@firestone-hs/simulate-bgs-battle 1.1.549 → 1.1.550

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (62) hide show
  1. package/dist/board-entity.d.ts +3 -0
  2. package/dist/board-entity.js.map +1 -1
  3. package/dist/cards/impl/anomaly/anomalous-twin.js +1 -1
  4. package/dist/cards/impl/anomaly/anomalous-twin.js.map +1 -1
  5. package/dist/cards/impl/bg-spell/toxic-tumbleweed.js +1 -1
  6. package/dist/cards/impl/bg-spell/toxic-tumbleweed.js.map +1 -1
  7. package/dist/cards/impl/hero-power/embrace-your-rage.js +1 -1
  8. package/dist/cards/impl/hero-power/embrace-your-rage.js.map +1 -1
  9. package/dist/cards/impl/minion/battlecruiser.js +6 -7
  10. package/dist/cards/impl/minion/battlecruiser.js.map +1 -1
  11. package/dist/cards/impl/minion/captain-bonerender.js +1 -1
  12. package/dist/cards/impl/minion/captain-bonerender.js.map +1 -1
  13. package/dist/cards/impl/minion/carbonic-copy.js +1 -1
  14. package/dist/cards/impl/minion/carbonic-copy.js.map +1 -1
  15. package/dist/cards/impl/minion/diremuck-forager.js +1 -1
  16. package/dist/cards/impl/minion/diremuck-forager.js.map +1 -1
  17. package/dist/cards/impl/minion/zergling.js +1 -1
  18. package/dist/cards/impl/minion/zergling.js.map +1 -1
  19. package/dist/cards/impl/quest-reward/evil-twin.js +1 -1
  20. package/dist/cards/impl/quest-reward/evil-twin.js.map +1 -1
  21. package/dist/cards/impl/trinket/automaton-portrait.js +1 -1
  22. package/dist/cards/impl/trinket/automaton-portrait.js.map +1 -1
  23. package/dist/cards/impl/trinket/fishy-sticker.js +1 -1
  24. package/dist/cards/impl/trinket/fishy-sticker.js.map +1 -1
  25. package/dist/cards/impl/trinket/karazhan-chess-set.js +1 -1
  26. package/dist/cards/impl/trinket/karazhan-chess-set.js.map +1 -1
  27. package/dist/cards/impl/trinket/ship-in-a-bottle.js +1 -1
  28. package/dist/cards/impl/trinket/ship-in-a-bottle.js.map +1 -1
  29. package/dist/cards/impl/trinket/summoning-sphere.js +1 -1
  30. package/dist/cards/impl/trinket/summoning-sphere.js.map +1 -1
  31. package/dist/simulation/after-attack.js +2 -0
  32. package/dist/simulation/after-attack.js.map +1 -1
  33. package/dist/simulation/attack.js +2 -2
  34. package/dist/simulation/attack.js.map +1 -1
  35. package/dist/simulation/avenge.js +2 -2
  36. package/dist/simulation/avenge.js.map +1 -1
  37. package/dist/simulation/battlecries.js +2 -2
  38. package/dist/simulation/battlecries.js.map +1 -1
  39. package/dist/simulation/damage-effects.js +1 -1
  40. package/dist/simulation/damage-effects.js.map +1 -1
  41. package/dist/simulation/death-effects.js +2 -2
  42. package/dist/simulation/death-effects.js.map +1 -1
  43. package/dist/simulation/deathrattle-effects.js +2 -2
  44. package/dist/simulation/deathrattle-effects.js.map +1 -1
  45. package/dist/simulation/deathrattle-orchestration.js +1 -1
  46. package/dist/simulation/deathrattle-orchestration.js.map +1 -1
  47. package/dist/simulation/deathrattle-spawns.d.ts +1 -5
  48. package/dist/simulation/deathrattle-spawns.js +75 -75
  49. package/dist/simulation/deathrattle-spawns.js.map +1 -1
  50. package/dist/simulation/minion-death.js +1 -1
  51. package/dist/simulation/minion-death.js.map +1 -1
  52. package/dist/simulation/on-attack.js +0 -2
  53. package/dist/simulation/on-attack.js.map +1 -1
  54. package/dist/simulation/reborn.js +1 -1
  55. package/dist/simulation/reborn.js.map +1 -1
  56. package/dist/simulation/secrets.js +4 -4
  57. package/dist/simulation/secrets.js.map +1 -1
  58. package/dist/simulation/stats.js +2 -4
  59. package/dist/simulation/stats.js.map +1 -1
  60. package/dist/simulation/summon-when-space.js +3 -3
  61. package/dist/simulation/summon-when-space.js.map +1 -1
  62. package/package.json +1 -1
@@ -10,19 +10,19 @@ const cards_in_hand_1 = require("./cards-in-hand");
10
10
  const deathrattle_effects_1 = require("./deathrattle-effects");
11
11
  const deathrattle_on_trigger_1 = require("./deathrattle-on-trigger");
12
12
  const simplifiedSpawnEntities = (cardId, quantity, input, boardEntityToSpawn = null) => {
13
- var _a;
14
- if ((_a = input.gameState.anomalies) === null || _a === void 0 ? void 0 : _a.includes("BG27_Anomaly_801")) {
15
- if (!input.gameState.allCards.getCard(cardId).premium) {
16
- const premiumDbfId = input.gameState.allCards.getCard(cardId).battlegroundsPremiumDbfId;
17
- cardId = input.gameState.allCards.getCard(premiumDbfId).id;
18
- }
19
- }
20
- return (0, exports.spawnEntities)(cardId, quantity, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.otherBoard, input.otherBoardHero, input.gameState.allCards, input.gameState.cardsData, input.gameState.sharedState, input.gameState.spectator, input.deadEntity.friendly, false, false, false, boardEntityToSpawn);
13
+ return (0, exports.spawnEntities)(cardId, quantity, input.boardWithDeadEntity, input.boardWithDeadEntityHero, input.otherBoard, input.otherBoardHero, input.gameState, input.deadEntity.friendly, false, false, false, boardEntityToSpawn);
21
14
  };
22
15
  exports.simplifiedSpawnEntities = simplifiedSpawnEntities;
23
- const spawnEntities = (cardId, quantity, boardToSpawnInto, boardToSpawnIntoHero, otherBoard, otherHero, allCards, cardsData, sharedState, spectator, friendly, limitSpawns, spawnReborn = false, useKhadgar = true, boardEntityToSpawn = null, originalEntity = null) => {
16
+ const spawnEntities = (cardId, quantity, boardToSpawnInto, boardToSpawnIntoHero, otherBoard, otherHero, gameState, friendly, limitSpawns, spawnReborn = false, useKhadgar = true, boardEntityToSpawn = null, originalEntity = null) => {
17
+ var _a;
24
18
  if (!cardId) {
25
- console.error('Cannot spawn a minion without any cardId defined', (0, utils_2.stringifySimple)(boardToSpawnInto, allCards), new Error().stack);
19
+ console.error('Cannot spawn a minion without any cardId defined', (0, utils_2.stringifySimple)(boardToSpawnInto, gameState.allCards), new Error().stack);
20
+ }
21
+ if ((_a = gameState.anomalies) === null || _a === void 0 ? void 0 : _a.includes("BG27_Anomaly_801")) {
22
+ if (!gameState.allCards.getCard(cardId).premium) {
23
+ const premiumDbfId = gameState.allCards.getCard(cardId).battlegroundsPremiumDbfId;
24
+ cardId = gameState.allCards.getCard(premiumDbfId).id;
25
+ }
26
26
  }
27
27
  const spawnMultiplier = useKhadgar
28
28
  ? 2 * boardToSpawnInto.filter((entity) => entity.cardId === "BG_DAL_575").length || 1
@@ -35,7 +35,7 @@ const spawnEntities = (cardId, quantity, boardToSpawnInto, boardToSpawnIntoHero,
35
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  : quantity * spawnMultiplier * spawnMultiplierGolden;
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36
  const result = [];
37
37
  for (let i = 0; i < minionsToSpawn; i++) {
38
- const newMinion = (0, utils_2.buildSingleBoardEntity)(cardId, boardToSpawnIntoHero, boardToSpawnInto, allCards, friendly, sharedState.currentEntityId++, spawnReborn, cardsData, sharedState, boardEntityToSpawn, originalEntity);
38
+ const newMinion = (0, utils_2.buildSingleBoardEntity)(cardId, boardToSpawnIntoHero, boardToSpawnInto, gameState.allCards, friendly, gameState.sharedState.currentEntityId++, spawnReborn, gameState.cardsData, gameState.sharedState, boardEntityToSpawn, originalEntity);
39
39
  if (!newMinion.cardId) {
40
40
  console.warn('Invalid spawn', newMinion, cardId);
41
41
  }
@@ -70,53 +70,53 @@ const spawnEntitiesFromDeathrattle = (deadEntity, boardWithDeadEntity, boardWith
70
70
  else {
71
71
  switch (deadEntityCardId) {
72
72
  case "BOT_445":
73
- spawnedEntities.push(...(0, exports.spawnEntities)("BOT_445t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
73
+ spawnedEntities.push(...(0, exports.spawnEntities)("BOT_445t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
74
74
  break;
75
75
  case "TB_BaconUps_002":
76
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_002t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
76
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_002t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
77
77
  break;
78
78
  case "BG29_611":
79
79
  case "BG29_611_G":
80
80
  spawnedEntities.push(...(0, exports.spawnEntities)(deadEntity.cardId === "BG29_611"
81
81
  ? "BG_BOT_312t"
82
- : "TB_BaconUps_032t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
82
+ : "TB_BaconUps_032t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
83
83
  break;
84
84
  case "BG_AV_309":
85
85
  case "BG_AV_309_G":
86
86
  spawnedEntities.push(...(0, exports.spawnEntities)(deadEntityCardId === "BG_AV_309_G"
87
87
  ? "BG_AV_309t"
88
- : "AV_309t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
88
+ : "AV_309t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
89
89
  break;
90
90
  case "BG25_009":
91
91
  case "BG25_009_G":
92
92
  spawnedEntities.push(...(0, exports.spawnEntities)(deadEntityCardId === "BG25_009_G"
93
93
  ? "BG25_008_G"
94
- : "BG25_008", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
94
+ : "BG25_008", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
95
95
  break;
96
96
  case "BG21_029":
97
- spawnedEntities.push(...(0, exports.spawnEntities)("BRM_006t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
97
+ spawnedEntities.push(...(0, exports.spawnEntities)("BRM_006t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
98
98
  break;
99
99
  case "BG21_029_G":
100
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_030t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
100
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_030t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
101
101
  break;
102
102
  case "BG_EX1_556":
103
- spawnedEntities.push(...(0, exports.spawnEntities)("skele21", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
103
+ spawnedEntities.push(...(0, exports.spawnEntities)("skele21", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
104
104
  break;
105
105
  case "TB_BaconUps_006":
106
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_006t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
106
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_006t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
107
107
  break;
108
108
  case "BG19_010":
109
- spawnedEntities.push(...(0, exports.spawnEntities)("BG19_010t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
109
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG19_010t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
110
110
  break;
111
111
  case "BG19_010_G":
112
- spawnedEntities.push(...(0, exports.spawnEntities)("BG19_010_Gt", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
112
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG19_010_Gt", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
113
113
  break;
114
114
  case "TB_BaconShop_HERO_702_Buddy":
115
115
  case "TB_BaconShop_HERO_702_Buddy_G":
116
116
  const minionsToSpawnMawsworn = deadEntityCardId === "TB_BaconShop_HERO_702_Buddy_G" ? 6 : 3;
117
117
  for (let i = 0; i < minionsToSpawnMawsworn; i++) {
118
118
  const minionCardId = gameState.cardsData.getRandomMinionForTavernTier(1);
119
- spawnedEntities.push(...(0, exports.spawnEntities)(minionCardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
119
+ spawnedEntities.push(...(0, exports.spawnEntities)(minionCardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
120
120
  }
121
121
  break;
122
122
  case "BG25_HERO_100_Buddy":
@@ -124,67 +124,67 @@ const spawnEntitiesFromDeathrattle = (deadEntity, boardWithDeadEntity, boardWith
124
124
  const minionsToSpawnFestergut = deadEntityCardId === "BG25_HERO_100_Buddy_G" ? 2 : 1;
125
125
  for (let i = 0; i < minionsToSpawnFestergut; i++) {
126
126
  const randomUndeadCreation = (0, utils_2.buildRandomUndeadCreation)(boardWithDeadEntityHero, boardWithDeadEntity, gameState.allCards, deadEntity.friendly, gameState.cardsData, gameState.sharedState);
127
- spawnedEntities.push(...(0, exports.spawnEntities)(randomUndeadCreation.cardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false, false, true, randomUndeadCreation));
127
+ spawnedEntities.push(...(0, exports.spawnEntities)(randomUndeadCreation.cardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false, false, true, randomUndeadCreation));
128
128
  }
129
129
  break;
130
130
  case "BG_KAR_005":
131
- spawnedEntities.push(...(0, exports.spawnEntities)("BG_KAR_005a", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
131
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG_KAR_005a", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
132
132
  break;
133
133
  case "TB_BaconUps_004":
134
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_004t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
134
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_004t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
135
135
  break;
136
136
  case "BG_CFM_316":
137
- spawnedEntities.push(...(0, exports.spawnEntities)("BG_CFM_316t", Math.min(7, deadEntity.attack), boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
137
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG_CFM_316t", Math.min(7, deadEntity.attack), boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
138
138
  break;
139
139
  case "TB_BaconUps_027":
140
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_027t", Math.min(7, deadEntity.attack), boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
140
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_027t", Math.min(7, deadEntity.attack), boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
141
141
  break;
142
142
  case "BGS_014":
143
- spawnedEntities.push(...(0, exports.spawnEntities)("BRM_006t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
143
+ spawnedEntities.push(...(0, exports.spawnEntities)("BRM_006t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
144
144
  break;
145
145
  case "TB_BaconUps_113":
146
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_030t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
146
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_030t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
147
147
  break;
148
148
  case "OG_216":
149
- spawnedEntities.push(...(0, exports.spawnEntities)("OG_216a", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
149
+ spawnedEntities.push(...(0, exports.spawnEntities)("OG_216a", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
150
150
  break;
151
151
  case "TB_BaconUps_026":
152
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_026t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
152
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_026t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
153
153
  break;
154
154
  case "BG_BOT_312":
155
- spawnedEntities.push(...(0, exports.spawnEntities)("BG_BOT_312t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
155
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG_BOT_312t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
156
156
  break;
157
157
  case "TB_BaconUps_032":
158
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_032t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
158
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_032t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
159
159
  break;
160
160
  case "BOT_537":
161
- spawnedEntities.push(...(0, exports.spawnEntities)("BOT_537t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
161
+ spawnedEntities.push(...(0, exports.spawnEntities)("BOT_537t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
162
162
  break;
163
163
  case "TB_BaconUps_039":
164
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_039t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
164
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_039t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
165
165
  break;
166
166
  case "BG_EX1_534":
167
- spawnedEntities.push(...(0, exports.spawnEntities)("BG_EX1_534t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
167
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG_EX1_534t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
168
168
  break;
169
169
  case "TB_BaconUps_049":
170
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_049t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
170
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_049t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
171
171
  break;
172
172
  case "BG_DMF_533":
173
- spawnedEntities.push(...(0, exports.spawnEntities)("BG_DMF_533t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
173
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG_DMF_533t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
174
174
  break;
175
175
  case "TB_BaconUps_309":
176
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_309t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
176
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_309t", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
177
177
  break;
178
178
  case "UNG_010":
179
- spawnedEntities.push(...(0, exports.spawnEntities)("UNG_201t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
179
+ spawnedEntities.push(...(0, exports.spawnEntities)("UNG_201t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
180
180
  break;
181
181
  case "TB_BaconUps_052":
182
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_052t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
182
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_052t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
183
183
  break;
184
184
  case "BGS_008":
185
185
  spawnedEntities.push(...[
186
- ...(0, exports.spawnEntities)(gameState.cardsData.ghastcoilerSpawns[Math.floor(Math.random() * gameState.cardsData.ghastcoilerSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
187
- ...(0, exports.spawnEntities)(gameState.cardsData.ghastcoilerSpawns[Math.floor(Math.random() * gameState.cardsData.ghastcoilerSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
186
+ ...(0, exports.spawnEntities)(gameState.cardsData.ghastcoilerSpawns[Math.floor(Math.random() * gameState.cardsData.ghastcoilerSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
187
+ ...(0, exports.spawnEntities)(gameState.cardsData.ghastcoilerSpawns[Math.floor(Math.random() * gameState.cardsData.ghastcoilerSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
188
188
  ]);
189
189
  break;
190
190
  case "TB_BaconShop_HERO_37_Buddy":
@@ -204,7 +204,7 @@ const spawnEntitiesFromDeathrattle = (deadEntity, boardWithDeadEntity, boardWith
204
204
  brannSpawns.push((0, utils_1.pickRandom)(gameState.cardsData.battlecryMinions));
205
205
  }
206
206
  for (const brannSpawn of brannSpawns) {
207
- spawnedEntities.push(...(0, exports.spawnEntities)(brannSpawn, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
207
+ spawnedEntities.push(...(0, exports.spawnEntities)(brannSpawn, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
208
208
  }
209
209
  (0, cards_in_hand_1.addCardsInHand)(boardWithDeadEntityHero, boardWithDeadEntity, brannSpawns, gameState);
210
210
  break;
@@ -213,22 +213,22 @@ const spawnEntitiesFromDeathrattle = (deadEntity, boardWithDeadEntity, boardWith
213
213
  const ghastcoilerLoop = deadEntity.cardId === "TB_BaconUps_057" ? 4 : 2;
214
214
  for (let i = 0; i < ghastcoilerLoop; i++) {
215
215
  spawnedEntities.push(...[
216
- ...(0, exports.spawnEntities)(gameState.cardsData.ghastcoilerSpawns[Math.floor(Math.random() * gameState.cardsData.ghastcoilerSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
216
+ ...(0, exports.spawnEntities)(gameState.cardsData.ghastcoilerSpawns[Math.floor(Math.random() * gameState.cardsData.ghastcoilerSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
217
217
  ]);
218
218
  }
219
219
  break;
220
220
  case "BG_LOOT_368":
221
- spawnedEntities.push(...(0, exports.spawnEntities)("BG_CS2_065", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
221
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG_CS2_065", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
222
222
  break;
223
223
  case "TB_BaconUps_059":
224
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_059t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
224
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_059t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
225
225
  break;
226
226
  case "BG26_ETC_321":
227
227
  case "BG26_ETC_321_G":
228
228
  const annoyOTroupeSpawns = deadEntity.cardId === "BG26_ETC_321_G"
229
229
  ? "BG_GVG_085_G"
230
230
  : "BG_GVG_085";
231
- spawnedEntities.push(...(0, exports.spawnEntities)(annoyOTroupeSpawns, 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
231
+ spawnedEntities.push(...(0, exports.spawnEntities)(annoyOTroupeSpawns, 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
232
232
  break;
233
233
  case "BG21_025":
234
234
  case "BG21_025_G":
@@ -238,25 +238,25 @@ const spawnEntitiesFromDeathrattle = (deadEntity, boardWithDeadEntity, boardWith
238
238
  (cardParam - entitiesToSpawn);
239
239
  spawnedEntities.push(...(0, exports.spawnEntities)(deadEntityCardId === "BG21_025_G"
240
240
  ? "TB_BaconUps_032t"
241
- : "BG_BOT_312t", entitiesToSpawn, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, true));
241
+ : "BG_BOT_312t", entitiesToSpawn, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, true));
242
242
  (0, utils_2.addStatsToBoard)(deadEntity, boardWithDeadEntity, boardWithDeadEntityHero, buffAmount, buffAmount, gameState, reference_data_1.Race[reference_data_1.Race.MECH]);
243
243
  (0, utils_2.addStatsToBoard)(deadEntity, spawnedEntities, boardWithDeadEntityHero, buffAmount, buffAmount, gameState, reference_data_1.Race[reference_data_1.Race.MECH]);
244
244
  break;
245
245
  case "BGS_079":
246
246
  spawnedEntities.push(...[
247
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
248
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
249
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
247
+ ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
248
+ ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
249
+ ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
250
250
  ]);
251
251
  break;
252
252
  case "TB_BaconUps_137":
253
253
  spawnedEntities.push(...[
254
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
255
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
256
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
257
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
258
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
259
- ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false),
254
+ ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
255
+ ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
256
+ ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
257
+ ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
258
+ ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
259
+ ...(0, exports.spawnEntities)(gameState.cardsData.pirateSpawns[Math.floor(Math.random() * gameState.cardsData.pirateSpawns.length)], 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false),
260
260
  ]);
261
261
  break;
262
262
  case "BG26_804":
@@ -267,7 +267,7 @@ const spawnEntitiesFromDeathrattle = (deadEntity, boardWithDeadEntity, boardWith
267
267
  const octosariSpawn = deadEntity.cardId === "BG26_804_G"
268
268
  ? "BG26_803_Gt"
269
269
  : "BG26_803t";
270
- const octoSpawns = (0, exports.spawnEntities)(octosariSpawn, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false);
270
+ const octoSpawns = (0, exports.spawnEntities)(octosariSpawn, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false);
271
271
  octoSpawns.forEach((b) => {
272
272
  b.attack = stats;
273
273
  b.health = stats;
@@ -290,7 +290,7 @@ const spawnEntitiesFromDeathrattle = (deadEntity, boardWithDeadEntity, boardWith
290
290
  : null;
291
291
  if (spawn) {
292
292
  spawn.locked = true;
293
- const bassgillSpawns = (0, exports.spawnEntities)(spawn.cardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false, false, true, { ...spawn });
293
+ const bassgillSpawns = (0, exports.spawnEntities)(spawn.cardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false, false, true, { ...spawn });
294
294
  for (const s of bassgillSpawns) {
295
295
  s.onCanceledSummon = () => (spawn.locked = false);
296
296
  }
@@ -306,7 +306,7 @@ const spawnEntitiesFromDeathrattle = (deadEntity, boardWithDeadEntity, boardWith
306
306
  .filter((entity) => (0, utils_2.hasCorrectTribe)(entity, boardWithDeadEntityHero, reference_data_1.Race.DEMON, gameState.allCards))
307
307
  .slice(0, cultistStharaSpawnNumber);
308
308
  cultistStharaSpawnCandidates.forEach((candidate) => {
309
- const spawns = (0, exports.spawnEntities)(candidate.cardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false, false, true);
309
+ const spawns = (0, exports.spawnEntities)(candidate.cardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false, false, true);
310
310
  spawns.forEach((spawn) => {
311
311
  var _a, _b;
312
312
  spawn.attack = (_a = candidate.maxAttack) !== null && _a !== void 0 ? _a : candidate.attack;
@@ -332,13 +332,13 @@ const spawnEntitiesFromDeathrattle = (deadEntity, boardWithDeadEntity, boardWith
332
332
  enchantments: [...minionToCopy.enchantments],
333
333
  pendingAttackBuffs: [],
334
334
  };
335
- spawnedEntities.push(...(0, exports.spawnEntities)(copy.cardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false, false, true, copy));
335
+ spawnedEntities.push(...(0, exports.spawnEntities)(copy.cardId, 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false, false, true, copy));
336
336
  copied.push(copy.entityId);
337
337
  }
338
338
  }
339
339
  break;
340
340
  case "BG26_RLK_833":
341
- spawnedEntities.push(...(0, exports.spawnEntities)("RLK_833t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
341
+ spawnedEntities.push(...(0, exports.spawnEntities)("RLK_833t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
342
342
  break;
343
343
  default:
344
344
  hasTriggered = false;
@@ -383,41 +383,41 @@ const spawnEntitiesFromEnchantments = (deadEntity, boardWithDeadEntity, boardWit
383
383
  case "BG26_055_Ge":
384
384
  spawnedEntities.push(...(0, exports.spawnEntities)(enchantment.cardId === "BG26_055e"
385
385
  ? "BG26_055"
386
- : "BG26_055_G", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
386
+ : "BG26_055_G", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
387
387
  break;
388
388
  case "BG_BOT_312e":
389
- spawnedEntities.push(...(0, exports.spawnEntities)("BG_BOT_312t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
389
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG_BOT_312t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
390
390
  break;
391
391
  case "TB_BaconUps_032e":
392
- spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_032t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
392
+ spawnedEntities.push(...(0, exports.spawnEntities)("TB_BaconUps_032t", 3, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
393
393
  break;
394
394
  case "UNG_999t2e":
395
- spawnedEntities.push(...(0, exports.spawnEntities)("UNG_999t2t1", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
395
+ spawnedEntities.push(...(0, exports.spawnEntities)("UNG_999t2t1", 2, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
396
396
  break;
397
397
  case "BG22_HERO_001p_t1e":
398
- spawnedEntities.push(...(0, exports.spawnEntities)("BG22_HERO_001p_t1et", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
398
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG22_HERO_001p_t1et", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
399
399
  break;
400
400
  case "BG28_603e":
401
- spawnedEntities.push(...(0, exports.spawnEntities)("BG28_603t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
401
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG28_603t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
402
402
  break;
403
403
  case "BG29_875e":
404
- spawnedEntities.push(...(0, exports.spawnEntities)("BG29_875t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
404
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG29_875t", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
405
405
  break;
406
406
  case "BG29_875_Ge":
407
- spawnedEntities.push(...(0, exports.spawnEntities)("BG29_875_Gt", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
407
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG29_875_Gt", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
408
408
  break;
409
409
  case "BG21_HERO_030pe":
410
410
  const tavernTier = (_a = deadEntity.tavernTier) !== null && _a !== void 0 ? _a : gameState.cardsData.getTavernLevel(deadEntity.cardId);
411
- spawnedEntities.push(...(0, exports.spawnEntities)(gameState.cardsData.getRandomMinionForTavernTier(Math.max(1, tavernTier - 1)), 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
411
+ spawnedEntities.push(...(0, exports.spawnEntities)(gameState.cardsData.getRandomMinionForTavernTier(Math.max(1, tavernTier - 1)), 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
412
412
  break;
413
413
  case "BG27_004e":
414
414
  case "BG27_004_Ge":
415
415
  spawnedEntities.push(...(0, exports.spawnEntities)(enchantment.cardId === "BG27_004_Ge"
416
416
  ? "BG27_004_Gt2"
417
- : "BG27_004t2", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
417
+ : "BG27_004t2", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
418
418
  break;
419
419
  case "BG30_MagicItem_952e":
420
- spawnedEntities.push(...(0, exports.spawnEntities)("BG26_537", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false));
420
+ spawnedEntities.push(...(0, exports.spawnEntities)("BG26_537", 1, boardWithDeadEntity, boardWithDeadEntityHero, otherBoard, otherBoardHero, gameState, deadEntity.friendly, false));
421
421
  break;
422
422
  default:
423
423
  deathrattleTriggered = false;