@fieldnotes/core 0.65.0 → 0.67.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -454,8 +454,464 @@ function sanitizeAttributes(el, tag) {
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  }
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  }
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+ // src/fog/types.ts
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+ var FOG_STATE_VERSION = 1;
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+ var FOG_TILE_CELLS = 128;
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+ var FOG_MAX_TILES = 256;
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+
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+ // src/fog/tile-codec.ts
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+ var TILE_BYTES = FOG_TILE_CELLS * FOG_TILE_CELLS / 8;
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+ var CANONICAL_B64_LENGTH = Math.ceil(TILE_BYTES / 3) * 4;
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+ var B64_CHARS = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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+ var B64_LOOKUP = new Uint8Array(128);
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+ for (let i = 0; i < B64_CHARS.length; i++) B64_LOOKUP[B64_CHARS.charCodeAt(i)] = i;
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+ function encodeBase64(bytes) {
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+ let result = "";
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+ const len = bytes.length;
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+ for (let i = 0; i < len; i += 3) {
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+ const a = bytes[i];
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+ const b = i + 1 < len ? bytes[i + 1] : 0;
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+ const c = i + 2 < len ? bytes[i + 2] : 0;
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+ result += B64_CHARS[a >> 2 & 63];
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+ result += B64_CHARS[(a << 4 | b >> 4) & 63];
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+ result += i + 1 < len ? B64_CHARS[(b << 2 | c >> 6) & 63] : "=";
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+ result += i + 2 < len ? B64_CHARS[c & 63] : "=";
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+ }
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+ return result;
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+ }
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+ function decodeBase64(str) {
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+ if (str.length % 4 !== 0) throw new Error("Invalid base64 length");
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+ let padCount = 0;
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+ if (str.length >= 2 && str[str.length - 1] === "=") {
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+ padCount++;
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+ if (str[str.length - 2] === "=") padCount++;
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+ }
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+ const byteLen = str.length / 4 * 3 - padCount;
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+ const bytes = new Uint8Array(byteLen);
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+ let j = 0;
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+ for (let i = 0; i < str.length; i += 4) {
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+ const a = B64_LOOKUP[str.charCodeAt(i)];
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+ const b = B64_LOOKUP[str.charCodeAt(i + 1)];
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+ const c = str[i + 2] === "=" ? 0 : B64_LOOKUP[str.charCodeAt(i + 2)];
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+ const d = str[i + 3] === "=" ? 0 : B64_LOOKUP[str.charCodeAt(i + 3)];
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+ bytes[j++] = a << 2 | b >> 4;
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+ if (j < byteLen) bytes[j++] = (b << 4 | c >> 2) & 255;
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+ if (j < byteLen) bytes[j++] = (c << 6 | d) & 255;
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+ }
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+ return bytes;
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+ }
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+ function createTileBytes(fill) {
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+ const bytes = new Uint8Array(TILE_BYTES);
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+ if (fill) bytes.fill(255);
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+ return bytes;
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+ }
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+ function setBit(bytes, col, row, value) {
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+ const index = row * FOG_TILE_CELLS + col;
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+ const byteIndex = index >> 3;
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+ const bitIndex = 7 - (index & 7);
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+ if (value) {
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+ bytes[byteIndex] = bytes[byteIndex] | 1 << bitIndex;
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+ } else {
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+ bytes[byteIndex] = bytes[byteIndex] & ~(1 << bitIndex);
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+ }
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+ }
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+ function isTileAllValue(bytes, value) {
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+ const expected = value ? 255 : 0;
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+ for (let i = 0; i < TILE_BYTES; i++) {
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+ if (bytes[i] !== expected) return false;
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+ }
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+ return true;
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+ }
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+ function isBaseValue(base) {
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+ return base === "revealed";
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+ }
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+ function isTileBase(bytes, base) {
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+ return isTileAllValue(bytes, isBaseValue(base));
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+ }
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+ function canonicalizeEdgePadding(bytes, def, tileX, tileY) {
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+ const baseVal = isBaseValue(def.base);
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+ const worldX = tileX * FOG_TILE_CELLS * def.cellSize;
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+ const worldY = tileY * FOG_TILE_CELLS * def.cellSize;
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+ const boundsRight = def.bounds.x + def.bounds.w;
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+ const boundsBottom = def.bounds.y + def.bounds.h;
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+ for (let row = 0; row < FOG_TILE_CELLS; row++) {
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+ for (let col = 0; col < FOG_TILE_CELLS; col++) {
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+ const cellWorldX = worldX + col * def.cellSize;
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+ const cellWorldY = worldY + row * def.cellSize;
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+ const outside = cellWorldX < def.bounds.x || cellWorldY < def.bounds.y || cellWorldX >= boundsRight || cellWorldY >= boundsBottom;
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+ if (outside) {
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+ setBit(bytes, col, row, baseVal);
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+ }
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+ }
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+ }
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+ }
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+ function canonicalizeFogTile(tile, def) {
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+ const bytes = decodeBase64(tile.data);
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+ canonicalizeEdgePadding(bytes, def, tile.x, tile.y);
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+ if (isTileBase(bytes, def.base)) return null;
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+ return { x: tile.x, y: tile.y, data: encodeBase64(bytes) };
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+ }
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+ function isCanonicalBase64(str) {
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+ if (str.length !== CANONICAL_B64_LENGTH) return false;
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+ if (str[str.length - 1] !== "=" || str[str.length - 2] === "=") return false;
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+ for (let i = 0; i < str.length - 1; i++) {
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+ if (!B64_CHARS.includes(str[i])) return false;
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+ }
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+ const finalSextet = B64_CHARS.indexOf(str[str.length - 2]);
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+ return finalSextet >= 0 && (finalSextet & 3) === 0;
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+ }
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+ function isSafeInteger(n2) {
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+ return typeof n2 === "number" && Number.isSafeInteger(n2);
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+ }
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+ function isFinitePositive(n2) {
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+ return typeof n2 === "number" && Number.isFinite(n2) && n2 > 0;
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+ }
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+ function isFiniteBounds(b) {
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+ if (typeof b !== "object" || b === null) return false;
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+ const r = b;
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+ return typeof r["x"] === "number" && Number.isFinite(r["x"]) && typeof r["y"] === "number" && Number.isFinite(r["y"]) && isFinitePositive(r["w"]) && isFinitePositive(r["h"]);
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+ }
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+ function tileIntersectsBounds(x, y, def) {
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+ const tileWorldX = x * FOG_TILE_CELLS * def.cellSize;
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+ const tileWorldY = y * FOG_TILE_CELLS * def.cellSize;
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+ const tileWorldW = FOG_TILE_CELLS * def.cellSize;
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+ const tileWorldH = FOG_TILE_CELLS * def.cellSize;
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+ return !(tileWorldX + tileWorldW <= def.bounds.x || tileWorldY + tileWorldH <= def.bounds.y || tileWorldX >= def.bounds.x + def.bounds.w || tileWorldY >= def.bounds.y + def.bounds.h);
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+ }
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+ function validateFogDefinition(def) {
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+ if (typeof def !== "object" || def === null) {
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+ throw new Error("Invalid fog definition: expected an object");
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+ }
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+ const d = def;
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+ if (d["version"] !== 1) throw new Error("Invalid fog definition: unsupported version");
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+ if (typeof d["generation"] !== "string" || d["generation"].length === 0 || d["generation"].length > 128 || !/^[\x20-\x7e]+$/.test(d["generation"])) {
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+ throw new Error("Invalid fog definition: invalid generation");
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+ }
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+ if (!isFiniteBounds(d["bounds"])) {
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+ throw new Error("Invalid fog definition: invalid bounds");
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+ }
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+ if (!isFinitePositive(d["cellSize"])) {
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+ throw new Error("Invalid fog definition: invalid cellSize");
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+ }
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+ if (d["tileCells"] !== 128) {
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+ throw new Error("Invalid fog definition: tileCells must be 128");
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+ }
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+ if (d["base"] !== "covered" && d["base"] !== "revealed") {
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+ throw new Error("Invalid fog definition: invalid base");
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+ }
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+ }
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+ function validateFogTile(tile, def) {
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+ if (typeof tile !== "object" || tile === null) {
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+ throw new Error("Invalid fog tile: expected an object");
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+ }
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+ const t = tile;
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+ if (!isSafeInteger(t["x"]) || !isSafeInteger(t["y"])) {
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+ throw new Error("Invalid fog tile: coordinates must be safe integers");
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+ }
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+ if (!tileIntersectsBounds(t["x"], t["y"], def)) {
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+ throw new Error("Invalid fog tile: coordinates outside bounds");
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+ }
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+ if (typeof t["data"] !== "string" || !isCanonicalBase64(t["data"])) {
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+ throw new Error("Invalid fog tile: invalid data");
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+ }
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+ const decoded = decodeBase64(t["data"]);
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+ if (decoded.length !== TILE_BYTES) {
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+ throw new Error("Invalid fog tile: decoded data wrong length");
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+ }
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+ if (isTileBase(decoded, def.base)) {
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+ throw new Error("Invalid fog tile: base-value tiles must be omitted");
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+ }
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+ const canonical = new Uint8Array(decoded);
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+ canonicalizeEdgePadding(canonical, def, t["x"], t["y"]);
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+ for (let i = 0; i < decoded.length; i++) {
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+ if (decoded[i] !== canonical[i]) {
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+ throw new Error("Invalid fog tile: non-canonical edge padding");
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+ }
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+ }
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+ }
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+ function validateFogState(state) {
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+ if (typeof state !== "object" || state === null) {
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+ throw new Error("Invalid fog state: expected an object");
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+ }
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+ const s = state;
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+ validateFogDefinition(s["definition"]);
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+ const def = s["definition"];
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+ if (!Array.isArray(s["tiles"])) {
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+ throw new Error("Invalid fog state: tiles must be an array");
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+ }
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+ const tiles = s["tiles"];
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+ if (tiles.length > FOG_MAX_TILES) {
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+ throw new Error(`Invalid fog state: too many tiles (${tiles.length} > ${FOG_MAX_TILES})`);
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+ }
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+ const seen = /* @__PURE__ */ new Set();
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+ for (const tile of tiles) {
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+ validateFogTile(tile, def);
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+ const t = tile;
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+ const key = `${t.x},${t.y}`;
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+ if (seen.has(key)) {
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+ throw new Error(`Invalid fog state: duplicate tile at (${t.x}, ${t.y})`);
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+ }
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+ seen.add(key);
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+ }
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+ }
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+ function recommendedFogCellSize(bounds) {
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+ let cellSize = 1;
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+ while (true) {
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+ const tileWorldSize = FOG_TILE_CELLS * cellSize;
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+ const minTX = Math.floor(bounds.x / tileWorldSize);
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+ const minTY = Math.floor(bounds.y / tileWorldSize);
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+ const maxTX = Math.ceil((bounds.x + bounds.w) / tileWorldSize) - 1;
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+ const maxTY = Math.ceil((bounds.y + bounds.h) / tileWorldSize) - 1;
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+ const tw = maxTX - minTX + 1;
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+ const th = maxTY - minTY + 1;
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+ if (tw * th <= FOG_MAX_TILES) return cellSize;
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+ cellSize++;
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+ if (cellSize > 1e4) return cellSize;
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+ }
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+ }
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+ function tileKey(x, y) {
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+ return `${x},${y}`;
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+ }
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+ function worldToCell(worldX, worldY, cellSize) {
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+ const cellX = Math.floor(worldX / cellSize);
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+ const cellY = Math.floor(worldY / cellSize);
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+ const tx = Math.floor(cellX / FOG_TILE_CELLS);
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+ const ty = Math.floor(cellY / FOG_TILE_CELLS);
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+ let col = cellX - tx * FOG_TILE_CELLS;
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+ let row = cellY - ty * FOG_TILE_CELLS;
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+ if (col < 0) col += FOG_TILE_CELLS;
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+ if (row < 0) row += FOG_TILE_CELLS;
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+ return { tx, ty, col, row };
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+ }
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+ function rasterizeRegion(state, region, operation) {
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+ const { definition } = state;
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+ const bitValue = operation === "reveal";
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+ const tileMap = /* @__PURE__ */ new Map();
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+ for (const tile of state.tiles) {
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+ tileMap.set(tileKey(tile.x, tile.y), decodeBase64(tile.data));
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+ }
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+ const baseFill = isBaseValue(definition.base);
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+ const affectedTiles = /* @__PURE__ */ new Set();
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+ const setCellIfInBounds = (worldX, worldY) => {
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+ if (worldX < definition.bounds.x || worldY < definition.bounds.y || worldX >= definition.bounds.x + definition.bounds.w || worldY >= definition.bounds.y + definition.bounds.h) {
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+ return;
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+ }
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+ const { tx, ty, col, row } = worldToCell(worldX, worldY, definition.cellSize);
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+ if (!tileIntersectsBounds(tx, ty, definition)) return;
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+ const key = tileKey(tx, ty);
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+ let bytes = tileMap.get(key);
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+ if (!bytes) {
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+ bytes = createTileBytes(baseFill);
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+ tileMap.set(key, bytes);
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+ } else if (!affectedTiles.has(key)) {
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+ const clone = new Uint8Array(bytes);
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+ tileMap.set(key, clone);
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+ bytes = clone;
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+ }
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+ affectedTiles.add(key);
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+ setBit(bytes, col, row, bitValue);
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+ };
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+ switch (region.kind) {
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+ case "brush":
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+ rasterizeBrush(region.points, region.radius, definition, setCellIfInBounds);
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+ break;
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+ case "rectangle":
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+ rasterizeRectangle(region.from, region.to, definition, setCellIfInBounds);
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+ break;
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+ case "polygon":
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+ rasterizePolygon(region.points, definition, setCellIfInBounds);
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+ break;
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+ }
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+ if (affectedTiles.size === 0) return { changed: [], noop: true };
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+ const changedTiles = [];
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+ let hasChange = false;
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+ for (const key of affectedTiles) {
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+ const bytes = tileMap.get(key);
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+ const [txStr, tyStr] = key.split(",");
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+ const tx = Number(txStr);
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+ const ty = Number(tyStr);
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+ canonicalizeEdgePadding(bytes, definition, tx, ty);
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+ const newData = encodeBase64(bytes);
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+ const originalTile = state.tiles.find((t) => t.x === tx && t.y === ty);
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+ if (originalTile) {
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+ if (originalTile.data !== newData) {
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+ hasChange = true;
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+ changedTiles.push({ x: tx, y: ty, data: newData });
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+ }
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+ } else if (!isTileBase(bytes, definition.base)) {
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+ hasChange = true;
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+ changedTiles.push({ x: tx, y: ty, data: newData });
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+ }
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+ }
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+ if (!hasChange) return { changed: [], noop: true };
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+ return { changed: changedTiles, noop: false };
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+ }
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+ function applyRasterResult(state, result) {
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+ if (result.noop) return state;
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+ const changedMap = /* @__PURE__ */ new Map();
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+ for (const t of result.changed) changedMap.set(tileKey(t.x, t.y), t);
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+ const tiles = [];
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+ const seen = /* @__PURE__ */ new Set();
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+ for (const tile of state.tiles) {
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+ const key = tileKey(tile.x, tile.y);
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+ seen.add(key);
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+ const changed = changedMap.get(key);
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+ if (changed) {
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+ const bytes = decodeBase64(changed.data);
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+ if (!isTileBase(bytes, state.definition.base)) {
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+ tiles.push(changed);
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+ }
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+ } else {
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+ tiles.push(tile);
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+ }
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+ }
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+ for (const t of result.changed) {
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+ const key = tileKey(t.x, t.y);
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+ if (seen.has(key)) continue;
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+ const bytes = decodeBase64(t.data);
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+ if (!isTileBase(bytes, state.definition.base)) {
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+ tiles.push(t);
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+ }
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+ }
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+ if (tiles.length > FOG_MAX_TILES) {
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+ throw new Error(`Fog tile cap exceeded: ${tiles.length} > ${FOG_MAX_TILES}`);
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+ }
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+ return { definition: state.definition, tiles };
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+ }
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+ function sampleAndSimplify(points, tolerance) {
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+ if (points.length <= 2) return [...points];
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+ const sampled = [points[0]];
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+ let lastSampled = points[0];
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+ for (let i = 1; i < points.length - 1; i++) {
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+ const p = points[i];
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+ const dx = p.x - lastSampled.x;
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+ const dy = p.y - lastSampled.y;
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+ if (dx * dx + dy * dy >= tolerance * tolerance) {
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+ sampled.push(p);
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+ lastSampled = p;
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+ }
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+ }
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+ sampled.push(points[points.length - 1]);
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+ return sampled;
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+ }
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+ function rasterizeBrush(points, radius, def, setCell) {
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+ if (points.length === 0) return;
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+ const simplified = sampleAndSimplify(points, def.cellSize * 0.5);
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+ for (let i = 0; i < simplified.length; i++) {
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+ const p = simplified[i];
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+ rasterizeDisc(p.x, p.y, radius, def, setCell);
803
+ if (i > 0) {
804
+ const prev = simplified[i - 1];
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+ rasterizeCapsuleSegment(prev.x, prev.y, p.x, p.y, radius, def, setCell);
806
+ }
807
+ }
808
+ }
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+ function rasterizeDisc(cx, cy, radius, def, setCell) {
810
+ const minX = Math.max(def.bounds.x, cx - radius);
811
+ const maxX = Math.min(def.bounds.x + def.bounds.w - 1, cx + radius);
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+ const minY = Math.max(def.bounds.y, cy - radius);
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+ const maxY = Math.min(def.bounds.y + def.bounds.h - 1, cy + radius);
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+ const startCol = Math.floor(minX / def.cellSize) * def.cellSize;
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+ const startRow = Math.floor(minY / def.cellSize) * def.cellSize;
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+ const r2 = radius * radius;
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+ for (let wy = startRow; wy <= maxY; wy += def.cellSize) {
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+ for (let wx = startCol; wx <= maxX; wx += def.cellSize) {
819
+ const cellCenterX = wx + def.cellSize * 0.5;
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+ const cellCenterY = wy + def.cellSize * 0.5;
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+ const dx = cellCenterX - cx;
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+ const dy = cellCenterY - cy;
823
+ if (dx * dx + dy * dy <= r2) {
824
+ setCell(wx, wy);
825
+ }
826
+ }
827
+ }
828
+ }
829
+ function rasterizeCapsuleSegment(x1, y1, x2, y2, radius, def, setCell) {
830
+ const segDx = x2 - x1;
831
+ const segDy = y2 - y1;
832
+ const segLen2 = segDx * segDx + segDy * segDy;
833
+ if (segLen2 === 0) return;
834
+ const minX = Math.max(def.bounds.x, Math.min(x1, x2) - radius);
835
+ const maxX = Math.min(def.bounds.x + def.bounds.w - 1, Math.max(x1, x2) + radius);
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+ const minY = Math.max(def.bounds.y, Math.min(y1, y2) - radius);
837
+ const maxY = Math.min(def.bounds.y + def.bounds.h - 1, Math.max(y1, y2) + radius);
838
+ const startCol = Math.floor(minX / def.cellSize) * def.cellSize;
839
+ const startRow = Math.floor(minY / def.cellSize) * def.cellSize;
840
+ const r2 = radius * radius;
841
+ for (let wy = startRow; wy <= maxY; wy += def.cellSize) {
842
+ for (let wx = startCol; wx <= maxX; wx += def.cellSize) {
843
+ const cellCenterX = wx + def.cellSize * 0.5;
844
+ const cellCenterY = wy + def.cellSize * 0.5;
845
+ const t = Math.max(
846
+ 0,
847
+ Math.min(1, ((cellCenterX - x1) * segDx + (cellCenterY - y1) * segDy) / segLen2)
848
+ );
849
+ const projX = x1 + t * segDx;
850
+ const projY = y1 + t * segDy;
851
+ const dx = cellCenterX - projX;
852
+ const dy = cellCenterY - projY;
853
+ if (dx * dx + dy * dy <= r2) {
854
+ setCell(wx, wy);
855
+ }
856
+ }
857
+ }
858
+ }
859
+ function rasterizeRectangle(from, to, def, setCell) {
860
+ const minX = Math.max(def.bounds.x, Math.min(from.x, to.x));
861
+ const maxX = Math.min(def.bounds.x + def.bounds.w - 1, Math.max(from.x, to.x));
862
+ const minY = Math.max(def.bounds.y, Math.min(from.y, to.y));
863
+ const maxY = Math.min(def.bounds.y + def.bounds.h - 1, Math.max(from.y, to.y));
864
+ const startCol = Math.floor(minX / def.cellSize) * def.cellSize;
865
+ const startRow = Math.floor(minY / def.cellSize) * def.cellSize;
866
+ for (let wy = startRow; wy <= maxY; wy += def.cellSize) {
867
+ for (let wx = startCol; wx <= maxX; wx += def.cellSize) {
868
+ setCell(wx, wy);
869
+ }
870
+ }
871
+ }
872
+ function rasterizePolygon(points, def, setCell) {
873
+ if (points.length < 3) return;
874
+ let minX = Infinity;
875
+ let maxX = -Infinity;
876
+ let minY = Infinity;
877
+ let maxY = -Infinity;
878
+ for (const p of points) {
879
+ if (p.x < minX) minX = p.x;
880
+ if (p.x > maxX) maxX = p.x;
881
+ if (p.y < minY) minY = p.y;
882
+ if (p.y > maxY) maxY = p.y;
883
+ }
884
+ minX = Math.max(def.bounds.x, minX);
885
+ maxX = Math.min(def.bounds.x + def.bounds.w - 1, maxX);
886
+ minY = Math.max(def.bounds.y, minY);
887
+ maxY = Math.min(def.bounds.y + def.bounds.h - 1, maxY);
888
+ const startCol = Math.floor(minX / def.cellSize) * def.cellSize;
889
+ const startRow = Math.floor(minY / def.cellSize) * def.cellSize;
890
+ for (let wy = startRow; wy <= maxY; wy += def.cellSize) {
891
+ for (let wx = startCol; wx <= maxX; wx += def.cellSize) {
892
+ const cx = wx + def.cellSize * 0.5;
893
+ const cy = wy + def.cellSize * 0.5;
894
+ if (pointInPolygon(cx, cy, points)) {
895
+ setCell(wx, wy);
896
+ }
897
+ }
898
+ }
899
+ }
900
+ function pointInPolygon(x, y, polygon) {
901
+ let inside = false;
902
+ const n2 = polygon.length;
903
+ for (let i = 0, j = n2 - 1; i < n2; j = i++) {
904
+ const pi = polygon[i];
905
+ const pj = polygon[j];
906
+ if (pi.y > y !== pj.y > y && x < (pj.x - pi.x) * (y - pi.y) / (pj.y - pi.y) + pi.x) {
907
+ inside = !inside;
908
+ }
909
+ }
910
+ return inside;
911
+ }
912
+
457
913
  // src/core/state-serializer.ts
458
- var CURRENT_VERSION = 2;
914
+ var CURRENT_VERSION = 3;
459
915
  var ELEMENT_TYPES = [
460
916
  "stroke",
461
917
  "note",
@@ -467,7 +923,7 @@ var ELEMENT_TYPES = [
467
923
  "grid",
468
924
  "template"
469
925
  ];
470
- function exportState(elements, camera, layers = [], activeLayerId) {
926
+ function exportState(elements, camera, layers = [], activeLayerId, fog) {
471
927
  const state = {
472
928
  version: CURRENT_VERSION,
473
929
  camera: {
@@ -484,6 +940,7 @@ function exportState(elements, camera, layers = [], activeLayerId) {
484
940
  layers: layers.map((l) => ({ ...l }))
485
941
  };
486
942
  if (activeLayerId) state.activeLayerId = activeLayerId;
943
+ if (fog) state.fog = structuredClone(fog);
487
944
  return state;
488
945
  }
489
946
  function parseState(json) {
@@ -561,6 +1018,9 @@ function validateState(data) {
561
1018
  }
562
1019
  }
563
1020
  cleanBindings(elements);
1021
+ if (obj["fog"] !== void 0 && obj["fog"] !== null) {
1022
+ validateFogState(obj["fog"]);
1023
+ }
564
1024
  }
565
1025
  function validateElement(el) {
566
1026
  if (!isRecord(el)) {
@@ -706,12 +1166,14 @@ var AutoSave = class {
706
1166
  this.key = options.key ?? DEFAULT_KEY;
707
1167
  this.debounceMs = options.debounceMs ?? DEFAULT_DEBOUNCE_MS;
708
1168
  this.layerManager = options.layerManager;
1169
+ this.fogManager = options.fogManager;
709
1170
  this.adapter = options.adapter ?? new LocalStorageAdapter();
710
1171
  this.onError = options.onError;
711
1172
  }
712
1173
  key;
713
1174
  debounceMs;
714
1175
  layerManager;
1176
+ fogManager;
715
1177
  adapter;
716
1178
  timerId = null;
717
1179
  unsubscribers = [];
@@ -729,6 +1191,9 @@ var AutoSave = class {
729
1191
  if (this.layerManager) {
730
1192
  this.unsubscribers.push(this.layerManager.on("change", schedule));
731
1193
  }
1194
+ if (this.fogManager) {
1195
+ this.unsubscribers.push(this.fogManager.on("change", schedule));
1196
+ }
732
1197
  }
733
1198
  stop() {
734
1199
  this.cancelPending();
@@ -765,7 +1230,8 @@ var AutoSave = class {
765
1230
  this.saving = true;
766
1231
  try {
767
1232
  const layers = this.layerManager?.snapshot() ?? [];
768
- const state = exportState(this.store.snapshot(), this.camera, layers);
1233
+ const fog = this.fogManager?.getState() ?? void 0;
1234
+ const state = exportState(this.store.snapshot(), this.camera, layers, void 0, fog);
769
1235
  await this.adapter.save(this.key, JSON.stringify(state));
770
1236
  } catch (e) {
771
1237
  this.onError?.(e instanceof Error ? e : new Error(String(e)));
@@ -5097,6 +5563,8 @@ var MinimapController = class {
5097
5563
  // read the `viewport` parameter. Assigned in the constructor body instead.
5098
5564
  htmlPainters;
5099
5565
  scene = null;
5566
+ fogRenderer = null;
5567
+ fogUnsub = null;
5100
5568
  frameId = null;
5101
5569
  debounceTimer = null;
5102
5570
  dragging = false;
@@ -5111,6 +5579,15 @@ var MinimapController = class {
5111
5579
  this.renderScene();
5112
5580
  this.requestDraw();
5113
5581
  }
5582
+ setFogRenderer(renderer) {
5583
+ if (this.disposed) return;
5584
+ if (this.fogUnsub) {
5585
+ this.fogUnsub();
5586
+ this.fogUnsub = null;
5587
+ }
5588
+ this.fogRenderer = renderer;
5589
+ this.invalidateScene();
5590
+ }
5114
5591
  requestDraw() {
5115
5592
  if (this.disposed || this.frameId !== null) return;
5116
5593
  this.frameId = this.requestFrame(this.draw);
@@ -5172,8 +5649,15 @@ var MinimapController = class {
5172
5649
  }
5173
5650
  currentMapping() {
5174
5651
  const viewportRect = this.viewport.getVisibleRect();
5175
- const content = getElementsBoundingBox(this.sceneElements());
5176
- return content ? unionBounds(content, viewportRect) : viewportRect;
5652
+ let mapping = getElementsBoundingBox(this.sceneElements());
5653
+ mapping = mapping ? unionBounds(mapping, viewportRect) : viewportRect;
5654
+ if (this.fogRenderer?.isVisible()) {
5655
+ const fogState = this.fogRenderer.getState();
5656
+ if (fogState) {
5657
+ mapping = unionBounds(mapping, fogState.definition.bounds);
5658
+ }
5659
+ }
5660
+ return mapping;
5177
5661
  }
5178
5662
  onViewChanged() {
5179
5663
  if (this.disposed) return;
@@ -5231,6 +5715,23 @@ var MinimapController = class {
5231
5715
  ctx.drawImage(layerCanvas, 0, 0);
5232
5716
  ctx.restore();
5233
5717
  }
5718
+ if (this.fogRenderer?.isVisible()) {
5719
+ const fogState = this.fogRenderer.getState();
5720
+ const fogMode = this.fogRenderer.getViewMode();
5721
+ if (fogState && (fogMode === "editor" || fogMode === "player")) {
5722
+ ctx.save();
5723
+ ctx.setTransform(
5724
+ dpr * transform.scale,
5725
+ 0,
5726
+ 0,
5727
+ dpr * transform.scale,
5728
+ dpr * transform.offsetX,
5729
+ dpr * transform.offsetY
5730
+ );
5731
+ this.fogRenderer.renderForExport(ctx, fogState, fogMode);
5732
+ ctx.restore();
5733
+ }
5734
+ }
5234
5735
  this.scene = { canvas: sceneCanvas, transform, mapping };
5235
5736
  }
5236
5737
  renderLayerElements(ctx, elements, t, dpr) {
@@ -5343,9 +5844,15 @@ var Minimap = class {
5343
5844
  this.canvas = canvas;
5344
5845
  this.controller = new MinimapController(viewport, canvas, { width: WIDTH, height: HEIGHT });
5345
5846
  }
5847
+ setFogRenderer(renderer) {
5848
+ this.controller.setFogRenderer(renderer);
5849
+ }
5346
5850
  scheduleDraw() {
5347
5851
  this.controller.requestDraw();
5348
5852
  }
5853
+ invalidateScene() {
5854
+ this.controller.invalidateScene();
5855
+ }
5349
5856
  destroy() {
5350
5857
  this.controller.dispose();
5351
5858
  this.canvas.remove();
@@ -6667,6 +7174,548 @@ async function renderHtmlElements(elements, options) {
6667
7174
  return sources;
6668
7175
  }
6669
7176
 
7177
+ // src/fog/fog-style.ts
7178
+ var DEFAULT_PROCEDURAL_OPACITY = 0.6;
7179
+ var DEFAULT_PROCEDURAL_SCALE = 256;
7180
+ var DEFAULT_PROCEDURAL_SEED = 0;
7181
+ var DEFAULT_PROCEDURAL_DETAIL = 2;
7182
+ var DEFAULT_PROCEDURAL_TINT = "#ffffff";
7183
+ var MIN_SCALE = 64;
7184
+ var MAX_SCALE = 1024;
7185
+ var MIN_DETAIL = 1;
7186
+ var MAX_DETAIL = 4;
7187
+ var MAX_SEED = 65535;
7188
+ function clamp(value, min, max) {
7189
+ return Math.max(min, Math.min(max, value));
7190
+ }
7191
+ function finiteOrDefault(value, defaultValue) {
7192
+ return value !== void 0 && Number.isFinite(value) ? value : defaultValue;
7193
+ }
7194
+ function resolveFogStyle(style, legacyColor, defaultColor) {
7195
+ if (style && style.kind === "procedural") {
7196
+ const opacity = clamp(finiteOrDefault(style.opacity, DEFAULT_PROCEDURAL_OPACITY), 0, 1);
7197
+ const scale = clamp(
7198
+ finiteOrDefault(style.scale, DEFAULT_PROCEDURAL_SCALE),
7199
+ MIN_SCALE,
7200
+ MAX_SCALE
7201
+ );
7202
+ const seed = clamp(
7203
+ Math.floor(finiteOrDefault(style.seed, DEFAULT_PROCEDURAL_SEED)),
7204
+ 0,
7205
+ MAX_SEED
7206
+ );
7207
+ const detail = clamp(
7208
+ Math.floor(finiteOrDefault(style.detail, DEFAULT_PROCEDURAL_DETAIL)),
7209
+ MIN_DETAIL,
7210
+ MAX_DETAIL
7211
+ );
7212
+ return {
7213
+ kind: "procedural",
7214
+ backdrop: style.backdrop,
7215
+ // `tint` is required for typed callers. Keep a visible runtime fallback for
7216
+ // untyped/older JavaScript hosts instead of producing a flat same-color overlay.
7217
+ tint: style.tint || DEFAULT_PROCEDURAL_TINT,
7218
+ opacity,
7219
+ scale,
7220
+ seed,
7221
+ detail
7222
+ };
7223
+ }
7224
+ if (style && (!style.kind || style.kind === "solid")) {
7225
+ return { kind: "solid", color: style.color };
7226
+ }
7227
+ return { kind: "solid", color: legacyColor ?? defaultColor };
7228
+ }
7229
+
7230
+ // src/fog/fog-procedural-tile.ts
7231
+ var TILE_PX = 128;
7232
+ function xorshift32(state) {
7233
+ state ^= state << 13;
7234
+ state ^= state >>> 17;
7235
+ state ^= state << 5;
7236
+ return state >>> 0;
7237
+ }
7238
+ function seedState(seed) {
7239
+ return seed * 2654435761 + 1 >>> 0 || 1;
7240
+ }
7241
+ function smoothstep(t) {
7242
+ return t * t * (3 - 2 * t);
7243
+ }
7244
+ function lerp(a, b, t) {
7245
+ return a + (b - a) * t;
7246
+ }
7247
+ function generateGradients(size, prngState) {
7248
+ const count = size * size;
7249
+ const gx = new Float32Array(count);
7250
+ const gy = new Float32Array(count);
7251
+ let s = prngState;
7252
+ for (let i = 0; i < count; i++) {
7253
+ s = xorshift32(s);
7254
+ const angle = (s >>> 0) / 4294967296 * Math.PI * 2;
7255
+ gx[i] = Math.cos(angle);
7256
+ gy[i] = Math.sin(angle);
7257
+ }
7258
+ return { gx, gy, state: s };
7259
+ }
7260
+ function perlinNoise(px, py, gridSize, gx, gy) {
7261
+ const gx0 = Math.floor(px) % gridSize;
7262
+ const gy0 = Math.floor(py) % gridSize;
7263
+ const gx1 = (gx0 + 1) % gridSize;
7264
+ const gy1 = (gy0 + 1) % gridSize;
7265
+ const fx = px - Math.floor(px);
7266
+ const fy = py - Math.floor(py);
7267
+ const sx = smoothstep(fx);
7268
+ const sy = smoothstep(fy);
7269
+ const dot = (ix, iy, dx, dy) => {
7270
+ const idx = iy * gridSize + ix;
7271
+ return gx[idx] * dx + gy[idx] * dy;
7272
+ };
7273
+ const n00 = dot(gx0, gy0, fx, fy);
7274
+ const n10 = dot(gx1, gy0, fx - 1, fy);
7275
+ const n01 = dot(gx0, gy1, fx, fy - 1);
7276
+ const n11 = dot(gx1, gy1, fx - 1, fy - 1);
7277
+ return lerp(lerp(n00, n10, sx), lerp(n01, n11, sx), sy);
7278
+ }
7279
+ function layeredNoise(x, y, octaves, gridSize, gx, gy) {
7280
+ let value = 0;
7281
+ let amplitude = 1;
7282
+ let frequency = 1;
7283
+ let maxAmplitude = 0;
7284
+ for (let o = 0; o < octaves; o++) {
7285
+ value += perlinNoise(x * frequency, y * frequency, gridSize * frequency, gx, gy) * amplitude;
7286
+ maxAmplitude += amplitude;
7287
+ amplitude *= 0.5;
7288
+ frequency *= 2;
7289
+ }
7290
+ return (value / maxAmplitude + 1) * 0.5;
7291
+ }
7292
+ function generateProceduralTile(style) {
7293
+ const gridSize = 8;
7294
+ const maxFreq = gridSize * (1 << style.detail - 1);
7295
+ const { gx, gy } = generateGradients(maxFreq, seedState(style.seed));
7296
+ const data = new Uint8ClampedArray(TILE_PX * TILE_PX * 4);
7297
+ for (let py = 0; py < TILE_PX; py++) {
7298
+ for (let px = 0; px < TILE_PX; px++) {
7299
+ const nx = px / TILE_PX * gridSize;
7300
+ const ny = py / TILE_PX * gridSize;
7301
+ const n2 = layeredNoise(nx, ny, style.detail, gridSize, gx, gy);
7302
+ const alpha = Math.round(n2 * style.opacity * 255);
7303
+ const idx = (py * TILE_PX + px) * 4;
7304
+ data[idx] = 255;
7305
+ data[idx + 1] = 255;
7306
+ data[idx + 2] = 255;
7307
+ data[idx + 3] = alpha;
7308
+ }
7309
+ }
7310
+ return { data, width: TILE_PX, height: TILE_PX };
7311
+ }
7312
+ var tileCache = /* @__PURE__ */ new Map();
7313
+ var MAX_CACHED_TILES = 16;
7314
+ function getCachedProceduralTile(style) {
7315
+ const key = `${style.opacity}\0${style.seed}\0${style.detail}`;
7316
+ const cached = tileCache.get(key);
7317
+ if (cached) return cached;
7318
+ const tile = generateProceduralTile(style);
7319
+ if (tileCache.size >= MAX_CACHED_TILES) {
7320
+ const oldest = tileCache.keys().next().value;
7321
+ if (oldest !== void 0) tileCache.delete(oldest);
7322
+ }
7323
+ tileCache.set(key, tile);
7324
+ return tile;
7325
+ }
7326
+ function clearProceduralTileCache() {
7327
+ tileCache.clear();
7328
+ }
7329
+
7330
+ // src/fog/fog-renderer.ts
7331
+ var DEFAULT_EDITOR_COLOR = "rgba(30, 40, 60, 0.45)";
7332
+ var DEFAULT_PLAYER_COLOR = "#0b1020";
7333
+ var FogRenderer = class {
7334
+ tileCache = /* @__PURE__ */ new Map();
7335
+ patternCache = /* @__PURE__ */ new Map();
7336
+ state = null;
7337
+ viewMode = "off";
7338
+ dirty = true;
7339
+ editorStyle;
7340
+ playerStyle;
7341
+ constructor(options = {}) {
7342
+ this.editorStyle = resolveFogStyle(
7343
+ options.editorStyle,
7344
+ options.editorColor,
7345
+ DEFAULT_EDITOR_COLOR
7346
+ );
7347
+ this.playerStyle = resolveFogStyle(
7348
+ options.playerStyle,
7349
+ options.playerColor,
7350
+ DEFAULT_PLAYER_COLOR
7351
+ );
7352
+ }
7353
+ setState(state) {
7354
+ this.state = state;
7355
+ this.dirty = true;
7356
+ }
7357
+ setViewMode(mode) {
7358
+ if (mode === this.viewMode) return;
7359
+ this.viewMode = mode;
7360
+ this.dirty = true;
7361
+ }
7362
+ getState() {
7363
+ return this.state;
7364
+ }
7365
+ getViewMode() {
7366
+ return this.viewMode;
7367
+ }
7368
+ markDirty() {
7369
+ this.dirty = true;
7370
+ }
7371
+ isDirty() {
7372
+ return this.dirty;
7373
+ }
7374
+ isVisible() {
7375
+ return this.viewMode !== "off" && this.state !== null;
7376
+ }
7377
+ getResolvedStyle(mode) {
7378
+ return mode === "editor" ? this.editorStyle : this.playerStyle;
7379
+ }
7380
+ render(ctx, camera, viewportWidth, viewportHeight, _dpr) {
7381
+ if (!this.state || this.viewMode === "off") return;
7382
+ const def = this.state.definition;
7383
+ const cellSize = def.cellSize;
7384
+ const tileWorldSize = FOG_TILE_CELLS * cellSize;
7385
+ const mode = this.viewMode === "editor" ? "editor" : "player";
7386
+ const style = this.getResolvedStyle(mode);
7387
+ const proceduralStyle = style.kind === "procedural" ? style : null;
7388
+ const color = style.kind === "procedural" ? normalizeCanvasColor(
7389
+ ctx,
7390
+ style.backdrop,
7391
+ mode === "player" ? DEFAULT_PLAYER_COLOR : DEFAULT_EDITOR_COLOR
7392
+ ) : style.color;
7393
+ const safetyColor = proceduralStyle && mode === "player" ? DEFAULT_PLAYER_COLOR : null;
7394
+ const worldBounds = getVisibleWorld(camera, viewportWidth, viewportHeight);
7395
+ const minTX = Math.floor(Math.max(def.bounds.x, worldBounds.x) / tileWorldSize);
7396
+ const minTY = Math.floor(Math.max(def.bounds.y, worldBounds.y) / tileWorldSize);
7397
+ const maxTX = Math.floor(
7398
+ Math.min(def.bounds.x + def.bounds.w - 1, worldBounds.x + worldBounds.w) / tileWorldSize
7399
+ );
7400
+ const maxTY = Math.floor(
7401
+ Math.min(def.bounds.y + def.bounds.h - 1, worldBounds.y + worldBounds.h) / tileWorldSize
7402
+ );
7403
+ ctx.save();
7404
+ ctx.translate(camera.position.x, camera.position.y);
7405
+ ctx.scale(camera.zoom, camera.zoom);
7406
+ const tileMap = /* @__PURE__ */ new Map();
7407
+ for (const tile of this.state.tiles) {
7408
+ tileMap.set(`${tile.x},${tile.y}`, tile.data);
7409
+ }
7410
+ const baseCovered = def.base === "covered";
7411
+ for (let ty = minTY; ty <= maxTY; ty++) {
7412
+ for (let tx = minTX; tx <= maxTX; tx++) {
7413
+ const key = `${tx},${ty}`;
7414
+ const data = tileMap.get(key);
7415
+ const tileWorldX = tx * tileWorldSize;
7416
+ const tileWorldY = ty * tileWorldSize;
7417
+ if (!data && baseCovered) {
7418
+ ctx.fillStyle = color;
7419
+ const clipX = Math.max(tileWorldX, def.bounds.x);
7420
+ const clipY = Math.max(tileWorldY, def.bounds.y);
7421
+ const clipR = Math.min(tileWorldX + tileWorldSize, def.bounds.x + def.bounds.w);
7422
+ const clipB = Math.min(tileWorldY + tileWorldSize, def.bounds.y + def.bounds.h);
7423
+ if (clipR > clipX && clipB > clipY) {
7424
+ if (safetyColor) {
7425
+ ctx.fillStyle = safetyColor;
7426
+ ctx.fillRect(clipX, clipY, clipR - clipX, clipB - clipY);
7427
+ }
7428
+ ctx.fillStyle = color;
7429
+ ctx.fillRect(clipX, clipY, clipR - clipX, clipB - clipY);
7430
+ if (proceduralStyle) {
7431
+ this.paintProceduralOverlay(
7432
+ ctx,
7433
+ proceduralStyle,
7434
+ clipX,
7435
+ clipY,
7436
+ clipR - clipX,
7437
+ clipB - clipY
7438
+ );
7439
+ }
7440
+ }
7441
+ continue;
7442
+ }
7443
+ if (!data && !baseCovered) {
7444
+ continue;
7445
+ }
7446
+ if (data) {
7447
+ if (safetyColor) this.renderTile(ctx, data, tx, ty, def, safetyColor);
7448
+ this.renderTile(ctx, data, tx, ty, def, color);
7449
+ if (proceduralStyle) {
7450
+ this.renderTileProceduralOverlay(ctx, data, tx, ty, def, proceduralStyle);
7451
+ }
7452
+ }
7453
+ }
7454
+ }
7455
+ ctx.restore();
7456
+ this.dirty = false;
7457
+ }
7458
+ renderForExport(ctx, state, mode, color, style) {
7459
+ const def = state.definition;
7460
+ const cellSize = def.cellSize;
7461
+ const tileWorldSize = FOG_TILE_CELLS * cellSize;
7462
+ const resolved = style ? resolveFogStyle(
7463
+ style,
7464
+ void 0,
7465
+ mode === "editor" ? DEFAULT_EDITOR_COLOR : DEFAULT_PLAYER_COLOR
7466
+ ) : this.getResolvedStyle(mode);
7467
+ const proceduralStyle = !color && resolved.kind === "procedural" ? resolved : null;
7468
+ const fogColor = color ?? (proceduralStyle ? normalizeCanvasColor(
7469
+ ctx,
7470
+ proceduralStyle.backdrop,
7471
+ mode === "player" ? DEFAULT_PLAYER_COLOR : DEFAULT_EDITOR_COLOR
7472
+ ) : resolved.kind === "solid" ? resolved.color : resolved.backdrop);
7473
+ const safetyColor = proceduralStyle && mode === "player" ? DEFAULT_PLAYER_COLOR : null;
7474
+ const baseCovered = def.base === "covered";
7475
+ const tileMap = /* @__PURE__ */ new Map();
7476
+ for (const tile of state.tiles) {
7477
+ tileMap.set(`${tile.x},${tile.y}`, tile.data);
7478
+ }
7479
+ const minTX = Math.floor(def.bounds.x / tileWorldSize);
7480
+ const minTY = Math.floor(def.bounds.y / tileWorldSize);
7481
+ const maxTX = Math.floor((def.bounds.x + def.bounds.w - 1) / tileWorldSize);
7482
+ const maxTY = Math.floor((def.bounds.y + def.bounds.h - 1) / tileWorldSize);
7483
+ for (let ty = minTY; ty <= maxTY; ty++) {
7484
+ for (let tx = minTX; tx <= maxTX; tx++) {
7485
+ const key = `${tx},${ty}`;
7486
+ const data = tileMap.get(key);
7487
+ const tileWorldX = tx * tileWorldSize;
7488
+ const tileWorldY = ty * tileWorldSize;
7489
+ if (!data && baseCovered) {
7490
+ ctx.fillStyle = fogColor;
7491
+ const clipX = Math.max(tileWorldX, def.bounds.x);
7492
+ const clipY = Math.max(tileWorldY, def.bounds.y);
7493
+ const clipR = Math.min(tileWorldX + tileWorldSize, def.bounds.x + def.bounds.w);
7494
+ const clipB = Math.min(tileWorldY + tileWorldSize, def.bounds.y + def.bounds.h);
7495
+ if (clipR > clipX && clipB > clipY) {
7496
+ if (safetyColor) {
7497
+ ctx.fillStyle = safetyColor;
7498
+ ctx.fillRect(clipX, clipY, clipR - clipX, clipB - clipY);
7499
+ }
7500
+ ctx.fillStyle = fogColor;
7501
+ ctx.fillRect(clipX, clipY, clipR - clipX, clipB - clipY);
7502
+ if (proceduralStyle) {
7503
+ this.paintProceduralOverlay(
7504
+ ctx,
7505
+ proceduralStyle,
7506
+ clipX,
7507
+ clipY,
7508
+ clipR - clipX,
7509
+ clipB - clipY
7510
+ );
7511
+ }
7512
+ }
7513
+ continue;
7514
+ }
7515
+ if (data) {
7516
+ if (safetyColor) this.renderTileForExport(ctx, data, tx, ty, def, safetyColor);
7517
+ this.renderTileForExport(ctx, data, tx, ty, def, fogColor);
7518
+ if (proceduralStyle) {
7519
+ this.renderTileProceduralOverlay(ctx, data, tx, ty, def, proceduralStyle);
7520
+ }
7521
+ }
7522
+ }
7523
+ }
7524
+ }
7525
+ dispose() {
7526
+ this.tileCache.clear();
7527
+ this.patternCache.clear();
7528
+ clearProceduralTileCache();
7529
+ this.state = null;
7530
+ }
7531
+ getOrCreatePattern(ctx, style, worldScale) {
7532
+ const key = `${style.backdrop}\0${style.tint}\0${style.opacity}\0${style.scale}\0${style.seed}\0${style.detail}\0${worldScale}`;
7533
+ const cached = this.patternCache.get(key);
7534
+ if (cached !== void 0) return cached;
7535
+ let pattern = null;
7536
+ try {
7537
+ const tileData = getCachedProceduralTile(style);
7538
+ pattern = this.createPatternFromTileData(ctx, tileData, style, worldScale);
7539
+ } catch {
7540
+ }
7541
+ if (this.patternCache.size >= 32) {
7542
+ const oldest = this.patternCache.keys().next().value;
7543
+ if (oldest !== void 0) this.patternCache.delete(oldest);
7544
+ }
7545
+ this.patternCache.set(key, pattern);
7546
+ return pattern;
7547
+ }
7548
+ createPatternFromTileData(ctx, tileData, style, worldScale) {
7549
+ if (typeof document === "undefined") return null;
7550
+ const sourceCanvas = document.createElement("canvas");
7551
+ sourceCanvas.width = tileData.width;
7552
+ sourceCanvas.height = tileData.height;
7553
+ const sourceCtx = sourceCanvas.getContext("2d");
7554
+ if (!sourceCtx) return null;
7555
+ const imageData = new ImageData(
7556
+ new Uint8ClampedArray(tileData.data),
7557
+ tileData.width,
7558
+ tileData.height
7559
+ );
7560
+ sourceCtx.putImageData(imageData, 0, 0);
7561
+ sourceCtx.globalCompositeOperation = "source-in";
7562
+ sourceCtx.fillStyle = normalizeCanvasColor(sourceCtx, style.tint, "#ffffff");
7563
+ sourceCtx.fillRect(0, 0, tileData.width, tileData.height);
7564
+ sourceCtx.globalCompositeOperation = "source-over";
7565
+ const patternScale = style.scale * worldScale / tileData.width;
7566
+ const pattern = ctx.createPattern(sourceCanvas, "repeat");
7567
+ if (pattern && typeof pattern.setTransform === "function" && typeof DOMMatrix !== "undefined") {
7568
+ try {
7569
+ pattern.setTransform(new DOMMatrix([patternScale, 0, 0, patternScale, 0, 0]));
7570
+ return pattern;
7571
+ } catch {
7572
+ }
7573
+ }
7574
+ const patternPx = Math.round(style.scale * worldScale);
7575
+ if (patternPx < 1) return null;
7576
+ const patternCanvas = document.createElement("canvas");
7577
+ patternCanvas.width = patternPx;
7578
+ patternCanvas.height = patternPx;
7579
+ const patternCtx = patternCanvas.getContext("2d");
7580
+ if (!patternCtx) return null;
7581
+ patternCtx.drawImage(sourceCanvas, 0, 0, patternPx, patternPx);
7582
+ return ctx.createPattern(patternCanvas, "repeat");
7583
+ }
7584
+ paintProceduralOverlay(ctx, style, x, y, w, h) {
7585
+ const pattern = this.getOrCreatePattern(ctx, style, 1);
7586
+ if (!pattern) return;
7587
+ ctx.save();
7588
+ ctx.fillStyle = pattern;
7589
+ ctx.fillRect(x, y, w, h);
7590
+ ctx.restore();
7591
+ }
7592
+ renderTileProceduralOverlay(ctx, data, tx, ty, def, style) {
7593
+ const cellSize = def.cellSize;
7594
+ const tileWorldX = tx * FOG_TILE_CELLS * cellSize;
7595
+ const tileWorldY = ty * FOG_TILE_CELLS * cellSize;
7596
+ const pattern = this.getOrCreatePattern(ctx, style, 1);
7597
+ if (!pattern) return;
7598
+ const bytes = decodeBase64(data);
7599
+ ctx.save();
7600
+ ctx.fillStyle = pattern;
7601
+ for (let row = 0; row < FOG_TILE_CELLS; row++) {
7602
+ for (let col = 0; col < FOG_TILE_CELLS; col++) {
7603
+ const cellWorldX = tileWorldX + col * cellSize;
7604
+ const cellWorldY = tileWorldY + row * cellSize;
7605
+ if (cellWorldX < def.bounds.x || cellWorldY < def.bounds.y || cellWorldX >= def.bounds.x + def.bounds.w || cellWorldY >= def.bounds.y + def.bounds.h) {
7606
+ continue;
7607
+ }
7608
+ const index = row * FOG_TILE_CELLS + col;
7609
+ const byteIndex = index >> 3;
7610
+ const bitIndex = 7 - (index & 7);
7611
+ const revealed = (bytes[byteIndex] >> bitIndex & 1) === 1;
7612
+ if (!revealed) {
7613
+ ctx.fillRect(cellWorldX, cellWorldY, cellSize, cellSize);
7614
+ }
7615
+ }
7616
+ }
7617
+ ctx.restore();
7618
+ }
7619
+ tileRaster(data, color) {
7620
+ const key = `${color}\0${data}`;
7621
+ const cached = this.tileCache.get(key);
7622
+ if (cached) return cached;
7623
+ if (typeof document === "undefined") return null;
7624
+ const canvas = document.createElement("canvas");
7625
+ canvas.width = FOG_TILE_CELLS;
7626
+ canvas.height = FOG_TILE_CELLS;
7627
+ const ctx = canvas.getContext("2d");
7628
+ if (!ctx) return null;
7629
+ const bytes = decodeBase64(data);
7630
+ ctx.fillStyle = color;
7631
+ for (let row = 0; row < FOG_TILE_CELLS; row++) {
7632
+ for (let col = 0; col < FOG_TILE_CELLS; col++) {
7633
+ const index = row * FOG_TILE_CELLS + col;
7634
+ const byteIndex = index >> 3;
7635
+ const bitIndex = 7 - (index & 7);
7636
+ const revealed = (bytes[byteIndex] >> bitIndex & 1) === 1;
7637
+ if (!revealed) ctx.fillRect(col, row, 1, 1);
7638
+ }
7639
+ }
7640
+ if (this.tileCache.size >= 256) {
7641
+ const oldest = this.tileCache.keys().next().value;
7642
+ if (oldest !== void 0) this.tileCache.delete(oldest);
7643
+ }
7644
+ this.tileCache.set(key, canvas);
7645
+ return canvas;
7646
+ }
7647
+ renderTile(ctx, data, tx, ty, def, color) {
7648
+ const cellSize = def.cellSize;
7649
+ const tileWorldX = tx * FOG_TILE_CELLS * cellSize;
7650
+ const tileWorldY = ty * FOG_TILE_CELLS * cellSize;
7651
+ const raster = this.tileRaster(data, color);
7652
+ if (raster) {
7653
+ ctx.save();
7654
+ ctx.beginPath();
7655
+ ctx.rect(def.bounds.x, def.bounds.y, def.bounds.w, def.bounds.h);
7656
+ ctx.clip();
7657
+ ctx.imageSmoothingEnabled = false;
7658
+ ctx.drawImage(
7659
+ raster,
7660
+ tileWorldX,
7661
+ tileWorldY,
7662
+ FOG_TILE_CELLS * cellSize,
7663
+ FOG_TILE_CELLS * cellSize
7664
+ );
7665
+ ctx.restore();
7666
+ return;
7667
+ }
7668
+ const bytes = decodeBase64(data);
7669
+ ctx.fillStyle = color;
7670
+ for (let row = 0; row < FOG_TILE_CELLS; row++) {
7671
+ for (let col = 0; col < FOG_TILE_CELLS; col++) {
7672
+ const cellWorldX = tileWorldX + col * cellSize;
7673
+ const cellWorldY = tileWorldY + row * cellSize;
7674
+ if (cellWorldX < def.bounds.x || cellWorldY < def.bounds.y || cellWorldX >= def.bounds.x + def.bounds.w || cellWorldY >= def.bounds.y + def.bounds.h) {
7675
+ continue;
7676
+ }
7677
+ const index = row * FOG_TILE_CELLS + col;
7678
+ const byteIndex = index >> 3;
7679
+ const bitIndex = 7 - (index & 7);
7680
+ const revealed = (bytes[byteIndex] >> bitIndex & 1) === 1;
7681
+ const covered = !revealed;
7682
+ if (covered) {
7683
+ ctx.fillRect(cellWorldX, cellWorldY, cellSize, cellSize);
7684
+ }
7685
+ }
7686
+ }
7687
+ }
7688
+ renderTileForExport(ctx, data, tx, ty, def, color) {
7689
+ this.renderTile(ctx, data, tx, ty, def, color);
7690
+ }
7691
+ };
7692
+ function getVisibleWorld(camera, viewportWidth, viewportHeight) {
7693
+ const topLeft = camera.screenToWorld({ x: 0, y: 0 });
7694
+ const bottomRight = camera.screenToWorld({ x: viewportWidth, y: viewportHeight });
7695
+ return {
7696
+ x: topLeft.x,
7697
+ y: topLeft.y,
7698
+ w: bottomRight.x - topLeft.x,
7699
+ h: bottomRight.y - topLeft.y
7700
+ };
7701
+ }
7702
+ function normalizeCanvasColor(ctx, value, fallback) {
7703
+ const previous = ctx.fillStyle;
7704
+ try {
7705
+ ctx.fillStyle = "#010203";
7706
+ ctx.fillStyle = value;
7707
+ const first = ctx.fillStyle;
7708
+ ctx.fillStyle = "#040506";
7709
+ ctx.fillStyle = value;
7710
+ const second = ctx.fillStyle;
7711
+ return typeof first === "string" && first === second ? first : fallback;
7712
+ } catch {
7713
+ return fallback;
7714
+ } finally {
7715
+ ctx.fillStyle = previous;
7716
+ }
7717
+ }
7718
+
6670
7719
  // src/canvas/export-image.ts
6671
7720
  var DEFAULT_IMAGE_TIMEOUT_MS = 1e4;
6672
7721
  var DEFAULT_MAX_DIMENSION = 16384;
@@ -7079,6 +8128,16 @@ async function exportImage(store, options = {}, layerManager) {
7079
8128
  renderGridForBounds(ctx, grid, bounds);
7080
8129
  ctx.restore();
7081
8130
  }
8131
+ if (options.fog) {
8132
+ const fogRenderer = new FogRenderer();
8133
+ fogRenderer.renderForExport(
8134
+ ctx,
8135
+ options.fog.state,
8136
+ options.fog.mode,
8137
+ options.fog.color,
8138
+ options.fog.style
8139
+ );
8140
+ }
7082
8141
  const mimeType = format === "jpeg" ? "image/jpeg" : "image/png";
7083
8142
  return new Promise((resolve) => {
7084
8143
  canvas.toBlob((blob) => resolve(blob), mimeType, options.quality);
@@ -7460,6 +8519,33 @@ async function exportSvg(store, options = {}, layerManager) {
7460
8519
  const opacity = layerManager?.getLayer?.(grid.layerId)?.opacity ?? 1;
7461
8520
  body += opacity === 1 ? emitted : `<g opacity="${n(opacity)}">${emitted}</g>`;
7462
8521
  }
8522
+ if (options.fog && typeof document !== "undefined") {
8523
+ const fogState = options.fog.state;
8524
+ const fogW = Math.max(1, Math.ceil(bounds.w));
8525
+ const fogH = Math.max(1, Math.ceil(bounds.h));
8526
+ const fogCanvas = document.createElement("canvas");
8527
+ fogCanvas.width = fogW;
8528
+ fogCanvas.height = fogH;
8529
+ const fogCtx = fogCanvas.getContext("2d");
8530
+ if (fogCtx) {
8531
+ fogCtx.translate(-bounds.x, -bounds.y);
8532
+ const fogRenderer = new FogRenderer();
8533
+ fogRenderer.renderForExport(
8534
+ fogCtx,
8535
+ fogState,
8536
+ options.fog.mode,
8537
+ options.fog.color,
8538
+ options.fog.style
8539
+ );
8540
+ try {
8541
+ const fogDataUri = fogCanvas.toDataURL("image/png");
8542
+ if (fogDataUri.startsWith("data:")) {
8543
+ body += `<image href="${esc(fogDataUri)}" x="${n(bounds.x)}" y="${n(bounds.y)}" width="${n(bounds.w)}" height="${n(bounds.h)}" />`;
8544
+ }
8545
+ } catch {
8546
+ }
8547
+ }
8548
+ }
7463
8549
  return `<svg xmlns="http://www.w3.org/2000/svg" width="${n(bounds.w)}" height="${n(bounds.h)}" viewBox="${n(bounds.x)} ${n(bounds.y)} ${n(bounds.w)} ${n(bounds.h)}">${body}</svg>`;
7464
8550
  }
7465
8551
  function emitElement(el, imageDataUris, htmlDataUris, rasterScale, firstGrid, store, resourceOptions) {
@@ -8297,6 +9383,7 @@ var RenderLoop = class {
8297
9383
  layerCache;
8298
9384
  marginViewport;
8299
9385
  hybridSurface;
9386
+ fogRenderer;
8300
9387
  activeDrawingLayerId = null;
8301
9388
  gridCacheDirty = true;
8302
9389
  // set on recenter/viewport-change; consumed by the grid block
@@ -8320,6 +9407,7 @@ var RenderLoop = class {
8320
9407
  this.layerCache = deps.layerCache;
8321
9408
  this.marginViewport = deps.marginViewport;
8322
9409
  this.hybridSurface = deps.hybridSurface;
9410
+ this.fogRenderer = deps.fogRenderer;
8323
9411
  }
8324
9412
  requestRender() {
8325
9413
  this.needsRender = true;
@@ -8629,9 +9717,12 @@ var RenderLoop = class {
8629
9717
  group.push(element);
8630
9718
  }
8631
9719
  const activeTool = this.toolManager.activeTool;
8632
- const overlayOrder = visibleElements.length + 1;
9720
+ const fogVisible = this.fogRenderer?.isVisible() ?? false;
9721
+ const fogOrder = visibleElements.length + 1;
9722
+ const overlayOrder = fogVisible ? fogOrder + 1 : visibleElements.length + 1;
8633
9723
  const hasOverlay = activeTool?.renderOverlay !== void 0 || this.overlays.size > 0;
8634
- if (hybridActive && hasOverlay) hybridOrders.add(overlayOrder);
9724
+ if (fogVisible) hybridOrders.add(fogOrder);
9725
+ if (hasOverlay && (hybridActive || fogVisible)) hybridOrders.add(overlayOrder);
8635
9726
  this.hybridSurface.beginFrame(hybridOrders, this.canvasEl.width, this.canvasEl.height);
8636
9727
  for (const [layerId, elements] of this.layerGroups) {
8637
9728
  const isActiveDrawingLayer = layerId === this.activeDrawingLayerId;
@@ -8745,8 +9836,18 @@ var RenderLoop = class {
8745
9836
  }
8746
9837
  hybridCtx.restore();
8747
9838
  }
9839
+ if (fogVisible && this.fogRenderer) {
9840
+ const fogCtx = this.hybridSurface.getContext(fogOrder);
9841
+ if (fogCtx) {
9842
+ fogCtx.clearRect(0, 0, this.canvasEl.width, this.canvasEl.height);
9843
+ fogCtx.save();
9844
+ fogCtx.scale(dpr, dpr);
9845
+ this.fogRenderer.render(fogCtx, this.camera, cssWidth, cssHeight, dpr);
9846
+ fogCtx.restore();
9847
+ }
9848
+ }
8748
9849
  const overlayT0 = performance.now();
8749
- if (hybridActive && hasOverlay) {
9850
+ if ((hybridActive || fogVisible) && hasOverlay) {
8750
9851
  const overlayCtx = this.hybridSurface.getContext(overlayOrder);
8751
9852
  if (overlayCtx) {
8752
9853
  overlayCtx.clearRect(0, 0, this.canvasEl.width, this.canvasEl.height);
@@ -9757,6 +10858,248 @@ var ElementActivation = class {
9757
10858
  }
9758
10859
  };
9759
10860
 
10861
+ // src/fog/fog-command.ts
10862
+ var FogRegionCommand = class {
10863
+ constructor(manager, before, after) {
10864
+ this.manager = manager;
10865
+ this.before = before;
10866
+ this.after = after;
10867
+ }
10868
+ execute(_store) {
10869
+ this.manager.applyTilesDirect(this.after);
10870
+ }
10871
+ undo(_store) {
10872
+ this.manager.applyTilesDirect(this.before);
10873
+ }
10874
+ };
10875
+ var FogResetCommand = class {
10876
+ constructor(manager, before, after) {
10877
+ this.manager = manager;
10878
+ this.before = before;
10879
+ this.after = after;
10880
+ }
10881
+ execute(_store) {
10882
+ this.manager.restoreHistoryState(this.after);
10883
+ }
10884
+ undo(_store) {
10885
+ this.manager.restoreHistoryState(this.before);
10886
+ }
10887
+ };
10888
+
10889
+ // src/fog/fog-manager.ts
10890
+ function defaultIdFactory() {
10891
+ if (typeof crypto !== "undefined" && typeof crypto.randomUUID === "function") {
10892
+ return crypto.randomUUID();
10893
+ }
10894
+ return `fog-${Date.now()}-${Math.random().toString(36).slice(2, 10)}`;
10895
+ }
10896
+ var FogManager = class {
10897
+ state = null;
10898
+ viewMode = "off";
10899
+ idFactory;
10900
+ onCommand;
10901
+ changeListeners = /* @__PURE__ */ new Set();
10902
+ viewListeners = /* @__PURE__ */ new Set();
10903
+ constructor(options = {}) {
10904
+ this.idFactory = options.idFactory ?? defaultIdFactory;
10905
+ this.onCommand = options.onCommand;
10906
+ }
10907
+ getState() {
10908
+ if (!this.state) return null;
10909
+ return {
10910
+ definition: { ...this.state.definition, bounds: { ...this.state.definition.bounds } },
10911
+ tiles: this.state.tiles.map((t) => ({ ...t }))
10912
+ };
10913
+ }
10914
+ getViewMode() {
10915
+ return this.viewMode;
10916
+ }
10917
+ initialize(options) {
10918
+ const base = options.base ?? "covered";
10919
+ const cellSize = options.cellSize ?? recommendedFogCellSize(options.bounds);
10920
+ const generation = this.idFactory();
10921
+ const newState = {
10922
+ definition: {
10923
+ version: 1,
10924
+ generation,
10925
+ bounds: { ...options.bounds },
10926
+ cellSize,
10927
+ tileCells: FOG_TILE_CELLS,
10928
+ base
10929
+ },
10930
+ tiles: []
10931
+ };
10932
+ validateFogState(newState);
10933
+ const before = this.state;
10934
+ this.state = newState;
10935
+ const command = new FogResetCommand(this, before, newState);
10936
+ this.onCommand?.(command);
10937
+ this.notifyChange({ kind: "definition" });
10938
+ return structuredClone(newState);
10939
+ }
10940
+ loadState(state, meta) {
10941
+ if (state !== null) {
10942
+ validateFogState(state);
10943
+ this.state = structuredClone(state);
10944
+ } else {
10945
+ this.state = null;
10946
+ }
10947
+ this.notifyChange({
10948
+ kind: state === null ? "disable" : "definition",
10949
+ origin: meta?.origin
10950
+ });
10951
+ }
10952
+ /** Restores a historical visual state without reusing its causal generation id. */
10953
+ restoreHistoryState(state) {
10954
+ if (state === null) {
10955
+ this.loadState(null);
10956
+ return;
10957
+ }
10958
+ this.loadState({
10959
+ definition: { ...state.definition, generation: this.idFactory() },
10960
+ tiles: state.tiles
10961
+ });
10962
+ }
10963
+ setBounds(bounds) {
10964
+ if (!this.state) return;
10965
+ const def = this.state.definition;
10966
+ validateFogState({
10967
+ definition: { ...def, bounds: { ...bounds } },
10968
+ tiles: []
10969
+ });
10970
+ const shrinks = bounds.x > def.bounds.x || bounds.y > def.bounds.y || bounds.x + bounds.w < def.bounds.x + def.bounds.w || bounds.y + bounds.h < def.bounds.y + def.bounds.h;
10971
+ const nextDefinition = {
10972
+ ...def,
10973
+ bounds: { ...bounds },
10974
+ generation: shrinks ? this.idFactory() : def.generation
10975
+ };
10976
+ const tiles = this.state.tiles.flatMap((tile) => {
10977
+ const tileWorldX = tile.x * FOG_TILE_CELLS * def.cellSize;
10978
+ const tileWorldY = tile.y * FOG_TILE_CELLS * def.cellSize;
10979
+ const tileWorldW = FOG_TILE_CELLS * def.cellSize;
10980
+ const tileWorldH = FOG_TILE_CELLS * def.cellSize;
10981
+ const intersects2 = !(tileWorldX + tileWorldW <= bounds.x || tileWorldY + tileWorldH <= bounds.y || tileWorldX >= bounds.x + bounds.w || tileWorldY >= bounds.y + bounds.h);
10982
+ if (!intersects2) return [];
10983
+ const canonical = canonicalizeFogTile(tile, nextDefinition);
10984
+ return canonical ? [canonical] : [];
10985
+ });
10986
+ const before = this.state;
10987
+ this.state = {
10988
+ definition: nextDefinition,
10989
+ tiles
10990
+ };
10991
+ const command = new FogResetCommand(this, before, this.state);
10992
+ this.onCommand?.(command);
10993
+ this.notifyChange({ kind: "definition" });
10994
+ }
10995
+ reset(base) {
10996
+ if (!this.state) return;
10997
+ const before = this.state;
10998
+ const generation = this.idFactory();
10999
+ this.state = {
11000
+ definition: { ...this.state.definition, base, generation },
11001
+ tiles: []
11002
+ };
11003
+ const command = new FogResetCommand(this, before, this.state);
11004
+ this.onCommand?.(command);
11005
+ this.notifyChange({ kind: "reset" });
11006
+ }
11007
+ disable() {
11008
+ if (!this.state) return;
11009
+ const before = this.state;
11010
+ this.state = null;
11011
+ const command = new FogResetCommand(this, before, null);
11012
+ this.onCommand?.(command);
11013
+ this.notifyChange({ kind: "disable" });
11014
+ }
11015
+ setViewMode(mode) {
11016
+ if (mode === this.viewMode) return;
11017
+ this.viewMode = mode;
11018
+ this.notifyView({ mode });
11019
+ }
11020
+ applyRegion(region, operation) {
11021
+ if (!this.state) return;
11022
+ const result = rasterizeRegion(this.state, region, operation);
11023
+ if (result.noop) return;
11024
+ const before = this.collectTiles(result.changed);
11025
+ const newState = applyRasterResult(this.state, result);
11026
+ this.state = newState;
11027
+ const command = new FogRegionCommand(this, before, result.changed);
11028
+ this.onCommand?.(command);
11029
+ this.notifyChange({
11030
+ kind: "tiles",
11031
+ tiles: result.changed.map((t) => ({ x: t.x, y: t.y }))
11032
+ });
11033
+ }
11034
+ applyPatchDirect(patch, meta) {
11035
+ if (!this.state) return;
11036
+ const result = applyRasterResult(this.state, { changed: patch.tiles, noop: false });
11037
+ this.state = result;
11038
+ this.notifyChange({
11039
+ kind: "tiles",
11040
+ tiles: patch.tiles.map((t) => ({ x: t.x, y: t.y })),
11041
+ origin: meta?.origin
11042
+ });
11043
+ }
11044
+ applyTilesDirect(tiles) {
11045
+ if (!this.state) return;
11046
+ const result = applyRasterResult(this.state, { changed: tiles, noop: false });
11047
+ this.state = result;
11048
+ this.notifyChange({
11049
+ kind: "tiles",
11050
+ tiles: tiles.map((t) => ({ x: t.x, y: t.y }))
11051
+ });
11052
+ }
11053
+ on(event, listener) {
11054
+ if (event === "change") {
11055
+ const l2 = listener;
11056
+ this.changeListeners.add(l2);
11057
+ return () => this.changeListeners.delete(l2);
11058
+ }
11059
+ const l = listener;
11060
+ this.viewListeners.add(l);
11061
+ return () => this.viewListeners.delete(l);
11062
+ }
11063
+ dispose() {
11064
+ this.changeListeners.clear();
11065
+ this.viewListeners.clear();
11066
+ }
11067
+ collectTiles(changed) {
11068
+ if (!this.state) return [];
11069
+ const result = [];
11070
+ for (const c of changed) {
11071
+ const existing = this.state.tiles.find((t) => t.x === c.x && t.y === c.y);
11072
+ if (existing) {
11073
+ result.push(existing);
11074
+ } else {
11075
+ const baseVal = this.state.definition.base === "revealed";
11076
+ result.push({
11077
+ x: c.x,
11078
+ y: c.y,
11079
+ data: encodeBase64(createTileBytes(baseVal))
11080
+ });
11081
+ }
11082
+ }
11083
+ return result;
11084
+ }
11085
+ notifyChange(event) {
11086
+ for (const listener of this.changeListeners) {
11087
+ try {
11088
+ listener(event);
11089
+ } catch {
11090
+ }
11091
+ }
11092
+ }
11093
+ notifyView(event) {
11094
+ for (const listener of this.viewListeners) {
11095
+ try {
11096
+ listener(event);
11097
+ } catch {
11098
+ }
11099
+ }
11100
+ }
11101
+ };
11102
+
9760
11103
  // src/canvas/viewport.ts
9761
11104
  var EMPTY_IDS = [];
9762
11105
  function noop2() {
@@ -9883,8 +11226,13 @@ var Viewport = class _Viewport {
9883
11226
  });
9884
11227
  }
9885
11228
  this.unsubToolChange = this.toolManager.onChange(() => this.contextMenu?.close());
11229
+ this.fogManager = new FogManager({
11230
+ onCommand: (cmd) => this.history.push(cmd)
11231
+ });
11232
+ this.fogRenderer = new FogRenderer(options.fog);
9886
11233
  if (options.minimap) {
9887
11234
  this.minimap = new Minimap(this.wrapper, this);
11235
+ this.minimap.setFogRenderer(this.fogRenderer);
9888
11236
  }
9889
11237
  this.domNodeManager = new DomNodeManager({
9890
11238
  domLayer: this.paintStack,
@@ -9914,7 +11262,18 @@ var Viewport = class _Viewport {
9914
11262
  domNodeManager: this.domNodeManager,
9915
11263
  layerCache,
9916
11264
  marginViewport: this.marginViewport,
9917
- hybridSurface: new HybridRenderSurface(this.paintStack)
11265
+ hybridSurface: new HybridRenderSurface(this.paintStack),
11266
+ fogRenderer: this.fogRenderer
11267
+ });
11268
+ this.fogManager.on("change", () => {
11269
+ this.fogRenderer.setState(this.fogManager.getState());
11270
+ this.renderLoop.requestRender();
11271
+ this.minimap?.invalidateScene();
11272
+ });
11273
+ this.fogManager.on("view", () => {
11274
+ this.fogRenderer.setViewMode(this.fogManager.getViewMode());
11275
+ this.renderLoop.requestRender();
11276
+ this.minimap?.invalidateScene();
9918
11277
  });
9919
11278
  this.unsubHtmlPainters = this.htmlPainters.onChange(() => this.onHtmlRegistryChanged());
9920
11279
  this.unsubCamera = this.camera.onChange(() => {
@@ -10026,6 +11385,8 @@ var Viewport = class _Viewport {
10026
11385
  _smartGuides = false;
10027
11386
  _gridSize;
10028
11387
  renderLoop;
11388
+ fogManager;
11389
+ fogRenderer;
10029
11390
  domNodeManager;
10030
11391
  interactMode;
10031
11392
  onHtmlElementMount;
@@ -10061,6 +11422,9 @@ var Viewport = class _Viewport {
10061
11422
  get ctx() {
10062
11423
  return this.canvasEl.getContext("2d");
10063
11424
  }
11425
+ get fog() {
11426
+ return this.fogManager;
11427
+ }
10064
11428
  get snapToGrid() {
10065
11429
  return this._snapToGrid;
10066
11430
  }
@@ -10145,7 +11509,8 @@ var Viewport = class _Viewport {
10145
11509
  this.store.snapshot(),
10146
11510
  this.camera,
10147
11511
  this.layerManager.snapshot(),
10148
- this.layerManager.activeLayerId
11512
+ this.layerManager.activeLayerId,
11513
+ this.fogManager.getState()
10149
11514
  );
10150
11515
  }
10151
11516
  exportJSON() {
@@ -10166,13 +11531,41 @@ var Viewport = class _Viewport {
10166
11531
  const expected = base.expectedCanvasTypes ? /* @__PURE__ */ new Set([...declared, ...base.expectedCanvasTypes]) : declared;
10167
11532
  return { ...base, htmlPainters: registry, expectedCanvasTypes: expected };
10168
11533
  }
11534
+ /**
11535
+ * Carry constructor-configured fog presentation into both implicit exports and
11536
+ * explicit state/mode exports. Explicit style and legacy color overrides win.
11537
+ */
11538
+ withFogDefaults(options) {
11539
+ const fog = options.fog;
11540
+ if (fog === false) return options;
11541
+ if (fog !== void 0) {
11542
+ if (fog.style !== void 0 || fog.color !== void 0) return options;
11543
+ return {
11544
+ ...options,
11545
+ fog: { ...fog, style: this.fogRenderer.getResolvedStyle(fog.mode) }
11546
+ };
11547
+ }
11548
+ if (!this.fogRenderer.isVisible()) return options;
11549
+ const state = this.fogManager.getState();
11550
+ if (!state) return options;
11551
+ const mode = this.fogRenderer.getViewMode();
11552
+ return {
11553
+ ...options,
11554
+ fog: { state, mode, style: this.fogRenderer.getResolvedStyle(mode) }
11555
+ };
11556
+ }
10169
11557
  async exportImage(options) {
10170
- return exportImage(this.store, this.withHtmlDefaults(options), this.layerManager);
11558
+ const opts = this.withFogDefaults(this.withHtmlDefaults(options));
11559
+ return exportImage(this.store, opts, this.layerManager);
10171
11560
  }
10172
11561
  async exportSVG(options) {
10173
- return exportSvg(this.store, this.withHtmlDefaults(options), this.layerManager);
11562
+ const opts = this.withFogDefaults(this.withHtmlDefaults(options));
11563
+ return exportSvg(this.store, opts, this.layerManager);
10174
11564
  }
10175
11565
  loadState(state) {
11566
+ if (state.fog != null) {
11567
+ validateFogState(state.fog);
11568
+ }
10176
11569
  this.inputHandler.flushPendingHistory();
10177
11570
  this.historyRecorder.pause();
10178
11571
  this.noteEditor.destroy(this.store);
@@ -10207,6 +11600,7 @@ var Viewport = class _Viewport {
10207
11600
  }
10208
11601
  }
10209
11602
  }
11603
+ this.fogManager.loadState(state.fog ?? null);
10210
11604
  this.history.clear();
10211
11605
  this.historyRecorder.resume();
10212
11606
  this.camera.moveTo(state.camera.position.x, state.camera.position.y);
@@ -10618,6 +12012,8 @@ var Viewport = class _Viewport {
10618
12012
  this.unsubToolRegister();
10619
12013
  this.unsubRecorderEnd();
10620
12014
  this.unsubHtmlPainters();
12015
+ this.fogManager.dispose();
12016
+ this.fogRenderer.dispose();
10621
12017
  this.activation?.dispose();
10622
12018
  this.activation = null;
10623
12019
  this.activationListeners.clear();
@@ -11797,15 +13193,15 @@ function applyCameraView(camera, view, canvasW, canvasH) {
11797
13193
  var DEFAULT_DURATION_MS3 = 400;
11798
13194
  var FRAMED_EPSILON = 1e-6;
11799
13195
  var easeOutCubic2 = (t) => 1 - Math.pow(1 - t, 3);
11800
- function lerp(a, b, k) {
13196
+ function lerp2(a, b, k) {
11801
13197
  return a + (b - a) * k;
11802
13198
  }
11803
13199
  function lerpView(from, to, k) {
11804
13200
  return {
11805
- x: lerp(from.x, to.x, k),
11806
- y: lerp(from.y, to.y, k),
11807
- w: lerp(from.w, to.w, k),
11808
- h: lerp(from.h, to.h, k)
13201
+ x: lerp2(from.x, to.x, k),
13202
+ y: lerp2(from.y, to.y, k),
13203
+ w: lerp2(from.w, to.w, k),
13204
+ h: lerp2(from.h, to.h, k)
11809
13205
  };
11810
13206
  }
11811
13207
  function viewsClose(a, b) {
@@ -13059,7 +14455,7 @@ var PencilTool = class {
13059
14455
  };
13060
14456
 
13061
14457
  // src/elements/stroke-erase.ts
13062
- function lerp2(a, b, t) {
14458
+ function lerp3(a, b, t) {
13063
14459
  return {
13064
14460
  x: a.x + (b.x - a.x) * t,
13065
14461
  y: a.y + (b.y - a.y) * t,
@@ -13118,13 +14514,13 @@ function erasePoints(points, eraser, radius) {
13118
14514
  erased = true;
13119
14515
  if (tLo > 0) {
13120
14516
  if (current.length === 0) current.push(a);
13121
- current.push(lerp2(a, b, tLo));
14517
+ current.push(lerp3(a, b, tLo));
13122
14518
  flush();
13123
14519
  } else {
13124
14520
  flush();
13125
14521
  }
13126
14522
  if (tHi < 1) {
13127
- current = [lerp2(a, b, tHi), b];
14523
+ current = [lerp3(a, b, tHi), b];
13128
14524
  }
13129
14525
  }
13130
14526
  flush();
@@ -15459,8 +16855,188 @@ var PingTool = class {
15459
16855
  }
15460
16856
  };
15461
16857
 
16858
+ // src/tools/fog-tool.ts
16859
+ var DEFAULT_RADIUS5 = 40;
16860
+ var MIN_POINT_DISTANCE = 4;
16861
+ var FogTool = class {
16862
+ name = "fog";
16863
+ drawing = false;
16864
+ points = [];
16865
+ startPoint = null;
16866
+ operation;
16867
+ shape;
16868
+ radius;
16869
+ manager;
16870
+ optionListeners = /* @__PURE__ */ new Set();
16871
+ constructor(manager, options = {}) {
16872
+ this.manager = manager;
16873
+ this.operation = options.operation ?? "reveal";
16874
+ this.shape = options.shape ?? "brush";
16875
+ this.radius = options.radius ?? DEFAULT_RADIUS5;
16876
+ }
16877
+ onActivate(ctx) {
16878
+ ctx.setCursor?.("crosshair");
16879
+ }
16880
+ onDeactivate(ctx) {
16881
+ this.cancelGesture(ctx);
16882
+ ctx.setCursor?.("default");
16883
+ }
16884
+ getOptions() {
16885
+ return {
16886
+ operation: this.operation,
16887
+ shape: this.shape,
16888
+ radius: this.radius
16889
+ };
16890
+ }
16891
+ setOptions(options) {
16892
+ if (options.operation !== void 0) this.operation = options.operation;
16893
+ if (options.shape !== void 0) this.shape = options.shape;
16894
+ if (options.radius !== void 0 && Number.isFinite(options.radius) && options.radius > 0) {
16895
+ this.radius = options.radius;
16896
+ }
16897
+ for (const listener of this.optionListeners) listener();
16898
+ }
16899
+ onOptionsChange(listener) {
16900
+ this.optionListeners.add(listener);
16901
+ return () => this.optionListeners.delete(listener);
16902
+ }
16903
+ onPointerDown(state, ctx) {
16904
+ if (this.drawing) return;
16905
+ this.drawing = true;
16906
+ const world = ctx.camera.screenToWorld({ x: state.x, y: state.y });
16907
+ this.startPoint = world;
16908
+ this.points = [world];
16909
+ ctx.requestRender();
16910
+ }
16911
+ onPointerMove(state, ctx) {
16912
+ if (!this.drawing) return;
16913
+ const world = ctx.camera.screenToWorld({ x: state.x, y: state.y });
16914
+ if (this.shape === "rectangle") {
16915
+ if (this.startPoint) this.points = [this.startPoint, world];
16916
+ } else {
16917
+ const last = this.points[this.points.length - 1];
16918
+ if (last) {
16919
+ const dx = world.x - last.x;
16920
+ const dy = world.y - last.y;
16921
+ if (dx * dx + dy * dy < MIN_POINT_DISTANCE * MIN_POINT_DISTANCE) return;
16922
+ }
16923
+ this.points.push(world);
16924
+ }
16925
+ ctx.requestRender();
16926
+ }
16927
+ onPointerUp(_state, ctx) {
16928
+ if (!this.drawing) return;
16929
+ this.drawing = false;
16930
+ const region = this.buildRegion();
16931
+ if (region) {
16932
+ this.manager.applyRegion(region, this.operation);
16933
+ }
16934
+ this.points = [];
16935
+ this.startPoint = null;
16936
+ ctx.requestRender();
16937
+ }
16938
+ onPointerCancel(_state, ctx) {
16939
+ this.cancelGesture(ctx);
16940
+ }
16941
+ onKeyDown(event, ctx) {
16942
+ if (event.key === "Escape" && this.drawing) {
16943
+ this.cancelGesture(ctx);
16944
+ return true;
16945
+ }
16946
+ return false;
16947
+ }
16948
+ renderOverlay(ctx) {
16949
+ if (!this.drawing || this.points.length === 0) return;
16950
+ ctx.save();
16951
+ ctx.strokeStyle = this.operation === "reveal" ? "rgba(255,255,255,0.6)" : "rgba(0,0,0,0.4)";
16952
+ ctx.fillStyle = this.operation === "reveal" ? "rgba(255,255,255,0.15)" : "rgba(0,0,0,0.1)";
16953
+ ctx.lineWidth = 2;
16954
+ ctx.setLineDash([6, 4]);
16955
+ switch (this.shape) {
16956
+ case "brush":
16957
+ this.renderBrushPreview(ctx);
16958
+ break;
16959
+ case "rectangle":
16960
+ this.renderRectanglePreview(ctx);
16961
+ break;
16962
+ case "polygon":
16963
+ this.renderPolygonPreview(ctx);
16964
+ break;
16965
+ }
16966
+ ctx.restore();
16967
+ }
16968
+ buildRegion() {
16969
+ switch (this.shape) {
16970
+ case "brush": {
16971
+ if (this.points.length === 0) return null;
16972
+ return { kind: "brush", points: this.points, radius: this.radius };
16973
+ }
16974
+ case "rectangle": {
16975
+ if (!this.startPoint || this.points.length < 2) return null;
16976
+ const end = this.points[this.points.length - 1];
16977
+ if (this.startPoint.x === end.x && this.startPoint.y === end.y) return null;
16978
+ return { kind: "rectangle", from: this.startPoint, to: end };
16979
+ }
16980
+ case "polygon": {
16981
+ if (this.points.length < 3) return null;
16982
+ return { kind: "polygon", points: this.points };
16983
+ }
16984
+ }
16985
+ }
16986
+ cancelGesture(ctx) {
16987
+ this.drawing = false;
16988
+ this.points = [];
16989
+ this.startPoint = null;
16990
+ ctx.requestRender();
16991
+ }
16992
+ renderBrushPreview(ctx) {
16993
+ if (this.points.length === 1) {
16994
+ const p = this.points[0];
16995
+ ctx.beginPath();
16996
+ ctx.arc(p.x, p.y, this.radius, 0, Math.PI * 2);
16997
+ ctx.fill();
16998
+ ctx.stroke();
16999
+ return;
17000
+ }
17001
+ ctx.beginPath();
17002
+ for (let i = 0; i < this.points.length; i++) {
17003
+ const p = this.points[i];
17004
+ if (i === 0) ctx.moveTo(p.x, p.y);
17005
+ else ctx.lineTo(p.x, p.y);
17006
+ }
17007
+ ctx.lineWidth = this.radius * 2;
17008
+ ctx.lineCap = "round";
17009
+ ctx.lineJoin = "round";
17010
+ ctx.stroke();
17011
+ }
17012
+ renderRectanglePreview(ctx) {
17013
+ if (this.points.length < 2) return;
17014
+ const from = this.points[0];
17015
+ const to = this.points[this.points.length - 1];
17016
+ const x = Math.min(from.x, to.x);
17017
+ const y = Math.min(from.y, to.y);
17018
+ const w = Math.abs(to.x - from.x);
17019
+ const h = Math.abs(to.y - from.y);
17020
+ ctx.fillRect(x, y, w, h);
17021
+ ctx.strokeRect(x, y, w, h);
17022
+ }
17023
+ renderPolygonPreview(ctx) {
17024
+ if (this.points.length < 2) return;
17025
+ const first = this.points[0];
17026
+ ctx.beginPath();
17027
+ ctx.moveTo(first.x, first.y);
17028
+ for (let i = 1; i < this.points.length; i++) {
17029
+ const p = this.points[i];
17030
+ ctx.lineTo(p.x, p.y);
17031
+ }
17032
+ ctx.closePath();
17033
+ ctx.fill();
17034
+ ctx.stroke();
17035
+ }
17036
+ };
17037
+
15462
17038
  // src/index.ts
15463
- var VERSION = "0.65.0";
17039
+ var VERSION = "0.67.0";
15464
17040
  export {
15465
17041
  AWARENESS_MAX_SELECTION,
15466
17042
  AWARENESS_PRESENCE_KIND,
@@ -15473,6 +17049,12 @@ export {
15473
17049
  ElementStore,
15474
17050
  EraserTool,
15475
17051
  FOCUS_PRESENCE_KIND,
17052
+ FOG_MAX_TILES,
17053
+ FOG_STATE_VERSION,
17054
+ FOG_TILE_CELLS,
17055
+ FogManager,
17056
+ FogRenderer,
17057
+ FogTool,
15476
17058
  HandTool,
15477
17059
  HistoryStack,
15478
17060
  HtmlPainterMissingError,
@@ -15516,6 +17098,7 @@ export {
15516
17098
  attachAwareness,
15517
17099
  boundsIntersect,
15518
17100
  cameraOriginForView,
17101
+ canonicalizeFogTile,
15519
17102
  captureCameraView,
15520
17103
  computeElementRects,
15521
17104
  createArrow,
@@ -15533,6 +17116,8 @@ export {
15533
17116
  exportImage,
15534
17117
  exportSvg,
15535
17118
  fitZoomForView,
17119
+ decodeBase64 as fogDecodeBase64,
17120
+ encodeBase64 as fogEncodeBase64,
15536
17121
  footprintFromSize,
15537
17122
  getActiveFormats,
15538
17123
  getArrowBounds,
@@ -15558,6 +17143,8 @@ export {
15558
17143
  isPathPresence,
15559
17144
  isPingPresence,
15560
17145
  pathDistanceCells,
17146
+ recommendedFogCellSize,
17147
+ resolveFogStyle,
15561
17148
  resolveHtmlRouting,
15562
17149
  setFontSize,
15563
17150
  smartSnap,
@@ -15574,6 +17161,9 @@ export {
15574
17161
  toggleBold,
15575
17162
  toggleItalic,
15576
17163
  toggleStrikethrough,
15577
- toggleUnderline
17164
+ toggleUnderline,
17165
+ validateFogDefinition,
17166
+ validateFogState,
17167
+ validateFogTile
15578
17168
  };
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