@firestone-hs/simulate-bgs-battle 1.1.563 → 1.1.564

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -5,7 +5,10 @@ const stats_1 = require("../../../simulation/stats");
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  exports.EchoingRoar = {
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  cardIds: ["BG28_814e"],
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  endOfTurn: (minion, input) => {
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- (0, stats_1.modifyStats)(minion, 2, 2, input.board, input.hero, input.gameState);
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+ var _a, _b;
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+ const enchant = (_a = minion.enchantments) === null || _a === void 0 ? void 0 : _a.find((e) => e.cardId === "BG28_814e");
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+ const stats = (_b = enchant === null || enchant === void 0 ? void 0 : enchant.tagScriptDataNum1) !== null && _b !== void 0 ? _b : 1;
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+ (0, stats_1.modifyStats)(minion, 2 * stats, 2 * stats, input.board, input.hero, input.gameState);
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  input.gameState.spectator.registerPowerTarget(minion, minion, input.board, input.hero, input.otherHero);
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  },
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  };
@@ -1 +1 @@
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- {"version":3,"file":"echoing-roar.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/echoing-roar.ts"],"names":[],"mappings":";;;AAEA,qDAAwD;AAG3C,QAAA,WAAW,GAAkB;IACzC,OAAO,EAAE,aAAsD;IAC/D,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;QACzD,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACpE,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;IACzG,CAAC;CACD,CAAC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { EndOfTurnCard, EndOfTurnInput } from '../../card.interface';\r\n\r\nexport const EchoingRoar: EndOfTurnCard = {\r\n\tcardIds: [CardIds.EchoingRoar_EchoingRoarEnchantment_BG28_814e],\r\n\tendOfTurn: (minion: BoardEntity, input: EndOfTurnInput) => {\r\n\t\tmodifyStats(minion, 2, 2, input.board, input.hero, input.gameState);\r\n\t\tinput.gameState.spectator.registerPowerTarget(minion, minion, input.board, input.hero, input.otherHero);\r\n\t},\r\n};\r\n"]}
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+ {"version":3,"file":"echoing-roar.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/echoing-roar.ts"],"names":[],"mappings":";;;AAEA,qDAAwD;AAG3C,QAAA,WAAW,GAAkB;IACzC,OAAO,EAAE,aAAsD;IAC/D,SAAS,EAAE,CAAC,MAAmB,EAAE,KAAqB,EAAE,EAAE;;QACzD,MAAM,OAAO,GAAG,MAAA,MAAM,CAAC,YAAY,0CAAE,IAAI,CACxC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,gBAAyD,CACxE,CAAC;QACF,MAAM,KAAK,GAAG,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,iBAAiB,mCAAI,CAAC,CAAC;QAC9C,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACpF,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;IACzG,CAAC;CACD,CAAC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { EndOfTurnCard, EndOfTurnInput } from '../../card.interface';\r\n\r\nexport const EchoingRoar: EndOfTurnCard = {\r\n\tcardIds: [CardIds.EchoingRoar_EchoingRoarEnchantment_BG28_814e],\r\n\tendOfTurn: (minion: BoardEntity, input: EndOfTurnInput) => {\r\n\t\tconst enchant = minion.enchantments?.find(\r\n\t\t\t(e) => e.cardId === CardIds.EchoingRoar_EchoingRoarEnchantment_BG28_814e,\r\n\t\t);\r\n\t\tconst stats = enchant?.tagScriptDataNum1 ?? 1;\r\n\t\tmodifyStats(minion, 2 * stats, 2 * stats, input.board, input.hero, input.gameState);\r\n\t\tinput.gameState.spectator.registerPowerTarget(minion, minion, input.board, input.hero, input.otherHero);\r\n\t},\r\n};\r\n"]}
@@ -15,7 +15,7 @@ exports.FireworksFanatic = {
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  return;
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  }
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  const doWeAlreadyHaveThisCard = input.board.some((e) => e.cardId === input.addedCard.cardId) ||
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- ((_c = input.hero.hand) === null || _c === void 0 ? void 0 : _c.some((e) => e.cardId === input.addedCard.cardId));
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+ ((_c = input.hero.hand) === null || _c === void 0 ? void 0 : _c.filter((e) => e.entityId !== input.addedCard.entityId).some((e) => e.cardId === input.addedCard.cardId));
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  if (doWeAlreadyHaveThisCard) {
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  const mult = entity.cardId === "BG25_922_G" ? 2 : 1;
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  (0, utils_1.addStatsToBoard)(entity, input.board, input.hero, 1 * mult, 1 * mult, input.gameState);
@@ -1 +1 @@
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- {"version":3,"file":"fireworks-fanatic.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/fireworks-fanatic.ts"],"names":[],"mappings":";;;AAAA,iEAAiE;AAGjE,0CAAiD;AAGpC,QAAA,gBAAgB,GAA0B;IACtD,OAAO,EAAE,0BAAwE;IACjF,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAA6B,EAAE,EAAE;;QACzE,IAAI,CAAA,MAAA,KAAK,CAAC,SAAS,0CAAE,MAAM,KAAI,IAAI,EAAE;YACpC,OAAO;SACP;QACD,MAAM,OAAO,GAAG,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QACzE,IAAI,CAAA,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,IAAI,0CAAE,WAAW,EAAE,MAAK,yBAAQ,CAAC,yBAAQ,CAAC,MAAM,CAAC,EAAE;YAC/D,OAAO;SACP;QACD,MAAM,uBAAuB,GAC5B,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC;aAC5D,MAAA,KAAK,CAAC,IAAI,CAAC,IAAI,0CAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAA,CAAC;QACnE,IAAI,uBAAuB,EAAE;YAC5B,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC3E,IAAA,uBAAe,EAAC,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACtF;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, CardType } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { OnCardAddedToHandInput } from '../../../simulation/cards-in-hand';\r\nimport { addStatsToBoard } from '../../../utils';\r\nimport { OnCardAddedToHandCard } from '../../card.interface';\r\n\r\nexport const FireworksFanatic: OnCardAddedToHandCard = {\r\n\tcardIds: [CardIds.FireworksFanatic_BG25_922, CardIds.FireworksFanatic_BG25_922_G],\r\n\tonCardAddedToHand: (entity: BoardEntity, input: OnCardAddedToHandInput) => {\r\n\t\tif (input.addedCard?.cardId == null) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tconst refCard = input.gameState.allCards.getCard(input.addedCard.cardId);\r\n\t\tif (refCard?.type?.toUpperCase() !== CardType[CardType.MINION]) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tconst doWeAlreadyHaveThisCard =\r\n\t\t\tinput.board.some((e) => e.cardId === input.addedCard.cardId) ||\r\n\t\t\tinput.hero.hand?.some((e) => e.cardId === input.addedCard.cardId);\r\n\t\tif (doWeAlreadyHaveThisCard) {\r\n\t\t\tconst mult = entity.cardId === CardIds.FireworksFanatic_BG25_922_G ? 2 : 1;\r\n\t\t\taddStatsToBoard(entity, input.board, input.hero, 1 * mult, 1 * mult, input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
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+ {"version":3,"file":"fireworks-fanatic.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/fireworks-fanatic.ts"],"names":[],"mappings":";;;AAAA,iEAAiE;AAGjE,0CAAiD;AAGpC,QAAA,gBAAgB,GAA0B;IACtD,OAAO,EAAE,0BAAwE;IACjF,iBAAiB,EAAE,CAAC,MAAmB,EAAE,KAA6B,EAAE,EAAE;;QACzE,IAAI,CAAA,MAAA,KAAK,CAAC,SAAS,0CAAE,MAAM,KAAI,IAAI,EAAE;YACpC,OAAO;SACP;QACD,MAAM,OAAO,GAAG,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QACzE,IAAI,CAAA,MAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,IAAI,0CAAE,WAAW,EAAE,MAAK,yBAAQ,CAAC,yBAAQ,CAAC,MAAM,CAAC,EAAE;YAC/D,OAAO;SACP;QACD,MAAM,uBAAuB,GAC5B,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC;aAC5D,MAAA,KAAK,CAAC,IAAI,CAAC,IAAI,0CACZ,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,SAAS,CAAC,QAAQ,EACtD,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAA,CAAC;QACpD,IAAI,uBAAuB,EAAE;YAC5B,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAwC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC3E,IAAA,uBAAe,EAAC,MAAM,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;SACtF;IACF,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, CardType } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { OnCardAddedToHandInput } from '../../../simulation/cards-in-hand';\r\nimport { addStatsToBoard } from '../../../utils';\r\nimport { OnCardAddedToHandCard } from '../../card.interface';\r\n\r\nexport const FireworksFanatic: OnCardAddedToHandCard = {\r\n\tcardIds: [CardIds.FireworksFanatic_BG25_922, CardIds.FireworksFanatic_BG25_922_G],\r\n\tonCardAddedToHand: (entity: BoardEntity, input: OnCardAddedToHandInput) => {\r\n\t\tif (input.addedCard?.cardId == null) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tconst refCard = input.gameState.allCards.getCard(input.addedCard.cardId);\r\n\t\tif (refCard?.type?.toUpperCase() !== CardType[CardType.MINION]) {\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tconst doWeAlreadyHaveThisCard =\r\n\t\t\tinput.board.some((e) => e.cardId === input.addedCard.cardId) ||\r\n\t\t\tinput.hero.hand\r\n\t\t\t\t?.filter((e) => e.entityId !== input.addedCard.entityId)\r\n\t\t\t\t.some((e) => e.cardId === input.addedCard.cardId);\r\n\t\tif (doWeAlreadyHaveThisCard) {\r\n\t\t\tconst mult = entity.cardId === CardIds.FireworksFanatic_BG25_922_G ? 2 : 1;\r\n\t\t\taddStatsToBoard(entity, input.board, input.hero, 1 * mult, 1 * mult, input.gameState);\r\n\t\t}\r\n\t},\r\n};\r\n"]}
@@ -7,11 +7,9 @@ const utils_1 = require("../../../utils");
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  exports.SanctumRester = {
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  startOfCombat: (minion, input) => {
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  const buff = minion.cardId === "BG26_356_G" ? 20 : 10;
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- const otherDragons = input.playerBoard
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- .filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards))
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- .filter((e) => e.entityId !== minion.entityId);
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- otherDragons.forEach((otherDragon) => {
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- (0, stats_1.modifyStats)(otherDragon, 0, buff, input.playerBoard, input.playerEntity, input.gameState);
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+ const dragons = input.playerBoard.filter((e) => (0, utils_1.hasCorrectTribe)(e, input.playerEntity, reference_data_1.Race.DRAGON, input.gameState.anomalies, input.gameState.allCards));
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+ dragons.forEach((otherDragon) => {
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+ (0, stats_1.modifyStats)(otherDragon, buff, 0, input.playerBoard, input.playerEntity, input.gameState);
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  input.gameState.spectator.registerPowerTarget(minion, otherDragon, input.playerBoard, input.playerEntity, input.opponentEntity);
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  });
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  return true;
@@ -1 +1 @@
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- {"version":3,"file":"sanctum-rester.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/sanctum-rester.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAEpC,QAAA,aAAa,GAAG;IAC5B,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QAE1E,MAAM,YAAY,GAAG,KAAK,CAAC,WAAW;aACpC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb,IAAA,uBAAe,EACd,CAAC,EACD,KAAK,CAAC,YAAY,EAClB,qBAAI,CAAC,MAAM,EACX,KAAK,CAAC,SAAS,CAAC,SAAS,EACzB,KAAK,CAAC,SAAS,CAAC,QAAQ,CACxB,CACD;aACA,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC;QAChD,YAAY,CAAC,OAAO,CAAC,CAAC,WAAW,EAAE,EAAE;YACpC,IAAA,mBAAW,EAAC,WAAW,EAAE,CAAC,EAAE,IAAI,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAC1F,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,WAAW,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;QACH,CAAC,CAAC,CAAC;QACH,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const SanctumRester = {\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst buff = minion.cardId === CardIds.SanctumRester_BG26_356_G ? 20 : 10;\r\n\t\t// First try to get a target without divine shield, and if none is available, pick one with divine shield\r\n\t\tconst otherDragons = input.playerBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\thasCorrectTribe(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\tRace.DRAGON,\r\n\t\t\t\t\tinput.gameState.anomalies,\r\n\t\t\t\t\tinput.gameState.allCards,\r\n\t\t\t\t),\r\n\t\t\t)\r\n\t\t\t.filter((e) => e.entityId !== minion.entityId);\r\n\t\totherDragons.forEach((otherDragon) => {\r\n\t\t\tmodifyStats(otherDragon, 0, buff, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tminion,\r\n\t\t\t\totherDragon,\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.opponentEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
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+ {"version":3,"file":"sanctum-rester.js","sourceRoot":"","sources":["../../../../src/cards/impl/minion/sanctum-rester.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,qDAAwD;AACxD,0CAAiD;AAEpC,QAAA,aAAa,GAAG;IAC5B,aAAa,EAAE,CAAC,MAAmB,EAAE,KAAe,EAAE,EAAE;QACvD,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iBAAqC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QAE1E,MAAM,OAAO,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAC9C,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,CAAC,YAAY,EAAE,qBAAI,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CACxG,CAAC;QACF,OAAO,CAAC,OAAO,CAAC,CAAC,WAAW,EAAE,EAAE;YAC/B,IAAA,mBAAW,EAAC,WAAW,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;YAC1F,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAC5C,MAAM,EACN,WAAW,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,KAAK,CAAC,cAAc,CACpB,CAAC;QACH,CAAC,CAAC,CAAC;QACH,OAAO,IAAI,CAAC;IACb,CAAC;CACD,CAAC","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BoardEntity } from '../../../board-entity';\r\nimport { SoCInput } from '../../../simulation/start-of-combat/start-of-combat-input';\r\nimport { modifyStats } from '../../../simulation/stats';\r\nimport { hasCorrectTribe } from '../../../utils';\r\n\r\nexport const SanctumRester = {\r\n\tstartOfCombat: (minion: BoardEntity, input: SoCInput) => {\r\n\t\tconst buff = minion.cardId === CardIds.SanctumRester_BG26_356_G ? 20 : 10;\r\n\t\t// First try to get a target without divine shield, and if none is available, pick one with divine shield\r\n\t\tconst dragons = input.playerBoard.filter((e) =>\r\n\t\t\thasCorrectTribe(e, input.playerEntity, Race.DRAGON, input.gameState.anomalies, input.gameState.allCards),\r\n\t\t);\r\n\t\tdragons.forEach((otherDragon) => {\r\n\t\t\tmodifyStats(otherDragon, buff, 0, input.playerBoard, input.playerEntity, input.gameState);\r\n\t\t\tinput.gameState.spectator.registerPowerTarget(\r\n\t\t\t\tminion,\r\n\t\t\t\totherDragon,\r\n\t\t\t\tinput.playerBoard,\r\n\t\t\t\tinput.playerEntity,\r\n\t\t\t\tinput.opponentEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t\treturn true;\r\n\t},\r\n};\r\n"]}
@@ -83,7 +83,7 @@ const performStartOfCombatAction = (cardId, entity, input, processDeaths, timing
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  onStartOfCombatTriggered(i, cardId, input.playerEntity);
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  if (!!hasTriggered) {
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  if (processDeaths) {
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- (0, attack_1.processMinionDeath)(input.playerBoard, input.playerEntity, input.opponentBoard, input.opponentEntity, input.gameState);
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+ (0, attack_1.processMinionDeath)(input.playerBoard, input.playerEntity, input.opponentBoard, input.opponentEntity, input.gameState, true);
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  }
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  if (typeof hasTriggered !== 'boolean' && hasTriggered.shouldRecomputeCurrentAttacker) {
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  input.currentAttacker =
@@ -1 +1 @@
1
- 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{ CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity, BoardTrinket } from '../../bgs-player-entity';\r\nimport { BoardEntity } from '../../board-entity';\r\nimport { BoardSecret } from '../../board-secret';\r\nimport { hasStartOfCombat, StartOfCombatCard, StartOfCombatTiming } from '../../cards/card.interface';\r\nimport { cardMappings } from '../../cards/impl/_card-mappings';\r\nimport { AnomalousTwin } from '../../cards/impl/anomaly/anomalous-twin';\r\nimport { BlessedOrBlighted } from '../../cards/impl/anomaly/blessed-or-blighted';\r\nimport { BoonOfBeetles } from '../../cards/impl/bg-spell/boon-of-beetles';\r\nimport { ToxicTumbleweed } from '../../cards/impl/bg-spell/toxic-tumbleweed';\r\nimport { UpperHand } from '../../cards/impl/bg-spell/upper-hand';\r\nimport { AimHigh } from '../../cards/impl/hero-power/aim-high';\r\nimport { AimLeft } from '../../cards/impl/hero-power/aim-left';\r\nimport { AimLow } from '../../cards/impl/hero-power/aim-low';\r\nimport { AimRight } from '../../cards/impl/hero-power/aim-right';\r\nimport { AllWillBurn } from '../../cards/impl/hero-power/all-will-burn';\r\nimport { EarthInvocation } from '../../cards/impl/hero-power/earth-invocation';\r\nimport { EmbraceYourRage } from '../../cards/impl/hero-power/embrace-your-rage';\r\nimport { FireInvocation } from '../../cards/impl/hero-power/fire-invocation';\r\nimport { FragrantPhylactery } from '../../cards/impl/hero-power/fragrant-phylactery';\r\nimport { LightningInvocation } from '../../cards/impl/hero-power/lightning-invocation';\r\nimport { RapidReanimation } from '../../cards/impl/hero-power/rapid-reanimation';\r\nimport { RebornRites } from '../../cards/impl/hero-power/reborn-rites';\r\nimport { SwattingInsects } from '../../cards/impl/hero-power/swatting-insects';\r\nimport { Tentacular } from '../../cards/impl/hero-power/tentacular';\r\nimport { WaterInvocation } from '../../cards/impl/hero-power/water-invocation';\r\nimport { WaxWarband } from '../../cards/impl/hero-power/wax-warband';\r\nimport { AmberGuardian } from '../../cards/impl/minion/amber-guardian';\r\nimport { AudaciousAnchor } from '../../cards/impl/minion/audacious-anchor';\r\nimport { CarbonicCopy } from '../../cards/impl/minion/carbonic-copy';\r\nimport { ChoralMrrrglr } from '../../cards/impl/minion/choral-mrrrglr';\r\nimport { CorruptedMyrmidon } from '../../cards/impl/minion/corrupted-myrmidon';\r\nimport { Crabby } from '../../cards/impl/minion/crabby';\r\nimport { DiremuckForager } from '../../cards/impl/minion/diremuck-forager';\r\nimport { ElderTaggawag } from '../../cards/impl/minion/elder-taggawag';\r\nimport { HawkstriderHerald } from '../../cards/impl/minion/hawkstrider-herald';\r\nimport { HoardingHatespawn } from '../../cards/impl/minion/hoarding-hatespawn';\r\nimport { IrateRooster } from '../../cards/impl/minion/irate-rooster';\r\nimport { MantidQueen } from '../../cards/impl/minion/mantid-queen';\r\nimport { PilotedWhirlOTron } from '../../cards/impl/minion/piloted-whirl-o-tron';\r\nimport { RedWhelp } from '../../cards/impl/minion/red-whelp';\r\nimport { SanctumRester } from '../../cards/impl/minion/sanctum-rester';\r\nimport { Sandy } from '../../cards/impl/minion/sandy';\r\nimport { Soulsplitter } from '../../cards/impl/minion/soulsplitter';\r\nimport { SunScreener } from '../../cards/impl/minion/sun-screener';\r\nimport { TheUninvitedGuest } from '../../cards/impl/minion/the-uninvited-guest';\r\nimport { ThousandthPaperDrake } from '../../cards/impl/minion/thousandth-paper-drake';\r\nimport { Vaelastrasz } from '../../cards/impl/minion/vaelastrasz';\r\nimport { YulonFortuneGranter } from '../../cards/impl/minion/yulon-fortune-granter';\r\nimport { EvilTwin } from '../../cards/impl/quest-reward/evil-twin';\r\nimport { StaffOfOrigination } from '../../cards/impl/quest-reward/staff-of-origination';\r\nimport { StolenGold } from '../../cards/impl/quest-reward/stolen-gold';\r\nimport { FleetingVigor } from '../../cards/impl/spell/fleeting-vigor';\r\nimport { ArtisanalUrn } from '../../cards/impl/trinket/artisanal-urn';\r\nimport { AutomatonPortrait } from '../../cards/impl/trinket/automaton-portrait';\r\nimport { BronzeTimepiece } from '../../cards/impl/trinket/bronze-timepiece';\r\nimport { EmeraldDreamcatcher } from '../../cards/impl/trinket/emerald-dreamcatcher';\r\nimport { EternalPortrait } from '../../cards/impl/trinket/eternal-portrait';\r\nimport { FishySticker } from '../../cards/impl/trinket/fishy-sticker';\r\nimport { HoggyBank } from '../../cards/impl/trinket/hoggy-bank';\r\nimport { HollyMallet } from '../../cards/impl/trinket/holly-mallet';\r\nimport { IronforgeAnvil } from '../../cards/impl/trinket/ironforge-anvil';\r\nimport { JarredFrostling } from '../../cards/impl/trinket/jarred-frostling';\r\nimport { KarazhanChessSet } from '../../cards/impl/trinket/karazhan-chess-set';\r\nimport { RivendarePortrait } from '../../cards/impl/trinket/rivendare-portrait';\r\nimport { RustyTrident } from '../../cards/impl/trinket/rusty-trident';\r\nimport { ShipInABottle } from '../../cards/impl/trinket/ship-in-a-bottle';\r\nimport { SummoningSphere } from '../../cards/impl/trinket/summoning-sphere';\r\nimport { TinyfinOnesie } from '../../cards/impl/trinket/tinyfin-onesie';\r\nimport { TrainingCertificate } from '../../cards/impl/trinket/training-certificate';\r\nimport { ValorousMedallion } from '../../cards/impl/trinket/valorous-medaillion';\r\nimport { processMinionDeath } from '../attack';\r\nimport { SoCInput } from './start-of-combat-input';\r\n\r\nexport const performStartOfCombatAction = (\r\n\tcardId: string,\r\n\tentity: BoardEntity | BoardTrinket | BgsPlayerEntity | BoardSecret,\r\n\tinput: SoCInput,\r\n\tprocessDeaths: boolean,\r\n\ttiming?: StartOfCombatTiming,\r\n): boolean => {\r\n\tlet hasTriggered:\r\n\t\t| boolean\r\n\t\t| {\r\n\t\t\t\thasTriggered: boolean;\r\n\t\t\t\tshouldRecomputeCurrentAttacker: boolean;\r\n\t\t } = false;\r\n\tconst promoPortraitCount = getPromoPortraitCount(input.playerEntity);\r\n\tfor (let i = promoPortraitCount; i >= 0; i--) {\r\n\t\tconst card = getStartOfCombatAction(cardId);\r\n\t\tif (!!timing && card?.startOfCombatTiming !== timing) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\r\n\t\tconst action = card?.startOfCombat;\r\n\t\tif (!!action) {\r\n\t\t\thasTriggered = action(entity, input);\r\n\t\t\t// Always proc it (for promo portrait), and use the hasTriggered for finer control\r\n\t\t\tonStartOfCombatTriggered(i, cardId, input.playerEntity);\r\n\t\t\tif (!!hasTriggered) {\r\n\t\t\t\tif (processDeaths) {\r\n\t\t\t\t\tprocessMinionDeath(\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tif (typeof hasTriggered !== 'boolean' && hasTriggered.shouldRecomputeCurrentAttacker) {\r\n\t\t\t\t\tinput.currentAttacker =\r\n\t\t\t\t\t\tinput.playerBoard.length > input.opponentBoard.length\r\n\t\t\t\t\t\t\t? input.playerIsFriendly\r\n\t\t\t\t\t\t\t\t? 0\r\n\t\t\t\t\t\t\t\t: 1\r\n\t\t\t\t\t\t\t: input.opponentBoard.length > input.playerBoard.length\r\n\t\t\t\t\t\t\t? input.playerIsFriendly\r\n\t\t\t\t\t\t\t\t? 1\r\n\t\t\t\t\t\t\t\t: 0\r\n\t\t\t\t\t\t\t: Math.round(Math.random());\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn !!hasTriggered;\r\n};\r\n\r\n// TODO: load all cards on start, then do some programmatic mapping\r\nconst getStartOfCombatAction = (cardId: string): StartOfCombatCard => {\r\n\tswitch (cardId) {\r\n\t\t// Quest rewards\r\n\t\tcase CardIds.EvilTwin:\r\n\t\t\treturn EvilTwin;\r\n\t\tcase CardIds.StaffOfOrigination_BG24_Reward_312:\r\n\t\t\treturn StaffOfOrigination;\r\n\t\tcase CardIds.StolenGold:\r\n\t\t\treturn StolenGold;\r\n\r\n\t\t// Trinkets\r\n\t\tcase CardIds.HolyMallet_BG30_MagicItem_902:\r\n\t\t\treturn HollyMallet;\r\n\t\tcase CardIds.TrainingCertificate_BG30_MagicItem_962:\r\n\t\t\treturn TrainingCertificate;\r\n\t\tcase CardIds.ValorousMedallion_BG30_MagicItem_970:\r\n\t\tcase CardIds.ValorousMedallion_ValorousMedallionToken_BG30_MagicItem_970t:\r\n\t\t\treturn ValorousMedallion;\r\n\t\tcase CardIds.EmeraldDreamcatcher_BG30_MagicItem_542:\r\n\t\t\treturn EmeraldDreamcatcher;\r\n\t\tcase CardIds.JarredFrostling_BG30_MagicItem_952:\r\n\t\t\treturn JarredFrostling;\r\n\t\tcase CardIds.RustyTrident_BG30_MagicItem_917:\r\n\t\t\treturn RustyTrident;\r\n\t\tcase CardIds.HoggyBank_BG30_MagicItem_411:\r\n\t\t\treturn HoggyBank;\r\n\t\tcase CardIds.AutomatonPortrait_BG30_MagicItem_303:\r\n\t\t\treturn AutomatonPortrait;\r\n\t\tcase CardIds.ShipInABottle_BG30_MagicItem_407:\r\n\t\t\treturn ShipInABottle;\r\n\t\tcase CardIds.EternalPortrait_BG30_MagicItem_301:\r\n\t\t\treturn EternalPortrait;\r\n\t\tcase CardIds.ArtisanalUrn_BG30_MagicItem_989:\r\n\t\tcase CardIds.ArtisanalUrn_ArtisanalUrnToken_BG30_MagicItem_989t:\r\n\t\t\treturn ArtisanalUrn;\r\n\t\tcase CardIds.RivendarePortrait_BG30_MagicItem_310:\r\n\t\t\treturn RivendarePortrait;\r\n\t\tcase CardIds.TinyfinOnesie_BG30_MagicItem_441:\r\n\t\t\treturn TinyfinOnesie;\r\n\t\tcase CardIds.BronzeTimepiece_BG30_MagicItem_995:\r\n\t\t\treturn BronzeTimepiece;\r\n\t\tcase CardIds.IronforgeAnvil_BG30_MagicItem_403:\r\n\t\t\treturn IronforgeAnvil;\r\n\t\tcase CardIds.KarazhanChessSet_BG30_MagicItem_972:\r\n\t\t\treturn KarazhanChessSet;\r\n\t\t// case CardIds.FishySticker_BG30_MagicItem_821:\r\n\t\tcase CardIds.FishySticker_FishyStickerToken_BG30_MagicItem_821t2:\r\n\t\t\treturn FishySticker;\r\n\t\tcase CardIds.SummoningSphere_BGDUO_MagicItem_003:\r\n\t\t\treturn SummoningSphere;\r\n\r\n\t\t// Hero powers\r\n\t\tcase CardIds.SwattingInsects:\r\n\t\t\treturn SwattingInsects;\r\n\t\tcase CardIds.EarthInvocationToken:\r\n\t\t\treturn EarthInvocation;\r\n\t\tcase CardIds.WaterInvocationToken:\r\n\t\t\treturn WaterInvocation;\r\n\t\tcase CardIds.FireInvocationToken:\r\n\t\t\treturn FireInvocation;\r\n\t\tcase CardIds.LightningInvocationToken:\r\n\t\t\treturn LightningInvocation;\r\n\t\tcase CardIds.AllWillBurn:\r\n\t\t\treturn AllWillBurn;\r\n\t\tcase CardIds.TamsinRoame_FragrantPhylactery:\r\n\t\t\treturn FragrantPhylactery;\r\n\t\tcase CardIds.EmbraceYourRage:\r\n\t\t\treturn EmbraceYourRage;\r\n\t\tcase CardIds.Ozumat_Tentacular:\r\n\t\t\treturn Tentacular;\r\n\t\tcase CardIds.RebornRites:\r\n\t\t\treturn RebornRites;\r\n\t\tcase CardIds.TeronGorefiend_RapidReanimation:\r\n\t\t\treturn RapidReanimation;\r\n\t\tcase CardIds.WaxWarband:\r\n\t\t\treturn WaxWarband;\r\n\t\tcase CardIds.AimLeftToken:\r\n\t\t\treturn AimLeft;\r\n\t\tcase CardIds.AimRightToken:\r\n\t\t\treturn AimRight;\r\n\t\tcase CardIds.AimLowToken:\r\n\t\t\treturn AimLow;\r\n\t\tcase CardIds.AimHighToken:\r\n\t\t\treturn AimHigh;\r\n\r\n\t\t// Anomalies\r\n\t\tcase CardIds.BlessedOrBlighted_BG27_Anomaly_726:\r\n\t\t\treturn BlessedOrBlighted;\r\n\t\tcase CardIds.AnomalousTwin_BG27_Anomaly_560:\r\n\t\t\treturn AnomalousTwin;\r\n\t\tcase CardIds.BoonOfBeetles_BG28_603:\r\n\t\t\treturn BoonOfBeetles;\r\n\r\n\t\t// Spells\r\n\t\tcase CardIds.ToxicTumbleweed_BG28_641:\r\n\t\t\treturn ToxicTumbleweed;\r\n\t\tcase CardIds.UpperHand_BG28_573:\r\n\t\t\treturn UpperHand;\r\n\t\tcase CardIds.FleetingVigor_BG28_519:\r\n\t\t\treturn FleetingVigor;\r\n\r\n\t\t// Minions\r\n\t\tcase CardIds.RedWhelp_BGS_019:\r\n\t\tcase CardIds.RedWhelp_TB_BaconUps_102:\r\n\t\t\treturn RedWhelp;\r\n\t\tcase CardIds.ChoralMrrrglr_BG26_354:\r\n\t\tcase CardIds.ChoralMrrrglr_BG26_354_G:\r\n\t\t\treturn ChoralMrrrglr;\r\n\t\tcase CardIds.AmberGuardian_BG24_500:\r\n\t\tcase CardIds.AmberGuardian_BG24_500_G:\r\n\t\t\treturn AmberGuardian;\r\n\t\tcase CardIds.SanctumRester_BG26_356:\r\n\t\tcase CardIds.SanctumRester_BG26_356_G:\r\n\t\t\treturn SanctumRester;\r\n\t\tcase CardIds.Soulsplitter_BG25_023:\r\n\t\tcase CardIds.Soulsplitter_BG25_023_G:\r\n\t\t\treturn Soulsplitter;\r\n\t\tcase CardIds.Crabby_BG22_HERO_000_Buddy:\r\n\t\tcase CardIds.Crabby_BG22_HERO_000_Buddy_G:\r\n\t\t\treturn Crabby;\r\n\t\tcase CardIds.CorruptedMyrmidon_BG23_012:\r\n\t\tcase CardIds.CorruptedMyrmidon_BG23_012_G:\r\n\t\t\treturn CorruptedMyrmidon;\r\n\t\tcase CardIds.MantidQueen_BG22_402:\r\n\t\tcase CardIds.MantidQueen_BG22_402_G:\r\n\t\t\treturn MantidQueen;\r\n\t\tcase CardIds.CarbonicCopy_BG27_503:\r\n\t\tcase CardIds.CarbonicCopy_BG27_503_G:\r\n\t\t\treturn CarbonicCopy;\r\n\t\tcase CardIds.DiremuckForager_BG27_556:\r\n\t\tcase CardIds.DiremuckForager_BG27_556_G:\r\n\t\t\treturn DiremuckForager;\r\n\t\tcase CardIds.HawkstriderHerald_BG27_079:\r\n\t\tcase CardIds.HawkstriderHerald_BG27_079_G:\r\n\t\t\treturn HawkstriderHerald;\r\n\t\tcase CardIds.AudaciousAnchor_BG28_904:\r\n\t\tcase CardIds.AudaciousAnchor_BG28_904_G:\r\n\t\t\treturn AudaciousAnchor;\r\n\t\tcase CardIds.PilotedWhirlOTron_BG21_HERO_030_Buddy:\r\n\t\tcase CardIds.PilotedWhirlOTron_BG21_HERO_030_Buddy_G:\r\n\t\t\treturn PilotedWhirlOTron;\r\n\t\tcase CardIds.IrateRooster_BG29_990:\r\n\t\tcase CardIds.IrateRooster_BG29_990_G:\r\n\t\t\treturn IrateRooster;\r\n\t\tcase CardIds.ThousandthPaperDrake_BG29_810:\r\n\t\tcase CardIds.ThousandthPaperDrake_BG29_810_G:\r\n\t\t\treturn ThousandthPaperDrake;\r\n\t\tcase CardIds.YulonFortuneGranter_BG29_811:\r\n\t\tcase CardIds.YulonFortuneGranter_BG29_811_G:\r\n\t\t\treturn YulonFortuneGranter;\r\n\t\tcase CardIds.HoardingHatespawn_BG29_872:\r\n\t\tcase CardIds.HoardingHatespawn_BG29_872_G:\r\n\t\t\treturn HoardingHatespawn;\r\n\t\tcase CardIds.TheUninvitedGuest_BG29_875:\r\n\t\tcase CardIds.TheUninvitedGuest_BG29_875_G:\r\n\t\t\treturn TheUninvitedGuest;\r\n\t\tcase CardIds.Sandy_BGDUO_125:\r\n\t\tcase CardIds.Sandy_BGDUO_125_G:\r\n\t\t\treturn Sandy;\r\n\t\tcase CardIds.Vaelastrasz_TB_BaconShop_HERO_56_Buddy:\r\n\t\tcase CardIds.Vaelastrasz_TB_BaconShop_HERO_56_Buddy_G:\r\n\t\t\treturn Vaelastrasz;\r\n\t\tcase CardIds.ElderTaggawag_TB_BaconShop_HERO_14_Buddy:\r\n\t\tcase CardIds.ElderTaggawag_TB_BaconShop_HERO_14_Buddy_G:\r\n\t\t\treturn ElderTaggawag;\r\n\t\tcase CardIds.SunScreener_BG30_101:\r\n\t\tcase CardIds.SunScreener_BG30_101_G:\r\n\t\t\treturn SunScreener;\r\n\r\n\t\tdefault:\r\n\t\t\tconst candidate = cardMappings[cardId];\r\n\t\t\tif (hasStartOfCombat(candidate)) {\r\n\t\t\t\treturn candidate;\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t}\r\n};\r\n\r\nconst onStartOfCombatTriggered = (iteration: number, triggeredCardId: string, playerEntity: BgsPlayerEntity) => {\r\n\t// Some procs are iso-functional, and don't update the promo portrait\r\n\tconst promoPortraits = playerEntity.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.PromoPortrait_BG30_MagicItem_918 && t.scriptDataNum1 > 0,\r\n\t);\r\n\tif (promoPortraits.length === 0 || iteration === 0 || iteration > promoPortraits.length) {\r\n\t\treturn;\r\n\t}\r\n\r\n\tswitch (triggeredCardId) {\r\n\t\tcase CardIds.StolenGold:\r\n\t\tcase CardIds.HolyMallet_BG30_MagicItem_902:\r\n\t\tcase CardIds.EmeraldDreamcatcher_BG30_MagicItem_542:\r\n\t\tcase CardIds.EternalPortrait_BG30_MagicItem_301:\r\n\t\tcase CardIds.BronzeTimepiece_BG30_MagicItem_995:\r\n\t\tcase CardIds.SwattingInsects:\r\n\t\tcase CardIds.RebornRites:\r\n\t\tcase CardIds.BoonOfBeetles_BG28_603:\r\n\t\t\treturn;\r\n\t}\r\n\r\n\tconst promoPortrait = promoPortraits[iteration - 1];\r\n\tpromoPortrait.scriptDataNum1--;\r\n};\r\n\r\nconst getPromoPortraitCount = (playerEntity: BgsPlayerEntity) => {\r\n\treturn playerEntity.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.PromoPortrait_BG30_MagicItem_918 && t.scriptDataNum1 > 0,\r\n\t).length;\r\n};\r\n"]}
1
+ 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{ CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity, BoardTrinket } from '../../bgs-player-entity';\r\nimport { BoardEntity } from '../../board-entity';\r\nimport { BoardSecret } from '../../board-secret';\r\nimport { hasStartOfCombat, StartOfCombatCard, StartOfCombatTiming } from '../../cards/card.interface';\r\nimport { cardMappings } from '../../cards/impl/_card-mappings';\r\nimport { AnomalousTwin } from '../../cards/impl/anomaly/anomalous-twin';\r\nimport { BlessedOrBlighted } from '../../cards/impl/anomaly/blessed-or-blighted';\r\nimport { BoonOfBeetles } from '../../cards/impl/bg-spell/boon-of-beetles';\r\nimport { ToxicTumbleweed } from '../../cards/impl/bg-spell/toxic-tumbleweed';\r\nimport { UpperHand } from '../../cards/impl/bg-spell/upper-hand';\r\nimport { AimHigh } from '../../cards/impl/hero-power/aim-high';\r\nimport { AimLeft } from '../../cards/impl/hero-power/aim-left';\r\nimport { AimLow } from '../../cards/impl/hero-power/aim-low';\r\nimport { AimRight } from '../../cards/impl/hero-power/aim-right';\r\nimport { AllWillBurn } from '../../cards/impl/hero-power/all-will-burn';\r\nimport { EarthInvocation } from '../../cards/impl/hero-power/earth-invocation';\r\nimport { EmbraceYourRage } from '../../cards/impl/hero-power/embrace-your-rage';\r\nimport { FireInvocation } from '../../cards/impl/hero-power/fire-invocation';\r\nimport { FragrantPhylactery } from '../../cards/impl/hero-power/fragrant-phylactery';\r\nimport { LightningInvocation } from '../../cards/impl/hero-power/lightning-invocation';\r\nimport { RapidReanimation } from '../../cards/impl/hero-power/rapid-reanimation';\r\nimport { RebornRites } from '../../cards/impl/hero-power/reborn-rites';\r\nimport { SwattingInsects } from '../../cards/impl/hero-power/swatting-insects';\r\nimport { Tentacular } from '../../cards/impl/hero-power/tentacular';\r\nimport { WaterInvocation } from '../../cards/impl/hero-power/water-invocation';\r\nimport { WaxWarband } from '../../cards/impl/hero-power/wax-warband';\r\nimport { AmberGuardian } from '../../cards/impl/minion/amber-guardian';\r\nimport { AudaciousAnchor } from '../../cards/impl/minion/audacious-anchor';\r\nimport { CarbonicCopy } from '../../cards/impl/minion/carbonic-copy';\r\nimport { ChoralMrrrglr } from '../../cards/impl/minion/choral-mrrrglr';\r\nimport { CorruptedMyrmidon } from '../../cards/impl/minion/corrupted-myrmidon';\r\nimport { Crabby } from '../../cards/impl/minion/crabby';\r\nimport { DiremuckForager } from '../../cards/impl/minion/diremuck-forager';\r\nimport { ElderTaggawag } from '../../cards/impl/minion/elder-taggawag';\r\nimport { HawkstriderHerald } from '../../cards/impl/minion/hawkstrider-herald';\r\nimport { HoardingHatespawn } from '../../cards/impl/minion/hoarding-hatespawn';\r\nimport { IrateRooster } from '../../cards/impl/minion/irate-rooster';\r\nimport { MantidQueen } from '../../cards/impl/minion/mantid-queen';\r\nimport { PilotedWhirlOTron } from '../../cards/impl/minion/piloted-whirl-o-tron';\r\nimport { RedWhelp } from '../../cards/impl/minion/red-whelp';\r\nimport { SanctumRester } from '../../cards/impl/minion/sanctum-rester';\r\nimport { Sandy } from '../../cards/impl/minion/sandy';\r\nimport { Soulsplitter } from '../../cards/impl/minion/soulsplitter';\r\nimport { SunScreener } from '../../cards/impl/minion/sun-screener';\r\nimport { TheUninvitedGuest } from '../../cards/impl/minion/the-uninvited-guest';\r\nimport { ThousandthPaperDrake } from '../../cards/impl/minion/thousandth-paper-drake';\r\nimport { Vaelastrasz } from '../../cards/impl/minion/vaelastrasz';\r\nimport { YulonFortuneGranter } from '../../cards/impl/minion/yulon-fortune-granter';\r\nimport { EvilTwin } from '../../cards/impl/quest-reward/evil-twin';\r\nimport { StaffOfOrigination } from '../../cards/impl/quest-reward/staff-of-origination';\r\nimport { StolenGold } from '../../cards/impl/quest-reward/stolen-gold';\r\nimport { FleetingVigor } from '../../cards/impl/spell/fleeting-vigor';\r\nimport { ArtisanalUrn } from '../../cards/impl/trinket/artisanal-urn';\r\nimport { AutomatonPortrait } from '../../cards/impl/trinket/automaton-portrait';\r\nimport { BronzeTimepiece } from '../../cards/impl/trinket/bronze-timepiece';\r\nimport { EmeraldDreamcatcher } from '../../cards/impl/trinket/emerald-dreamcatcher';\r\nimport { EternalPortrait } from '../../cards/impl/trinket/eternal-portrait';\r\nimport { FishySticker } from '../../cards/impl/trinket/fishy-sticker';\r\nimport { HoggyBank } from '../../cards/impl/trinket/hoggy-bank';\r\nimport { HollyMallet } from '../../cards/impl/trinket/holly-mallet';\r\nimport { IronforgeAnvil } from '../../cards/impl/trinket/ironforge-anvil';\r\nimport { JarredFrostling } from '../../cards/impl/trinket/jarred-frostling';\r\nimport { KarazhanChessSet } from '../../cards/impl/trinket/karazhan-chess-set';\r\nimport { RivendarePortrait } from '../../cards/impl/trinket/rivendare-portrait';\r\nimport { RustyTrident } from '../../cards/impl/trinket/rusty-trident';\r\nimport { ShipInABottle } from '../../cards/impl/trinket/ship-in-a-bottle';\r\nimport { SummoningSphere } from '../../cards/impl/trinket/summoning-sphere';\r\nimport { TinyfinOnesie } from '../../cards/impl/trinket/tinyfin-onesie';\r\nimport { TrainingCertificate } from '../../cards/impl/trinket/training-certificate';\r\nimport { ValorousMedallion } from '../../cards/impl/trinket/valorous-medaillion';\r\nimport { processMinionDeath } from '../attack';\r\nimport { SoCInput } from './start-of-combat-input';\r\n\r\nexport const performStartOfCombatAction = (\r\n\tcardId: string,\r\n\tentity: BoardEntity | BoardTrinket | BgsPlayerEntity | BoardSecret,\r\n\tinput: SoCInput,\r\n\tprocessDeaths: boolean,\r\n\ttiming?: StartOfCombatTiming,\r\n): boolean => {\r\n\tlet hasTriggered:\r\n\t\t| boolean\r\n\t\t| {\r\n\t\t\t\thasTriggered: boolean;\r\n\t\t\t\tshouldRecomputeCurrentAttacker: boolean;\r\n\t\t } = false;\r\n\tconst promoPortraitCount = getPromoPortraitCount(input.playerEntity);\r\n\tfor (let i = promoPortraitCount; i >= 0; i--) {\r\n\t\tconst card = getStartOfCombatAction(cardId);\r\n\t\tif (!!timing && card?.startOfCombatTiming !== timing) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\r\n\t\tconst action = card?.startOfCombat;\r\n\t\tif (!!action) {\r\n\t\t\thasTriggered = action(entity, input);\r\n\t\t\t// Always proc it (for promo portrait), and use the hasTriggered for finer control\r\n\t\t\tonStartOfCombatTriggered(i, cardId, input.playerEntity);\r\n\t\t\tif (!!hasTriggered) {\r\n\t\t\t\tif (processDeaths) {\r\n\t\t\t\t\tprocessMinionDeath(\r\n\t\t\t\t\t\tinput.playerBoard,\r\n\t\t\t\t\t\tinput.playerEntity,\r\n\t\t\t\t\t\tinput.opponentBoard,\r\n\t\t\t\t\t\tinput.opponentEntity,\r\n\t\t\t\t\t\tinput.gameState,\r\n\t\t\t\t\t\t// See https://replays.firestoneapp.com/?reviewId=2eacbbc2-7dfa-487b-951d-0fa6d31d175e&turn=25&action=1\r\n\t\t\t\t\t\t// It looks like it doesn't look for the \"summons when space\" between Stitched Salvager's SoC and\r\n\t\t\t\t\t\t// Hawkstrider Herald SoC\r\n\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tif (typeof hasTriggered !== 'boolean' && hasTriggered.shouldRecomputeCurrentAttacker) {\r\n\t\t\t\t\tinput.currentAttacker =\r\n\t\t\t\t\t\tinput.playerBoard.length > input.opponentBoard.length\r\n\t\t\t\t\t\t\t? input.playerIsFriendly\r\n\t\t\t\t\t\t\t\t? 0\r\n\t\t\t\t\t\t\t\t: 1\r\n\t\t\t\t\t\t\t: input.opponentBoard.length > input.playerBoard.length\r\n\t\t\t\t\t\t\t? input.playerIsFriendly\r\n\t\t\t\t\t\t\t\t? 1\r\n\t\t\t\t\t\t\t\t: 0\r\n\t\t\t\t\t\t\t: Math.round(Math.random());\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\treturn !!hasTriggered;\r\n};\r\n\r\n// TODO: load all cards on start, then do some programmatic mapping\r\nconst getStartOfCombatAction = (cardId: string): StartOfCombatCard => {\r\n\tswitch (cardId) {\r\n\t\t// Quest rewards\r\n\t\tcase CardIds.EvilTwin:\r\n\t\t\treturn EvilTwin;\r\n\t\tcase CardIds.StaffOfOrigination_BG24_Reward_312:\r\n\t\t\treturn StaffOfOrigination;\r\n\t\tcase CardIds.StolenGold:\r\n\t\t\treturn StolenGold;\r\n\r\n\t\t// Trinkets\r\n\t\tcase CardIds.HolyMallet_BG30_MagicItem_902:\r\n\t\t\treturn HollyMallet;\r\n\t\tcase CardIds.TrainingCertificate_BG30_MagicItem_962:\r\n\t\t\treturn TrainingCertificate;\r\n\t\tcase CardIds.ValorousMedallion_BG30_MagicItem_970:\r\n\t\tcase CardIds.ValorousMedallion_ValorousMedallionToken_BG30_MagicItem_970t:\r\n\t\t\treturn ValorousMedallion;\r\n\t\tcase CardIds.EmeraldDreamcatcher_BG30_MagicItem_542:\r\n\t\t\treturn EmeraldDreamcatcher;\r\n\t\tcase CardIds.JarredFrostling_BG30_MagicItem_952:\r\n\t\t\treturn JarredFrostling;\r\n\t\tcase CardIds.RustyTrident_BG30_MagicItem_917:\r\n\t\t\treturn RustyTrident;\r\n\t\tcase CardIds.HoggyBank_BG30_MagicItem_411:\r\n\t\t\treturn HoggyBank;\r\n\t\tcase CardIds.AutomatonPortrait_BG30_MagicItem_303:\r\n\t\t\treturn AutomatonPortrait;\r\n\t\tcase CardIds.ShipInABottle_BG30_MagicItem_407:\r\n\t\t\treturn ShipInABottle;\r\n\t\tcase CardIds.EternalPortrait_BG30_MagicItem_301:\r\n\t\t\treturn EternalPortrait;\r\n\t\tcase CardIds.ArtisanalUrn_BG30_MagicItem_989:\r\n\t\tcase CardIds.ArtisanalUrn_ArtisanalUrnToken_BG30_MagicItem_989t:\r\n\t\t\treturn ArtisanalUrn;\r\n\t\tcase CardIds.RivendarePortrait_BG30_MagicItem_310:\r\n\t\t\treturn RivendarePortrait;\r\n\t\tcase CardIds.TinyfinOnesie_BG30_MagicItem_441:\r\n\t\t\treturn TinyfinOnesie;\r\n\t\tcase CardIds.BronzeTimepiece_BG30_MagicItem_995:\r\n\t\t\treturn BronzeTimepiece;\r\n\t\tcase CardIds.IronforgeAnvil_BG30_MagicItem_403:\r\n\t\t\treturn IronforgeAnvil;\r\n\t\tcase CardIds.KarazhanChessSet_BG30_MagicItem_972:\r\n\t\t\treturn KarazhanChessSet;\r\n\t\t// case CardIds.FishySticker_BG30_MagicItem_821:\r\n\t\tcase CardIds.FishySticker_FishyStickerToken_BG30_MagicItem_821t2:\r\n\t\t\treturn FishySticker;\r\n\t\tcase CardIds.SummoningSphere_BGDUO_MagicItem_003:\r\n\t\t\treturn SummoningSphere;\r\n\r\n\t\t// Hero powers\r\n\t\tcase CardIds.SwattingInsects:\r\n\t\t\treturn SwattingInsects;\r\n\t\tcase CardIds.EarthInvocationToken:\r\n\t\t\treturn EarthInvocation;\r\n\t\tcase CardIds.WaterInvocationToken:\r\n\t\t\treturn WaterInvocation;\r\n\t\tcase CardIds.FireInvocationToken:\r\n\t\t\treturn FireInvocation;\r\n\t\tcase CardIds.LightningInvocationToken:\r\n\t\t\treturn LightningInvocation;\r\n\t\tcase CardIds.AllWillBurn:\r\n\t\t\treturn AllWillBurn;\r\n\t\tcase CardIds.TamsinRoame_FragrantPhylactery:\r\n\t\t\treturn FragrantPhylactery;\r\n\t\tcase CardIds.EmbraceYourRage:\r\n\t\t\treturn EmbraceYourRage;\r\n\t\tcase CardIds.Ozumat_Tentacular:\r\n\t\t\treturn Tentacular;\r\n\t\tcase CardIds.RebornRites:\r\n\t\t\treturn RebornRites;\r\n\t\tcase CardIds.TeronGorefiend_RapidReanimation:\r\n\t\t\treturn RapidReanimation;\r\n\t\tcase CardIds.WaxWarband:\r\n\t\t\treturn WaxWarband;\r\n\t\tcase CardIds.AimLeftToken:\r\n\t\t\treturn AimLeft;\r\n\t\tcase CardIds.AimRightToken:\r\n\t\t\treturn AimRight;\r\n\t\tcase CardIds.AimLowToken:\r\n\t\t\treturn AimLow;\r\n\t\tcase CardIds.AimHighToken:\r\n\t\t\treturn AimHigh;\r\n\r\n\t\t// Anomalies\r\n\t\tcase CardIds.BlessedOrBlighted_BG27_Anomaly_726:\r\n\t\t\treturn BlessedOrBlighted;\r\n\t\tcase CardIds.AnomalousTwin_BG27_Anomaly_560:\r\n\t\t\treturn AnomalousTwin;\r\n\t\tcase CardIds.BoonOfBeetles_BG28_603:\r\n\t\t\treturn BoonOfBeetles;\r\n\r\n\t\t// Spells\r\n\t\tcase CardIds.ToxicTumbleweed_BG28_641:\r\n\t\t\treturn ToxicTumbleweed;\r\n\t\tcase CardIds.UpperHand_BG28_573:\r\n\t\t\treturn UpperHand;\r\n\t\tcase CardIds.FleetingVigor_BG28_519:\r\n\t\t\treturn FleetingVigor;\r\n\r\n\t\t// Minions\r\n\t\tcase CardIds.RedWhelp_BGS_019:\r\n\t\tcase CardIds.RedWhelp_TB_BaconUps_102:\r\n\t\t\treturn RedWhelp;\r\n\t\tcase CardIds.ChoralMrrrglr_BG26_354:\r\n\t\tcase CardIds.ChoralMrrrglr_BG26_354_G:\r\n\t\t\treturn ChoralMrrrglr;\r\n\t\tcase CardIds.AmberGuardian_BG24_500:\r\n\t\tcase CardIds.AmberGuardian_BG24_500_G:\r\n\t\t\treturn AmberGuardian;\r\n\t\tcase CardIds.SanctumRester_BG26_356:\r\n\t\tcase CardIds.SanctumRester_BG26_356_G:\r\n\t\t\treturn SanctumRester;\r\n\t\tcase CardIds.Soulsplitter_BG25_023:\r\n\t\tcase CardIds.Soulsplitter_BG25_023_G:\r\n\t\t\treturn Soulsplitter;\r\n\t\tcase CardIds.Crabby_BG22_HERO_000_Buddy:\r\n\t\tcase CardIds.Crabby_BG22_HERO_000_Buddy_G:\r\n\t\t\treturn Crabby;\r\n\t\tcase CardIds.CorruptedMyrmidon_BG23_012:\r\n\t\tcase CardIds.CorruptedMyrmidon_BG23_012_G:\r\n\t\t\treturn CorruptedMyrmidon;\r\n\t\tcase CardIds.MantidQueen_BG22_402:\r\n\t\tcase CardIds.MantidQueen_BG22_402_G:\r\n\t\t\treturn MantidQueen;\r\n\t\tcase CardIds.CarbonicCopy_BG27_503:\r\n\t\tcase CardIds.CarbonicCopy_BG27_503_G:\r\n\t\t\treturn CarbonicCopy;\r\n\t\tcase CardIds.DiremuckForager_BG27_556:\r\n\t\tcase CardIds.DiremuckForager_BG27_556_G:\r\n\t\t\treturn DiremuckForager;\r\n\t\tcase CardIds.HawkstriderHerald_BG27_079:\r\n\t\tcase CardIds.HawkstriderHerald_BG27_079_G:\r\n\t\t\treturn HawkstriderHerald;\r\n\t\tcase CardIds.AudaciousAnchor_BG28_904:\r\n\t\tcase CardIds.AudaciousAnchor_BG28_904_G:\r\n\t\t\treturn AudaciousAnchor;\r\n\t\tcase CardIds.PilotedWhirlOTron_BG21_HERO_030_Buddy:\r\n\t\tcase CardIds.PilotedWhirlOTron_BG21_HERO_030_Buddy_G:\r\n\t\t\treturn PilotedWhirlOTron;\r\n\t\tcase CardIds.IrateRooster_BG29_990:\r\n\t\tcase CardIds.IrateRooster_BG29_990_G:\r\n\t\t\treturn IrateRooster;\r\n\t\tcase CardIds.ThousandthPaperDrake_BG29_810:\r\n\t\tcase CardIds.ThousandthPaperDrake_BG29_810_G:\r\n\t\t\treturn ThousandthPaperDrake;\r\n\t\tcase CardIds.YulonFortuneGranter_BG29_811:\r\n\t\tcase CardIds.YulonFortuneGranter_BG29_811_G:\r\n\t\t\treturn YulonFortuneGranter;\r\n\t\tcase CardIds.HoardingHatespawn_BG29_872:\r\n\t\tcase CardIds.HoardingHatespawn_BG29_872_G:\r\n\t\t\treturn HoardingHatespawn;\r\n\t\tcase CardIds.TheUninvitedGuest_BG29_875:\r\n\t\tcase CardIds.TheUninvitedGuest_BG29_875_G:\r\n\t\t\treturn TheUninvitedGuest;\r\n\t\tcase CardIds.Sandy_BGDUO_125:\r\n\t\tcase CardIds.Sandy_BGDUO_125_G:\r\n\t\t\treturn Sandy;\r\n\t\tcase CardIds.Vaelastrasz_TB_BaconShop_HERO_56_Buddy:\r\n\t\tcase CardIds.Vaelastrasz_TB_BaconShop_HERO_56_Buddy_G:\r\n\t\t\treturn Vaelastrasz;\r\n\t\tcase CardIds.ElderTaggawag_TB_BaconShop_HERO_14_Buddy:\r\n\t\tcase CardIds.ElderTaggawag_TB_BaconShop_HERO_14_Buddy_G:\r\n\t\t\treturn ElderTaggawag;\r\n\t\tcase CardIds.SunScreener_BG30_101:\r\n\t\tcase CardIds.SunScreener_BG30_101_G:\r\n\t\t\treturn SunScreener;\r\n\r\n\t\tdefault:\r\n\t\t\tconst candidate = cardMappings[cardId];\r\n\t\t\tif (hasStartOfCombat(candidate)) {\r\n\t\t\t\treturn candidate;\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t}\r\n};\r\n\r\nconst onStartOfCombatTriggered = (iteration: number, triggeredCardId: string, playerEntity: BgsPlayerEntity) => {\r\n\t// Some procs are iso-functional, and don't update the promo portrait\r\n\tconst promoPortraits = playerEntity.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.PromoPortrait_BG30_MagicItem_918 && t.scriptDataNum1 > 0,\r\n\t);\r\n\tif (promoPortraits.length === 0 || iteration === 0 || iteration > promoPortraits.length) {\r\n\t\treturn;\r\n\t}\r\n\r\n\tswitch (triggeredCardId) {\r\n\t\tcase CardIds.StolenGold:\r\n\t\tcase CardIds.HolyMallet_BG30_MagicItem_902:\r\n\t\tcase CardIds.EmeraldDreamcatcher_BG30_MagicItem_542:\r\n\t\tcase CardIds.EternalPortrait_BG30_MagicItem_301:\r\n\t\tcase CardIds.BronzeTimepiece_BG30_MagicItem_995:\r\n\t\tcase CardIds.SwattingInsects:\r\n\t\tcase CardIds.RebornRites:\r\n\t\tcase CardIds.BoonOfBeetles_BG28_603:\r\n\t\t\treturn;\r\n\t}\r\n\r\n\tconst promoPortrait = promoPortraits[iteration - 1];\r\n\tpromoPortrait.scriptDataNum1--;\r\n};\r\n\r\nconst getPromoPortraitCount = (playerEntity: BgsPlayerEntity) => {\r\n\treturn playerEntity.trinkets.filter(\r\n\t\t(t) => t.cardId === CardIds.PromoPortrait_BG30_MagicItem_918 && t.scriptDataNum1 > 0,\r\n\t).length;\r\n};\r\n"]}
@@ -1,6 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.performStartOfCombatMinionsForPlayer = exports.handleStartOfCombatMinions = void 0;
4
+ const summon_when_space_1 = require("../summon-when-space");
4
5
  const soc_action_processor_1 = require("./soc-action-processor");
5
6
  const handleStartOfCombatMinions = (playerEntity, playerBoard, opponentEntity, opponentBoard, currentAttacker, playerBoardBefore, opponentBoardBefore, gameState) => {
6
7
  let attackerForStart = Math.random() < 0.5 ? 0 : 1;
@@ -52,6 +53,7 @@ const handleStartOfCombatMinions = (playerEntity, playerBoard, opponentEntity, o
52
53
  attackerForStart = (attackerForStart + 1) % 2;
53
54
  }
54
55
  }
56
+ (0, summon_when_space_1.handleSummonsWhenSpace)(playerBoard, playerEntity, opponentBoard, opponentEntity, gameState);
55
57
  return currentAttacker;
56
58
  };
57
59
  exports.handleStartOfCombatMinions = handleStartOfCombatMinions;
@@ -1 +1 @@
1
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1
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0 : 1;\r\n\tconst playerAttackers = [...playerBoard];\r\n\tconst opponentAttackers = [...opponentBoard];\r\n\r\n\twhile (playerAttackers.length > 0 || opponentAttackers.length > 0) {\r\n\t\tlet shouldUpdateNextPlayer = false;\r\n\t\tif (attackerForStart === 0 && playerAttackers.length > 0) {\r\n\t\t\tconst attacker = playerAttackers.splice(0, 1)[0];\r\n\t\t\tif (attacker.health <= 0 || attacker.definitelyDead) {\r\n\t\t\t\tcontinue;\r\n\t\t\t}\r\n\t\t\tshouldUpdateNextPlayer = performStartOfCombatMinionsForPlayer(attacker, {\r\n\t\t\t\tplayerBoard: playerBoard,\r\n\t\t\t\tplayerEntity: playerEntity,\r\n\t\t\t\topponentBoard: opponentBoard,\r\n\t\t\t\topponentEntity: opponentEntity,\r\n\t\t\t\tplayerBoardBefore: playerBoardBefore,\r\n\t\t\t\topponentBoardBefore: opponentBoardBefore,\r\n\t\t\t\tplayerIsFriendly: true,\r\n\t\t\t\tcurrentAttacker: 0,\r\n\t\t\t\tgameState,\r\n\t\t\t});\r\n\t\t} else if (attackerForStart === 0 && playerAttackers.length === 0) {\r\n\t\t\tshouldUpdateNextPlayer = true;\r\n\t\t} else if (attackerForStart === 1 && opponentAttackers.length > 0) {\r\n\t\t\tconst attacker = opponentAttackers.splice(0, 1)[0];\r\n\t\t\tif (attacker.health <= 0 || attacker.definitelyDead) {\r\n\t\t\t\tcontinue;\r\n\t\t\t}\r\n\t\t\tshouldUpdateNextPlayer = performStartOfCombatMinionsForPlayer(attacker, {\r\n\t\t\t\tplayerBoard: opponentBoard,\r\n\t\t\t\tplayerEntity: opponentEntity,\r\n\t\t\t\topponentBoard: playerBoard,\r\n\t\t\t\topponentEntity: playerEntity,\r\n\t\t\t\tplayerBoardBefore: opponentBoardBefore,\r\n\t\t\t\topponentBoardBefore: playerBoardBefore,\r\n\t\t\t\tplayerIsFriendly: false,\r\n\t\t\t\tcurrentAttacker: 0,\r\n\t\t\t\tgameState,\r\n\t\t\t});\r\n\t\t} else if (attackerForStart === 1 && opponentAttackers.length === 0) {\r\n\t\t\tshouldUpdateNextPlayer = true;\r\n\t\t}\r\n\r\n\t\tif (shouldUpdateNextPlayer) {\r\n\t\t\tattackerForStart = (attackerForStart + 1) % 2;\r\n\t\t}\r\n\t}\r\n\thandleSummonsWhenSpace(playerBoard, playerEntity, opponentBoard, opponentEntity, gameState);\r\n\treturn currentAttacker;\r\n};\r\n\r\n// Apparently, the board composition used for start of combat minion effects (like Red Whelp, and I assume it works the\r\n// same way for others like Prized Promo Drake or Mantid Queen) is the one that is used before Illidan's effect is handled.\r\n// Since this also runs before HP start of combat, we probably also use the state as it was before HP were triggered, like\r\n// Tamsin's Phylactery.\r\nexport const performStartOfCombatMinionsForPlayer = (minion: BoardEntity, input: SoCInput): boolean => {\r\n\tif (input.playerEntity.startOfCombatDone) {\r\n\t\treturn false;\r\n\t}\r\n\r\n\tconst hasProcessed = performStartOfCombatAction(minion.cardId, minion, input, true);\r\n\treturn hasProcessed;\r\n};\r\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@firestone-hs/simulate-bgs-battle",
3
- "version": "1.1.563",
3
+ "version": "1.1.564",
4
4
  "description": "",
5
5
  "scripts": {
6
6
  "lint": "eslint --color --fix --ext .ts .",