@firestone-hs/simulate-bgs-battle 1.1.415 → 1.1.417
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cards/cards-data.js +2 -2
- package/dist/cards/cards-data.js.map +1 -1
- package/dist/simulation/battlecries.js +18 -8
- package/dist/simulation/battlecries.js.map +1 -1
- package/dist/simulation/damage-effects.js +8 -5
- package/dist/simulation/damage-effects.js.map +1 -1
- package/dist/simulation/deathrattle-effects.js +13 -14
- package/dist/simulation/deathrattle-effects.js.map +1 -1
- package/dist/simulation/deathrattle-spawns.js +3 -1
- package/dist/simulation/deathrattle-spawns.js.map +1 -1
- package/dist/simulation/simulator.js +11 -5
- package/dist/simulation/simulator.js.map +1 -1
- package/dist/simulation/start-of-combat.js +1 -1
- package/dist/simulation/start-of-combat.js.map +1 -1
- package/dist/utils.js +2 -0
- package/dist/utils.js.map +1 -1
- package/package.json +1 -1
package/dist/utils.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"utils.js","sourceRoot":"","sources":["../src/utils.ts"],"names":[],"mappings":";;;AACA,iEAAoH;AAMpH,4CAA4D;AAC5D,0EAA+E;AAE/E,oFAAsF;AAEtF,8CAA+E;AAE/E,MAAM,UAAU,GAAG;;;;;;;CAOlB,CAAC;AACF,MAAM,sBAAsB,GAAG;;;;CAO9B,CAAC;AACF,MAAM,eAAe,GAAG,8BAAoE,CAAC;AAEtF,MAAM,sBAAsB,GAAG,CACrC,MAAc,EACd,cAA+B,EAC/B,aAA4B,EAC5B,QAAyB,EACzB,QAAiB,EACjB,QAAQ,GAAG,CAAC,EACZ,WAAW,GAAG,KAAK,EACnB,SAAoB,EACpB,WAAwB,EACxB,aAA0B,EAC1B,iBAA8B,IAAI,EACpB,EAAE;;IAChB,MAAM,IAAI,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;IACtC,MAAM,iBAAiB,GAAG,sBAAsB,CAAC,OAAO,CAAC,MAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;IACnF,MAAM,SAAS,GAAG,CAAC,CAAC,aAAa;QAChC,CAAC,CAAE;YACD,GAAG,aAAa;YAChB,QAAQ,EAAE,WAAW,CAAC,eAAe,EAAE;YACvC,cAAc,EAAE,KAAK;YACrB,aAAa,EAAE,aAAa,CAAC,aAAa;YAC1C,SAAS,EAAE,KAAK;YAChB,gBAAgB,EAAE,CAAC;YACnB,iBAAiB,EAAE,CAAC;YACpB,QAAQ,EAAE,QAAQ;YAClB,WAAW,EAAE,CAAC;SACG;QACnB,CAAC,CAAC,IAAA,2BAAmB,EACnB;YACC,QAAQ,EAAE,QAAQ;YAClB,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,WAAW,EAAE,CAAC;YACd,MAAM,EAAE,MAAM;YACd,YAAY,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,eAAe,CAAC;YAChD,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,SAAS,EAAE,IAAI,CAAC,MAAM;YACtB,KAAK,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,wBAAO,CAAC,wBAAO,CAAC,KAAK,CAAC,CAAC;YAChD,MAAM,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,QAAQ,CAAC;YACnC,SAAS,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,wBAAO,CAAC,wBAAO,CAAC,SAAS,CAAC,CAAC;YACxD,QAAQ,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC;YACtD,QAAQ,EACP,IAAA,mBAAW,EAAC,IAAI,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC;iBAC5C,MAAA,IAAI,CAAC,cAAc,0CAAE,QAAQ,CAAC,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAA;YACzD,YAAY,EAAE,EAAE;YAChB,kBAAkB,EAAE,EAAE;YACtB,QAAQ,EAAE,QAAQ;YAClB,iBAAiB,EAAE,iBAAiB;YACpC,aAAa,EAAE,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC;YAC5C,aAAa,EAAE,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC;SAC7B,EAChB,SAAS,CACR,CAAC;IAEL,IAAI,WAAW,IAAI,CAAC,aAAa,EAAE;QAClC,IAAI,MAAM,sBAAkD,EAAE;YAC7D,MAAM,cAAc,GAAG,CAAC,CAAC,CAAA,MAAA,cAAc,CAAC,eAAe,0CAAE,MAAM,CAAA,CAAC,CAAC,CAAC,cAAc,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YAC3G,IAAI,cAAc,EAAE;gBACnB,MAAM,YAAY,GAAG,QAAQ,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC;gBACtD,SAAS,CAAC,MAAM,GAAG,SAAS,CAAC,MAAM,GAAG,YAAY,CAAC,MAAM,CAAC;gBAC1D,SAAS,CAAC,SAAS,GAAG,SAAS,CAAC,SAAS,GAAG,YAAY,CAAC,MAAM,CAAC;gBAChE,SAAS,CAAC,KAAK,GAAG,SAAS,CAAC,KAAK,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,KAAK,CAAC,CAAC,CAAC;gBACvF,SAAS,CAAC,YAAY;oBACrB,SAAS,CAAC,YAAY,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,aAAa,CAAC,CAAC,CAAC;gBACrF,SAAS,CAAC,eAAe,GAAG,SAAS,CAAC,eAAe,IAAI,SAAS,CAAC,YAAY,CAAC;gBAChF,SAAS,CAAC,SAAS,GAAG,SAAS,CAAC,SAAS,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,SAAS,CAAC,CAAC,CAAC;gBACnG,SAAS,CAAC,QAAQ,GAAG,SAAS,CAAC,QAAQ,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC;gBAChG,SAAS,CAAC,QAAQ,GAAG,SAAS,CAAC,QAAQ,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC;gBAChG,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,IAAI,SAAS,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;gBAC3F,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,IAAI,SAAS,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;aAC3F;SACD;QACD,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;QACrB,SAAS,CAAC,MAAM,GAAG,KAAK,CAAC;KACzB;IAED,SAAS,CAAC,eAAe,GAAG,SAAS,CAAC,YAAY,IAAI,SAAS,CAAC,eAAe,CAAC;IAChF,OAAO,SAAS,CAAC;AAClB,CAAC,CAAC;AA7EW,QAAA,sBAAsB,0BA6EjC;AAEK,MAAM,yBAAyB,GAAG,CACxC,cAA+B,EAC/B,aAA4B,EAC5B,QAAyB,EACzB,QAAiB,EACjB,SAAoB,EACpB,WAAwB,EACV,EAAE;IAChB,MAAM,QAAQ,GAAG,IAAA,kBAAU,EAAC,SAAS,CAAC,cAAc,CAAC,CAAC;IACtD,MAAM,cAAc,GACnB,QAAQ,eAAqC;QAC5C,CAAC,CAAC,IAAA,kBAAU,EAAC,SAAS,CAAC,gCAAgC,CAAC;QACxD,CAAC,CAAC,IAAA,kBAAU,EAAC,SAAS,CAAC,cAAc,CAAC,CAAC;IACzC,MAAM,SAAS,GAAG,IAAA,8BAAsB,EACvC,QAAQ,EACR,cAAc,EACd,aAAa,EACb,QAAQ,EACR,QAAQ,EACR,WAAW,CAAC,eAAe,EAAE,EAC7B,KAAK,EACL,SAAS,EACT,WAAW,EACX,IAAI,CACJ,CAAC;IACF,MAAM,YAAY,GAAG,QAAQ,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC;IACtD,SAAS,CAAC,MAAM,IAAI,YAAY,CAAC,MAAM,CAAC;IACxC,SAAS,CAAC,MAAM,IAAI,YAAY,CAAC,MAAM,CAAC;IACxC,SAAS,CAAC,KAAK,GAAG,SAAS,CAAC,KAAK,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,KAAK,CAAC,CAAC,CAAC;IACvF,SAAS,CAAC,YAAY,GAAG,SAAS,CAAC,YAAY,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,aAAa,CAAC,CAAC,CAAC;IAC7G,SAAS,CAAC,SAAS,GAAG,SAAS,CAAC,QAAQ,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,SAAS,CAAC,CAAC,CAAC;IAClG,SAAS,CAAC,QAAQ,GAAG,SAAS,CAAC,SAAS,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC;IACjG,SAAS,CAAC,QAAQ,GAAG,SAAS,CAAC,QAAQ,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC;IAChG,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,IAAI,SAAS,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IAC3F,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,IAAI,SAAS,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IAC3F,OAAO,SAAS,CAAC;AAClB,CAAC,CAAC;AApCW,QAAA,yBAAyB,6BAoCpC;AAEK,MAAM,gBAAgB,GAAG,CAC/B,MAAmB,EACnB,MAAqC,EACrC,WAA0B,EAC1B,eAAgC,EAChC,SAAwB,EACjB,EAAE;IAET,IAAI,IAAA,sBAAc,EAAC,MAAM,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC/C,OAAO;KACP;IAGD,IAAA,wDAA6B,EAAC,WAAW,EAAE,MAAM,EAAE,eAAe,EAAE,SAAS,CAAC,QAAQ,EAAE,SAAS,CAAC,SAAS,CAAC,CAAC;IAE7G,MAAM,OAAO,GAAG,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC1D,MAAM,UAAU,GAAG,SAAS,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,yBAAyB,CAAC,CAAC;IAC1F,MAAM,CAAC,MAAM,GAAG,UAAU,CAAC,EAAE,CAAC;IAI9B,MAAM,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,aAAa,EAAE,MAAM,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;IAChF,IAAA,oBAAY,EAAC,MAAM,EAAE,OAAO,CAAC,MAAM,EAAE,WAAW,EAAE,eAAe,EAAE,SAAS,CAAC,CAAC;IAC9E,IAAA,oBAAY,EAAC,MAAM,EAAE,OAAO,CAAC,MAAM,EAAE,WAAW,EAAE,eAAe,EAAE,SAAS,CAAC,CAAC;IAC9E,IAAA,qBAAa,EAAC,MAAM,EAAE,WAAW,EAAE,eAAe,EAAE,SAAS,CAAC,CAAC;IAG/D,IAAA,iDAA2B,EAAC,WAAW,EAAE,eAAe,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAG7E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AAClF,CAAC,CAAC;AA/BW,QAAA,gBAAgB,oBA+B3B;AAEK,MAAM,cAAc,GAAG,CAAC,MAAmB,EAAE,QAAyB,EAAW,EAAE;IACzF,MAAM,GAAG,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC5C,OAAO,CAAC,GAAG,CAAC,yBAAyB,CAAC;AAGvC,CAAC,CAAC;AALW,QAAA,cAAc,kBAKzB;AAEK,MAAM,iBAAiB,GAAG,CAChC,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,gBAAwB,EACxB,SAAwB,EACxB,aAAa,GAAG,KAAK,EACd,EAAE;IACT,MAAM,cAAc,GAAG,KAAK;SAC1B,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,aAAa,IAAI,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC;SAC/D,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IACnD,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;QAC9B,MAAM,MAAM,GAAG,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;QACjF,IAAA,oBAAY,EAAC,MAAM,EAAE,gBAAgB,EAAE,cAAc,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QACxE,IAAA,qBAAa,EAAC,MAAM,EAAE,cAAc,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QACvD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;KAC3E;AACF,CAAC,CAAC;AAjBW,QAAA,iBAAiB,qBAiB5B;AAEK,MAAM,iBAAiB,GAAG,CAChC,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,MAAc,EACd,SAAwB,EACxB,aAAa,GAAG,KAAK,EACd,EAAE;IACT,MAAM,cAAc,GAAG,KAAK;SAC1B,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,aAAa,IAAI,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC;SAC/D,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IACnD,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;QAC9B,MAAM,MAAM,GAAG,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;QACjF,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QACrD,IAAA,qBAAa,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QAC9C,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;KAC3E;AACF,CAAC,CAAC;AAjBW,QAAA,iBAAiB,qBAiB5B;AAEK,MAAM,gBAAgB,GAAG,CAC/B,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,MAAc,EACd,MAAc,EACd,IAAU,EACV,aAAsB,EACtB,SAAwB,EACV,EAAE;IAChB,IAAI,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE;QACrB,MAAM,MAAM,GAAgB,IAAA,4BAAoB,EAC/C,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,EACtG,IAAI,EACJ,SAAS,CAAC,QAAQ,CAClB,CAAC;QACF,IAAI,MAAM,EAAE;YACX,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACrD,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACrD,IAAA,qBAAa,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YAC9C,IAAI,SAAS,CAAC,SAAS,EAAE;gBACxB,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;aAC3E;YACD,OAAO,MAAM,CAAC;SACd;KACD;IACD,OAAO,IAAI,CAAC;AACb,CAAC,CAAC;AA3BW,QAAA,gBAAgB,oBA2B3B;AAEK,MAAM,uBAAuB,GAAG,CACtC,MAAmB,EACnB,KAAoB,EACpB,QAAyB,EACzB,SAAoB,EACb,EAAE;IACT,MAAM,iBAAiB,GAAG,KAAK;SAC7B,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC;SACxC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;IAClE,IAAI,iBAAiB,CAAC,MAAM,GAAG,CAAC,EAAE;QACjC,MAAM,MAAM,GAAG,iBAAiB,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAC,CAAC;QACvF,IAAA,0BAAkB,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,CAAC,CAAC;QAClD,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;KACjE;AAEF,CAAC,CAAC;AAfW,QAAA,uBAAuB,2BAelC;AAEK,MAAM,kBAAkB,GAAG,CACjC,MAAmB,EACnB,KAAoB,EACpB,QAAiB,EACjB,QAAyB,EAClB,EAAE;IAIT,MAAM,CAAC,eAAe,GAAG,QAAQ,IAAI,MAAM,CAAC,YAAY,IAAI,MAAM,CAAC,eAAe,CAAC;IACnF,MAAM,CAAC,YAAY,GAAG,QAAQ,CAAC;IAC/B,IAAI,MAAM,CAAC,YAAY,EAAE;QACxB,MAAM,aAAa,GAAG,KAAK,CAAC;QAC5B,MAAM,UAAU,GACf,CAAC,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAiC,CAAC,CAAC,MAAM;YACjF,EAAE,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,iBAAmC,CAAC,CAAC,MAAM,CAAC;QAEtF,MAAM,CAAC,MAAM,IAAI,UAAU,CAAC;KAC5B;SAAM;QAEN,MAAM,aAAa,GAAG,KAAK,CAAC;QAC5B,MAAM,UAAU,GACf,CAAC,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAiC,CAAC,CAAC,MAAM;YACjF,EAAE,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,iBAAmC,CAAC,CAAC,MAAM,CAAC;QACtF,MAAM,CAAC,MAAM,IAAI,UAAU,CAAC;KAC5B;AACF,CAAC,CAAC;AA1BW,QAAA,kBAAkB,sBA0B7B;AAEK,MAAM,oBAAoB,GAAG,CAAC,KAAoB,EAAE,KAAa,EAAE,KAAsB,EAAQ,EAAE;IACzG,MAAM,iBAAiB,GAAG,KAAK;SAC7B,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC;SACxC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,IAAA,sBAAc,EAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,KAAK,EAAE,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,MAAM,MAAM,IAAI,iBAAiB,EAAE;QACvC,IAAA,0BAAkB,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;KAC/C;AACF,CAAC,CAAC;AAPW,QAAA,oBAAoB,wBAO/B;AAEK,MAAM,oBAAoB,GAAG,CAAC,KAAoB,EAAE,IAAU,EAAE,QAAyB,EAAe,EAAE;IAChH,MAAM,WAAW,GAAG,KAAK;SACvB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,IAAI,IAAI,IAAA,sBAAc,EAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;SAC/E,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAA,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IAClD,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;QACxB,OAAO,IAAI,CAAC;KACZ;IACD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC;IACnE,OAAO,WAAW,CAAC,WAAW,CAAC,CAAC;AACjC,CAAC,CAAC;AATW,QAAA,oBAAoB,wBAS/B;AAEK,MAAM,wBAAwB,GAAG,CAAC,KAAoB,EAAE,IAAU,EAAE,QAAyB,EAAe,EAAE;IACpH,MAAM,WAAW,GAAG,KAAK;SACvB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,IAAI,IAAI,IAAA,sBAAc,EAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;SAC/E,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IACnC,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;QACxB,OAAO,IAAI,CAAC;KACZ;IACD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC;IACnE,OAAO,WAAW,CAAC,WAAW,CAAC,CAAC;AACjC,CAAC,CAAC;AATW,QAAA,wBAAwB,4BASnC;AAEK,MAAM,gCAAgC,GAAG,CAAC,KAAoB,EAAe,EAAE;IACrF,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE;QAClB,OAAO,IAAI,CAAC;KACZ;IAED,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;IAC9D,MAAM,YAAY,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,aAAa,CAAC,CAAC;IACrE,OAAO,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC;AACtE,CAAC,CAAC;AARW,QAAA,gCAAgC,oCAQ3C;AAEK,MAAM,eAAe,GAAG,CAC9B,YAAyD,EACzD,KAAoB,EACpB,IAAqB,EACrB,MAAc,EACd,MAAc,EACd,SAAwB,EACxB,KAAc,EACP,EAAE;;IACT,KAAK,MAAM,MAAM,IAAI,KAAK,EAAE;QAC3B,IAAI,CAAC,KAAK,IAAI,IAAA,uBAAe,EAAC,MAAM,EAAE,qBAAI,CAAC,KAAK,CAAC,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;YACvE,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACrD,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACrD,IAAA,qBAAa,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YAC9C,MAAA,SAAS,CAAC,SAAS,0CAAE,mBAAmB,CAAC,YAAY,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAClF;KACD;AACF,CAAC,CAAC;AAjBW,QAAA,eAAe,mBAiB1B;AAEK,MAAM,6BAA6B,GAAG,CAC5C,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,MAAc,EACd,MAAc,EACd,SAAwB,EACxB,sBAAsB,GAAG,EAAE,EAC3B,SAAS,GAAG,IAAI,EACT,EAAE;IACT,IAAI,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE;QACrB,IAAI,SAAS,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC;QAC3B,MAAM,QAAQ,GAAG,IAAA,oBAAY,EAAC,6BAAY,CAAC,CAAC;QAC5C,IAAI,WAAW,GAAG,CAAC,CAAC;QACpB,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE;YAC7B,IAAI,WAAW,IAAI,sBAAsB,EAAE;gBAC1C,OAAO;aACP;YAED,MAAM,WAAW,GAAgB,SAAS;gBACzC,CAAC,CAAC,IAAA,gCAAwB,EAAC,SAAS,EAAE,KAAK,EAAE,SAAS,CAAC,QAAQ,CAAC;gBAChE,CAAC,CAAC,IAAA,4BAAoB,EAAC,SAAS,EAAE,KAAK,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;YAC9D,IAAI,WAAW,EAAE;gBAChB,IAAA,oBAAY,EAAC,WAAW,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;gBAC1D,IAAA,oBAAY,EAAC,WAAW,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;gBAC1D,IAAA,qBAAa,EAAC,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;gBACnD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;gBAChF,SAAS,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,WAAW,CAAC,CAAC;gBACvD,WAAW,EAAE,CAAC;aACd;SACD;KACD;AACF,CAAC,CAAC;AAhCW,QAAA,6BAA6B,iCAgCxC;AAEK,MAAM,WAAW,GAAG,CAAC,IAAmB,EAAE,QAAgB,EAAW,EAAE;;IAC7E,OAAO,MAAA,IAAI,CAAC,SAAS,0CAAE,QAAQ,CAAC,QAAQ,CAAC,CAAC;AAC3C,CAAC,CAAC;AAFW,QAAA,WAAW,eAEtB;AAEK,MAAM,eAAe,GAAG,CAAC,MAAmB,EAAE,WAAiB,EAAE,QAAyB,EAAW,EAAE;IAC7G,OAAO,IAAA,sBAAc,EAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;AAC3E,CAAC,CAAC;AAFW,QAAA,eAAe,mBAE1B;AAEK,MAAM,cAAc,GAAG,CAAC,SAA4B,EAAE,WAAiB,EAAW,EAAE;IAC1F,IAAI,CAAC,CAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,MAAM,CAAA,EAAE;QACvB,OAAO,KAAK,CAAC;KACb;IACD,OAAO,SAAS;SACd,GAAG,CAAC,CAAC,QAAQ,EAAE,EAAE,CAAC,IAAA,mBAAW,EAAC,QAAQ,CAAC,CAAC;SACxC,IAAI,CAAC,CAAC,QAAQ,EAAE,EAAE,CAAC,QAAQ,KAAK,qBAAI,CAAC,GAAG,IAAI,QAAQ,KAAK,WAAW,CAAC,CAAC;AACzE,CAAC,CAAC;AAPW,QAAA,cAAc,kBAOzB;AAEK,MAAM,WAAW,GAAG,CAAC,IAAY,EAAQ,EAAE;IACjD,OAAO,qBAAI,CAAC,IAAI,CAAC,CAAC;AACnB,CAAC,CAAC;AAFW,QAAA,WAAW,eAEtB;AAEK,MAAM,mBAAmB,GAAG,CAAC,MAAmB,EAAE,SAAoB,EAAe,EAAE;IAC7F,MAAM,MAAM,GAAG,UAAU,CAAC,OAAO,CAAC,MAAM,CAAC,MAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;IACnE,MAAM,UAAU,GAAG,eAAe,CAAC,OAAO,CAAC,MAAM,CAAC,MAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;IAC5E,OAAO,wBAAwB,CAC9B;QACC,GAAG,MAAM;QACT,MAAM,EAAE,MAAM;QACd,UAAU,EAAE,UAAU;QACtB,YAAY,EAAE,MAAM,CAAC,YAAY,IAAI,MAAM,CAAC,eAAe;QAC3D,uBAAuB,EACtB,MAAM,CAAC,MAAM,eAA8B,IAAI,MAAM,CAAC,MAAM,iBAAgC;YAC3F,CAAC,CAAC,KAAK;YACP,CAAC,CAAC,CAAC;QACL,iBAAiB,EAChB,MAAM,CAAC,MAAM,iBAAyC;YACrD,CAAC,CAAC,CAAC;YACH,CAAC,CAAC,MAAM,CAAC,MAAM,eAAuC;gBACtD,CAAC,CAAC,CAAC;gBACH,CAAC,CAAC,CAAC;QAEL,iBAAiB,EAAE;;;;;;;;;SASlB,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAiB,CAAC;YACnC,CAAC,CAAC,CAAC;YACH,CAAC,CAAC;;;;;aAKC,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAiB,CAAC;gBACtC,CAAC,CAAC,CAAC;gBACH,CAAC,CAAC,CAAC;KACW,EAChB,SAAS,CACT,CAAC;AACH,CAAC,CAAC;AA1CW,QAAA,mBAAmB,uBA0C9B;AAEF,MAAM,wBAAwB,GAAG,CAAC,MAAmB,EAAE,SAAoB,EAAe,EAAE;IAC3F,MAAM,CAAC,MAAM,GAAG,IAAA,8BAAsB,EAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACtD,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC;IAC9C,MAAM,WAAW,GAAG,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACzD,IAAI,WAAW,GAAG,CAAC,EAAE;QACpB,MAAM,CAAC,aAAa,GAAG,WAAW,CAAC;QACnC,MAAM,CAAC,aAAa,GAAG,WAAW,CAAC;KACnC;IACD,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AAEK,MAAM,sBAAsB,GAAG,CAAC,MAAc,EAAU,EAAE;IAChE,IAAI,CAAC,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,MAAM,CAAA,EAAE;QACpB,OAAO,MAAM,CAAC;KACd;IACD,MAAM,SAAS,GAAG,MAAM,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC;IAC/C,IAAI,SAAS,EAAE;QACd,OAAO,SAAS,CAAC,CAAC,CAAC,CAAC;KACpB;IACD,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AATW,QAAA,sBAAsB,0BASjC;AAEK,MAAM,eAAe,GAAG,CAAC,KAA6B,EAAE,WAA4B,IAAI,EAAU,EAAE;IAC1G,OAAO,GAAG,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,IAAA,2BAAmB,EAAC,MAAM,EAAE,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC;AAC5F,CAAC,CAAC;AAFW,QAAA,eAAe,mBAE1B;AAEK,MAAM,mBAAmB,GAAG,CAAC,MAAmB,EAAE,WAA4B,IAAI,EAAU,EAAE;;IACpG,OAAO,MAAM,CAAC,CAAC,CAAC,GAAG,MAAA,MAAA,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,0CAAE,IAAI,mCAAI,MAAM,CAAC,MAAM,WAAW,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;AAC7G,CAAC,CAAC;AAFW,QAAA,mBAAmB,uBAE9B;AAEK,MAAM,MAAM,GAAG,CAAC,MAAmB,EAAW,EAAE;;IACtD,OAAO,CACN,MAAM,CAAC,MAAM,CAAC,UAAU,wBAAwC;QAChE,MAAM,CAAC,MAAM,CAAC,UAAU,mBAAqB;SAC7C,MAAA,MAAM,CAAC,eAAe,0CAAE,QAAQ,cAAoC,CAAA,CACpE,CAAC;AACH,CAAC,CAAC;AANW,QAAA,MAAM,UAMjB;AAEK,MAAM,mBAAmB,GAAG,CAAC,MAAmB,EAAW,EAAE;IACnE,OAAO,MAAM,CAAC,MAAM,CAAC,UAAU,uBAA+C,CAAC;AAChF,CAAC,CAAC;AAFW,QAAA,mBAAmB,uBAE9B;AAEK,MAAM,QAAQ,GAAG,CAAC,MAAc,EAAE,QAAyB,EAAW,EAAE;IAC9E,OAAO,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,wBAAwB,CAAC;AAC5D,CAAC,CAAC;AAFW,QAAA,QAAQ,YAEnB;AAEK,MAAM,cAAc,GAAG,CAAC,SAAoB,EAAE,IAAqB,EAAe,EAAE;;IAC1F,OAAO,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI;QACtC,CAAC,CAAC,SAAS,CAAC,MAAM;QAClB,CAAC,CAAC,CAAA,MAAA,SAAS,CAAC,MAAM,CAAC,QAAQ,0CAAE,MAAM,MAAK,IAAI;YAC5C,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ;YAC3B,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,KAAK,IAAI;gBACpC,CAAC,CAAC,SAAS,CAAC,QAAQ;gBACpB,CAAC,CAAC,CAAA,MAAA,SAAS,CAAC,QAAQ,CAAC,QAAQ,0CAAE,MAAM,MAAK,IAAI;oBAC9C,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,QAAQ;oBAC7B,CAAC,CAAC,IAAI,CAAC;AACT,CAAC,CAAC;AAVW,QAAA,cAAc,kBAUzB;AAEK,MAAM,gBAAgB,GAAG,CAAC,SAAoB,EAAE,IAAqB,EAAe,EAAE;;IAC5F,OAAO,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI;QACtC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ;QAC3B,CAAC,CAAC,CAAA,MAAA,SAAS,CAAC,MAAM,CAAC,QAAQ,0CAAE,MAAM,MAAK,IAAI;YAC5C,CAAC,CAAC,SAAS,CAAC,MAAM;YAClB,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,KAAK,IAAI;gBACpC,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,QAAQ;gBAC7B,CAAC,CAAC,CAAA,MAAA,SAAS,CAAC,QAAQ,CAAC,QAAQ,0CAAE,MAAM,MAAK,IAAI;oBAC9C,CAAC,CAAC,SAAS,CAAC,QAAQ;oBACpB,CAAC,CAAC,IAAI,CAAC;AACT,CAAC,CAAC;AAVW,QAAA,gBAAgB,oBAU3B","sourcesContent":["/* eslint-disable @typescript-eslint/no-use-before-define */\r\nimport { ALL_BG_RACES, AllCardsService, CardIds, GameTag, Race, ReferenceCard } from '@firestone-hs/reference-data';\r\nimport { SharedState } from 'src/simulation/shared-state';\r\nimport { BgsPlayerEntity } from './bgs-player-entity';\r\nimport { BoardEntity } from './board-entity';\r\nimport { BoardSecret } from './board-secret';\r\nimport { CardsData } from './cards/cards-data';\r\nimport { pickRandom, shuffleArray } from './services/utils';\r\nimport { handleAddedMinionAuraEffect } from './simulation/add-minion-to-board';\r\nimport { FullGameState, GameState, PlayerState } from './simulation/internal-game-state';\r\nimport { handleMinionRemovedAuraEffect } from './simulation/remove-minion-from-board';\r\nimport { Spectator } from './simulation/spectator/spectator';\r\nimport { modifyAttack, modifyHealth, onStatsUpdate } from './simulation/stats';\r\n\r\nconst CLEAVE_IDS = [\r\n\tCardIds.CaveHydra_BG_LOOT_078,\r\n\tCardIds.CaveHydra_TB_BaconUps_151,\r\n\tCardIds.FoeReaper4000_BG_GVG_113,\r\n\tCardIds.FoeReaper4000_TB_BaconUps_153,\r\n\tCardIds.BladeCollector_BG26_817,\r\n\tCardIds.BladeCollector_BG26_817_G,\r\n];\r\nconst ATTACK_IMMEDIATELY_IDS = [\r\n\tCardIds.Scallywag_SkyPirateToken_BGS_061t,\r\n\tCardIds.Scallywag_SkyPirateToken_TB_BaconUps_141t,\r\n\tCardIds.Onyxia_OnyxianWhelpToken,\r\n\t// The token doesn't attack immediately natively, only when spawned by the spell\r\n\t// See http://replays.firestoneapp.com/?reviewId=8924452a-540a-4324-8306-46900c3f9f35&turn=22&action=38\r\n\t// CardIds.ToxicTumbleweed_TumblingAssassinToken_BG28_641t,\r\n];\r\nconst CANT_ATTACK_IDS = [CardIds.ArcaneCannon_BGS_077, CardIds.ArcaneCannon_TB_BaconUps_128];\r\n\r\nexport const buildSingleBoardEntity = (\r\n\tcardId: string,\r\n\tcontrollerHero: BgsPlayerEntity,\r\n\tfriendlyBoard: BoardEntity[],\r\n\tallCards: AllCardsService,\r\n\tfriendly: boolean,\r\n\tentityId = 1,\r\n\tspawnReborn = false,\r\n\tcardsData: CardsData,\r\n\tsharedState: SharedState,\r\n\tentityToSpawn: BoardEntity,\r\n\toriginalEntity: BoardEntity = null,\r\n): BoardEntity => {\r\n\tconst card = allCards.getCard(cardId);\r\n\tconst attackImmediately = ATTACK_IMMEDIATELY_IDS.indexOf(cardId as CardIds) !== -1;\r\n\tconst newEntity = !!entityToSpawn\r\n\t\t? ({\r\n\t\t\t\t...entityToSpawn,\r\n\t\t\t\tentityId: sharedState.currentEntityId++,\r\n\t\t\t\tdefinitelyDead: false,\r\n\t\t\t\tavengeCurrent: entityToSpawn.avengeDefault,\r\n\t\t\t\tattacking: false,\r\n\t\t\t\tdamageMultiplier: 1,\r\n\t\t\t\tfrenzyChargesLeft: 1,\r\n\t\t\t\tfriendly: friendly,\r\n\t\t\t\thasAttacked: 0,\r\n\t\t } as BoardEntity)\r\n\t\t: addImpliedMechanics(\r\n\t\t\t\t{\r\n\t\t\t\t\tentityId: entityId,\r\n\t\t\t\t\tattack: card.attack,\r\n\t\t\t\t\thasAttacked: 0,\r\n\t\t\t\t\tcardId: cardId,\r\n\t\t\t\t\tdivineShield: hasMechanic(card, 'DIVINE_SHIELD'),\r\n\t\t\t\t\thealth: card.health,\r\n\t\t\t\t\tmaxHealth: card.health,\r\n\t\t\t\t\ttaunt: hasMechanic(card, GameTag[GameTag.TAUNT]),\r\n\t\t\t\t\treborn: hasMechanic(card, 'REBORN'),\r\n\t\t\t\t\tpoisonous: hasMechanic(card, GameTag[GameTag.POISONOUS]),\r\n\t\t\t\t\tvenomous: hasMechanic(card, GameTag[GameTag.VENOMOUS]),\r\n\t\t\t\t\twindfury:\r\n\t\t\t\t\t\thasMechanic(card, GameTag[GameTag.WINDFURY]) ||\r\n\t\t\t\t\t\tcard.referencedTags?.includes(GameTag[GameTag.WINDFURY]),\r\n\t\t\t\t\tenchantments: [],\r\n\t\t\t\t\tpendingAttackBuffs: [],\r\n\t\t\t\t\tfriendly: friendly,\r\n\t\t\t\t\tattackImmediately: attackImmediately,\r\n\t\t\t\t\tavengeCurrent: cardsData.avengeValue(cardId),\r\n\t\t\t\t\tavengeDefault: cardsData.avengeValue(cardId),\r\n\t\t\t\t} as BoardEntity,\r\n\t\t\t\tcardsData,\r\n\t\t );\r\n\r\n\tif (spawnReborn && !entityToSpawn) {\r\n\t\tif (cardId === CardIds.BuildAnUndead_PutricidesCreationToken) {\r\n\t\t\tconst stitchedCardId = !!originalEntity.additionalCards?.length ? originalEntity.additionalCards[0] : null;\r\n\t\t\tif (stitchedCardId) {\r\n\t\t\t\tconst stitchedCard = allCards.getCard(stitchedCardId);\r\n\t\t\t\tnewEntity.attack = newEntity.attack + stitchedCard.attack;\r\n\t\t\t\tnewEntity.maxHealth = newEntity.maxHealth + stitchedCard.health;\r\n\t\t\t\tnewEntity.taunt = newEntity.taunt || hasMechanic(stitchedCard, GameTag[GameTag.TAUNT]);\r\n\t\t\t\tnewEntity.divineShield =\r\n\t\t\t\t\tnewEntity.divineShield || hasMechanic(stitchedCard, GameTag[GameTag.DIVINE_SHIELD]);\r\n\t\t\t\tnewEntity.hadDivineShield = newEntity.hadDivineShield || newEntity.divineShield;\r\n\t\t\t\tnewEntity.poisonous = newEntity.poisonous || hasMechanic(stitchedCard, GameTag[GameTag.POISONOUS]);\r\n\t\t\t\tnewEntity.venomous = newEntity.venomous || hasMechanic(stitchedCard, GameTag[GameTag.VENOMOUS]);\r\n\t\t\t\tnewEntity.windfury = newEntity.windfury || hasMechanic(stitchedCard, GameTag[GameTag.WINDFURY]);\r\n\t\t\t\tnewEntity.avengeCurrent = newEntity.avengeCurrent || cardsData.avengeValue(stitchedCardId);\r\n\t\t\t\tnewEntity.avengeDefault = newEntity.avengeDefault || cardsData.avengeValue(stitchedCardId);\r\n\t\t\t}\r\n\t\t}\r\n\t\tnewEntity.health = 1;\r\n\t\tnewEntity.reborn = false;\r\n\t}\r\n\r\n\tnewEntity.hadDivineShield = newEntity.divineShield || newEntity.hadDivineShield;\r\n\treturn newEntity;\r\n};\r\n\r\nexport const buildRandomUndeadCreation = (\r\n\tcontrollerHero: BgsPlayerEntity,\r\n\tfriendlyBoard: BoardEntity[],\r\n\tallCards: AllCardsService,\r\n\tfriendly: boolean,\r\n\tcardsData: CardsData,\r\n\tsharedState: SharedState,\r\n): BoardEntity => {\r\n\tconst baseCard = pickRandom(cardsData.putricidePool1);\r\n\tconst stitchedCardId =\r\n\t\tbaseCard === CardIds.EternalSummoner_BG25_009\r\n\t\t\t? pickRandom(cardsData.putridicePool2ForEternalSummoner)\r\n\t\t\t: pickRandom(cardsData.putricidePool2);\r\n\tconst newEntity = buildSingleBoardEntity(\r\n\t\tbaseCard,\r\n\t\tcontrollerHero,\r\n\t\tfriendlyBoard,\r\n\t\tallCards,\r\n\t\tfriendly,\r\n\t\tsharedState.currentEntityId++,\r\n\t\tfalse,\r\n\t\tcardsData,\r\n\t\tsharedState,\r\n\t\tnull,\r\n\t);\r\n\tconst stitchedCard = allCards.getCard(stitchedCardId);\r\n\tnewEntity.attack += stitchedCard.attack;\r\n\tnewEntity.health += stitchedCard.health;\r\n\tnewEntity.taunt = newEntity.taunt || hasMechanic(stitchedCard, GameTag[GameTag.TAUNT]);\r\n\tnewEntity.divineShield = newEntity.divineShield || hasMechanic(stitchedCard, GameTag[GameTag.DIVINE_SHIELD]);\r\n\tnewEntity.poisonous = newEntity.venomous || hasMechanic(stitchedCard, GameTag[GameTag.POISONOUS]);\r\n\tnewEntity.venomous = newEntity.poisonous || hasMechanic(stitchedCard, GameTag[GameTag.VENOMOUS]);\r\n\tnewEntity.windfury = newEntity.windfury || hasMechanic(stitchedCard, GameTag[GameTag.WINDFURY]);\r\n\tnewEntity.avengeCurrent = newEntity.avengeCurrent || cardsData.avengeValue(stitchedCardId);\r\n\tnewEntity.avengeDefault = newEntity.avengeDefault || cardsData.avengeValue(stitchedCardId);\r\n\treturn newEntity;\r\n};\r\n\r\nexport const makeMinionGolden = (\r\n\ttarget: BoardEntity,\r\n\tsource: BoardEntity | BgsPlayerEntity,\r\n\ttargetBoard: BoardEntity[],\r\n\ttargetBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// Typically, we are already golden\r\n\tif (isMinionGolden(target, gameState.allCards)) {\r\n\t\treturn;\r\n\t}\r\n\r\n\t// console.log('before transforming minion', stringifySimple(targetBoard, allCards));\r\n\thandleMinionRemovedAuraEffect(targetBoard, target, targetBoardHero, gameState.allCards, gameState.spectator);\r\n\t// console.log('after removed effect', stringifySimple(targetBoard, allCards));\r\n\tconst refCard = gameState.allCards.getCard(target.cardId);\r\n\tconst goldenCard = gameState.allCards.getCardFromDbfId(refCard.battlegroundsPremiumDbfId);\r\n\ttarget.cardId = goldenCard.id;\r\n\t// A minion becoming golden ignore the current death.\r\n\t// This way of handling it is not ideal, since it will still trigger if both avenges trigger at the same time, but\r\n\t// should solve the other cases\r\n\ttarget.avengeCurrent = Math.min(target.avengeDefault, target.avengeCurrent + 1);\r\n\tmodifyAttack(target, refCard.attack, targetBoard, targetBoardHero, gameState);\r\n\tmodifyHealth(target, refCard.health, targetBoard, targetBoardHero, gameState);\r\n\tonStatsUpdate(target, targetBoard, targetBoardHero, gameState);\r\n\r\n\t// console.log('before adding new effect', stringifySimple(targetBoard, allCards));\r\n\thandleAddedMinionAuraEffect(targetBoard, targetBoardHero, target, gameState);\r\n\t// console.log('after adding new effect', stringifySimple(targetBoard, allCards));\r\n\r\n\tgameState.spectator.registerPowerTarget(source, target, targetBoard, null, null);\r\n};\r\n\r\nexport const isMinionGolden = (entity: BoardEntity, allCards: AllCardsService): boolean => {\r\n\tconst ref = allCards.getCard(entity.cardId);\r\n\treturn !ref.battlegroundsPremiumDbfId;\r\n\t// Why this condition?\r\n\t// || !allCards.getCardFromDbfId(ref.battlegroundsPremiumDbfId).id\r\n};\r\n\r\nexport const grantRandomAttack = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tadditionalAttack: number,\r\n\tgameState: FullGameState,\r\n\texcludeSource = false,\r\n): void => {\r\n\tconst candidateBoard = board\r\n\t\t.filter((e) => !excludeSource || e.entityId !== source.entityId)\r\n\t\t.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tif (candidateBoard.length > 0) {\r\n\t\tconst target = candidateBoard[Math.floor(Math.random() * candidateBoard.length)];\r\n\t\tmodifyAttack(target, additionalAttack, candidateBoard, hero, gameState);\r\n\t\tonStatsUpdate(target, candidateBoard, hero, gameState);\r\n\t\tgameState.spectator.registerPowerTarget(source, target, board, null, null);\r\n\t}\r\n};\r\n\r\nexport const grantRandomHealth = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\thealth: number,\r\n\tgameState: FullGameState,\r\n\texcludeSource = false,\r\n): void => {\r\n\tconst candidateBoard = board\r\n\t\t.filter((e) => !excludeSource || e.entityId !== source.entityId)\r\n\t\t.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tif (candidateBoard.length > 0) {\r\n\t\tconst target = candidateBoard[Math.floor(Math.random() * candidateBoard.length)];\r\n\t\tmodifyHealth(target, health, board, hero, gameState);\r\n\t\tonStatsUpdate(target, board, hero, gameState);\r\n\t\tgameState.spectator.registerPowerTarget(source, target, board, null, null);\r\n\t}\r\n};\r\n\r\nexport const grantRandomStats = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tattack: number,\r\n\thealth: number,\r\n\trace: Race,\r\n\texcludeSource: boolean,\r\n\tgameState: FullGameState,\r\n): BoardEntity => {\r\n\tif (board.length > 0) {\r\n\t\tconst target: BoardEntity = getRandomAliveMinion(\r\n\t\t\tboard.filter((e) => !!e.cardId).filter((e) => (excludeSource ? e.entityId !== source.entityId : true)),\r\n\t\t\trace,\r\n\t\t\tgameState.allCards,\r\n\t\t);\r\n\t\tif (target) {\r\n\t\t\tmodifyAttack(target, attack, board, hero, gameState);\r\n\t\t\tmodifyHealth(target, health, board, hero, gameState);\r\n\t\t\tonStatsUpdate(target, board, hero, gameState);\r\n\t\t\tif (gameState.spectator) {\r\n\t\t\t\tgameState.spectator.registerPowerTarget(source, target, board, null, null);\r\n\t\t\t}\r\n\t\t\treturn target;\r\n\t\t}\r\n\t}\r\n\treturn null;\r\n};\r\n\r\nexport const grantRandomDivineShield = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\tallCards: AllCardsService,\r\n\tspectator: Spectator,\r\n): void => {\r\n\tconst elligibleEntities = board\r\n\t\t.filter((entity) => !entity.divineShield)\r\n\t\t.filter((entity) => entity.health > 0 && !entity.definitelyDead);\r\n\tif (elligibleEntities.length > 0) {\r\n\t\tconst chosen = elligibleEntities[Math.floor(Math.random() * elligibleEntities.length)];\r\n\t\tupdateDivineShield(chosen, board, true, allCards);\r\n\t\tspectator.registerPowerTarget(source, chosen, board, null, null);\r\n\t}\r\n\t// return board;\r\n};\r\n\r\nexport const updateDivineShield = (\r\n\tentity: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\tnewValue: boolean,\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\t// if ((entity.divineShield ?? false) === newValue) {\r\n\t// \treturn;\r\n\t// }\r\n\tentity.hadDivineShield = newValue || entity.divineShield || entity.hadDivineShield;\r\n\tentity.divineShield = newValue;\r\n\tif (entity.divineShield) {\r\n\t\tconst boardForDrake = board;\r\n\t\tconst statsBonus =\r\n\t\t\t8 * boardForDrake.filter((e) => e.cardId === CardIds.CyborgDrake_BG25_043).length +\r\n\t\t\t16 * boardForDrake.filter((e) => e.cardId === CardIds.CyborgDrake_BG25_043_G).length;\r\n\t\t// Don't trigger all \"on attack changed\" effects, since it's an aura\r\n\t\tentity.attack += statsBonus;\r\n\t} else {\r\n\t\t// Also consider itself\r\n\t\tconst boardForDrake = board;\r\n\t\tconst statsBonus =\r\n\t\t\t8 * boardForDrake.filter((e) => e.cardId === CardIds.CyborgDrake_BG25_043).length +\r\n\t\t\t16 * boardForDrake.filter((e) => e.cardId === CardIds.CyborgDrake_BG25_043_G).length;\r\n\t\tentity.attack -= statsBonus;\r\n\t}\r\n};\r\n\r\nexport const grantAllDivineShield = (board: BoardEntity[], tribe: string, cards: AllCardsService): void => {\r\n\tconst elligibleEntities = board\r\n\t\t.filter((entity) => !entity.divineShield)\r\n\t\t.filter((entity) => isCorrectTribe(cards.getCard(entity.cardId).races, getRaceEnum(tribe)));\r\n\tfor (const entity of elligibleEntities) {\r\n\t\tupdateDivineShield(entity, board, true, cards);\r\n\t}\r\n};\r\n\r\nexport const getRandomAliveMinion = (board: BoardEntity[], race: Race, allCards: AllCardsService): BoardEntity => {\r\n\tconst validTribes = board\r\n\t\t.filter((e) => !race || isCorrectTribe(allCards.getCard(e?.cardId).races, race))\r\n\t\t.filter((e) => !!e?.health && !e.definitelyDead);\r\n\tif (!validTribes.length) {\r\n\t\treturn null;\r\n\t}\r\n\tconst randomIndex = Math.floor(Math.random() * validTribes.length);\r\n\treturn validTribes[randomIndex];\r\n};\r\n\r\nexport const getRandomRevivableMinion = (board: BoardEntity[], race: Race, allCards: AllCardsService): BoardEntity => {\r\n\tconst validTribes = board\r\n\t\t.filter((e) => !race || isCorrectTribe(allCards.getCard(e?.cardId).races, race))\r\n\t\t.filter((e) => !e.definitelyDead);\r\n\tif (!validTribes.length) {\r\n\t\treturn null;\r\n\t}\r\n\tconst randomIndex = Math.floor(Math.random() * validTribes.length);\r\n\treturn validTribes[randomIndex];\r\n};\r\n\r\nexport const getRandomMinionWithHighestHealth = (board: BoardEntity[]): BoardEntity => {\r\n\tif (!board.length) {\r\n\t\treturn null;\r\n\t}\r\n\r\n\tconst highestHealth = Math.max(...board.map((e) => e.health));\r\n\tconst validMinions = board.filter((e) => e.health === highestHealth);\r\n\treturn validMinions[Math.floor(Math.random() * validMinions.length)];\r\n};\r\n\r\nexport const addStatsToBoard = (\r\n\tsourceEntity: BoardEntity | BgsPlayerEntity | BoardSecret,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tattack: number,\r\n\thealth: number,\r\n\tgameState: FullGameState,\r\n\ttribe?: string,\r\n): void => {\r\n\tfor (const entity of board) {\r\n\t\tif (!tribe || hasCorrectTribe(entity, Race[tribe], gameState.allCards)) {\r\n\t\t\tmodifyAttack(entity, attack, board, hero, gameState);\r\n\t\t\tmodifyHealth(entity, health, board, hero, gameState);\r\n\t\t\tonStatsUpdate(entity, board, hero, gameState);\r\n\t\t\tgameState.spectator?.registerPowerTarget(sourceEntity, entity, board, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const grantStatsToMinionsOfEachType = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tattack: number,\r\n\thealth: number,\r\n\tgameState: FullGameState,\r\n\tnumberOfDifferentTypes = 99,\r\n\tcanRevive = true,\r\n): void => {\r\n\tif (board.length > 0) {\r\n\t\tlet boardCopy = [...board];\r\n\t\tconst allRaces = shuffleArray(ALL_BG_RACES);\r\n\t\tlet typesBuffed = 0;\r\n\t\tfor (const tribe of allRaces) {\r\n\t\t\tif (typesBuffed >= numberOfDifferentTypes) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tconst validMinion: BoardEntity = canRevive\r\n\t\t\t\t? getRandomRevivableMinion(boardCopy, tribe, gameState.allCards)\r\n\t\t\t\t: getRandomAliveMinion(boardCopy, tribe, gameState.allCards);\r\n\t\t\tif (validMinion) {\r\n\t\t\t\tmodifyAttack(validMinion, attack, board, hero, gameState);\r\n\t\t\t\tmodifyHealth(validMinion, health, board, hero, gameState);\r\n\t\t\t\tonStatsUpdate(validMinion, board, hero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(source, validMinion, board, null, null);\r\n\t\t\t\tboardCopy = boardCopy.filter((e) => e !== validMinion);\r\n\t\t\t\ttypesBuffed++;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const hasMechanic = (card: ReferenceCard, mechanic: string): boolean => {\r\n\treturn card.mechanics?.includes(mechanic);\r\n};\r\n\r\nexport const hasCorrectTribe = (entity: BoardEntity, targetTribe: Race, allCards: AllCardsService): boolean => {\r\n\treturn isCorrectTribe(allCards.getCard(entity.cardId).races, targetTribe);\r\n};\r\n\r\nexport const isCorrectTribe = (cardRaces: readonly string[], targetTribe: Race): boolean => {\r\n\tif (!cardRaces?.length) {\r\n\t\treturn false;\r\n\t}\r\n\treturn cardRaces\r\n\t\t.map((cardRace) => getRaceEnum(cardRace))\r\n\t\t.some((raceEnum) => raceEnum === Race.ALL || raceEnum === targetTribe);\r\n};\r\n\r\nexport const getRaceEnum = (race: string): Race => {\r\n\treturn Race[race];\r\n};\r\n\r\nexport const addImpliedMechanics = (entity: BoardEntity, cardsData: CardsData): BoardEntity => {\r\n\tconst cleave = CLEAVE_IDS.indexOf(entity.cardId as CardIds) !== -1;\r\n\tconst cantAttack = CANT_ATTACK_IDS.indexOf(entity.cardId as CardIds) !== -1;\r\n\treturn setImplicitDataForEntity(\r\n\t\t{\r\n\t\t\t...entity,\r\n\t\t\tcleave: cleave,\r\n\t\t\tcantAttack: cantAttack,\r\n\t\t\tdivineShield: entity.divineShield || entity.hadDivineShield,\r\n\t\t\timmuneWhenAttackCharges:\r\n\t\t\t\tentity.cardId === CardIds.Warpwing_BG24_004 || entity.cardId === CardIds.Warpwing_BG24_004_G\r\n\t\t\t\t\t? 99999\r\n\t\t\t\t\t: 0,\r\n\t\t\tfrenzyChargesLeft:\r\n\t\t\t\tentity.cardId === CardIds.BristlebackKnight_BG20_204_G\r\n\t\t\t\t\t? 2\r\n\t\t\t\t\t: entity.cardId === CardIds.BristlebackKnight_BG20_204\r\n\t\t\t\t\t? 1\r\n\t\t\t\t\t: 0,\r\n\t\t\t// It's not an issue adding a charge for entities without a special ability\r\n\t\t\tabiityChargesLeft: [\r\n\t\t\t\tCardIds.MarineMatriarch_BG29_610,\r\n\t\t\t\tCardIds.MarineMatriarch_BG29_610_G,\r\n\t\t\t\tCardIds.SoftHeartedSiren_BG26_590,\r\n\t\t\t\tCardIds.SoftHeartedSiren_BG26_590_G,\r\n\t\t\t\tCardIds.LongJohnCopper_BG29_831,\r\n\t\t\t\tCardIds.LongJohnCopper_BG29_831_G,\r\n\t\t\t\tCardIds.BristlingBuffoon_BG29_160,\r\n\t\t\t\tCardIds.BristlingBuffoon_BG29_160_G,\r\n\t\t\t].includes(entity.cardId as CardIds)\r\n\t\t\t\t? 3\r\n\t\t\t\t: [\r\n\t\t\t\t\t\tCardIds.TransmutedBramblewitch_BG27_013_G,\r\n\t\t\t\t\t\tCardIds.Mannoroth_BG27_507_G,\r\n\t\t\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy_G,\r\n\t\t\t\t\t\tCardIds.MadMatador_BG28_404_G,\r\n\t\t\t\t ].includes(entity.cardId as CardIds)\r\n\t\t\t\t? 2\r\n\t\t\t\t: 1,\r\n\t\t} as BoardEntity,\r\n\t\tcardsData,\r\n\t);\r\n};\r\n\r\nconst setImplicitDataForEntity = (entity: BoardEntity, cardsData: CardsData): BoardEntity => {\r\n\tentity.cardId = normalizeCardIdForSkin(entity.cardId);\r\n\tentity.maxHealth = Math.max(0, entity.health);\r\n\tconst avengeValue = cardsData.avengeValue(entity.cardId);\r\n\tif (avengeValue > 0) {\r\n\t\tentity.avengeCurrent = avengeValue;\r\n\t\tentity.avengeDefault = avengeValue;\r\n\t}\r\n\treturn entity;\r\n};\r\n\r\nexport const normalizeCardIdForSkin = (cardId: string): string => {\r\n\tif (!cardId?.length) {\r\n\t\treturn cardId;\r\n\t}\r\n\tconst skinMatch = cardId.match(/(.*)_SKIN_.*/);\r\n\tif (skinMatch) {\r\n\t\treturn skinMatch[1];\r\n\t}\r\n\treturn cardId;\r\n};\r\n\r\nexport const stringifySimple = (board: readonly BoardEntity[], allCards: AllCardsService = null): string => {\r\n\treturn '[' + board.map((entity) => stringifySimpleCard(entity, allCards)).join(', ') + ']';\r\n};\r\n\r\nexport const stringifySimpleCard = (entity: BoardEntity, allCards: AllCardsService = null): string => {\r\n\treturn entity ? `${allCards?.getCard(entity.cardId)?.name ?? entity.cardId}/reborn=${entity.reborn}` : null;\r\n};\r\n\r\nexport const isFish = (entity: BoardEntity): boolean => {\r\n\treturn (\r\n\t\tentity.cardId.startsWith(CardIds.AvatarOfNzoth_FishOfNzothToken) ||\r\n\t\tentity.cardId.startsWith(CardIds.FishOfNzoth) ||\r\n\t\tentity.additionalCards?.includes(CardIds.DevourerOfSouls_BG_RLK_538)\r\n\t);\r\n};\r\n\r\nexport const isPilotedWhirlOTron = (entity: BoardEntity): boolean => {\r\n\treturn entity.cardId.startsWith(CardIds.PilotedWhirlOTron_BG21_HERO_030_Buddy);\r\n};\r\n\r\nexport const isGolden = (cardId: string, allCards: AllCardsService): boolean => {\r\n\treturn !!allCards.getCard(cardId).battlegroundsNormalDbfId;\r\n};\r\n\r\nexport const getPlayerState = (gameState: GameState, hero: BgsPlayerEntity): PlayerState => {\r\n\treturn gameState.player.player === hero\r\n\t\t? gameState.player\r\n\t\t: gameState.player.teammate?.player === hero\r\n\t\t? gameState.player.teammate\r\n\t\t: gameState.opponent.player === hero\r\n\t\t? gameState.opponent\r\n\t\t: gameState.opponent.teammate?.player === hero\r\n\t\t? gameState.opponent.teammate\r\n\t\t: null;\r\n};\r\n\r\nexport const getTeammateState = (gameState: GameState, hero: BgsPlayerEntity): PlayerState => {\r\n\treturn gameState.player.player === hero\r\n\t\t? gameState.player.teammate\r\n\t\t: gameState.player.teammate?.player === hero\r\n\t\t? gameState.player\r\n\t\t: gameState.opponent.player === hero\r\n\t\t? gameState.opponent.teammate\r\n\t\t: gameState.opponent.teammate?.player === hero\r\n\t\t? gameState.opponent\r\n\t\t: null;\r\n};\r\n"]}
|
|
1
|
+
{"version":3,"file":"utils.js","sourceRoot":"","sources":["../src/utils.ts"],"names":[],"mappings":";;;AACA,iEAAoH;AAMpH,4CAA4D;AAC5D,0EAA+E;AAE/E,oFAAsF;AAEtF,8CAA+E;AAE/E,MAAM,UAAU,GAAG;;;;;;;CAOlB,CAAC;AACF,MAAM,sBAAsB,GAAG;;;;CAO9B,CAAC;AACF,MAAM,eAAe,GAAG,8BAAoE,CAAC;AAEtF,MAAM,sBAAsB,GAAG,CACrC,MAAc,EACd,cAA+B,EAC/B,aAA4B,EAC5B,QAAyB,EACzB,QAAiB,EACjB,QAAQ,GAAG,CAAC,EACZ,WAAW,GAAG,KAAK,EACnB,SAAoB,EACpB,WAAwB,EACxB,aAA0B,EAC1B,iBAA8B,IAAI,EACpB,EAAE;;IAChB,MAAM,IAAI,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;IACtC,MAAM,iBAAiB,GAAG,sBAAsB,CAAC,OAAO,CAAC,MAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;IACnF,MAAM,SAAS,GAAG,CAAC,CAAC,aAAa;QAChC,CAAC,CAAE;YACD,GAAG,aAAa;YAChB,QAAQ,EAAE,WAAW,CAAC,eAAe,EAAE;YACvC,cAAc,EAAE,KAAK;YACrB,aAAa,EAAE,aAAa,CAAC,aAAa;YAC1C,SAAS,EAAE,KAAK;YAChB,gBAAgB,EAAE,CAAC;YACnB,iBAAiB,EAAE,CAAC;YACpB,QAAQ,EAAE,QAAQ;YAClB,WAAW,EAAE,CAAC;SACG;QACnB,CAAC,CAAC,IAAA,2BAAmB,EACnB;YACC,QAAQ,EAAE,QAAQ;YAClB,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,WAAW,EAAE,CAAC;YACd,MAAM,EAAE,MAAM;YACd,YAAY,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,eAAe,CAAC;YAChD,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,SAAS,EAAE,IAAI,CAAC,MAAM;YACtB,KAAK,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,wBAAO,CAAC,wBAAO,CAAC,KAAK,CAAC,CAAC;YAChD,MAAM,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,QAAQ,CAAC;YACnC,SAAS,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,wBAAO,CAAC,wBAAO,CAAC,SAAS,CAAC,CAAC;YACxD,QAAQ,EAAE,IAAA,mBAAW,EAAC,IAAI,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC;YACtD,QAAQ,EACP,IAAA,mBAAW,EAAC,IAAI,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC;iBAC5C,MAAA,IAAI,CAAC,cAAc,0CAAE,QAAQ,CAAC,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAA;YACzD,YAAY,EAAE,EAAE;YAChB,kBAAkB,EAAE,EAAE;YACtB,QAAQ,EAAE,QAAQ;YAClB,iBAAiB,EAAE,iBAAiB;YACpC,aAAa,EAAE,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC;YAC5C,aAAa,EAAE,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC;SAC7B,EAChB,SAAS,CACR,CAAC;IAEL,IAAI,WAAW,IAAI,CAAC,aAAa,EAAE;QAClC,IAAI,MAAM,sBAAkD,EAAE;YAC7D,MAAM,cAAc,GAAG,CAAC,CAAC,CAAA,MAAA,cAAc,CAAC,eAAe,0CAAE,MAAM,CAAA,CAAC,CAAC,CAAC,cAAc,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YAC3G,IAAI,cAAc,EAAE;gBACnB,MAAM,YAAY,GAAG,QAAQ,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC;gBACtD,SAAS,CAAC,MAAM,GAAG,SAAS,CAAC,MAAM,GAAG,YAAY,CAAC,MAAM,CAAC;gBAC1D,SAAS,CAAC,SAAS,GAAG,SAAS,CAAC,SAAS,GAAG,YAAY,CAAC,MAAM,CAAC;gBAChE,SAAS,CAAC,KAAK,GAAG,SAAS,CAAC,KAAK,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,KAAK,CAAC,CAAC,CAAC;gBACvF,SAAS,CAAC,YAAY;oBACrB,SAAS,CAAC,YAAY,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,aAAa,CAAC,CAAC,CAAC;gBACrF,SAAS,CAAC,eAAe,GAAG,SAAS,CAAC,eAAe,IAAI,SAAS,CAAC,YAAY,CAAC;gBAChF,SAAS,CAAC,SAAS,GAAG,SAAS,CAAC,SAAS,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,SAAS,CAAC,CAAC,CAAC;gBACnG,SAAS,CAAC,QAAQ,GAAG,SAAS,CAAC,QAAQ,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC;gBAChG,SAAS,CAAC,QAAQ,GAAG,SAAS,CAAC,QAAQ,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC;gBAChG,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,IAAI,SAAS,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;gBAC3F,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,IAAI,SAAS,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;aAC3F;SACD;QACD,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;QACrB,SAAS,CAAC,MAAM,GAAG,KAAK,CAAC;KACzB;IAED,SAAS,CAAC,eAAe,GAAG,SAAS,CAAC,YAAY,IAAI,SAAS,CAAC,eAAe,CAAC;IAChF,OAAO,SAAS,CAAC;AAClB,CAAC,CAAC;AA7EW,QAAA,sBAAsB,0BA6EjC;AAEK,MAAM,yBAAyB,GAAG,CACxC,cAA+B,EAC/B,aAA4B,EAC5B,QAAyB,EACzB,QAAiB,EACjB,SAAoB,EACpB,WAAwB,EACV,EAAE;IAChB,MAAM,QAAQ,GAAG,IAAA,kBAAU,EAAC,SAAS,CAAC,cAAc,CAAC,CAAC;IACtD,MAAM,cAAc,GACnB,QAAQ,eAAqC;QAC5C,CAAC,CAAC,IAAA,kBAAU,EAAC,SAAS,CAAC,gCAAgC,CAAC;QACxD,CAAC,CAAC,IAAA,kBAAU,EAAC,SAAS,CAAC,cAAc,CAAC,CAAC;IACzC,MAAM,SAAS,GAAG,IAAA,8BAAsB,EACvC,QAAQ,EACR,cAAc,EACd,aAAa,EACb,QAAQ,EACR,QAAQ,EACR,WAAW,CAAC,eAAe,EAAE,EAC7B,KAAK,EACL,SAAS,EACT,WAAW,EACX,IAAI,CACJ,CAAC;IACF,MAAM,YAAY,GAAG,QAAQ,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC;IACtD,SAAS,CAAC,MAAM,IAAI,YAAY,CAAC,MAAM,CAAC;IACxC,SAAS,CAAC,MAAM,IAAI,YAAY,CAAC,MAAM,CAAC;IACxC,SAAS,CAAC,KAAK,GAAG,SAAS,CAAC,KAAK,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,KAAK,CAAC,CAAC,CAAC;IACvF,SAAS,CAAC,YAAY,GAAG,SAAS,CAAC,YAAY,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,aAAa,CAAC,CAAC,CAAC;IAC7G,SAAS,CAAC,SAAS,GAAG,SAAS,CAAC,QAAQ,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,SAAS,CAAC,CAAC,CAAC;IAClG,SAAS,CAAC,QAAQ,GAAG,SAAS,CAAC,SAAS,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC;IACjG,SAAS,CAAC,QAAQ,GAAG,SAAS,CAAC,QAAQ,IAAI,IAAA,mBAAW,EAAC,YAAY,EAAE,wBAAO,CAAC,wBAAO,CAAC,QAAQ,CAAC,CAAC,CAAC;IAChG,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,IAAI,SAAS,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IAC3F,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,IAAI,SAAS,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;IAC3F,OAAO,SAAS,CAAC;AAClB,CAAC,CAAC;AApCW,QAAA,yBAAyB,6BAoCpC;AAEK,MAAM,gBAAgB,GAAG,CAC/B,MAAmB,EACnB,MAAqC,EACrC,WAA0B,EAC1B,eAAgC,EAChC,SAAwB,EACjB,EAAE;IAET,IAAI,IAAA,sBAAc,EAAC,MAAM,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;QAC/C,OAAO;KACP;IAGD,IAAA,wDAA6B,EAAC,WAAW,EAAE,MAAM,EAAE,eAAe,EAAE,SAAS,CAAC,QAAQ,EAAE,SAAS,CAAC,SAAS,CAAC,CAAC;IAE7G,MAAM,OAAO,GAAG,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC1D,MAAM,UAAU,GAAG,SAAS,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,yBAAyB,CAAC,CAAC;IAC1F,MAAM,CAAC,MAAM,GAAG,UAAU,CAAC,EAAE,CAAC;IAI9B,MAAM,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,aAAa,EAAE,MAAM,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;IAChF,IAAA,oBAAY,EAAC,MAAM,EAAE,OAAO,CAAC,MAAM,EAAE,WAAW,EAAE,eAAe,EAAE,SAAS,CAAC,CAAC;IAC9E,IAAA,oBAAY,EAAC,MAAM,EAAE,OAAO,CAAC,MAAM,EAAE,WAAW,EAAE,eAAe,EAAE,SAAS,CAAC,CAAC;IAC9E,IAAA,qBAAa,EAAC,MAAM,EAAE,WAAW,EAAE,eAAe,EAAE,SAAS,CAAC,CAAC;IAG/D,IAAA,iDAA2B,EAAC,WAAW,EAAE,eAAe,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IAG7E,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AAClF,CAAC,CAAC;AA/BW,QAAA,gBAAgB,oBA+B3B;AAEK,MAAM,cAAc,GAAG,CAAC,MAAmB,EAAE,QAAyB,EAAW,EAAE;IACzF,MAAM,GAAG,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC5C,OAAO,CAAC,GAAG,CAAC,yBAAyB,CAAC;AAGvC,CAAC,CAAC;AALW,QAAA,cAAc,kBAKzB;AAEK,MAAM,iBAAiB,GAAG,CAChC,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,gBAAwB,EACxB,SAAwB,EACxB,aAAa,GAAG,KAAK,EACd,EAAE;IACT,MAAM,cAAc,GAAG,KAAK;SAC1B,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,aAAa,IAAI,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC;SAC/D,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IACnD,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;QAC9B,MAAM,MAAM,GAAG,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;QACjF,IAAA,oBAAY,EAAC,MAAM,EAAE,gBAAgB,EAAE,cAAc,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QACxE,IAAA,qBAAa,EAAC,MAAM,EAAE,cAAc,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QACvD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;KAC3E;AACF,CAAC,CAAC;AAjBW,QAAA,iBAAiB,qBAiB5B;AAEK,MAAM,iBAAiB,GAAG,CAChC,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,MAAc,EACd,SAAwB,EACxB,aAAa,GAAG,KAAK,EACd,EAAE;IACT,MAAM,cAAc,GAAG,KAAK;SAC1B,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,aAAa,IAAI,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC;SAC/D,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IACnD,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE;QAC9B,MAAM,MAAM,GAAG,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC;QACjF,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QACrD,IAAA,qBAAa,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;QAC9C,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;KAC3E;AACF,CAAC,CAAC;AAjBW,QAAA,iBAAiB,qBAiB5B;AAEK,MAAM,gBAAgB,GAAG,CAC/B,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,MAAc,EACd,MAAc,EACd,IAAU,EACV,aAAsB,EACtB,SAAwB,EACV,EAAE;IAChB,IAAI,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE;QACrB,MAAM,MAAM,GAAgB,IAAA,4BAAoB,EAC/C,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,EACtG,IAAI,EACJ,SAAS,CAAC,QAAQ,CAClB,CAAC;QACF,IAAI,MAAM,EAAE;YACX,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACrD,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACrD,IAAA,qBAAa,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YAC9C,IAAI,SAAS,CAAC,SAAS,EAAE;gBACxB,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;aAC3E;YACD,OAAO,MAAM,CAAC;SACd;KACD;IACD,OAAO,IAAI,CAAC;AACb,CAAC,CAAC;AA3BW,QAAA,gBAAgB,oBA2B3B;AAEK,MAAM,uBAAuB,GAAG,CACtC,MAAmB,EACnB,KAAoB,EACpB,QAAyB,EACzB,SAAoB,EACb,EAAE;IACT,MAAM,iBAAiB,GAAG,KAAK;SAC7B,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC;SACxC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;IAClE,IAAI,iBAAiB,CAAC,MAAM,GAAG,CAAC,EAAE;QACjC,MAAM,MAAM,GAAG,iBAAiB,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAC,CAAC;QACvF,IAAA,0BAAkB,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,CAAC,CAAC;QAClD,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;KACjE;AAEF,CAAC,CAAC;AAfW,QAAA,uBAAuB,2BAelC;AAEK,MAAM,kBAAkB,GAAG,CACjC,MAAmB,EACnB,KAAoB,EACpB,QAAiB,EACjB,QAAyB,EAClB,EAAE;IAIT,MAAM,CAAC,eAAe,GAAG,QAAQ,IAAI,MAAM,CAAC,YAAY,IAAI,MAAM,CAAC,eAAe,CAAC;IACnF,MAAM,CAAC,YAAY,GAAG,QAAQ,CAAC;IAC/B,IAAI,MAAM,CAAC,YAAY,EAAE;QACxB,MAAM,aAAa,GAAG,KAAK,CAAC;QAC5B,MAAM,UAAU,GACf,CAAC,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAiC,CAAC,CAAC,MAAM;YACjF,EAAE,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,iBAAmC,CAAC,CAAC,MAAM,CAAC;QAEtF,MAAM,CAAC,MAAM,IAAI,UAAU,CAAC;KAC5B;SAAM;QAEN,MAAM,aAAa,GAAG,KAAK,CAAC;QAC5B,MAAM,UAAU,GACf,CAAC,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,eAAiC,CAAC,CAAC,MAAM;YACjF,EAAE,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,iBAAmC,CAAC,CAAC,MAAM,CAAC;QACtF,MAAM,CAAC,MAAM,IAAI,UAAU,CAAC;KAC5B;AACF,CAAC,CAAC;AA1BW,QAAA,kBAAkB,sBA0B7B;AAEK,MAAM,oBAAoB,GAAG,CAAC,KAAoB,EAAE,KAAa,EAAE,KAAsB,EAAQ,EAAE;IACzG,MAAM,iBAAiB,GAAG,KAAK;SAC7B,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,YAAY,CAAC;SACxC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,IAAA,sBAAc,EAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,KAAK,EAAE,IAAA,mBAAW,EAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAC7F,KAAK,MAAM,MAAM,IAAI,iBAAiB,EAAE;QACvC,IAAA,0BAAkB,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;KAC/C;AACF,CAAC,CAAC;AAPW,QAAA,oBAAoB,wBAO/B;AAEK,MAAM,oBAAoB,GAAG,CAAC,KAAoB,EAAE,IAAU,EAAE,QAAyB,EAAe,EAAE;IAChH,MAAM,WAAW,GAAG,KAAK;SACvB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,IAAI,IAAI,IAAA,sBAAc,EAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;SAC/E,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAA,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IAClD,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;QACxB,OAAO,IAAI,CAAC;KACZ;IACD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC;IACnE,OAAO,WAAW,CAAC,WAAW,CAAC,CAAC;AACjC,CAAC,CAAC;AATW,QAAA,oBAAoB,wBAS/B;AAEK,MAAM,wBAAwB,GAAG,CAAC,KAAoB,EAAE,IAAU,EAAE,QAAyB,EAAe,EAAE;IACpH,MAAM,WAAW,GAAG,KAAK;SACvB,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,IAAI,IAAI,IAAA,sBAAc,EAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,MAAM,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;SAC/E,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC;IACnC,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE;QACxB,OAAO,IAAI,CAAC;KACZ;IACD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC;IACnE,OAAO,WAAW,CAAC,WAAW,CAAC,CAAC;AACjC,CAAC,CAAC;AATW,QAAA,wBAAwB,4BASnC;AAEK,MAAM,gCAAgC,GAAG,CAAC,KAAoB,EAAe,EAAE;IACrF,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE;QAClB,OAAO,IAAI,CAAC;KACZ;IAED,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;IAC9D,MAAM,YAAY,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,KAAK,aAAa,CAAC,CAAC;IACrE,OAAO,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC;AACtE,CAAC,CAAC;AARW,QAAA,gCAAgC,oCAQ3C;AAEK,MAAM,eAAe,GAAG,CAC9B,YAAyD,EACzD,KAAoB,EACpB,IAAqB,EACrB,MAAc,EACd,MAAc,EACd,SAAwB,EACxB,KAAc,EACP,EAAE;;IACT,KAAK,MAAM,MAAM,IAAI,KAAK,EAAE;QAC3B,IAAI,CAAC,KAAK,IAAI,IAAA,uBAAe,EAAC,MAAM,EAAE,qBAAI,CAAC,KAAK,CAAC,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE;YACvE,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACrD,IAAA,oBAAY,EAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YACrD,IAAA,qBAAa,EAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;YAC9C,MAAA,SAAS,CAAC,SAAS,0CAAE,mBAAmB,CAAC,YAAY,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAClF;KACD;AACF,CAAC,CAAC;AAjBW,QAAA,eAAe,mBAiB1B;AAEK,MAAM,6BAA6B,GAAG,CAC5C,MAAmB,EACnB,KAAoB,EACpB,IAAqB,EACrB,MAAc,EACd,MAAc,EACd,SAAwB,EACxB,sBAAsB,GAAG,EAAE,EAC3B,SAAS,GAAG,IAAI,EACT,EAAE;IACT,IAAI,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE;QACrB,IAAI,SAAS,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC;QAC3B,MAAM,QAAQ,GAAG,IAAA,oBAAY,EAAC,6BAAY,CAAC,CAAC;QAC5C,IAAI,WAAW,GAAG,CAAC,CAAC;QACpB,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE;YAC7B,IAAI,WAAW,IAAI,sBAAsB,EAAE;gBAC1C,OAAO;aACP;YAED,MAAM,WAAW,GAAgB,SAAS;gBACzC,CAAC,CAAC,IAAA,gCAAwB,EAAC,SAAS,EAAE,KAAK,EAAE,SAAS,CAAC,QAAQ,CAAC;gBAChE,CAAC,CAAC,IAAA,4BAAoB,EAAC,SAAS,EAAE,KAAK,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;YAC9D,IAAI,WAAW,EAAE;gBAChB,IAAA,oBAAY,EAAC,WAAW,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;gBAC1D,IAAA,oBAAY,EAAC,WAAW,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;gBAC1D,IAAA,qBAAa,EAAC,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,CAAC;gBACnD,SAAS,CAAC,SAAS,CAAC,mBAAmB,CAAC,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;gBAChF,SAAS,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,WAAW,CAAC,CAAC;gBACvD,WAAW,EAAE,CAAC;aACd;SACD;KACD;AACF,CAAC,CAAC;AAhCW,QAAA,6BAA6B,iCAgCxC;AAEK,MAAM,WAAW,GAAG,CAAC,IAAmB,EAAE,QAAgB,EAAW,EAAE;;IAC7E,OAAO,MAAA,IAAI,CAAC,SAAS,0CAAE,QAAQ,CAAC,QAAQ,CAAC,CAAC;AAC3C,CAAC,CAAC;AAFW,QAAA,WAAW,eAEtB;AAEK,MAAM,eAAe,GAAG,CAAC,MAAmB,EAAE,WAAiB,EAAE,QAAyB,EAAW,EAAE;IAC7G,OAAO,IAAA,sBAAc,EAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;AAC3E,CAAC,CAAC;AAFW,QAAA,eAAe,mBAE1B;AAEK,MAAM,cAAc,GAAG,CAAC,SAA4B,EAAE,WAAiB,EAAW,EAAE;IAC1F,IAAI,CAAC,CAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,MAAM,CAAA,EAAE;QACvB,OAAO,KAAK,CAAC;KACb;IACD,OAAO,SAAS;SACd,GAAG,CAAC,CAAC,QAAQ,EAAE,EAAE,CAAC,IAAA,mBAAW,EAAC,QAAQ,CAAC,CAAC;SACxC,IAAI,CAAC,CAAC,QAAQ,EAAE,EAAE,CAAC,QAAQ,KAAK,qBAAI,CAAC,GAAG,IAAI,QAAQ,KAAK,WAAW,CAAC,CAAC;AACzE,CAAC,CAAC;AAPW,QAAA,cAAc,kBAOzB;AAEK,MAAM,WAAW,GAAG,CAAC,IAAY,EAAQ,EAAE;IACjD,OAAO,qBAAI,CAAC,IAAI,CAAC,CAAC;AACnB,CAAC,CAAC;AAFW,QAAA,WAAW,eAEtB;AAEK,MAAM,mBAAmB,GAAG,CAAC,MAAmB,EAAE,SAAoB,EAAe,EAAE;IAC7F,MAAM,MAAM,GAAG,UAAU,CAAC,OAAO,CAAC,MAAM,CAAC,MAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;IACnE,MAAM,UAAU,GAAG,eAAe,CAAC,OAAO,CAAC,MAAM,CAAC,MAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;IAC5E,OAAO,wBAAwB,CAC9B;QACC,GAAG,MAAM;QACT,MAAM,EAAE,MAAM;QACd,UAAU,EAAE,UAAU;QACtB,YAAY,EAAE,MAAM,CAAC,YAAY,IAAI,MAAM,CAAC,eAAe;QAC3D,uBAAuB,EACtB,MAAM,CAAC,MAAM,eAA8B,IAAI,MAAM,CAAC,MAAM,iBAAgC;YAC3F,CAAC,CAAC,KAAK;YACP,CAAC,CAAC,CAAC;QACL,iBAAiB,EAChB,MAAM,CAAC,MAAM,iBAAyC;YACrD,CAAC,CAAC,CAAC;YACH,CAAC,CAAC,MAAM,CAAC,MAAM,eAAuC;gBACtD,CAAC,CAAC,CAAC;gBACH,CAAC,CAAC,CAAC;QAEL,iBAAiB,EAAE;;;;;;;;;;;SAWlB,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAiB,CAAC;YACnC,CAAC,CAAC,CAAC;YACH,CAAC,CAAC;;;;;aAKC,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAiB,CAAC;gBACtC,CAAC,CAAC,CAAC;gBACH,CAAC,CAAC,CAAC;KACW,EAChB,SAAS,CACT,CAAC;AACH,CAAC,CAAC;AA5CW,QAAA,mBAAmB,uBA4C9B;AAEF,MAAM,wBAAwB,GAAG,CAAC,MAAmB,EAAE,SAAoB,EAAe,EAAE;IAC3F,MAAM,CAAC,MAAM,GAAG,IAAA,8BAAsB,EAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACtD,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC;IAC9C,MAAM,WAAW,GAAG,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACzD,IAAI,WAAW,GAAG,CAAC,EAAE;QACpB,MAAM,CAAC,aAAa,GAAG,WAAW,CAAC;QACnC,MAAM,CAAC,aAAa,GAAG,WAAW,CAAC;KACnC;IACD,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AAEK,MAAM,sBAAsB,GAAG,CAAC,MAAc,EAAU,EAAE;IAChE,IAAI,CAAC,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,MAAM,CAAA,EAAE;QACpB,OAAO,MAAM,CAAC;KACd;IACD,MAAM,SAAS,GAAG,MAAM,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC;IAC/C,IAAI,SAAS,EAAE;QACd,OAAO,SAAS,CAAC,CAAC,CAAC,CAAC;KACpB;IACD,OAAO,MAAM,CAAC;AACf,CAAC,CAAC;AATW,QAAA,sBAAsB,0BASjC;AAEK,MAAM,eAAe,GAAG,CAAC,KAA6B,EAAE,WAA4B,IAAI,EAAU,EAAE;IAC1G,OAAO,GAAG,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,IAAA,2BAAmB,EAAC,MAAM,EAAE,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC;AAC5F,CAAC,CAAC;AAFW,QAAA,eAAe,mBAE1B;AAEK,MAAM,mBAAmB,GAAG,CAAC,MAAmB,EAAE,WAA4B,IAAI,EAAU,EAAE;;IACpG,OAAO,MAAM,CAAC,CAAC,CAAC,GAAG,MAAA,MAAA,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,0CAAE,IAAI,mCAAI,MAAM,CAAC,MAAM,WAAW,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;AAC7G,CAAC,CAAC;AAFW,QAAA,mBAAmB,uBAE9B;AAEK,MAAM,MAAM,GAAG,CAAC,MAAmB,EAAW,EAAE;;IACtD,OAAO,CACN,MAAM,CAAC,MAAM,CAAC,UAAU,wBAAwC;QAChE,MAAM,CAAC,MAAM,CAAC,UAAU,mBAAqB;SAC7C,MAAA,MAAM,CAAC,eAAe,0CAAE,QAAQ,cAAoC,CAAA,CACpE,CAAC;AACH,CAAC,CAAC;AANW,QAAA,MAAM,UAMjB;AAEK,MAAM,mBAAmB,GAAG,CAAC,MAAmB,EAAW,EAAE;IACnE,OAAO,MAAM,CAAC,MAAM,CAAC,UAAU,uBAA+C,CAAC;AAChF,CAAC,CAAC;AAFW,QAAA,mBAAmB,uBAE9B;AAEK,MAAM,QAAQ,GAAG,CAAC,MAAc,EAAE,QAAyB,EAAW,EAAE;IAC9E,OAAO,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,wBAAwB,CAAC;AAC5D,CAAC,CAAC;AAFW,QAAA,QAAQ,YAEnB;AAEK,MAAM,cAAc,GAAG,CAAC,SAAoB,EAAE,IAAqB,EAAe,EAAE;;IAC1F,OAAO,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI;QACtC,CAAC,CAAC,SAAS,CAAC,MAAM;QAClB,CAAC,CAAC,CAAA,MAAA,SAAS,CAAC,MAAM,CAAC,QAAQ,0CAAE,MAAM,MAAK,IAAI;YAC5C,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ;YAC3B,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,KAAK,IAAI;gBACpC,CAAC,CAAC,SAAS,CAAC,QAAQ;gBACpB,CAAC,CAAC,CAAA,MAAA,SAAS,CAAC,QAAQ,CAAC,QAAQ,0CAAE,MAAM,MAAK,IAAI;oBAC9C,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,QAAQ;oBAC7B,CAAC,CAAC,IAAI,CAAC;AACT,CAAC,CAAC;AAVW,QAAA,cAAc,kBAUzB;AAEK,MAAM,gBAAgB,GAAG,CAAC,SAAoB,EAAE,IAAqB,EAAe,EAAE;;IAC5F,OAAO,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI;QACtC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ;QAC3B,CAAC,CAAC,CAAA,MAAA,SAAS,CAAC,MAAM,CAAC,QAAQ,0CAAE,MAAM,MAAK,IAAI;YAC5C,CAAC,CAAC,SAAS,CAAC,MAAM;YAClB,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,KAAK,IAAI;gBACpC,CAAC,CAAC,SAAS,CAAC,QAAQ,CAAC,QAAQ;gBAC7B,CAAC,CAAC,CAAA,MAAA,SAAS,CAAC,QAAQ,CAAC,QAAQ,0CAAE,MAAM,MAAK,IAAI;oBAC9C,CAAC,CAAC,SAAS,CAAC,QAAQ;oBACpB,CAAC,CAAC,IAAI,CAAC;AACT,CAAC,CAAC;AAVW,QAAA,gBAAgB,oBAU3B","sourcesContent":["/* eslint-disable @typescript-eslint/no-use-before-define */\r\nimport { ALL_BG_RACES, AllCardsService, CardIds, GameTag, Race, ReferenceCard } from '@firestone-hs/reference-data';\r\nimport { SharedState } from 'src/simulation/shared-state';\r\nimport { BgsPlayerEntity } from './bgs-player-entity';\r\nimport { BoardEntity } from './board-entity';\r\nimport { BoardSecret } from './board-secret';\r\nimport { CardsData } from './cards/cards-data';\r\nimport { pickRandom, shuffleArray } from './services/utils';\r\nimport { handleAddedMinionAuraEffect } from './simulation/add-minion-to-board';\r\nimport { FullGameState, GameState, PlayerState } from './simulation/internal-game-state';\r\nimport { handleMinionRemovedAuraEffect } from './simulation/remove-minion-from-board';\r\nimport { Spectator } from './simulation/spectator/spectator';\r\nimport { modifyAttack, modifyHealth, onStatsUpdate } from './simulation/stats';\r\n\r\nconst CLEAVE_IDS = [\r\n\tCardIds.CaveHydra_BG_LOOT_078,\r\n\tCardIds.CaveHydra_TB_BaconUps_151,\r\n\tCardIds.FoeReaper4000_BG_GVG_113,\r\n\tCardIds.FoeReaper4000_TB_BaconUps_153,\r\n\tCardIds.BladeCollector_BG26_817,\r\n\tCardIds.BladeCollector_BG26_817_G,\r\n];\r\nconst ATTACK_IMMEDIATELY_IDS = [\r\n\tCardIds.Scallywag_SkyPirateToken_BGS_061t,\r\n\tCardIds.Scallywag_SkyPirateToken_TB_BaconUps_141t,\r\n\tCardIds.Onyxia_OnyxianWhelpToken,\r\n\t// The token doesn't attack immediately natively, only when spawned by the spell\r\n\t// See http://replays.firestoneapp.com/?reviewId=8924452a-540a-4324-8306-46900c3f9f35&turn=22&action=38\r\n\t// CardIds.ToxicTumbleweed_TumblingAssassinToken_BG28_641t,\r\n];\r\nconst CANT_ATTACK_IDS = [CardIds.ArcaneCannon_BGS_077, CardIds.ArcaneCannon_TB_BaconUps_128];\r\n\r\nexport const buildSingleBoardEntity = (\r\n\tcardId: string,\r\n\tcontrollerHero: BgsPlayerEntity,\r\n\tfriendlyBoard: BoardEntity[],\r\n\tallCards: AllCardsService,\r\n\tfriendly: boolean,\r\n\tentityId = 1,\r\n\tspawnReborn = false,\r\n\tcardsData: CardsData,\r\n\tsharedState: SharedState,\r\n\tentityToSpawn: BoardEntity,\r\n\toriginalEntity: BoardEntity = null,\r\n): BoardEntity => {\r\n\tconst card = allCards.getCard(cardId);\r\n\tconst attackImmediately = ATTACK_IMMEDIATELY_IDS.indexOf(cardId as CardIds) !== -1;\r\n\tconst newEntity = !!entityToSpawn\r\n\t\t? ({\r\n\t\t\t\t...entityToSpawn,\r\n\t\t\t\tentityId: sharedState.currentEntityId++,\r\n\t\t\t\tdefinitelyDead: false,\r\n\t\t\t\tavengeCurrent: entityToSpawn.avengeDefault,\r\n\t\t\t\tattacking: false,\r\n\t\t\t\tdamageMultiplier: 1,\r\n\t\t\t\tfrenzyChargesLeft: 1,\r\n\t\t\t\tfriendly: friendly,\r\n\t\t\t\thasAttacked: 0,\r\n\t\t } as BoardEntity)\r\n\t\t: addImpliedMechanics(\r\n\t\t\t\t{\r\n\t\t\t\t\tentityId: entityId,\r\n\t\t\t\t\tattack: card.attack,\r\n\t\t\t\t\thasAttacked: 0,\r\n\t\t\t\t\tcardId: cardId,\r\n\t\t\t\t\tdivineShield: hasMechanic(card, 'DIVINE_SHIELD'),\r\n\t\t\t\t\thealth: card.health,\r\n\t\t\t\t\tmaxHealth: card.health,\r\n\t\t\t\t\ttaunt: hasMechanic(card, GameTag[GameTag.TAUNT]),\r\n\t\t\t\t\treborn: hasMechanic(card, 'REBORN'),\r\n\t\t\t\t\tpoisonous: hasMechanic(card, GameTag[GameTag.POISONOUS]),\r\n\t\t\t\t\tvenomous: hasMechanic(card, GameTag[GameTag.VENOMOUS]),\r\n\t\t\t\t\twindfury:\r\n\t\t\t\t\t\thasMechanic(card, GameTag[GameTag.WINDFURY]) ||\r\n\t\t\t\t\t\tcard.referencedTags?.includes(GameTag[GameTag.WINDFURY]),\r\n\t\t\t\t\tenchantments: [],\r\n\t\t\t\t\tpendingAttackBuffs: [],\r\n\t\t\t\t\tfriendly: friendly,\r\n\t\t\t\t\tattackImmediately: attackImmediately,\r\n\t\t\t\t\tavengeCurrent: cardsData.avengeValue(cardId),\r\n\t\t\t\t\tavengeDefault: cardsData.avengeValue(cardId),\r\n\t\t\t\t} as BoardEntity,\r\n\t\t\t\tcardsData,\r\n\t\t );\r\n\r\n\tif (spawnReborn && !entityToSpawn) {\r\n\t\tif (cardId === CardIds.BuildAnUndead_PutricidesCreationToken) {\r\n\t\t\tconst stitchedCardId = !!originalEntity.additionalCards?.length ? originalEntity.additionalCards[0] : null;\r\n\t\t\tif (stitchedCardId) {\r\n\t\t\t\tconst stitchedCard = allCards.getCard(stitchedCardId);\r\n\t\t\t\tnewEntity.attack = newEntity.attack + stitchedCard.attack;\r\n\t\t\t\tnewEntity.maxHealth = newEntity.maxHealth + stitchedCard.health;\r\n\t\t\t\tnewEntity.taunt = newEntity.taunt || hasMechanic(stitchedCard, GameTag[GameTag.TAUNT]);\r\n\t\t\t\tnewEntity.divineShield =\r\n\t\t\t\t\tnewEntity.divineShield || hasMechanic(stitchedCard, GameTag[GameTag.DIVINE_SHIELD]);\r\n\t\t\t\tnewEntity.hadDivineShield = newEntity.hadDivineShield || newEntity.divineShield;\r\n\t\t\t\tnewEntity.poisonous = newEntity.poisonous || hasMechanic(stitchedCard, GameTag[GameTag.POISONOUS]);\r\n\t\t\t\tnewEntity.venomous = newEntity.venomous || hasMechanic(stitchedCard, GameTag[GameTag.VENOMOUS]);\r\n\t\t\t\tnewEntity.windfury = newEntity.windfury || hasMechanic(stitchedCard, GameTag[GameTag.WINDFURY]);\r\n\t\t\t\tnewEntity.avengeCurrent = newEntity.avengeCurrent || cardsData.avengeValue(stitchedCardId);\r\n\t\t\t\tnewEntity.avengeDefault = newEntity.avengeDefault || cardsData.avengeValue(stitchedCardId);\r\n\t\t\t}\r\n\t\t}\r\n\t\tnewEntity.health = 1;\r\n\t\tnewEntity.reborn = false;\r\n\t}\r\n\r\n\tnewEntity.hadDivineShield = newEntity.divineShield || newEntity.hadDivineShield;\r\n\treturn newEntity;\r\n};\r\n\r\nexport const buildRandomUndeadCreation = (\r\n\tcontrollerHero: BgsPlayerEntity,\r\n\tfriendlyBoard: BoardEntity[],\r\n\tallCards: AllCardsService,\r\n\tfriendly: boolean,\r\n\tcardsData: CardsData,\r\n\tsharedState: SharedState,\r\n): BoardEntity => {\r\n\tconst baseCard = pickRandom(cardsData.putricidePool1);\r\n\tconst stitchedCardId =\r\n\t\tbaseCard === CardIds.EternalSummoner_BG25_009\r\n\t\t\t? pickRandom(cardsData.putridicePool2ForEternalSummoner)\r\n\t\t\t: pickRandom(cardsData.putricidePool2);\r\n\tconst newEntity = buildSingleBoardEntity(\r\n\t\tbaseCard,\r\n\t\tcontrollerHero,\r\n\t\tfriendlyBoard,\r\n\t\tallCards,\r\n\t\tfriendly,\r\n\t\tsharedState.currentEntityId++,\r\n\t\tfalse,\r\n\t\tcardsData,\r\n\t\tsharedState,\r\n\t\tnull,\r\n\t);\r\n\tconst stitchedCard = allCards.getCard(stitchedCardId);\r\n\tnewEntity.attack += stitchedCard.attack;\r\n\tnewEntity.health += stitchedCard.health;\r\n\tnewEntity.taunt = newEntity.taunt || hasMechanic(stitchedCard, GameTag[GameTag.TAUNT]);\r\n\tnewEntity.divineShield = newEntity.divineShield || hasMechanic(stitchedCard, GameTag[GameTag.DIVINE_SHIELD]);\r\n\tnewEntity.poisonous = newEntity.venomous || hasMechanic(stitchedCard, GameTag[GameTag.POISONOUS]);\r\n\tnewEntity.venomous = newEntity.poisonous || hasMechanic(stitchedCard, GameTag[GameTag.VENOMOUS]);\r\n\tnewEntity.windfury = newEntity.windfury || hasMechanic(stitchedCard, GameTag[GameTag.WINDFURY]);\r\n\tnewEntity.avengeCurrent = newEntity.avengeCurrent || cardsData.avengeValue(stitchedCardId);\r\n\tnewEntity.avengeDefault = newEntity.avengeDefault || cardsData.avengeValue(stitchedCardId);\r\n\treturn newEntity;\r\n};\r\n\r\nexport const makeMinionGolden = (\r\n\ttarget: BoardEntity,\r\n\tsource: BoardEntity | BgsPlayerEntity,\r\n\ttargetBoard: BoardEntity[],\r\n\ttargetBoardHero: BgsPlayerEntity,\r\n\tgameState: FullGameState,\r\n): void => {\r\n\t// Typically, we are already golden\r\n\tif (isMinionGolden(target, gameState.allCards)) {\r\n\t\treturn;\r\n\t}\r\n\r\n\t// console.log('before transforming minion', stringifySimple(targetBoard, allCards));\r\n\thandleMinionRemovedAuraEffect(targetBoard, target, targetBoardHero, gameState.allCards, gameState.spectator);\r\n\t// console.log('after removed effect', stringifySimple(targetBoard, allCards));\r\n\tconst refCard = gameState.allCards.getCard(target.cardId);\r\n\tconst goldenCard = gameState.allCards.getCardFromDbfId(refCard.battlegroundsPremiumDbfId);\r\n\ttarget.cardId = goldenCard.id;\r\n\t// A minion becoming golden ignore the current death.\r\n\t// This way of handling it is not ideal, since it will still trigger if both avenges trigger at the same time, but\r\n\t// should solve the other cases\r\n\ttarget.avengeCurrent = Math.min(target.avengeDefault, target.avengeCurrent + 1);\r\n\tmodifyAttack(target, refCard.attack, targetBoard, targetBoardHero, gameState);\r\n\tmodifyHealth(target, refCard.health, targetBoard, targetBoardHero, gameState);\r\n\tonStatsUpdate(target, targetBoard, targetBoardHero, gameState);\r\n\r\n\t// console.log('before adding new effect', stringifySimple(targetBoard, allCards));\r\n\thandleAddedMinionAuraEffect(targetBoard, targetBoardHero, target, gameState);\r\n\t// console.log('after adding new effect', stringifySimple(targetBoard, allCards));\r\n\r\n\tgameState.spectator.registerPowerTarget(source, target, targetBoard, null, null);\r\n};\r\n\r\nexport const isMinionGolden = (entity: BoardEntity, allCards: AllCardsService): boolean => {\r\n\tconst ref = allCards.getCard(entity.cardId);\r\n\treturn !ref.battlegroundsPremiumDbfId;\r\n\t// Why this condition?\r\n\t// || !allCards.getCardFromDbfId(ref.battlegroundsPremiumDbfId).id\r\n};\r\n\r\nexport const grantRandomAttack = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tadditionalAttack: number,\r\n\tgameState: FullGameState,\r\n\texcludeSource = false,\r\n): void => {\r\n\tconst candidateBoard = board\r\n\t\t.filter((e) => !excludeSource || e.entityId !== source.entityId)\r\n\t\t.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tif (candidateBoard.length > 0) {\r\n\t\tconst target = candidateBoard[Math.floor(Math.random() * candidateBoard.length)];\r\n\t\tmodifyAttack(target, additionalAttack, candidateBoard, hero, gameState);\r\n\t\tonStatsUpdate(target, candidateBoard, hero, gameState);\r\n\t\tgameState.spectator.registerPowerTarget(source, target, board, null, null);\r\n\t}\r\n};\r\n\r\nexport const grantRandomHealth = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\thealth: number,\r\n\tgameState: FullGameState,\r\n\texcludeSource = false,\r\n): void => {\r\n\tconst candidateBoard = board\r\n\t\t.filter((e) => !excludeSource || e.entityId !== source.entityId)\r\n\t\t.filter((e) => e.health > 0 && !e.definitelyDead);\r\n\tif (candidateBoard.length > 0) {\r\n\t\tconst target = candidateBoard[Math.floor(Math.random() * candidateBoard.length)];\r\n\t\tmodifyHealth(target, health, board, hero, gameState);\r\n\t\tonStatsUpdate(target, board, hero, gameState);\r\n\t\tgameState.spectator.registerPowerTarget(source, target, board, null, null);\r\n\t}\r\n};\r\n\r\nexport const grantRandomStats = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tattack: number,\r\n\thealth: number,\r\n\trace: Race,\r\n\texcludeSource: boolean,\r\n\tgameState: FullGameState,\r\n): BoardEntity => {\r\n\tif (board.length > 0) {\r\n\t\tconst target: BoardEntity = getRandomAliveMinion(\r\n\t\t\tboard.filter((e) => !!e.cardId).filter((e) => (excludeSource ? e.entityId !== source.entityId : true)),\r\n\t\t\trace,\r\n\t\t\tgameState.allCards,\r\n\t\t);\r\n\t\tif (target) {\r\n\t\t\tmodifyAttack(target, attack, board, hero, gameState);\r\n\t\t\tmodifyHealth(target, health, board, hero, gameState);\r\n\t\t\tonStatsUpdate(target, board, hero, gameState);\r\n\t\t\tif (gameState.spectator) {\r\n\t\t\t\tgameState.spectator.registerPowerTarget(source, target, board, null, null);\r\n\t\t\t}\r\n\t\t\treturn target;\r\n\t\t}\r\n\t}\r\n\treturn null;\r\n};\r\n\r\nexport const grantRandomDivineShield = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\tallCards: AllCardsService,\r\n\tspectator: Spectator,\r\n): void => {\r\n\tconst elligibleEntities = board\r\n\t\t.filter((entity) => !entity.divineShield)\r\n\t\t.filter((entity) => entity.health > 0 && !entity.definitelyDead);\r\n\tif (elligibleEntities.length > 0) {\r\n\t\tconst chosen = elligibleEntities[Math.floor(Math.random() * elligibleEntities.length)];\r\n\t\tupdateDivineShield(chosen, board, true, allCards);\r\n\t\tspectator.registerPowerTarget(source, chosen, board, null, null);\r\n\t}\r\n\t// return board;\r\n};\r\n\r\nexport const updateDivineShield = (\r\n\tentity: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\tnewValue: boolean,\r\n\tallCards: AllCardsService,\r\n): void => {\r\n\t// if ((entity.divineShield ?? false) === newValue) {\r\n\t// \treturn;\r\n\t// }\r\n\tentity.hadDivineShield = newValue || entity.divineShield || entity.hadDivineShield;\r\n\tentity.divineShield = newValue;\r\n\tif (entity.divineShield) {\r\n\t\tconst boardForDrake = board;\r\n\t\tconst statsBonus =\r\n\t\t\t8 * boardForDrake.filter((e) => e.cardId === CardIds.CyborgDrake_BG25_043).length +\r\n\t\t\t16 * boardForDrake.filter((e) => e.cardId === CardIds.CyborgDrake_BG25_043_G).length;\r\n\t\t// Don't trigger all \"on attack changed\" effects, since it's an aura\r\n\t\tentity.attack += statsBonus;\r\n\t} else {\r\n\t\t// Also consider itself\r\n\t\tconst boardForDrake = board;\r\n\t\tconst statsBonus =\r\n\t\t\t8 * boardForDrake.filter((e) => e.cardId === CardIds.CyborgDrake_BG25_043).length +\r\n\t\t\t16 * boardForDrake.filter((e) => e.cardId === CardIds.CyborgDrake_BG25_043_G).length;\r\n\t\tentity.attack -= statsBonus;\r\n\t}\r\n};\r\n\r\nexport const grantAllDivineShield = (board: BoardEntity[], tribe: string, cards: AllCardsService): void => {\r\n\tconst elligibleEntities = board\r\n\t\t.filter((entity) => !entity.divineShield)\r\n\t\t.filter((entity) => isCorrectTribe(cards.getCard(entity.cardId).races, getRaceEnum(tribe)));\r\n\tfor (const entity of elligibleEntities) {\r\n\t\tupdateDivineShield(entity, board, true, cards);\r\n\t}\r\n};\r\n\r\nexport const getRandomAliveMinion = (board: BoardEntity[], race: Race, allCards: AllCardsService): BoardEntity => {\r\n\tconst validTribes = board\r\n\t\t.filter((e) => !race || isCorrectTribe(allCards.getCard(e?.cardId).races, race))\r\n\t\t.filter((e) => !!e?.health && !e.definitelyDead);\r\n\tif (!validTribes.length) {\r\n\t\treturn null;\r\n\t}\r\n\tconst randomIndex = Math.floor(Math.random() * validTribes.length);\r\n\treturn validTribes[randomIndex];\r\n};\r\n\r\nexport const getRandomRevivableMinion = (board: BoardEntity[], race: Race, allCards: AllCardsService): BoardEntity => {\r\n\tconst validTribes = board\r\n\t\t.filter((e) => !race || isCorrectTribe(allCards.getCard(e?.cardId).races, race))\r\n\t\t.filter((e) => !e.definitelyDead);\r\n\tif (!validTribes.length) {\r\n\t\treturn null;\r\n\t}\r\n\tconst randomIndex = Math.floor(Math.random() * validTribes.length);\r\n\treturn validTribes[randomIndex];\r\n};\r\n\r\nexport const getRandomMinionWithHighestHealth = (board: BoardEntity[]): BoardEntity => {\r\n\tif (!board.length) {\r\n\t\treturn null;\r\n\t}\r\n\r\n\tconst highestHealth = Math.max(...board.map((e) => e.health));\r\n\tconst validMinions = board.filter((e) => e.health === highestHealth);\r\n\treturn validMinions[Math.floor(Math.random() * validMinions.length)];\r\n};\r\n\r\nexport const addStatsToBoard = (\r\n\tsourceEntity: BoardEntity | BgsPlayerEntity | BoardSecret,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tattack: number,\r\n\thealth: number,\r\n\tgameState: FullGameState,\r\n\ttribe?: string,\r\n): void => {\r\n\tfor (const entity of board) {\r\n\t\tif (!tribe || hasCorrectTribe(entity, Race[tribe], gameState.allCards)) {\r\n\t\t\tmodifyAttack(entity, attack, board, hero, gameState);\r\n\t\t\tmodifyHealth(entity, health, board, hero, gameState);\r\n\t\t\tonStatsUpdate(entity, board, hero, gameState);\r\n\t\t\tgameState.spectator?.registerPowerTarget(sourceEntity, entity, board, null, null);\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const grantStatsToMinionsOfEachType = (\r\n\tsource: BoardEntity,\r\n\tboard: BoardEntity[],\r\n\thero: BgsPlayerEntity,\r\n\tattack: number,\r\n\thealth: number,\r\n\tgameState: FullGameState,\r\n\tnumberOfDifferentTypes = 99,\r\n\tcanRevive = true,\r\n): void => {\r\n\tif (board.length > 0) {\r\n\t\tlet boardCopy = [...board];\r\n\t\tconst allRaces = shuffleArray(ALL_BG_RACES);\r\n\t\tlet typesBuffed = 0;\r\n\t\tfor (const tribe of allRaces) {\r\n\t\t\tif (typesBuffed >= numberOfDifferentTypes) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tconst validMinion: BoardEntity = canRevive\r\n\t\t\t\t? getRandomRevivableMinion(boardCopy, tribe, gameState.allCards)\r\n\t\t\t\t: getRandomAliveMinion(boardCopy, tribe, gameState.allCards);\r\n\t\t\tif (validMinion) {\r\n\t\t\t\tmodifyAttack(validMinion, attack, board, hero, gameState);\r\n\t\t\t\tmodifyHealth(validMinion, health, board, hero, gameState);\r\n\t\t\t\tonStatsUpdate(validMinion, board, hero, gameState);\r\n\t\t\t\tgameState.spectator.registerPowerTarget(source, validMinion, board, null, null);\r\n\t\t\t\tboardCopy = boardCopy.filter((e) => e !== validMinion);\r\n\t\t\t\ttypesBuffed++;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n};\r\n\r\nexport const hasMechanic = (card: ReferenceCard, mechanic: string): boolean => {\r\n\treturn card.mechanics?.includes(mechanic);\r\n};\r\n\r\nexport const hasCorrectTribe = (entity: BoardEntity, targetTribe: Race, allCards: AllCardsService): boolean => {\r\n\treturn isCorrectTribe(allCards.getCard(entity.cardId).races, targetTribe);\r\n};\r\n\r\nexport const isCorrectTribe = (cardRaces: readonly string[], targetTribe: Race): boolean => {\r\n\tif (!cardRaces?.length) {\r\n\t\treturn false;\r\n\t}\r\n\treturn cardRaces\r\n\t\t.map((cardRace) => getRaceEnum(cardRace))\r\n\t\t.some((raceEnum) => raceEnum === Race.ALL || raceEnum === targetTribe);\r\n};\r\n\r\nexport const getRaceEnum = (race: string): Race => {\r\n\treturn Race[race];\r\n};\r\n\r\nexport const addImpliedMechanics = (entity: BoardEntity, cardsData: CardsData): BoardEntity => {\r\n\tconst cleave = CLEAVE_IDS.indexOf(entity.cardId as CardIds) !== -1;\r\n\tconst cantAttack = CANT_ATTACK_IDS.indexOf(entity.cardId as CardIds) !== -1;\r\n\treturn setImplicitDataForEntity(\r\n\t\t{\r\n\t\t\t...entity,\r\n\t\t\tcleave: cleave,\r\n\t\t\tcantAttack: cantAttack,\r\n\t\t\tdivineShield: entity.divineShield || entity.hadDivineShield,\r\n\t\t\timmuneWhenAttackCharges:\r\n\t\t\t\tentity.cardId === CardIds.Warpwing_BG24_004 || entity.cardId === CardIds.Warpwing_BG24_004_G\r\n\t\t\t\t\t? 99999\r\n\t\t\t\t\t: 0,\r\n\t\t\tfrenzyChargesLeft:\r\n\t\t\t\tentity.cardId === CardIds.BristlebackKnight_BG20_204_G\r\n\t\t\t\t\t? 2\r\n\t\t\t\t\t: entity.cardId === CardIds.BristlebackKnight_BG20_204\r\n\t\t\t\t\t? 1\r\n\t\t\t\t\t: 0,\r\n\t\t\t// It's not an issue adding a charge for entities without a special ability\r\n\t\t\tabiityChargesLeft: [\r\n\t\t\t\tCardIds.MarineMatriarch_BG29_610,\r\n\t\t\t\tCardIds.MarineMatriarch_BG29_610_G,\r\n\t\t\t\tCardIds.SoftHeartedSiren_BG26_590,\r\n\t\t\t\tCardIds.SoftHeartedSiren_BG26_590_G,\r\n\t\t\t\tCardIds.LongJohnCopper_BG29_831,\r\n\t\t\t\tCardIds.LongJohnCopper_BG29_831_G,\r\n\t\t\t\tCardIds.BristlingBuffoon_BG29_160,\r\n\t\t\t\tCardIds.BristlingBuffoon_BG29_160_G,\r\n\t\t\t\tCardIds.WingedChimera_BG29_844,\r\n\t\t\t\tCardIds.WingedChimera_BG29_844_G,\r\n\t\t\t].includes(entity.cardId as CardIds)\r\n\t\t\t\t? 3\r\n\t\t\t\t: [\r\n\t\t\t\t\t\tCardIds.TransmutedBramblewitch_BG27_013_G,\r\n\t\t\t\t\t\tCardIds.Mannoroth_BG27_507_G,\r\n\t\t\t\t\t\tCardIds.EclipsionIllidari_TB_BaconShop_HERO_08_Buddy_G,\r\n\t\t\t\t\t\tCardIds.MadMatador_BG28_404_G,\r\n\t\t\t\t ].includes(entity.cardId as CardIds)\r\n\t\t\t\t? 2\r\n\t\t\t\t: 1,\r\n\t\t} as BoardEntity,\r\n\t\tcardsData,\r\n\t);\r\n};\r\n\r\nconst setImplicitDataForEntity = (entity: BoardEntity, cardsData: CardsData): BoardEntity => {\r\n\tentity.cardId = normalizeCardIdForSkin(entity.cardId);\r\n\tentity.maxHealth = Math.max(0, entity.health);\r\n\tconst avengeValue = cardsData.avengeValue(entity.cardId);\r\n\tif (avengeValue > 0) {\r\n\t\tentity.avengeCurrent = avengeValue;\r\n\t\tentity.avengeDefault = avengeValue;\r\n\t}\r\n\treturn entity;\r\n};\r\n\r\nexport const normalizeCardIdForSkin = (cardId: string): string => {\r\n\tif (!cardId?.length) {\r\n\t\treturn cardId;\r\n\t}\r\n\tconst skinMatch = cardId.match(/(.*)_SKIN_.*/);\r\n\tif (skinMatch) {\r\n\t\treturn skinMatch[1];\r\n\t}\r\n\treturn cardId;\r\n};\r\n\r\nexport const stringifySimple = (board: readonly BoardEntity[], allCards: AllCardsService = null): string => {\r\n\treturn '[' + board.map((entity) => stringifySimpleCard(entity, allCards)).join(', ') + ']';\r\n};\r\n\r\nexport const stringifySimpleCard = (entity: BoardEntity, allCards: AllCardsService = null): string => {\r\n\treturn entity ? `${allCards?.getCard(entity.cardId)?.name ?? entity.cardId}/reborn=${entity.reborn}` : null;\r\n};\r\n\r\nexport const isFish = (entity: BoardEntity): boolean => {\r\n\treturn (\r\n\t\tentity.cardId.startsWith(CardIds.AvatarOfNzoth_FishOfNzothToken) ||\r\n\t\tentity.cardId.startsWith(CardIds.FishOfNzoth) ||\r\n\t\tentity.additionalCards?.includes(CardIds.DevourerOfSouls_BG_RLK_538)\r\n\t);\r\n};\r\n\r\nexport const isPilotedWhirlOTron = (entity: BoardEntity): boolean => {\r\n\treturn entity.cardId.startsWith(CardIds.PilotedWhirlOTron_BG21_HERO_030_Buddy);\r\n};\r\n\r\nexport const isGolden = (cardId: string, allCards: AllCardsService): boolean => {\r\n\treturn !!allCards.getCard(cardId).battlegroundsNormalDbfId;\r\n};\r\n\r\nexport const getPlayerState = (gameState: GameState, hero: BgsPlayerEntity): PlayerState => {\r\n\treturn gameState.player.player === hero\r\n\t\t? gameState.player\r\n\t\t: gameState.player.teammate?.player === hero\r\n\t\t? gameState.player.teammate\r\n\t\t: gameState.opponent.player === hero\r\n\t\t? gameState.opponent\r\n\t\t: gameState.opponent.teammate?.player === hero\r\n\t\t? gameState.opponent.teammate\r\n\t\t: null;\r\n};\r\n\r\nexport const getTeammateState = (gameState: GameState, hero: BgsPlayerEntity): PlayerState => {\r\n\treturn gameState.player.player === hero\r\n\t\t? gameState.player.teammate\r\n\t\t: gameState.player.teammate?.player === hero\r\n\t\t? gameState.player\r\n\t\t: gameState.opponent.player === hero\r\n\t\t? gameState.opponent.teammate\r\n\t\t: gameState.opponent.teammate?.player === hero\r\n\t\t? gameState.opponent\r\n\t\t: null;\r\n};\r\n"]}
|