@firestone-hs/simulate-bgs-battle 1.1.586 → 1.1.588

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Files changed (42) hide show
  1. package/dist/board-entity.d.ts +3 -0
  2. package/dist/board-entity.js.map +1 -1
  3. package/dist/cards/impl/minion/anubarak-nerubian-king.js +1 -1
  4. package/dist/cards/impl/minion/anubarak-nerubian-king.js.map +1 -1
  5. package/dist/cards/impl/minion/champion-of-the-primus.js +1 -1
  6. package/dist/cards/impl/minion/champion-of-the-primus.js.map +1 -1
  7. package/dist/cards/impl/minion/interrogator-whitemane.js +1 -3
  8. package/dist/cards/impl/minion/interrogator-whitemane.js.map +1 -1
  9. package/dist/cards/impl/minion/nerubian-deathswarmer.js +1 -1
  10. package/dist/cards/impl/minion/nerubian-deathswarmer.js.map +1 -1
  11. package/dist/cards/impl/trinket/battle-horn.js +2 -2
  12. package/dist/cards/impl/trinket/battle-horn.js.map +1 -1
  13. package/dist/cards/impl/trinket/beetle-band.js +2 -3
  14. package/dist/cards/impl/trinket/beetle-band.js.map +1 -1
  15. package/dist/cards/impl/trinket/eclectic-shrine.js +1 -1
  16. package/dist/cards/impl/trinket/eclectic-shrine.js.map +1 -1
  17. package/dist/simulation/after-attack.d.ts +1 -0
  18. package/dist/simulation/after-attack.js +30 -26
  19. package/dist/simulation/after-attack.js.map +1 -1
  20. package/dist/simulation/attack.js +2 -1
  21. package/dist/simulation/attack.js.map +1 -1
  22. package/dist/simulation/avenge.d.ts +1 -1
  23. package/dist/simulation/avenge.js +1 -0
  24. package/dist/simulation/avenge.js.map +1 -1
  25. package/dist/simulation/deathrattle-effects.js +2 -0
  26. package/dist/simulation/deathrattle-effects.js.map +1 -1
  27. package/dist/simulation/deathrattle-orchestration.js +34 -19
  28. package/dist/simulation/deathrattle-orchestration.js.map +1 -1
  29. package/dist/simulation/deathrattle-spawns.js +5 -2
  30. package/dist/simulation/deathrattle-spawns.js.map +1 -1
  31. package/dist/simulation/spawns.js +2 -0
  32. package/dist/simulation/spawns.js.map +1 -1
  33. package/dist/simulation/stats.js +1 -0
  34. package/dist/simulation/stats.js.map +1 -1
  35. package/dist/simulation/summon-when-space.js +2 -0
  36. package/dist/simulation/summon-when-space.js.map +1 -1
  37. package/dist/simulation/utils/golden.js +2 -2
  38. package/dist/simulation/utils/golden.js.map +1 -1
  39. package/dist/utils.d.ts +1 -1
  40. package/dist/utils.js +8 -2
  41. package/dist/utils.js.map +1 -1
  42. package/package.json +1 -1
@@ -40,6 +40,8 @@ export interface BoardEntity {
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  timing: number;
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  repeats: number;
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  memory?: any;
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+ scriptDataNum1?: number;
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+ scriptDataNum2?: number;
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  }[];
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  deathrattleRepeats?: number;
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  damageMultiplier?: number;
@@ -54,6 +56,7 @@ export interface BoardEntity {
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  hadDivineShield?: boolean;
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  abiityChargesLeft?: number;
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  indexFromLeftAtTimeOfDeath?: number;
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+ spawnIndexFromRight?: number;
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  tavernTier?: number;
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  memory?: any;
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  onCanceledSummon?: () => void;
@@ -1 +1 @@
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- {"version":3,"file":"board-entity.js","sourceRoot":"","sources":["../src/board-entity.ts"],"names":[],"mappings":"","sourcesContent":["export interface BoardEntity {\r\n\tentityId: number;\r\n\tcardId: string;\r\n\tattack: number;\r\n\thealth: number;\r\n\r\n\tmaxHealth?: number;\r\n\tmaxAttack?: number;\r\n\tavengeCurrent?: number;\r\n\tavengeDefault?: number;\r\n\tfrenzyChargesLeft?: number;\r\n\tdefinitelyDead?: boolean;\r\n\ttaunt?: boolean;\r\n\tdivineShield?: boolean;\r\n\tpoisonous?: boolean;\r\n\tvenomous?: boolean;\r\n\treborn?: boolean;\r\n\trebornFromEntityId?: number;\r\n\tcleave?: boolean;\r\n\twindfury?: boolean;\r\n\tstealth?: boolean;\r\n\tenchantments?: {\r\n\t\tcardId: string;\r\n\t\toriginEntityId?: number;\r\n\t\ttagScriptDataNum1?: number;\r\n\t\ttagScriptDataNum2?: number;\r\n\t\ttiming: number;\r\n\t\trepeats?: number;\r\n\t\tvalue?: number;\r\n\t}[];\r\n\tpendingAttackBuffs?: number[];\r\n\tscriptDataNum1?: number;\r\n\tscriptDataNum2?: number;\r\n\tinInitialState?: boolean;\r\n\t// For Build-An-Undead and Zilliax\r\n\tadditionalCards?: readonly string[] | null;\r\n\ttags?: { [tag: number]: number };\r\n\r\n\t// We only store the card id, because we want all the attack and other data to be computed at runtime, based on the\r\n\t// current stats of the Fish\r\n\trememberedDeathrattles?: { cardId: string; timing: number; repeats: number; memory?: any }[];\r\n\tdeathrattleRepeats?: number;\r\n\tdamageMultiplier?: number;\r\n\tlocked?: boolean;\r\n\tfriendly?: boolean;\r\n\tcantAttack?: boolean;\r\n\thasAttacked?: number;\r\n\timmuneWhenAttackCharges?: number;\r\n\tattackImmediately?: boolean;\r\n\t// Used only to handle murkeye aura?\r\n\tpreviousAttack?: number;\r\n\tlastAffectedByEntity?: BoardEntity;\r\n\t// attacking?: boolean;\r\n\t// Did it have divine shield at least once? (for Sinrunner Blanchy)\r\n\thadDivineShield?: boolean;\r\n\tabiityChargesLeft?: number;\r\n\tindexFromLeftAtTimeOfDeath?: number;\r\n\r\n\t// permanentAttack?: number;\r\n\t// permanentHealth?: number;\r\n\ttavernTier?: number;\r\n\r\n\tmemory?: any;\r\n\r\n\tonCanceledSummon?: () => void;\r\n}\r\n"]}
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+ {"version":3,"file":"board-entity.js","sourceRoot":"","sources":["../src/board-entity.ts"],"names":[],"mappings":"","sourcesContent":["export interface BoardEntity {\r\n\tentityId: number;\r\n\tcardId: string;\r\n\tattack: number;\r\n\thealth: number;\r\n\r\n\tmaxHealth?: number;\r\n\tmaxAttack?: number;\r\n\tavengeCurrent?: number;\r\n\tavengeDefault?: number;\r\n\tfrenzyChargesLeft?: number;\r\n\tdefinitelyDead?: boolean;\r\n\ttaunt?: boolean;\r\n\tdivineShield?: boolean;\r\n\tpoisonous?: boolean;\r\n\tvenomous?: boolean;\r\n\treborn?: boolean;\r\n\trebornFromEntityId?: number;\r\n\tcleave?: boolean;\r\n\twindfury?: boolean;\r\n\tstealth?: boolean;\r\n\tenchantments?: {\r\n\t\tcardId: string;\r\n\t\toriginEntityId?: number;\r\n\t\ttagScriptDataNum1?: number;\r\n\t\ttagScriptDataNum2?: number;\r\n\t\ttiming: number;\r\n\t\trepeats?: number;\r\n\t\tvalue?: number;\r\n\t}[];\r\n\tpendingAttackBuffs?: number[];\r\n\tscriptDataNum1?: number;\r\n\tscriptDataNum2?: number;\r\n\tinInitialState?: boolean;\r\n\t// For Build-An-Undead and Zilliax\r\n\tadditionalCards?: readonly string[] | null;\r\n\ttags?: { [tag: number]: number };\r\n\r\n\t// We only store the card id, because we want all the attack and other data to be computed at runtime, based on the\r\n\t// current stats of the Fish\r\n\trememberedDeathrattles?: {\r\n\t\tcardId: string;\r\n\t\ttiming: number;\r\n\t\trepeats: number;\r\n\t\tmemory?: any;\r\n\t\tscriptDataNum1?: number;\r\n\t\tscriptDataNum2?: number;\r\n\t}[];\r\n\tdeathrattleRepeats?: number;\r\n\tdamageMultiplier?: number;\r\n\tlocked?: boolean;\r\n\tfriendly?: boolean;\r\n\tcantAttack?: boolean;\r\n\thasAttacked?: number;\r\n\timmuneWhenAttackCharges?: number;\r\n\tattackImmediately?: boolean;\r\n\t// Used only to handle murkeye aura?\r\n\tpreviousAttack?: number;\r\n\tlastAffectedByEntity?: BoardEntity;\r\n\t// attacking?: boolean;\r\n\t// Did it have divine shield at least once? (for Sinrunner Blanchy)\r\n\thadDivineShield?: boolean;\r\n\tabiityChargesLeft?: number;\r\n\tindexFromLeftAtTimeOfDeath?: number;\r\n\tspawnIndexFromRight?: number;\r\n\r\n\t// permanentAttack?: number;\r\n\t// permanentHealth?: number;\r\n\ttavernTier?: number;\r\n\r\n\tmemory?: any;\r\n\r\n\tonCanceledSummon?: () => void;\r\n}\r\n"]}
@@ -9,7 +9,7 @@ exports.AnubarakNerubianKing = {
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  const anubarakMultiplier = minion.cardId === "BG25_007_G" ? 2 : 1;
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  const attackBonus = anubarakMultiplier * 1;
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  input.boardWithDeadEntityHero.globalInfo.UndeadAttackBonus += attackBonus;
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- (0, utils_1.addStatsToBoard)(minion, input.boardWithDeadEntity, input.boardWithDeadEntityHero, attackBonus, 0, input.gameState, reference_data_1.Race[reference_data_1.Race.UNDEAD]);
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+ (0, utils_1.addStatsToBoard)(minion, input.boardWithDeadEntity, input.boardWithDeadEntityHero, attackBonus, 0, input.gameState, reference_data_1.Race[reference_data_1.Race.UNDEAD], false);
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  return [];
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  },
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  };
@@ -1 +1 @@
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- {"version":3,"file":"anubarak-nerubian-king.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/anubarak-nerubian-king.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,oBAAoB,GAAyB;IACzD,OAAO,EAAE,0BAAgF;IACzF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,kBAAkB,GAAG,MAAM,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,kBAAkB,GAAG,CAAC,CAAC;QAC3C,KAAK,CAAC,uBAAuB,CAAC,UAAU,CAAC,iBAAiB,IAAI,WAAW,CAAC;QAC1E,IAAA,uBAAe,EACd,MAAM,EACN,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,WAAW,EACX,CAAC,EACD,KAAK,CAAC,SAAS,EACf,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,CACjB,CAAC;QACF,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { addStatsToBoard } from '../../../utils';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const AnubarakNerubianKing: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.AnubarakNerubianKing_BG25_007, CardIds.AnubarakNerubianKing_BG25_007_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst anubarakMultiplier = minion.cardId === CardIds.AnubarakNerubianKing_BG25_007_G ? 2 : 1;\r\n\t\tconst attackBonus = anubarakMultiplier * 1;\r\n\t\tinput.boardWithDeadEntityHero.globalInfo.UndeadAttackBonus += attackBonus;\r\n\t\taddStatsToBoard(\r\n\t\t\tminion,\r\n\t\t\tinput.boardWithDeadEntity,\r\n\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\tattackBonus,\r\n\t\t\t0,\r\n\t\t\tinput.gameState,\r\n\t\t\tRace[Race.UNDEAD],\r\n\t\t);\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
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+ {"version":3,"file":"anubarak-nerubian-king.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/anubarak-nerubian-king.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,oBAAoB,GAAyB;IACzD,OAAO,EAAE,0BAAgF;IACzF,gBAAgB,EAAE,CAAC,MAAmB,EAAE,KAAgC,EAAE,EAAE;QAC3E,MAAM,kBAAkB,GAAG,MAAM,CAAC,MAAM,iBAA4C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,kBAAkB,GAAG,CAAC,CAAC;QAC3C,KAAK,CAAC,uBAAuB,CAAC,UAAU,CAAC,iBAAiB,IAAI,WAAW,CAAC;QAC1E,IAAA,uBAAe,EACd,MAAM,EACN,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,uBAAuB,EAC7B,WAAW,EACX,CAAC,EACD,KAAK,CAAC,SAAS,EACf,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,EACjB,KAAK,CACL,CAAC;QACF,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { DeathrattleTriggeredInput } from '../../../simulation/deathrattle-on-trigger';\r\nimport { addStatsToBoard } from '../../../utils';\r\nimport { DeathrattleSpawnCard } from '../../card.interface';\r\n\r\nexport const AnubarakNerubianKing: DeathrattleSpawnCard = {\r\n\tcardIds: [CardIds.AnubarakNerubianKing_BG25_007, CardIds.AnubarakNerubianKing_BG25_007_G],\r\n\tdeathrattleSpawn: (minion: BoardEntity, input: DeathrattleTriggeredInput) => {\r\n\t\tconst anubarakMultiplier = minion.cardId === CardIds.AnubarakNerubianKing_BG25_007_G ? 2 : 1;\r\n\t\tconst attackBonus = anubarakMultiplier * 1;\r\n\t\tinput.boardWithDeadEntityHero.globalInfo.UndeadAttackBonus += attackBonus;\r\n\t\taddStatsToBoard(\r\n\t\t\tminion,\r\n\t\t\tinput.boardWithDeadEntity,\r\n\t\t\tinput.boardWithDeadEntityHero,\r\n\t\t\tattackBonus,\r\n\t\t\t0,\r\n\t\t\tinput.gameState,\r\n\t\t\tRace[Race.UNDEAD],\r\n\t\t\tfalse,\r\n\t\t);\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
@@ -9,7 +9,7 @@ exports.ChampionOfThePrimus = {
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  avenge: (minion, input) => {
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  const championPrimusStat = minion.cardId === "BG27_029_G" ? 2 : 1;
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  input.hero.globalInfo.UndeadAttackBonus += championPrimusStat;
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- (0, utils_1.addStatsToBoard)(minion, input.board, input.hero, championPrimusStat, 0, input.gameState, reference_data_1.Race[reference_data_1.Race.UNDEAD]);
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+ (0, utils_1.addStatsToBoard)(minion, input.board, input.hero, championPrimusStat, 0, input.gameState, reference_data_1.Race[reference_data_1.Race.UNDEAD], false);
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  },
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  };
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  //# sourceMappingURL=champion-of-the-primus.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"champion-of-the-primus.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/champion-of-the-primus.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,mBAAmB,GAAe;IAC9C,OAAO,EAAE,0BAA8E;IACvF,eAAe,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC;IACtC,MAAM,EAAE,CAAC,MAAmB,EAAE,KAAkB,EAAE,EAAE;QACnD,MAAM,kBAAkB,GAAG,MAAM,CAAC,MAAM,iBAA2C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5F,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB,IAAI,kBAAkB,CAAC;QAC9D,IAAA,uBAAe,EAAC,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,kBAAkB,EAAE,CAAC,EAAE,KAAK,CAAC,SAAS,EAAE,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC7G,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { AvengeInput } from '../../../simulation/avenge';\r\nimport { addStatsToBoard } from '../../../utils';\r\nimport { AvengeCard } from '../../card.interface';\r\n\r\nexport const ChampionOfThePrimus: AvengeCard = {\r\n\tcardIds: [CardIds.ChampionOfThePrimus_BG27_029, CardIds.ChampionOfThePrimus_BG27_029_G],\r\n\tbaseAvengeValue: (cardId: string) => 3,\r\n\tavenge: (minion: BoardEntity, input: AvengeInput) => {\r\n\t\tconst championPrimusStat = minion.cardId === CardIds.ChampionOfThePrimus_BG27_029_G ? 2 : 1;\r\n\t\tinput.hero.globalInfo.UndeadAttackBonus += championPrimusStat;\r\n\t\taddStatsToBoard(minion, input.board, input.hero, championPrimusStat, 0, input.gameState, Race[Race.UNDEAD]);\r\n\t},\r\n};\r\n"]}
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+ {"version":3,"file":"champion-of-the-primus.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/champion-of-the-primus.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,mBAAmB,GAAe;IAC9C,OAAO,EAAE,0BAA8E;IACvF,eAAe,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC;IACtC,MAAM,EAAE,CAAC,MAAmB,EAAE,KAAkB,EAAE,EAAE;QACnD,MAAM,kBAAkB,GAAG,MAAM,CAAC,MAAM,iBAA2C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5F,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB,IAAI,kBAAkB,CAAC;QAC9D,IAAA,uBAAe,EACd,MAAM,EACN,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,kBAAkB,EAClB,CAAC,EACD,KAAK,CAAC,SAAS,EACf,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,EACjB,KAAK,CACL,CAAC;IACH,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { AvengeInput } from '../../../simulation/avenge';\r\nimport { addStatsToBoard } from '../../../utils';\r\nimport { AvengeCard } from '../../card.interface';\r\n\r\nexport const ChampionOfThePrimus: AvengeCard = {\r\n\tcardIds: [CardIds.ChampionOfThePrimus_BG27_029, CardIds.ChampionOfThePrimus_BG27_029_G],\r\n\tbaseAvengeValue: (cardId: string) => 3,\r\n\tavenge: (minion: BoardEntity, input: AvengeInput) => {\r\n\t\tconst championPrimusStat = minion.cardId === CardIds.ChampionOfThePrimus_BG27_029_G ? 2 : 1;\r\n\t\tinput.hero.globalInfo.UndeadAttackBonus += championPrimusStat;\r\n\t\taddStatsToBoard(\r\n\t\t\tminion,\r\n\t\t\tinput.board,\r\n\t\t\tinput.hero,\r\n\t\t\tchampionPrimusStat,\r\n\t\t\t0,\r\n\t\t\tinput.gameState,\r\n\t\t\tRace[Race.UNDEAD],\r\n\t\t\tfalse,\r\n\t\t);\r\n\t},\r\n};\r\n"]}
@@ -7,14 +7,12 @@ exports.InterrogatorWhitemane = {
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  cardIds: ["BG24_704", "BG24_704_G"],
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  startOfCombat: (minion, input) => {
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  if (input.opponentBoard.length > 0) {
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- const validTargets = input.opponentBoard.filter((e) => input.gameState.cardsData.getTavernLevel(e.cardId) >= 5);
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  const numberOfPicks = minion.cardId === "BG24_704_G" ? 2 : 1;
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  for (let i = 0; i < numberOfPicks; i++) {
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+ const validTargets = input.opponentBoard.filter((e) => input.gameState.cardsData.getTavernLevel(e.cardId) >= 5 && !e.taunt);
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  const target = (0, utils_1.pickRandom)(validTargets);
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  if (!!target) {
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  castImpure(target, minion, input.playerBoard, input.playerEntity, input.opponentEntity, input.gameState);
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- const targetIndex = validTargets.findIndex((e) => e.entityId === target.entityId);
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- validTargets.splice(targetIndex, 1);
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  }
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  }
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  }
@@ -1 +1 @@
1
- {"version":3,"file":"interrogator-whitemane.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/interrogator-whitemane.ts"],"names":[],"mappings":";;;AAGA,mDAAsD;AACtD,mDAAqD;AAKxC,QAAA,qBAAqB,GAAsB;IACvD,OAAO,EAAE,0BAAkF;IAC3F,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,IAAI,KAAK,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;YACnC,MAAM,YAAY,GAAG,KAAK,CAAC,aAAa,CAAC,MAAM,CAC9C,CAAC,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,CAC9D,CAAC;YACF,MAAM,aAAa,GAAG,MAAM,CAAC,MAAM,iBAA6C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;gBACvC,MAAM,MAAM,GAAG,IAAA,kBAAU,EAAC,YAAY,CAAC,CAAC;gBACxC,IAAI,CAAC,CAAC,MAAM,EAAE;oBACb,UAAU,CACT,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,CACf,CAAC;oBACF,MAAM,WAAW,GAAG,YAAY,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC;oBAClF,YAAY,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;iBACpC;aACD;SACD;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC;AAEF,MAAM,UAAU,GAAG,CAClB,MAAmB,EACnB,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,SAA0B,EAC1B,SAAwB,EACvB,EAAE;;IACH,IAAI,CAAC,MAAM,EAAE;QACZ,OAAO;KACP;IACD,MAAM,UAAU,GAAG,MAAM,CAAC,MAAM,iBAA6C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACtF,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;IAC7D,MAAM,CAAC,gBAAgB,GAAG,MAAA,MAAM,CAAC,gBAAgB,mCAAI,CAAC,CAAC;IACvD,MAAM,CAAC,gBAAgB,IAAI,UAAU,CAAC;IACtC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AAC5E,CAAC,CAAC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../../../bgs-player-entity';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateTaunt } from '../../../keywords/taunt';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { FullGameState } from '../../../simulation/internal-game-state';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const InterrogatorWhitemane: StartOfCombatCard = {\r\n\tcardIds: [CardIds.InterrogatorWhitemane_BG24_704, CardIds.InterrogatorWhitemane_BG24_704_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tif (input.opponentBoard.length > 0) {\r\n\t\t\tconst validTargets = input.opponentBoard.filter(\r\n\t\t\t\t(e) => input.gameState.cardsData.getTavernLevel(e.cardId) >= 5,\r\n\t\t\t);\r\n\t\t\tconst numberOfPicks = minion.cardId === CardIds.InterrogatorWhitemane_BG24_704_G ? 2 : 1;\r\n\t\t\tfor (let i = 0; i < numberOfPicks; i++) {\r\n\t\t\t\tconst target = pickRandom(validTargets);\r\n\t\t\t\tif (!!target) {\r\n\t\t\t\t\tcastImpure(\r\n\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tconst targetIndex = validTargets.findIndex((e) => e.entityId === target.entityId);\r\n\t\t\t\t\tvalidTargets.splice(targetIndex, 1);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n\r\nconst castImpure = (\r\n\tentity: BoardEntity,\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tif (!entity) {\r\n\t\treturn;\r\n\t}\r\n\tconst multiplier = source.cardId === CardIds.InterrogatorWhitemane_BG24_704_G ? 3 : 2;\r\n\tupdateTaunt(entity, true, board, hero, otherHero, gameState);\r\n\tentity.damageMultiplier = entity.damageMultiplier ?? 1;\r\n\tentity.damageMultiplier *= multiplier;\r\n\tgameState.spectator.registerPowerTarget(source, entity, board, null, null);\r\n};\r\n"]}
1
+ {"version":3,"file":"interrogator-whitemane.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/interrogator-whitemane.ts"],"names":[],"mappings":";;;AAGA,mDAAsD;AACtD,mDAAqD;AAKxC,QAAA,qBAAqB,GAAsB;IACvD,OAAO,EAAE,0BAAkF;IAC3F,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,IAAI,KAAK,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;YACnC,MAAM,aAAa,GAAG,MAAM,CAAC,MAAM,iBAA6C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE;gBACvC,MAAM,YAAY,GAAG,KAAK,CAAC,aAAa,CAAC,MAAM,CAC9C,CAAC,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,cAAc,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAC1E,CAAC;gBACF,MAAM,MAAM,GAAG,IAAA,kBAAU,EAAC,YAAY,CAAC,CAAC;gBACxC,IAAI,CAAC,CAAC,MAAM,EAAE;oBACb,UAAU,CACT,MAAM,EACN,MAAM,EACN,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,EACpB,KAAK,CAAC,SAAS,CACf,CAAC;iBAGF;aACD;SACD;QACD,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC;AAEF,MAAM,UAAU,GAAG,CAClB,MAAmB,EACnB,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,SAA0B,EAC1B,SAAwB,EACvB,EAAE;;IACH,IAAI,CAAC,MAAM,EAAE;QACZ,OAAO;KACP;IACD,MAAM,UAAU,GAAG,MAAM,CAAC,MAAM,iBAA6C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACtF,IAAA,mBAAW,EAAC,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;IAC7D,MAAM,CAAC,gBAAgB,GAAG,MAAA,MAAM,CAAC,gBAAgB,mCAAI,CAAC,CAAC;IACvD,MAAM,CAAC,gBAAgB,IAAI,UAAU,CAAC;IACtC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AAC5E,CAAC,CAAC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../../../bgs-player-entity';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateTaunt } from '../../../keywords/taunt';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { FullGameState } from '../../../simulation/internal-game-state';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\n\r\nexport const InterrogatorWhitemane: StartOfCombatCard = {\r\n\tcardIds: [CardIds.InterrogatorWhitemane_BG24_704, CardIds.InterrogatorWhitemane_BG24_704_G],\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tif (input.opponentBoard.length > 0) {\r\n\t\t\tconst numberOfPicks = minion.cardId === CardIds.InterrogatorWhitemane_BG24_704_G ? 2 : 1;\r\n\t\t\tfor (let i = 0; i < numberOfPicks; i++) {\r\n\t\t\t\tconst validTargets = input.opponentBoard.filter(\r\n\t\t\t\t\t(e) => input.gameState.cardsData.getTavernLevel(e.cardId) >= 5 && !e.taunt,\r\n\t\t\t\t);\r\n\t\t\t\tconst target = pickRandom(validTargets);\r\n\t\t\t\tif (!!target) {\r\n\t\t\t\t\tcastImpure(\r\n\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\tminion,\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t\t// const targetIndex = validTargets.findIndex((e) => e.entityId === target.entityId);\r\n\t\t\t\t\t// validTargets.splice(targetIndex, 1);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn true;\r\n\t},\r\n};\r\n\r\nconst castImpure = (\r\n\tentity: BoardEntity,\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\totherHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tif (!entity) {\r\n\t\treturn;\r\n\t}\r\n\tconst multiplier = source.cardId === CardIds.InterrogatorWhitemane_BG24_704_G ? 3 : 2;\r\n\tupdateTaunt(entity, true, board, hero, otherHero, gameState);\r\n\tentity.damageMultiplier = entity.damageMultiplier ?? 1;\r\n\tentity.damageMultiplier *= multiplier;\r\n\tgameState.spectator.registerPowerTarget(source, entity, board, null, null);\r\n};\r\n"]}
@@ -10,7 +10,7 @@ exports.NerubianDeathswarmer = {
10
10
  const nerubianDeathswarmerStats = minion.cardId === "BG25_011" ? 1 : 2;
11
11
  input.hero.globalInfo.UndeadAttackBonus =
12
12
  ((_b = (_a = input.hero.globalInfo) === null || _a === void 0 ? void 0 : _a.UndeadAttackBonus) !== null && _b !== void 0 ? _b : 0) + nerubianDeathswarmerStats;
13
- (0, utils_1.addStatsToBoard)(minion, input.board, input.hero, nerubianDeathswarmerStats, 0, input.gameState, reference_data_1.Race[reference_data_1.Race.UNDEAD]);
13
+ (0, utils_1.addStatsToBoard)(minion, input.board, input.hero, nerubianDeathswarmerStats, 0, input.gameState, reference_data_1.Race[reference_data_1.Race.UNDEAD], false);
14
14
  return true;
15
15
  },
16
16
  };
@@ -1 +1 @@
1
- {"version":3,"file":"nerubian-deathswarmer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/nerubian-deathswarmer.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,oBAAoB,GAAkB;IAClD,OAAO,EAAE,0BAAgF;IACzF,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,yBAAyB,GAAG,MAAM,CAAC,MAAM,eAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClG,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB;YACtC,CAAC,MAAA,MAAA,KAAK,CAAC,IAAI,CAAC,UAAU,0CAAE,iBAAiB,mCAAI,CAAC,CAAC,GAAG,yBAAyB,CAAC;QAC7E,IAAA,uBAAe,EACd,MAAM,EACN,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,yBAAyB,EACzB,CAAC,EACD,KAAK,CAAC,SAAS,EACf,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,CACjB,CAAC;QACF,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { addStatsToBoard } from '../../../utils';\r\nimport { BattlecryCard } from '../../card.interface';\r\n\r\nexport const NerubianDeathswarmer: BattlecryCard = {\r\n\tcardIds: [CardIds.NerubianDeathswarmer_BG25_011, CardIds.NerubianDeathswarmer_BG25_011_G],\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst nerubianDeathswarmerStats = minion.cardId === CardIds.NerubianDeathswarmer_BG25_011 ? 1 : 2;\r\n\t\tinput.hero.globalInfo.UndeadAttackBonus =\r\n\t\t\t(input.hero.globalInfo?.UndeadAttackBonus ?? 0) + nerubianDeathswarmerStats;\r\n\t\taddStatsToBoard(\r\n\t\t\tminion,\r\n\t\t\tinput.board,\r\n\t\t\tinput.hero,\r\n\t\t\tnerubianDeathswarmerStats,\r\n\t\t\t0,\r\n\t\t\tinput.gameState,\r\n\t\t\tRace[Race.UNDEAD],\r\n\t\t);\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
1
+ {"version":3,"file":"nerubian-deathswarmer.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/nerubian-deathswarmer.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,0CAAiD;AAGpC,QAAA,oBAAoB,GAAkB;IAClD,OAAO,EAAE,0BAAgF;IACzF,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,yBAAyB,GAAG,MAAM,CAAC,MAAM,eAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAClG,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB;YACtC,CAAC,MAAA,MAAA,KAAK,CAAC,IAAI,CAAC,UAAU,0CAAE,iBAAiB,mCAAI,CAAC,CAAC,GAAG,yBAAyB,CAAC;QAC7E,IAAA,uBAAe,EACd,MAAM,EACN,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,yBAAyB,EACzB,CAAC,EACD,KAAK,CAAC,SAAS,EACf,qBAAI,CAAC,qBAAI,CAAC,MAAM,CAAC,EACjB,KAAK,CACL,CAAC;QACF,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { BattlecryInput } from '../../../simulation/battlecries';\r\nimport { addStatsToBoard } from '../../../utils';\r\nimport { BattlecryCard } from '../../card.interface';\r\n\r\nexport const NerubianDeathswarmer: BattlecryCard = {\r\n\tcardIds: [CardIds.NerubianDeathswarmer_BG25_011, CardIds.NerubianDeathswarmer_BG25_011_G],\r\n\tbattlecry: (minion: BoardEntity, input: BattlecryInput) => {\r\n\t\tconst nerubianDeathswarmerStats = minion.cardId === CardIds.NerubianDeathswarmer_BG25_011 ? 1 : 2;\r\n\t\tinput.hero.globalInfo.UndeadAttackBonus =\r\n\t\t\t(input.hero.globalInfo?.UndeadAttackBonus ?? 0) + nerubianDeathswarmerStats;\r\n\t\taddStatsToBoard(\r\n\t\t\tminion,\r\n\t\t\tinput.board,\r\n\t\t\tinput.hero,\r\n\t\t\tnerubianDeathswarmerStats,\r\n\t\t\t0,\r\n\t\t\tinput.gameState,\r\n\t\t\tRace[Race.UNDEAD],\r\n\t\t\tfalse,\r\n\t\t);\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
@@ -8,12 +8,12 @@ const utils_2 = require("../../../utils");
8
8
  exports.BattleHorn = {
9
9
  cardIds: ["BG32_MagicItem_415"],
10
10
  baseAvengeValue: (cardId) => 2,
11
- avenge: (minion, input) => {
11
+ avenge: (trinket, input) => {
12
12
  const battlecries = input.board.filter((e) => (0, utils_2.hasMechanic)(input.gameState.allCards.getCard(e.cardId), reference_data_1.GameTag[reference_data_1.GameTag.BATTLECRY]));
13
13
  const candidate = (0, utils_1.pickRandom)(battlecries);
14
14
  if (!!candidate) {
15
15
  (0, battlecries_1.triggerBattlecry)(input.board, input.hero, candidate, input.otherBoard, input.otherHero, input.gameState);
16
- input.gameState.spectator.registerPowerTarget(minion, candidate, input.board, input.hero, input.otherHero);
16
+ input.gameState.spectator.registerPowerTarget(trinket, candidate, input.board, input.hero, input.otherHero);
17
17
  }
18
18
  },
19
19
  };
@@ -1 +1 @@
1
- {"version":3,"file":"battle-horn.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/battle-horn.ts"],"names":[],"mappings":";;;AAAA,iEAAgE;AAEhE,mDAAqD;AAErD,iEAAmE;AACnE,0CAA6C;AAGhC,QAAA,UAAU,GAAe;IACrC,OAAO,EAAE,sBAAuC;IAChD,eAAe,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC;IACtC,MAAM,EAAE,CAAC,MAAmB,EAAE,KAAkB,EAAE,EAAE;QACnD,MAAM,WAAW,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC5C,IAAA,mBAAW,EAAC,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,EAAE,wBAAO,CAAC,wBAAO,CAAC,SAAS,CAAC,CAAC,CACnF,CAAC;QACF,MAAM,SAAS,GAAG,IAAA,kBAAU,EAAC,WAAW,CAAC,CAAC;QAC1C,IAAI,CAAC,CAAC,SAAS,EAAE;YAChB,IAAA,8BAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,SAAS,EAAE,KAAK,CAAC,UAAU,EAAE,KAAK,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YACzG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAC3G;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, GameTag } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { AvengeInput } from '../../../simulation/avenge';\r\nimport { triggerBattlecry } from '../../../simulation/battlecries';\r\nimport { hasMechanic } from '../../../utils';\r\nimport { AvengeCard } from '../../card.interface';\r\n\r\nexport const BattleHorn: AvengeCard = {\r\n\tcardIds: [CardIds.BattleHorn_BG32_MagicItem_415],\r\n\tbaseAvengeValue: (cardId: string) => 2,\r\n\tavenge: (minion: BoardEntity, input: AvengeInput) => {\r\n\t\tconst battlecries = input.board.filter((e) =>\r\n\t\t\thasMechanic(input.gameState.allCards.getCard(e.cardId), GameTag[GameTag.BATTLECRY]),\r\n\t\t);\r\n\t\tconst candidate = pickRandom(battlecries);\r\n\t\tif (!!candidate) {\r\n\t\t\ttriggerBattlecry(input.board, input.hero, candidate, input.otherBoard, input.otherHero, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(minion, candidate, input.board, input.hero, input.otherHero);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
1
+ {"version":3,"file":"battle-horn.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/battle-horn.ts"],"names":[],"mappings":";;;AAAA,iEAAgE;AAEhE,mDAAqD;AAErD,iEAAmE;AACnE,0CAA6C;AAGhC,QAAA,UAAU,GAAe;IACrC,OAAO,EAAE,sBAAuC;IAChD,eAAe,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC;IACtC,MAAM,EAAE,CAAC,OAAqB,EAAE,KAAkB,EAAE,EAAE;QACrD,MAAM,WAAW,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC5C,IAAA,mBAAW,EAAC,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,EAAE,wBAAO,CAAC,wBAAO,CAAC,SAAS,CAAC,CAAC,CACnF,CAAC;QACF,MAAM,SAAS,GAAG,IAAA,kBAAU,EAAC,WAAW,CAAC,CAAC;QAC1C,IAAI,CAAC,CAAC,SAAS,EAAE;YAChB,IAAA,8BAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,SAAS,EAAE,KAAK,CAAC,UAAU,EAAE,KAAK,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YACzG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,OAAO,EAAE,SAAS,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SAC5G;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, GameTag } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { pickRandom } from '../../../services/utils';\r\nimport { AvengeInput } from '../../../simulation/avenge';\r\nimport { triggerBattlecry } from '../../../simulation/battlecries';\r\nimport { hasMechanic } from '../../../utils';\r\nimport { AvengeCard } from '../../card.interface';\r\n\r\nexport const BattleHorn: AvengeCard = {\r\n\tcardIds: [CardIds.BattleHorn_BG32_MagicItem_415],\r\n\tbaseAvengeValue: (cardId: string) => 2,\r\n\tavenge: (trinket: BoardTrinket, input: AvengeInput) => {\r\n\t\tconst battlecries = input.board.filter((e) =>\r\n\t\t\thasMechanic(input.gameState.allCards.getCard(e.cardId), GameTag[GameTag.BATTLECRY]),\r\n\t\t);\r\n\t\tconst candidate = pickRandom(battlecries);\r\n\t\tif (!!candidate) {\r\n\t\t\ttriggerBattlecry(input.board, input.hero, candidate, input.otherBoard, input.otherHero, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(trinket, candidate, input.board, input.hero, input.otherHero);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
@@ -3,7 +3,6 @@ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.BeetleBand = void 0;
4
4
  const taunt_1 = require("../../../keywords/taunt");
5
5
  const deathrattle_spawns_1 = require("../../../simulation/deathrattle-spawns");
6
- const spawns_1 = require("../../../simulation/spawns");
7
6
  exports.BeetleBand = {
8
7
  cardIds: ["BG32_MagicItem_860", "BG32_MagicItem_860t"],
9
8
  baseAvengeValue: (cardId) => (cardId === "BG32_MagicItem_860" ? 5 : 6),
@@ -12,9 +11,9 @@ exports.BeetleBand = {
12
11
  const spawns = (0, deathrattle_spawns_1.spawnEntities)("BG28_603t", number, input.board, input.hero, input.otherBoard, input.otherHero, input.gameState, input.hero.friendly, false);
13
12
  spawns.forEach((spawn) => {
14
13
  (0, taunt_1.updateTaunt)(spawn, true, input.board, input.hero, input.otherHero, input.gameState);
14
+ spawn.spawnIndexFromRight = 0;
15
15
  });
16
- (0, spawns_1.performEntitySpawns)(spawns, input.board, input.hero, trinket, 0, input.otherBoard, input.otherHero, input.gameState);
17
- return [];
16
+ return spawns;
18
17
  },
19
18
  };
20
19
  //# sourceMappingURL=beetle-band.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"beetle-band.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/beetle-band.ts"],"names":[],"mappings":";;;AAEA,mDAAsD;AAEtD,+EAAuE;AACvE,uDAAiE;AAGpD,QAAA,UAAU,GAAe;IACrC,OAAO,EAAE,6CAA+F;IACxG,eAAe,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC,MAAM,yBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC/F,MAAM,EAAE,CAAC,OAAoB,EAAE,KAAkB,EAA0B,EAAE;QAC5E,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,yBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAChF,MAAM,MAAM,GAAG,IAAA,kCAAa,eAE3B,MAAM,EACN,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,IAAI,CAAC,QAAQ,EACnB,KAAK,CACL,CAAC;QACF,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;YACxB,IAAA,mBAAW,EAAC,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACrF,CAAC,CAAC,CAAC;QAGH,IAAA,4BAAmB,EAClB,MAAM,EACN,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,OAAO,EACP,CAAC,EACD,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,CACf,CAAC;QACF,OAAO,EAAE,CAAC;IACX,CAAC;CACD,CAAC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateTaunt } from '../../../keywords/taunt';\r\nimport { AvengeInput } from '../../../simulation/avenge';\r\nimport { spawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { performEntitySpawns } from '../../../simulation/spawns';\r\nimport { AvengeCard } from '../../card.interface';\r\n\r\nexport const BeetleBand: AvengeCard = {\r\n\tcardIds: [CardIds.BeetleBand_BG32_MagicItem_860, CardIds.BeetleBand_BeetleBandToken_BG32_MagicItem_860t],\r\n\tbaseAvengeValue: (cardId: string) => (cardId === CardIds.BeetleBand_BG32_MagicItem_860 ? 5 : 6),\r\n\tavenge: (trinket: BoardEntity, input: AvengeInput): readonly BoardEntity[] => {\r\n\t\tconst number = trinket.cardId === CardIds.BeetleBand_BG32_MagicItem_860 ? 1 : 2;\r\n\t\tconst spawns = spawnEntities(\r\n\t\t\tCardIds.BoonOfBeetles_BeetleToken_BG28_603t,\r\n\t\t\tnumber,\r\n\t\t\tinput.board,\r\n\t\t\tinput.hero,\r\n\t\t\tinput.otherBoard,\r\n\t\t\tinput.otherHero,\r\n\t\t\tinput.gameState,\r\n\t\t\tinput.hero.friendly,\r\n\t\t\tfalse,\r\n\t\t);\r\n\t\tspawns.forEach((spawn) => {\r\n\t\t\tupdateTaunt(spawn, true, input.board, input.hero, input.otherHero, input.gameState);\r\n\t\t});\r\n\r\n\t\t// Because they spawn to the right, we handle them here instead of higher up\r\n\t\tperformEntitySpawns(\r\n\t\t\tspawns,\r\n\t\t\tinput.board,\r\n\t\t\tinput.hero,\r\n\t\t\ttrinket,\r\n\t\t\t0,\r\n\t\t\tinput.otherBoard,\r\n\t\t\tinput.otherHero,\r\n\t\t\tinput.gameState,\r\n\t\t);\r\n\t\treturn [];\r\n\t},\r\n};\r\n"]}
1
+ {"version":3,"file":"beetle-band.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/beetle-band.ts"],"names":[],"mappings":";;;AAEA,mDAAsD;AAEtD,+EAAuE;AAG1D,QAAA,UAAU,GAAe;IACrC,OAAO,EAAE,6CAA+F;IACxG,eAAe,EAAE,CAAC,MAAc,EAAE,EAAE,CAAC,CAAC,MAAM,yBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC/F,MAAM,EAAE,CAAC,OAAoB,EAAE,KAAkB,EAA0B,EAAE;QAC5E,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,yBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAChF,MAAM,MAAM,GAAG,IAAA,kCAAa,eAE3B,MAAM,EACN,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,IAAI,EACV,KAAK,CAAC,UAAU,EAChB,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,IAAI,CAAC,QAAQ,EACnB,KAAK,CACL,CAAC;QACF,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;YACxB,IAAA,mBAAW,EAAC,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YACpF,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC/B,CAAC,CAAC,CAAC;QAaH,OAAO,MAAM,CAAC;IACf,CAAC;CACD,CAAC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { updateTaunt } from '../../../keywords/taunt';\r\nimport { AvengeInput } from '../../../simulation/avenge';\r\nimport { spawnEntities } from '../../../simulation/deathrattle-spawns';\r\nimport { AvengeCard } from '../../card.interface';\r\n\r\nexport const BeetleBand: AvengeCard = {\r\n\tcardIds: [CardIds.BeetleBand_BG32_MagicItem_860, CardIds.BeetleBand_BeetleBandToken_BG32_MagicItem_860t],\r\n\tbaseAvengeValue: (cardId: string) => (cardId === CardIds.BeetleBand_BG32_MagicItem_860 ? 5 : 6),\r\n\tavenge: (trinket: BoardEntity, input: AvengeInput): readonly BoardEntity[] => {\r\n\t\tconst number = trinket.cardId === CardIds.BeetleBand_BG32_MagicItem_860 ? 1 : 2;\r\n\t\tconst spawns = spawnEntities(\r\n\t\t\tCardIds.BoonOfBeetles_BeetleToken_BG28_603t,\r\n\t\t\tnumber,\r\n\t\t\tinput.board,\r\n\t\t\tinput.hero,\r\n\t\t\tinput.otherBoard,\r\n\t\t\tinput.otherHero,\r\n\t\t\tinput.gameState,\r\n\t\t\tinput.hero.friendly,\r\n\t\t\tfalse,\r\n\t\t);\r\n\t\tspawns.forEach((spawn) => {\r\n\t\t\tupdateTaunt(spawn, true, input.board, input.hero, input.otherHero, input.gameState);\r\n\t\t\tspawn.spawnIndexFromRight = 0;\r\n\t\t});\r\n\r\n\t\t// Because they spawn to the right, we handle them here instead of higher up\r\n\t\t// performEntitySpawns(\r\n\t\t// \tspawns,\r\n\t\t// \tinput.board,\r\n\t\t// \tinput.hero,\r\n\t\t// \ttrinket,\r\n\t\t// \t0,\r\n\t\t// \tinput.otherBoard,\r\n\t\t// \tinput.otherHero,\r\n\t\t// \tinput.gameState,\r\n\t\t// );\r\n\t\treturn spawns;\r\n\t},\r\n};\r\n"]}
@@ -25,7 +25,7 @@ exports.EclecticShrine = {
25
25
  }),
26
26
  ];
27
27
  const atk = (_a = trinket.scriptDataNum1) !== null && _a !== void 0 ? _a : 3;
28
- const health = (_b = trinket.scriptDataNum1) !== null && _b !== void 0 ? _b : 2;
28
+ const health = (_b = trinket.scriptDataNum2) !== null && _b !== void 0 ? _b : 2;
29
29
  allMinions.forEach((e) => {
30
30
  (0, stats_1.modifyStats)(e, trinket, atk, health, input.playerBoard, input.playerEntity, input.gameState);
31
31
  });
@@ -1 +1 @@
1
- {"version":3,"file":"eclectic-shrine.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/eclectic-shrine.ts"],"names":[],"mappings":";;;AAAA,iEAA2E;AAG3E,qDAAwD;AACxD,0CAA6D;AAE7D,2DAA0D;AAE7C,QAAA,cAAc,GAAsB;IAChD,mBAAmB,EAAE,YAAY;IACjC,OAAO,EAAE,sBAA2C;IACpD,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;;QACzD,IAAI,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;YACjC,MAAM,eAAe,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAC/C,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,IAAA,mCAA2B,EAC5B,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CAAC,MAAM,CACT,CAAC;YACF,MAAM,eAAe,GAAG,eAAe,CAAC,MAAM,CAC7C,CAAC,CAAC,EAAE,EAAE;;gBACL,OAAA,CAAC,CAAA,MAAA,IAAA,mCAA2B,EAC3B,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,0CAAE,QAAQ,CAAC,qBAAI,CAAC,GAAG,CAAC,CAAA,CAAA;aAAA,CACtB,CAAC;YACF,MAAM,eAAe,GAAG,IAAA,2BAAa,EAAC,eAAe,EAAE,6BAAY,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;YAC/F,MAAM,UAAU,GAAG;gBAClB,GAAG,eAAe;gBAClB,GAAG,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE;;oBAC/B,OAAA,MAAA,IAAA,mCAA2B,EAC1B,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,0CAAE,QAAQ,CAAC,qBAAI,CAAC,GAAG,CAAC,CAAA;iBAAA,CACrB;aACD,CAAC;YACF,MAAM,GAAG,GAAG,MAAA,OAAO,CAAC,cAAc,mCAAI,CAAC,CAAC;YACxC,MAAM,MAAM,GAAG,MAAA,OAAO,CAAC,cAAc,mCAAI,CAAC,CAAC;YAC3C,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACxB,IAAA,mBAAW,EAAC,CAAC,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAC9F,CAAC,CAAC,CAAC;YACH,OAAO,CAAC,cAAc,EAAE,CAAC;YACzB,OAAO,CAAC,cAAc,EAAE,CAAC;YACzB,OAAO,IAAI,CAAC;SACZ;IACF,CAAC;CACD,CAAC","sourcesContent":["import { ALL_BG_RACES, CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getEffectiveTribesForEntity } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\nimport { selectMinions } from '../hero-power/wax-warband';\r\n\r\nexport const EclecticShrine: StartOfCombatCard = {\r\n\tstartOfCombatTiming: 'pre-combat',\r\n\tcardIds: [CardIds.EclecticShrine_BG32_MagicItem_280],\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tif (input.playerBoard.length > 0) {\r\n\t\t\tconst boardWithTribes = input.playerBoard.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\t!!getEffectiveTribesForEntity(\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t).length,\r\n\t\t\t);\r\n\t\t\tconst boardWithoutAll = boardWithTribes.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\t!getEffectiveTribesForEntity(\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t)?.includes(Race.ALL),\r\n\t\t\t);\r\n\t\t\tconst selectedMinions = selectMinions(boardWithoutAll, ALL_BG_RACES, input.gameState.allCards);\r\n\t\t\tconst allMinions = [\r\n\t\t\t\t...selectedMinions,\r\n\t\t\t\t...boardWithTribes.filter((e) =>\r\n\t\t\t\t\tgetEffectiveTribesForEntity(\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t)?.includes(Race.ALL),\r\n\t\t\t\t),\r\n\t\t\t];\r\n\t\t\tconst atk = trinket.scriptDataNum1 ?? 3;\r\n\t\t\tconst health = trinket.scriptDataNum1 ?? 2;\r\n\t\t\tallMinions.forEach((e) => {\r\n\t\t\t\tmodifyStats(e, trinket, atk, health, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\t});\r\n\t\t\ttrinket.scriptDataNum1++;\r\n\t\t\ttrinket.scriptDataNum2++;\r\n\t\t\treturn true;\r\n\t\t}\r\n\t},\r\n};\r\n"]}
1
+ {"version":3,"file":"eclectic-shrine.js","sourceRoot":"","sources":["../../../../src/cards/impl/trinket/eclectic-shrine.ts"],"names":[],"mappings":";;;AAAA,iEAA2E;AAG3E,qDAAwD;AACxD,0CAA6D;AAE7D,2DAA0D;AAE7C,QAAA,cAAc,GAAsB;IAChD,mBAAmB,EAAE,YAAY;IACjC,OAAO,EAAE,sBAA2C;IACpD,aAAa,EAAE,CAAC,OAAqB,EAAE,KAAe,EAAE,EAAE;;QACzD,IAAI,KAAK,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE;YACjC,MAAM,eAAe,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAC/C,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,IAAA,mCAA2B,EAC5B,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CAAC,MAAM,CACT,CAAC;YACF,MAAM,eAAe,GAAG,eAAe,CAAC,MAAM,CAC7C,CAAC,CAAC,EAAE,EAAE;;gBACL,OAAA,CAAC,CAAA,MAAA,IAAA,mCAA2B,EAC3B,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,0CAAE,QAAQ,CAAC,qBAAI,CAAC,GAAG,CAAC,CAAA,CAAA;aAAA,CACtB,CAAC;YACF,MAAM,eAAe,GAAG,IAAA,2BAAa,EAAC,eAAe,EAAE,6BAAY,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;YAC/F,MAAM,UAAU,GAAG;gBAClB,GAAG,eAAe;gBAClB,GAAG,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE;;oBAC/B,OAAA,MAAA,IAAA,mCAA2B,EAC1B,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,0CAAE,QAAQ,CAAC,qBAAI,CAAC,GAAG,CAAC,CAAA;iBAAA,CACrB;aACD,CAAC;YACF,MAAM,GAAG,GAAG,MAAA,OAAO,CAAC,cAAc,mCAAI,CAAC,CAAC;YACxC,MAAM,MAAM,GAAG,MAAA,OAAO,CAAC,cAAc,mCAAI,CAAC,CAAC;YAC3C,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACxB,IAAA,mBAAW,EAAC,CAAC,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAC9F,CAAC,CAAC,CAAC;YACH,OAAO,CAAC,cAAc,EAAE,CAAC;YACzB,OAAO,CAAC,cAAc,EAAE,CAAC;YACzB,OAAO,IAAI,CAAC;SACZ;IACF,CAAC;CACD,CAAC","sourcesContent":["import { ALL_BG_RACES, CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardTrinket } from '../../../bgs-player-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { getEffectiveTribesForEntity } from '../../../utils';\r\nimport { StartOfCombatCard } from '../../card.interface';\r\nimport { selectMinions } from '../hero-power/wax-warband';\r\n\r\nexport const EclecticShrine: StartOfCombatCard = {\r\n\tstartOfCombatTiming: 'pre-combat',\r\n\tcardIds: [CardIds.EclecticShrine_BG32_MagicItem_280],\r\n\tstartOfCombat: (trinket: BoardTrinket, input: SoCInput) => {\r\n\t\tif (input.playerBoard.length > 0) {\r\n\t\t\tconst boardWithTribes = input.playerBoard.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\t!!getEffectiveTribesForEntity(\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t).length,\r\n\t\t\t);\r\n\t\t\tconst boardWithoutAll = boardWithTribes.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\t!getEffectiveTribesForEntity(\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t)?.includes(Race.ALL),\r\n\t\t\t);\r\n\t\t\tconst selectedMinions = selectMinions(boardWithoutAll, ALL_BG_RACES, input.gameState.allCards);\r\n\t\t\tconst allMinions = [\r\n\t\t\t\t...selectedMinions,\r\n\t\t\t\t...boardWithTribes.filter((e) =>\r\n\t\t\t\t\tgetEffectiveTribesForEntity(\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t\t)?.includes(Race.ALL),\r\n\t\t\t\t),\r\n\t\t\t];\r\n\t\t\tconst atk = trinket.scriptDataNum1 ?? 3;\r\n\t\t\tconst health = trinket.scriptDataNum2 ?? 2;\r\n\t\t\tallMinions.forEach((e) => {\r\n\t\t\t\tmodifyStats(e, trinket, atk, health, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\t});\r\n\t\t\ttrinket.scriptDataNum1++;\r\n\t\t\ttrinket.scriptDataNum2++;\r\n\t\t\treturn true;\r\n\t\t}\r\n\t},\r\n};\r\n"]}
@@ -2,6 +2,7 @@ import { BgsPlayerEntity } from '../bgs-player-entity';
2
2
  import { BoardEntity } from '../board-entity';
3
3
  import { FullGameState } from './internal-game-state';
4
4
  export declare const applyAfterAttackEffects: (attackingEntity: BoardEntity, attackingBoard: BoardEntity[], attackingBoardHero: BgsPlayerEntity, defendingEntity: BoardEntity, defendingBoard: BoardEntity[], defendingBoardHero: BgsPlayerEntity, damageDoneByAttacker: number, damageDoneByDefender: number, gameState: FullGameState) => void;
5
+ export declare const applyAfterAttackTrinkets: (attackingEntity: BoardEntity, attackingBoard: BoardEntity[], attackingBoardHero: BgsPlayerEntity, defendingEntity: BoardEntity, defendingBoard: BoardEntity[], defendingBoardHero: BgsPlayerEntity, damageDoneByAttacker: number, damageDoneByDefender: number, gameState: FullGameState) => void;
5
6
  export interface OnAfterAttackInput {
6
7
  attacker: BoardEntity;
7
8
  attackingHero: BgsPlayerEntity;
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.applyAfterAttackEffects = void 0;
3
+ exports.applyAfterAttackTrinkets = exports.applyAfterAttackEffects = void 0;
4
4
  const reference_data_1 = require("@firestone-hs/reference-data");
5
5
  const card_interface_1 = require("../cards/card.interface");
6
6
  const _card_mappings_1 = require("../cards/impl/_card-mappings");
@@ -10,7 +10,7 @@ const blood_gems_1 = require("./blood-gems");
10
10
  const quest_1 = require("./quest");
11
11
  const stats_1 = require("./stats");
12
12
  const applyAfterAttackEffects = (attackingEntity, attackingBoard, attackingBoardHero, defendingEntity, defendingBoard, defendingBoardHero, damageDoneByAttacker, damageDoneByDefender, gameState) => {
13
- var _a, _b, _c;
13
+ var _a, _b;
14
14
  (0, stealth_1.updateStealth)(attackingEntity, false, attackingBoard, attackingBoardHero, defendingBoardHero, gameState);
15
15
  const onAfterAttackImpl = _card_mappings_1.cardMappings[attackingEntity.cardId];
16
16
  if ((0, card_interface_1.hasOnAfterAttack)(onAfterAttackImpl)) {
@@ -40,29 +40,6 @@ const applyAfterAttackEffects = (attackingEntity, attackingBoard, attackingBoard
40
40
  });
41
41
  }
42
42
  }
43
- const trinkets = (_a = attackingBoardHero.trinkets) !== null && _a !== void 0 ? _a : [];
44
- for (const trinket of trinkets) {
45
- switch (trinket.cardId) {
46
- case "BG30_MagicItem_546":
47
- trinket.scriptDataNum1--;
48
- if (trinket.scriptDataNum1 <= 0) {
49
- for (const entity of attackingBoard.filter((e) => (0, utils_1.hasCorrectTribe)(e, attackingBoardHero, reference_data_1.Race.QUILBOAR, gameState.anomalies, gameState.allCards))) {
50
- (0, blood_gems_1.playBloodGemsOn)(trinket, entity, 1, attackingBoard, attackingBoardHero, gameState);
51
- gameState.spectator.registerPowerTarget(trinket, entity, attackingBoard, attackingBoardHero, attackingBoardHero);
52
- }
53
- trinket.scriptDataNum1 = gameState.cardsData.defaultScriptDataNum(trinket.cardId);
54
- }
55
- break;
56
- }
57
- }
58
- let secretTriggered = null;
59
- if ((secretTriggered = (_b = defendingBoardHero.secrets) === null || _b === void 0 ? void 0 : _b.find((secret) => !secret.triggered && (secret === null || secret === void 0 ? void 0 : secret.cardId) === "TB_Bacon_Secrets_14")) != null) {
60
- if (damageDoneByAttacker >= 3 && !(attackingEntity.health <= 0 || attackingEntity.definitelyDead)) {
61
- secretTriggered.triggered = true;
62
- attackingEntity.definitelyDead = true;
63
- gameState.spectator.registerPowerTarget(secretTriggered, attackingEntity, attackingBoard, defendingBoardHero, attackingBoardHero);
64
- }
65
- }
66
43
  if (attackingEntity.cardId === "BG23_350" || attackingEntity.cardId === "BG23_350_G") {
67
44
  const modifier = attackingEntity.cardId === "BG23_350_G" ? 2 : 1;
68
45
  (0, utils_1.grantStatsToMinionsOfEachType)(attackingEntity, attackingBoard, attackingBoardHero, modifier * 1, modifier * 2, gameState);
@@ -71,7 +48,7 @@ const applyAfterAttackEffects = (attackingEntity, attackingBoard, attackingBoard
71
48
  attackingEntity.cardId === "BG26_RLK_117_G") {
72
49
  attackingEntity.definitelyDead = true;
73
50
  }
74
- else if ((_c = attackingEntity.additionalCards) === null || _c === void 0 ? void 0 : _c.includes("BG26_RLK_117")) {
51
+ else if ((_a = attackingEntity.additionalCards) === null || _a === void 0 ? void 0 : _a.includes("BG26_RLK_117")) {
75
52
  attackingEntity.definitelyDead = true;
76
53
  }
77
54
  attackingBoard
@@ -79,9 +56,36 @@ const applyAfterAttackEffects = (attackingEntity, attackingBoard, attackingBoard
79
56
  .forEach((e) => {
80
57
  (0, stats_1.modifyStats)(e, e, 1, 0, attackingBoard, attackingBoardHero, gameState);
81
58
  });
59
+ let secretTriggered = null;
60
+ if ((secretTriggered = (_b = defendingBoardHero.secrets) === null || _b === void 0 ? void 0 : _b.find((secret) => !secret.triggered && (secret === null || secret === void 0 ? void 0 : secret.cardId) === "TB_Bacon_Secrets_14")) != null) {
61
+ if (damageDoneByAttacker >= 3 && !(attackingEntity.health <= 0 || attackingEntity.definitelyDead)) {
62
+ secretTriggered.triggered = true;
63
+ attackingEntity.definitelyDead = true;
64
+ gameState.spectator.registerPowerTarget(secretTriggered, attackingEntity, attackingBoard, defendingBoardHero, attackingBoardHero);
65
+ }
66
+ }
82
67
  applyOnAttackQuest(attackingEntity, attackingBoard, attackingBoardHero, gameState);
83
68
  };
84
69
  exports.applyAfterAttackEffects = applyAfterAttackEffects;
70
+ const applyAfterAttackTrinkets = (attackingEntity, attackingBoard, attackingBoardHero, defendingEntity, defendingBoard, defendingBoardHero, damageDoneByAttacker, damageDoneByDefender, gameState) => {
71
+ var _a;
72
+ const trinkets = (_a = attackingBoardHero.trinkets) !== null && _a !== void 0 ? _a : [];
73
+ for (const trinket of trinkets) {
74
+ switch (trinket.cardId) {
75
+ case "BG30_MagicItem_546":
76
+ trinket.scriptDataNum1--;
77
+ if (trinket.scriptDataNum1 <= 0) {
78
+ for (const entity of attackingBoard.filter((e) => (0, utils_1.hasCorrectTribe)(e, attackingBoardHero, reference_data_1.Race.QUILBOAR, gameState.anomalies, gameState.allCards))) {
79
+ (0, blood_gems_1.playBloodGemsOn)(trinket, entity, 1, attackingBoard, attackingBoardHero, gameState);
80
+ gameState.spectator.registerPowerTarget(trinket, entity, attackingBoard, attackingBoardHero, attackingBoardHero);
81
+ }
82
+ trinket.scriptDataNum1 = gameState.cardsData.defaultScriptDataNum(trinket.cardId);
83
+ }
84
+ break;
85
+ }
86
+ }
87
+ };
88
+ exports.applyAfterAttackTrinkets = applyAfterAttackTrinkets;
85
89
  const applyOnAttackQuest = (attackingEntity, attackingBoard, attackingBoardHero, gameState) => {
86
90
  var _a;
87
91
  const quests = (_a = attackingBoardHero.questEntities) !== null && _a !== void 0 ? _a : [];
@@ -1 +1 @@
1
- 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{ CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { hasOnAfterAttack } from '../cards/card.interface';\r\nimport { cardMappings } from '../cards/impl/_card-mappings';\r\nimport { updateStealth } from '../keywords/stealth';\r\nimport { grantStatsToMinionsOfEachType, hasCorrectTribe } from '../utils';\r\nimport { playBloodGemsOn } from './blood-gems';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { onQuestProgressUpdated } from './quest';\r\nimport { modifyStats } from './stats';\r\n\r\nexport const applyAfterAttackEffects = (\r\n\tattackingEntity: BoardEntity,\r\n\tattackingBoard: BoardEntity[],\r\n\tattackingBoardHero: BgsPlayerEntity,\r\n\tdefendingEntity: BoardEntity,\r\n\tdefendingBoard: BoardEntity[],\r\n\tdefendingBoardHero: BgsPlayerEntity,\r\n\tdamageDoneByAttacker: number,\r\n\tdamageDoneByDefender: number,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// https://replays.firestoneapp.com/?reviewId=9c3ba0f2-d049-4f79-8ec2-7b20ec8d0f68&turn=11&action=5\r\n\t// It looks like Stealth is removed only once the damage is dealt?\r\n\tupdateStealth(attackingEntity, false, attackingBoard, attackingBoardHero, defendingBoardHero, gameState);\r\n\r\n\tconst onAfterAttackImpl = cardMappings[attackingEntity.cardId];\r\n\tif (hasOnAfterAttack(onAfterAttackImpl)) {\r\n\t\tonAfterAttackImpl.onAnyMinionAfterAttack(attackingEntity, {\r\n\t\t\tattacker: attackingEntity,\r\n\t\t\tattackingHero: attackingBoardHero,\r\n\t\t\tattackingBoard: attackingBoard,\r\n\t\t\tdefendingEntity: defendingEntity,\r\n\t\t\tdefendingBoard: defendingBoard,\r\n\t\t\tdefendingHero: defendingBoardHero,\r\n\t\t\tgameState,\r\n\t\t\tplayerIsFriendly: attackingBoardHero.friendly,\r\n\t\t});\r\n\t}\r\n\tfor (const boardEntity of attackingBoard.filter((e) => e.entityId !== attackingEntity.entityId)) {\r\n\t\tconst onAfterAttackImpl = cardMappings[boardEntity.cardId];\r\n\t\tif (hasOnAfterAttack(onAfterAttackImpl)) {\r\n\t\t\tonAfterAttackImpl.onAnyMinionAfterAttack(boardEntity, {\r\n\t\t\t\tattacker: attackingEntity,\r\n\t\t\t\tattackingHero: attackingBoardHero,\r\n\t\t\t\tattackingBoard: attackingBoard,\r\n\t\t\t\tdefendingEntity: defendingEntity,\r\n\t\t\t\tdefendingBoard: defendingBoard,\r\n\t\t\t\tdefendingHero: defendingBoardHero,\r\n\t\t\t\tgameState,\r\n\t\t\t\tplayerIsFriendly: attackingBoardHero.friendly,\r\n\t\t\t});\r\n\t\t}\r\n\t}\r\n\r\n\tconst trinkets = attackingBoardHero.trinkets ?? [];\r\n\tfor (const trinket of trinkets) {\r\n\t\tswitch (trinket.cardId) {\r\n\t\t\tcase CardIds.JarOGems_BG30_MagicItem_546:\r\n\t\t\t\ttrinket.scriptDataNum1--;\r\n\t\t\t\tif (trinket.scriptDataNum1 <= 0) {\r\n\t\t\t\t\tfor (const entity of attackingBoard.filter((e) =>\r\n\t\t\t\t\t\thasCorrectTribe(e, attackingBoardHero, Race.QUILBOAR, gameState.anomalies, gameState.allCards),\r\n\t\t\t\t\t)) {\r\n\t\t\t\t\t\tplayBloodGemsOn(trinket, entity, 1, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\ttrinket,\r\n\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t}\r\n\t\t\t\t\ttrinket.scriptDataNum1 = gameState.cardsData.defaultScriptDataNum(trinket.cardId);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tlet secretTriggered = null;\r\n\tif (\r\n\t\t(secretTriggered = defendingBoardHero.secrets?.find(\r\n\t\t\t(secret) => !secret.triggered && secret?.cardId === CardIds.Reckoning_TB_Bacon_Secrets_14,\r\n\t\t)) != null\r\n\t) {\r\n\t\t// console.log('triggering secret?', damageDoneByAttacker, stringifySimpleCard(attackingEntity, allCards));\r\n\t\tif (damageDoneByAttacker >= 3 && !(attackingEntity.health <= 0 || attackingEntity.definitelyDead)) {\r\n\t\t\tsecretTriggered.triggered = true;\r\n\t\t\tattackingEntity.definitelyDead = true;\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tsecretTriggered,\r\n\t\t\t\tattackingEntity,\r\n\t\t\t\tattackingBoard,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t);\r\n\t\t}\r\n\t}\r\n\r\n\tif (attackingEntity.cardId === CardIds.Yrel_BG23_350 || attackingEntity.cardId === CardIds.Yrel_BG23_350_G) {\r\n\t\tconst modifier = attackingEntity.cardId === CardIds.Yrel_BG23_350_G ? 2 : 1;\r\n\t\tgrantStatsToMinionsOfEachType(\r\n\t\t\tattackingEntity,\r\n\t\t\tattackingBoard,\r\n\t\t\tattackingBoardHero,\r\n\t\t\tmodifier * 1,\r\n\t\t\tmodifier * 2,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t} else if (\r\n\t\tattackingEntity.cardId === CardIds.IncorporealCorporal_BG26_RLK_117 ||\r\n\t\tattackingEntity.cardId === CardIds.IncorporealCorporal_BG26_RLK_117_G\r\n\t) {\r\n\t\tattackingEntity.definitelyDead = true;\r\n\t}\r\n\t// Putricide-only\r\n\telse if (attackingEntity.additionalCards?.includes(CardIds.IncorporealCorporal_BG26_RLK_117)) {\r\n\t\tattackingEntity.definitelyDead = true;\r\n\t}\r\n\r\n\tattackingBoard\r\n\t\t.filter((e) => e.additionalCards?.includes(CardIds.FesterootHulk_BG_GIL_655))\r\n\t\t.forEach((e) => {\r\n\t\t\tmodifyStats(e, e, 1, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t\t});\r\n\r\n\tapplyOnAttackQuest(attackingEntity, attackingBoard, attackingBoardHero, gameState);\r\n};\r\n\r\nconst applyOnAttackQuest = (\r\n\tattackingEntity: BoardEntity,\r\n\tattackingBoard: BoardEntity[],\r\n\tattackingBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tconst quests = attackingBoardHero.questEntities ?? [];\r\n\tfor (const quest of quests) {\r\n\t\tswitch (quest.CardId) {\r\n\t\t\tcase CardIds.CrackTheCase:\r\n\t\t\t\tonQuestProgressUpdated(attackingBoardHero, quest, attackingBoard, gameState);\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport interface OnAfterAttackInput {\r\n\tattacker: BoardEntity;\r\n\tattackingHero: BgsPlayerEntity;\r\n\tattackingBoard: BoardEntity[];\r\n\tdefendingEntity: BoardEntity;\r\n\tdefendingBoard: BoardEntity[];\r\n\tdefendingHero: BgsPlayerEntity;\r\n\tgameState: FullGameState;\r\n\tplayerIsFriendly: boolean;\r\n}\r\n"]}
1
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{ CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { hasOnAfterAttack } from '../cards/card.interface';\r\nimport { cardMappings } from '../cards/impl/_card-mappings';\r\nimport { updateStealth } from '../keywords/stealth';\r\nimport { grantStatsToMinionsOfEachType, hasCorrectTribe } from '../utils';\r\nimport { playBloodGemsOn } from './blood-gems';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { onQuestProgressUpdated } from './quest';\r\nimport { modifyStats } from './stats';\r\n\r\nexport const applyAfterAttackEffects = (\r\n\tattackingEntity: BoardEntity,\r\n\tattackingBoard: BoardEntity[],\r\n\tattackingBoardHero: BgsPlayerEntity,\r\n\tdefendingEntity: BoardEntity,\r\n\tdefendingBoard: BoardEntity[],\r\n\tdefendingBoardHero: BgsPlayerEntity,\r\n\tdamageDoneByAttacker: number,\r\n\tdamageDoneByDefender: number,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// https://replays.firestoneapp.com/?reviewId=9c3ba0f2-d049-4f79-8ec2-7b20ec8d0f68&turn=11&action=5\r\n\t// It looks like Stealth is removed only once the damage is dealt?\r\n\tupdateStealth(attackingEntity, false, attackingBoard, attackingBoardHero, defendingBoardHero, gameState);\r\n\r\n\tconst onAfterAttackImpl = cardMappings[attackingEntity.cardId];\r\n\tif (hasOnAfterAttack(onAfterAttackImpl)) {\r\n\t\tonAfterAttackImpl.onAnyMinionAfterAttack(attackingEntity, {\r\n\t\t\tattacker: attackingEntity,\r\n\t\t\tattackingHero: attackingBoardHero,\r\n\t\t\tattackingBoard: attackingBoard,\r\n\t\t\tdefendingEntity: defendingEntity,\r\n\t\t\tdefendingBoard: defendingBoard,\r\n\t\t\tdefendingHero: defendingBoardHero,\r\n\t\t\tgameState,\r\n\t\t\tplayerIsFriendly: attackingBoardHero.friendly,\r\n\t\t});\r\n\t}\r\n\tfor (const boardEntity of attackingBoard.filter((e) => e.entityId !== attackingEntity.entityId)) {\r\n\t\tconst onAfterAttackImpl = cardMappings[boardEntity.cardId];\r\n\t\tif (hasOnAfterAttack(onAfterAttackImpl)) {\r\n\t\t\tonAfterAttackImpl.onAnyMinionAfterAttack(boardEntity, {\r\n\t\t\t\tattacker: attackingEntity,\r\n\t\t\t\tattackingHero: attackingBoardHero,\r\n\t\t\t\tattackingBoard: attackingBoard,\r\n\t\t\t\tdefendingEntity: defendingEntity,\r\n\t\t\t\tdefendingBoard: defendingBoard,\r\n\t\t\t\tdefendingHero: defendingBoardHero,\r\n\t\t\t\tgameState,\r\n\t\t\t\tplayerIsFriendly: attackingBoardHero.friendly,\r\n\t\t\t});\r\n\t\t}\r\n\t}\r\n\r\n\tif (attackingEntity.cardId === CardIds.Yrel_BG23_350 || attackingEntity.cardId === CardIds.Yrel_BG23_350_G) {\r\n\t\tconst modifier = attackingEntity.cardId === CardIds.Yrel_BG23_350_G ? 2 : 1;\r\n\t\tgrantStatsToMinionsOfEachType(\r\n\t\t\tattackingEntity,\r\n\t\t\tattackingBoard,\r\n\t\t\tattackingBoardHero,\r\n\t\t\tmodifier * 1,\r\n\t\t\tmodifier * 2,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t} else if (\r\n\t\tattackingEntity.cardId === CardIds.IncorporealCorporal_BG26_RLK_117 ||\r\n\t\tattackingEntity.cardId === CardIds.IncorporealCorporal_BG26_RLK_117_G\r\n\t) {\r\n\t\tattackingEntity.definitelyDead = true;\r\n\t}\r\n\t// Putricide-only\r\n\telse if (attackingEntity.additionalCards?.includes(CardIds.IncorporealCorporal_BG26_RLK_117)) {\r\n\t\tattackingEntity.definitelyDead = true;\r\n\t}\r\n\r\n\tattackingBoard\r\n\t\t.filter((e) => e.additionalCards?.includes(CardIds.FesterootHulk_BG_GIL_655))\r\n\t\t.forEach((e) => {\r\n\t\t\tmodifyStats(e, e, 1, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t\t});\r\n\r\n\tlet secretTriggered = null;\r\n\tif (\r\n\t\t(secretTriggered = defendingBoardHero.secrets?.find(\r\n\t\t\t(secret) => !secret.triggered && secret?.cardId === CardIds.Reckoning_TB_Bacon_Secrets_14,\r\n\t\t)) != null\r\n\t) {\r\n\t\t// console.log('triggering secret?', damageDoneByAttacker, stringifySimpleCard(attackingEntity, allCards));\r\n\t\tif (damageDoneByAttacker >= 3 && !(attackingEntity.health <= 0 || attackingEntity.definitelyDead)) {\r\n\t\t\tsecretTriggered.triggered = true;\r\n\t\t\tattackingEntity.definitelyDead = true;\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tsecretTriggered,\r\n\t\t\t\tattackingEntity,\r\n\t\t\t\tattackingBoard,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t);\r\n\t\t}\r\n\t}\r\n\r\n\tapplyOnAttackQuest(attackingEntity, attackingBoard, attackingBoardHero, gameState);\r\n};\r\n\r\nexport const applyAfterAttackTrinkets = (\r\n\tattackingEntity: BoardEntity,\r\n\tattackingBoard: BoardEntity[],\r\n\tattackingBoardHero: BgsPlayerEntity,\r\n\tdefendingEntity: BoardEntity,\r\n\tdefendingBoard: BoardEntity[],\r\n\tdefendingBoardHero: BgsPlayerEntity,\r\n\tdamageDoneByAttacker: number,\r\n\tdamageDoneByDefender: number,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst trinkets = attackingBoardHero.trinkets ?? [];\r\n\tfor (const trinket of trinkets) {\r\n\t\tswitch (trinket.cardId) {\r\n\t\t\tcase CardIds.JarOGems_BG30_MagicItem_546:\r\n\t\t\t\ttrinket.scriptDataNum1--;\r\n\t\t\t\tif (trinket.scriptDataNum1 <= 0) {\r\n\t\t\t\t\tfor (const entity of attackingBoard.filter((e) =>\r\n\t\t\t\t\t\thasCorrectTribe(e, attackingBoardHero, Race.QUILBOAR, gameState.anomalies, gameState.allCards),\r\n\t\t\t\t\t)) {\r\n\t\t\t\t\t\tplayBloodGemsOn(trinket, entity, 1, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\ttrinket,\r\n\t\t\t\t\t\t\tentity,\r\n\t\t\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\t\t);\r\n\t\t\t\t\t}\r\n\t\t\t\t\ttrinket.scriptDataNum1 = gameState.cardsData.defaultScriptDataNum(trinket.cardId);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n};\r\n\r\nconst applyOnAttackQuest = (\r\n\tattackingEntity: BoardEntity,\r\n\tattackingBoard: BoardEntity[],\r\n\tattackingBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tconst quests = attackingBoardHero.questEntities ?? [];\r\n\tfor (const quest of quests) {\r\n\t\tswitch (quest.CardId) {\r\n\t\t\tcase CardIds.CrackTheCase:\r\n\t\t\t\tonQuestProgressUpdated(attackingBoardHero, quest, attackingBoard, gameState);\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport interface OnAfterAttackInput {\r\n\tattacker: BoardEntity;\r\n\tattackingHero: BgsPlayerEntity;\r\n\tattackingBoard: BoardEntity[];\r\n\tdefendingEntity: BoardEntity;\r\n\tdefendingBoard: BoardEntity[];\r\n\tdefendingHero: BgsPlayerEntity;\r\n\tgameState: FullGameState;\r\n\tplayerIsFriendly: boolean;\r\n}\r\n"]}
@@ -65,8 +65,9 @@ const doFullAttack = (attackingEntity, attackingBoard, attackingBoardHero, defen
65
65
  const { damageDoneByAttacker: damageDoneByAttacker2, damageDoneByDefender: damageDoneByDefender2 } = performAttack(attackingEntity, defendingEntity, attackingBoard, attackingBoardHero, defendingBoard, defendingBoardHero, gameState);
66
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  const damageDoneByAttacker = damageDoneByAttacker1 + damageDoneByAttacker2;
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  const damageDoneByDefender = damageDoneByDefender1 + damageDoneByDefender2;
68
- (0, exports.processMinionDeath)(attackingBoard, attackingBoardHero, defendingBoard, defendingBoardHero, gameState, isAttackingImmediately);
69
68
  (0, after_attack_1.applyAfterAttackEffects)(attackingEntity, attackingBoard, attackingBoardHero, defendingEntity, defendingBoard, defendingBoardHero, damageDoneByAttacker, damageDoneByDefender, gameState);
69
+ (0, exports.processMinionDeath)(attackingBoard, attackingBoardHero, defendingBoard, defendingBoardHero, gameState, isAttackingImmediately);
70
+ (0, after_attack_1.applyAfterAttackTrinkets)(attackingEntity, attackingBoard, attackingBoardHero, defendingEntity, defendingBoard, defendingBoardHero, damageDoneByAttacker, damageDoneByDefender, gameState);
70
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  (0, stats_1.applyAfterStatsUpdate)(gameState);
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  attackingEntity.immuneWhenAttackCharges = Math.max(0, ((_a = attackingEntity.immuneWhenAttackCharges) !== null && _a !== void 0 ? _a : 0) - 1);
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  if (defendingEntity.health > 0 &&