@field/cascade 0.3.1 → 0.5.1

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Files changed (129) hide show
  1. package/AGENTS.md +32 -9
  2. package/ARCHITECTURE.md +75 -13
  3. package/CHANGELOG.md +98 -1
  4. package/CONTRIBUTING.md +104 -0
  5. package/DESIGN.md +24 -15
  6. package/README.md +121 -14
  7. package/dist/assets/{CodeEditor-D22fVi-4.js → CodeEditor-dOrU3aQg.js} +7 -7
  8. package/dist/assets/{CodePanel-DPNEYfcR.js → CodePanel-Bqy85qen.js} +2 -2
  9. package/dist/assets/{CustomNodeDialog-DeHCAvgb.js → CustomNodeDialog-DkZlOgjs.js} +1 -1
  10. package/dist/assets/{ProjectSettings-DWpVtWEx.js → ProjectSettings-D192mr6g.js} +2 -2
  11. package/dist/assets/{SettingsDialog-za00IS3L.js → SettingsDialog-BTeeIE3T.js} +1 -1
  12. package/dist/assets/{VersionHistoryDialog-DTMGhI0_.js → VersionHistoryDialog-TZQKkn3Y.js} +1 -1
  13. package/dist/assets/{core-JsyKMO1k.js → core-DwbcGL0o.js} +2 -2
  14. package/dist/assets/{cssMode-emdRheFK.js → cssMode-Dcjn356x.js} +1 -1
  15. package/dist/assets/definitions-C_SY6Bhg.js +1 -0
  16. package/dist/assets/{editor.api-xHX-fMSo.js → editor.api-D7Q83606.js} +1 -1
  17. package/dist/assets/{freemarker2-C3M8_Gs3.js → freemarker2-DCCiHlV6.js} +1 -1
  18. package/dist/assets/geo-CT-wtvaE.js +1 -0
  19. package/dist/assets/{handlebars-CBMurtFk.js → handlebars-BCxC8xu1.js} +1 -1
  20. package/dist/assets/{html-xbLQwknw.js → html-COwepzSd.js} +1 -1
  21. package/dist/assets/{htmlMode-2wKdDTon.js → htmlMode-Dpg7H0rx.js} +1 -1
  22. package/dist/assets/{image-i1j6nWKe.js → image-CMfMMxlC.js} +3 -3
  23. package/dist/assets/index-De1cIZ9N.js +212 -0
  24. package/dist/assets/index-ilgbOu6G.css +1 -0
  25. package/dist/assets/{javascript-DJaOo_2I.js → javascript-CSwWxfLr.js} +1 -1
  26. package/dist/assets/{jsonMode-Bheas8_0.js → jsonMode-BXRriTpj.js} +1 -1
  27. package/dist/assets/{liquid-BCj_BGbM.js → liquid-Cmkfyogc.js} +1 -1
  28. package/dist/assets/{lspLanguageFeatures-BfIsx_xz.js → lspLanguageFeatures-xH9JbZGO.js} +1 -1
  29. package/dist/assets/{mdx-DwiQDiVO.js → mdx-BzrNjNvK.js} +1 -1
  30. package/dist/assets/nodeTypeUtils-BDJsc2Ks.js +1 -0
  31. package/dist/assets/pop-BdKEHslJ.js +1 -0
  32. package/dist/assets/{python-BjrB5nqj.js → python-D4E9jbx7.js} +1 -1
  33. package/dist/assets/{razor-CfoBmGDs.js → razor-B3x9cIEM.js} +1 -1
  34. package/dist/assets/{tsMode-BcEoMSxp.js → tsMode-dhQYPNMZ.js} +1 -1
  35. package/dist/assets/{typescript-DIg7TEmQ.js → typescript-CITkDxAE.js} +1 -1
  36. package/dist/assets/{workers-vXYuwtPw.js → workers-BQvF9bbO.js} +1 -1
  37. package/dist/assets/{xml-DexLQIQy.js → xml-DvHlU3A8.js} +1 -1
  38. package/dist/assets/{yaml-DUnD_1dE.js → yaml-uznsLgs8.js} +1 -1
  39. package/dist/cli/index.js +16465 -12096
  40. package/dist/cli/runtime/gpu.ts +71 -0
  41. package/dist/cli/runtime/io.ts +31 -25
  42. package/dist/contracts/camera.d.ts +70 -0
  43. package/dist/contracts/camera.js +27 -0
  44. package/dist/contracts/capabilities.d.ts +6 -6
  45. package/dist/contracts/definition.d.ts +62 -4
  46. package/dist/contracts/index.d.ts +4 -0
  47. package/dist/contracts/index.js +4 -0
  48. package/dist/contracts/particles.d.ts +54 -0
  49. package/dist/contracts/particles.js +167 -0
  50. package/dist/contracts/scene.d.ts +129 -0
  51. package/dist/contracts/scene.js +73 -0
  52. package/dist/contracts/schema.js +26 -3
  53. package/dist/contracts/series.d.ts +75 -0
  54. package/dist/contracts/series.js +2 -0
  55. package/dist/contracts/validate.js +23 -5
  56. package/dist/contracts/values.d.ts +4 -2
  57. package/dist/contracts/values.js +10 -0
  58. package/dist/gpu.d.ts +17 -0
  59. package/dist/gpu.js +61 -1
  60. package/dist/index.html +3 -3
  61. package/dist/io.d.ts +4 -16
  62. package/dist/io.js +26 -8
  63. package/dist/player/app.js +810 -0
  64. package/dist/player/embed.d.ts +4 -0
  65. package/dist/player/embed.js +77 -0
  66. package/dist/player/types.d.ts +35 -0
  67. package/dist/runtime/builtins/core/camera.d.ts +252 -0
  68. package/dist/runtime/builtins/core/camera.js +149 -0
  69. package/dist/runtime/builtins/core/index.d.ts +4 -2
  70. package/dist/runtime/builtins/core/index.js +8 -2
  71. package/dist/runtime/builtins/core/structural.d.ts +168 -0
  72. package/dist/runtime/builtins/core/structural.js +175 -0
  73. package/dist/runtime/builtins/core/time.d.ts +165 -0
  74. package/dist/runtime/builtins/core/time.js +110 -0
  75. package/dist/runtime/builtins/geo/definitions.d.ts +247 -0
  76. package/dist/runtime/builtins/geo/definitions.js +70 -0
  77. package/dist/runtime/builtins/geo/index.d.ts +2 -1
  78. package/dist/runtime/builtins/geo/index.js +3 -1
  79. package/dist/runtime/builtins/geo/render.d.ts +87 -0
  80. package/dist/runtime/builtins/geo/render.js +87 -0
  81. package/dist/runtime/builtins/geo/svgExport.d.ts +11 -0
  82. package/dist/runtime/builtins/geo/svgExport.js +10 -0
  83. package/dist/runtime/builtins/index.d.ts +5 -2
  84. package/dist/runtime/builtins/index.js +13 -3
  85. package/dist/runtime/builtins/pop/definitions.d.ts +2120 -0
  86. package/dist/runtime/builtins/pop/definitions.js +815 -0
  87. package/dist/runtime/builtins/pop/index.d.ts +2 -0
  88. package/dist/runtime/builtins/pop/index.js +2 -0
  89. package/dist/runtime/builtins/scene/definitions.d.ts +356 -0
  90. package/dist/runtime/builtins/scene/definitions.js +224 -0
  91. package/dist/runtime/builtins/scene/index.d.ts +2 -0
  92. package/dist/runtime/builtins/scene/index.js +2 -0
  93. package/dist/runtime/camera/index.d.ts +60 -0
  94. package/dist/runtime/camera/index.js +234 -0
  95. package/dist/runtime/definition/architecture.js +36 -1
  96. package/dist/runtime/geometry/render.d.ts +109 -0
  97. package/dist/runtime/geometry/render.js +145 -0
  98. package/dist/runtime/geometry/svg.d.ts +29 -0
  99. package/dist/runtime/geometry/svg.js +11 -5
  100. package/dist/runtime/gpu.d.ts +33 -0
  101. package/dist/runtime/gpu.js +218 -0
  102. package/dist/runtime/index.d.ts +4 -0
  103. package/dist/runtime/index.js +4 -0
  104. package/dist/runtime/pop/cache.d.ts +27 -0
  105. package/dist/runtime/pop/cache.js +123 -0
  106. package/dist/runtime/pop/forces.d.ts +202 -0
  107. package/dist/runtime/pop/forces.js +519 -0
  108. package/dist/runtime/pop/index.d.ts +5 -0
  109. package/dist/runtime/pop/index.js +5 -0
  110. package/dist/runtime/pop/state.d.ts +136 -0
  111. package/dist/runtime/pop/state.js +283 -0
  112. package/dist/runtime/pop/trail.d.ts +62 -0
  113. package/dist/runtime/pop/trail.js +142 -0
  114. package/dist/runtime/runtime.js +284 -9
  115. package/dist/runtime/scene/index.d.ts +50 -0
  116. package/dist/runtime/scene/index.js +94 -0
  117. package/dist/runtime/series/index.d.ts +41 -0
  118. package/dist/runtime/series/index.js +167 -0
  119. package/dist/runtime/types.d.ts +1 -1
  120. package/dist/studio/panel.d.ts +68 -1
  121. package/doc/HEADLESS_GPU.md +160 -0
  122. package/doc/NODE_REFERENCE.md +408 -1
  123. package/doc/PROJECT_AUTHORING.md +118 -20
  124. package/doc/WEB_PLAYER.md +131 -0
  125. package/package.json +25 -3
  126. package/dist/assets/geo-BAR6lQp5.js +0 -1
  127. package/dist/assets/index-BDV5xGBZ.css +0 -1
  128. package/dist/assets/index-CMcH8AgP.js +0 -212
  129. package/dist/assets/nodeTypeUtils-BBA1JqHx.js +0 -1
@@ -0,0 +1,167 @@
1
+ /**
2
+ * Cooking a graph once per parameter set.
3
+ *
4
+ * Step 1 of `PLAN series.md`, and headless on purpose: it is the foundation the
5
+ * gallery and the scheduler stand on, and it is verifiable without a picture.
6
+ *
7
+ * **The whole difficulty is that a parameter set is sparse.** `applyPreset`
8
+ * mutates the runtime, and instance 3 overriding `seed` while instance 4 does
9
+ * not means instance 4 inherits instance 3's seed unless something puts it
10
+ * back. That is accidental feedback — in the one mechanism specified as having
11
+ * none — and it would show up as a series where the pictures are subtly wrong
12
+ * in an order-dependent way, which is close to the worst failure this system
13
+ * could have: re-run it and the same instance renders differently, so it reads
14
+ * as a flaky renderer rather than as a bug.
15
+ *
16
+ * So every instance is cooked from the same baseline. The baseline is itself a
17
+ * `CascadePreset`, holding the graph's current value for **every key any
18
+ * instance touches** — the union, computed once — which means restoring is the
19
+ * same validated code path as applying, rather than a second one that can
20
+ * disagree with it.
21
+ */
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+ /** Every `node.input` and `node.prop` any instance in the series overrides. */
23
+ function overriddenKeys(series) {
24
+ const keys = new Map();
25
+ for (const instance of series.instances) {
26
+ for (const [nodeId, values] of Object.entries(instance.parameters.nodes)) {
27
+ let entry = keys.get(nodeId);
28
+ if (!entry) {
29
+ entry = { inputs: new Set(), props: new Set() };
30
+ keys.set(nodeId, entry);
31
+ }
32
+ for (const name of Object.keys(values.inputs ?? {}))
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+ entry.inputs.add(name);
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+ for (const name of Object.keys(values.props ?? {}))
35
+ entry.props.add(name);
36
+ }
37
+ }
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+ return keys;
39
+ }
40
+ /**
41
+ * The graph's current values for those keys, as a preset.
42
+ *
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+ * Read through `inspect()` rather than from the nodes directly, so the values
44
+ * are the same snapshots every other reader gets. A key the graph does not
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+ * have is left out rather than defaulted: `applyPreset` is the thing that
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+ * decides an unknown key is a misuse, and it should keep deciding that.
47
+ */
48
+ export function seriesBaseline(graph, series) {
49
+ const wanted = overriddenKeys(series);
50
+ const inspection = graph.inspect();
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+ const nodes = {};
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+ for (const node of inspection.nodes) {
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+ const entry = wanted.get(node.id);
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+ if (!entry)
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+ continue;
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+ const inputs = {};
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+ const props = {};
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+ for (const name of entry.inputs) {
59
+ if (node.inputs[name] !== undefined)
60
+ inputs[name] = node.inputs[name].value;
61
+ }
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+ for (const name of entry.props) {
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+ if (node.props[name] !== undefined)
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+ props[name] = node.props[name].value;
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+ }
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+ if (Object.keys(inputs).length > 0 || Object.keys(props).length > 0) {
67
+ nodes[node.id] = {
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+ ...(Object.keys(inputs).length > 0 ? { inputs } : {}),
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+ ...(Object.keys(props).length > 0 ? { props } : {}),
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+ };
71
+ }
72
+ }
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+ return { version: 1, nodes };
74
+ }
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+ /** Ids must be unique, or an instance has no address at all — and every
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+ * judgement, override and cache key in the plan hangs off that address. */
77
+ export function validateSeries(series) {
78
+ if (series.version !== 1) {
79
+ throw new Error("Series version must be 1");
80
+ }
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+ const seen = new Set();
82
+ for (const instance of series.instances) {
83
+ if (!instance.id)
84
+ throw new Error("Every series instance needs an id");
85
+ if (seen.has(instance.id)) {
86
+ throw new Error(`Duplicate series instance id ${instance.id}`);
87
+ }
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+ seen.add(instance.id);
89
+ }
90
+ }
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+ function collect(graph, collection) {
92
+ return "graphOutput" in collection
93
+ ? graph.getGraphOutput(collection.graphOutput)
94
+ : graph.getOutput(collection.nodeId, collection.output);
95
+ }
96
+ /** The cook order: the selected instance, then the rest in the series' order. */
97
+ function cookOrder(series, first) {
98
+ const order = series.instances.map((_, index) => index);
99
+ if (first === undefined)
100
+ return order;
101
+ const selected = series.instances.findIndex(instance => instance.id === first);
102
+ if (selected < 0)
103
+ return order;
104
+ return [selected, ...order.filter(index => index !== selected)];
105
+ }
106
+ export async function runSeries(graph, series, options = {}) {
107
+ validateSeries(series);
108
+ // Before the first `applyPreset` and not after, or the baseline is already
109
+ // instance one's.
110
+ const baseline = seriesBaseline(graph, series);
111
+ const results = new Array(series.instances.length);
112
+ let cancelled = false;
113
+ try {
114
+ for (const index of cookOrder(series, options.first)) {
115
+ if (options.signal?.aborted) {
116
+ cancelled = true;
117
+ break;
118
+ }
119
+ const instance = series.instances[index];
120
+ // Baseline first, every time. A sparse set does not clear what the
121
+ // previous instance changed, and inheriting it is accidental feedback.
122
+ await graph.applyPreset(baseline);
123
+ await graph.applyPreset(instance.parameters);
124
+ const run = await graph.run({
125
+ ...(options.signal ? { signal: options.signal } : {}),
126
+ ...(options.frame === undefined ? {} : { frame: options.frame }),
127
+ ...(options.fps === undefined ? {} : { fps: options.fps }),
128
+ });
129
+ const result = {
130
+ id: instance.id,
131
+ index,
132
+ status: run.status,
133
+ // A run that did not complete has no value worth collecting, and
134
+ // reading the port anyway would hand back the previous instance's
135
+ // picture under this instance's id.
136
+ value: run.status === "completed" ? collect(graph, series.collect) : undefined,
137
+ diagnostics: run.diagnostics,
138
+ durationMs: run.timings.durationMs,
139
+ };
140
+ results[index] = result;
141
+ options.onInstance?.(result);
142
+ if (run.status === "cancelled") {
143
+ cancelled = true;
144
+ break;
145
+ }
146
+ }
147
+ }
148
+ finally {
149
+ // Leave the graph as it was found. A series is a way of looking at a graph,
150
+ // not an edit to it, and a Studio session that ran one and was left on the
151
+ // last instance's parameters would be indistinguishable from one the author
152
+ // had changed by hand.
153
+ await graph.applyPreset(baseline);
154
+ }
155
+ const completed = results.filter((result) => Boolean(result));
156
+ const status = cancelled
157
+ ? "cancelled"
158
+ : completed.some(result => result.status === "failed")
159
+ ? "failed"
160
+ : "completed";
161
+ return {
162
+ instances: completed,
163
+ byId: new Map(completed.map(result => [result.id, result])),
164
+ status,
165
+ };
166
+ }
167
+ //# sourceMappingURL=index.js.map
@@ -246,7 +246,7 @@ export interface LoadedCascadeGraph {
246
246
  getOutputs(nodeId: string): ReadonlyMap<string, unknown>;
247
247
  dispose(): Promise<void>;
248
248
  }
249
- export interface NodeRuntimeHostOptions extends Omit<RuntimeCapabilities, "gpu"> {
249
+ export interface NodeRuntimeHostOptions extends RuntimeCapabilities {
250
250
  readonly modules: RuntimeHost["modules"];
251
251
  readonly legacyShell?: LegacyShellBindingFactory & Readonly<{
252
252
  kind: "server-direct";
@@ -8,9 +8,76 @@ export interface ProjectPanelMeta {
8
8
 
9
9
  export interface ProjectPanelApi {
10
10
  runStage<T = unknown>(stage: string, args: Record<string, unknown>): Promise<T>;
11
- mediaUrl(path: string, options?: { width?: number; raw?: boolean }): string;
11
+ /** `version` busts a cache when a re-render reuses a path. It existed in
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+ * core and not in this type, so a panel could not reach it. */
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+ mediaUrl(path: string, options?: { width?: number; raw?: boolean; version?: string | number }): string;
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+ /**
15
+ * A parameter's RESOLVED value — a keyframe channel first, then an
16
+ * expression, then the stored value. What the node's `execute` sees.
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+ *
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+ * Which means it is **not** the inverse of `setParam` when the parameter
19
+ * carries a binding. Use `getRawParam` to read back a write.
20
+ */
12
21
  getParam<T = unknown>(nodeId: string, name: string): T | undefined;
22
+ /**
23
+ * A parameter's STORED value, before a channel or an expression resolves it.
24
+ *
25
+ * This is what `setParam` writes, so it is the one to read back after a
26
+ * write. Added 2026-09-09: a panel that wrote a value and re-read it with
27
+ * `getParam` got the resolved value, concluded its write had failed, and
28
+ * re-rendered a whole series at the parameter it had just replaced. Nothing
29
+ * threw and nothing logged.
30
+ */
31
+ getRawParam<T = unknown>(nodeId: string, name: string): T | undefined;
32
+ /**
33
+ * Write a parameter's stored value.
34
+ *
35
+ * Clears a *declared default* expression, because a default expression is a
36
+ * default and the written value wins. **Throws when a channel or an
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+ * author-written expression would shadow the write**, naming which — those
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+ * legitimately win, and silently storing a value nobody will ever read is
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+ * how a panel comes to believe a parameter is broken. Clear the binding
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+ * first if the write is meant to take effect.
41
+ */
13
42
  setParam(nodeId: string, name: string, value: unknown): void;
43
+ /**
44
+ * A node's output value, read-only.
45
+ *
46
+ * Added 2026-09-09, and it is the one whose absence distorted a whole
47
+ * sketch. A panel could set parameters and not read results, so the series
48
+ * panel reached its own outputs through **two extra nodes and a stage**: a
49
+ * node whose only purpose was to write a value to disk, and a Python stage
50
+ * that cooked a graph so the panel could fetch it back. Both delete with
51
+ * this. A panel that can write and not read is half a surface.
52
+ *
53
+ * A snapshot rather than a live handle, and read-only on purpose: a panel
54
+ * that could mutate an output would be writing into the middle of the
55
+ * dependency graph, where nothing downstream would know.
56
+ */
57
+ getOutput<T = unknown>(nodeId: string, outputName: string): T | undefined;
58
+ /** Every output of a node, by name. For a panel that does not know the
59
+ * shape of what it is looking at. */
60
+ getOutputs(nodeId: string): Readonly<Record<string, unknown>>;
61
+ /**
62
+ * Cook the graph, or one node's subtree, and resolve when it settles.
63
+ *
64
+ * A panel could ignore work through `api.signal` and could not start or stop
65
+ * any, so `PLAN series`' cancellable queue was not implementable from a panel
66
+ * at all.
67
+ *
68
+ * **There is deliberately no `background` option**, and finding out why cost
69
+ * an hour: cooking *the graph* in the background is incoherent, because the
70
+ * graph has one state. A background cook either merges with interactive work
71
+ * or fights it — and concretely, routing one through `scheduler.flush` made
72
+ * it cancel itself, since `flush` preempts the background lane by design.
73
+ * Measured, not reasoned: every such call returned `'preempted'`.
74
+ *
75
+ * The background lane is for cooking a *different parameter set*, which means
76
+ * driving nodes directly rather than through the shared queue. That belongs
77
+ * to the series mechanism rather than to a panel, and a panel will reach it
78
+ * through the series API instead.
79
+ */
80
+ cook(options?: { readonly nodeId?: string }): Promise<void>;
14
81
  selectedNodeId(): string | null;
15
82
  readonly sourceNodeId: string | null;
16
83
  readonly signal: AbortSignal;
@@ -0,0 +1,160 @@
1
+ # Headless WebGPU with Dawn
2
+
3
+ The CLI can run definition-v1 nodes declaring `runsOn: 'portable'` or
4
+ `'server'` and `capabilities: ['gpu']` through optional `webgpu@0.6.0` (Dawn).
5
+ Studio uses browser WebGPU through the same device/cache lifecycle mechanism.
6
+ Browser-only declarations remain browser-only; installing Dawn does not supply
7
+ DOM, WebGL, canvas presentation, image decoding, or video APIs.
8
+
9
+ ## Decision and release status
10
+
11
+ Implemented on 2026-09-08 as source version `0.3.2` and included in the 0.5
12
+ release; see the [changelog](../CHANGELOG.md). Use the project-local CLI and
13
+ record its version when comparing renders. A source checkout may contain
14
+ changes beyond the installed npm package.
15
+
16
+ The decision is to use optional native Dawn for browser-independent GPU
17
+ execution and agent image feedback. Browser automation remains useful for
18
+ Studio interaction/presentation tests; Skia remains the Canvas2D renderer.
19
+ Neither is replaced by Dawn. This first slice shares WGSL/rendering logic and
20
+ device/cache ownership without introducing a new graph texture pipeline or
21
+ requiring a browser process for production CLI rendering.
22
+
23
+ ## Render for a test or agent
24
+
25
+ From a compatible project, using a Cascade build containing this feature:
26
+
27
+ ```sh
28
+ npx --no-install cascade run index.cascade --frames 1 --json --timeout 60000
29
+ npx --no-install cascade run index.cascade --frames 1-24 --fps 24 --out renders --json --timeout 120000
30
+ ```
31
+
32
+ `--json` requires a fully definition-v1 frame render; use `--frames 1` for a
33
+ still. Stdout contains one success manifest with absolute graph path,
34
+ project-relative image `files`, `frames`, actual `fps`, elapsed `durationMs`,
35
+ and Dawn adapter metadata when a GPU was used. Logs and failure diagnostics go
36
+ to stderr; failures exit nonzero and do not emit a success manifest. This is a
37
+ local command contract, not a chat-provider integration or an untrusted-code sandbox.
38
+
39
+ Illustrative manifest for the `cloud-volumes/dawn.cascade` fixture:
40
+
41
+ ```json
42
+ {
43
+ "status": "completed",
44
+ "graph": "/path/to/cloud-volumes/dawn.cascade",
45
+ "frames": [1, 2],
46
+ "files": ["renders/dawn/volume.0001.png", "renders/dawn/volume.0002.png"],
47
+ "aborted": false,
48
+ "fps": 30,
49
+ "durationMs": 115.1,
50
+ "gpu": {
51
+ "renderer": "dawn",
52
+ "adapter": {
53
+ "vendor": "apple",
54
+ "architecture": "metal-3",
55
+ "device": "apple-m3-max",
56
+ "description": "Metal driver on macOS"
57
+ }
58
+ }
59
+ }
60
+ ```
61
+
62
+ Resolve `files` relative to the directory containing `graph`. `gpu` is omitted
63
+ if no GPU node executed. `durationMs` measures the frame-rendering section and
64
+ cleanup, excluding CLI startup and module preparation; it is not GPU-pass time.
65
+
66
+ For agent callers: set a finite timeout, check the exit code, parse stdout only
67
+ on success, then attach the listed images to the conversation. Keep stderr for
68
+ diagnosis. A manifest records outputs, not a complete reproducibility bundle:
69
+ save the graph, code/assets and authored settings separately. The CLI does not
70
+ upload images or contact a model provider.
71
+
72
+ `--timeout` supervises a separate render process and returns exit 124 when its
73
+ deadline expires. On POSIX, termination covers that process group; on Windows,
74
+ the current supervisor terminates the direct child only. Interrupts are forwarded
75
+ with a short grace period before forced termination. A forced stop can leave
76
+ partial output files; consumers must check the exit code and manifest. Ordinary
77
+ successful runs destroy cached resources and release the native GPU reference.
78
+
79
+ Dawn loads lazily, only when a GPU node executes. Static `check`/`validate`
80
+ inspect the declared host contract without initializing hardware; they do not
81
+ prove that a native binary, driver, or adapter is usable. Missing native support
82
+ produces an installation diagnostic at execution. Dawn itself may be omitted
83
+ for CPU-only environments; retain the compiler's own platform dependencies.
84
+ Skia remains the independent Canvas2D path.
85
+
86
+ ## Authoring contract
87
+
88
+ Use `context.capabilities.gpu.device` and `.cache(key, create, destroy)`.
89
+ Cache keys are scoped per node; destroy callbacks release textures and buffers.
90
+ The application owns the host's disposal, not an individual graph sharing it.
91
+ Use `createRenderPipelineAsync` to surface shader/pipeline validation failures.
92
+ `readTexture` captures validation failures within its own operation. Arbitrary
93
+ GPU commands issued before it need their own error scopes or async validation;
94
+ run-aware routing of all uncaptured device errors is not implemented yet.
95
+
96
+ Render into a single-sample `rgba8unorm` 2D texture with
97
+ `TextureUsage.RENDER_ATTACHMENT | TextureUsage.COPY_SRC`. Then:
98
+
99
+ ```ts
100
+ import { readTexture } from 'cascade/gpu';
101
+
102
+ const pixels = await readTexture(gpu.device, target, { signal: context.signal });
103
+ // pixels: { data: Uint8Array, width, height }, tightly packed top-left RGBA8
104
+ ```
105
+
106
+ Readback strips the WebGPU buffer row padding and copies bytes before unmapping.
107
+ It releases its staging buffer on success, mapping failure, or cancellation.
108
+ It does not encode PNGs or perform colour conversion. Encode through the existing
109
+ image/IO host and publish an `image` value. Graph-wide texture transport, HDR
110
+ readback, and browser video uploads are outside this first implementation.
111
+
112
+ ## Verification and limits
113
+
114
+ ```sh
115
+ CASCADE_TEST_DAWN=1 npx vitest run tests/dawn-native.test.ts
116
+ CASCADE_TEST_DAWN=1 npm run test:package
117
+ ```
118
+
119
+ These opt-in hardware gates fail if Dawn cannot initialize. The first checks
120
+ repeated creation, rendering, padded readback and natural process exit. The
121
+ second installs a packed tarball into an empty project, renders animated PNGs
122
+ through the CLI and checks decoded pixels and the JSON manifest.
123
+ It also removes Dawn from that temporary installation to verify that a CPU
124
+ graph still runs and a GPU graph fails with an actionable missing-renderer
125
+ diagnostic. No silent CPU or browser fallback is performed.
126
+
127
+ Recorded implementation verification (2026-09-08):
128
+
129
+ - Main test suite: 1,322 passed; the opt-in hardware test was skipped there and
130
+ passed separately with `CASCADE_TEST_DAWN=1`.
131
+ - Typechecking: zero errors, eight existing Svelte warnings.
132
+ - Contracts/runtime package checks and tests, server/Studio/CLI builds, and
133
+ packed-package imports/types and rendering checks passed.
134
+ - The real `cloud-volumes/dawn.cascade` fixture passed static checks and wrote
135
+ two distinct animated PNGs with an adapter-bearing JSON manifest.
136
+
137
+ These are recorded results, not a claim that every future checkout or platform
138
+ passes. Rerun the gates after changes; Windows/Linux hardware has not yet been
139
+ verified. Windows process-tree cancellation remains follow-up work.
140
+
141
+ Do not require identical pixels across GPUs/drivers. Pin reference environments,
142
+ record adapter information and use measured image tolerances. Agent callers
143
+ should set a timeout, cap dimensions/frame counts, and preserve graph/code,
144
+ assets, seed and frame settings alongside selected outputs.
145
+
146
+ Initial proof (2026-09-08): the `cloud-volumes` shader at 130 × 96, 32 steps,
147
+ with a fixed opaque 17 × 73 column and 144-byte uniform block produced zero
148
+ changed channels across 49,920 channels for both original browser canvas →
149
+ migrated browser texture and migrated browser → native Dawn. All outputs were
150
+ nonblank. Both hosts used Apple Metal (native: M3 Max). This establishes that
151
+ specific migration's parity, not universal GPU bit-exactness. The sketch's
152
+ `dawn.cascade` additionally exercises the real Aoos input, image IO and animation
153
+ through the CLI at 256 × 320.
154
+
155
+ Native packaging and GPU/driver support vary by platform. The package chooses
156
+ its default backend; Cascade does not enable unsafe Dawn toggles or silently
157
+ configure software drivers. Software Vulkan requires separate host setup.
158
+ See [Dawn Node bindings](https://github.com/dawn-gpu/node-webgpu),
159
+ [software backend setup](https://dawn.googlesource.com/dawn/+/refs/heads/main/src/dawn/node/README.md),
160
+ and [WGSL floating-point rules](https://gpuweb.github.io/gpuweb/wgsl/#floating-point-evaluation).