/dist/cards/card.interface.js +3 -3
  7. package/dist/cards/card.interface.js.map +1 -1
  8. package/dist/cards/cards-data.d.ts +1 -0
  9. package/dist/cards/cards-data.js +8 -10
  10. package/dist/cards/cards-data.js.map +1 -1
  11. package/dist/cards/impl/_card-mappings.js +114 -2
  12. package/dist/cards/impl/_card-mappings.js.map +1 -1
  13. package/dist/cards/impl/minion/all-seeing-elder.d.ts +2 -0
  14. package/dist/cards/impl/minion/all-seeing-elder.js +18 -0
  15. package/dist/cards/impl/minion/all-seeing-elder.js.map +1 -0
  16. package/dist/cards/impl/minion/avalanche-caller.d.ts +2 -0
  17. package/dist/cards/impl/minion/avalanche-caller.js +14 -0
  18. package/dist/cards/impl/minion/avalanche-caller.js.map +1 -0
  19. package/dist/cards/impl/minion/bigwig-bandit.d.ts +2 -0
  20. package/dist/cards/impl/minion/bigwig-bandit.js +14 -0
  21. package/dist/cards/impl/minion/bigwig-bandit.js.map +1 -0
  22. package/dist/cards/impl/minion/bile-spitter.d.ts +2 -0
  23. package/dist/cards/impl/minion/bile-spitter.js +28 -0
  24. package/dist/cards/impl/minion/bile-spitter.js.map +1 -0
  25. package/dist/cards/impl/minion/bloodsnout-warlord.d.ts +2 -0
  26. package/dist/cards/impl/minion/bloodsnout-warlord.js +18 -0
  27. package/dist/cards/impl/minion/bloodsnout-warlord.js.map +1 -0
  28. package/dist/cards/impl/minion/blue-whelp.d.ts +2 -0
  29. package/dist/cards/impl/minion/blue-whelp.js +15 -0
  30. package/dist/cards/impl/minion/blue-whelp.js.map +1 -0
  31. package/dist/cards/impl/minion/campfire-shadow.d.ts +2 -0
  32. package/dist/cards/impl/minion/campfire-shadow.js +20 -0
  33. package/dist/cards/impl/minion/campfire-shadow.js.map +1 -0
  34. package/dist/cards/impl/minion/canopy-swinger.d.ts +2 -0
  35. package/dist/cards/impl/minion/canopy-swinger.js +19 -0
  36. package/dist/cards/impl/minion/canopy-swinger.js.map +1 -0
  37. package/dist/cards/impl/minion/carapace-raiser.d.ts +2 -0
  38. package/dist/cards/impl/minion/carapace-raiser.js +14 -0
  39. package/dist/cards/impl/minion/carapace-raiser.js.map +1 -0
  40. package/dist/cards/impl/minion/charmwing.d.ts +2 -0
  41. package/dist/cards/impl/minion/charmwing.js +29 -0
  42. package/dist/cards/impl/minion/charmwing.js.map +1 -0
  43. package/dist/cards/impl/minion/coldlight-diver.d.ts +2 -0
  44. package/dist/cards/impl/minion/coldlight-diver.js +20 -0
  45. package/dist/cards/impl/minion/coldlight-diver.js.map +1 -0
  46. package/dist/cards/impl/minion/crystal-infuser-enchantment.js.map +1 -0
  47. package/dist/cards/impl/minion/cupcake-peddler.d.ts +2 -0
  48. package/dist/cards/impl/minion/cupcake-peddler.js +14 -0
  49. package/dist/cards/impl/minion/cupcake-peddler.js.map +1 -0
  50. package/dist/cards/impl/minion/deathly-striker.js +1 -1
  51. package/dist/cards/impl/minion/deathly-striker.js.map +1 -1
  52. package/dist/cards/impl/minion/devout-hellcaller.d.ts +2 -0
  53. package/dist/cards/impl/minion/devout-hellcaller.js +17 -0
  54. package/dist/cards/impl/minion/devout-hellcaller.js.map +1 -0
  55. package/dist/cards/impl/minion/drakkari-embalmer.d.ts +2 -0
  56. package/dist/cards/impl/minion/drakkari-embalmer.js +24 -0
  57. package/dist/cards/impl/minion/drakkari-embalmer.js.map +1 -0
  58. package/dist/cards/impl/minion/exceptionnal-caretaker.d.ts +2 -0
  59. package/dist/cards/impl/minion/exceptionnal-caretaker.js +37 -0
  60. package/dist/cards/impl/minion/exceptionnal-caretaker.js.map +1 -0
  61. package/dist/cards/impl/minion/fauna-whisperer.js +11 -8
  62. package/dist/cards/impl/minion/fauna-whisperer.js.map +1 -1
  63. package/dist/cards/impl/minion/fire-forged-evoker.js +1 -1
  64. package/dist/cards/impl/minion/fire-forged-evoker.js.map +1 -1
  65. package/dist/cards/impl/minion/floating-watcher.d.ts +2 -0
  66. package/dist/cards/impl/minion/floating-watcher.js +12 -0
  67. package/dist/cards/impl/minion/floating-watcher.js.map +1 -0
  68. package/dist/cards/impl/minion/flotsam-flinger.d.ts +2 -0
  69. package/dist/cards/impl/minion/flotsam-flinger.js +17 -0
  70. package/dist/cards/impl/minion/flotsam-flinger.js.map +1 -0
  71. package/dist/cards/impl/minion/friendly-geist.d.ts +2 -0
  72. package/dist/cards/impl/minion/friendly-geist.js +12 -0
  73. package/dist/cards/impl/minion/friendly-geist.js.map +1 -0
  74. package/dist/cards/impl/minion/geared-guard.d.ts +2 -0
  75. package/dist/cards/impl/minion/geared-guard.js +23 -0
  76. package/dist/cards/impl/minion/geared-guard.js.map +1 -0
  77. package/dist/cards/impl/minion/gleaming-trader.d.ts +2 -0
  78. package/dist/cards/impl/minion/gleaming-trader.js +13 -0
  79. package/dist/cards/impl/minion/gleaming-trader.js.map +1 -0
  80. package/dist/cards/impl/minion/goldgrubber.js +1 -1
  81. package/dist/cards/impl/minion/goldgrubber.js.map +1 -1
  82. package/dist/cards/impl/minion/greedy-snaketongue.d.ts +2 -0
  83. package/dist/cards/impl/minion/greedy-snaketongue.js +17 -0
  84. package/dist/cards/impl/minion/greedy-snaketongue.js.map +1 -0
  85. package/dist/cards/impl/minion/greenskeeper.d.ts +2 -2
  86. package/dist/cards/impl/minion/greenskeeper.js +3 -2
  87. package/dist/cards/impl/minion/greenskeeper.js.map +1 -1
  88. package/dist/cards/impl/minion/hoarding-hatespawn.js +1 -1
  89. package/dist/cards/impl/minion/hoarding-hatespawn.js.map +1 -1
  90. package/dist/cards/impl/minion/hog-watcher.d.ts +2 -0
  91. package/dist/cards/impl/minion/hog-watcher.js +20 -0
  92. package/dist/cards/impl/minion/hog-watcher.js.map +1 -0
  93. package/dist/cards/impl/minion/hot-springer.d.ts +2 -0
  94. package/dist/cards/impl/minion/hot-springer.js +19 -0
  95. package/dist/cards/impl/minion/hot-springer.js.map +1 -0
  96. package/dist/cards/impl/minion/lightfeather-screecher.d.ts +2 -0
  97. package/dist/cards/impl/minion/lightfeather-screecher.js +23 -0
  98. package/dist/cards/impl/minion/lightfeather-screecher.js.map +1 -0
  99. package/dist/cards/impl/minion/lokholar-frostforger.d.ts +1 -1
  100. package/dist/cards/impl/minion/lokholar-frostforger.js +3 -3
  101. package/dist/cards/impl/minion/lokholar-frostforger.js.map +1 -1
  102. package/dist/cards/impl/minion/lord-of-the-ruins.d.ts +2 -0
  103. package/dist/cards/impl/minion/lord-of-the-ruins.js +19 -0
  104. package/dist/cards/impl/minion/lord-of-the-ruins.js.map +1 -0
  105. package/dist/cards/impl/minion/lost-city-looter.d.ts +2 -0
  106. package/dist/cards/impl/minion/lost-city-looter.js +13 -0
  107. package/dist/cards/impl/minion/lost-city-looter.js.map +1 -0
  108. package/dist/cards/impl/minion/monstrous-macaw.d.ts +2 -2
  109. package/dist/cards/impl/minion/monstrous-macaw.js +3 -2
  110. package/dist/cards/impl/minion/monstrous-macaw.js.map +1 -1
  111. package/dist/cards/impl/minion/nimble-hatchling.d.ts +2 -0
  112. package/dist/cards/impl/minion/nimble-hatchling.js +14 -0
  113. package/dist/cards/impl/minion/nimble-hatchling.js.map +1 -0
  114. package/dist/cards/impl/minion/noisul-of-the-many-faces.js +1 -1
  115. package/dist/cards/impl/minion/noisul-of-the-many-faces.js.map +1 -1
  116. package/dist/cards/impl/minion/oranomonos-the-wilted.d.ts +2 -0
  117. package/dist/cards/impl/minion/oranomonos-the-wilted.js +11 -0
  118. package/dist/cards/impl/minion/oranomonos-the-wilted.js.map +1 -0
  119. package/dist/cards/impl/minion/poultron.d.ts +2 -0
  120. package/dist/cards/impl/minion/poultron.js +20 -0
  121. package/dist/cards/impl/minion/poultron.js.map +1 -0
  122. package/dist/cards/impl/minion/primeval-monstrosity.d.ts +2 -0
  123. package/dist/cards/impl/minion/primeval-monstrosity.js +16 -0
  124. package/dist/cards/impl/minion/primeval-monstrosity.js.map +1 -0
  125. package/dist/cards/impl/minion/prodigious-tusker.d.ts +2 -0
  126. package/dist/cards/impl/minion/prodigious-tusker.js +16 -0
  127. package/dist/cards/impl/minion/prodigious-tusker.js.map +1 -0
  128. package/dist/cards/impl/minion/raptor-elder.d.ts +2 -0
  129. package/dist/cards/impl/minion/raptor-elder.js +42 -0
  130. package/dist/cards/impl/minion/raptor-elder.js.map +1 -0
  131. package/dist/cards/impl/minion/razorfen-vineweaver.d.ts +2 -0
  132. package/dist/cards/impl/minion/razorfen-vineweaver.js +16 -0
  133. package/dist/cards/impl/minion/razorfen-vineweaver.js.map +1 -0
  134. package/dist/cards/impl/minion/red-whelp.js +1 -1
  135. package/dist/cards/impl/minion/red-whelp.js.map +1 -1
  136. package/dist/cards/impl/minion/ride-or-die.d.ts +2 -0
  137. package/dist/cards/impl/minion/ride-or-die.js +35 -0
  138. package/dist/cards/impl/minion/ride-or-die.js.map +1 -0
  139. package/dist/cards/impl/minion/roadboar.d.ts +2 -0
  140. package/dist/cards/impl/minion/roadboar.js +17 -0
  141. package/dist/cards/impl/minion/roadboar.js.map +1 -0
  142. package/dist/cards/impl/minion/ruins-renovator.d.ts +2 -0
  143. package/dist/cards/impl/minion/ruins-renovator.js +17 -0
  144. package/dist/cards/impl/minion/ruins-renovator.js.map +1 -0
  145. package/dist/cards/impl/minion/sanctum-rester.js +1 -1
  146. package/dist/cards/impl/minion/sanctum-rester.js.map +1 -1
  147. package/dist/cards/impl/minion/sanguine-refiner.d.ts +2 -0
  148. package/dist/cards/impl/minion/sanguine-refiner.js +16 -0
  149. package/dist/cards/impl/minion/sanguine-refiner.js.map +1 -0
  150. package/dist/cards/impl/minion/scourge-harvester.d.ts +2 -0
  151. package/dist/cards/impl/minion/scourge-harvester.js +16 -0
  152. package/dist/cards/impl/minion/scourge-harvester.js.map +1 -0
  153. package/dist/cards/impl/minion/sharp-eyed-sabretooth.d.ts +2 -0
  154. package/dist/cards/impl/minion/sharp-eyed-sabretooth.js +20 -0
  155. package/dist/cards/impl/minion/sharp-eyed-sabretooth.js.map +1 -0
  156. package/dist/cards/impl/minion/ship-master-eudora.d.ts +2 -0
  157. package/dist/cards/impl/minion/ship-master-eudora.js +13 -0
  158. package/dist/cards/impl/minion/ship-master-eudora.js.map +1 -0
  159. package/dist/cards/impl/minion/shipwrecked-rascal.d.ts +2 -0
  160. package/dist/cards/impl/minion/shipwrecked-rascal.js +20 -0
  161. package/dist/cards/impl/minion/shipwrecked-rascal.js.map +1 -0
  162. package/dist/cards/impl/minion/silent-enforcer.d.ts +2 -0
  163. package/dist/cards/impl/minion/silent-enforcer.js +23 -0
  164. package/dist/cards/impl/minion/silent-enforcer.js.map +1 -0
  165. package/dist/cards/impl/minion/sleepy-supporter.d.ts +2 -0
  166. package/dist/cards/impl/minion/sleepy-supporter.js +24 -0
  167. package/dist/cards/impl/minion/sleepy-supporter.js.map +1 -0
  168. package/dist/cards/impl/minion/stitched-salvager.js +2 -1
  169. package/dist/cards/impl/minion/stitched-salvager.js.map +1 -1
  170. package/dist/cards/impl/minion/stomping-stegodon-enchantment.d.ts +2 -0
  171. package/dist/cards/impl/minion/stomping-stegodon-enchantment.js +32 -0
  172. package/dist/cards/impl/minion/stomping-stegodon-enchantment.js.map +1 -0
  173. package/dist/cards/impl/minion/stomping-stegodon.d.ts +2 -0
  174. package/dist/cards/impl/minion/stomping-stegodon.js +29 -0
  175. package/dist/cards/impl/minion/stomping-stegodon.js.map +1 -0
  176. package/dist/cards/impl/minion/stray-satyr.d.ts +2 -0
  177. package/dist/cards/impl/minion/stray-satyr.js +16 -0
  178. package/dist/cards/impl/minion/stray-satyr.js.map +1 -0
  179. package/dist/cards/impl/minion/tusked-camper.d.ts +2 -0
  180. package/dist/cards/impl/minion/tusked-camper.js +16 -0
  181. package/dist/cards/impl/minion/tusked-camper.js.map +1 -0
  182. package/dist/cards/impl/minion/twilight-watcher.d.ts +2 -0
  183. package/dist/cards/impl/minion/twilight-watcher.js +21 -0
  184. package/dist/cards/impl/minion/twilight-watcher.js.map +1 -0
  185. package/dist/cards/impl/minion/vengeful-protector.d.ts +2 -0
  186. package/dist/cards/impl/minion/vengeful-protector.js +19 -0
  187. package/dist/cards/impl/minion/vengeful-protector.js.map +1 -0
  188. package/dist/cards/impl/minion/void-earl.d.ts +2 -0
  189. package/dist/cards/impl/minion/void-earl.js +12 -0
  190. package/dist/cards/impl/minion/void-earl.js.map +1 -0
  191. package/dist/cards/impl/minion/whirring-protector-enchantment.d.ts +2 -0
  192. package/dist/cards/impl/minion/whirring-protector-enchantment.js +19 -0
  193. package/dist/cards/impl/minion/whirring-protector-enchantment.js.map +1 -0
  194. package/dist/cards/impl/minion/whirring-protector.d.ts +2 -0
  195. package/dist/cards/impl/minion/whirring-protector.js +16 -0
  196. package/dist/cards/impl/minion/whirring-protector.js.map +1 -0
  197. package/dist/cards/impl/minion/wildfire-elemental.js +1 -1
  198. package/dist/cards/impl/minion/wildfire-elemental.js.map +1 -1
  199. package/dist/cards/impl/minion/wrathscale-rogue.d.ts +2 -0
  200. package/dist/cards/impl/minion/wrathscale-rogue.js +20 -0
  201. package/dist/cards/impl/minion/wrathscale-rogue.js.map +1 -0
  202. package/dist/cards/impl/minion/yorik-smite.d.ts +2 -0
  203. package/dist/cards/impl/minion/yorik-smite.js +16 -0
  204. package/dist/cards/impl/minion/yorik-smite.js.map +1 -0
  205. package/dist/cards/impl/minion/young-murk-eye.d.ts +2 -0
  206. package/dist/cards/impl/minion/young-murk-eye.js +22 -0
  207. package/dist/cards/impl/minion/young-murk-eye.js.map +1 -0
  208. package/dist/cards/impl/minion/yrel.d.ts +2 -0
  209. package/dist/cards/impl/minion/yrel.js +16 -0
  210. package/dist/cards/impl/minion/yrel.js.map +1 -0
  211. package/dist/cards/impl/minion/zergling.js +1 -1
  212. package/dist/cards/impl/minion/zergling.js.map +1 -1
  213. package/dist/cards/impl/quest-reward/stand-as-one.d.ts +2 -0
  214. package/dist/cards/impl/quest-reward/stand-as-one.js +18 -0
  215. package/dist/cards/impl/quest-reward/stand-as-one.js.map +1 -0
  216. package/dist/cards/impl/trinket/eternal-portrait.d.ts +1 -1
  217. package/dist/cards/impl/trinket/eternal-portrait.js +1 -1
  218. package/dist/cards/impl/trinket/eternal-portrait.js.map +1 -1
  219. package/dist/cards/impl/trinket/karazhan-chess-set.js +1 -1
  220. package/dist/cards/impl/trinket/karazhan-chess-set.js.map +1 -1
  221. package/dist/keywords/divine-shield.js +1 -16
  222. package/dist/keywords/divine-shield.js.map +1 -1
  223. package/dist/simulate-bgs-battle.js +0 -4
  224. package/dist/simulate-bgs-battle.js.map +1 -1
  225. package/dist/simulation/add-minion-to-board.js +11 -49
  226. package/dist/simulation/add-minion-to-board.js.map +1 -1
  227. package/dist/simulation/after-attack.js +1 -35
  228. package/dist/simulation/after-attack.js.map +1 -1
  229. package/dist/simulation/attack.d.ts +1 -0
  230. package/dist/simulation/attack.js +17 -61
  231. package/dist/simulation/attack.js.map +1 -1
  232. package/dist/simulation/auras.js +25 -70
  233. package/dist/simulation/auras.js.map +1 -1
  234. package/dist/simulation/avenge.js +0 -50
  235. package/dist/simulation/avenge.js.map +1 -1
  236. package/dist/simulation/battlecries.js +11 -131
  237. package/dist/simulation/battlecries.js.map +1 -1
  238. package/dist/simulation/damage-effects.d.ts +9 -1
  239. package/dist/simulation/damage-effects.js +43 -83
  240. package/dist/simulation/damage-effects.js.map +1 -1
  241. package/dist/simulation/damage-to-hero.js +11 -0
  242. package/dist/simulation/damage-to-hero.js.map +1 -1
  243. package/dist/simulation/deathrattle-effects.js +7 -76
  244. package/dist/simulation/deathrattle-effects.js.map +1 -1
  245. package/dist/simulation/deathrattle-orchestration.js +2 -3
  246. package/dist/simulation/deathrattle-orchestration.js.map +1 -1
  247. package/dist/simulation/deathrattle-spawns.js +4 -65
  248. package/dist/simulation/deathrattle-spawns.js.map +1 -1
  249. package/dist/simulation/frenzy.js +0 -6
  250. package/dist/simulation/frenzy.js.map +1 -1
  251. package/dist/simulation/minion-kill.d.ts +1 -1
  252. package/dist/simulation/minion-kill.js +2 -1
  253. package/dist/simulation/minion-kill.js.map +1 -1
  254. package/dist/simulation/on-attack.d.ts +1 -0
  255. package/dist/simulation/on-attack.js +113 -92
  256. package/dist/simulation/on-attack.js.map +1 -1
  257. package/dist/simulation/on-being-attacked.js +1 -25
  258. package/dist/simulation/on-being-attacked.js.map +1 -1
  259. package/dist/simulation/reborn.js +1 -1
  260. package/dist/simulation/reborn.js.map +1 -1
  261. package/dist/simulation/remove-minion-from-board.js +0 -9
  262. package/dist/simulation/remove-minion-from-board.js.map +1 -1
  263. package/dist/simulation/start-of-combat/soc-action-processor.js +0 -12
  264. package/dist/simulation/start-of-combat/soc-action-processor.js.map +1 -1
  265. package/dist/utils.js +2 -11
  266. package/dist/utils.js.map +1 -1
  267. package/package.json +3 -3
  268. package/dist/cards/impl/enchantments/crystal-infuser-enchantment.js.map +0 -1
  269. /package/dist/cards/impl/{enchantments → minion}/crystal-infuser-enchantment.d.ts +0 -0
  270. /package/dist/cards/impl/{enchantments → minion}/crystal-infuser-enchantment.js +0 -0
@@ -100,9 +100,7 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
100
100
  break;
101
101
  case "BG_AV_309":
102
102
  case "BG_AV_309_G":
103
- spawnedEntities.push(...(0, exports.spawnEntities)(deadEntityCardId === "BG_AV_309_G"
104
- ? "BG_AV_309t"
105
- : "AV_309t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
103
+ spawnedEntities.push(...(0, exports.spawnEntities)("AV_309t", deadEntityCardId === "BG_AV_309_G" ? 2 : 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
106
104
  break;
107
105
  case "BG25_009":
108
106
  case "BG25_009_G":
@@ -114,7 +112,7 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
114
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  spawnedEntities.push(...(0, exports.spawnEntities)("BRM_006t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
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  break;
116
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  case "BG21_029_G":
117
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_030t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
115
+ spawnedEntities.push(...(0, exports.spawnEntities)("BRM_006t", 4, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
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116
  break;
119
117
  case "BG_EX1_556":
120
118
  spawnedEntities.push(...(0, exports.spawnEntities)("skele21", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
@@ -165,9 +163,6 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
165
163
  case "OG_216":
166
164
  spawnedEntities.push(...(0, exports.spawnEntities)("OG_216a", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
167
165
  break;
168
- case "TB_BaconUps_026":
169
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_026t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
170
- break;
171
166
  case "BG_BOT_312":
172
167
  spawnedEntities.push(...(0, exports.spawnEntities)("BG_BOT_312t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
173
168
  break;
@@ -195,9 +190,6 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
195
190
  case "UNG_010":
196
191
  spawnedEntities.push(...(0, exports.spawnEntities)("UNG_201t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
197
192
  break;
198
- case "TB_BaconUps_052":
199
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_052t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
200
- break;
201
193
  case "BGS_008":
202
194
  spawnedEntities.push(...[
203
195
  ...(0, exports.spawnEntities)(gameState.cardsData.ghastcoilerSpawns[Math.floor(Math.random() * gameState.cardsData.ghastcoilerSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
@@ -259,23 +251,6 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
259
251
  (0, utils_2.addStatsToBoard)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, buffAmount, buffAmount, gameState, reference_data_1.Race[reference_data_1.Race.MECH]);
260
252
  (0, utils_2.addStatsToBoard)(deadEntity, spawnedEntities, boardWithDeadEntityHero, buffAmount, buffAmount, gameState, reference_data_1.Race[reference_data_1.Race.MECH]);
261
253
  break;
262
- case "BGS_079":
263
- spawnedEntities.push(...[
264
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
265
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
266
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
267
- ]);
268
- break;
269
- case "TB_BaconUps_137":
270
- spawnedEntities.push(...[
271
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
272
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
273
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
274
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
275
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
276
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
277
- ]);
278
- break;
279
254
  case "BG26_804":
280
255
  case "BG26_804_G":
281
256
  const stats = deadEntity.scriptDataNum1 ||
@@ -471,20 +446,6 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
471
446
  (0, attack_1.dealDamageToRandomEnemy)(otherBoard, otherBoardHero, deadEntity, baseDamage, boardWithDeadEntity, boardWithDeadEntityHero, gameState);
472
447
  }
473
448
  break;
474
- case "BG29_843":
475
- case "BG29_843_G":
476
- const fireDancerLoops = deadEntity.cardId === "BG29_843_G" ? 2 : 1;
477
- for (let j = 0; j < fireDancerLoops; j++) {
478
- const minionsToDamage = [...otherBoard, ...boardWithDeadEntity];
479
- for (const target of minionsToDamage) {
480
- const isSameSide = target.friendly === deadEntity.friendly;
481
- const board = isSameSide ? boardWithDeadEntity : otherBoard;
482
- const hero = isSameSide ? boardWithDeadEntityHero : otherBoardHero;
483
- (0, attack_1.dealDamageToMinion)(target, board, hero, deadEntity, 1, isSameSide ? otherBoard : boardWithDeadEntity, isSameSide ? otherBoardHero : boardWithDeadEntityHero, gameState);
484
- }
485
- }
486
- (0, attack_1.processMinionDeath)(boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState);
487
- break;
488
449
  case "BG28_968":
489
450
  case "BG28_968_G":
490
451
  const lighterFighterDamage = deadEntity.cardId === "BG28_968_G" ? 8 : 4;
@@ -503,8 +464,7 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
503
464
  });
504
465
  break;
505
466
  case "BG_FP1_024":
506
- case "TB_BaconUps_118":
507
- const damage = deadEntityCardId === "TB_BaconUps_118" ? 2 : 1;
467
+ const damage = 1;
508
468
  const minionsToDamage = [...otherBoard, ...boardWithDeadEntity];
509
469
  for (const target of minionsToDamage) {
510
470
  const isSameSide = target.friendly === deadEntity.friendly;
@@ -567,19 +527,10 @@ const spawnEntitiesFromDeathrattle = (deadEntity, deadEntityIndexFromRight, boar
567
527
  (0, attack_1.dealDamageToMinion)(entity, boardWithDeadEntity, boardWithDeadEntityHero, deadEntity, 5, otherBoard, otherBoardHero, gameState);
568
528
  }
569
529
  break;
570
- case "BG27_006":
571
- case "BG27_006_G":
572
- const witheredSpearhideCardsToAdd = Array(deadEntity.cardId === "BG27_006_G" ? 2 : 1).fill("BG20_GEM");
573
- (0, cards_in_hand_1.addCardsInHand)(boardWithDeadEntityHero, boardWithDeadEntity, witheredSpearhideCardsToAdd, gameState);
574
- break;
575
- case "BG26_055":
576
- case "BG26_055_G":
577
- (0, deathrattle_effects_1.applyRecurringNightmareDeathrattleEffect)(boardWithDeadEntity, boardWithDeadEntityHero, deadEntity, deadEntityCardId === "BG26_055_G", gameState);
578
- break;
579
530
  case "BG27_080":
580
531
  case "BG27_080_G":
581
532
  const motleyBuff = deadEntity.cardId === "BG27_080_G" ? 2 : 1;
582
- (0, utils_2.grantStatsToMinionsOfEachType)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, motleyBuff * 2, motleyBuff * 1, gameState);
533
+ (0, utils_2.grantStatsToMinionsOfEachType)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, motleyBuff * 1, motleyBuff * 1, gameState);
583
534
  break;
584
535
  case "BG28_304":
585
536
  case "BG28_304_G":
@@ -702,12 +653,6 @@ const spawnEntitiesFromEnchantments = (deadEntity, boardWithDeadEntity, boardWit
702
653
  for (let i = 0; i < multiplier; i++) {
703
654
  let deathrattleTriggered = true;
704
655
  switch (enchantment.cardId) {
705
- case "BG26_055e":
706
- case "BG26_055_Ge":
707
- spawnedEntities.push(...(0, exports.spawnEntities)(enchantment.cardId === "BG26_055e"
708
- ? "BG26_055"
709
- : "BG26_055_G", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
710
- break;
711
656
  case "BG_BOT_312e":
712
657
  spawnedEntities.push(...(0, exports.spawnEntities)("BG_BOT_312t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
713
658
  break;
@@ -733,12 +678,6 @@ const spawnEntitiesFromEnchantments = (deadEntity, boardWithDeadEntity, boardWit
733
678
  const tavernTier = (_a = deadEntity.tavernTier) !== null && _a !== void 0 ? _a : gameState.cardsData.getTavernLevel(deadEntity.cardId);
734
679
  spawnedEntities.push(...(0, exports.spawnEntities)(gameState.cardsData.getRandomMinionForTavernTier(Math.max(1, tavernTier - 1)), 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
735
680
  break;
736
- case "BG27_004e":
737
- case "BG27_004_Ge":
738
- spawnedEntities.push(...(0, exports.spawnEntities)(enchantment.cardId === "BG27_004_Ge"
739
- ? "BG27_004_Gt2"
740
- : "BG27_004t2", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
741
- break;
742
681
  case "BG30_MagicItem_952e":
743
682
  spawnedEntities.push(...(0, exports.spawnEntities)("BG26_537", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
744
683
  break;