@fgv/ts-sudoku-ui 5.0.1-2

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Files changed (190) hide show
  1. package/.rush/temp/chunked-rush-logs/ts-sudoku-ui.build.chunks.jsonl +12 -0
  2. package/.rush/temp/operation/build/log-chunks.jsonl +12 -0
  3. package/.rush/temp/operation/build/state.json +3 -0
  4. package/.rush/temp/shrinkwrap-deps.json +1087 -0
  5. package/.test-failures-catalog.md +470 -0
  6. package/CSS_MODULES_MIGRATION_SUMMARY.md +189 -0
  7. package/dist/ts-sudoku-ui.d.ts +668 -0
  8. package/etc/ts-sudoku-ui.api.md +481 -0
  9. package/lib/components/CageOverlay.d.ts +8 -0
  10. package/lib/components/CageOverlay.d.ts.map +1 -0
  11. package/lib/components/CageOverlay.js +133 -0
  12. package/lib/components/CageOverlay.js.map +1 -0
  13. package/lib/components/CageSumIndicator.d.ts +8 -0
  14. package/lib/components/CageSumIndicator.d.ts.map +1 -0
  15. package/lib/components/CageSumIndicator.js +66 -0
  16. package/lib/components/CageSumIndicator.js.map +1 -0
  17. package/lib/components/CombinationCard.d.ts +8 -0
  18. package/lib/components/CombinationCard.d.ts.map +1 -0
  19. package/lib/components/CombinationCard.js +64 -0
  20. package/lib/components/CombinationCard.js.map +1 -0
  21. package/lib/components/CombinationGrid.d.ts +8 -0
  22. package/lib/components/CombinationGrid.d.ts.map +1 -0
  23. package/lib/components/CombinationGrid.js +51 -0
  24. package/lib/components/CombinationGrid.js.map +1 -0
  25. package/lib/components/CompactControlRibbon.d.ts +45 -0
  26. package/lib/components/CompactControlRibbon.d.ts.map +1 -0
  27. package/lib/components/CompactControlRibbon.js +141 -0
  28. package/lib/components/CompactControlRibbon.js.map +1 -0
  29. package/lib/components/DualKeypad.d.ts +39 -0
  30. package/lib/components/DualKeypad.d.ts.map +1 -0
  31. package/lib/components/DualKeypad.js +137 -0
  32. package/lib/components/DualKeypad.js.map +1 -0
  33. package/lib/components/KillerCombinationsExplorer.d.ts +9 -0
  34. package/lib/components/KillerCombinationsExplorer.d.ts.map +1 -0
  35. package/lib/components/KillerCombinationsExplorer.js +69 -0
  36. package/lib/components/KillerCombinationsExplorer.js.map +1 -0
  37. package/lib/components/KillerCombinationsModal.d.ts +20 -0
  38. package/lib/components/KillerCombinationsModal.d.ts.map +1 -0
  39. package/lib/components/KillerCombinationsModal.js +135 -0
  40. package/lib/components/KillerCombinationsModal.js.map +1 -0
  41. package/lib/components/KillerCombinationsPanel.d.ts +20 -0
  42. package/lib/components/KillerCombinationsPanel.d.ts.map +1 -0
  43. package/lib/components/KillerCombinationsPanel.js +79 -0
  44. package/lib/components/KillerCombinationsPanel.js.map +1 -0
  45. package/lib/components/NumberKeypad.d.ts +30 -0
  46. package/lib/components/NumberKeypad.d.ts.map +1 -0
  47. package/lib/components/NumberKeypad.js +181 -0
  48. package/lib/components/NumberKeypad.js.map +1 -0
  49. package/lib/components/SudokuCell.d.ts +8 -0
  50. package/lib/components/SudokuCell.d.ts.map +1 -0
  51. package/lib/components/SudokuCell.js +240 -0
  52. package/lib/components/SudokuCell.js.map +1 -0
  53. package/lib/components/SudokuControls.d.ts +8 -0
  54. package/lib/components/SudokuControls.d.ts.map +1 -0
  55. package/lib/components/SudokuControls.js +140 -0
  56. package/lib/components/SudokuControls.js.map +1 -0
  57. package/lib/components/SudokuGrid.d.ts +8 -0
  58. package/lib/components/SudokuGrid.d.ts.map +1 -0
  59. package/lib/components/SudokuGrid.js +177 -0
  60. package/lib/components/SudokuGrid.js.map +1 -0
  61. package/lib/components/SudokuGridEntry.d.ts +8 -0
  62. package/lib/components/SudokuGridEntry.d.ts.map +1 -0
  63. package/lib/components/SudokuGridEntry.js +373 -0
  64. package/lib/components/SudokuGridEntry.js.map +1 -0
  65. package/lib/components/ValidationDisplay.d.ts +8 -0
  66. package/lib/components/ValidationDisplay.d.ts.map +1 -0
  67. package/lib/components/ValidationDisplay.js +95 -0
  68. package/lib/components/ValidationDisplay.js.map +1 -0
  69. package/lib/contexts/DiagnosticLoggerContext.d.ts +81 -0
  70. package/lib/contexts/DiagnosticLoggerContext.d.ts.map +1 -0
  71. package/lib/contexts/DiagnosticLoggerContext.js +98 -0
  72. package/lib/contexts/DiagnosticLoggerContext.js.map +1 -0
  73. package/lib/contexts/index.d.ts +3 -0
  74. package/lib/contexts/index.d.ts.map +1 -0
  75. package/lib/contexts/index.js +25 -0
  76. package/lib/contexts/index.js.map +1 -0
  77. package/lib/hooks/useCombinationElimination.d.ts +10 -0
  78. package/lib/hooks/useCombinationElimination.d.ts.map +1 -0
  79. package/lib/hooks/useCombinationElimination.js +123 -0
  80. package/lib/hooks/useCombinationElimination.js.map +1 -0
  81. package/lib/hooks/useKeyboardShortcut.d.ts +19 -0
  82. package/lib/hooks/useKeyboardShortcut.d.ts.map +1 -0
  83. package/lib/hooks/useKeyboardShortcut.js +55 -0
  84. package/lib/hooks/useKeyboardShortcut.js.map +1 -0
  85. package/lib/hooks/useKillerCombinations.d.ts +11 -0
  86. package/lib/hooks/useKillerCombinations.d.ts.map +1 -0
  87. package/lib/hooks/useKillerCombinations.js +65 -0
  88. package/lib/hooks/useKillerCombinations.js.map +1 -0
  89. package/lib/hooks/useLongPress.d.ts +31 -0
  90. package/lib/hooks/useLongPress.d.ts.map +1 -0
  91. package/lib/hooks/useLongPress.js +69 -0
  92. package/lib/hooks/useLongPress.js.map +1 -0
  93. package/lib/hooks/usePuzzleSession.d.ts +32 -0
  94. package/lib/hooks/usePuzzleSession.d.ts.map +1 -0
  95. package/lib/hooks/usePuzzleSession.js +398 -0
  96. package/lib/hooks/usePuzzleSession.js.map +1 -0
  97. package/lib/hooks/useResponsiveLayout.d.ts +44 -0
  98. package/lib/hooks/useResponsiveLayout.d.ts.map +1 -0
  99. package/lib/hooks/useResponsiveLayout.js +139 -0
  100. package/lib/hooks/useResponsiveLayout.js.map +1 -0
  101. package/lib/index.d.ts +28 -0
  102. package/lib/index.d.ts.map +1 -0
  103. package/lib/index.js +49 -0
  104. package/lib/index.js.map +1 -0
  105. package/lib/test/fixtures/killerSudokuPuzzles.d.ts +36 -0
  106. package/lib/test/fixtures/killerSudokuPuzzles.d.ts.map +1 -0
  107. package/lib/test/fixtures/killerSudokuPuzzles.js +57 -0
  108. package/lib/test/fixtures/killerSudokuPuzzles.js.map +1 -0
  109. package/lib/test/unit/components/SudokuGridEntry.testHelpers.d.ts +22 -0
  110. package/lib/test/unit/components/SudokuGridEntry.testHelpers.d.ts.map +1 -0
  111. package/lib/test/unit/components/SudokuGridEntry.testHelpers.js +116 -0
  112. package/lib/test/unit/components/SudokuGridEntry.testHelpers.js.map +1 -0
  113. package/lib/tsdoc-metadata.json +11 -0
  114. package/lib/types/index.d.ts +234 -0
  115. package/lib/types/index.d.ts.map +1 -0
  116. package/lib/types/index.js +25 -0
  117. package/lib/types/index.js.map +1 -0
  118. package/lib/utils/CageLookupManager.d.ts +74 -0
  119. package/lib/utils/CageLookupManager.d.ts.map +1 -0
  120. package/lib/utils/CageLookupManager.js +283 -0
  121. package/lib/utils/CageLookupManager.js.map +1 -0
  122. package/lib/utils/CagePatternManager.d.ts +82 -0
  123. package/lib/utils/CagePatternManager.d.ts.map +1 -0
  124. package/lib/utils/CagePatternManager.js +139 -0
  125. package/lib/utils/CagePatternManager.js.map +1 -0
  126. package/lib/utils/puzzleDefinitionHelper.d.ts +25 -0
  127. package/lib/utils/puzzleDefinitionHelper.d.ts.map +1 -0
  128. package/lib/utils/puzzleDefinitionHelper.js +99 -0
  129. package/lib/utils/puzzleDefinitionHelper.js.map +1 -0
  130. package/lib-commonjs/components/CageOverlay.js +138 -0
  131. package/lib-commonjs/components/CageOverlay.js.map +1 -0
  132. package/lib-commonjs/components/CageSumIndicator.js +71 -0
  133. package/lib-commonjs/components/CageSumIndicator.js.map +1 -0
  134. package/lib-commonjs/components/CombinationCard.js +68 -0
  135. package/lib-commonjs/components/CombinationCard.js.map +1 -0
  136. package/lib-commonjs/components/CombinationGrid.js +56 -0
  137. package/lib-commonjs/components/CombinationGrid.js.map +1 -0
  138. package/lib-commonjs/components/CompactControlRibbon.js +146 -0
  139. package/lib-commonjs/components/CompactControlRibbon.js.map +1 -0
  140. package/lib-commonjs/components/DualKeypad.js +142 -0
  141. package/lib-commonjs/components/DualKeypad.js.map +1 -0
  142. package/lib-commonjs/components/KillerCombinationsExplorer.js +74 -0
  143. package/lib-commonjs/components/KillerCombinationsExplorer.js.map +1 -0
  144. package/lib-commonjs/components/KillerCombinationsModal.js +140 -0
  145. package/lib-commonjs/components/KillerCombinationsModal.js.map +1 -0
  146. package/lib-commonjs/components/KillerCombinationsPanel.js +84 -0
  147. package/lib-commonjs/components/KillerCombinationsPanel.js.map +1 -0
  148. package/lib-commonjs/components/NumberKeypad.js +186 -0
  149. package/lib-commonjs/components/NumberKeypad.js.map +1 -0
  150. package/lib-commonjs/components/SudokuCell.js +245 -0
  151. package/lib-commonjs/components/SudokuCell.js.map +1 -0
  152. package/lib-commonjs/components/SudokuControls.js +145 -0
  153. package/lib-commonjs/components/SudokuControls.js.map +1 -0
  154. package/lib-commonjs/components/SudokuGrid.js +182 -0
  155. package/lib-commonjs/components/SudokuGrid.js.map +1 -0
  156. package/lib-commonjs/components/SudokuGridEntry.js +378 -0
  157. package/lib-commonjs/components/SudokuGridEntry.js.map +1 -0
  158. package/lib-commonjs/components/ValidationDisplay.js +100 -0
  159. package/lib-commonjs/components/ValidationDisplay.js.map +1 -0
  160. package/lib-commonjs/contexts/DiagnosticLoggerContext.js +104 -0
  161. package/lib-commonjs/contexts/DiagnosticLoggerContext.js.map +1 -0
  162. package/lib-commonjs/contexts/index.js +32 -0
  163. package/lib-commonjs/contexts/index.js.map +1 -0
  164. package/lib-commonjs/hooks/useCombinationElimination.js +126 -0
  165. package/lib-commonjs/hooks/useCombinationElimination.js.map +1 -0
  166. package/lib-commonjs/hooks/useKeyboardShortcut.js +58 -0
  167. package/lib-commonjs/hooks/useKeyboardShortcut.js.map +1 -0
  168. package/lib-commonjs/hooks/useKillerCombinations.js +68 -0
  169. package/lib-commonjs/hooks/useKillerCombinations.js.map +1 -0
  170. package/lib-commonjs/hooks/useLongPress.js +72 -0
  171. package/lib-commonjs/hooks/useLongPress.js.map +1 -0
  172. package/lib-commonjs/hooks/usePuzzleSession.js +401 -0
  173. package/lib-commonjs/hooks/usePuzzleSession.js.map +1 -0
  174. package/lib-commonjs/hooks/useResponsiveLayout.js +142 -0
  175. package/lib-commonjs/hooks/useResponsiveLayout.js.map +1 -0
  176. package/lib-commonjs/index.js +73 -0
  177. package/lib-commonjs/index.js.map +1 -0
  178. package/lib-commonjs/test/fixtures/killerSudokuPuzzles.js +60 -0
  179. package/lib-commonjs/test/fixtures/killerSudokuPuzzles.js.map +1 -0
  180. package/lib-commonjs/test/unit/components/SudokuGridEntry.testHelpers.js +125 -0
  181. package/lib-commonjs/test/unit/components/SudokuGridEntry.testHelpers.js.map +1 -0
  182. package/lib-commonjs/types/index.js +26 -0
  183. package/lib-commonjs/types/index.js.map +1 -0
  184. package/lib-commonjs/utils/CageLookupManager.js +287 -0
  185. package/lib-commonjs/utils/CageLookupManager.js.map +1 -0
  186. package/lib-commonjs/utils/CagePatternManager.js +143 -0
  187. package/lib-commonjs/utils/CagePatternManager.js.map +1 -0
  188. package/lib-commonjs/utils/puzzleDefinitionHelper.js +103 -0
  189. package/lib-commonjs/utils/puzzleDefinitionHelper.js.map +1 -0
  190. package/package.json +77 -0
@@ -0,0 +1,234 @@
1
+ import { CellId, ICellContents, NavigationDirection, IPuzzleDefinition, ICage } from '@fgv/ts-sudoku-lib';
2
+ import { KeypadLayoutMode } from '../hooks/useResponsiveLayout';
3
+ /**
4
+ * Validation error for display in the UI
5
+ * @public
6
+ */
7
+ export interface IValidationError {
8
+ readonly cellId: CellId;
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+ readonly type: 'duplicate-row' | 'duplicate-column' | 'duplicate-section' | 'duplicate-diagonal' | 'invalid-value';
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+ readonly conflictingCells: CellId[];
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+ readonly message: string;
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+ }
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+ /**
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+ * Props for the main SudokuGridEntry component
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+ * @public
16
+ */
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+ export interface ISudokuGridEntryProps {
18
+ /**
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+ * Optional initial puzzle session to load. If not provided, an empty puzzle is created.
20
+ */
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+ readonly initialPuzzleDescription?: IPuzzleDefinition;
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+ /**
23
+ * Callback fired when the puzzle state changes
24
+ */
25
+ readonly onStateChange?: (isValid: boolean, isSolved: boolean) => void;
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+ /**
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+ * Callback fired when validation errors occur
28
+ */
29
+ readonly onValidationErrors?: (errors: IValidationError[]) => void;
30
+ /**
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+ * Optional CSS class name for styling
32
+ */
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+ readonly className?: string;
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+ /**
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+ * Optional forced layout mode for testing (overrides responsive detection)
36
+ */
37
+ readonly forceLayoutMode?: KeypadLayoutMode;
38
+ }
39
+ /**
40
+ * Props for the SudokuGrid component
41
+ * @public
42
+ */
43
+ export interface ISudokuGridProps {
44
+ readonly numRows: number;
45
+ readonly numColumns: number;
46
+ readonly cells: ICellDisplayInfo[];
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+ readonly cages?: ICageDisplayInfo[];
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+ readonly selectedCell: CellId | null;
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+ readonly selectedCells: CellId[];
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+ readonly inputMode: InputMode;
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+ readonly puzzleType?: string;
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+ readonly puzzleDimensions?: {
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+ readonly cageHeightInCells: number;
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+ readonly cageWidthInCells: number;
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+ readonly boardWidthInCages: number;
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+ readonly boardHeightInCages: number;
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+ readonly totalRows: number;
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+ readonly totalColumns: number;
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+ readonly maxValue: number;
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+ readonly totalCages: number;
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+ readonly basicCageTotal: number;
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+ };
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+ readonly onCellSelect: (cellId: CellId, event?: React.MouseEvent) => void;
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+ readonly onLongPressToggle?: (cellId: CellId, event: React.TouchEvent | React.MouseEvent) => void;
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+ readonly onCellValueChange: (cellId: CellId, value: number | undefined) => void;
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+ readonly onNoteToggle: (cellId: CellId, note: number) => void;
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+ readonly onClearAllNotes: (cellId: CellId) => void;
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+ readonly onNavigate: (direction: NavigationDirection) => void;
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+ readonly onDragOver?: (cellId: CellId) => void;
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+ readonly onDragEnd?: () => void;
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+ readonly isDragging?: boolean;
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+ readonly className?: string;
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+ }
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+ /**
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+ * Display information for a single cell
76
+ * @public
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+ */
78
+ export interface ICellDisplayInfo {
79
+ readonly id: CellId;
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+ readonly row: number;
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+ readonly column: number;
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+ readonly contents: ICellContents;
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+ readonly isImmutable: boolean;
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+ readonly hasValidationError: boolean;
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+ }
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+ /**
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+ * Input mode for cell interactions
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+ * @public
89
+ */
90
+ export type InputMode = 'value' | 'notes';
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+ /**
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+ * Props for the SudokuCell component
93
+ * @public
94
+ */
95
+ export interface ISudokuCellProps {
96
+ readonly cellInfo: ICellDisplayInfo;
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+ readonly isSelected: boolean;
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+ readonly inputMode: InputMode;
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+ readonly puzzleDimensions?: {
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+ readonly numRows: number;
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+ readonly numColumns: number;
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+ readonly cageHeight: number;
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+ readonly cageWidth: number;
104
+ };
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+ readonly onSelect: (event?: React.MouseEvent) => void;
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+ readonly onLongPressToggle?: (event: React.TouchEvent | React.MouseEvent) => void;
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+ readonly onValueChange: (value: number | undefined) => void;
108
+ readonly onNoteToggle: (note: number) => void;
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+ readonly onClearAllNotes: () => void;
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+ readonly onDragOver?: () => void;
111
+ readonly className?: string;
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+ }
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+ /**
114
+ * Props for the SudokuControls component
115
+ * @public
116
+ */
117
+ export interface ISudokuControlsProps {
118
+ readonly canUndo: boolean;
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+ readonly canRedo: boolean;
120
+ readonly canReset: boolean;
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+ readonly isValid: boolean;
122
+ readonly isSolved: boolean;
123
+ readonly onUndo: () => void;
124
+ readonly onRedo: () => void;
125
+ readonly onReset: () => void;
126
+ readonly onExport: () => void;
127
+ readonly className?: string;
128
+ }
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+ /**
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+ * Props for the ValidationDisplay component
131
+ * @public
132
+ */
133
+ export interface IValidationDisplayProps {
134
+ readonly errors: IValidationError[];
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+ readonly isValid: boolean;
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+ readonly isSolved: boolean;
137
+ readonly className?: string;
138
+ }
139
+ /**
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+ * Display information for a cage in Killer Sudoku
141
+ * @public
142
+ */
143
+ export interface ICageDisplayInfo {
144
+ readonly cage: ICage;
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+ readonly isHighlighted: boolean;
146
+ readonly currentSum?: number;
147
+ readonly isComplete: boolean;
148
+ readonly isValid: boolean;
149
+ }
150
+ /**
151
+ * Props for the CageOverlay component
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+ * @public
153
+ */
154
+ export interface ICageOverlayProps {
155
+ readonly cages: ICageDisplayInfo[];
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+ readonly gridSize: {
157
+ width: number;
158
+ height: number;
159
+ };
160
+ readonly cellSize: number;
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+ readonly numRows?: number;
162
+ readonly numColumns?: number;
163
+ readonly className?: string;
164
+ }
165
+ /**
166
+ * Props for the CageSumIndicator component
167
+ * @public
168
+ */
169
+ export interface ICageSumIndicatorProps {
170
+ readonly cage: ICage;
171
+ readonly currentSum?: number;
172
+ readonly isComplete: boolean;
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+ readonly isValid: boolean;
174
+ readonly position: {
175
+ top: number;
176
+ left: number;
177
+ };
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+ readonly className?: string;
179
+ }
180
+ /**
181
+ * Display mode for killer combinations explorer
182
+ * @public
183
+ */
184
+ export type IKillerCombinationsMode = 'panel' | 'modal';
185
+ /**
186
+ * Display information for a single combination
187
+ * @public
188
+ */
189
+ export interface ICombinationDisplayInfo {
190
+ readonly combination: number[];
191
+ readonly signature: string;
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+ readonly isEliminated: boolean;
193
+ }
194
+ /**
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+ * State management for combination elimination
196
+ * @public
197
+ */
198
+ export interface IEliminationState {
199
+ readonly eliminatedSignatures: Set<string>;
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+ readonly toggleElimination: (signature: string) => void;
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+ readonly clearAll: () => void;
202
+ }
203
+ /**
204
+ * Props for the KillerCombinationsExplorer component
205
+ * @public
206
+ */
207
+ export interface IKillerCombinationsExplorerProps {
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+ readonly selectedCage: ICage | null;
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+ readonly puzzleId?: string;
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+ readonly isOpen: boolean;
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+ readonly onClose: () => void;
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+ readonly mobileBreakpoint?: number;
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+ readonly className?: string;
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+ }
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+ /**
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+ * Props for the CombinationCard component
217
+ * @public
218
+ */
219
+ export interface ICombinationCardProps {
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+ readonly combination: ICombinationDisplayInfo;
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+ readonly onToggle: (signature: string) => void;
222
+ readonly className?: string;
223
+ }
224
+ /**
225
+ * Props for the CombinationGrid component
226
+ * @public
227
+ */
228
+ export interface ICombinationGridProps {
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+ readonly combinations: ICombinationDisplayInfo[];
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+ readonly onToggle: (signature: string) => void;
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+ readonly mode: IKillerCombinationsMode;
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+ readonly className?: string;
233
+ }
234
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,25 @@
1
+ /*
2
+ * MIT License
3
+ *
4
+ * Copyright (c) 2023 Erik Fortune
5
+ *
6
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
7
+ * of this software and associated documentation files (the "Software"), to deal
8
+ * in the Software without restriction, including without limitation the rights
9
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10
+ * copies of the Software, and to permit persons to whom the Software is
11
+ * furnished to do so, subject to the following conditions:
12
+ *
13
+ * The above copyright notice and this permission notice shall be included in all
14
+ * copies or substantial portions of the Software.
15
+ *
16
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22
+ * SOFTWARE.
23
+ */
24
+ export {};
25
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/types/index.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;GAsBG","sourcesContent":["/*\n * MIT License\n *\n * Copyright (c) 2023 Erik Fortune\n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in all\n * copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\n * SOFTWARE.\n */\n\nimport { CellId, ICellContents, NavigationDirection, IPuzzleDefinition, ICage } from '@fgv/ts-sudoku-lib';\nimport { KeypadLayoutMode } from '../hooks/useResponsiveLayout';\n\n/**\n * Validation error for display in the UI\n * @public\n */\nexport interface IValidationError {\n readonly cellId: CellId;\n readonly type:\n | 'duplicate-row'\n | 'duplicate-column'\n | 'duplicate-section'\n | 'duplicate-diagonal'\n | 'invalid-value';\n readonly conflictingCells: CellId[];\n readonly message: string;\n}\n\n/**\n * Props for the main SudokuGridEntry component\n * @public\n */\nexport interface ISudokuGridEntryProps {\n /**\n * Optional initial puzzle session to load. If not provided, an empty puzzle is created.\n */\n readonly initialPuzzleDescription?: IPuzzleDefinition;\n\n /**\n * Callback fired when the puzzle state changes\n */\n readonly onStateChange?: (isValid: boolean, isSolved: boolean) => void;\n\n /**\n * Callback fired when validation errors occur\n */\n readonly onValidationErrors?: (errors: IValidationError[]) => void;\n\n /**\n * Optional CSS class name for styling\n */\n readonly className?: string;\n\n /**\n * Optional forced layout mode for testing (overrides responsive detection)\n */\n readonly forceLayoutMode?: KeypadLayoutMode;\n}\n\n/**\n * Props for the SudokuGrid component\n * @public\n */\nexport interface ISudokuGridProps {\n readonly numRows: number;\n readonly numColumns: number;\n readonly cells: ICellDisplayInfo[];\n readonly cages?: ICageDisplayInfo[];\n readonly selectedCell: CellId | null;\n readonly selectedCells: CellId[];\n readonly inputMode: InputMode;\n readonly puzzleType?: string;\n readonly puzzleDimensions?: {\n readonly cageHeightInCells: number;\n readonly cageWidthInCells: number;\n readonly boardWidthInCages: number;\n readonly boardHeightInCages: number;\n readonly totalRows: number;\n readonly totalColumns: number;\n readonly maxValue: number;\n readonly totalCages: number;\n readonly basicCageTotal: number;\n };\n readonly onCellSelect: (cellId: CellId, event?: React.MouseEvent) => void;\n readonly onLongPressToggle?: (cellId: CellId, event: React.TouchEvent | React.MouseEvent) => void;\n readonly onCellValueChange: (cellId: CellId, value: number | undefined) => void;\n readonly onNoteToggle: (cellId: CellId, note: number) => void;\n readonly onClearAllNotes: (cellId: CellId) => void;\n readonly onNavigate: (direction: NavigationDirection) => void;\n readonly onDragOver?: (cellId: CellId) => void;\n readonly onDragEnd?: () => void;\n readonly isDragging?: boolean;\n readonly className?: string;\n}\n\n/**\n * Display information for a single cell\n * @public\n */\nexport interface ICellDisplayInfo {\n readonly id: CellId;\n readonly row: number;\n readonly column: number;\n readonly contents: ICellContents;\n readonly isImmutable: boolean;\n readonly hasValidationError: boolean;\n}\n\n/**\n * Input mode for cell interactions\n * @public\n */\nexport type InputMode = 'value' | 'notes';\n\n/**\n * Props for the SudokuCell component\n * @public\n */\nexport interface ISudokuCellProps {\n readonly cellInfo: ICellDisplayInfo;\n readonly isSelected: boolean;\n readonly inputMode: InputMode;\n readonly puzzleDimensions?: {\n readonly numRows: number;\n readonly numColumns: number;\n readonly cageHeight: number;\n readonly cageWidth: number;\n };\n readonly onSelect: (event?: React.MouseEvent) => void;\n readonly onLongPressToggle?: (event: React.TouchEvent | React.MouseEvent) => void;\n readonly onValueChange: (value: number | undefined) => void;\n readonly onNoteToggle: (note: number) => void;\n readonly onClearAllNotes: () => void;\n readonly onDragOver?: () => void;\n readonly className?: string;\n}\n\n/**\n * Props for the SudokuControls component\n * @public\n */\nexport interface ISudokuControlsProps {\n readonly canUndo: boolean;\n readonly canRedo: boolean;\n readonly canReset: boolean;\n readonly isValid: boolean;\n readonly isSolved: boolean;\n readonly onUndo: () => void;\n readonly onRedo: () => void;\n readonly onReset: () => void;\n readonly onExport: () => void;\n readonly className?: string;\n}\n\n/**\n * Props for the ValidationDisplay component\n * @public\n */\nexport interface IValidationDisplayProps {\n readonly errors: IValidationError[];\n readonly isValid: boolean;\n readonly isSolved: boolean;\n readonly className?: string;\n}\n\n/**\n * Display information for a cage in Killer Sudoku\n * @public\n */\nexport interface ICageDisplayInfo {\n readonly cage: ICage;\n readonly isHighlighted: boolean;\n readonly currentSum?: number;\n readonly isComplete: boolean;\n readonly isValid: boolean;\n}\n\n/**\n * Props for the CageOverlay component\n * @public\n */\nexport interface ICageOverlayProps {\n readonly cages: ICageDisplayInfo[];\n readonly gridSize: { width: number; height: number };\n readonly cellSize: number;\n readonly numRows?: number;\n readonly numColumns?: number;\n readonly className?: string;\n}\n\n/**\n * Props for the CageSumIndicator component\n * @public\n */\nexport interface ICageSumIndicatorProps {\n readonly cage: ICage;\n readonly currentSum?: number;\n readonly isComplete: boolean;\n readonly isValid: boolean;\n readonly position: { top: number; left: number };\n readonly className?: string;\n}\n\n/**\n * Display mode for killer combinations explorer\n * @public\n */\nexport type IKillerCombinationsMode = 'panel' | 'modal';\n\n/**\n * Display information for a single combination\n * @public\n */\nexport interface ICombinationDisplayInfo {\n readonly combination: number[];\n readonly signature: string;\n readonly isEliminated: boolean;\n}\n\n/**\n * State management for combination elimination\n * @public\n */\nexport interface IEliminationState {\n readonly eliminatedSignatures: Set<string>;\n readonly toggleElimination: (signature: string) => void;\n readonly clearAll: () => void;\n}\n\n/**\n * Props for the KillerCombinationsExplorer component\n * @public\n */\nexport interface IKillerCombinationsExplorerProps {\n readonly selectedCage: ICage | null;\n readonly puzzleId?: string;\n readonly isOpen: boolean;\n readonly onClose: () => void;\n readonly mobileBreakpoint?: number;\n readonly className?: string;\n}\n\n/**\n * Props for the CombinationCard component\n * @public\n */\nexport interface ICombinationCardProps {\n readonly combination: ICombinationDisplayInfo;\n readonly onToggle: (signature: string) => void;\n readonly className?: string;\n}\n\n/**\n * Props for the CombinationGrid component\n * @public\n */\nexport interface ICombinationGridProps {\n readonly combinations: ICombinationDisplayInfo[];\n readonly onToggle: (signature: string) => void;\n readonly mode: IKillerCombinationsMode;\n readonly className?: string;\n}\n"]}
@@ -0,0 +1,74 @@
1
+ import { INeighborAnalysis } from './CagePatternManager';
2
+ /**
3
+ * Represents a cage cell's segment requirements as a 12-bit mask
4
+ */
5
+ export interface ISegmentMask {
6
+ /** 4 bits: Edges (Top, Right, Bottom, Left) */
7
+ edges: number;
8
+ /** 4 bits: Corner connectors (TR, BR, BL, TL) */
9
+ corners: number;
10
+ /** 4 bits: Internal segments (Top, Right, Bottom, Left) */
11
+ internals: number;
12
+ }
13
+ /**
14
+ * Segment bit positions for the 12-bit mask
15
+ */
16
+ export declare enum SegmentBit {
17
+ EDGE_TOP = 1,
18
+ EDGE_RIGHT = 2,
19
+ EDGE_BOTTOM = 4,
20
+ EDGE_LEFT = 8,
21
+ CORNER_TOP_RIGHT = 16,
22
+ CORNER_BOTTOM_RIGHT = 32,
23
+ CORNER_BOTTOM_LEFT = 64,
24
+ CORNER_TOP_LEFT = 128,
25
+ INTERNAL_TOP = 256,
26
+ INTERNAL_RIGHT = 512,
27
+ INTERNAL_BOTTOM = 1024,
28
+ INTERNAL_LEFT = 2048
29
+ }
30
+ /**
31
+ * Two-stage lookup manager for cage border rendering
32
+ * Stage 1: 8-neighbor pattern → segment pattern ID (256 → 47)
33
+ * Stage 2: segment pattern ID → SVG path data (47 unique patterns)
34
+ */
35
+ export declare class CageLookupManager {
36
+ private static _instance;
37
+ private readonly _neighborToSegmentLookup;
38
+ private readonly _segmentPatterns;
39
+ private readonly _segmentMaskToId;
40
+ private constructor();
41
+ /**
42
+ * Get singleton instance
43
+ */
44
+ static getInstance(): CageLookupManager;
45
+ /**
46
+ * Convert neighbor analysis to 8-bit pattern
47
+ */
48
+ neighborsToPattern(neighbors: INeighborAnalysis): number;
49
+ /**
50
+ * Get SVG path data for a given neighbor pattern
51
+ */
52
+ getPatternSVG(neighborPattern: number): string;
53
+ /**
54
+ * Get segment pattern ID for debugging
55
+ */
56
+ getSegmentPatternId(neighborPattern: number): number;
57
+ /**
58
+ * Get total number of unique segment patterns
59
+ */
60
+ get uniquePatternCount(): number;
61
+ /**
62
+ * Generate both lookup tables
63
+ */
64
+ private _generateLookupTables;
65
+ /**
66
+ * Calculate segment mask from 8-bit neighbor pattern
67
+ */
68
+ private _calculateSegmentMask;
69
+ /**
70
+ * Generate SVG path data for a segment mask
71
+ */
72
+ private _generateSVGPattern;
73
+ }
74
+ //# sourceMappingURL=CageLookupManager.d.ts.map
@@ -0,0 +1 @@
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+ /*
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+ * MIT License
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+ *
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+ * Copyright (c) 2023 Erik Fortune
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining a copy
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+ * of this software and associated documentation files (the "Software"), to deal
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+ * in the Software without restriction, including without limitation the rights
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+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ * copies of the Software, and to permit persons to whom the Software is
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+ * furnished to do so, subject to the following conditions:
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+ *
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+ * The above copyright notice and this permission notice shall be included in all
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+ * copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ * SOFTWARE.
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+ */
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+ /**
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+ * Segment bit positions for the 12-bit mask
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+ */
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+ export var SegmentBit;
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+ (function (SegmentBit) {
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+ // Edges (bits 0-3)
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+ SegmentBit[SegmentBit["EDGE_TOP"] = 1] = "EDGE_TOP";
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+ SegmentBit[SegmentBit["EDGE_RIGHT"] = 2] = "EDGE_RIGHT";
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+ SegmentBit[SegmentBit["EDGE_BOTTOM"] = 4] = "EDGE_BOTTOM";
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+ SegmentBit[SegmentBit["EDGE_LEFT"] = 8] = "EDGE_LEFT";
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+ // Corner connectors (bits 4-7)
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+ SegmentBit[SegmentBit["CORNER_TOP_RIGHT"] = 16] = "CORNER_TOP_RIGHT";
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+ SegmentBit[SegmentBit["CORNER_BOTTOM_RIGHT"] = 32] = "CORNER_BOTTOM_RIGHT";
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+ SegmentBit[SegmentBit["CORNER_BOTTOM_LEFT"] = 64] = "CORNER_BOTTOM_LEFT";
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+ SegmentBit[SegmentBit["CORNER_TOP_LEFT"] = 128] = "CORNER_TOP_LEFT";
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+ // Internal segments (bits 8-11)
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+ SegmentBit[SegmentBit["INTERNAL_TOP"] = 256] = "INTERNAL_TOP";
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+ SegmentBit[SegmentBit["INTERNAL_RIGHT"] = 512] = "INTERNAL_RIGHT";
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+ SegmentBit[SegmentBit["INTERNAL_BOTTOM"] = 1024] = "INTERNAL_BOTTOM";
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+ SegmentBit[SegmentBit["INTERNAL_LEFT"] = 2048] = "INTERNAL_LEFT";
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+ })(SegmentBit || (SegmentBit = {}));
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+ /**
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+ * Two-stage lookup manager for cage border rendering
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+ * Stage 1: 8-neighbor pattern → segment pattern ID (256 → 47)
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+ * Stage 2: segment pattern ID → SVG path data (47 unique patterns)
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+ */
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+ export class CageLookupManager {
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+ constructor() {
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+ // Stage 1: Neighbor pattern (8-bit) to segment pattern ID mapping
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+ this._neighborToSegmentLookup = new Array(256);
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+ // Stage 2: Segment pattern ID to SVG path data mapping
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+ this._segmentPatterns = [];
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+ // Reverse lookup for debugging: segment mask to pattern ID
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+ this._segmentMaskToId = new Map();
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+ this._generateLookupTables();
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+ }
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+ /**
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+ * Get singleton instance
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+ */
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+ static getInstance() {
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+ if (!CageLookupManager._instance) {
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+ CageLookupManager._instance = new CageLookupManager();
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+ }
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+ return CageLookupManager._instance;
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+ }
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+ /**
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+ * Convert neighbor analysis to 8-bit pattern
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+ */
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+ neighborsToPattern(neighbors) {
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+ // should be bitwise or but that makes eslint cranky
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+ return ((neighbors.north ? 1 : 0) +
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+ (neighbors.northEast ? 2 : 0) +
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+ (neighbors.east ? 4 : 0) +
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+ (neighbors.southEast ? 8 : 0) +
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+ (neighbors.south ? 16 : 0) +
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+ (neighbors.southWest ? 32 : 0) +
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+ (neighbors.west ? 64 : 0) +
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+ (neighbors.northWest ? 128 : 0));
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+ }
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+ /**
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+ * Get SVG path data for a given neighbor pattern
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+ */
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+ getPatternSVG(neighborPattern) {
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+ if (neighborPattern < 0 || neighborPattern >= 256) {
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+ throw new Error(`Invalid neighbor pattern: ${neighborPattern}`);
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+ }
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+ const segmentPatternId = this._neighborToSegmentLookup[neighborPattern];
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+ return this._segmentPatterns[segmentPatternId];
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+ }
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+ /**
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+ * Get segment pattern ID for debugging
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+ */
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+ getSegmentPatternId(neighborPattern) {
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+ return this._neighborToSegmentLookup[neighborPattern];
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+ }
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+ /**
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+ * Get total number of unique segment patterns
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+ */
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+ get uniquePatternCount() {
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+ return this._segmentPatterns.length;
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+ }
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+ /**
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+ * Generate both lookup tables
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+ */
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+ _generateLookupTables() {
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+ // First pass: generate all unique segment masks and assign IDs
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+ const uniqueSegmentMasks = new Set();
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+ for (let neighborPattern = 0; neighborPattern < 256; neighborPattern++) {
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+ const segmentMask = this._calculateSegmentMask(neighborPattern);
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+ uniqueSegmentMasks.add(segmentMask);
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+ }
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+ // Convert to sorted array for consistent ordering
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+ const sortedSegmentMasks = Array.from(uniqueSegmentMasks).sort((a, b) => a - b);
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+ // Generate SVG patterns for each unique segment mask
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+ for (let i = 0; i < sortedSegmentMasks.length; i++) {
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+ const segmentMask = sortedSegmentMasks[i];
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+ this._segmentMaskToId.set(segmentMask, i);
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+ this._segmentPatterns[i] = this._generateSVGPattern(segmentMask);
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+ }
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+ // Second pass: populate neighbor-to-segment lookup
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+ for (let neighborPattern = 0; neighborPattern < 256; neighborPattern++) {
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+ const segmentMask = this._calculateSegmentMask(neighborPattern);
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+ const segmentPatternId = this._segmentMaskToId.get(segmentMask);
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+ this._neighborToSegmentLookup[neighborPattern] = segmentPatternId;
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+ }
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+ }
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+ /**
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+ * Calculate segment mask from 8-bit neighbor pattern
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+ */
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+ _calculateSegmentMask(neighborPattern) {
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+ // Extract individual neighbor bits
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+ // eslint-disable-next-line no-bitwise
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+ const n = Boolean(neighborPattern & 1); // North
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+ // eslint-disable-next-line no-bitwise
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+ const ne = Boolean(neighborPattern & 2); // NorthEast
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+ // eslint-disable-next-line no-bitwise
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+ const e = Boolean(neighborPattern & 4); // East
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+ // eslint-disable-next-line no-bitwise
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+ const se = Boolean(neighborPattern & 8); // SouthEast
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+ // eslint-disable-next-line no-bitwise
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+ const s = Boolean(neighborPattern & 16); // South
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+ // eslint-disable-next-line no-bitwise
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+ const sw = Boolean(neighborPattern & 32); // SouthWest
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+ // eslint-disable-next-line no-bitwise
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+ const w = Boolean(neighborPattern & 64); // West
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+ // eslint-disable-next-line no-bitwise
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+ const nw = Boolean(neighborPattern & 128); // NorthWest
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+ let segmentMask = 0;
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+ // Edges: Draw when corresponding cardinal neighbor is NOT present
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+ // eslint-disable-next-line no-bitwise
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+ if (!n)
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+ segmentMask |= SegmentBit.EDGE_TOP;
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+ // eslint-disable-next-line no-bitwise
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+ if (!e)
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+ segmentMask |= SegmentBit.EDGE_RIGHT;
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+ // eslint-disable-next-line no-bitwise
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+ if (!s)
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+ segmentMask |= SegmentBit.EDGE_BOTTOM;
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+ // eslint-disable-next-line no-bitwise
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+ if (!w)
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+ segmentMask |= SegmentBit.EDGE_LEFT;
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+ // Internal segments: Draw when corresponding cardinal neighbor IS present
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+ // eslint-disable-next-line no-bitwise
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+ if (n)
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+ segmentMask |= SegmentBit.INTERNAL_TOP;
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+ // eslint-disable-next-line no-bitwise
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+ if (e)
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+ segmentMask |= SegmentBit.INTERNAL_RIGHT;
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+ // eslint-disable-next-line no-bitwise
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+ if (s)
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+ segmentMask |= SegmentBit.INTERNAL_BOTTOM;
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+ // eslint-disable-next-line no-bitwise
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+ if (w)
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+ segmentMask |= SegmentBit.INTERNAL_LEFT;
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+ // Corner connectors: Draw when diagonal is missing but both adjacent cardinals are present
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+ // eslint-disable-next-line no-bitwise
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+ if (!ne && n && e)
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+ segmentMask |= SegmentBit.CORNER_TOP_RIGHT;
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+ // eslint-disable-next-line no-bitwise
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+ if (!se && s && e)
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+ segmentMask |= SegmentBit.CORNER_BOTTOM_RIGHT;
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+ // eslint-disable-next-line no-bitwise
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+ if (!sw && s && w)
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+ segmentMask |= SegmentBit.CORNER_BOTTOM_LEFT;
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+ // eslint-disable-next-line no-bitwise
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+ if (!nw && n && w)
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+ segmentMask |= SegmentBit.CORNER_TOP_LEFT;
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+ return segmentMask;
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+ }
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+ /**
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+ * Generate SVG path data for a segment mask
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+ */
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+ _generateSVGPattern(segmentMask) {
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+ const paths = [];
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+ const inset = 0.1; // Standard inset for cage boundaries
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+ const edgeExtension = 0.0; // Extend to cell edge for connections
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+ // Determine which segments have internal connections (need to extend to edge)
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+ // eslint-disable-next-line no-bitwise
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+ const hasInternalTop = Boolean(segmentMask & SegmentBit.INTERNAL_TOP);
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+ // eslint-disable-next-line no-bitwise
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+ const hasInternalRight = Boolean(segmentMask & SegmentBit.INTERNAL_RIGHT);
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+ // eslint-disable-next-line no-bitwise
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+ const hasInternalBottom = Boolean(segmentMask & SegmentBit.INTERNAL_BOTTOM);
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+ // eslint-disable-next-line no-bitwise
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+ const hasInternalLeft = Boolean(segmentMask & SegmentBit.INTERNAL_LEFT);
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+ // Edge segments - draw main segment with standard inset, then extensions to edge where needed
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+ // eslint-disable-next-line no-bitwise
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+ if (segmentMask & SegmentBit.EDGE_TOP) {
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+ // Main horizontal segment
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+ paths.push(`M${inset},${inset} L${1 - inset},${inset}`);
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+ // Extensions to cell edges where there are internal connections
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+ if (hasInternalLeft) {
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+ paths.push(`M${edgeExtension},${inset} L${inset},${inset}`);
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+ }
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+ if (hasInternalRight) {
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+ paths.push(`M${1 - inset},${inset} L${1 - edgeExtension},${inset}`);
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+ }
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+ }
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+ // eslint-disable-next-line no-bitwise
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+ if (segmentMask & SegmentBit.EDGE_RIGHT) {
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+ // Main vertical segment
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+ paths.push(`M${1 - inset},${inset} L${1 - inset},${1 - inset}`);
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+ // Extensions to cell edges where there are internal connections
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+ if (hasInternalTop) {
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+ paths.push(`M${1 - inset},${edgeExtension} L${1 - inset},${inset}`);
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+ }
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+ if (hasInternalBottom) {
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+ paths.push(`M${1 - inset},${1 - inset} L${1 - inset},${1 - edgeExtension}`);
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+ }
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+ }
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+ // eslint-disable-next-line no-bitwise
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+ if (segmentMask & SegmentBit.EDGE_BOTTOM) {
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+ // Main horizontal segment
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+ paths.push(`M${1 - inset},${1 - inset} L${inset},${1 - inset}`);
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+ // Extensions to cell edges where there are internal connections
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+ if (hasInternalRight) {
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+ paths.push(`M${1 - edgeExtension},${1 - inset} L${1 - inset},${1 - inset}`);
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+ }
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+ if (hasInternalLeft) {
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+ paths.push(`M${inset},${1 - inset} L${edgeExtension},${1 - inset}`);
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+ }
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+ }
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+ // eslint-disable-next-line no-bitwise
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+ if (segmentMask & SegmentBit.EDGE_LEFT) {
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+ // Main vertical segment
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+ paths.push(`M${inset},${1 - inset} L${inset},${inset}`);
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+ // Extensions to cell edges where there are internal connections
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+ if (hasInternalBottom) {
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+ paths.push(`M${inset},${1 - edgeExtension} L${inset},${1 - inset}`);
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+ }
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+ if (hasInternalTop) {
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+ paths.push(`M${inset},${inset} L${inset},${edgeExtension}`);
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+ }
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+ }
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+ // Corner connectors - extend outward from cage corners
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+ const cornerRadius = 0.08;
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+ // eslint-disable-next-line no-bitwise
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+ if (segmentMask & SegmentBit.CORNER_TOP_RIGHT) {
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+ // Extend outward from top-right corner
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+ paths.push(`M${1 - inset},${inset} L${1 - inset + cornerRadius},${inset} M${1 - inset},${inset} L${1 - inset},${inset - cornerRadius}`);
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+ }
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+ // eslint-disable-next-line no-bitwise
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+ if (segmentMask & SegmentBit.CORNER_BOTTOM_RIGHT) {
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+ // Extend outward from bottom-right corner
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+ paths.push(`M${1 - inset},${1 - inset} L${1 - inset + cornerRadius},${1 - inset} M${1 - inset},${1 - inset} L${1 - inset},${1 - inset + cornerRadius}`);
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+ }
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+ // eslint-disable-next-line no-bitwise
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+ if (segmentMask & SegmentBit.CORNER_BOTTOM_LEFT) {
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+ // Extend outward from bottom-left corner
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+ paths.push(`M${inset},${1 - inset} L${inset - cornerRadius},${1 - inset} M${inset},${1 - inset} L${inset},${1 - inset + cornerRadius}`);
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+ }
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+ // eslint-disable-next-line no-bitwise
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+ if (segmentMask & SegmentBit.CORNER_TOP_LEFT) {
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+ // Extend outward from top-left corner
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+ paths.push(`M${inset},${inset} L${inset - cornerRadius},${inset} M${inset},${inset} L${inset},${inset - cornerRadius}`);
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+ }
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+ return paths.join(' ');
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+ }
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+ }
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+ //# sourceMappingURL=CageLookupManager.js.map