@firestone-hs/simulate-bgs-battle 1.1.252 → 1.1.253

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -7,9 +7,11 @@ export declare class CardsData {
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  validDeathrattles: readonly string[];
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  impMamaSpawns: readonly string[];
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  gentleDjinniSpawns: readonly string[];
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+ festergutSpawns: readonly string[];
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  kilrekSpawns: readonly string[];
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  brannEpicEggSpawns: readonly string[];
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  pirateSpawns: readonly string[];
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+ beastSpawns: readonly string[];
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  private minionsForTier;
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  constructor(allCards: AllCardsService, init?: boolean);
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  inititialize(validTribes?: readonly Race[]): void;
@@ -58,6 +58,11 @@ class CardsData {
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  .filter((card) => utils_2.isCorrectTribe(card.races, reference_data_1.Race.ELEMENTAL))
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  .filter((card) => card.id !== "BGS_121")
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  .map((card) => card.id);
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+ this.festergutSpawns = pool
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+ .filter((card) => !this.isGolden(card))
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+ .filter((card) => utils_2.isCorrectTribe(card.races, reference_data_1.Race.UNDEAD))
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+ .filter((card) => card.id !== "BG25_HERO_100_Buddy")
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+ .map((card) => card.id);
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  this.kilrekSpawns = pool
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  .filter((card) => !this.isGolden(card))
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  .filter((card) => utils_2.isCorrectTribe(card.races, reference_data_1.Race.DEMON))
@@ -71,6 +76,10 @@ class CardsData {
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  .filter((card) => !this.isGolden(card))
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  .filter((card) => utils_2.isCorrectTribe(card.races, reference_data_1.Race.PIRATE))
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  .map((card) => card.id);
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+ this.beastSpawns = pool
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+ .filter((card) => !this.isGolden(card))
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+ .filter((card) => utils_2.isCorrectTribe(card.races, reference_data_1.Race.BEAST))
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+ .map((card) => card.id);
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  }
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  avengeValue(cardId) {
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  switch (cardId) {
@@ -78,9 +87,9 @@ class CardsData {
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  case "BG21_002_G":
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  case "BG25_014":
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  case "BG25_014_G":
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+ case "BG25_HERO_103_Buddy":
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+ case "BG25_HERO_103_Buddy_G":
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  return 1;
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- case "BG22_HERO_002_Buddy":
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- case "BG22_HERO_002_Buddy_G":
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  case "BG25_002":
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  case "BG25_002_G":
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  case "BG21_023":
@@ -93,6 +102,8 @@ class CardsData {
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  return 2;
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  case "BG21_030":
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  case "BG21_030_G":
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+ case "BG22_HERO_002_Buddy":
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+ case "BG22_HERO_002_Buddy_G":
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  case "BG23_014":
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  case "BG23_014_G":
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  case "BG21_038":
@@ -1 +1 @@
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- 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{ AllCardsService, CardIds, GameTag, isBattlegroundsCard, Race, ReferenceCard } from '@firestone-hs/reference-data';\r\nimport { groupByFunction, pickRandom } from '../services/utils';\r\nimport { getRaceEnum, hasMechanic, isCorrectTribe } from '../utils';\r\n\r\nexport const START_OF_COMBAT_CARD_IDS = [\r\n\tCardIds.CorruptedMyrmidon,\r\n\tCardIds.CorruptedMyrmidonBattlegrounds,\r\n\tCardIds.Crabby_BG22_HERO_000_Buddy,\r\n\tCardIds.CrabbyBattlegrounds,\r\n\tCardIds.MantidQueen,\r\n\tCardIds.MantidQueenBattlegrounds,\r\n\tCardIds.PrizedPromoDrake,\r\n\tCardIds.PrizedPromoDrakeBattlegrounds,\r\n\tCardIds.RedWhelp,\r\n\tCardIds.RedWhelpBattlegrounds,\r\n\tCardIds.AmberGuardian,\r\n\tCardIds.AmberGuardianBattlegrounds,\r\n\tCardIds.InterrogatorWhitemane_BG24_704,\r\n\tCardIds.InterrogatorWhitemane_BG24_704_G,\r\n\tCardIds.Soulsplitter,\r\n\tCardIds.SoulsplitterBattlegrounds,\r\n];\r\nexport const WHELP_CARD_IDS = [CardIds.RedWhelp, CardIds.RedWhelpBattlegrounds, CardIds.Onyxia_OnyxianWhelpToken];\r\n\r\nexport class CardsData {\r\n\t// public shredderSpawns: readonly string[];\r\n\tpublic ghastcoilerSpawns: readonly string[];\r\n\tpublic validDeathrattles: readonly string[];\r\n\tpublic impMamaSpawns: readonly string[];\r\n\tpublic gentleDjinniSpawns: readonly string[];\r\n\tpublic kilrekSpawns: readonly string[];\r\n\tpublic brannEpicEggSpawns: readonly string[];\r\n\t// public sneedsSpawns: readonly string[];\r\n\t// public treasureChestSpawns: readonly string[];\r\n\tpublic pirateSpawns: readonly string[];\r\n\r\n\tprivate minionsForTier: { [key: string]: readonly ReferenceCard[] };\r\n\r\n\tconstructor(private readonly allCards: AllCardsService, init = true) {\r\n\t\tif (init) {\r\n\t\t\tthis.inititialize();\r\n\t\t}\r\n\t}\r\n\r\n\tpublic inititialize(validTribes?: readonly Race[]): void {\r\n\t\tconst pool = this.allCards\r\n\t\t\t.getCards()\r\n\t\t\t.filter((card) => isBattlegroundsCard(card))\r\n\t\t\t.filter((card) => !!card.techLevel)\r\n\t\t\t.filter((card) => !hasMechanic(card, GameTag[GameTag.BACON_BUDDY]))\r\n\t\t\t.filter((card) => card.set !== 'Vanilla');\r\n\t\tthis.minionsForTier = groupByFunction((card: ReferenceCard) => card.techLevel)(pool.filter((card) => !this.isGolden(card)));\r\n\t\tthis.ghastcoilerSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => card.id !== 'BGS_008')\r\n\t\t\t.filter((card) => hasMechanic(card, 'DEATHRATTLE'))\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.filter((card) => this.isValidTribe(validTribes, card.races))\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.validDeathrattles = pool\r\n\t\t\t// .filter((card) => !card.id.startsWith('TB_BaconUps')) // Ignore golden\r\n\t\t\t.filter((card) => hasMechanic(card, 'DEATHRATTLE'))\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.filter((card) => this.isValidTribe(validTribes, card.races))\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.impMamaSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.DEMON))\r\n\t\t\t.filter((card) => card.id !== CardIds.ImpMama)\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.gentleDjinniSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.ELEMENTAL))\r\n\t\t\t.filter((card) => card.id !== CardIds.GentleDjinni)\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.kilrekSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.DEMON))\r\n\t\t\t.filter((card) => card.id !== CardIds.KilrekBattlegrounds_TB_BaconShop_HERO_37_Buddy)\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.brannEpicEggSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => hasMechanic(card, 'BATTLECRY'))\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.pirateSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.PIRATE))\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t}\r\n\r\n\tpublic avengeValue(cardId: string): number {\r\n\t\tswitch (cardId) {\r\n\t\t\tcase CardIds.BirdBuddy:\r\n\t\t\tcase CardIds.BirdBuddyBattlegrounds:\r\n\t\t\tcase CardIds.HungeringAbomination:\r\n\t\t\tcase CardIds.HungeringAbominationBattlegrounds:\r\n\t\t\t\treturn 1;\r\n\t\t\tcase CardIds.FrostwolfLieutenant:\r\n\t\t\tcase CardIds.FrostwolfLieutenantBattlegrounds:\r\n\t\t\tcase CardIds.GhoulOfTheFeast:\r\n\t\t\tcase CardIds.GhoulOfTheFeastBattlegrounds:\r\n\t\t\tcase CardIds.MechanoTank_BG21_023:\r\n\t\t\tcase CardIds.MechanoTank_BG21_023_G:\r\n\t\t\tcase CardIds.PalescaleCrocolisk_BG21_001:\r\n\t\t\tcase CardIds.PalescaleCrocolisk_BG21_001_G:\r\n\t\t\tcase CardIds.StormpikeLieutenant:\r\n\t\t\tcase CardIds.StormpikeLieutenantBattlegrounds:\r\n\t\t\tcase CardIds.VanndarStormpike_LeadTheStormpikes:\r\n\t\t\t\treturn 2;\r\n\t\t\tcase CardIds.BuddingGreenthumb:\r\n\t\t\tcase CardIds.BuddingGreenthumbBattlegrounds:\r\n\t\t\tcase CardIds.PashmarTheVengeful:\r\n\t\t\tcase CardIds.PashmarTheVengefulBattlegrounds:\r\n\t\t\tcase CardIds.WitchwingNestmatron_BG21_038:\r\n\t\t\tcase CardIds.WitchwingNestmatron_BG21_038_G:\r\n\t\t\tcase CardIds.Drekthar_LeadTheFrostwolves:\r\n\t\t\t\treturn 3;\r\n\t\t\tcase CardIds.ImpatientDoomsayer:\r\n\t\t\tcase CardIds.ImpatientDoomsayerBattlegrounds:\r\n\t\t\tcase CardIds.Sisefin_BG21_009:\r\n\t\t\tcase CardIds.Sisefin_BG21_009_G:\r\n\t\t\tcase CardIds.TonyTwoTusk_BG21_031:\r\n\t\t\tcase CardIds.TonyTwoTusk_BG21_031_G:\r\n\t\t\tcase CardIds.Onyxia_Broodmother:\r\n\t\t\t\treturn 4;\r\n\t\t}\r\n\t\treturn 0;\r\n\t}\r\n\r\n\tpublic getTavernLevel(cardId: string): number {\r\n\t\treturn this.allCards.getCard(cardId).techLevel ?? 1;\r\n\t}\r\n\r\n\tpublic getRandomMinionForTavernTier(tavernTier: number): string {\r\n\t\t// Tzvern tier can be undefined for hero-power specific tokens, like the Amalgam, or when\r\n\t\t// for some reason tokens end up in the shop. For now, defaulting to 1 for tavern\r\n\t\t// level seems to work in all cases\r\n\t\tconst minionsForTier = this.minionsForTier[tavernTier ?? 1];\r\n\t\tif (!minionsForTier?.length) {\r\n\t\t\tconsole.error('incorrect minions for tier', tavernTier, this.minionsForTier, minionsForTier);\r\n\t\t}\r\n\t\treturn pickRandom(this.minionsForTier[tavernTier ?? 1])?.id;\r\n\t}\r\n\r\n\tprivate isGolden(card: ReferenceCard): boolean {\r\n\t\treturn !!card.battlegroundsNormalDbfId;\r\n\t}\r\n\r\n\tprivate isValidTribe(validTribes: readonly Race[], races: readonly string[]): boolean {\r\n\t\tif (!races?.length) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\t\treturn races\r\n\t\t\t.map((race) => getRaceEnum(race))\r\n\t\t\t.some((raceEnum) => raceEnum === Race.ALL || !validTribes?.length || validTribes.includes(raceEnum));\r\n\t}\r\n}\r\n"]}
1
+ 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{ AllCardsService, CardIds, GameTag, isBattlegroundsCard, Race, ReferenceCard } from '@firestone-hs/reference-data';\r\nimport { groupByFunction, pickRandom } from '../services/utils';\r\nimport { getRaceEnum, hasMechanic, isCorrectTribe } from '../utils';\r\n\r\nexport const START_OF_COMBAT_CARD_IDS = [\r\n\tCardIds.CorruptedMyrmidon,\r\n\tCardIds.CorruptedMyrmidonBattlegrounds,\r\n\tCardIds.Crabby_BG22_HERO_000_Buddy,\r\n\tCardIds.CrabbyBattlegrounds,\r\n\tCardIds.MantidQueen,\r\n\tCardIds.MantidQueenBattlegrounds,\r\n\tCardIds.PrizedPromoDrake,\r\n\tCardIds.PrizedPromoDrakeBattlegrounds,\r\n\tCardIds.RedWhelp,\r\n\tCardIds.RedWhelpBattlegrounds,\r\n\tCardIds.AmberGuardian,\r\n\tCardIds.AmberGuardianBattlegrounds,\r\n\tCardIds.InterrogatorWhitemane_BG24_704,\r\n\tCardIds.InterrogatorWhitemane_BG24_704_G,\r\n\tCardIds.Soulsplitter,\r\n\tCardIds.SoulsplitterBattlegrounds,\r\n];\r\nexport const WHELP_CARD_IDS = [CardIds.RedWhelp, CardIds.RedWhelpBattlegrounds, CardIds.Onyxia_OnyxianWhelpToken];\r\n\r\nexport class CardsData {\r\n\t// public shredderSpawns: readonly string[];\r\n\tpublic ghastcoilerSpawns: readonly string[];\r\n\tpublic validDeathrattles: readonly string[];\r\n\tpublic impMamaSpawns: readonly string[];\r\n\tpublic gentleDjinniSpawns: readonly string[];\r\n\tpublic festergutSpawns: readonly string[];\r\n\tpublic kilrekSpawns: readonly string[];\r\n\tpublic brannEpicEggSpawns: readonly string[];\r\n\t// public sneedsSpawns: readonly string[];\r\n\t// public treasureChestSpawns: readonly string[];\r\n\tpublic pirateSpawns: readonly string[];\r\n\tpublic beastSpawns: readonly string[];\r\n\r\n\tprivate minionsForTier: { [key: string]: readonly ReferenceCard[] };\r\n\r\n\tconstructor(private readonly allCards: AllCardsService, init = true) {\r\n\t\tif (init) {\r\n\t\t\tthis.inititialize();\r\n\t\t}\r\n\t}\r\n\r\n\tpublic inititialize(validTribes?: readonly Race[]): void {\r\n\t\tconst pool = this.allCards\r\n\t\t\t.getCards()\r\n\t\t\t.filter((card) => isBattlegroundsCard(card))\r\n\t\t\t.filter((card) => !!card.techLevel)\r\n\t\t\t.filter((card) => !hasMechanic(card, GameTag[GameTag.BACON_BUDDY]))\r\n\t\t\t.filter((card) => card.set !== 'Vanilla');\r\n\t\tthis.minionsForTier = groupByFunction((card: ReferenceCard) => card.techLevel)(pool.filter((card) => !this.isGolden(card)));\r\n\t\tthis.ghastcoilerSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => card.id !== 'BGS_008')\r\n\t\t\t.filter((card) => hasMechanic(card, 'DEATHRATTLE'))\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.filter((card) => this.isValidTribe(validTribes, card.races))\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.validDeathrattles = pool\r\n\t\t\t// .filter((card) => !card.id.startsWith('TB_BaconUps')) // Ignore golden\r\n\t\t\t.filter((card) => hasMechanic(card, 'DEATHRATTLE'))\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.filter((card) => this.isValidTribe(validTribes, card.races))\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.impMamaSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.DEMON))\r\n\t\t\t.filter((card) => card.id !== CardIds.ImpMama)\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.gentleDjinniSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.ELEMENTAL))\r\n\t\t\t.filter((card) => card.id !== CardIds.GentleDjinni)\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t\t// FIXME: just spawn a random undead instead of an Undead Creation\r\n\t\tthis.festergutSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.UNDEAD))\r\n\t\t\t.filter((card) => card.id !== CardIds.Festergut_BG25_HERO_100_Buddy)\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.kilrekSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.DEMON))\r\n\t\t\t.filter((card) => card.id !== CardIds.KilrekBattlegrounds_TB_BaconShop_HERO_37_Buddy)\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.brannEpicEggSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => hasMechanic(card, 'BATTLECRY'))\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.pirateSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.PIRATE))\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t\tthis.beastSpawns = pool\r\n\t\t\t.filter((card) => !this.isGolden(card))\r\n\t\t\t.filter((card) => isCorrectTribe(card.races, Race.BEAST))\r\n\t\t\t// .filter((card) => REMOVED_CARD_IDS.indexOf(card.id) === -1)\r\n\t\t\t.map((card) => card.id);\r\n\t}\r\n\r\n\tpublic avengeValue(cardId: string): number {\r\n\t\tswitch (cardId) {\r\n\t\t\tcase CardIds.BirdBuddy:\r\n\t\t\tcase CardIds.BirdBuddyBattlegrounds:\r\n\t\t\tcase CardIds.HungeringAbomination:\r\n\t\t\tcase CardIds.HungeringAbominationBattlegrounds:\r\n\t\t\t// Not technically an avenge, but behaves as if\r\n\t\t\tcase CardIds.ShadowyConstruct:\r\n\t\t\tcase CardIds.ShadowyConstructBattlegrounds:\r\n\t\t\t\treturn 1;\r\n\t\t\tcase CardIds.GhoulOfTheFeast:\r\n\t\t\tcase CardIds.GhoulOfTheFeastBattlegrounds:\r\n\t\t\tcase CardIds.MechanoTank_BG21_023:\r\n\t\t\tcase CardIds.MechanoTank_BG21_023_G:\r\n\t\t\tcase CardIds.PalescaleCrocolisk_BG21_001:\r\n\t\t\tcase CardIds.PalescaleCrocolisk_BG21_001_G:\r\n\t\t\tcase CardIds.StormpikeLieutenant:\r\n\t\t\tcase CardIds.StormpikeLieutenantBattlegrounds:\r\n\t\t\tcase CardIds.VanndarStormpike_LeadTheStormpikes:\r\n\t\t\t\treturn 2;\r\n\t\t\tcase CardIds.BuddingGreenthumb:\r\n\t\t\tcase CardIds.BuddingGreenthumbBattlegrounds:\r\n\t\t\tcase CardIds.FrostwolfLieutenant:\r\n\t\t\tcase CardIds.FrostwolfLieutenantBattlegrounds:\r\n\t\t\tcase CardIds.PashmarTheVengeful:\r\n\t\t\tcase CardIds.PashmarTheVengefulBattlegrounds:\r\n\t\t\tcase CardIds.WitchwingNestmatron_BG21_038:\r\n\t\t\tcase CardIds.WitchwingNestmatron_BG21_038_G:\r\n\t\t\tcase CardIds.Drekthar_LeadTheFrostwolves:\r\n\t\t\t\treturn 3;\r\n\t\t\tcase CardIds.ImpatientDoomsayer:\r\n\t\t\tcase CardIds.ImpatientDoomsayerBattlegrounds:\r\n\t\t\tcase CardIds.Sisefin_BG21_009:\r\n\t\t\tcase CardIds.Sisefin_BG21_009_G:\r\n\t\t\tcase CardIds.TonyTwoTusk_BG21_031:\r\n\t\t\tcase CardIds.TonyTwoTusk_BG21_031_G:\r\n\t\t\tcase CardIds.Onyxia_Broodmother:\r\n\t\t\t\treturn 4;\r\n\t\t}\r\n\t\treturn 0;\r\n\t}\r\n\r\n\tpublic getTavernLevel(cardId: string): number {\r\n\t\treturn this.allCards.getCard(cardId).techLevel ?? 1;\r\n\t}\r\n\r\n\tpublic getRandomMinionForTavernTier(tavernTier: number): string {\r\n\t\t// Tzvern tier can be undefined for hero-power specific tokens, like the Amalgam, or when\r\n\t\t// for some reason tokens end up in the shop. For now, defaulting to 1 for tavern\r\n\t\t// level seems to work in all cases\r\n\t\tconst minionsForTier = this.minionsForTier[tavernTier ?? 1];\r\n\t\tif (!minionsForTier?.length) {\r\n\t\t\tconsole.error('incorrect minions for tier', tavernTier, this.minionsForTier, minionsForTier);\r\n\t\t}\r\n\t\treturn pickRandom(this.minionsForTier[tavernTier ?? 1])?.id;\r\n\t}\r\n\r\n\tprivate isGolden(card: ReferenceCard): boolean {\r\n\t\treturn !!card.battlegroundsNormalDbfId;\r\n\t}\r\n\r\n\tprivate isValidTribe(validTribes: readonly Race[], races: readonly string[]): boolean {\r\n\t\tif (!races?.length) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\t\treturn races\r\n\t\t\t.map((race) => getRaceEnum(race))\r\n\t\t\t.some((raceEnum) => raceEnum === Race.ALL || !validTribes?.length || validTribes.includes(raceEnum));\r\n\t}\r\n}\r\n"]}
@@ -5,7 +5,8 @@ import { CardsData } from '../cards/cards-data';
5
5
  import { SharedState } from './shared-state';
6
6
  import { Spectator } from './spectator/spectator';
7
7
  export declare const simulateAttack: (attackingBoard: BoardEntity[], attackingBoardHero: BgsPlayerEntity, defendingBoard: BoardEntity[], defendingBoardHero: BgsPlayerEntity, lastAttackerEntityId: number, allCards: AllCardsService, spawns: CardsData, sharedState: SharedState, spectator: Spectator, forceAttackingEntityIndex?: number) => number;
8
- export declare const getNeighbours: (board: BoardEntity[], entity: BoardEntity, deadEntityIndex?: number) => readonly BoardEntity[];
8
+ export declare const findNearestEnemies: (attackingBoard: BoardEntity[], entity: BoardEntity, entityIndexFromRight: number, defendingBoard: BoardEntity[], numberOfTargets: number) => BoardEntity[];
9
+ export declare const getNeighbours: (board: BoardEntity[], entity: BoardEntity, deadEntityIndexFromRight?: number) => readonly BoardEntity[];
9
10
  export declare const dealDamageToRandomEnemy: (boardToBeDamaged: BoardEntity[], boardToBeDamagedHero: BgsPlayerEntity, damageSource: BoardEntity, damage: number, boardWithAttackOrigin: BoardEntity[], boardWithAttackOriginHero: BgsPlayerEntity, allCards: AllCardsService, cardsData: CardsData, sharedState: SharedState, spectator: Spectator) => void;
10
11
  export declare const dealDamageToEnemy: (defendingEntity: BoardEntity, defendingBoard: BoardEntity[], defendingBoardHero: BgsPlayerEntity, damageSource: BoardEntity, damage: number, boardWithAttackOrigin: BoardEntity[], boardWithAttackOriginHero: BgsPlayerEntity, allCards: AllCardsService, cardsData: CardsData, sharedState: SharedState, spectator: Spectator) => number;
11
12
  export declare const getDefendingEntity: (defendingBoard: BoardEntity[], attackingEntity: BoardEntity, ignoreTaunts?: boolean) => BoardEntity;
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.performEntitySpawns = exports.applyOnBeingAttackedBuffs = exports.applyOnAttackBuffs = exports.processMinionDeath = exports.bumpEntities = exports.getDefendingEntity = exports.dealDamageToEnemy = exports.dealDamageToRandomEnemy = exports.getNeighbours = exports.simulateAttack = void 0;
3
+ exports.performEntitySpawns = exports.applyOnBeingAttackedBuffs = exports.applyOnAttackBuffs = exports.processMinionDeath = exports.bumpEntities = exports.getDefendingEntity = exports.dealDamageToEnemy = exports.dealDamageToRandomEnemy = exports.getNeighbours = exports.findNearestEnemies = exports.simulateAttack = void 0;
4
4
  const reference_data_1 = require("@firestone-hs/reference-data");
5
5
  const utils_1 = require("../services/utils");
6
6
  const simulate_bgs_battle_1 = require("../simulate-bgs-battle");
@@ -214,14 +214,48 @@ const getAttackingEntity = (attackingBoard, lastAttackerIndex) => {
214
214
  }
215
215
  return attackingEntity;
216
216
  };
217
- const getNeighbours = (board, entity, deadEntityIndex) => {
217
+ const findNearestEnemies = (attackingBoard, entity, entityIndexFromRight, defendingBoard, numberOfTargets) => {
218
+ const result = [];
219
+ if (defendingBoard.length > 0) {
220
+ const alreadyDamaged = [];
221
+ const attackerIndex = attackingBoard.length - entityIndexFromRight - 1;
222
+ const targetIndex = attackerIndex - (attackingBoard.length - defendingBoard.length) / 2;
223
+ const pickRandomNearest = () => {
224
+ const possibleTargets = defendingBoard.filter((e) => !e.definitelyDead).filter((e) => !alreadyDamaged.includes(e.entityId));
225
+ if (!possibleTargets.length) {
226
+ return null;
227
+ }
228
+ const targetGroups = utils_1.groupByFunction((e) => defendingBoard.indexOf(e) - targetIndex)(defendingBoard);
229
+ const distances = Object.keys(targetGroups)
230
+ .map((k) => +k)
231
+ .sort();
232
+ const nearestDistance = distances[0];
233
+ if (nearestDistance != null) {
234
+ const target = utils_1.pickRandom(targetGroups[nearestDistance]);
235
+ alreadyDamaged.push(target === null || target === void 0 ? void 0 : target.entityId);
236
+ return target;
237
+ }
238
+ return null;
239
+ };
240
+ for (let i = 0; i < numberOfTargets; i++) {
241
+ result.push(pickRandomNearest());
242
+ }
243
+ }
244
+ return result.filter((e) => !!e);
245
+ };
246
+ exports.findNearestEnemies = findNearestEnemies;
247
+ const getNeighbours = (board, entity, deadEntityIndexFromRight) => {
218
248
  const neighbours = [];
219
- if (deadEntityIndex != null) {
220
- if (deadEntityIndex < board.length - 1) {
221
- neighbours.push(board[deadEntityIndex]);
249
+ if (deadEntityIndexFromRight != null) {
250
+ const rightNeighbourIndex = board.length - 1 - (deadEntityIndexFromRight - 1);
251
+ const rightNeighbour = board[rightNeighbourIndex];
252
+ if (rightNeighbour) {
253
+ neighbours.push(rightNeighbour);
222
254
  }
223
- if (deadEntityIndex > 0 && deadEntityIndex <= board.length) {
224
- neighbours.push(board[deadEntityIndex - 1]);
255
+ const leftNeighbourIndex = board.length - 1 - deadEntityIndexFromRight;
256
+ const leftNeighbour = board[leftNeighbourIndex];
257
+ if (leftNeighbour) {
258
+ neighbours.push(leftNeighbour);
225
259
  }
226
260
  }
227
261
  else {
@@ -635,7 +669,7 @@ const buildBoardAfterDeathrattleSpawns = (boardWithKilledMinion, boardWithKilled
635
669
  const entitiesFromEnchantments = deathrattle_spawns_1.spawnEntitiesFromEnchantments(deadEntity, boardWithKilledMinion, boardWithKilledMinionHero, opponentBoard, opponentBoardHero, allCards, cardsData, sharedState, spectator);
636
670
  const candidateEntities = [...entitiesFromNativeDeathrattle, ...entitiesFromEnchantments];
637
671
  exports.performEntitySpawns(candidateEntities, boardWithKilledMinion, boardWithKilledMinionHero, deadEntity, deadMinionIndexFromRight2, opponentBoard, opponentBoardHero, allCards, cardsData, sharedState, spectator);
638
- deathrattle_effects_1.handleDeathrattleEffects(boardWithKilledMinion, boardWithKilledMinionHero, deadEntity, opponentBoard, opponentBoardHero, allCards, cardsData, sharedState, spectator);
672
+ deathrattle_effects_1.handleDeathrattleEffects(boardWithKilledMinion, boardWithKilledMinionHero, deadEntity, deadMinionIndexFromRight2, opponentBoard, opponentBoardHero, allCards, cardsData, sharedState, spectator);
639
673
  if ((_a = deadEntity.rememberedDeathrattles) === null || _a === void 0 ? void 0 : _a.length) {
640
674
  for (const deathrattle of deadEntity.rememberedDeathrattles) {
641
675
  const entityToProcess = {
@@ -657,21 +691,37 @@ const buildBoardAfterDeathrattleSpawns = (boardWithKilledMinion, boardWithKilled
657
691
  avenge_1.applyAvengeEffects(deadEntity, deadMinionIndexFromRight2, boardWithKilledMinion, boardWithKilledMinionHero, opponentBoard, opponentBoardHero, allCards, cardsData, sharedState, spectator);
658
692
  };
659
693
  const buildBoardAfterRebornSpawns = (boardWithKilledMinion, boardWithKilledMinionHero, deadEntity, deadMinionIndexFromRight, opponentBoard, opponentBoardHero, allCards, cardsData, sharedState, spectator) => {
660
- const otherEntityCardIds = boardWithKilledMinion.filter((e) => e.entityId !== deadEntity.entityId).map((e) => e.cardId);
661
- const numberOfReborns = 1 +
662
- 1 * otherEntityCardIds.filter((cardId) => cardId === "TB_BaconShop_HERO_22_Buddy").length +
663
- 2 * otherEntityCardIds.filter((cardId) => cardId === "TB_BaconShop_HERO_22_Buddy_G").length;
694
+ const numberOfReborns = 1;
664
695
  if (!deadEntity.cardId) {
665
696
  console.error('missing card id for dead entity', utils_2.stringifySimpleCard(deadEntity, allCards), deadEntity);
666
697
  }
667
698
  let entityToSpawn = null;
668
699
  if (deadEntity.cardId === "BG24_005" || deadEntity.cardId === "BG24_005_G") {
669
- entityToSpawn = { ...deadEntity, health: deadEntity.maxHealth, divineShield: deadEntity.hadDivineShield, reborn: false };
700
+ entityToSpawn = {
701
+ ...deadEntity,
702
+ health: deadEntity.maxHealth,
703
+ divineShield: deadEntity.hadDivineShield,
704
+ reborn: false,
705
+ };
670
706
  }
671
707
  const entitiesFromReborn = deadEntity.reborn && deadMinionIndexFromRight >= 0
672
708
  ? deathrattle_spawns_1.spawnEntities(deadEntity.cardId, numberOfReborns, boardWithKilledMinion, boardWithKilledMinionHero, opponentBoard, opponentBoardHero, allCards, cardsData, sharedState, spectator, deadEntity.friendly, false, true, true, entityToSpawn, deadEntity)
673
709
  : [];
674
- exports.performEntitySpawns(entitiesFromReborn, boardWithKilledMinion, boardWithKilledMinionHero, deadEntity, deadMinionIndexFromRight, opponentBoard, opponentBoardHero, allCards, cardsData, sharedState, spectator);
710
+ const entitiesThatWereReborn = exports.performEntitySpawns(entitiesFromReborn, boardWithKilledMinion, boardWithKilledMinionHero, deadEntity, deadMinionIndexFromRight, opponentBoard, opponentBoardHero, allCards, cardsData, sharedState, spectator);
711
+ const arfus = boardWithKilledMinion
712
+ .filter((e) => e.cardId === "TB_BaconShop_HERO_22_Buddy")
713
+ .map((e) => e.attack)
714
+ .reduce((a, b) => a + b, 0);
715
+ const goldenArfus = boardWithKilledMinion
716
+ .filter((e) => e.cardId === "TB_BaconShop_HERO_22_Buddy_G")
717
+ .map((e) => 2 * e.attack)
718
+ .reduce((a, b) => a + b, 0);
719
+ if (arfus + goldenArfus > 0) {
720
+ entitiesThatWereReborn.forEach((e) => {
721
+ utils_2.modifyAttack(e, arfus + goldenArfus, boardWithKilledMinion, allCards);
722
+ utils_2.afterStatsUpdate(e, boardWithKilledMinion, allCards);
723
+ });
724
+ }
675
725
  const numberOfTriggersForDeathwhisper = Math.min(entitiesFromReborn.length, 1);
676
726
  for (let i = 0; i < numberOfTriggersForDeathwhisper; i++) {
677
727
  boardWithKilledMinion