@firestone-hs/simulate-bgs-battle 1.1.466 → 1.1.468

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (77) hide show
  1. package/dist/bgs-player-entity.d.ts +12 -1
  2. package/dist/bgs-player-entity.js.map +1 -1
  3. package/dist/cards/cards-data.d.ts +0 -1
  4. package/dist/cards/cards-data.js +18 -50
  5. package/dist/cards/cards-data.js.map +1 -1
  6. package/dist/divine-shield.d.ts +6 -0
  7. package/dist/divine-shield.js +100 -0
  8. package/dist/divine-shield.js.map +1 -0
  9. package/dist/input-sanitation.js +3 -2
  10. package/dist/input-sanitation.js.map +1 -1
  11. package/dist/simulate-bgs-battle.js +3 -0
  12. package/dist/simulate-bgs-battle.js.map +1 -1
  13. package/dist/simulation/add-minion-to-board.d.ts +2 -5
  14. package/dist/simulation/add-minion-to-board.js +172 -45
  15. package/dist/simulation/add-minion-to-board.js.map +1 -1
  16. package/dist/simulation/attack.js +30 -60
  17. package/dist/simulation/attack.js.map +1 -1
  18. package/dist/simulation/auras.d.ts +2 -0
  19. package/dist/simulation/auras.js +60 -23
  20. package/dist/simulation/auras.js.map +1 -1
  21. package/dist/simulation/avenge.js +36 -7
  22. package/dist/simulation/avenge.js.map +1 -1
  23. package/dist/simulation/battlecries.js +53 -12
  24. package/dist/simulation/battlecries.js.map +1 -1
  25. package/dist/simulation/blood-gems.d.ts +2 -2
  26. package/dist/simulation/blood-gems.js +28 -5
  27. package/dist/simulation/blood-gems.js.map +1 -1
  28. package/dist/simulation/cards-in-hand.js +1 -1
  29. package/dist/simulation/cards-in-hand.js.map +1 -1
  30. package/dist/simulation/damage-effects.js +14 -2
  31. package/dist/simulation/damage-effects.js.map +1 -1
  32. package/dist/simulation/damage-to-hero.d.ts +4 -0
  33. package/dist/simulation/damage-to-hero.js +8 -0
  34. package/dist/simulation/damage-to-hero.js.map +1 -0
  35. package/dist/simulation/death-effects.js +15 -0
  36. package/dist/simulation/death-effects.js.map +1 -1
  37. package/dist/simulation/deathrattle-effects.js +58 -27
  38. package/dist/simulation/deathrattle-effects.js.map +1 -1
  39. package/dist/simulation/deathrattle-orchestration.js +3 -3
  40. package/dist/simulation/deathrattle-orchestration.js.map +1 -1
  41. package/dist/simulation/deathrattle-spawns.js +32 -5
  42. package/dist/simulation/deathrattle-spawns.js.map +1 -1
  43. package/dist/simulation/frenzy.js +2 -2
  44. package/dist/simulation/frenzy.js.map +1 -1
  45. package/dist/simulation/minion-death.d.ts +1 -1
  46. package/dist/simulation/minion-death.js +47 -9
  47. package/dist/simulation/minion-death.js.map +1 -1
  48. package/dist/simulation/on-attack.js +11 -4
  49. package/dist/simulation/on-attack.js.map +1 -1
  50. package/dist/simulation/on-being-attacked.js +3 -2
  51. package/dist/simulation/on-being-attacked.js.map +1 -1
  52. package/dist/simulation/reborn.js +9 -0
  53. package/dist/simulation/reborn.js.map +1 -1
  54. package/dist/simulation/remove-minion-from-board.d.ts +2 -1
  55. package/dist/simulation/remove-minion-from-board.js +9 -7
  56. package/dist/simulation/remove-minion-from-board.js.map +1 -1
  57. package/dist/simulation/spawn-fail.d.ts +4 -0
  58. package/dist/simulation/spawn-fail.js +28 -0
  59. package/dist/simulation/spawn-fail.js.map +1 -0
  60. package/dist/simulation/spawns.js +2 -4
  61. package/dist/simulation/spawns.js.map +1 -1
  62. package/dist/simulation/spectator/spectator.d.ts +2 -2
  63. package/dist/simulation/spectator/spectator.js.map +1 -1
  64. package/dist/simulation/start-of-combat.d.ts +1 -1
  65. package/dist/simulation/start-of-combat.js +283 -45
  66. package/dist/simulation/start-of-combat.js.map +1 -1
  67. package/dist/simulation/stats.js +2 -2
  68. package/dist/simulation/stats.js.map +1 -1
  69. package/dist/simulation/summon-when-space.js +39 -0
  70. package/dist/simulation/summon-when-space.js.map +1 -1
  71. package/dist/simulation/utils/golden.d.ts +1 -1
  72. package/dist/simulation/utils/golden.js +2 -2
  73. package/dist/simulation/utils/golden.js.map +1 -1
  74. package/dist/utils.d.ts +7 -8
  75. package/dist/utils.js +73 -53
  76. package/dist/utils.js.map +1 -1
  77. package/package.json +1 -1
@@ -1,10 +1,16 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.onMinionDeadQuest = exports.onMinionDeadHeroPower = exports.makeMinionsDie = void 0;
4
+ const reference_data_1 = require("@firestone-hs/reference-data");
5
+ const utils_1 = require("../services/utils");
6
+ const utils_2 = require("../utils");
4
7
  const avenge_1 = require("./avenge");
5
8
  const cards_in_hand_1 = require("./cards-in-hand");
9
+ const deathrattle_spawns_1 = require("./deathrattle-spawns");
6
10
  const quest_1 = require("./quest");
7
11
  const remove_minion_from_board_1 = require("./remove-minion-from-board");
12
+ const spawns_1 = require("./spawns");
13
+ const stats_1 = require("./stats");
8
14
  const makeMinionsDie = (board, boardHero, otherBoard, otherBoardHero, gameState) => {
9
15
  const deadMinionIndexesFromRight = [];
10
16
  const deadEntities = [];
@@ -23,7 +29,7 @@ const makeMinionsDie = (board, boardHero, otherBoard, otherBoardHero, gameState)
23
29
  indexesFromRightAfterDeath = indexesFromRightAfterDeath.reverse();
24
30
  for (let i = 0; i < board.length; i++) {
25
31
  if (board[i].health <= 0 || board[i].definitelyDead) {
26
- (0, remove_minion_from_board_1.removeMinionFromBoard)(board, boardHero, i, gameState.allCards, gameState.spectator);
32
+ (0, remove_minion_from_board_1.removeMinionFromBoard)(board, boardHero, i, gameState);
27
33
  i--;
28
34
  }
29
35
  }
@@ -31,7 +37,8 @@ const makeMinionsDie = (board, boardHero, otherBoard, otherBoardHero, gameState)
31
37
  (0, avenge_1.updateAvengeCounters)(board, boardHero);
32
38
  (0, exports.onMinionDeadHeroPower)(board, boardHero, deadEntity, gameState);
33
39
  (0, exports.onMinionDeadHeroPower)(otherBoard, otherBoardHero, deadEntity, gameState);
34
- (0, exports.onMinionDeadQuest)(board, boardHero, otherBoard, otherBoardHero, gameState);
40
+ (0, exports.onMinionDeadQuest)(deadEntity, board, boardHero, otherBoard, otherBoardHero, gameState);
41
+ (0, exports.onMinionDeadQuest)(deadEntity, otherBoard, otherBoardHero, board, boardHero, gameState);
35
42
  }
36
43
  return [indexesFromRightAfterDeath, deadEntities];
37
44
  };
@@ -46,8 +53,8 @@ const onMinionDeadHeroPower = (board, boardHero, deadEntity, gameState) => {
46
53
  }
47
54
  };
48
55
  exports.onMinionDeadHeroPower = onMinionDeadHeroPower;
49
- const onMinionDeadQuest = (board, boardHero, otherBoard, otherBoardHero, gameState) => {
50
- var _a, _b;
56
+ const onMinionDeadQuest = (deadEntity, board, boardHero, otherBoard, otherBoardHero, gameState) => {
57
+ var _a, _b, _c, _d, _e, _f;
51
58
  const quests = (_a = boardHero.questEntities) !== null && _a !== void 0 ? _a : [];
52
59
  for (const quest of quests) {
53
60
  switch (quest.CardId) {
@@ -56,11 +63,42 @@ const onMinionDeadQuest = (board, boardHero, otherBoard, otherBoardHero, gameSta
56
63
  break;
57
64
  }
58
65
  }
59
- const otherQuests = (_b = otherBoardHero.questEntities) !== null && _b !== void 0 ? _b : [];
60
- for (const quest of otherQuests) {
61
- switch (quest.CardId) {
62
- case "BG27_Quest_802":
63
- (0, quest_1.onQuestProgressUpdated)(otherBoardHero, quest, otherBoard, gameState);
66
+ for (const trinket of boardHero.trinkets) {
67
+ switch (trinket.cardId) {
68
+ case "BG30_MagicItem_433":
69
+ case "BG30_MagicItem_433t":
70
+ if (trinket.scriptDataNum1 > 0 && deadEntity.friendly === boardHero.friendly) {
71
+ const loops = trinket.cardId === "BG30_MagicItem_433" ? 1 : 2;
72
+ for (let i = 0; i < loops; i++) {
73
+ const target = (0, utils_1.pickRandomAlive)(board);
74
+ if (!!target) {
75
+ (0, stats_1.modifyStats)(target, deadEntity.attack, deadEntity.health, board, boardHero, gameState);
76
+ gameState.spectator.registerPowerTarget(boardHero, target, board, boardHero, otherBoardHero);
77
+ }
78
+ }
79
+ trinket.scriptDataNum1--;
80
+ }
81
+ break;
82
+ case "BG30_MagicItem_981":
83
+ if (deadEntity.friendly === boardHero.friendly &&
84
+ (0, utils_2.getEffectiveTribesForEntity)(deadEntity, boardHero, gameState.allCards).length === 0) {
85
+ (0, cards_in_hand_1.addCardsInHand)(boardHero, board, [null], gameState);
86
+ }
87
+ break;
88
+ case "BG30_MagicItem_442":
89
+ if (deadEntity.friendly === boardHero.friendly &&
90
+ trinket.scriptDataNum1 > 0 &&
91
+ (0, utils_2.hasCorrectTribe)(deadEntity, boardHero, reference_data_1.Race.QUILBOAR, gameState.allCards)) {
92
+ const bloodGemEnchantment = (_c = (_b = deadEntity.enchantments) === null || _b === void 0 ? void 0 : _b.find((e) => e.cardId === "BG20_GEMe")) !== null && _c !== void 0 ? _c : (_d = deadEntity.enchantments) === null || _d === void 0 ? void 0 : _d.find((e) => e.cardId === "BG20_GEMe2");
93
+ const bloodGemAttack = (_e = bloodGemEnchantment === null || bloodGemEnchantment === void 0 ? void 0 : bloodGemEnchantment.tagScriptDataNum1) !== null && _e !== void 0 ? _e : 0;
94
+ const bloodGemHealth = (_f = bloodGemEnchantment === null || bloodGemEnchantment === void 0 ? void 0 : bloodGemEnchantment.tagScriptDataNum2) !== null && _f !== void 0 ? _f : 0;
95
+ const spawns = (0, deathrattle_spawns_1.spawnEntities)("BG30_MagicItem_442t", 1, board, boardHero, otherBoard, otherBoardHero, gameState.allCards, gameState.cardsData, gameState.sharedState, gameState.spectator, deadEntity.friendly, false);
96
+ spawns.forEach((b) => {
97
+ b.attack = bloodGemAttack;
98
+ b.health = bloodGemHealth;
99
+ });
100
+ (0, spawns_1.performEntitySpawns)(spawns, board, boardHero, deadEntity, 0, otherBoard, otherBoardHero, gameState);
101
+ }
64
102
  break;
65
103
  }
66
104
  }
@@ -1 +1 @@
1
- {"version":3,"file":"minion-death.js","sourceRoot":"","sources":["../../src/simulation/minion-death.ts"],"names":[],"mappings":";;;AAGA,qCAAgD;AAChD,mDAAiD;AAEjD,mCAAiD;AACjD,yEAAmE;AAE5D,MAAM,cAAc,GAAG,CAC7B,KAAoB,EACpB,SAA0B,EAC1B,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACI,EAAE;IAE9B,MAAM,0BAA0B,GAAa,EAAE,CAAC;IAChD,MAAM,YAAY,GAAkB,EAAE,CAAC;IACvC,MAAM,kBAAkB,GAAG,KAAK,CAAC,MAAM,CAAC;IACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,IAAI,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,EAAE;YACpD,0BAA0B,CAAC,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC9D,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;SAS5B;KACD;IAMD,IAAI,0BAA0B,GAAG,EAAE,CAAC;IACpC,KAAK,IAAI,CAAC,GAAG,0BAA0B,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QAChE,MAAM,QAAQ,GAAG,0BAA0B,CAAC,CAAC,CAAC,GAAG,0BAA0B,CAAC,MAAM,CAAC;QACnF,0BAA0B,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;KAC1C;IACD,0BAA0B,GAAG,0BAA0B,CAAC,OAAO,EAAE,CAAC;IAElE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,IAAI,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,EAAE;YAEpD,IAAA,gDAAqB,EAAC,KAAK,EAAE,SAAS,EAAE,CAAC,EAAE,SAAS,CAAC,QAAQ,EAAE,SAAS,CAAC,SAAS,CAAC,CAAC;YAEpF,CAAC,EAAE,CAAC;SACJ;KACD;IASD,KAAK,MAAM,UAAU,IAAI,YAAY,EAAE;QACtC,IAAA,6BAAoB,EAAC,KAAK,EAAE,SAAS,CAAC,CAAC;QACvC,IAAA,6BAAqB,EAAC,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;QAC/D,IAAA,6BAAqB,EAAC,UAAU,EAAE,cAAc,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;QACzE,IAAA,yBAAiB,EAAC,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,cAAc,EAAE,SAAS,CAAC,CAAC;KAC3E;IAED,OAAO,CAAC,0BAA0B,EAAE,YAAY,CAAC,CAAC;AACnD,CAAC,CAAC;AA7DW,QAAA,cAAc,kBA6DzB;AAEK,MAAM,qBAAqB,GAAG,CACpC,KAAoB,EACpB,SAA0B,EAC1B,UAAuB,EACvB,SAAwB,EACvB,EAAE;IACH,IACC,SAAS,CAAC,WAAW,0BAAwB;QAC7C,SAAS,CAAC,aAAa;QACvB,SAAS,CAAC,cAAc,IAAI,CAAC;QAC7B,UAAU,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ,EACzC;QACD,IAAA,8BAAc,EAAC,SAAS,EAAE,KAAK,EAAE,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,SAAS,CAAC,CAAC;QACjE,SAAS,CAAC,cAAc,GAAG,CAAC,CAAC;KAC7B;AACF,CAAC,CAAC;AAfW,QAAA,qBAAqB,yBAehC;AAEK,MAAM,iBAAiB,GAAG,CAChC,KAAoB,EACpB,SAA0B,EAC1B,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACvB,EAAE;;IACH,MAAM,MAAM,GAAG,MAAA,SAAS,CAAC,aAAa,mCAAI,EAAE,CAAC;IAC7C,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE;QAC3B,QAAQ,KAAK,CAAC,MAAM,EAAE;YACrB;gBACC,IAAA,8BAAsB,EAAC,SAAS,EAAE,KAAK,EAAE,KAAK,EAAE,SAAS,CAAC,CAAC;gBAC3D,MAAM;SACP;KACD;IAED,MAAM,WAAW,GAAG,MAAA,cAAc,CAAC,aAAa,mCAAI,EAAE,CAAC;IACvD,KAAK,MAAM,KAAK,IAAI,WAAW,EAAE;QAChC,QAAQ,KAAK,CAAC,MAAM,EAAE;YACrB;gBACC,IAAA,8BAAsB,EAAC,cAAc,EAAE,KAAK,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;gBACrE,MAAM;SACP;KACD;AACF,CAAC,CAAC;AAxBW,QAAA,iBAAiB,qBAwB5B","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { updateAvengeCounters } from './avenge';\r\nimport { addCardsInHand } from './cards-in-hand';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { onQuestProgressUpdated } from './quest';\r\nimport { removeMinionFromBoard } from './remove-minion-from-board';\r\n\r\nexport const makeMinionsDie = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): [number[], BoardEntity[]] => {\r\n\t// Because entities spawn to the left, so the right index is unchanged\r\n\tconst deadMinionIndexesFromRight: number[] = [];\r\n\tconst deadEntities: BoardEntity[] = [];\r\n\tconst initialBoardLength = board.length;\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].health <= 0 || board[i].definitelyDead) {\r\n\t\t\tdeadMinionIndexesFromRight.push(initialBoardLength - (i + 1));\r\n\t\t\tdeadEntities.push(board[i]);\r\n\t\t\t// console.log(\r\n\t\t\t// \t'\\tflagging dead minion 0',\r\n\t\t\t// \tstringifySimpleCard(board[i], allCards),\r\n\t\t\t// \tstringifySimple(board, allCards),\r\n\t\t\t// \tinitialBoardLength,\r\n\t\t\t// \ti,\r\n\t\t\t// \tdeadMinionIndexesFromRight,\r\n\t\t\t// );\r\n\t\t}\r\n\t}\r\n\r\n\t// These will always be processed from left to right afterwards\r\n\t// We compute the indexes as they will be once the new board is effective. For a\r\n\t// board of length N, having an indexFromRight at N means it will spawn at the very left\r\n\t// of the board (first minion)\r\n\tlet indexesFromRightAfterDeath = [];\r\n\tfor (let i = deadMinionIndexesFromRight.length - 1; i >= 0; i--) {\r\n\t\tconst newIndex = deadMinionIndexesFromRight[i] - indexesFromRightAfterDeath.length;\r\n\t\tindexesFromRightAfterDeath.push(newIndex);\r\n\t}\r\n\tindexesFromRightAfterDeath = indexesFromRightAfterDeath.reverse();\r\n\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].health <= 0 || board[i].definitelyDead) {\r\n\t\t\t// console.log('\\tflagging dead minion', stringifySimpleCard(board[i], allCards), deadMinionIndexesFromRight);\r\n\t\t\tremoveMinionFromBoard(board, boardHero, i, gameState.allCards, gameState.spectator);\r\n\t\t\t// We modify the original array, so we need to update teh current index accordingly\r\n\t\t\ti--;\r\n\t\t}\r\n\t}\r\n\r\n\t// console.debug('dead entities', stringifySimple(deadEntities, allCards));\r\n\t// Update the avenge counters as soon as minions die. If we wait until the \"avenge\" phase, we might\r\n\t// update the counters for entities that have been spawned after the death of the original entity\r\n\t// ISSUE: deaths are actually processed one by one. Once a minion dies, its DR triggers, then the next, etc.\r\n\t// This means that if you have a minion that summons another one, it can progress and complete and quest\r\n\t// and the next minion dying could count towards that quest progress\r\n\t// See http://replays.firestoneapp.com/?reviewId=0ce4db9c-3269-4704-b662-8a8c31f5afe1&turn=16&action=27\r\n\tfor (const deadEntity of deadEntities) {\r\n\t\tupdateAvengeCounters(board, boardHero);\r\n\t\tonMinionDeadHeroPower(board, boardHero, deadEntity, gameState);\r\n\t\tonMinionDeadHeroPower(otherBoard, otherBoardHero, deadEntity, gameState);\r\n\t\tonMinionDeadQuest(board, boardHero, otherBoard, otherBoardHero, gameState);\r\n\t}\r\n\r\n\treturn [indexesFromRightAfterDeath, deadEntities];\r\n};\r\n\r\nexport const onMinionDeadHeroPower = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tif (\r\n\t\tboardHero.heroPowerId === CardIds.IllTakeThat &&\r\n\t\tboardHero.heroPowerUsed &&\r\n\t\tboardHero.heroPowerInfo2 <= 0 &&\r\n\t\tdeadEntity.friendly !== boardHero.friendly\r\n\t) {\r\n\t\taddCardsInHand(boardHero, board, [deadEntity.cardId], gameState);\r\n\t\tboardHero.heroPowerInfo2 = 1;\r\n\t}\r\n};\r\n\r\nexport const onMinionDeadQuest = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tconst quests = boardHero.questEntities ?? [];\r\n\tfor (const quest of quests) {\r\n\t\tswitch (quest.CardId) {\r\n\t\t\tcase CardIds.ReenactTheMurder:\r\n\t\t\t\tonQuestProgressUpdated(boardHero, quest, board, gameState);\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tconst otherQuests = otherBoardHero.questEntities ?? [];\r\n\tfor (const quest of otherQuests) {\r\n\t\tswitch (quest.CardId) {\r\n\t\t\tcase CardIds.RoundUpTheSuspects:\r\n\t\t\t\tonQuestProgressUpdated(otherBoardHero, quest, otherBoard, gameState);\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n};\r\n"]}
1
+ {"version":3,"file":"minion-death.js","sourceRoot":"","sources":["../../src/simulation/minion-death.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,6CAAoD;AACpD,oCAAwE;AACxE,qCAAgD;AAChD,mDAAiD;AACjD,6DAAqD;AAErD,mCAAiD;AACjD,yEAAmE;AACnE,qCAA+C;AAC/C,mCAAsC;AAE/B,MAAM,cAAc,GAAG,CAC7B,KAAoB,EACpB,SAA0B,EAC1B,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACI,EAAE;IAE9B,MAAM,0BAA0B,GAAa,EAAE,CAAC;IAChD,MAAM,YAAY,GAAkB,EAAE,CAAC;IACvC,MAAM,kBAAkB,GAAG,KAAK,CAAC,MAAM,CAAC;IACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,IAAI,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,EAAE;YACpD,0BAA0B,CAAC,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC9D,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;SAS5B;KACD;IAMD,IAAI,0BAA0B,GAAG,EAAE,CAAC;IACpC,KAAK,IAAI,CAAC,GAAG,0BAA0B,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QAChE,MAAM,QAAQ,GAAG,0BAA0B,CAAC,CAAC,CAAC,GAAG,0BAA0B,CAAC,MAAM,CAAC;QACnF,0BAA0B,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;KAC1C;IACD,0BAA0B,GAAG,0BAA0B,CAAC,OAAO,EAAE,CAAC;IAElE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,IAAI,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,EAAE;YAEpD,IAAA,gDAAqB,EAAC,KAAK,EAAE,SAAS,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;YAEtD,CAAC,EAAE,CAAC;SACJ;KACD;IASD,KAAK,MAAM,UAAU,IAAI,YAAY,EAAE;QACtC,IAAA,6BAAoB,EAAC,KAAK,EAAE,SAAS,CAAC,CAAC;QACvC,IAAA,6BAAqB,EAAC,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;QAC/D,IAAA,6BAAqB,EAAC,UAAU,EAAE,cAAc,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;QACzE,IAAA,yBAAiB,EAAC,UAAU,EAAE,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,cAAc,EAAE,SAAS,CAAC,CAAC;QACvF,IAAA,yBAAiB,EAAC,UAAU,EAAE,UAAU,EAAE,cAAc,EAAE,KAAK,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;KACvF;IAED,OAAO,CAAC,0BAA0B,EAAE,YAAY,CAAC,CAAC;AACnD,CAAC,CAAC;AA9DW,QAAA,cAAc,kBA8DzB;AAEK,MAAM,qBAAqB,GAAG,CACpC,KAAoB,EACpB,SAA0B,EAC1B,UAAuB,EACvB,SAAwB,EACvB,EAAE;IACH,IACC,SAAS,CAAC,WAAW,0BAAwB;QAC7C,SAAS,CAAC,aAAa;QACvB,SAAS,CAAC,cAAc,IAAI,CAAC;QAC7B,UAAU,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ,EACzC;QACD,IAAA,8BAAc,EAAC,SAAS,EAAE,KAAK,EAAE,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,SAAS,CAAC,CAAC;QACjE,SAAS,CAAC,cAAc,GAAG,CAAC,CAAC;KAC7B;AACF,CAAC,CAAC;AAfW,QAAA,qBAAqB,yBAehC;AAEK,MAAM,iBAAiB,GAAG,CAChC,UAAuB,EACvB,KAAoB,EACpB,SAA0B,EAC1B,UAAyB,EACzB,cAA+B,EAC/B,SAAwB,EACvB,EAAE;;IACH,MAAM,MAAM,GAAG,MAAA,SAAS,CAAC,aAAa,mCAAI,EAAE,CAAC;IAC7C,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE;QAC3B,QAAQ,KAAK,CAAC,MAAM,EAAE;YACrB;gBACC,IAAA,8BAAsB,EAAC,SAAS,EAAE,KAAK,EAAE,KAAK,EAAE,SAAS,CAAC,CAAC;gBAC3D,MAAM;SACP;KACD;IAED,KAAK,MAAM,OAAO,IAAI,SAAS,CAAC,QAAQ,EAAE;QACzC,QAAQ,OAAO,CAAC,MAAM,EAAE;YACvB,0BAAiD;YACjD;gBACC,IAAI,OAAO,CAAC,cAAc,GAAG,CAAC,IAAI,UAAU,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ,EAAE;oBAC7E,MAAM,KAAK,GAAG,OAAO,CAAC,MAAM,yBAAgD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACrF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;wBAC/B,MAAM,MAAM,GAAG,IAAA,uBAAe,EAAC,KAAK,CAAC,CAAC;wBACtC,IAAI,CAAC,CAAC,MAAM,EAAE;4BACb,IAAA,mBAAW,EAAC,MAAM,EAAE,UAAU,CAAC,MAAM,EAAE,UAAU,CAAC,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;4BACvF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,SAAS,EACT,MAAM,EACN,KAAK,EACL,SAAS,EACT,cAAc,CACd,CAAC;yBACF;qBACD;oBACD,OAAO,CAAC,cAAc,EAAE,CAAC;iBACzB;gBACD,MAAM;YACP;gBACC,IACC,UAAU,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ;oBAC1C,IAAA,mCAA2B,EAAC,UAAU,EAAE,SAAS,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC,MAAM,KAAK,CAAC,EAClF;oBACD,IAAA,8BAAc,EAAC,SAAS,EAAE,KAAK,EAAE,CAAC,IAAI,CAAC,EAAE,SAAS,CAAC,CAAC;iBACpD;gBACD,MAAM;YACP;gBACC,IACC,UAAU,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ;oBAC1C,OAAO,CAAC,cAAc,GAAG,CAAC;oBAC1B,IAAA,uBAAe,EAAC,UAAU,EAAE,SAAS,EAAE,qBAAI,CAAC,QAAQ,EAAE,SAAS,CAAC,QAAQ,CAAC,EACxE;oBAED,MAAM,mBAAmB,GACxB,MAAA,MAAA,UAAU,CAAC,YAAY,0CAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,gBAAyC,CAAC,mCACvF,MAAA,UAAU,CAAC,YAAY,0CAAE,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,iBAA0C,CAAC,CAAC;oBAC1F,MAAM,cAAc,GAAG,MAAA,mBAAmB,aAAnB,mBAAmB,uBAAnB,mBAAmB,CAAE,iBAAiB,mCAAI,CAAC,CAAC;oBACnE,MAAM,cAAc,GAAG,MAAA,mBAAmB,aAAnB,mBAAmB,uBAAnB,mBAAmB,CAAE,iBAAiB,mCAAI,CAAC,CAAC;oBACnE,MAAM,MAAM,GAAG,IAAA,kCAAa,yBAE3B,CAAC,EACD,KAAK,EACL,SAAS,EACT,UAAU,EACV,cAAc,EACd,SAAS,CAAC,QAAQ,EAClB,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,WAAW,EACrB,SAAS,CAAC,SAAS,EACnB,UAAU,CAAC,QAAQ,EACnB,KAAK,CACL,CAAC;oBACF,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;wBACpB,CAAC,CAAC,MAAM,GAAG,cAAc,CAAC;wBAC1B,CAAC,CAAC,MAAM,GAAG,cAAc,CAAC;oBAC3B,CAAC,CAAC,CAAC;oBACH,IAAA,4BAAmB,EAAC,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,CAAC,EAAE,UAAU,EAAE,cAAc,EAAE,SAAS,CAAC,CAAC;iBACpG;gBACD,MAAM;SACP;KACD;AACF,CAAC,CAAC;AAlFW,QAAA,iBAAiB,qBAkF5B","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { pickRandomAlive } from '../services/utils';\r\nimport { getEffectiveTribesForEntity, hasCorrectTribe } from '../utils';\r\nimport { updateAvengeCounters } from './avenge';\r\nimport { addCardsInHand } from './cards-in-hand';\r\nimport { spawnEntities } from './deathrattle-spawns';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { onQuestProgressUpdated } from './quest';\r\nimport { removeMinionFromBoard } from './remove-minion-from-board';\r\nimport { performEntitySpawns } from './spawns';\r\nimport { modifyStats } from './stats';\r\n\r\nexport const makeMinionsDie = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): [number[], BoardEntity[]] => {\r\n\t// Because entities spawn to the left, so the right index is unchanged\r\n\tconst deadMinionIndexesFromRight: number[] = [];\r\n\tconst deadEntities: BoardEntity[] = [];\r\n\tconst initialBoardLength = board.length;\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].health <= 0 || board[i].definitelyDead) {\r\n\t\t\tdeadMinionIndexesFromRight.push(initialBoardLength - (i + 1));\r\n\t\t\tdeadEntities.push(board[i]);\r\n\t\t\t// console.log(\r\n\t\t\t// \t'\\tflagging dead minion 0',\r\n\t\t\t// \tstringifySimpleCard(board[i], allCards),\r\n\t\t\t// \tstringifySimple(board, allCards),\r\n\t\t\t// \tinitialBoardLength,\r\n\t\t\t// \ti,\r\n\t\t\t// \tdeadMinionIndexesFromRight,\r\n\t\t\t// );\r\n\t\t}\r\n\t}\r\n\r\n\t// These will always be processed from left to right afterwards\r\n\t// We compute the indexes as they will be once the new board is effective. For a\r\n\t// board of length N, having an indexFromRight at N means it will spawn at the very left\r\n\t// of the board (first minion)\r\n\tlet indexesFromRightAfterDeath = [];\r\n\tfor (let i = deadMinionIndexesFromRight.length - 1; i >= 0; i--) {\r\n\t\tconst newIndex = deadMinionIndexesFromRight[i] - indexesFromRightAfterDeath.length;\r\n\t\tindexesFromRightAfterDeath.push(newIndex);\r\n\t}\r\n\tindexesFromRightAfterDeath = indexesFromRightAfterDeath.reverse();\r\n\r\n\tfor (let i = 0; i < board.length; i++) {\r\n\t\tif (board[i].health <= 0 || board[i].definitelyDead) {\r\n\t\t\t// console.log('\\tflagging dead minion', stringifySimpleCard(board[i], allCards), deadMinionIndexesFromRight);\r\n\t\t\tremoveMinionFromBoard(board, boardHero, i, gameState);\r\n\t\t\t// We modify the original array, so we need to update teh current index accordingly\r\n\t\t\ti--;\r\n\t\t}\r\n\t}\r\n\r\n\t// console.debug('dead entities', stringifySimple(deadEntities, allCards));\r\n\t// Update the avenge counters as soon as minions die. If we wait until the \"avenge\" phase, we might\r\n\t// update the counters for entities that have been spawned after the death of the original entity\r\n\t// ISSUE: deaths are actually processed one by one. Once a minion dies, its DR triggers, then the next, etc.\r\n\t// This means that if you have a minion that summons another one, it can progress and complete and quest\r\n\t// and the next minion dying could count towards that quest progress\r\n\t// See http://replays.firestoneapp.com/?reviewId=0ce4db9c-3269-4704-b662-8a8c31f5afe1&turn=16&action=27\r\n\tfor (const deadEntity of deadEntities) {\r\n\t\tupdateAvengeCounters(board, boardHero);\r\n\t\tonMinionDeadHeroPower(board, boardHero, deadEntity, gameState);\r\n\t\tonMinionDeadHeroPower(otherBoard, otherBoardHero, deadEntity, gameState);\r\n\t\tonMinionDeadQuest(deadEntity, board, boardHero, otherBoard, otherBoardHero, gameState);\r\n\t\tonMinionDeadQuest(deadEntity, otherBoard, otherBoardHero, board, boardHero, gameState);\r\n\t}\r\n\r\n\treturn [indexesFromRightAfterDeath, deadEntities];\r\n};\r\n\r\nexport const onMinionDeadHeroPower = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tif (\r\n\t\tboardHero.heroPowerId === CardIds.IllTakeThat &&\r\n\t\tboardHero.heroPowerUsed &&\r\n\t\tboardHero.heroPowerInfo2 <= 0 &&\r\n\t\tdeadEntity.friendly !== boardHero.friendly\r\n\t) {\r\n\t\taddCardsInHand(boardHero, board, [deadEntity.cardId], gameState);\r\n\t\tboardHero.heroPowerInfo2 = 1;\r\n\t}\r\n};\r\n\r\nexport const onMinionDeadQuest = (\r\n\tdeadEntity: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\totherBoard: BoardEntity[],\r\n\totherBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tconst quests = boardHero.questEntities ?? [];\r\n\tfor (const quest of quests) {\r\n\t\tswitch (quest.CardId) {\r\n\t\t\tcase CardIds.ReenactTheMurder:\r\n\t\t\t\tonQuestProgressUpdated(boardHero, quest, board, gameState);\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tfor (const trinket of boardHero.trinkets) {\r\n\t\tswitch (trinket.cardId) {\r\n\t\t\tcase CardIds.AllianceKeychain_BG30_MagicItem_433:\r\n\t\t\tcase CardIds.AllianceKeychain_AllianceKeychainToken_BG30_MagicItem_433t:\r\n\t\t\t\tif (trinket.scriptDataNum1 > 0 && deadEntity.friendly === boardHero.friendly) {\r\n\t\t\t\t\tconst loops = trinket.cardId === CardIds.AllianceKeychain_BG30_MagicItem_433 ? 1 : 2;\r\n\t\t\t\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\t\t\t\tconst target = pickRandomAlive(board);\r\n\t\t\t\t\t\tif (!!target) {\r\n\t\t\t\t\t\t\tmodifyStats(target, deadEntity.attack, deadEntity.health, board, boardHero, gameState);\r\n\t\t\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\t\t\tboardHero,\r\n\t\t\t\t\t\t\t\ttarget,\r\n\t\t\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\t\t\tboardHero,\r\n\t\t\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\ttrinket.scriptDataNum1--;\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.TheEyeOfDalaran_BG30_MagicItem_981:\r\n\t\t\t\tif (\r\n\t\t\t\t\tdeadEntity.friendly === boardHero.friendly &&\r\n\t\t\t\t\tgetEffectiveTribesForEntity(deadEntity, boardHero, gameState.allCards).length === 0\r\n\t\t\t\t) {\r\n\t\t\t\t\taddCardsInHand(boardHero, board, [null], gameState);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.BloodGolemSticker_BG30_MagicItem_442:\r\n\t\t\t\tif (\r\n\t\t\t\t\tdeadEntity.friendly === boardHero.friendly &&\r\n\t\t\t\t\ttrinket.scriptDataNum1 > 0 &&\r\n\t\t\t\t\thasCorrectTribe(deadEntity, boardHero, Race.QUILBOAR, gameState.allCards)\r\n\t\t\t\t) {\r\n\t\t\t\t\t// TODO: blood gem size\r\n\t\t\t\t\tconst bloodGemEnchantment =\r\n\t\t\t\t\t\tdeadEntity.enchantments?.find((e) => e.cardId === CardIds.BloodGem_BloodGemEnchantment) ??\r\n\t\t\t\t\t\tdeadEntity.enchantments?.find((e) => e.cardId === CardIds.BloodGem_BloodGemsEnchantment);\r\n\t\t\t\t\tconst bloodGemAttack = bloodGemEnchantment?.tagScriptDataNum1 ?? 0;\r\n\t\t\t\t\tconst bloodGemHealth = bloodGemEnchantment?.tagScriptDataNum2 ?? 0;\r\n\t\t\t\t\tconst spawns = spawnEntities(\r\n\t\t\t\t\t\tCardIds.BloodGolemSticker_BloodGolemToken_BG30_MagicItem_442t,\r\n\t\t\t\t\t\t1,\r\n\t\t\t\t\t\tboard,\r\n\t\t\t\t\t\tboardHero,\r\n\t\t\t\t\t\totherBoard,\r\n\t\t\t\t\t\totherBoardHero,\r\n\t\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\t\tgameState.cardsData,\r\n\t\t\t\t\t\tgameState.sharedState,\r\n\t\t\t\t\t\tgameState.spectator,\r\n\t\t\t\t\t\tdeadEntity.friendly,\r\n\t\t\t\t\t\tfalse,\r\n\t\t\t\t\t);\r\n\t\t\t\t\tspawns.forEach((b) => {\r\n\t\t\t\t\t\tb.attack = bloodGemAttack;\r\n\t\t\t\t\t\tb.health = bloodGemHealth;\r\n\t\t\t\t\t});\r\n\t\t\t\t\tperformEntitySpawns(spawns, board, boardHero, deadEntity, 0, otherBoard, otherBoardHero, gameState);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n};\r\n"]}
@@ -17,7 +17,7 @@ const applyOnAttackEffects = (attacker, attackingBoard, attackingBoardHero, defe
17
17
  (0, attack_1.dealDamageToMinion)(target, defendingBoard, defendingBoardHero, attacker, attacker.attack, attackingBoard, attackingBoardHero, gameState);
18
18
  });
19
19
  }
20
- if ((0, utils_2.isCorrectTribe)(gameState.allCards.getCard(attacker.cardId).races, reference_data_1.Race.PIRATE)) {
20
+ if ((0, utils_2.hasCorrectTribe)(attacker, attackingBoardHero, reference_data_1.Race.PIRATE, gameState.allCards)) {
21
21
  const ripsnarls = attackingBoard.filter((e) => e.cardId === "BGS_056");
22
22
  const ripsnarlsTB = attackingBoard.filter((entity) => entity.cardId === "TB_BaconUps_139");
23
23
  ripsnarls.forEach((captain) => {
@@ -29,7 +29,7 @@ const applyOnAttackEffects = (attacker, attackingBoard, attackingBoardHero, defe
29
29
  gameState.spectator.registerPowerTarget(captain, attacker, attackingBoard, attackingBoardHero, defendingBoardHero);
30
30
  });
31
31
  }
32
- if ((0, utils_2.isCorrectTribe)(gameState.allCards.getCard(attacker.cardId).races, reference_data_1.Race.PIRATE)) {
32
+ if ((0, utils_2.hasCorrectTribe)(attacker, attackingBoardHero, reference_data_1.Race.PIRATE, gameState.allCards)) {
33
33
  const elizas = attackingBoard.filter((e) => e.cardId === "BGS_047" || e.cardId === "BG27_555");
34
34
  const elizasTB = attackingBoard.filter((e) => e.cardId === "TB_BaconUps_134" ||
35
35
  e.cardId === "BG27_555_G");
@@ -46,7 +46,7 @@ const applyOnAttackEffects = (attacker, attackingBoard, attackingBoardHero, defe
46
46
  });
47
47
  });
48
48
  }
49
- if ((0, utils_2.isCorrectTribe)(gameState.allCards.getCard(attacker.cardId).races, reference_data_1.Race.DRAGON)) {
49
+ if ((0, utils_2.hasCorrectTribe)(attacker, attackingBoardHero, reference_data_1.Race.DRAGON, gameState.allCards)) {
50
50
  attackingBoard
51
51
  .filter((e) => e.cardId === "BG29_816" || e.cardId === "BG29_816_G")
52
52
  .forEach((rallier) => {
@@ -70,7 +70,7 @@ const applyOnAttackEffects = (attacker, attackingBoard, attackingBoardHero, defe
70
70
  else if (attacker.cardId === "BG24_708" ||
71
71
  attacker.cardId === "BG24_708_G") {
72
72
  attackingBoard
73
- .filter((e) => (0, utils_2.isCorrectTribe)(gameState.allCards.getCard(e.cardId).races, reference_data_1.Race.PIRATE))
73
+ .filter((e) => (0, utils_2.hasCorrectTribe)(e, attackingBoardHero, reference_data_1.Race.PIRATE, gameState.allCards))
74
74
  .forEach((e) => {
75
75
  (0, stats_1.modifyStats)(e, attacker.cardId === "BG24_708_G" ? 4 : 2, attacker.cardId === "BG24_708_G" ? 4 : 2, attackingBoard, attackingBoardHero, gameState);
76
76
  gameState.spectator.registerPowerTarget(attacker, e, attackingBoard, attackingBoardHero, defendingBoardHero);
@@ -122,6 +122,13 @@ const applyOnAttackEffects = (attacker, attackingBoard, attackingBoardHero, defe
122
122
  e.abiityChargesLeft--;
123
123
  });
124
124
  }
125
+ for (const trinket of attackingBoardHero.trinkets) {
126
+ switch (trinket.cardId) {
127
+ case "BG30_MagicItem_925":
128
+ (0, stats_1.modifyStats)(attacker, 4, 0, attackingBoard, attackingBoardHero, gameState);
129
+ break;
130
+ }
131
+ }
125
132
  };
126
133
  exports.applyOnAttackEffects = applyOnAttackEffects;
127
134
  //# sourceMappingURL=on-attack.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"on-attack.js","sourceRoot":"","sources":["../../src/simulation/on-attack.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,6CAA+C;AAC/C,oCAA0C;AAC1C,qCAA6D;AAC7D,mDAAiD;AAEjD,mCAAsC;AAG/B,MAAM,oBAAoB,GAAG,CACnC,QAAqB,EACrB,cAA6B,EAC7B,kBAAmC,EACnC,eAA4B,EAC5B,cAA6B,EAC7B,kBAAmC,EACnC,SAAwB,EACjB,EAAE;IAET,IACC,QAAQ,CAAC,MAAM,eAAqC;QACpD,QAAQ,CAAC,MAAM,iBAAuC,EACrD;QACD,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,cAAc,EAAE,eAAe,CAAC,CAAC;QAClE,MAAM,OAAO,GAAG,QAAQ,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,IAAA,kBAAU,EAAC,UAAU,CAAC,CAAC,CAAC;QAC/G,CAAC,eAAe,EAAE,GAAG,OAAO,CAAC,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAChD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,QAAQ,EACR,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;YAEF,IAAA,2BAAkB,EACjB,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,QAAQ,EACR,QAAQ,CAAC,MAAM,EACf,cAAc,EACd,kBAAkB,EAClB,SAAS,CACT,CAAC;QACH,CAAC,CAAC,CAAC;KACH;IAGD,IAAI,IAAA,sBAAc,EAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,KAAK,EAAE,qBAAI,CAAC,MAAM,CAAC,EAAE;QACnF,MAAM,SAAS,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,cAAoC,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,cAAc,CAAC,MAAM,CACxC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA4C,CACrE,CAAC;QACF,SAAS,CAAC,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YAC7B,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;YAC3E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,OAAO,EACP,QAAQ,EACR,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;QACH,CAAC,CAAC,CAAC;QACH,WAAW,CAAC,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YAC/B,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;YAC3E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,OAAO,EACP,QAAQ,EACR,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;QACH,CAAC,CAAC,CAAC;KACH;IAGD,IAAI,IAAA,sBAAc,EAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,KAAK,EAAE,qBAAI,CAAC,MAAM,CAAC,EAAE;QACnF,MAAM,MAAM,GAAG,cAAc,CAAC,MAAM,CACnC,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,cAAsC,IAAI,CAAC,CAAC,MAAM,eAA2C,CACtG,CAAC;QACF,MAAM,QAAQ,GAAG,cAAc,CAAC,MAAM,CACrC,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,sBAA8C;YACtD,CAAC,CAAC,MAAM,iBAA6C,CACtD,CAAC;QAEF,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;YACxB,cAAc,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBACjC,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;gBACzE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,KAAK,EACL,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;YACH,CAAC,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;QACH,QAAQ,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;YAC1B,cAAc,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBACjC,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;gBACzE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,KAAK,EACL,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;YACH,CAAC,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;KACH;IAGD,IAAI,IAAA,sBAAc,EAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,KAAK,EAAE,qBAAI,CAAC,MAAM,CAAC,EAAE;QACnF,cAAc;aACZ,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAoC,IAAI,CAAC,CAAC,MAAM,iBAAsC,CACrG;aACA,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YACpB,MAAM,KAAK,GAAG,OAAO,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC3E,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,GAAG,KAAK,EAAE,KAAK,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;YACvF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,OAAO,EACP,QAAQ,EACR,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;QACH,CAAC,CAAC,CAAC;KACJ;IAED,IAAI,QAAQ,CAAC,MAAM,cAAkC,EAAE;QAEtD,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;KAC/G;SAAM,IAAI,QAAQ,CAAC,MAAM,sBAA0C,EAAE;QACrE,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;KAC/G;SAAM,IACN,QAAQ,CAAC,MAAM,eAAkC;QACjD,QAAQ,CAAC,MAAM,iBAAoC,EAClD;QACD,MAAM,UAAU,GAAG,QAAQ,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC/E,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,GAAG,UAAU,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;QACrG,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,QAAQ,EACR,QAAQ,EACR,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;KACF;SAAM,IACN,QAAQ,CAAC,MAAM,eAAqC;QACpD,QAAQ,CAAC,MAAM,iBAAuC,EACrD;QACD,cAAc;aACZ,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,sBAAc,EAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,KAAK,EAAE,qBAAI,CAAC,MAAM,CAAC,CAAC;aACtF,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,IAAA,mBAAW,EACV,CAAC,EACD,QAAQ,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAC9D,QAAQ,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAC9D,cAAc,EACd,kBAAkB,EAClB,SAAS,CACT,CAAC;YACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,QAAQ,EACR,CAAC,EACD,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;QACH,CAAC,CAAC,CAAC;KACJ;SAAM,IACN,QAAQ,CAAC,MAAM,eAAwC;QACvD,QAAQ,CAAC,MAAM,iBAA0C,EACxD;QACD,MAAM,kBAAkB,GAAG,QAAQ,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,kBAAkB,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,CAAC;QAC9E,IAAA,8BAAc,EAAC,kBAAkB,EAAE,cAAc,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;KAC1E;SAAM,IAAI,QAAQ,CAAC,MAAM,eAA8B,IAAI,QAAQ,CAAC,MAAM,iBAAgC,EAAE;QAC5G,MAAM,KAAK,GAAG,QAAQ,CAAC,MAAM,iBAAgC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACtE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAE/B,KAAK,MAAM,MAAM,IAAI,CAAC,GAAG,cAAc,CAAC,EAAE;gBACzC,IAAI,MAAM,CAAC,QAAQ,KAAK,QAAQ,CAAC,QAAQ,EAAE;oBAC1C,SAAS;iBACT;gBACD,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,KAAK,QAAQ,CAAC,QAAQ,CAAC;gBACzD,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,cAAc,CAAC;gBAC3D,MAAM,IAAI,GAAG,UAAU,CAAC,CAAC,CAAC,kBAAkB,CAAC,CAAC,CAAC,kBAAkB,CAAC;gBAClE,IAAA,2BAAkB,EACjB,MAAM,EACN,KAAK,EACL,IAAI,EACJ,QAAQ,EACR,CAAC,EACD,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,cAAc,EAC5C,UAAU,CAAC,CAAC,CAAC,kBAAkB,CAAC,CAAC,CAAC,kBAAkB,EACpD,SAAS,CACT,CAAC;aACF;SACD;KACD;SAAM,IAAI,QAAQ,CAAC,MAAM,eAAgC,IAAI,QAAQ,CAAC,MAAM,iBAAkC,EAAE;QAChH,MAAM,KAAK,GAAG,QAAQ,CAAC,MAAM,iBAAkC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,aAAa,GAAG,cAAc,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QACvD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,KAAK,EAAE,CAAC,EAAE,EAAE;YAChC,MAAM,MAAM,GAAG,cAAc,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;YACjD,IAAI,CAAC,CAAC,MAAM,EAAE;gBACb,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC;gBACrB,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,QAAQ,EACR,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;aACF;SACD;KACD;IAED,MAAM,SAAS,GAAG,cAAc,CAAC,IAAI,CACpC,CAAC,CAAC,EAAE,EAAE,CACL;;;KAGC,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAiB,CAAC,IAAI,CAAC,CAAC,iBAAiB,GAAG,CAAC,CAC3D,CAAC;IAEF,IAAI,CAAC,CAAC,SAAS,IAAI,QAAQ,CAAC,uBAAuB,IAAI,IAAI,EAAE;QAC5D,QAAQ,CAAC,uBAAuB,GAAG,CAAC,CAAC;QAErC,cAAc;aACZ,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb;;;SAGC,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAiB,CAAC,CAC/B;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,CAAC,CAAC,iBAAiB,EAAE,CAAC;QACvB,CAAC,CAAC,CAAC;KACJ;AACF,CAAC,CAAC;AA1OW,QAAA,oBAAoB,wBA0O/B","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { pickRandom } from '../services/utils';\r\nimport { isCorrectTribe } from '../utils';\r\nimport { dealDamageToMinion, getNeighbours } from './attack';\r\nimport { addCardsInHand } from './cards-in-hand';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { modifyStats } from './stats';\r\n\r\n// Whenever it attacks\r\nexport const applyOnAttackEffects = (\r\n\tattacker: BoardEntity,\r\n\tattackingBoard: BoardEntity[],\r\n\tattackingBoardHero: BgsPlayerEntity,\r\n\tdefendingEntity: BoardEntity,\r\n\tdefendingBoard: BoardEntity[],\r\n\tdefendingBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// Damage happens before the entity is buffed, e.g. before an attack buff from Roaring Rallier\r\n\tif (\r\n\t\tattacker.cardId === CardIds.ObsidianRavager_BG27_017 ||\r\n\t\tattacker.cardId === CardIds.ObsidianRavager_BG27_017_G\r\n\t) {\r\n\t\tconst neighbours = getNeighbours(defendingBoard, defendingEntity);\r\n\t\tconst targets = attacker.cardId === CardIds.ObsidianRavager_BG27_017_G ? neighbours : [pickRandom(neighbours)];\r\n\t\t[defendingEntity, ...targets].forEach((target) => {\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tattacker,\r\n\t\t\t\ttarget,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t);\r\n\t\t\t// damageDoneByAttacker +=\r\n\t\t\tdealDamageToMinion(\r\n\t\t\t\ttarget,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t\tattacker,\r\n\t\t\t\tattacker.attack,\r\n\t\t\t\tattackingBoard,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t\tgameState,\r\n\t\t\t);\r\n\t\t});\r\n\t}\r\n\r\n\t// Ripsnarl Captain\r\n\tif (isCorrectTribe(gameState.allCards.getCard(attacker.cardId).races, Race.PIRATE)) {\r\n\t\tconst ripsnarls = attackingBoard.filter((e) => e.cardId === CardIds.RipsnarlCaptain_BGS_056);\r\n\t\tconst ripsnarlsTB = attackingBoard.filter(\r\n\t\t\t(entity) => entity.cardId === CardIds.RipsnarlCaptain_TB_BaconUps_139,\r\n\t\t);\r\n\t\tripsnarls.forEach((captain) => {\r\n\t\t\tmodifyStats(attacker, 3, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tcaptain,\r\n\t\t\t\tattacker,\r\n\t\t\t\tattackingBoard,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t);\r\n\t\t});\r\n\t\tripsnarlsTB.forEach((captain) => {\r\n\t\t\tmodifyStats(attacker, 6, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tcaptain,\r\n\t\t\t\tattacker,\r\n\t\t\t\tattackingBoard,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t);\r\n\t\t});\r\n\t}\r\n\r\n\t// Dread Admiral Eliza\r\n\tif (isCorrectTribe(gameState.allCards.getCard(attacker.cardId).races, Race.PIRATE)) {\r\n\t\tconst elizas = attackingBoard.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te.cardId === CardIds.DreadAdmiralEliza_BGS_047 || e.cardId === CardIds.AdmiralElizaGoreblade_BG27_555,\r\n\t\t);\r\n\t\tconst elizasTB = attackingBoard.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te.cardId === CardIds.DreadAdmiralEliza_TB_BaconUps_134 ||\r\n\t\t\t\te.cardId === CardIds.AdmiralElizaGoreblade_BG27_555_G,\r\n\t\t);\r\n\r\n\t\telizas.forEach((eliza) => {\r\n\t\t\tattackingBoard.forEach((entity) => {\r\n\t\t\t\tmodifyStats(entity, 3, 1, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\teliza,\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\t});\r\n\t\telizasTB.forEach((eliza) => {\r\n\t\t\tattackingBoard.forEach((entity) => {\r\n\t\t\t\tmodifyStats(entity, 6, 2, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\teliza,\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\t});\r\n\t}\r\n\r\n\t// Roaring Rallier\r\n\tif (isCorrectTribe(gameState.allCards.getCard(attacker.cardId).races, Race.DRAGON)) {\r\n\t\tattackingBoard\r\n\t\t\t.filter(\r\n\t\t\t\t(e) => e.cardId === CardIds.RoaringRallier_BG29_816 || e.cardId === CardIds.RoaringRallier_BG29_816_G,\r\n\t\t\t)\r\n\t\t\t.forEach((rallier) => {\r\n\t\t\t\tconst stats = rallier.cardId === CardIds.RoaringRallier_BG29_816_G ? 2 : 1;\r\n\t\t\t\tmodifyStats(attacker, 3 * stats, stats, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\trallier,\r\n\t\t\t\t\tattacker,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t}\r\n\r\n\tif (attacker.cardId === CardIds.GlyphGuardian_BGS_045) {\r\n\t\t// For now the utility method only works additively, so we hack around it\r\n\t\tmodifyStats(attacker, 2 * attacker.attack - attacker.attack, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t} else if (attacker.cardId === CardIds.GlyphGuardian_TB_BaconUps_115) {\r\n\t\tmodifyStats(attacker, 3 * attacker.attack - attacker.attack, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t} else if (\r\n\t\tattacker.cardId === CardIds.GlimGuardian_BG29_888 ||\r\n\t\tattacker.cardId === CardIds.GlimGuardian_BG29_888_G\r\n\t) {\r\n\t\tconst multiplier = attacker.cardId === CardIds.GlimGuardian_BG29_888_G ? 2 : 1;\r\n\t\tmodifyStats(attacker, 2 * multiplier, 1 * multiplier, attackingBoard, attackingBoardHero, gameState);\r\n\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\tattacker,\r\n\t\t\tattacker,\r\n\t\t\tattackingBoard,\r\n\t\t\tattackingBoardHero,\r\n\t\t\tdefendingBoardHero,\r\n\t\t);\r\n\t} else if (\r\n\t\tattacker.cardId === CardIds.VanessaVancleef_BG24_708 ||\r\n\t\tattacker.cardId === CardIds.VanessaVancleef_BG24_708_G\r\n\t) {\r\n\t\tattackingBoard\r\n\t\t\t.filter((e) => isCorrectTribe(gameState.allCards.getCard(e.cardId).races, Race.PIRATE))\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\tmodifyStats(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tattacker.cardId === CardIds.VanessaVancleef_BG24_708_G ? 4 : 2,\r\n\t\t\t\t\tattacker.cardId === CardIds.VanessaVancleef_BG24_708_G ? 4 : 2,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tattacker,\r\n\t\t\t\t\te,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t} else if (\r\n\t\tattacker.cardId === CardIds.WhirlingLassOMatic_BG28_635 ||\r\n\t\tattacker.cardId === CardIds.WhirlingLassOMatic_BG28_635_G\r\n\t) {\r\n\t\tconst numberOfCardsToAdd = attacker.cardId === CardIds.WhirlingLassOMatic_BG28_635_G ? 2 : 1;\r\n\t\tconst cardsToAdd = Array.from({ length: numberOfCardsToAdd }).map(() => null);\r\n\t\taddCardsInHand(attackingBoardHero, attackingBoard, cardsToAdd, gameState);\r\n\t} else if (attacker.cardId === CardIds.Rampager_BG29_809 || attacker.cardId === CardIds.Rampager_BG29_809_G) {\r\n\t\tconst loops = attacker.cardId === CardIds.Rampager_BG29_809_G ? 2 : 1;\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\t// Don't include new spawns\r\n\t\t\tfor (const entity of [...attackingBoard]) {\r\n\t\t\t\tif (entity.entityId === attacker.entityId) {\r\n\t\t\t\t\tcontinue;\r\n\t\t\t\t}\r\n\t\t\t\tconst isSameSide = entity.friendly === attacker.friendly;\r\n\t\t\t\tconst board = isSameSide ? attackingBoard : defendingBoard;\r\n\t\t\t\tconst hero = isSameSide ? attackingBoardHero : defendingBoardHero;\r\n\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tboard,\r\n\t\t\t\t\thero,\r\n\t\t\t\t\tattacker,\r\n\t\t\t\t\t1,\r\n\t\t\t\t\tisSameSide ? defendingBoard : attackingBoard,\r\n\t\t\t\t\tisSameSide ? defendingBoardHero : attackingBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t} else if (attacker.cardId === CardIds.HatefulHag_BG29_120 || attacker.cardId === CardIds.HatefulHag_BG29_120_G) {\r\n\t\tconst loops = attacker.cardId === CardIds.HatefulHag_BG29_120_G ? 2 : 1;\r\n\t\tconst attackerIndex = attackingBoard.indexOf(attacker);\r\n\t\tfor (let i = 1; i <= loops; i++) {\r\n\t\t\tconst target = attackingBoard[attackerIndex + i];\r\n\t\t\tif (!!target) {\r\n\t\t\t\ttarget.reborn = true;\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tattacker,\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tconst eclipsion = attackingBoard.find(\r\n\t\t(e) =>\r\n\t\t\t[\r\n\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy,\r\n\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy_G,\r\n\t\t\t].includes(e.cardId as CardIds) && e.abiityChargesLeft > 0,\r\n\t);\r\n\t// Only once per minion\r\n\tif (!!eclipsion && attacker.immuneWhenAttackCharges == null) {\r\n\t\tattacker.immuneWhenAttackCharges = 1;\r\n\t\t// If we have 2 eclipsions, the first minion that attacks eats both charges\r\n\t\tattackingBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\t[\r\n\t\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy,\r\n\t\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy_G,\r\n\t\t\t\t].includes(e.cardId as CardIds),\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.abiityChargesLeft--;\r\n\t\t\t});\r\n\t}\r\n};\r\n"]}
1
+ {"version":3,"file":"on-attack.js","sourceRoot":"","sources":["../../src/simulation/on-attack.ts"],"names":[],"mappings":";;;AAAA,iEAA6D;AAG7D,6CAA+C;AAC/C,oCAA2C;AAC3C,qCAA6D;AAC7D,mDAAiD;AAEjD,mCAAsC;AAG/B,MAAM,oBAAoB,GAAG,CACnC,QAAqB,EACrB,cAA6B,EAC7B,kBAAmC,EACnC,eAA4B,EAC5B,cAA6B,EAC7B,kBAAmC,EACnC,SAAwB,EACjB,EAAE;IAET,IACC,QAAQ,CAAC,MAAM,eAAqC;QACpD,QAAQ,CAAC,MAAM,iBAAuC,EACrD;QACD,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,cAAc,EAAE,eAAe,CAAC,CAAC;QAClE,MAAM,OAAO,GAAG,QAAQ,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,IAAA,kBAAU,EAAC,UAAU,CAAC,CAAC,CAAC;QAC/G,CAAC,eAAe,EAAE,GAAG,OAAO,CAAC,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAChD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,QAAQ,EACR,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;YAEF,IAAA,2BAAkB,EACjB,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,QAAQ,EACR,QAAQ,CAAC,MAAM,EACf,cAAc,EACd,kBAAkB,EAClB,SAAS,CACT,CAAC;QACH,CAAC,CAAC,CAAC;KACH;IAGD,IAAI,IAAA,uBAAe,EAAC,QAAQ,EAAE,kBAAkB,EAAE,qBAAI,CAAC,MAAM,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QACnF,MAAM,SAAS,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,cAAoC,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,cAAc,CAAC,MAAM,CACxC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA4C,CACrE,CAAC;QACF,SAAS,CAAC,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YAC7B,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;YAC3E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,OAAO,EACP,QAAQ,EACR,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;QACH,CAAC,CAAC,CAAC;QACH,WAAW,CAAC,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YAC/B,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;YAC3E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,OAAO,EACP,QAAQ,EACR,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;QACH,CAAC,CAAC,CAAC;KACH;IAGD,IAAI,IAAA,uBAAe,EAAC,QAAQ,EAAE,kBAAkB,EAAE,qBAAI,CAAC,MAAM,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QACnF,MAAM,MAAM,GAAG,cAAc,CAAC,MAAM,CACnC,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,cAAsC,IAAI,CAAC,CAAC,MAAM,eAA2C,CACtG,CAAC;QACF,MAAM,QAAQ,GAAG,cAAc,CAAC,MAAM,CACrC,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,sBAA8C;YACtD,CAAC,CAAC,MAAM,iBAA6C,CACtD,CAAC;QAEF,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;YACxB,cAAc,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBACjC,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;gBACzE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,KAAK,EACL,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;YACH,CAAC,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;QACH,QAAQ,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;YAC1B,cAAc,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBACjC,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;gBACzE,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,KAAK,EACL,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;YACH,CAAC,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;KACH;IAGD,IAAI,IAAA,uBAAe,EAAC,QAAQ,EAAE,kBAAkB,EAAE,qBAAI,CAAC,MAAM,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QACnF,cAAc;aACZ,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAoC,IAAI,CAAC,CAAC,MAAM,iBAAsC,CACrG;aACA,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YACpB,MAAM,KAAK,GAAG,OAAO,CAAC,MAAM,iBAAsC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC3E,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,GAAG,KAAK,EAAE,KAAK,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;YACvF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,OAAO,EACP,QAAQ,EACR,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;QACH,CAAC,CAAC,CAAC;KACJ;IAED,IAAI,QAAQ,CAAC,MAAM,cAAkC,EAAE;QAEtD,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;KAC/G;SAAM,IAAI,QAAQ,CAAC,MAAM,sBAA0C,EAAE;QACrE,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;KAC/G;SAAM,IACN,QAAQ,CAAC,MAAM,eAAkC;QACjD,QAAQ,CAAC,MAAM,iBAAoC,EAClD;QACD,MAAM,UAAU,GAAG,QAAQ,CAAC,MAAM,iBAAoC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC/E,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,GAAG,UAAU,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;QACrG,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,QAAQ,EACR,QAAQ,EACR,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;KACF;SAAM,IACN,QAAQ,CAAC,MAAM,eAAqC;QACpD,QAAQ,CAAC,MAAM,iBAAuC,EACrD;QACD,cAAc;aACZ,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,kBAAkB,EAAE,qBAAI,CAAC,MAAM,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;aACtF,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,IAAA,mBAAW,EACV,CAAC,EACD,QAAQ,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAC9D,QAAQ,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAC9D,cAAc,EACd,kBAAkB,EAClB,SAAS,CACT,CAAC;YACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,QAAQ,EACR,CAAC,EACD,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;QACH,CAAC,CAAC,CAAC;KACJ;SAAM,IACN,QAAQ,CAAC,MAAM,eAAwC;QACvD,QAAQ,CAAC,MAAM,iBAA0C,EACxD;QACD,MAAM,kBAAkB,GAAG,QAAQ,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,kBAAkB,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,CAAC;QAC9E,IAAA,8BAAc,EAAC,kBAAkB,EAAE,cAAc,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;KAC1E;SAAM,IAAI,QAAQ,CAAC,MAAM,eAA8B,IAAI,QAAQ,CAAC,MAAM,iBAAgC,EAAE;QAC5G,MAAM,KAAK,GAAG,QAAQ,CAAC,MAAM,iBAAgC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACtE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAE/B,KAAK,MAAM,MAAM,IAAI,CAAC,GAAG,cAAc,CAAC,EAAE;gBACzC,IAAI,MAAM,CAAC,QAAQ,KAAK,QAAQ,CAAC,QAAQ,EAAE;oBAC1C,SAAS;iBACT;gBACD,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,KAAK,QAAQ,CAAC,QAAQ,CAAC;gBACzD,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,cAAc,CAAC;gBAC3D,MAAM,IAAI,GAAG,UAAU,CAAC,CAAC,CAAC,kBAAkB,CAAC,CAAC,CAAC,kBAAkB,CAAC;gBAClE,IAAA,2BAAkB,EACjB,MAAM,EACN,KAAK,EACL,IAAI,EACJ,QAAQ,EACR,CAAC,EACD,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,cAAc,EAC5C,UAAU,CAAC,CAAC,CAAC,kBAAkB,CAAC,CAAC,CAAC,kBAAkB,EACpD,SAAS,CACT,CAAC;aACF;SACD;KACD;SAAM,IAAI,QAAQ,CAAC,MAAM,eAAgC,IAAI,QAAQ,CAAC,MAAM,iBAAkC,EAAE;QAChH,MAAM,KAAK,GAAG,QAAQ,CAAC,MAAM,iBAAkC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,aAAa,GAAG,cAAc,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC;QACvD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,KAAK,EAAE,CAAC,EAAE,EAAE;YAChC,MAAM,MAAM,GAAG,cAAc,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;YACjD,IAAI,CAAC,CAAC,MAAM,EAAE;gBACb,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC;gBACrB,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,QAAQ,EACR,MAAM,EACN,cAAc,EACd,kBAAkB,EAClB,kBAAkB,CAClB,CAAC;aACF;SACD;KACD;IAED,MAAM,SAAS,GAAG,cAAc,CAAC,IAAI,CACpC,CAAC,CAAC,EAAE,EAAE,CACL;;;KAGC,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAiB,CAAC,IAAI,CAAC,CAAC,iBAAiB,GAAG,CAAC,CAC3D,CAAC;IAEF,IAAI,CAAC,CAAC,SAAS,IAAI,QAAQ,CAAC,uBAAuB,IAAI,IAAI,EAAE;QAC5D,QAAQ,CAAC,uBAAuB,GAAG,CAAC,CAAC;QAErC,cAAc;aACZ,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CACb;;;SAGC,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAiB,CAAC,CAC/B;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,CAAC,CAAC,iBAAiB,EAAE,CAAC;QACvB,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,MAAM,OAAO,IAAI,kBAAkB,CAAC,QAAQ,EAAE;QAClD,QAAQ,OAAO,CAAC,MAAM,EAAE;YACvB;gBACC,IAAA,mBAAW,EAAC,QAAQ,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,kBAAkB,EAAE,SAAS,CAAC,CAAC;gBAC3E,MAAM;SACP;KACD;AACF,CAAC,CAAC;AAlPW,QAAA,oBAAoB,wBAkP/B","sourcesContent":["import { CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { pickRandom } from '../services/utils';\r\nimport { hasCorrectTribe } from '../utils';\r\nimport { dealDamageToMinion, getNeighbours } from './attack';\r\nimport { addCardsInHand } from './cards-in-hand';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { modifyStats } from './stats';\r\n\r\n// Whenever it attacks\r\nexport const applyOnAttackEffects = (\r\n\tattacker: BoardEntity,\r\n\tattackingBoard: BoardEntity[],\r\n\tattackingBoardHero: BgsPlayerEntity,\r\n\tdefendingEntity: BoardEntity,\r\n\tdefendingBoard: BoardEntity[],\r\n\tdefendingBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// Damage happens before the entity is buffed, e.g. before an attack buff from Roaring Rallier\r\n\tif (\r\n\t\tattacker.cardId === CardIds.ObsidianRavager_BG27_017 ||\r\n\t\tattacker.cardId === CardIds.ObsidianRavager_BG27_017_G\r\n\t) {\r\n\t\tconst neighbours = getNeighbours(defendingBoard, defendingEntity);\r\n\t\tconst targets = attacker.cardId === CardIds.ObsidianRavager_BG27_017_G ? neighbours : [pickRandom(neighbours)];\r\n\t\t[defendingEntity, ...targets].forEach((target) => {\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tattacker,\r\n\t\t\t\ttarget,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t);\r\n\t\t\t// damageDoneByAttacker +=\r\n\t\t\tdealDamageToMinion(\r\n\t\t\t\ttarget,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t\tattacker,\r\n\t\t\t\tattacker.attack,\r\n\t\t\t\tattackingBoard,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t\tgameState,\r\n\t\t\t);\r\n\t\t});\r\n\t}\r\n\r\n\t// Ripsnarl Captain\r\n\tif (hasCorrectTribe(attacker, attackingBoardHero, Race.PIRATE, gameState.allCards)) {\r\n\t\tconst ripsnarls = attackingBoard.filter((e) => e.cardId === CardIds.RipsnarlCaptain_BGS_056);\r\n\t\tconst ripsnarlsTB = attackingBoard.filter(\r\n\t\t\t(entity) => entity.cardId === CardIds.RipsnarlCaptain_TB_BaconUps_139,\r\n\t\t);\r\n\t\tripsnarls.forEach((captain) => {\r\n\t\t\tmodifyStats(attacker, 3, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tcaptain,\r\n\t\t\t\tattacker,\r\n\t\t\t\tattackingBoard,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t);\r\n\t\t});\r\n\t\tripsnarlsTB.forEach((captain) => {\r\n\t\t\tmodifyStats(attacker, 6, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tcaptain,\r\n\t\t\t\tattacker,\r\n\t\t\t\tattackingBoard,\r\n\t\t\t\tattackingBoardHero,\r\n\t\t\t\tdefendingBoardHero,\r\n\t\t\t);\r\n\t\t});\r\n\t}\r\n\r\n\t// Dread Admiral Eliza\r\n\tif (hasCorrectTribe(attacker, attackingBoardHero, Race.PIRATE, gameState.allCards)) {\r\n\t\tconst elizas = attackingBoard.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te.cardId === CardIds.DreadAdmiralEliza_BGS_047 || e.cardId === CardIds.AdmiralElizaGoreblade_BG27_555,\r\n\t\t);\r\n\t\tconst elizasTB = attackingBoard.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te.cardId === CardIds.DreadAdmiralEliza_TB_BaconUps_134 ||\r\n\t\t\t\te.cardId === CardIds.AdmiralElizaGoreblade_BG27_555_G,\r\n\t\t);\r\n\r\n\t\telizas.forEach((eliza) => {\r\n\t\t\tattackingBoard.forEach((entity) => {\r\n\t\t\t\tmodifyStats(entity, 3, 1, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\teliza,\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\t});\r\n\t\telizasTB.forEach((eliza) => {\r\n\t\t\tattackingBoard.forEach((entity) => {\r\n\t\t\t\tmodifyStats(entity, 6, 2, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\teliza,\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\t});\r\n\t}\r\n\r\n\t// Roaring Rallier\r\n\tif (hasCorrectTribe(attacker, attackingBoardHero, Race.DRAGON, gameState.allCards)) {\r\n\t\tattackingBoard\r\n\t\t\t.filter(\r\n\t\t\t\t(e) => e.cardId === CardIds.RoaringRallier_BG29_816 || e.cardId === CardIds.RoaringRallier_BG29_816_G,\r\n\t\t\t)\r\n\t\t\t.forEach((rallier) => {\r\n\t\t\t\tconst stats = rallier.cardId === CardIds.RoaringRallier_BG29_816_G ? 2 : 1;\r\n\t\t\t\tmodifyStats(attacker, 3 * stats, stats, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\trallier,\r\n\t\t\t\t\tattacker,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t}\r\n\r\n\tif (attacker.cardId === CardIds.GlyphGuardian_BGS_045) {\r\n\t\t// For now the utility method only works additively, so we hack around it\r\n\t\tmodifyStats(attacker, 2 * attacker.attack - attacker.attack, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t} else if (attacker.cardId === CardIds.GlyphGuardian_TB_BaconUps_115) {\r\n\t\tmodifyStats(attacker, 3 * attacker.attack - attacker.attack, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t} else if (\r\n\t\tattacker.cardId === CardIds.GlimGuardian_BG29_888 ||\r\n\t\tattacker.cardId === CardIds.GlimGuardian_BG29_888_G\r\n\t) {\r\n\t\tconst multiplier = attacker.cardId === CardIds.GlimGuardian_BG29_888_G ? 2 : 1;\r\n\t\tmodifyStats(attacker, 2 * multiplier, 1 * multiplier, attackingBoard, attackingBoardHero, gameState);\r\n\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\tattacker,\r\n\t\t\tattacker,\r\n\t\t\tattackingBoard,\r\n\t\t\tattackingBoardHero,\r\n\t\t\tdefendingBoardHero,\r\n\t\t);\r\n\t} else if (\r\n\t\tattacker.cardId === CardIds.VanessaVancleef_BG24_708 ||\r\n\t\tattacker.cardId === CardIds.VanessaVancleef_BG24_708_G\r\n\t) {\r\n\t\tattackingBoard\r\n\t\t\t.filter((e) => hasCorrectTribe(e, attackingBoardHero, Race.PIRATE, gameState.allCards))\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\tmodifyStats(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tattacker.cardId === CardIds.VanessaVancleef_BG24_708_G ? 4 : 2,\r\n\t\t\t\t\tattacker.cardId === CardIds.VanessaVancleef_BG24_708_G ? 4 : 2,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tattacker,\r\n\t\t\t\t\te,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t} else if (\r\n\t\tattacker.cardId === CardIds.WhirlingLassOMatic_BG28_635 ||\r\n\t\tattacker.cardId === CardIds.WhirlingLassOMatic_BG28_635_G\r\n\t) {\r\n\t\tconst numberOfCardsToAdd = attacker.cardId === CardIds.WhirlingLassOMatic_BG28_635_G ? 2 : 1;\r\n\t\tconst cardsToAdd = Array.from({ length: numberOfCardsToAdd }).map(() => null);\r\n\t\taddCardsInHand(attackingBoardHero, attackingBoard, cardsToAdd, gameState);\r\n\t} else if (attacker.cardId === CardIds.Rampager_BG29_809 || attacker.cardId === CardIds.Rampager_BG29_809_G) {\r\n\t\tconst loops = attacker.cardId === CardIds.Rampager_BG29_809_G ? 2 : 1;\r\n\t\tfor (let i = 0; i < loops; i++) {\r\n\t\t\t// Don't include new spawns\r\n\t\t\tfor (const entity of [...attackingBoard]) {\r\n\t\t\t\tif (entity.entityId === attacker.entityId) {\r\n\t\t\t\t\tcontinue;\r\n\t\t\t\t}\r\n\t\t\t\tconst isSameSide = entity.friendly === attacker.friendly;\r\n\t\t\t\tconst board = isSameSide ? attackingBoard : defendingBoard;\r\n\t\t\t\tconst hero = isSameSide ? attackingBoardHero : defendingBoardHero;\r\n\t\t\t\tdealDamageToMinion(\r\n\t\t\t\t\tentity,\r\n\t\t\t\t\tboard,\r\n\t\t\t\t\thero,\r\n\t\t\t\t\tattacker,\r\n\t\t\t\t\t1,\r\n\t\t\t\t\tisSameSide ? defendingBoard : attackingBoard,\r\n\t\t\t\t\tisSameSide ? defendingBoardHero : attackingBoardHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t} else if (attacker.cardId === CardIds.HatefulHag_BG29_120 || attacker.cardId === CardIds.HatefulHag_BG29_120_G) {\r\n\t\tconst loops = attacker.cardId === CardIds.HatefulHag_BG29_120_G ? 2 : 1;\r\n\t\tconst attackerIndex = attackingBoard.indexOf(attacker);\r\n\t\tfor (let i = 1; i <= loops; i++) {\r\n\t\t\tconst target = attackingBoard[attackerIndex + i];\r\n\t\t\tif (!!target) {\r\n\t\t\t\ttarget.reborn = true;\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\tattacker,\r\n\t\t\t\t\ttarget,\r\n\t\t\t\t\tattackingBoard,\r\n\t\t\t\t\tattackingBoardHero,\r\n\t\t\t\t\tdefendingBoardHero,\r\n\t\t\t\t);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tconst eclipsion = attackingBoard.find(\r\n\t\t(e) =>\r\n\t\t\t[\r\n\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy,\r\n\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy_G,\r\n\t\t\t].includes(e.cardId as CardIds) && e.abiityChargesLeft > 0,\r\n\t);\r\n\t// Only once per minion\r\n\tif (!!eclipsion && attacker.immuneWhenAttackCharges == null) {\r\n\t\tattacker.immuneWhenAttackCharges = 1;\r\n\t\t// If we have 2 eclipsions, the first minion that attacks eats both charges\r\n\t\tattackingBoard\r\n\t\t\t.filter((e) =>\r\n\t\t\t\t[\r\n\t\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy,\r\n\t\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy_G,\r\n\t\t\t\t].includes(e.cardId as CardIds),\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\te.abiityChargesLeft--;\r\n\t\t\t});\r\n\t}\r\n\r\n\tfor (const trinket of attackingBoardHero.trinkets) {\r\n\t\tswitch (trinket.cardId) {\r\n\t\t\tcase CardIds.CeremonialSword_BG30_MagicItem_925:\r\n\t\t\t\tmodifyStats(attacker, 4, 0, attackingBoard, attackingBoardHero, gameState);\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n};\r\n"]}
@@ -1,6 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.applyOnBeingAttackedBuffs = void 0;
4
+ const divine_shield_1 = require("../divine-shield");
4
5
  const utils_1 = require("../utils");
5
6
  const attack_1 = require("./attack");
6
7
  const secrets_1 = require("./secrets");
@@ -12,7 +13,7 @@ const applyOnBeingAttackedBuffs = (attackerEntity, attackerBoard, attackerHero,
12
13
  case "TB_Bacon_Secrets_07":
13
14
  if (!defendingEntity.divineShield) {
14
15
  secret.triggered = true;
15
- (0, utils_1.updateDivineShield)(defendingEntity, defendingBoard, true, gameState.allCards);
16
+ (0, divine_shield_1.updateDivineShield)(defendingEntity, defendingBoard, defendingPlayerEntity, attackerHero, true, gameState);
16
17
  }
17
18
  break;
18
19
  case "TB_Bacon_Secrets_04":
@@ -107,7 +108,7 @@ const applyOnBeingAttackedBuffs = (attackerEntity, attackerBoard, attackerHero,
107
108
  attackerEntity.health = 1;
108
109
  }
109
110
  else if (["BG28_406", "BG28_406_G"].includes(defendingEntity.cardId)) {
110
- defendingEntity.venomous = true;
111
+ (0, utils_1.updateVenomous)(defendingEntity, true, defendingBoard, defendingPlayerEntity, gameState);
111
112
  }
112
113
  if (attackerEntity.cardId === "BG25_016" ||
113
114
  attackerEntity.cardId === "BG25_016_G") {
@@ -1 +1 @@
1
- {"version":3,"file":"on-being-attacked.js","sourceRoot":"","sources":["../../src/simulation/on-being-attacked.ts"],"names":[],"mappings":";;;AAGA,oCAA+D;AAC/D,qCAAyC;AAEzC,uCAA4G;AAC5G,mCAAsD;AAE/C,MAAM,yBAAyB,GAAG,CACxC,cAA2B,EAC3B,aAA4B,EAC5B,YAA6B,EAC7B,eAA4B,EAC5B,cAA6B,EAC7B,qBAAsC,EACtC,SAAwB,EACjB,EAAE;;IAET,KAAK,MAAM,MAAM,IAAI,CAAC,MAAA,qBAAqB,CAAC,OAAO,mCAAI,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE;QACvF,QAAQ,MAAM,CAAC,MAAM,EAAE;YACtB;gBACC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE;oBAClC,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,0BAAkB,EAAC,eAAe,EAAE,cAAc,EAAE,IAAI,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;iBAC9E;gBACD,MAAM;YACP;gBACC,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,8BAAoB,EACnB,eAAe,EACf,cAAc,EACd,qBAAqB,EACrB,aAAa,EACb,YAAY,EACZ,SAAS,CACT,CAAC;iBACF;gBACD,MAAM;YACP;gBACC,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,2BAAiB,EAChB,eAAe,EACf,cAAc,EACd,qBAAqB,EACrB,aAAa,EACb,YAAY,EACZ,SAAS,CACT,CAAC;iBACF;gBACD,MAAM;YACP;gBACC,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,yBAAe,EACd,eAAe,EACf,cAAc,EACd,qBAAqB,EACrB,aAAa,EACb,YAAY,EACZ,SAAS,CACT,CAAC;iBACF;gBACD,MAAM;YACP;gBACC,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,+BAAqB,EACpB,eAAe,EACf,cAAc,EACd,qBAAqB,EACrB,aAAa,EACb,YAAY,EACZ,SAAS,CACT,CAAC;iBACF;gBACD,MAAM;SACP;KACD;IAED,IAAI,eAAe,CAAC,KAAK,EAAE;QAC1B,MAAM,SAAS,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAAsC,CAAC,CAAC;QACzG,MAAM,eAAe,GAAG,cAAc,CAAC,MAAM,CAC5C,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA8C,CACvE,CAAC;QACF,SAAS,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC5B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YAC5E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,MAAM,EACN,MAAM,EACN,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;QACH,eAAe,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAClC,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YAC5E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,MAAM,EACN,MAAM,EACN,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;QAEH,MAAM,IAAI,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAAmC,CAAC,CAAC;QACjG,MAAM,UAAU,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA2C,CAAC,CAAC;QAC/G,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;YACpB,IAAA,mBAAW,EAAC,eAAe,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YACrF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,GAAG,EACH,eAAe,EACf,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;QACH,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;YAC1B,IAAA,mBAAW,EAAC,eAAe,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YACrF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,GAAG,EACH,eAAe,EACf,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;QAEH,cAAc;aACZ,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,iCAAuD;YAC/D,CAAC,CAAC,MAAM,mCAAyD,CAClE;aACA,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YACnB,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iCAAuD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1F,IAAA,uBAAe,EAAC,MAAM,EAAE,cAAc,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;QACpF,CAAC,CAAC,CAAC;KACJ;IAGD,IAAI,eAAe,CAAC,MAAM,cAAuC,EAAE;QAClE,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,cAAc,EAAE,eAAe,CAAC,CAAC;QAClE,UAAU,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YAC5E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,eAAe,EACf,MAAM,EACN,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;KACH;SAAM,IAAI,eAAe,CAAC,MAAM,sBAA+C,EAAE;QACjF,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,cAAc,EAAE,eAAe,CAAC,CAAC;QAClE,UAAU,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YAC5E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,eAAe,EACf,MAAM,EACN,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;KACH;SAAM,IACN,eAAe,CAAC,MAAM,eAA+B;QACrD,eAAe,CAAC,MAAM,iBAAiC,EACtD;QACD,IAAA,mBAAW,EACV,eAAe,EACf,eAAe,CAAC,MAAM,iBAAiC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAC/D,CAAC,EACD,cAAc,EACd,qBAAqB,EACrB,SAAS,CACT,CAAC;QACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,eAAe,EACf,eAAe,EACf,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;KACF;SAAM,IACN,0BAA4E,CAAC,QAAQ,CACpF,eAAe,CAAC,MAAiB,CACjC,EACA;QAED,MAAM,UAAU,GAAG,eAAe,CAAC,MAAM,GAAG,eAAe,CAAC,MAAM,CAAC;QACnE,MAAM,cAAc,GAAG,cAAc,CAAC,MAAM,CAAC;QAC7C,IAAI,eAAe,CAAC,YAAY,EAAE;YACjC,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC;YAC3B,eAAe,CAAC,MAAM,GAAG,UAAU,GAAG,eAAe,CAAC,MAAM,CAAC;SAC7D;aAAM,IAAI,cAAc,CAAC,QAAQ,IAAI,cAAc,CAAC,SAAS,EAAE;SAE/D;aAAM,IAAI,cAAc,GAAG,UAAU,EAAE;YACvC,eAAe,CAAC,MAAM,GAAG,cAAc,GAAG,CAAC,CAAC;YAC5C,eAAe,CAAC,MAAM,GAAG,UAAU,GAAG,eAAe,CAAC,MAAM,CAAC;SAC7D;KACD;SAAM,IACN,0BAAsE,CAAC,QAAQ,CAC9E,eAAe,CAAC,MAAiB,CACjC,EACA;QACD,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC;KAC1B;SAAM,IACN,0BAAwE,CAAC,QAAQ,CAChF,eAAe,CAAC,MAAiB,CACjC,EACA;QACD,eAAe,CAAC,QAAQ,GAAG,IAAI,CAAC;KAChC;IAGD,IACC,cAAc,CAAC,MAAM,eAA0C;QAC/D,cAAc,CAAC,MAAM,iBAA4C,EAChE;QACD,eAAe,CAAC,KAAK,GAAG,KAAK,CAAC;QAC9B,eAAe,CAAC,MAAM,GAAG,KAAK,CAAC;KAC/B;SAAM,IACN,0BAAoF,CAAC,QAAQ,CAC5F,cAAc,CAAC,MAAiB,CAChC;QACD,cAAc,CAAC,iBAAiB,GAAG,CAAC,EACnC;QAED,IAAA,sBAAc,EAAC,eAAe,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;QACxF,cAAc,CAAC,iBAAiB,EAAE,CAAC;KACnC;AACF,CAAC,CAAC;AAlOW,QAAA,yBAAyB,6BAkOpC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { addStatsToBoard, updateDivineShield } from '../utils';\r\nimport { getNeighbours } from './attack';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { handlePackTactics, handleSnakeTrap, handleSplittingImage, handleVenomstrikeTrap } from './secrets';\r\nimport { modifyStats, setEntityStats } from './stats';\r\n\r\nexport const applyOnBeingAttackedBuffs = (\r\n\tattackerEntity: BoardEntity,\r\n\tattackerBoard: BoardEntity[],\r\n\tattackerHero: BgsPlayerEntity,\r\n\tdefendingEntity: BoardEntity,\r\n\tdefendingBoard: BoardEntity[],\r\n\tdefendingPlayerEntity: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// We need to respect the order of the secrets\r\n\tfor (const secret of (defendingPlayerEntity.secrets ?? []).filter((s) => !s.triggered)) {\r\n\t\tswitch (secret.cardId) {\r\n\t\t\tcase CardIds.AutodefenseMatrix_TB_Bacon_Secrets_07:\r\n\t\t\t\tif (!defendingEntity.divineShield) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\tupdateDivineShield(defendingEntity, defendingBoard, true, gameState.allCards);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.SplittingImage_TB_Bacon_Secrets_04:\r\n\t\t\t\tif (defendingBoard.length < 7) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\thandleSplittingImage(\r\n\t\t\t\t\t\tdefendingEntity,\r\n\t\t\t\t\t\tdefendingBoard,\r\n\t\t\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t\t\t\tattackerBoard,\r\n\t\t\t\t\t\tattackerHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.PackTactics_TB_Bacon_Secrets_15:\r\n\t\t\t\tif (defendingBoard.length < 7) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\thandlePackTactics(\r\n\t\t\t\t\t\tdefendingEntity,\r\n\t\t\t\t\t\tdefendingBoard,\r\n\t\t\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t\t\t\tattackerBoard,\r\n\t\t\t\t\t\tattackerHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.SnakeTrap_TB_Bacon_Secrets_02:\r\n\t\t\t\tif (defendingBoard.length < 7) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\thandleSnakeTrap(\r\n\t\t\t\t\t\tdefendingEntity,\r\n\t\t\t\t\t\tdefendingBoard,\r\n\t\t\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t\t\t\tattackerBoard,\r\n\t\t\t\t\t\tattackerHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.VenomstrikeTrap_TB_Bacon_Secrets_01:\r\n\t\t\t\tif (defendingBoard.length < 7) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\thandleVenomstrikeTrap(\r\n\t\t\t\t\t\tdefendingEntity,\r\n\t\t\t\t\t\tdefendingBoard,\r\n\t\t\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t\t\t\tattackerBoard,\r\n\t\t\t\t\t\tattackerHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tif (defendingEntity.taunt) {\r\n\t\tconst champions = defendingBoard.filter((entity) => entity.cardId === CardIds.ChampionOfYshaarj_BGS_111);\r\n\t\tconst goldenChampions = defendingBoard.filter(\r\n\t\t\t(entity) => entity.cardId === CardIds.ChampionOfYshaarj_TB_BaconUps_301,\r\n\t\t);\r\n\t\tchampions.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, 1, 2, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tentity,\r\n\t\t\t\tentity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t\tgoldenChampions.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, 2, 4, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tentity,\r\n\t\t\t\tentity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\r\n\t\tconst arms = defendingBoard.filter((entity) => entity.cardId === CardIds.ArmOfTheEmpire_BGS_110);\r\n\t\tconst goldenArms = defendingBoard.filter((entity) => entity.cardId === CardIds.ArmOfTheEmpire_TB_BaconUps_302);\r\n\t\tarms.forEach((arm) => {\r\n\t\t\tmodifyStats(defendingEntity, 2, 0, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tarm,\r\n\t\t\t\tdefendingEntity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t\tgoldenArms.forEach((arm) => {\r\n\t\t\tmodifyStats(defendingEntity, 4, 0, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tarm,\r\n\t\t\t\tdefendingEntity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\r\n\t\tdefendingBoard\r\n\t\t\t.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\te.cardId === CardIds.WanderingTreant_TB_BaconShop_HERO_95_Buddy ||\r\n\t\t\t\t\te.cardId === CardIds.WanderingTreant_TB_BaconShop_HERO_95_Buddy_G,\r\n\t\t\t)\r\n\t\t\t.forEach((entity) => {\r\n\t\t\t\tconst buff = entity.cardId === CardIds.WanderingTreant_TB_BaconShop_HERO_95_Buddy ? 1 : 2;\r\n\t\t\t\taddStatsToBoard(entity, defendingBoard, defendingPlayerEntity, buff, 0, gameState);\r\n\t\t\t});\r\n\t}\r\n\r\n\t// Based on defending entity\r\n\tif (defendingEntity.cardId === CardIds.TormentedRitualist_BGS_201) {\r\n\t\tconst neighbours = getNeighbours(defendingBoard, defendingEntity);\r\n\t\tneighbours.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, 1, 1, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tdefendingEntity,\r\n\t\t\t\tentity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t} else if (defendingEntity.cardId === CardIds.TormentedRitualist_TB_BaconUps_257) {\r\n\t\tconst neighbours = getNeighbours(defendingBoard, defendingEntity);\r\n\t\tneighbours.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, 2, 2, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tdefendingEntity,\r\n\t\t\t\tentity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t} else if (\r\n\t\tdefendingEntity.cardId === CardIds.DozyWhelp_BG24_300 ||\r\n\t\tdefendingEntity.cardId === CardIds.DozyWhelp_BG24_300_G\r\n\t) {\r\n\t\tmodifyStats(\r\n\t\t\tdefendingEntity,\r\n\t\t\tdefendingEntity.cardId === CardIds.DozyWhelp_BG24_300_G ? 2 : 1,\r\n\t\t\t0,\r\n\t\t\tdefendingBoard,\r\n\t\t\tdefendingPlayerEntity,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\tdefendingEntity,\r\n\t\t\tdefendingEntity,\r\n\t\t\tdefendingBoard,\r\n\t\t\tattackerHero,\r\n\t\t\tdefendingPlayerEntity,\r\n\t\t);\r\n\t} else if (\r\n\t\t[CardIds.AdaptableBarricade_BG27_022, CardIds.AdaptableBarricade_BG27_022_G].includes(\r\n\t\t\tdefendingEntity.cardId as CardIds,\r\n\t\t)\r\n\t) {\r\n\t\t// https://twitter.com/LoewenMitchell/status/1692225556559901031?s=20\r\n\t\tconst totalStats = defendingEntity.attack + defendingEntity.health;\r\n\t\tconst attackerAttack = attackerEntity.attack;\r\n\t\tif (defendingEntity.divineShield) {\r\n\t\t\tdefendingEntity.health = 1;\r\n\t\t\tdefendingEntity.attack = totalStats - defendingEntity.health;\r\n\t\t} else if (attackerEntity.venomous || attackerEntity.poisonous) {\r\n\t\t\t// Do nothing\r\n\t\t} else if (attackerAttack < totalStats) {\r\n\t\t\tdefendingEntity.health = attackerAttack + 1;\r\n\t\t\tdefendingEntity.attack = totalStats - defendingEntity.health;\r\n\t\t}\r\n\t} else if (\r\n\t\t[CardIds.GraniteGuardian_BG24_001, CardIds.GraniteGuardian_BG24_001_G].includes(\r\n\t\t\tdefendingEntity.cardId as CardIds,\r\n\t\t)\r\n\t) {\r\n\t\tattackerEntity.health = 1;\r\n\t} else if (\r\n\t\t[CardIds.WaywardGrimscale_BG28_406, CardIds.WaywardGrimscale_BG28_406_G].includes(\r\n\t\t\tdefendingEntity.cardId as CardIds,\r\n\t\t)\r\n\t) {\r\n\t\tdefendingEntity.venomous = true;\r\n\t}\r\n\r\n\t// Based on attacking entity\r\n\tif (\r\n\t\tattackerEntity.cardId === CardIds.SindoreiStraightShot_BG25_016 ||\r\n\t\tattackerEntity.cardId === CardIds.SindoreiStraightShot_BG25_016_G\r\n\t) {\r\n\t\tdefendingEntity.taunt = false;\r\n\t\tdefendingEntity.reborn = false;\r\n\t} else if (\r\n\t\t[CardIds.TransmutedBramblewitch_BG27_013, CardIds.TransmutedBramblewitch_BG27_013_G].includes(\r\n\t\t\tattackerEntity.cardId as CardIds,\r\n\t\t) &&\r\n\t\tattackerEntity.abiityChargesLeft > 0\r\n\t) {\r\n\t\t// TODO: also modify all code that directly sets the stats of an entity\r\n\t\tsetEntityStats(defendingEntity, 3, 3, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\tattackerEntity.abiityChargesLeft--;\r\n\t}\r\n};\r\n"]}
1
+ {"version":3,"file":"on-being-attacked.js","sourceRoot":"","sources":["../../src/simulation/on-being-attacked.ts"],"names":[],"mappings":";;;AAGA,oDAAsD;AACtD,oCAA2D;AAC3D,qCAAyC;AAEzC,uCAA4G;AAC5G,mCAAsD;AAE/C,MAAM,yBAAyB,GAAG,CACxC,cAA2B,EAC3B,aAA4B,EAC5B,YAA6B,EAC7B,eAA4B,EAC5B,cAA6B,EAC7B,qBAAsC,EACtC,SAAwB,EACjB,EAAE;;IAET,KAAK,MAAM,MAAM,IAAI,CAAC,MAAA,qBAAqB,CAAC,OAAO,mCAAI,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE;QACvF,QAAQ,MAAM,CAAC,MAAM,EAAE;YACtB;gBACC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE;oBAClC,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,kCAAkB,EACjB,eAAe,EACf,cAAc,EACd,qBAAqB,EACrB,YAAY,EACZ,IAAI,EACJ,SAAS,CACT,CAAC;iBACF;gBACD,MAAM;YACP;gBACC,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,8BAAoB,EACnB,eAAe,EACf,cAAc,EACd,qBAAqB,EACrB,aAAa,EACb,YAAY,EACZ,SAAS,CACT,CAAC;iBACF;gBACD,MAAM;YACP;gBACC,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,2BAAiB,EAChB,eAAe,EACf,cAAc,EACd,qBAAqB,EACrB,aAAa,EACb,YAAY,EACZ,SAAS,CACT,CAAC;iBACF;gBACD,MAAM;YACP;gBACC,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,yBAAe,EACd,eAAe,EACf,cAAc,EACd,qBAAqB,EACrB,aAAa,EACb,YAAY,EACZ,SAAS,CACT,CAAC;iBACF;gBACD,MAAM;YACP;gBACC,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC9B,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;oBACxB,IAAA,+BAAqB,EACpB,eAAe,EACf,cAAc,EACd,qBAAqB,EACrB,aAAa,EACb,YAAY,EACZ,SAAS,CACT,CAAC;iBACF;gBACD,MAAM;SACP;KACD;IAED,IAAI,eAAe,CAAC,KAAK,EAAE;QAC1B,MAAM,SAAS,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAAsC,CAAC,CAAC;QACzG,MAAM,eAAe,GAAG,cAAc,CAAC,MAAM,CAC5C,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA8C,CACvE,CAAC;QACF,SAAS,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC5B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YAC5E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,MAAM,EACN,MAAM,EACN,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;QACH,eAAe,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAClC,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YAC5E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,MAAM,EACN,MAAM,EACN,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;QAEH,MAAM,IAAI,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,cAAmC,CAAC,CAAC;QACjG,MAAM,UAAU,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,sBAA2C,CAAC,CAAC;QAC/G,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;YACpB,IAAA,mBAAW,EAAC,eAAe,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YACrF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,GAAG,EACH,eAAe,EACf,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;QACH,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;YAC1B,IAAA,mBAAW,EAAC,eAAe,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YACrF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,GAAG,EACH,eAAe,EACf,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;QAEH,cAAc;aACZ,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,iCAAuD;YAC/D,CAAC,CAAC,MAAM,mCAAyD,CAClE;aACA,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YACnB,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,iCAAuD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1F,IAAA,uBAAe,EAAC,MAAM,EAAE,cAAc,EAAE,qBAAqB,EAAE,IAAI,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;QACpF,CAAC,CAAC,CAAC;KACJ;IAGD,IAAI,eAAe,CAAC,MAAM,cAAuC,EAAE;QAClE,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,cAAc,EAAE,eAAe,CAAC,CAAC;QAClE,UAAU,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YAC5E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,eAAe,EACf,MAAM,EACN,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;KACH;SAAM,IAAI,eAAe,CAAC,MAAM,sBAA+C,EAAE;QACjF,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,cAAc,EAAE,eAAe,CAAC,CAAC;QAClE,UAAU,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAC7B,IAAA,mBAAW,EAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;YAC5E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,eAAe,EACf,MAAM,EACN,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;QACH,CAAC,CAAC,CAAC;KACH;SAAM,IACN,eAAe,CAAC,MAAM,eAA+B;QACrD,eAAe,CAAC,MAAM,iBAAiC,EACtD;QACD,IAAA,mBAAW,EACV,eAAe,EACf,eAAe,CAAC,MAAM,iBAAiC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAC/D,CAAC,EACD,cAAc,EACd,qBAAqB,EACrB,SAAS,CACT,CAAC;QACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,eAAe,EACf,eAAe,EACf,cAAc,EACd,YAAY,EACZ,qBAAqB,CACrB,CAAC;KACF;SAAM,IACN,0BAA4E,CAAC,QAAQ,CACpF,eAAe,CAAC,MAAiB,CACjC,EACA;QAED,MAAM,UAAU,GAAG,eAAe,CAAC,MAAM,GAAG,eAAe,CAAC,MAAM,CAAC;QACnE,MAAM,cAAc,GAAG,cAAc,CAAC,MAAM,CAAC;QAC7C,IAAI,eAAe,CAAC,YAAY,EAAE;YACjC,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC;YAC3B,eAAe,CAAC,MAAM,GAAG,UAAU,GAAG,eAAe,CAAC,MAAM,CAAC;SAC7D;aAAM,IAAI,cAAc,CAAC,QAAQ,IAAI,cAAc,CAAC,SAAS,EAAE;SAE/D;aAAM,IAAI,cAAc,GAAG,UAAU,EAAE;YACvC,eAAe,CAAC,MAAM,GAAG,cAAc,GAAG,CAAC,CAAC;YAC5C,eAAe,CAAC,MAAM,GAAG,UAAU,GAAG,eAAe,CAAC,MAAM,CAAC;SAC7D;KACD;SAAM,IACN,0BAAsE,CAAC,QAAQ,CAC9E,eAAe,CAAC,MAAiB,CACjC,EACA;QACD,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC;KAC1B;SAAM,IACN,0BAAwE,CAAC,QAAQ,CAChF,eAAe,CAAC,MAAiB,CACjC,EACA;QACD,IAAA,sBAAc,EAAC,eAAe,EAAE,IAAI,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;KACxF;IAGD,IACC,cAAc,CAAC,MAAM,eAA0C;QAC/D,cAAc,CAAC,MAAM,iBAA4C,EAChE;QACD,eAAe,CAAC,KAAK,GAAG,KAAK,CAAC;QAC9B,eAAe,CAAC,MAAM,GAAG,KAAK,CAAC;KAC/B;SAAM,IACN,0BAAoF,CAAC,QAAQ,CAC5F,cAAc,CAAC,MAAiB,CAChC;QACD,cAAc,CAAC,iBAAiB,GAAG,CAAC,EACnC;QAED,IAAA,sBAAc,EAAC,eAAe,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,qBAAqB,EAAE,SAAS,CAAC,CAAC;QACxF,cAAc,CAAC,iBAAiB,EAAE,CAAC;KACnC;AACF,CAAC,CAAC;AAzOW,QAAA,yBAAyB,6BAyOpC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { updateDivineShield } from '../divine-shield';\r\nimport { addStatsToBoard, updateVenomous } from '../utils';\r\nimport { getNeighbours } from './attack';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { handlePackTactics, handleSnakeTrap, handleSplittingImage, handleVenomstrikeTrap } from './secrets';\r\nimport { modifyStats, setEntityStats } from './stats';\r\n\r\nexport const applyOnBeingAttackedBuffs = (\r\n\tattackerEntity: BoardEntity,\r\n\tattackerBoard: BoardEntity[],\r\n\tattackerHero: BgsPlayerEntity,\r\n\tdefendingEntity: BoardEntity,\r\n\tdefendingBoard: BoardEntity[],\r\n\tdefendingPlayerEntity: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// We need to respect the order of the secrets\r\n\tfor (const secret of (defendingPlayerEntity.secrets ?? []).filter((s) => !s.triggered)) {\r\n\t\tswitch (secret.cardId) {\r\n\t\t\tcase CardIds.AutodefenseMatrix_TB_Bacon_Secrets_07:\r\n\t\t\t\tif (!defendingEntity.divineShield) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\tupdateDivineShield(\r\n\t\t\t\t\t\tdefendingEntity,\r\n\t\t\t\t\t\tdefendingBoard,\r\n\t\t\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t\t\t\tattackerHero,\r\n\t\t\t\t\t\ttrue,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.SplittingImage_TB_Bacon_Secrets_04:\r\n\t\t\t\tif (defendingBoard.length < 7) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\thandleSplittingImage(\r\n\t\t\t\t\t\tdefendingEntity,\r\n\t\t\t\t\t\tdefendingBoard,\r\n\t\t\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t\t\t\tattackerBoard,\r\n\t\t\t\t\t\tattackerHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.PackTactics_TB_Bacon_Secrets_15:\r\n\t\t\t\tif (defendingBoard.length < 7) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\thandlePackTactics(\r\n\t\t\t\t\t\tdefendingEntity,\r\n\t\t\t\t\t\tdefendingBoard,\r\n\t\t\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t\t\t\tattackerBoard,\r\n\t\t\t\t\t\tattackerHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.SnakeTrap_TB_Bacon_Secrets_02:\r\n\t\t\t\tif (defendingBoard.length < 7) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\thandleSnakeTrap(\r\n\t\t\t\t\t\tdefendingEntity,\r\n\t\t\t\t\t\tdefendingBoard,\r\n\t\t\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t\t\t\tattackerBoard,\r\n\t\t\t\t\t\tattackerHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\tcase CardIds.VenomstrikeTrap_TB_Bacon_Secrets_01:\r\n\t\t\t\tif (defendingBoard.length < 7) {\r\n\t\t\t\t\tsecret.triggered = true;\r\n\t\t\t\t\thandleVenomstrikeTrap(\r\n\t\t\t\t\t\tdefendingEntity,\r\n\t\t\t\t\t\tdefendingBoard,\r\n\t\t\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t\t\t\tattackerBoard,\r\n\t\t\t\t\t\tattackerHero,\r\n\t\t\t\t\t\tgameState,\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tif (defendingEntity.taunt) {\r\n\t\tconst champions = defendingBoard.filter((entity) => entity.cardId === CardIds.ChampionOfYshaarj_BGS_111);\r\n\t\tconst goldenChampions = defendingBoard.filter(\r\n\t\t\t(entity) => entity.cardId === CardIds.ChampionOfYshaarj_TB_BaconUps_301,\r\n\t\t);\r\n\t\tchampions.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, 1, 2, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tentity,\r\n\t\t\t\tentity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t\tgoldenChampions.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, 2, 4, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tentity,\r\n\t\t\t\tentity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\r\n\t\tconst arms = defendingBoard.filter((entity) => entity.cardId === CardIds.ArmOfTheEmpire_BGS_110);\r\n\t\tconst goldenArms = defendingBoard.filter((entity) => entity.cardId === CardIds.ArmOfTheEmpire_TB_BaconUps_302);\r\n\t\tarms.forEach((arm) => {\r\n\t\t\tmodifyStats(defendingEntity, 2, 0, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tarm,\r\n\t\t\t\tdefendingEntity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t\tgoldenArms.forEach((arm) => {\r\n\t\t\tmodifyStats(defendingEntity, 4, 0, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tarm,\r\n\t\t\t\tdefendingEntity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\r\n\t\tdefendingBoard\r\n\t\t\t.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\te.cardId === CardIds.WanderingTreant_TB_BaconShop_HERO_95_Buddy ||\r\n\t\t\t\t\te.cardId === CardIds.WanderingTreant_TB_BaconShop_HERO_95_Buddy_G,\r\n\t\t\t)\r\n\t\t\t.forEach((entity) => {\r\n\t\t\t\tconst buff = entity.cardId === CardIds.WanderingTreant_TB_BaconShop_HERO_95_Buddy ? 1 : 2;\r\n\t\t\t\taddStatsToBoard(entity, defendingBoard, defendingPlayerEntity, buff, 0, gameState);\r\n\t\t\t});\r\n\t}\r\n\r\n\t// Based on defending entity\r\n\tif (defendingEntity.cardId === CardIds.TormentedRitualist_BGS_201) {\r\n\t\tconst neighbours = getNeighbours(defendingBoard, defendingEntity);\r\n\t\tneighbours.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, 1, 1, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tdefendingEntity,\r\n\t\t\t\tentity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t} else if (defendingEntity.cardId === CardIds.TormentedRitualist_TB_BaconUps_257) {\r\n\t\tconst neighbours = getNeighbours(defendingBoard, defendingEntity);\r\n\t\tneighbours.forEach((entity) => {\r\n\t\t\tmodifyStats(entity, 2, 2, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\tdefendingEntity,\r\n\t\t\t\tentity,\r\n\t\t\t\tdefendingBoard,\r\n\t\t\t\tattackerHero,\r\n\t\t\t\tdefendingPlayerEntity,\r\n\t\t\t);\r\n\t\t});\r\n\t} else if (\r\n\t\tdefendingEntity.cardId === CardIds.DozyWhelp_BG24_300 ||\r\n\t\tdefendingEntity.cardId === CardIds.DozyWhelp_BG24_300_G\r\n\t) {\r\n\t\tmodifyStats(\r\n\t\t\tdefendingEntity,\r\n\t\t\tdefendingEntity.cardId === CardIds.DozyWhelp_BG24_300_G ? 2 : 1,\r\n\t\t\t0,\r\n\t\t\tdefendingBoard,\r\n\t\t\tdefendingPlayerEntity,\r\n\t\t\tgameState,\r\n\t\t);\r\n\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\tdefendingEntity,\r\n\t\t\tdefendingEntity,\r\n\t\t\tdefendingBoard,\r\n\t\t\tattackerHero,\r\n\t\t\tdefendingPlayerEntity,\r\n\t\t);\r\n\t} else if (\r\n\t\t[CardIds.AdaptableBarricade_BG27_022, CardIds.AdaptableBarricade_BG27_022_G].includes(\r\n\t\t\tdefendingEntity.cardId as CardIds,\r\n\t\t)\r\n\t) {\r\n\t\t// https://twitter.com/LoewenMitchell/status/1692225556559901031?s=20\r\n\t\tconst totalStats = defendingEntity.attack + defendingEntity.health;\r\n\t\tconst attackerAttack = attackerEntity.attack;\r\n\t\tif (defendingEntity.divineShield) {\r\n\t\t\tdefendingEntity.health = 1;\r\n\t\t\tdefendingEntity.attack = totalStats - defendingEntity.health;\r\n\t\t} else if (attackerEntity.venomous || attackerEntity.poisonous) {\r\n\t\t\t// Do nothing\r\n\t\t} else if (attackerAttack < totalStats) {\r\n\t\t\tdefendingEntity.health = attackerAttack + 1;\r\n\t\t\tdefendingEntity.attack = totalStats - defendingEntity.health;\r\n\t\t}\r\n\t} else if (\r\n\t\t[CardIds.GraniteGuardian_BG24_001, CardIds.GraniteGuardian_BG24_001_G].includes(\r\n\t\t\tdefendingEntity.cardId as CardIds,\r\n\t\t)\r\n\t) {\r\n\t\tattackerEntity.health = 1;\r\n\t} else if (\r\n\t\t[CardIds.WaywardGrimscale_BG28_406, CardIds.WaywardGrimscale_BG28_406_G].includes(\r\n\t\t\tdefendingEntity.cardId as CardIds,\r\n\t\t)\r\n\t) {\r\n\t\tupdateVenomous(defendingEntity, true, defendingBoard, defendingPlayerEntity, gameState);\r\n\t}\r\n\r\n\t// Based on attacking entity\r\n\tif (\r\n\t\tattackerEntity.cardId === CardIds.SindoreiStraightShot_BG25_016 ||\r\n\t\tattackerEntity.cardId === CardIds.SindoreiStraightShot_BG25_016_G\r\n\t) {\r\n\t\tdefendingEntity.taunt = false;\r\n\t\tdefendingEntity.reborn = false;\r\n\t} else if (\r\n\t\t[CardIds.TransmutedBramblewitch_BG27_013, CardIds.TransmutedBramblewitch_BG27_013_G].includes(\r\n\t\t\tattackerEntity.cardId as CardIds,\r\n\t\t) &&\r\n\t\tattackerEntity.abiityChargesLeft > 0\r\n\t) {\r\n\t\t// TODO: also modify all code that directly sets the stats of an entity\r\n\t\tsetEntityStats(defendingEntity, 3, 3, defendingBoard, defendingPlayerEntity, gameState);\r\n\t\tattackerEntity.abiityChargesLeft--;\r\n\t}\r\n};\r\n"]}
@@ -24,6 +24,15 @@ const handleRebornForEntity = (boardWithKilledMinion, boardWithKilledMinionHero,
24
24
  if (!entitiesFromReborn.length) {
25
25
  return;
26
26
  }
27
+ if (deadEntity.cardId === "BG30_109" ||
28
+ deadEntity.cardId === "BG30_109_G") {
29
+ entitiesFromReborn.forEach((e) => {
30
+ const attack = deadEntity.maxAttack;
31
+ const health = deadEntity.cardId === "BG30_109_G" ? deadEntity.maxHealth : 1;
32
+ e.attack = attack;
33
+ e.health = health;
34
+ });
35
+ }
27
36
  const entitiesThatWereReborn = (0, spawns_1.performEntitySpawns)(entitiesFromReborn, boardWithKilledMinion, boardWithKilledMinionHero, deadEntity, deadMinionIndexFromRight, opponentBoard, opponentBoardHero, gameState);
28
37
  entitiesThatWereReborn.forEach((e) => (e.rebornFromEntityId = deadEntity.entityId));
29
38
  const entityRightToSpawns = deadMinionIndexFromRight === 0
@@ -1 +1 @@
1
- {"version":3,"file":"reborn.js","sourceRoot":"","sources":["../../src/simulation/reborn.ts"],"names":[],"mappings":";;;AAGA,oCAA2C;AAC3C,6DAAqD;AAErD,qCAA+C;AAC/C,mCAAsC;AAE/B,MAAM,qBAAqB,GAAG,CACpC,qBAAoC,EACpC,yBAA0C,EAC1C,UAAuB,EACvB,wBAAgC,EAChC,aAA4B,EAC5B,iBAAkC,EAClC,SAAwB,EACjB,EAAE;IACT,MAAM,eAAe,GAAG,CAAC,CAAC;IAC1B,IAAI,aAAa,GAAgB,IAAI,CAAC;IACtC,IACC,UAAU,CAAC,MAAM,eAAsC;QACvD,UAAU,CAAC,MAAM,iBAAwC,EACxD;QACD,aAAa,GAAG;YACf,GAAG,UAAU;YACb,WAAW,EAAE,CAAC;YACd,MAAM,EAAE,UAAU,CAAC,SAAS;YAC5B,YAAY,EAAE,UAAU,CAAC,eAAe;YACxC,MAAM,EAAE,KAAK;SACb,CAAC;KACF;IACD,MAAM,kBAAkB,GACvB,UAAU,CAAC,MAAM,IAAI,wBAAwB,IAAI,CAAC;QACjD,CAAC,CAAC,IAAA,kCAAa,EACb,UAAU,CAAC,MAAM,EACjB,eAAe,EACf,qBAAqB,EACrB,yBAAyB,EACzB,aAAa,EACb,iBAAiB,EACjB,SAAS,CAAC,QAAQ,EAClB,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,WAAW,EACrB,SAAS,CAAC,SAAS,EACnB,UAAU,CAAC,QAAQ,EACnB,KAAK,EACL,IAAI,EACJ,IAAI,EACJ,aAAa,EACb,UAAU,CACT;QACH,CAAC,CAAC,EAAE,CAAC;IACP,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE;QAC/B,OAAO;KACP;IAED,MAAM,sBAAsB,GAAG,IAAA,4BAAmB,EACjD,kBAAkB,EAClB,qBAAqB,EACrB,yBAAyB,EACzB,UAAU,EACV,wBAAwB,EACxB,aAAa,EACb,iBAAiB,EACjB,SAAS,CACT,CAAC;IACF,sBAAsB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,kBAAkB,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC;IACpF,MAAM,mBAAmB,GACxB,wBAAwB,KAAK,CAAC;QAC7B,CAAC,CAAC,IAAI;QACN,CAAC,CAAC,qBAAqB,CAAC,qBAAqB,CAAC,MAAM,GAAG,wBAAwB,CAAC,CAAC;IACnF,sBAAsB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;;QACzC,MAAM,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAA,mBAAmB,aAAnB,mBAAmB,uBAAnB,mBAAmB,CAAE,WAAW,mCAAI,CAAC,CAAC;IAC7F,CAAC,CAAC,CAAC;IAGH,qBAAqB;SACnB,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,iCAA6C;QACrD,CAAC,CAAC,MAAM,mCAA+C,CACxD;SACA,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;QAClB,MAAM,UAAU,GAAG,KAAK,CAAC,MAAM,mCAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;QAC9C,sBAAsB;aACpB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,IAAI,CAAC,CAAC,kBAAkB,KAAK,KAAK,CAAC,QAAQ,CAAC;aACvF,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,IAAA,mBAAW,EAAC,CAAC,EAAE,WAAW,EAAE,CAAC,EAAE,qBAAqB,EAAE,yBAAyB,EAAE,SAAS,CAAC,CAAC;YAC5F,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,KAAK,EACL,CAAC,EACD,qBAAqB,EACrB,yBAAyB,EACzB,iBAAiB,CACjB,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEJ,MAAM,+BAA+B,GAAG,IAAI,CAAC,GAAG,CAAC,sBAAsB,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;IACnF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,+BAA+B,EAAE,CAAC,EAAE,EAAE;QACzD,qBAAqB;aACnB,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,eAAwC;YAChD,CAAC,CAAC,MAAM,iBAA0C,CACnD;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,MAAM,UAAU,GAAG,CAAC,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9E,IAAA,uBAAe,EACd,CAAC,EACD,qBAAqB,EACrB,yBAAyB,EACzB,UAAU,GAAG,CAAC,EACd,UAAU,GAAG,CAAC,EACd,SAAS,CACT,CAAC;QACH,CAAC,CAAC,CAAC;QACJ,qBAAqB;aACnB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAgC,IAAI,CAAC,CAAC,MAAM,iBAAkC,CAAC;aACrG,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,MAAM,UAAU,GAAG,CAAC,CAAC,MAAM,iBAAkC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACtE,IAAA,mBAAW,EACV,CAAC,EACD,UAAU,GAAG,CAAC,EACd,UAAU,GAAG,CAAC,EACd,qBAAqB,EACrB,yBAAyB,EACzB,SAAS,CACT,CAAC;YACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,CAAC,EACD,CAAC,EACD,qBAAqB,EACrB,yBAAyB,EACzB,iBAAiB,CACjB,CAAC;QACH,CAAC,CAAC,CAAC;KACJ;AACF,CAAC,CAAC;AAnIW,QAAA,qBAAqB,yBAmIhC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { addStatsToBoard } from '../utils';\r\nimport { spawnEntities } from './deathrattle-spawns';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { performEntitySpawns } from './spawns';\r\nimport { modifyStats } from './stats';\r\n\r\nexport const handleRebornForEntity = (\r\n\tboardWithKilledMinion: BoardEntity[],\r\n\tboardWithKilledMinionHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tdeadMinionIndexFromRight: number,\r\n\topponentBoard: BoardEntity[],\r\n\topponentBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst numberOfReborns = 1;\r\n\tlet entityToSpawn: BoardEntity = null;\r\n\tif (\r\n\t\tdeadEntity.cardId === CardIds.SinrunnerBlanchy_BG24_005 ||\r\n\t\tdeadEntity.cardId === CardIds.SinrunnerBlanchy_BG24_005_G\r\n\t) {\r\n\t\tentityToSpawn = {\r\n\t\t\t...deadEntity,\r\n\t\t\thasAttacked: 0,\r\n\t\t\thealth: deadEntity.maxHealth,\r\n\t\t\tdivineShield: deadEntity.hadDivineShield,\r\n\t\t\treborn: false,\r\n\t\t};\r\n\t}\r\n\tconst entitiesFromReborn: readonly BoardEntity[] =\r\n\t\tdeadEntity.reborn && deadMinionIndexFromRight >= 0\r\n\t\t\t? spawnEntities(\r\n\t\t\t\t\tdeadEntity.cardId,\r\n\t\t\t\t\tnumberOfReborns,\r\n\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\topponentBoard,\r\n\t\t\t\t\topponentBoardHero,\r\n\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\tgameState.cardsData,\r\n\t\t\t\t\tgameState.sharedState,\r\n\t\t\t\t\tgameState.spectator,\r\n\t\t\t\t\tdeadEntity.friendly,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\tentityToSpawn,\r\n\t\t\t\t\tdeadEntity,\r\n\t\t\t )\r\n\t\t\t: [];\r\n\tif (!entitiesFromReborn.length) {\r\n\t\treturn;\r\n\t}\r\n\r\n\tconst entitiesThatWereReborn = performEntitySpawns(\r\n\t\tentitiesFromReborn,\r\n\t\tboardWithKilledMinion,\r\n\t\tboardWithKilledMinionHero,\r\n\t\tdeadEntity,\r\n\t\tdeadMinionIndexFromRight,\r\n\t\topponentBoard,\r\n\t\topponentBoardHero,\r\n\t\tgameState,\r\n\t);\r\n\tentitiesThatWereReborn.forEach((e) => (e.rebornFromEntityId = deadEntity.entityId));\r\n\tconst entityRightToSpawns =\r\n\t\tdeadMinionIndexFromRight === 0\r\n\t\t\t? null\r\n\t\t\t: boardWithKilledMinion[boardWithKilledMinion.length - deadMinionIndexFromRight];\r\n\tentitiesThatWereReborn.forEach((entity) => {\r\n\t\tentity.hasAttacked = deadEntity.hasAttacked > 1 ? 1 : entityRightToSpawns?.hasAttacked ?? 0;\r\n\t});\r\n\r\n\t// Arfus\r\n\tboardWithKilledMinion\r\n\t\t.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te.cardId === CardIds.Arfus_TB_BaconShop_HERO_22_Buddy ||\r\n\t\t\t\te.cardId === CardIds.Arfus_TB_BaconShop_HERO_22_Buddy_G,\r\n\t\t)\r\n\t\t.forEach((arfus) => {\r\n\t\t\tconst multiplier = arfus.cardId === CardIds.Arfus_TB_BaconShop_HERO_22_Buddy_G ? 2 : 1;\r\n\t\t\tconst attackBonus = arfus.attack * multiplier;\r\n\t\t\tentitiesThatWereReborn\r\n\t\t\t\t.filter((e) => e.entityId !== arfus.entityId && e.rebornFromEntityId !== arfus.entityId)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tmodifyStats(e, attackBonus, 0, boardWithKilledMinion, boardWithKilledMinionHero, gameState);\r\n\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\tarfus,\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\t\topponentBoardHero,\r\n\t\t\t\t\t);\r\n\t\t\t\t});\r\n\t\t});\r\n\r\n\tconst numberOfTriggersForDeathwhisper = Math.min(entitiesThatWereReborn.length, 1);\r\n\tfor (let i = 0; i < numberOfTriggersForDeathwhisper; i++) {\r\n\t\tboardWithKilledMinion\r\n\t\t\t.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\te.cardId === CardIds.SisterDeathwhisper_BG25_020 ||\r\n\t\t\t\t\te.cardId === CardIds.SisterDeathwhisper_BG25_020_G,\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\tconst multiplier = e.cardId === CardIds.SisterDeathwhisper_BG25_020_G ? 2 : 1;\r\n\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\tmultiplier * 1,\r\n\t\t\t\t\tmultiplier * 3,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\tboardWithKilledMinion\r\n\t\t\t.filter((e) => e.cardId === CardIds.JellyBelly_BG25_005 || e.cardId === CardIds.JellyBelly_BG25_005_G)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\tconst multiplier = e.cardId === CardIds.JellyBelly_BG25_005_G ? 2 : 1;\r\n\t\t\t\tmodifyStats(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tmultiplier * 3,\r\n\t\t\t\t\tmultiplier * 3,\r\n\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\te,\r\n\t\t\t\t\te,\r\n\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\topponentBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t}\r\n};\r\n"]}
1
+ {"version":3,"file":"reborn.js","sourceRoot":"","sources":["../../src/simulation/reborn.ts"],"names":[],"mappings":";;;AAGA,oCAA2C;AAC3C,6DAAqD;AAErD,qCAA+C;AAC/C,mCAAsC;AAE/B,MAAM,qBAAqB,GAAG,CACpC,qBAAoC,EACpC,yBAA0C,EAC1C,UAAuB,EACvB,wBAAgC,EAChC,aAA4B,EAC5B,iBAAkC,EAClC,SAAwB,EACjB,EAAE;IACT,MAAM,eAAe,GAAG,CAAC,CAAC;IAC1B,IAAI,aAAa,GAAgB,IAAI,CAAC;IACtC,IACC,UAAU,CAAC,MAAM,eAAsC;QACvD,UAAU,CAAC,MAAM,iBAAwC,EACxD;QACD,aAAa,GAAG;YACf,GAAG,UAAU;YACb,WAAW,EAAE,CAAC;YACd,MAAM,EAAE,UAAU,CAAC,SAAS;YAC5B,YAAY,EAAE,UAAU,CAAC,eAAe;YACxC,MAAM,EAAE,KAAK;SACb,CAAC;KACF;IACD,MAAM,kBAAkB,GACvB,UAAU,CAAC,MAAM,IAAI,wBAAwB,IAAI,CAAC;QACjD,CAAC,CAAC,IAAA,kCAAa,EACb,UAAU,CAAC,MAAM,EACjB,eAAe,EACf,qBAAqB,EACrB,yBAAyB,EACzB,aAAa,EACb,iBAAiB,EACjB,SAAS,CAAC,QAAQ,EAClB,SAAS,CAAC,SAAS,EACnB,SAAS,CAAC,WAAW,EACrB,SAAS,CAAC,SAAS,EACnB,UAAU,CAAC,QAAQ,EACnB,KAAK,EACL,IAAI,EACJ,IAAI,EACJ,aAAa,EACb,UAAU,CACT;QACH,CAAC,CAAC,EAAE,CAAC;IACP,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE;QAC/B,OAAO;KACP;IAED,IACC,UAAU,CAAC,MAAM,eAAqC;QACtD,UAAU,CAAC,MAAM,iBAAuC,EACvD;QACD,kBAAkB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YAChC,MAAM,MAAM,GAAG,UAAU,CAAC,SAAS,CAAC;YACpC,MAAM,MAAM,GAAG,UAAU,CAAC,MAAM,iBAAuC,CAAC,CAAC,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;YACnG,CAAC,CAAC,MAAM,GAAG,MAAM,CAAC;YAClB,CAAC,CAAC,MAAM,GAAG,MAAM,CAAC;QACnB,CAAC,CAAC,CAAC;KACH;IAED,MAAM,sBAAsB,GAAG,IAAA,4BAAmB,EACjD,kBAAkB,EAClB,qBAAqB,EACrB,yBAAyB,EACzB,UAAU,EACV,wBAAwB,EACxB,aAAa,EACb,iBAAiB,EACjB,SAAS,CACT,CAAC;IACF,sBAAsB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,kBAAkB,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC;IACpF,MAAM,mBAAmB,GACxB,wBAAwB,KAAK,CAAC;QAC7B,CAAC,CAAC,IAAI;QACN,CAAC,CAAC,qBAAqB,CAAC,qBAAqB,CAAC,MAAM,GAAG,wBAAwB,CAAC,CAAC;IACnF,sBAAsB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;;QACzC,MAAM,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAA,mBAAmB,aAAnB,mBAAmB,uBAAnB,mBAAmB,CAAE,WAAW,mCAAI,CAAC,CAAC;IAC7F,CAAC,CAAC,CAAC;IAGH,qBAAqB;SACnB,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,iCAA6C;QACrD,CAAC,CAAC,MAAM,mCAA+C,CACxD;SACA,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;QAClB,MAAM,UAAU,GAAG,KAAK,CAAC,MAAM,mCAA+C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;QAC9C,sBAAsB;aACpB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,IAAI,CAAC,CAAC,kBAAkB,KAAK,KAAK,CAAC,QAAQ,CAAC;aACvF,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,IAAA,mBAAW,EAAC,CAAC,EAAE,WAAW,EAAE,CAAC,EAAE,qBAAqB,EAAE,yBAAyB,EAAE,SAAS,CAAC,CAAC;YAC5F,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,KAAK,EACL,CAAC,EACD,qBAAqB,EACrB,yBAAyB,EACzB,iBAAiB,CACjB,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEJ,MAAM,+BAA+B,GAAG,IAAI,CAAC,GAAG,CAAC,sBAAsB,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;IACnF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,+BAA+B,EAAE,CAAC,EAAE,EAAE;QACzD,qBAAqB;aACnB,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,eAAwC;YAChD,CAAC,CAAC,MAAM,iBAA0C,CACnD;aACA,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,MAAM,UAAU,GAAG,CAAC,CAAC,MAAM,iBAA0C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9E,IAAA,uBAAe,EACd,CAAC,EACD,qBAAqB,EACrB,yBAAyB,EACzB,UAAU,GAAG,CAAC,EACd,UAAU,GAAG,CAAC,EACd,SAAS,CACT,CAAC;QACH,CAAC,CAAC,CAAC;QACJ,qBAAqB;aACnB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAgC,IAAI,CAAC,CAAC,MAAM,iBAAkC,CAAC;aACrG,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;YACd,MAAM,UAAU,GAAG,CAAC,CAAC,MAAM,iBAAkC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACtE,IAAA,mBAAW,EACV,CAAC,EACD,UAAU,GAAG,CAAC,EACd,UAAU,GAAG,CAAC,EACd,qBAAqB,EACrB,yBAAyB,EACzB,SAAS,CACT,CAAC;YACF,SAAS,CAAC,SAAS,CAAC,mBAAmB,CACtC,CAAC,EACD,CAAC,EACD,qBAAqB,EACrB,yBAAyB,EACzB,iBAAiB,CACjB,CAAC;QACH,CAAC,CAAC,CAAC;KACJ;AACF,CAAC,CAAC;AA/IW,QAAA,qBAAqB,yBA+IhC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { addStatsToBoard } from '../utils';\r\nimport { spawnEntities } from './deathrattle-spawns';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { performEntitySpawns } from './spawns';\r\nimport { modifyStats } from './stats';\r\n\r\nexport const handleRebornForEntity = (\r\n\tboardWithKilledMinion: BoardEntity[],\r\n\tboardWithKilledMinionHero: BgsPlayerEntity,\r\n\tdeadEntity: BoardEntity,\r\n\tdeadMinionIndexFromRight: number,\r\n\topponentBoard: BoardEntity[],\r\n\topponentBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst numberOfReborns = 1;\r\n\tlet entityToSpawn: BoardEntity = null;\r\n\tif (\r\n\t\tdeadEntity.cardId === CardIds.SinrunnerBlanchy_BG24_005 ||\r\n\t\tdeadEntity.cardId === CardIds.SinrunnerBlanchy_BG24_005_G\r\n\t) {\r\n\t\tentityToSpawn = {\r\n\t\t\t...deadEntity,\r\n\t\t\thasAttacked: 0,\r\n\t\t\thealth: deadEntity.maxHealth,\r\n\t\t\tdivineShield: deadEntity.hadDivineShield,\r\n\t\t\treborn: false,\r\n\t\t};\r\n\t}\r\n\tconst entitiesFromReborn: readonly BoardEntity[] =\r\n\t\tdeadEntity.reborn && deadMinionIndexFromRight >= 0\r\n\t\t\t? spawnEntities(\r\n\t\t\t\t\tdeadEntity.cardId,\r\n\t\t\t\t\tnumberOfReborns,\r\n\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\topponentBoard,\r\n\t\t\t\t\topponentBoardHero,\r\n\t\t\t\t\tgameState.allCards,\r\n\t\t\t\t\tgameState.cardsData,\r\n\t\t\t\t\tgameState.sharedState,\r\n\t\t\t\t\tgameState.spectator,\r\n\t\t\t\t\tdeadEntity.friendly,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\ttrue,\r\n\t\t\t\t\tentityToSpawn,\r\n\t\t\t\t\tdeadEntity,\r\n\t\t\t )\r\n\t\t\t: [];\r\n\tif (!entitiesFromReborn.length) {\r\n\t\treturn;\r\n\t}\r\n\r\n\tif (\r\n\t\tdeadEntity.cardId === CardIds.WannabeGargoyle_BG30_109 ||\r\n\t\tdeadEntity.cardId === CardIds.WannabeGargoyle_BG30_109_G\r\n\t) {\r\n\t\tentitiesFromReborn.forEach((e) => {\r\n\t\t\tconst attack = deadEntity.maxAttack;\r\n\t\t\tconst health = deadEntity.cardId === CardIds.WannabeGargoyle_BG30_109_G ? deadEntity.maxHealth : 1;\r\n\t\t\te.attack = attack;\r\n\t\t\te.health = health;\r\n\t\t});\r\n\t}\r\n\r\n\tconst entitiesThatWereReborn = performEntitySpawns(\r\n\t\tentitiesFromReborn,\r\n\t\tboardWithKilledMinion,\r\n\t\tboardWithKilledMinionHero,\r\n\t\tdeadEntity,\r\n\t\tdeadMinionIndexFromRight,\r\n\t\topponentBoard,\r\n\t\topponentBoardHero,\r\n\t\tgameState,\r\n\t);\r\n\tentitiesThatWereReborn.forEach((e) => (e.rebornFromEntityId = deadEntity.entityId));\r\n\tconst entityRightToSpawns =\r\n\t\tdeadMinionIndexFromRight === 0\r\n\t\t\t? null\r\n\t\t\t: boardWithKilledMinion[boardWithKilledMinion.length - deadMinionIndexFromRight];\r\n\tentitiesThatWereReborn.forEach((entity) => {\r\n\t\tentity.hasAttacked = deadEntity.hasAttacked > 1 ? 1 : entityRightToSpawns?.hasAttacked ?? 0;\r\n\t});\r\n\r\n\t// Arfus\r\n\tboardWithKilledMinion\r\n\t\t.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te.cardId === CardIds.Arfus_TB_BaconShop_HERO_22_Buddy ||\r\n\t\t\t\te.cardId === CardIds.Arfus_TB_BaconShop_HERO_22_Buddy_G,\r\n\t\t)\r\n\t\t.forEach((arfus) => {\r\n\t\t\tconst multiplier = arfus.cardId === CardIds.Arfus_TB_BaconShop_HERO_22_Buddy_G ? 2 : 1;\r\n\t\t\tconst attackBonus = arfus.attack * multiplier;\r\n\t\t\tentitiesThatWereReborn\r\n\t\t\t\t.filter((e) => e.entityId !== arfus.entityId && e.rebornFromEntityId !== arfus.entityId)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tmodifyStats(e, attackBonus, 0, boardWithKilledMinion, boardWithKilledMinionHero, gameState);\r\n\t\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\t\tarfus,\r\n\t\t\t\t\t\te,\r\n\t\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\t\topponentBoardHero,\r\n\t\t\t\t\t);\r\n\t\t\t\t});\r\n\t\t});\r\n\r\n\tconst numberOfTriggersForDeathwhisper = Math.min(entitiesThatWereReborn.length, 1);\r\n\tfor (let i = 0; i < numberOfTriggersForDeathwhisper; i++) {\r\n\t\tboardWithKilledMinion\r\n\t\t\t.filter(\r\n\t\t\t\t(e) =>\r\n\t\t\t\t\te.cardId === CardIds.SisterDeathwhisper_BG25_020 ||\r\n\t\t\t\t\te.cardId === CardIds.SisterDeathwhisper_BG25_020_G,\r\n\t\t\t)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\tconst multiplier = e.cardId === CardIds.SisterDeathwhisper_BG25_020_G ? 2 : 1;\r\n\t\t\t\taddStatsToBoard(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\tmultiplier * 1,\r\n\t\t\t\t\tmultiplier * 3,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t\tboardWithKilledMinion\r\n\t\t\t.filter((e) => e.cardId === CardIds.JellyBelly_BG25_005 || e.cardId === CardIds.JellyBelly_BG25_005_G)\r\n\t\t\t.forEach((e) => {\r\n\t\t\t\tconst multiplier = e.cardId === CardIds.JellyBelly_BG25_005_G ? 2 : 1;\r\n\t\t\t\tmodifyStats(\r\n\t\t\t\t\te,\r\n\t\t\t\t\tmultiplier * 3,\r\n\t\t\t\t\tmultiplier * 3,\r\n\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\tgameState,\r\n\t\t\t\t);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(\r\n\t\t\t\t\te,\r\n\t\t\t\t\te,\r\n\t\t\t\t\tboardWithKilledMinion,\r\n\t\t\t\t\tboardWithKilledMinionHero,\r\n\t\t\t\t\topponentBoardHero,\r\n\t\t\t\t);\r\n\t\t\t});\r\n\t}\r\n};\r\n"]}
@@ -1,6 +1,7 @@
1
1
  import { AllCardsService } from '@firestone-hs/reference-data';
2
2
  import { BgsPlayerEntity } from '../bgs-player-entity';
3
3
  import { BoardEntity } from '../board-entity';
4
+ import { FullGameState } from './internal-game-state';
4
5
  import { Spectator } from './spectator/spectator';
5
- export declare const removeMinionFromBoard: (board: BoardEntity[], boardHero: BgsPlayerEntity, index: number, allCards: AllCardsService, spectator: Spectator) => void;
6
+ export declare const removeMinionFromBoard: (board: BoardEntity[], boardHero: BgsPlayerEntity, index: number, gameState: FullGameState) => void;
6
7
  export declare const handleMinionRemovedAuraEffect: (board: BoardEntity[], removed: BoardEntity, boardHero: BgsPlayerEntity, allCards: AllCardsService, spectator: Spectator) => void;
@@ -3,9 +3,11 @@ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.handleMinionRemovedAuraEffect = exports.removeMinionFromBoard = void 0;
4
4
  const reference_data_1 = require("@firestone-hs/reference-data");
5
5
  const utils_1 = require("../utils");
6
- const removeMinionFromBoard = (board, boardHero, index, allCards, spectator) => {
6
+ const auras_1 = require("./auras");
7
+ const removeMinionFromBoard = (board, boardHero, index, gameState) => {
7
8
  const removedEntity = board.splice(index, 1)[0];
8
- (0, exports.handleMinionRemovedAuraEffect)(board, removedEntity, boardHero, allCards, spectator);
9
+ (0, exports.handleMinionRemovedAuraEffect)(board, removedEntity, boardHero, gameState.allCards, gameState.spectator);
10
+ (0, auras_1.updateBoardwideAuras)(board, boardHero, gameState);
9
11
  };
10
12
  exports.removeMinionFromBoard = removeMinionFromBoard;
11
13
  const handleMinionRemovedAuraEffect = (board, removed, boardHero, allCards, spectator) => {
@@ -13,7 +15,7 @@ const handleMinionRemovedAuraEffect = (board, removed, boardHero, allCards, spec
13
15
  case "BG_EX1_507":
14
16
  case "TB_BaconUps_008":
15
17
  board
16
- .filter((e) => (0, utils_1.hasCorrectTribe)(e, reference_data_1.Race.MURLOC, allCards))
18
+ .filter((e) => (0, utils_1.hasCorrectTribe)(e, boardHero, reference_data_1.Race.MURLOC, allCards))
17
19
  .forEach((e) => {
18
20
  const diff = removed.cardId === "TB_BaconUps_008" ? 4 : 2;
19
21
  e.attack = Math.max(0, e.attack - diff);
@@ -22,7 +24,7 @@ const handleMinionRemovedAuraEffect = (board, removed, boardHero, allCards, spec
22
24
  case "BG26_805":
23
25
  case "BG26_805_G":
24
26
  board
25
- .filter((e) => (0, utils_1.hasCorrectTribe)(e, reference_data_1.Race.BEAST, allCards))
27
+ .filter((e) => (0, utils_1.hasCorrectTribe)(e, boardHero, reference_data_1.Race.BEAST, allCards))
26
28
  .filter((e) => e.entityId !== removed.entityId)
27
29
  .forEach((e) => {
28
30
  const diff = removed.cardId === "BG26_805_G" ? 4 : 2;
@@ -32,7 +34,7 @@ const handleMinionRemovedAuraEffect = (board, removed, boardHero, allCards, spec
32
34
  case "BG_NEW1_027":
33
35
  case "TB_BaconUps_136":
34
36
  board
35
- .filter((e) => (0, utils_1.hasCorrectTribe)(e, reference_data_1.Race.PIRATE, allCards))
37
+ .filter((e) => (0, utils_1.hasCorrectTribe)(e, boardHero, reference_data_1.Race.PIRATE, allCards))
36
38
  .forEach((e) => {
37
39
  const diff = removed.cardId === "TB_BaconUps_136" ? 2 : 1;
38
40
  e.attack = Math.max(0, e.attack - diff);
@@ -42,7 +44,7 @@ const handleMinionRemovedAuraEffect = (board, removed, boardHero, allCards, spec
42
44
  case "BG21_039":
43
45
  case "BG21_039_G":
44
46
  board
45
- .filter((e) => (0, utils_1.hasCorrectTribe)(e, reference_data_1.Race.DEMON, allCards))
47
+ .filter((e) => (0, utils_1.hasCorrectTribe)(e, boardHero, reference_data_1.Race.DEMON, allCards))
46
48
  .forEach((e) => {
47
49
  const diff = removed.cardId === "BG21_039_G" ? 4 : 2;
48
50
  e.attack = Math.max(0, e.attack - diff);
@@ -60,7 +62,7 @@ const handleMinionRemovedAuraEffect = (board, removed, boardHero, allCards, spec
60
62
  case "BG27_030":
61
63
  case "BG27_030_G":
62
64
  board
63
- .filter((e) => (0, utils_1.hasCorrectTribe)(e, reference_data_1.Race.UNDEAD, allCards))
65
+ .filter((e) => (0, utils_1.hasCorrectTribe)(e, boardHero, reference_data_1.Race.UNDEAD, allCards))
64
66
  .forEach((e) => {
65
67
  const diff = (removed.cardId === "BG27_030_G" ? 2 : 1) * boardHero.tavernTier;
66
68
  e.attack = Math.max(0, e.attack - diff);
@@ -1 +1 @@
1
- {"version":3,"file":"remove-minion-from-board.js","sourceRoot":"","sources":["../../src/simulation/remove-minion-from-board.ts"],"names":[],"mappings":";;;AAAA,iEAA8E;AAG9E,oCAA2C;AAGpC,MAAM,qBAAqB,GAAG,CACpC,KAAoB,EACpB,SAA0B,EAC1B,KAAa,EACb,QAAyB,EACzB,SAAoB,EACb,EAAE;IACT,MAAM,aAAa,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAChD,IAAA,qCAA6B,EAAC,KAAK,EAAE,aAAa,EAAE,SAAS,EAAE,QAAQ,EAAE,SAAS,CAAC,CAAC;AACrF,CAAC,CAAC;AATW,QAAA,qBAAqB,yBAShC;AAEK,MAAM,6BAA6B,GAAG,CAC5C,KAAoB,EACpB,OAAoB,EACpB,SAA0B,EAC1B,QAAyB,EACzB,SAAoB,EACb,EAAE;IACT,QAAQ,OAAO,CAAC,MAAM,EAAE;QACvB,kBAA8C;QAC9C;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,qBAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;iBACxD,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,sBAAkD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACtF,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;QACP,gBAAkC;QAClC;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,qBAAI,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;iBACvD,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,OAAO,CAAC,QAAQ,CAAC;iBAC9C,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,iBAAmC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACvE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;QACP,mBAA+C;QAC/C;YAEC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,qBAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;iBACxD,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,sBAAkD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACtF,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;gBACxC,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YAEJ,MAAM;QACP,gBAAkC;QAClC;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,qBAAI,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;iBACvD,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,iBAAmC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACvE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;QACP,gBAAkC;QAClC;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,YAAY,CAAC;iBAC7B,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,iBAAmC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;gBACxE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;QACP,gBAAgC;QAChC;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,qBAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;iBACxD,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,CAAC,OAAO,CAAC,MAAM,iBAAiC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,UAAU,CAAC;gBAC9F,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;KACP;AACF,CAAC,CAAC;AAnEW,QAAA,6BAA6B,iCAmExC","sourcesContent":["import { AllCardsService, CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { hasCorrectTribe } from '../utils';\r\nimport { Spectator } from './spectator/spectator';\r\n\r\nexport const removeMinionFromBoard = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tindex: number,\r\n\tallCards: AllCardsService,\r\n\tspectator: Spectator,\r\n): void => {\r\n\tconst removedEntity = board.splice(index, 1)[0];\r\n\thandleMinionRemovedAuraEffect(board, removedEntity, boardHero, allCards, spectator);\r\n};\r\n\r\nexport const handleMinionRemovedAuraEffect = (\r\n\tboard: BoardEntity[],\r\n\tremoved: BoardEntity,\r\n\tboardHero: BgsPlayerEntity,\r\n\tallCards: AllCardsService,\r\n\tspectator: Spectator,\r\n): void => {\r\n\tswitch (removed.cardId) {\r\n\t\tcase CardIds.MurlocWarleaderLegacy_BG_EX1_507:\r\n\t\tcase CardIds.MurlocWarleaderLegacy_TB_BaconUps_008:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, Race.MURLOC, allCards))\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.MurlocWarleaderLegacy_TB_BaconUps_008 ? 4 : 2;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t\tcase CardIds.HummingBird_BG26_805:\r\n\t\tcase CardIds.HummingBird_BG26_805_G:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, Race.BEAST, allCards))\r\n\t\t\t\t.filter((e) => e.entityId !== removed.entityId)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.HummingBird_BG26_805_G ? 4 : 2;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t\tcase CardIds.SouthseaCaptainLegacy_BG_NEW1_027:\r\n\t\tcase CardIds.SouthseaCaptainLegacy_TB_BaconUps_136:\r\n\t\t\t// console.debug('removing southsea captain', stringifySimpleCard(removed, allCards), stringifySimple(board, allCards));\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, Race.PIRATE, allCards))\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.SouthseaCaptainLegacy_TB_BaconUps_136 ? 2 : 1;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t\te.health = Math.max(1, e.health - diff);\r\n\t\t\t\t});\r\n\t\t\t// console.debug('after removing southsea captain', stringifySimpleCard(removed, allCards), stringifySimple(board, allCards));\r\n\t\t\tbreak;\r\n\t\tcase CardIds.Kathranatir_BG21_039:\r\n\t\tcase CardIds.Kathranatir_BG21_039_G:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, Race.DEMON, allCards))\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.Kathranatir_BG21_039_G ? 4 : 2;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t\tcase CardIds.CyborgDrake_BG25_043:\r\n\t\tcase CardIds.CyborgDrake_BG25_043_G:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => e.divineShield)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.CyborgDrake_BG25_043_G ? 12 : 6;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t\tcase CardIds.SoreLoser_BG27_030:\r\n\t\tcase CardIds.SoreLoser_BG27_030_G:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, Race.UNDEAD, allCards))\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = (removed.cardId === CardIds.SoreLoser_BG27_030_G ? 2 : 1) * boardHero.tavernTier;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t}\r\n};\r\n"]}
1
+ {"version":3,"file":"remove-minion-from-board.js","sourceRoot":"","sources":["../../src/simulation/remove-minion-from-board.ts"],"names":[],"mappings":";;;AAAA,iEAA8E;AAG9E,oCAA2C;AAC3C,mCAA+C;AAIxC,MAAM,qBAAqB,GAAG,CACpC,KAAoB,EACpB,SAA0B,EAC1B,KAAa,EACb,SAAwB,EACjB,EAAE;IACT,MAAM,aAAa,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAChD,IAAA,qCAA6B,EAAC,KAAK,EAAE,aAAa,EAAE,SAAS,EAAE,SAAS,CAAC,QAAQ,EAAE,SAAS,CAAC,SAAS,CAAC,CAAC;IACxG,IAAA,4BAAoB,EAAC,KAAK,EAAE,SAAS,EAAE,SAAS,CAAC,CAAC;AACnD,CAAC,CAAC;AATW,QAAA,qBAAqB,yBAShC;AAEK,MAAM,6BAA6B,GAAG,CAC5C,KAAoB,EACpB,OAAoB,EACpB,SAA0B,EAC1B,QAAyB,EACzB,SAAoB,EACb,EAAE;IACT,QAAQ,OAAO,CAAC,MAAM,EAAE;QACvB,kBAA8C;QAC9C;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,SAAS,EAAE,qBAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;iBACnE,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,sBAAkD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACtF,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;QACP,gBAAkC;QAClC;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,SAAS,EAAE,qBAAI,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;iBAClE,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,OAAO,CAAC,QAAQ,CAAC;iBAC9C,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,iBAAmC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACvE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;QACP,mBAA+C;QAC/C;YAEC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,SAAS,EAAE,qBAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;iBACnE,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,sBAAkD,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACtF,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;gBACxC,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YAEJ,MAAM;QACP,gBAAkC;QAClC;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,SAAS,EAAE,qBAAI,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;iBAClE,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,iBAAmC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACvE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;QACP,gBAAkC;QAClC;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,YAAY,CAAC;iBAC7B,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,iBAAmC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;gBACxE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;QACP,gBAAgC;QAChC;YACC,KAAK;iBACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,SAAS,EAAE,qBAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;iBACnE,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;gBACd,MAAM,IAAI,GAAG,CAAC,OAAO,CAAC,MAAM,iBAAiC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,UAAU,CAAC;gBAC9F,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;YACzC,CAAC,CAAC,CAAC;YACJ,MAAM;KACP;AACF,CAAC,CAAC;AAnEW,QAAA,6BAA6B,iCAmExC","sourcesContent":["import { AllCardsService, CardIds, Race } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { hasCorrectTribe } from '../utils';\r\nimport { updateBoardwideAuras } from './auras';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { Spectator } from './spectator/spectator';\r\n\r\nexport const removeMinionFromBoard = (\r\n\tboard: BoardEntity[],\r\n\tboardHero: BgsPlayerEntity,\r\n\tindex: number,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\tconst removedEntity = board.splice(index, 1)[0];\r\n\thandleMinionRemovedAuraEffect(board, removedEntity, boardHero, gameState.allCards, gameState.spectator);\r\n\tupdateBoardwideAuras(board, boardHero, gameState);\r\n};\r\n\r\nexport const handleMinionRemovedAuraEffect = (\r\n\tboard: BoardEntity[],\r\n\tremoved: BoardEntity,\r\n\tboardHero: BgsPlayerEntity,\r\n\tallCards: AllCardsService,\r\n\tspectator: Spectator,\r\n): void => {\r\n\tswitch (removed.cardId) {\r\n\t\tcase CardIds.MurlocWarleaderLegacy_BG_EX1_507:\r\n\t\tcase CardIds.MurlocWarleaderLegacy_TB_BaconUps_008:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, boardHero, Race.MURLOC, allCards))\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.MurlocWarleaderLegacy_TB_BaconUps_008 ? 4 : 2;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t\tcase CardIds.HummingBird_BG26_805:\r\n\t\tcase CardIds.HummingBird_BG26_805_G:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, boardHero, Race.BEAST, allCards))\r\n\t\t\t\t.filter((e) => e.entityId !== removed.entityId)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.HummingBird_BG26_805_G ? 4 : 2;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t\tcase CardIds.SouthseaCaptainLegacy_BG_NEW1_027:\r\n\t\tcase CardIds.SouthseaCaptainLegacy_TB_BaconUps_136:\r\n\t\t\t// console.debug('removing southsea captain', stringifySimpleCard(removed, allCards), stringifySimple(board, allCards));\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, boardHero, Race.PIRATE, allCards))\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.SouthseaCaptainLegacy_TB_BaconUps_136 ? 2 : 1;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t\te.health = Math.max(1, e.health - diff);\r\n\t\t\t\t});\r\n\t\t\t// console.debug('after removing southsea captain', stringifySimpleCard(removed, allCards), stringifySimple(board, allCards));\r\n\t\t\tbreak;\r\n\t\tcase CardIds.Kathranatir_BG21_039:\r\n\t\tcase CardIds.Kathranatir_BG21_039_G:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, boardHero, Race.DEMON, allCards))\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.Kathranatir_BG21_039_G ? 4 : 2;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t\tcase CardIds.CyborgDrake_BG25_043:\r\n\t\tcase CardIds.CyborgDrake_BG25_043_G:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => e.divineShield)\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = removed.cardId === CardIds.CyborgDrake_BG25_043_G ? 12 : 6;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t\tcase CardIds.SoreLoser_BG27_030:\r\n\t\tcase CardIds.SoreLoser_BG27_030_G:\r\n\t\t\tboard\r\n\t\t\t\t.filter((e) => hasCorrectTribe(e, boardHero, Race.UNDEAD, allCards))\r\n\t\t\t\t.forEach((e) => {\r\n\t\t\t\t\tconst diff = (removed.cardId === CardIds.SoreLoser_BG27_030_G ? 2 : 1) * boardHero.tavernTier;\r\n\t\t\t\t\te.attack = Math.max(0, e.attack - diff);\r\n\t\t\t\t});\r\n\t\t\tbreak;\r\n\t}\r\n};\r\n"]}
@@ -0,0 +1,4 @@
1
+ import { BgsPlayerEntity } from '../bgs-player-entity';
2
+ import { BoardEntity } from '../board-entity';
3
+ import { FullGameState } from './internal-game-state';
4
+ export declare const onMinionFailedToSpawn: (entity: BoardEntity, board: BoardEntity[], hero: BgsPlayerEntity, gameState: FullGameState) => void;
@@ -0,0 +1,28 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.onMinionFailedToSpawn = void 0;
4
+ const utils_1 = require("../utils");
5
+ const stats_1 = require("./stats");
6
+ const onMinionFailedToSpawn = (entity, board, hero, gameState) => {
7
+ if (entity === null || entity === void 0 ? void 0 : entity.onCanceledSummon) {
8
+ entity.onCanceledSummon();
9
+ }
10
+ hero.trinkets
11
+ .filter((t) => t.cardId === "BG30_MagicItem_438t")
12
+ .forEach((t) => (0, utils_1.addStatsToBoard)(t, board, hero, 4, 0, gameState));
13
+ board
14
+ .filter((e) => e.cardId === "BG30_124" ||
15
+ e.cardId === "BG30_124_G")
16
+ .forEach((abom) => {
17
+ const buff = abom.cardId === "BG30_124" ? 2 : 4;
18
+ (0, stats_1.modifyStats)(abom, buff, buff, board, hero, gameState);
19
+ });
20
+ board
21
+ .filter((e) => e.cardId === "BG30_129" || e.cardId === "BG30_129_G")
22
+ .forEach((crasher) => {
23
+ const buff = crasher.cardId === "BG30_129" ? 1 : 2;
24
+ (0, utils_1.addStatsToBoard)(crasher, board, hero, buff, buff, gameState);
25
+ });
26
+ };
27
+ exports.onMinionFailedToSpawn = onMinionFailedToSpawn;
28
+ //# sourceMappingURL=spawn-fail.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"spawn-fail.js","sourceRoot":"","sources":["../../src/simulation/spawn-fail.ts"],"names":[],"mappings":";;;AAGA,oCAA2C;AAE3C,mCAAsC;AAE/B,MAAM,qBAAqB,GAAG,CACpC,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,SAAwB,EACvB,EAAE;IACH,IAAI,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,gBAAgB,EAAE;QAC7B,MAAM,CAAC,gBAAgB,EAAE,CAAC;KAC1B;IAED,IAAI,CAAC,QAAQ;SACX,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,0BAAkD,CAAC;SACzE,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAA,uBAAe,EAAC,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC,CAAC;IAEnE,KAAK;SACH,MAAM,CACN,CAAC,CAAC,EAAE,EAAE,CACL,CAAC,CAAC,MAAM,eAA2C;QACnD,CAAC,CAAC,MAAM,iBAA6C,CACtD;SACA,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE;QACjB,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,eAA2C,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5E,IAAA,mBAAW,EAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;IACvD,CAAC,CAAC,CAAC;IACJ,KAAK;SACH,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAqC,IAAI,CAAC,CAAC,MAAM,iBAAuC,CAAC;SAC/G,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;QACpB,MAAM,IAAI,GAAG,OAAO,CAAC,MAAM,eAAqC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACzE,IAAA,uBAAe,EAAC,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;IAC9D,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AA9BW,QAAA,qBAAqB,yBA8BhC","sourcesContent":["import { CardIds } from '@firestone-hs/reference-data';\r\nimport { BgsPlayerEntity } from '../bgs-player-entity';\r\nimport { BoardEntity } from '../board-entity';\r\nimport { addStatsToBoard } from '../utils';\r\nimport { FullGameState } from './internal-game-state';\r\nimport { modifyStats } from './stats';\r\n\r\nexport const onMinionFailedToSpawn = (\r\n\tentity: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n) => {\r\n\tif (entity?.onCanceledSummon) {\r\n\t\tentity.onCanceledSummon();\r\n\t}\r\n\r\n\thero.trinkets\r\n\t\t.filter((t) => t.cardId === CardIds.MugOfTheSireToken_BG30_MagicItem_438t)\r\n\t\t.forEach((t) => addStatsToBoard(t, board, hero, 4, 0, gameState));\r\n\r\n\tboard\r\n\t\t.filter(\r\n\t\t\t(e) =>\r\n\t\t\t\te.cardId === CardIds.ThunderingAbomination_BG30_124 ||\r\n\t\t\t\te.cardId === CardIds.ThunderingAbomination_BG30_124_G,\r\n\t\t)\r\n\t\t.forEach((abom) => {\r\n\t\t\tconst buff = abom.cardId === CardIds.ThunderingAbomination_BG30_124 ? 2 : 4;\r\n\t\t\tmodifyStats(abom, buff, buff, board, hero, gameState);\r\n\t\t});\r\n\tboard\r\n\t\t.filter((e) => e.cardId === CardIds.CatacombCrasher_BG30_129 || e.cardId === CardIds.CatacombCrasher_BG30_129_G)\r\n\t\t.forEach((crasher) => {\r\n\t\t\tconst buff = crasher.cardId === CardIds.CatacombCrasher_BG30_129 ? 1 : 2;\r\n\t\t\taddStatsToBoard(crasher, board, hero, buff, buff, gameState);\r\n\t\t});\r\n};\r\n"]}
@@ -3,17 +3,15 @@ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.performEntitySpawns = void 0;
4
4
  const add_minion_to_board_1 = require("./add-minion-to-board");
5
5
  const attack_1 = require("./attack");
6
+ const spawn_fail_1 = require("./spawn-fail");
6
7
  const performEntitySpawns = (candidateEntities, boardWithKilledMinion, boardWithKilledMinionHero, spawnSourceEntity, spawnSourceEntityIndexFromRight, opponentBoard, opponentBoardHero, gameState, applySelfAuras = true) => {
7
- var _a;
8
8
  const aliveEntites = candidateEntities.filter((entity) => entity.health > 0 && !entity.definitelyDead);
9
9
  const spawnedEntities = [];
10
10
  for (let i = 0; i < aliveEntites.length; i++) {
11
11
  const newMinion = aliveEntites[i];
12
12
  if (boardWithKilledMinion.length >= 7) {
13
13
  for (let j = i; j < aliveEntites.length; j++) {
14
- if ((_a = aliveEntites[j]) === null || _a === void 0 ? void 0 : _a.onCanceledSummon) {
15
- aliveEntites[j].onCanceledSummon();
16
- }
14
+ (0, spawn_fail_1.onMinionFailedToSpawn)(aliveEntites[j], boardWithKilledMinion, boardWithKilledMinionHero, gameState);
17
15
  }
18
16
  break;
19
17
  }