@fgv/ts-agent-memory-sqlite-vec 5.1.0-51 → 5.1.0-52

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -67,9 +67,32 @@ const store = (
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  ).orThrow();
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  // ...use the store; embeddings are written to vectors.db on every put.
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+ vectorIndex.release(); // drop this index's prepared statements — see below
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  db.close(); // you own the lifecycle — this index never closes your connection.
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  ```
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+ ### Releasing an index over a connection you own
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+
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+ An index caches prepared `Statement` objects. Those hold a reference to the
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+ connection, so if you close a connection you own while an index over it is still
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+ reachable, its statements outlive the connection and their native destructors run
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+ whenever GC reaches them — potentially during process teardown.
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+
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+ **`release()` drops those statements and marks the index unusable. It never touches
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+ the connection**, which is why it is safe to expose on a `create()`-made index that
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+ does not own one. `open()`'s handle calls it for you before closing; with `create()`
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+ you own the ordering, and it is `release()` then `close()`.
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+
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+ A released index **fails** (or, for the synchronous counts `size` / `recordCount` /
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+ `fragmentCount`, **throws**) rather than answering. That is deliberate: an index that
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+ has simply never had an `add` also holds no statements, and answering `0` from a
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+ released one would be indistinguishable from an empty one.
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+
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+ Note the limit honestly: `better-sqlite3` exposes no public `finalize()`, so dropping
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+ the last reference does not finalize a statement — it makes it collectable *earlier*,
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+ while the environment is alive, instead of surviving to teardown. That narrows the
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+ window; it is not a proof against it.
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+
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  `SqliteVecVectorIndex` implements the full `IVectorIndex` contract — `add(target, vector)`, `remove(target)`, `query(vector, topK)` — with the **same semantics as `InMemoryCosineIndex`**:
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  - Keyed by the canonical `edgeTargetKey` (`(scope, id)`), so records that share a filename stem across scopes never collide.
@@ -79,10 +79,22 @@ export class SqliteVecFragmentIndex {
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  this._db = db;
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  this._table = table;
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  this._dimension = dimension;
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+ this._released = false;
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  this._stmts = dimension === undefined ? undefined : this._prepare();
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  }
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- /** The number of records that currently have at least one stored fragment. Zero before the first add. */
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+ /**
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+ * The number of records that currently have at least one stored fragment. Zero
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+ * before the first add.
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+ *
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+ * @remarks
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+ * **Throws on a released index**, where every other member returns a `Failure` —
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+ * `IFragmentVectorIndex` declares this a synchronous `number`, so there is no
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+ * `Result` to fail into, and answering `0` would be a confident lie
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+ * indistinguishable from an empty index. Same reasoning as
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+ * {@link SqliteVecFragmentIndex.fragmentCount} and `SqliteVecVectorIndex.size`.
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+ */
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  get recordCount() {
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+ this._assertUsable('read recordCount');
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  if (this._stmts === undefined) {
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  return 0;
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  }
@@ -90,8 +102,13 @@ export class SqliteVecFragmentIndex {
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  // safe-integer mode (which returns `count(*)` as a `bigint`).
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  return Number(this._stmts.recordCount.get().c);
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  }
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- /** The total number of fragments currently held across all records. Zero before the first add. */
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+ /**
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+ * The total number of fragments currently held across all records. Zero before
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+ * the first add. **Throws on a released index** — see
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+ * {@link SqliteVecFragmentIndex.recordCount}.
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+ */
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  get fragmentCount() {
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+ this._assertUsable('read fragmentCount');
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  if (this._stmts === undefined) {
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  return 0;
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  }
@@ -161,12 +178,58 @@ export class SqliteVecFragmentIndex {
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  fail(withRollbackNote(message, closeOwnedConnection(database, LABEL))))
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  .onSuccess((index) => succeed({
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  index,
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- close: () => closeOwnedConnection(database, LABEL)
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+ close: () => {
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+ // Drop the statements BEFORE closing, so there is never a moment where
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+ // a closed connection has live `Statement` objects pointing at it —
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+ // see `release`.
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+ index.release();
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+ return closeOwnedConnection(database, LABEL);
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+ }
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  })));
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  }
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+ /**
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+ * Drops this index's prepared statements and marks it unusable. Does **not**
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+ * touch the connection.
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+ *
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+ * @remarks
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+ * The fragment-lane counterpart of `SqliteVecVectorIndex.release`, and it
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+ * matters here for the same reason plus one more: a shared-connection
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+ * deployment — the case `create({ database })` exists for — holds a record index
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+ * *and* a fragment index over one connection, so it carries two instances of the
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+ * statement-lifetime shape rather than one. Both must be released.
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+ *
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+ * `better-sqlite3` exposes no public `finalize()`, so dropping the last
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+ * reference does not finalize a statement — it makes it collectable *earlier*,
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+ * while the environment is alive, rather than surviving to process teardown.
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+ * That narrows the window in which `Statement::~Statement()` runs against a
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+ * torn-down environment; it is not a proof against it.
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+ *
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+ * **Call this before closing a connection you own.**
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+ * {@link SqliteVecFragmentIndex.open}'s handle does it for you.
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+ *
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+ * Idempotent. After it, every member fails (or, for the two counts, throws)
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+ * rather than answering.
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+ */
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+ release() {
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+ this._released = true;
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+ this._stmts = undefined;
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+ }
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+ /**
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+ * Throw if this index has been released. The members that call it and cannot
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+ * return a `Result` are the two counts; the rest convert the throw via
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+ * `captureResult`.
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+ */
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+ _assertUsable(what) {
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+ if (this._released) {
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+ throw new Error(`fragment index: cannot ${what}: the index has been released`);
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+ }
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+ }
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  /** {@inheritDoc IFragmentVectorIndex.addFragments} */
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  addFragments(target, fragments) {
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  const key = edgeTargetKey(target);
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+ if (this._released) {
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+ return Promise.resolve(fail(`fragment index: cannot add fragments for '${key}': the index has been released`));
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+ }
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  // Validate every fragment before touching the database, so a bad fragment never
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  // leaves the record half-replaced or the dimension half-established (whole-record
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  // replace is all-or-nothing). The effective dimension is the established one, or —
@@ -223,6 +286,7 @@ export class SqliteVecFragmentIndex {
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  /** {@inheritDoc IFragmentVectorIndex.remove} */
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  remove(target) {
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  return Promise.resolve(captureResult(() => {
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+ this._assertUsable(`remove '${edgeTargetKey(target)}'`);
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  // Idempotent: removing a target with no fragments (or before any add created
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  // the table) still succeeds.
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  if (this._stmts !== undefined) {
@@ -234,6 +298,7 @@ export class SqliteVecFragmentIndex {
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  /** {@inheritDoc IFragmentVectorIndex.has} */
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  has(target) {
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  return Promise.resolve(captureResult(() => {
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+ this._assertUsable(`check '${edgeTargetKey(target)}'`);
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  // Before any add has created the table there is nothing held — a truthful
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  // `false`, matching `remove`'s idempotence and the zero counts.
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  if (this._stmts === undefined) {
@@ -319,6 +384,9 @@ export class SqliteVecFragmentIndex {
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  * note on `IVectorIndex.rebuild`. Tolerates a table that does not exist yet.
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  */
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  _clear() {
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+ if (this._released) {
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+ return fail('fragment index: cannot clear: the index has been released');
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+ }
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  if (this._stmts === undefined) {
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  return succeed(true);
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  }
@@ -331,6 +399,9 @@ export class SqliteVecFragmentIndex {
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  const maxPerRecord = options === null || options === void 0 ? void 0 : options.maxPerRecord;
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  const scope = options === null || options === void 0 ? void 0 : options.scope;
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  const id = options === null || options === void 0 ? void 0 : options.id;
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+ if (this._released) {
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+ return Promise.resolve(fail('fragment index: cannot query: the index has been released'));
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+ }
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  if (topK <= 0 || this._stmts === undefined) {
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  return Promise.resolve(succeed([]));
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  }
@@ -1 +1 @@
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fragment `vec0` virtual table. */\nconst DEFAULT_TABLE_NAME: string = 'memory_fragments';\n\n/** Package-facing prefix for this class's failure messages. */\nconst LABEL: string = 'sqlite-vec fragment index';\n\n/** A simple SQL identifier — the only shape allowed for the table name (it is interpolated into DDL). */\nconst IDENTIFIER_RE: RegExp = /^[A-Za-z_][A-Za-z0-9_]*$/;\n\n/**\n * The auxiliary (`+`-prefixed) columns this version of the index writes. A table\n * created by an earlier version carries a different set; see\n * {@link SqliteVecFragmentIndex._readExistingDimension} for why that has to be\n * detected explicitly rather than migrated.\n */\nconst AUXILIARY_COLUMNS: ReadonlyArray<string> = ['start_off', 'end_off', 'fragment_id'];\n\n/**\n * Matches one `+name` auxiliary-column declaration in a `vec0` `CREATE VIRTUAL TABLE`\n * statement. Only ever consumed via `String.matchAll`, which iterates a clone rather\n * than advancing this instance's `lastIndex`, so the shared `/g` regex is reusable.\n */\nconst AUXILIARY_COLUMN_RE: RegExp = /\\+\\s*([A-Za-z_][A-Za-z0-9_]*)/g;\n\n/**\n * One KNN row as returned by the fragment `vec0` MATCH query. The offset columns are\n * typed `number | bigint` because `better-sqlite3` returns integer columns as\n * `bigint` when a consumer enables its safe-integer mode (`defaultSafeIntegers`);\n * {@link SqliteVecFragmentIndex._toOffset} coerces them to a plain `number` (and\n * fails loudly on an out-of-safe-range value) before they reach the public locator.\n * All three identity columns are nullable: a fragment stored without a locator has\n * `NULL` offsets, and one stored without a `fragmentId` has a `NULL` `fragment_id`.\n */\ninterface IKnnRow {\n readonly target_key: string;\n // eslint-disable-next-line @rushstack/no-new-null -- SQLite returns NULL (not undefined) for an absent locator offset\n readonly start_off: number | bigint | null;\n // eslint-disable-next-line @rushstack/no-new-null -- SQLite returns NULL (not undefined) for an absent locator offset\n readonly end_off: number | bigint | null;\n // eslint-disable-next-line @rushstack/no-new-null -- SQLite returns NULL (not undefined) for an absent fragment id\n readonly fragment_id: string | null;\n readonly distance: number;\n}\n\n/**\n * The identity fields of a fragment hit, in `IVectorQueryHit` shape: a field the\n * stored fragment did not carry is *absent*, never present-but-`undefined`, so a hit\n * for a fragment stored without a `fragmentId` is structurally identical to one this\n * index produced before `fragment_id` existed.\n */\ntype FragmentIdentity = Pick<IVectorQueryHit, 'locator' | 'fragmentId'>;\n\n/**\n * A persistent, `sqlite-vec`-backed `IFragmentVectorIndex` (from\n * `@fgv/ts-agent-memory`) — the fragment-granular sibling of\n * {@link SqliteVecVectorIndex}, and the **durable** counterpart to the in-memory\n * `InMemoryFragmentCosineIndex`.\n *\n * @remarks\n * Where {@link SqliteVecVectorIndex} keys one vector per record on a\n * `target_key` primary key, this index holds **many** vectors per record — one per\n * fragment — so it keys the `vec0` table on `target_key` as a **`PARTITION KEY`**\n * (many rows may share it) and stores each fragment's identity in three auxiliary\n * columns (`+start_off`, `+end_off`, `+fragment_id`) that ride alongside the vector\n * and are returned on query but never filtered — in particular `fragment_id` is\n * stored and returned verbatim, never parsed and never part of the query path. A\n * query is a brute-force `vec0` KNN scan across all partitions returning per-fragment\n * hits, each carrying its record `target` plus whichever identity fields the stored\n * fragment was added with (a fragment must carry at least one).\n *\n * **`vec0` schema changes require a drop-and-re-index.** A\n * `CREATE VIRTUAL TABLE IF NOT EXISTS` is a no-op against an existing table (SQLite\n * does not compare schemas) and `vec0` has no `ALTER TABLE ADD COLUMN`, so a database written by an\n * earlier version of this package keeps its old auxiliary columns. `create` detects\n * that by parsing the stored `CREATE VIRTUAL TABLE` SQL and fails with an actionable\n * message naming the expected and found columns, rather than letting a widened\n * `INSERT` surface an opaque `no such column` at statement-prepare time. There are no\n * in-place migrations: drop the table (or use a fresh `tableName`) and re-index.\n * Fragment vectors are re-derivable from the records, so this costs embedding time,\n * never data.\n *\n * Semantics match `InMemoryFragmentCosineIndex` exactly: `addFragments` is\n * whole-record-replace (a single transaction deletes every prior fragment of the\n * target, then inserts the new set), `remove` drops every fragment of a target,\n * and `query` applies the optional `maxPerRecord` cap **during selection, before\n * the topK cut** — so one long document cannot crowd others out. The dimension is\n * established by the first `addFragments` (the `vec0` column is fixed-width) and\n * recovered from the table schema when a persistent file is reopened; similarity is\n * cosine (`score = 1 - cosineDistance`), byte-identical to the in-memory index.\n * Large-N ANN indexing is explicitly out of scope, same regime as the record index.\n *\n * **Connection ownership depends on which factory you use.** With\n * {@link SqliteVecFragmentIndex.create} the `Database` is consumer-owned\n * (bring-your-own): this index loads the `sqlite-vec` extension onto it and\n * reads/writes the table, but never opens or closes the connection — and that is\n * the seam for backing this index and a record index with one connection. With\n * {@link SqliteVecFragmentIndex.open} this package opens the file itself and hands\n * back a handle carrying the disposer for the connection it created.\n * @public\n */\nexport class SqliteVecFragmentIndex implements IFragmentVectorIndex {\n private readonly _db: BetterSqlite3.Database;\n private readonly _table: string;\n /** The dimension of every stored fragment vector; `undefined` until the table exists. */\n private _dimension: number | undefined;\n /** Prepared statements; created once the table exists (established or recovered). */\n private _stmts: IFragmentStatements | undefined;\n\n private constructor(db: BetterSqlite3.Database, table: string, dimension: number | undefined) {\n this._db = db;\n this._table = table;\n this._dimension = dimension;\n this._stmts = dimension === undefined ? undefined : this._prepare();\n }\n\n /** The number of records that currently have at least one stored fragment. Zero before the first add. */\n public get recordCount(): number {\n if (this._stmts === undefined) {\n return 0;\n }\n // `Number(...)` narrows the count in case the consumer enabled better-sqlite3\n // safe-integer mode (which returns `count(*)` as a `bigint`).\n return Number((this._stmts.recordCount.get() as { c: number | bigint }).c);\n }\n\n /** The total number of fragments currently held across all records. Zero before the first add. */\n public get fragmentCount(): number {\n if (this._stmts === undefined) {\n return 0;\n }\n return Number((this._stmts.fragmentCount.get() as { c: number | bigint }).c);\n }\n\n /**\n * Family-convention factory. Loads the `sqlite-vec` extension onto the supplied\n * `better-sqlite3` connection and, if the fragment table already exists (a\n * reopened persistent file), verifies its auxiliary-column set matches this\n * version's and recovers its established dimension so no re-embedding is needed on\n * open.\n *\n * @param params - See {@link ISqliteVecFragmentIndexCreateParams}.\n * @returns `Success` with the index, or `Failure` if the table name is not a\n * simple identifier, the extension fails to load, or the existing table was\n * written by a version with a different auxiliary-column set (which requires a\n * drop-and-re-index — `vec0` cannot be altered in place).\n */\n public static create(params: ISqliteVecFragmentIndexCreateParams): Promise<Result<SqliteVecFragmentIndex>> {\n const table: string = params.tableName ?? DEFAULT_TABLE_NAME;\n if (!IDENTIFIER_RE.test(table)) {\n return Promise.resolve(\n fail(`sqlite-vec fragment index: table name '${table}' is not a simple SQL identifier`)\n );\n }\n return Promise.resolve(\n captureResult(() => {\n loadSqliteVec(params.database);\n const dimension: number | undefined = SqliteVecFragmentIndex._readExistingDimension(\n params.database,\n table\n );\n return new SqliteVecFragmentIndex(params.database, table, dimension);\n }).withErrorFormat((e) => `sqlite-vec fragment index: failed to initialize: ${e}`)\n );\n }\n\n /**\n * Path-based factory. Opens the database file itself and returns the index\n * together with a disposer for the connection it created.\n *\n * @remarks\n * The fragment-granular sibling of {@link SqliteVecVectorIndex.open}, and present\n * for the same reason: a consumer doing sub-document retrieval only would\n * otherwise still value-import `better-sqlite3` and hand-roll a `captureResult`\n * around a constructor that throws.\n *\n * **Use `create` instead when one connection must back both a fragment index and\n * a record index** — the intended shared-handle case. Two `open` calls on one path\n * give two independent connections, not a shared one.\n *\n * If initialization fails after the file is opened, the connection is closed\n * before returning, so a failed `open` does not leak the descriptor it created.\n * Should that close *itself* fail — the connection is then genuinely leaked — the\n * returned message says so rather than hiding it. That includes the\n * auxiliary-column mismatch failure, which is reported by `create` only after the\n * file is open.\n *\n * @param params - See {@link ISqliteVecFragmentIndexOpenParams}.\n * @returns `Success` with a {@link ISqliteVecFragmentIndexHandle}, or `Failure` if\n * the driver could not be loaded, the file could not be opened, the table name is\n * not a simple identifier, the extension fails to load, or the existing table was\n * written by a version with a different auxiliary-column set.\n */\n public static async open(\n params: ISqliteVecFragmentIndexOpenParams\n ): Promise<Result<ISqliteVecFragmentIndexHandle>> {\n return (await openOwnedConnection(params.path, LABEL)).thenOnSuccess(async (database) =>\n (await SqliteVecFragmentIndex.create({ database, tableName: params.tableName }))\n .onFailure((message) =>\n // This call opened the connection, so a failure to initialize on top of it\n // must not leave the file handle behind. A close that ALSO fails is said out\n // loud rather than swallowed — the same reasoning, and the same helper, as\n // `withRollbackNote`: silently discarding it would make the \"a failed open\n // leaks nothing\" guarantee untrue exactly when it stopped holding, with no\n // way for a caller to detect it.\n fail(withRollbackNote(message, closeOwnedConnection(database, LABEL)))\n )\n .onSuccess((index) =>\n succeed({\n index,\n close: () => closeOwnedConnection(database, LABEL)\n })\n )\n );\n }\n\n /** {@inheritDoc IFragmentVectorIndex.addFragments} */\n public addFragments(\n target: IEdgeTarget,\n fragments: ReadonlyArray<IEmbeddedFragment>\n ): Promise<Result<number>> {\n const key: string = edgeTargetKey(target);\n // Validate every fragment before touching the database, so a bad fragment never\n // leaves the record half-replaced or the dimension half-established (whole-record\n // replace is all-or-nothing). The effective dimension is the established one, or —\n // on a still-dimensionless index — the first fragment's length; it is committed\n // (via table creation) only once the whole batch validates.\n let dimension: number | undefined = this._dimension;\n for (const fragment of fragments) {\n if (fragment.vector.length === 0) {\n return Promise.resolve(fail(`fragment index: cannot add '${key}': empty fragment vector`));\n }\n // A fragment carrying neither identity cannot be resolved back to anything by a\n // consumer holding the hit — the same invariant `embeddedFragmentConverter`\n // enforces at the untyped boundary, re-checked here at the index seam.\n if (fragment.locator === undefined && fragment.fragmentId === undefined) {\n return Promise.resolve(\n fail(\n `fragment index: cannot add '${key}': fragment requires at least one of 'locator' or 'fragmentId'`\n )\n );\n }\n // Locator offsets are persisted as SQLite integers (bound via BigInt). Reject a\n // non-safe-integer offset up front with a clear message, rather than letting\n // `BigInt(nonInteger)` throw cryptically inside the write transaction OR storing\n // a value the read-side `_toOffset` guard would later reject on every query.\n // An absent locator persists as a NULL offset pair and skips the check.\n if (\n fragment.locator !== undefined &&\n (!Number.isSafeInteger(fragment.locator.start) || !Number.isSafeInteger(fragment.locator.end))\n ) {\n return Promise.resolve(\n fail(\n `fragment index: cannot add '${key}': locator [${fragment.locator.start}, ${fragment.locator.end}) offsets must be safe integers`\n )\n );\n }\n if (dimension === undefined) {\n dimension = fragment.vector.length;\n } else if (fragment.vector.length !== dimension) {\n return Promise.resolve(\n fail(\n `fragment index: cannot add '${key}': fragment dimension ${fragment.vector.length} does not match index dimension ${dimension}`\n )\n );\n }\n }\n return Promise.resolve(\n captureResult(() => {\n // A same-target re-author (or an empty batch) still needs the table to exist\n // to delete prior fragments; create it lazily on the first non-empty add.\n if (this._stmts === undefined) {\n if (fragments.length === 0) {\n // Nothing stored yet and nothing to store: no table, no work.\n return 0;\n }\n // `fragments` is non-empty here (the empty case returned above), so the\n // validation loop proved every fragment shares `fragments[0]`'s length —\n // which IS the dimension to establish. Read it straight from the first\n // fragment: no cast, no invariant-dependent narrowing.\n const established: number = fragments[0].vector.length;\n this._createTable(established);\n this._dimension = established;\n this._stmts = this._prepare();\n }\n this._stmts.replace(key, fragments);\n return fragments.length;\n }).withErrorFormat((e) => `fragment index: cannot add '${key}': ${e}`)\n );\n }\n\n /** {@inheritDoc IFragmentVectorIndex.remove} */\n public remove(target: IEdgeTarget): Promise<Result<IEdgeTarget>> {\n return Promise.resolve(\n captureResult(() => {\n // Idempotent: removing a target with no fragments (or before any add created\n // the table) still succeeds.\n if (this._stmts !== undefined) {\n this._stmts.deleteByTarget.run(edgeTargetKey(target));\n }\n return target;\n }).withErrorFormat((e) => `fragment index: cannot remove '${edgeTargetKey(target)}': ${e}`)\n );\n }\n\n /** {@inheritDoc IFragmentVectorIndex.has} */\n public has(target: IEdgeTarget): Promise<Result<boolean>> {\n return Promise.resolve(\n captureResult(() => {\n // Before any add has created the table there is nothing held — a truthful\n // `false`, matching `remove`'s idempotence and the zero counts.\n if (this._stmts === undefined) {\n return false;\n }\n return this._stmts.has.get(edgeTargetKey(target)) !== undefined;\n }).withErrorFormat((e) => `fragment index: cannot check '${edgeTargetKey(target)}': ${e}`)\n );\n }\n\n /** {@inheritDoc IFragmentVectorIndex.rebuild} */\n public async rebuild(\n source: IMemoryRecordSource,\n embed: FragmentEmbedder,\n options?: IVectorRebuildOptions\n ): Promise<DetailedResult<IFragmentVectorRebuildReport, IFragmentVectorRebuildReport>> {\n const lenient: boolean = (options?.onRecordError ?? 'fail') === 'skip';\n // `source` is consumer-supplied, so a throw or rejection becomes a `Failure`\n // here rather than escaping as an exception.\n const listed: Result<IMemoryRecordListing> = await invokeHook(() => source.list());\n if (listed.isFailure()) {\n // Deliberately BEFORE any clear, matching both siblings: a failed list is no\n // evidence about the fragments already held, and clearing here would destroy\n // a healthy PERSISTED index over a transient read error. No detail — there is\n // nothing this call disturbed to describe.\n return failWithDetail(`fragment index rebuild: failed to list records: ${listed.message}`);\n }\n const cleared: Result<true> = this._clear();\n if (cleared.isFailure()) {\n // Also nothing established: the table still holds whatever it held.\n return failWithDetail(`fragment index rebuild: failed to clear the index: ${cleared.message}`);\n }\n const indexed: Map<Kind, number> = new Map<Kind, number>();\n const fragments: Map<Kind, number> = new Map<Kind, number>();\n const declined: Map<Kind, number> = new Map<Kind, number>();\n const skipped: ISkippedVectorRecord[] = [];\n // Absent stays absent — only the source knows whether it filtered anything.\n const report = (): IFragmentVectorRebuildReport => ({\n indexed,\n fragments,\n declined,\n excluded: listed.value.excluded,\n skipped\n });\n for (const scoped of listed.value.records) {\n const kind: Kind = scoped.record.envelope.kind;\n // Capture-wrapped: an embedder that throws mid-loop would otherwise escape\n // past the `'fail'` rollback below, leaving this DURABLE table holding a\n // partial index that survives the process.\n const embedded: Result<ReadonlyArray<IEmbeddedFragment>> = await invokeHook(() => embed(scoped.record));\n if (embedded.isFailure()) {\n const error: string = `fragment index rebuild: embedding '${edgeTargetKey(scoped.target)}' failed: ${\n embedded.message\n }`;\n if (!lenient) {\n // A rollback that also fails is said out loud: the `'fail'` path\n // promises an empty index, and on a DURABLE table a botched rollback\n // survives the process.\n return failWithDetail(withRollbackNote(error, this._clear()), report());\n }\n skipped.push({ target: scoped.target, error });\n continue;\n }\n // An empty array is this lane's decline, and it is still WRITTEN — the\n // whole-record-replace is what clears any stale fragments.\n const added: Result<number> = await this.addFragments(scoped.target, embedded.value);\n if (added.isFailure()) {\n const error: string = `fragment index rebuild: ${added.message}`;\n if (!lenient) {\n return failWithDetail(withRollbackNote(error, this._clear()), report());\n }\n skipped.push({ target: scoped.target, error });\n continue;\n }\n if (added.value === 0) {\n tally(declined, kind);\n continue;\n }\n tally(indexed, kind);\n tally(fragments, kind, added.value);\n }\n return succeedWithDetail(report());\n }\n\n /**\n * **Empties the rows; does NOT release the table's declared dimension.** That\n * is a `vec0` constraint rather than a choice — the dimension is schema, and\n * there is no `ALTER TABLE` for it — so a rebuild at a new dimension fails\n * here where it would succeed on the in-memory sibling, which forgets its\n * dimension on reset. Changing dimension needs a drop-and-re-index; see the\n * note on `IVectorIndex.rebuild`. Tolerates a table that does not exist yet.\n */\n private _clear(): Result<true> {\n if (this._stmts === undefined) {\n return succeed(true);\n }\n // Capture-wrapped like every other statement path: a closed connection or an\n // I/O error is a `Failure`, not an exception out of a `Result`-returning method.\n return captureResult(() => this._db.prepare(`DELETE FROM \"${this._table}\"`).run()).onSuccess(() =>\n succeed(true)\n );\n }\n\n /** {@inheritDoc IFragmentVectorIndex.query} */\n public query(\n vector: Float32Array,\n topK: number,\n options?: IFragmentQueryOptions\n ): Promise<Result<ReadonlyArray<IVectorQueryHit>>> {\n const maxPerRecord: number | undefined = options?.maxPerRecord;\n const scope: MemoryScopeKey | undefined = options?.scope;\n const id: MemoryId | undefined = options?.id;\n if (topK <= 0 || this._stmts === undefined) {\n return Promise.resolve(succeed([]));\n }\n if (vector.length !== this._dimension) {\n return Promise.resolve(\n fail(\n `fragment index: query dimension ${vector.length} does not match index dimension ${this._dimension}`\n )\n );\n }\n const stmts: IFragmentStatements = this._stmts;\n return Promise.resolve(\n captureResult<ReadonlyArray<IVectorQueryHit>>(() => {\n // With a per-record cap the topK winners may lie past the first topK rows (a\n // capped record's later fragments are skipped), so fetch the full ranked set\n // and apply the cap + topK cut here — exactly as the in-memory index does.\n // Uncapped, KNN's own `k = topK` is already the answer.\n // A scope-only narrowing (a versioned kind's per-entity subtree) spans several\n // records, and `target_key` equality cannot express a prefix, so it is applied\n // over the full ranked set below. Correct either way — the caller's `topK` is\n // applied to the NARROWED set, which is the property that matters — but only\n // the single-record case gets the partition push-down.\n const recordKey: string | undefined =\n scope !== undefined && id !== undefined ? edgeTargetKey({ scope, id }) : undefined;\n // The cap forces the full ranked set ONLY when other records can fill from\n // behind a capped one. Under a single-record narrowing every row belongs to\n // that record, so the result is exactly `min(topK, maxPerRecord, fragments)`\n // and those are the first rows KNN returns — `k = topK` suffices, and\n // expanding to the table-wide `fragmentCount` would ask an\n // already-partition-restricted query for far more rows than it can use.\n const wholeSet: boolean =\n recordKey === undefined && (maxPerRecord !== undefined || scope !== undefined);\n const fetchK: number = wholeSet\n ? Number((stmts.fragmentCount.get() as { c: number | bigint }).c)\n : topK;\n if (fetchK <= 0) {\n return [];\n }\n const blob: Uint8Array = SqliteVecFragmentIndex._toBlob(vector);\n const rows: ReadonlyArray<IKnnRow> = (\n recordKey !== undefined\n ? stmts.queryScopedToRecord.all(blob, fetchK, recordKey)\n : stmts.query.all(blob, fetchK)\n ) as ReadonlyArray<IKnnRow>;\n // The scope prefix every record in `scope` shares. `edgeTargetKey` joins with\n // a NUL, so this cannot collide with a longer scope that merely starts the\n // same way.\n const scopePrefix: string | undefined =\n scope !== undefined && recordKey === undefined ? `${scope}\\0` : undefined;\n // sqlite-vec returns rows ascending by distance (nearest first); score is\n // `1 - cosineDistance`, so this order is already descending score.\n const hits: IVectorQueryHit[] = [];\n const perRecord: Map<string, number> = new Map<string, number>();\n for (const row of rows) {\n if (hits.length >= topK) {\n break;\n }\n if (scopePrefix !== undefined && !row.target_key.startsWith(scopePrefix)) {\n continue;\n }\n if (maxPerRecord !== undefined) {\n const used: number = perRecord.get(row.target_key) ?? 0;\n if (used >= maxPerRecord) {\n continue;\n }\n perRecord.set(row.target_key, used + 1);\n }\n const key: string = row.target_key;\n hits.push({\n target: SqliteVecFragmentIndex._parseKey(key),\n score: 1 - row.distance,\n ...SqliteVecFragmentIndex._toIdentity(row, key)\n });\n }\n return hits;\n }).withErrorFormat((e) => `fragment index: query failed: ${e}`)\n );\n }\n\n /**\n * Create the fragment `vec0` virtual table with the established dimension. The\n * auxiliary columns must stay in sync with `AUXILIARY_COLUMNS`, which\n * `create` compares against an existing table's stored DDL.\n */\n private _createTable(dimension: number): void {\n this._db.exec(\n `CREATE VIRTUAL TABLE IF NOT EXISTS \"${this._table}\" USING vec0(` +\n `target_key TEXT PARTITION KEY, embedding float[${dimension}] distance_metric=cosine, ` +\n `+start_off integer, +end_off integer, +fragment_id text)`\n );\n }\n\n /** Prepare the statements the index reuses. Requires the table to exist. */\n private _prepare(): IFragmentStatements {\n const del: BetterSqlite3.Statement = this._db.prepare(\n `DELETE FROM \"${this._table}\" WHERE target_key = ?`\n );\n const ins: BetterSqlite3.Statement = this._db.prepare(\n `INSERT INTO \"${this._table}\"(target_key, embedding, start_off, end_off, fragment_id) ` +\n `VALUES (?, ?, ?, ?, ?)`\n );\n // Whole-record replace: drop every prior fragment of the target, then insert the\n // new set, atomically. An empty set collapses to a pure delete.\n const replaceTxn: BetterSqlite3.Transaction<\n (key: string, fragments: ReadonlyArray<IEmbeddedFragment>) => void\n > = this._db.transaction((key: string, fragments: ReadonlyArray<IEmbeddedFragment>) => {\n del.run(key);\n for (const fragment of fragments) {\n ins.run(\n key,\n SqliteVecFragmentIndex._toBlob(fragment.vector),\n // vec0 typed columns reject a JS float; bind the offsets as integers. An\n // absent locator binds the pair as NULL — never a partial pair, so the read\n // side can treat a half-NULL pair as corruption rather than a legal shape.\n fragment.locator === undefined ? null : BigInt(fragment.locator.start),\n fragment.locator === undefined ? null : BigInt(fragment.locator.end),\n // Stored verbatim and never parsed; absent binds as NULL.\n fragment.fragmentId ?? null\n );\n }\n });\n return {\n deleteByTarget: del,\n replace: (key: string, fragments: ReadonlyArray<IEmbeddedFragment>): void => {\n replaceTxn(key, fragments);\n },\n query: this._db.prepare(\n `SELECT target_key, start_off, end_off, fragment_id, distance FROM \"${this._table}\" ` +\n `WHERE embedding MATCH ? AND k = ?`\n ),\n // The single-record narrowing constrains `target_key`, which is the table's\n // PARTITION KEY — so this is a partition-restricted KNN rather than a scan\n // plus a filter. That is the performance reason this narrowing belongs in the\n // library instead of in a bigger over-fetch on the caller's side.\n queryScopedToRecord: this._db.prepare(\n `SELECT target_key, start_off, end_off, fragment_id, distance FROM \"${this._table}\" ` +\n `WHERE embedding MATCH ? AND k = ? AND target_key = ?`\n ),\n fragmentCount: this._db.prepare(`SELECT count(*) AS c FROM \"${this._table}\"`),\n recordCount: this._db.prepare(`SELECT count(DISTINCT target_key) AS c FROM \"${this._table}\"`),\n // `LIMIT 1`: membership needs existence, not cardinality.\n has: this._db.prepare(`SELECT 1 FROM \"${this._table}\" WHERE target_key = ? LIMIT 1`)\n };\n }\n\n /**\n * Recover the established dimension of an existing fragment `vec0` table from its\n * stored `CREATE VIRTUAL TABLE` SQL (`float[<n>]`), after checking that the table's\n * auxiliary columns match `AUXILIARY_COLUMNS`. Returns `undefined` when the\n * table does not exist yet (a fresh database — dimension is set by the first add).\n *\n * Throws when a table of that name exists but is not a usable fragment index (a\n * mismatched auxiliary-column set, or no `vec0` embedding column); the caller runs\n * this inside `captureResult`, so it surfaces as a loud `Failure` from `create`.\n * The same stored DDL answers every one of those questions, so the checks cost\n * nothing extra.\n */\n private static _readExistingDimension(db: BetterSqlite3.Database, table: string): number | undefined {\n const row: { sql: string } | undefined = db\n .prepare(\"SELECT sql FROM sqlite_master WHERE type = 'table' AND name = ?\")\n .get(table) as { sql: string } | undefined;\n if (row === undefined) {\n return undefined;\n }\n SqliteVecFragmentIndex._verifyAuxiliaryColumns(row.sql, table);\n const match: RegExpMatchArray | null = row.sql.match(/float\\[(\\d+)\\]/);\n if (match === null) {\n // The auxiliary columns matched but there is no `float[<n>]` embedding column,\n // so this is not a usable fragment index table. Same remedy as a column\n // mismatch — and failing here beats handing back a dimensionless index whose\n // first add would `CREATE VIRTUAL TABLE IF NOT EXISTS` into a no-op.\n throw new Error(\n `existing table '${table}' has no vec0 embedding column, so it is not a usable fragment ` +\n `index table. Drop it (or pass a fresh tableName) and re-add every fragment.`\n );\n }\n return Number(match[1]);\n }\n\n /**\n * Compare an existing table's auxiliary columns against `AUXILIARY_COLUMNS`.\n *\n * `CREATE VIRTUAL TABLE IF NOT EXISTS` is a no-op against an existing table (SQLite\n * never compares schemas) and `vec0` has no `ALTER TABLE ADD COLUMN`, so a table\n * written by an earlier version of this package silently keeps its old columns and\n * only fails later — as an opaque `no such column` when the widened `INSERT` is\n * prepared. Detect it here instead and say what to do about it. Order is not\n * compared: every statement names its columns explicitly, so only the set matters.\n */\n private static _verifyAuxiliaryColumns(sql: string, table: string): void {\n const found: string[] = Array.from(sql.matchAll(AUXILIARY_COLUMN_RE), (m) => m[1]);\n const expected: ReadonlyArray<string> = AUXILIARY_COLUMNS;\n const matches: boolean =\n found.length === expected.length && expected.every((column) => found.includes(column));\n if (!matches) {\n throw new Error(\n `existing table '${table}' has auxiliary columns [${found.join(', ')}] but this index ` +\n `requires [${expected.join(', ')}] — it was written by a different version of ` +\n `@fgv/ts-agent-memory-sqlite-vec, or it is not a fragment index table at all. vec0 virtual ` +\n `tables cannot be altered in place, so this requires a drop-and-re-index: DROP TABLE ` +\n `\"${table}\" (or pass a fresh tableName) and re-add every fragment. Fragment vectors are ` +\n `re-derivable from the records, so this costs embedding time, never data.`\n );\n }\n }\n\n /**\n * Rebuild the identity fields of a hit from a persisted row, omitting each field\n * the stored fragment did not carry (so a hit is structurally identical to one this\n * index produced before `fragment_id` existed).\n *\n * A row carrying neither identity violates the write-side invariant and could not\n * be resolved by the caller, so it fails loudly instead of yielding an anonymous\n * hit.\n */\n private static _toIdentity(row: IKnnRow, key: string): FragmentIdentity {\n const locator: IFragmentLocator | undefined = SqliteVecFragmentIndex._toLocator(row, key);\n if (locator === undefined && row.fragment_id === null) {\n throw new Error(\n `fragment '${key}': row carries neither a locator nor a fragment id (corrupt persisted data)`\n );\n }\n return {\n ...(locator !== undefined ? { locator } : {}),\n ...(row.fragment_id !== null ? { fragmentId: row.fragment_id } : {})\n };\n }\n\n /**\n * Rebuild a fragment's locator from its persisted offsets, or `undefined` when the\n * fragment was stored without one (both offsets `NULL`).\n *\n * The pair is written all-or-nothing, so a half-`NULL` pair can only come from\n * corrupt / externally-edited data. Throw rather than coerce — `Number(null)` is\n * `0`, which would silently fabricate a span starting at the top of the body.\n */\n private static _toLocator(row: IKnnRow, key: string): IFragmentLocator | undefined {\n const start: number | bigint | null = row.start_off;\n const end: number | bigint | null = row.end_off;\n if (start === null && end === null) {\n return undefined;\n }\n if (start === null || end === null) {\n throw new Error(\n `fragment '${key}': locator has only one of its start/end offsets (corrupt persisted data)`\n );\n }\n return {\n start: SqliteVecFragmentIndex._toOffset(start, key),\n end: SqliteVecFragmentIndex._toOffset(end, key)\n };\n }\n\n /** Pack a `Float32Array` as the little-endian byte blob `vec0` stores. Copies, so the caller may reuse its buffer. */\n private static _toBlob(vector: Float32Array): Uint8Array {\n return new Uint8Array(Float32Array.from(vector).buffer);\n }\n\n /**\n * Reverse `edgeTargetKey` — the canonical key is `scope\\0id` with NUL excluded\n * from both components, so the first NUL splits it unambiguously. A key with no\n * NUL cannot have been written by `edgeTargetKey`; rather than fabricate a wrong\n * `(scope, id)` from corrupt / externally-edited table data, throw so the query\n * surfaces it as a loud `Failure`.\n */\n private static _parseKey(key: string): IEdgeTarget {\n const nul: number = key.indexOf('\\0');\n if (nul < 0) {\n throw new Error(`malformed target key '${key}': missing scope/id separator (corrupt persisted data)`);\n }\n return {\n scope: key.slice(0, nul) as unknown as MemoryScopeKey,\n id: key.slice(nul + 1) as unknown as MemoryId\n };\n }\n\n /**\n * Coerce a persisted locator offset to a plain `number`. `better-sqlite3` returns\n * integer columns as `bigint` under safe-integer mode, so an offset can arrive as\n * either; both narrow to `number` here. A value outside the safe-integer range\n * (only reachable via corrupt / externally-edited data — the index only ever\n * writes in-document offsets) throws rather than silently losing precision, so the\n * query surfaces it as a loud `Failure`.\n */\n private static _toOffset(value: number | bigint, key: string): number {\n const n: number = Number(value);\n if (!Number.isSafeInteger(n)) {\n throw new Error(\n `fragment '${key}': locator offset ${String(value)} is not a safe integer (corrupt persisted data)`\n );\n }\n return n;\n }\n}\n\n/** The prepared statements / helpers the fragment index reuses once its table exists. */\ninterface IFragmentStatements {\n /** KNN restricted to one record's partition; see `queryScopedToRecord` above. */\n readonly queryScopedToRecord: BetterSqlite3.Statement;\n readonly deleteByTarget: BetterSqlite3.Statement;\n readonly replace: (key: string, fragments: ReadonlyArray<IEmbeddedFragment>) => void;\n readonly query: BetterSqlite3.Statement;\n readonly fragmentCount: BetterSqlite3.Statement;\n readonly recordCount: BetterSqlite3.Statement;\n readonly has: BetterSqlite3.Statement;\n}\n"]}
1
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* Copyright (c) 2026 Erik Fortune\n * SPDX-License-Identifier: MIT\n */\n\nimport type BetterSqlite3 from 'better-sqlite3';\nimport { load as loadSqliteVec } from 'sqlite-vec';\nimport {\n DetailedResult,\n Result,\n captureResult,\n fail,\n failWithDetail,\n succeed,\n succeedWithDetail\n} from '@fgv/ts-utils';\nimport {\n FragmentEmbedder,\n IEdgeTarget,\n IEmbeddedFragment,\n IFragmentLocator,\n IFragmentVectorIndex,\n IFragmentVectorRebuildReport,\n IMemoryRecordListing,\n IMemoryRecordSource,\n ISkippedVectorRecord,\n IVectorQueryHit,\n IVectorRebuildOptions,\n Kind,\n IFragmentQueryOptions,\n MemoryId,\n MemoryScopeKey,\n edgeTargetKey\n} from '@fgv/ts-agent-memory';\nimport { invokeHook, tally, withRollbackNote } from './rebuildHelpers';\nimport { closeOwnedConnection, openOwnedConnection } from './connection';\nimport {\n ISqliteVecFragmentIndexCreateParams,\n ISqliteVecFragmentIndexHandle,\n ISqliteVecFragmentIndexOpenParams\n} from './model';\n\n/** Default name for the fragment `vec0` virtual table. */\nconst DEFAULT_TABLE_NAME: string = 'memory_fragments';\n\n/** Package-facing prefix for this class's failure messages. */\nconst LABEL: string = 'sqlite-vec fragment index';\n\n/** A simple SQL identifier — the only shape allowed for the table name (it is interpolated into DDL). */\nconst IDENTIFIER_RE: RegExp = /^[A-Za-z_][A-Za-z0-9_]*$/;\n\n/**\n * The auxiliary (`+`-prefixed) columns this version of the index writes. A table\n * created by an earlier version carries a different set; see\n * {@link SqliteVecFragmentIndex._readExistingDimension} for why that has to be\n * detected explicitly rather than migrated.\n */\nconst AUXILIARY_COLUMNS: ReadonlyArray<string> = ['start_off', 'end_off', 'fragment_id'];\n\n/**\n * Matches one `+name` auxiliary-column declaration in a `vec0` `CREATE VIRTUAL TABLE`\n * statement. Only ever consumed via `String.matchAll`, which iterates a clone rather\n * than advancing this instance's `lastIndex`, so the shared `/g` regex is reusable.\n */\nconst AUXILIARY_COLUMN_RE: RegExp = /\\+\\s*([A-Za-z_][A-Za-z0-9_]*)/g;\n\n/**\n * One KNN row as returned by the fragment `vec0` MATCH query. The offset columns are\n * typed `number | bigint` because `better-sqlite3` returns integer columns as\n * `bigint` when a consumer enables its safe-integer mode (`defaultSafeIntegers`);\n * {@link SqliteVecFragmentIndex._toOffset} coerces them to a plain `number` (and\n * fails loudly on an out-of-safe-range value) before they reach the public locator.\n * All three identity columns are nullable: a fragment stored without a locator has\n * `NULL` offsets, and one stored without a `fragmentId` has a `NULL` `fragment_id`.\n */\ninterface IKnnRow {\n readonly target_key: string;\n // eslint-disable-next-line @rushstack/no-new-null -- SQLite returns NULL (not undefined) for an absent locator offset\n readonly start_off: number | bigint | null;\n // eslint-disable-next-line @rushstack/no-new-null -- SQLite returns NULL (not undefined) for an absent locator offset\n readonly end_off: number | bigint | null;\n // eslint-disable-next-line @rushstack/no-new-null -- SQLite returns NULL (not undefined) for an absent fragment id\n readonly fragment_id: string | null;\n readonly distance: number;\n}\n\n/**\n * The identity fields of a fragment hit, in `IVectorQueryHit` shape: a field the\n * stored fragment did not carry is *absent*, never present-but-`undefined`, so a hit\n * for a fragment stored without a `fragmentId` is structurally identical to one this\n * index produced before `fragment_id` existed.\n */\ntype FragmentIdentity = Pick<IVectorQueryHit, 'locator' | 'fragmentId'>;\n\n/**\n * A persistent, `sqlite-vec`-backed `IFragmentVectorIndex` (from\n * `@fgv/ts-agent-memory`) — the fragment-granular sibling of\n * {@link SqliteVecVectorIndex}, and the **durable** counterpart to the in-memory\n * `InMemoryFragmentCosineIndex`.\n *\n * @remarks\n * Where {@link SqliteVecVectorIndex} keys one vector per record on a\n * `target_key` primary key, this index holds **many** vectors per record — one per\n * fragment — so it keys the `vec0` table on `target_key` as a **`PARTITION KEY`**\n * (many rows may share it) and stores each fragment's identity in three auxiliary\n * columns (`+start_off`, `+end_off`, `+fragment_id`) that ride alongside the vector\n * and are returned on query but never filtered — in particular `fragment_id` is\n * stored and returned verbatim, never parsed and never part of the query path. A\n * query is a brute-force `vec0` KNN scan across all partitions returning per-fragment\n * hits, each carrying its record `target` plus whichever identity fields the stored\n * fragment was added with (a fragment must carry at least one).\n *\n * **`vec0` schema changes require a drop-and-re-index.** A\n * `CREATE VIRTUAL TABLE IF NOT EXISTS` is a no-op against an existing table (SQLite\n * does not compare schemas) and `vec0` has no `ALTER TABLE ADD COLUMN`, so a database written by an\n * earlier version of this package keeps its old auxiliary columns. `create` detects\n * that by parsing the stored `CREATE VIRTUAL TABLE` SQL and fails with an actionable\n * message naming the expected and found columns, rather than letting a widened\n * `INSERT` surface an opaque `no such column` at statement-prepare time. There are no\n * in-place migrations: drop the table (or use a fresh `tableName`) and re-index.\n * Fragment vectors are re-derivable from the records, so this costs embedding time,\n * never data.\n *\n * Semantics match `InMemoryFragmentCosineIndex` exactly: `addFragments` is\n * whole-record-replace (a single transaction deletes every prior fragment of the\n * target, then inserts the new set), `remove` drops every fragment of a target,\n * and `query` applies the optional `maxPerRecord` cap **during selection, before\n * the topK cut** — so one long document cannot crowd others out. The dimension is\n * established by the first `addFragments` (the `vec0` column is fixed-width) and\n * recovered from the table schema when a persistent file is reopened; similarity is\n * cosine (`score = 1 - cosineDistance`), byte-identical to the in-memory index.\n * Large-N ANN indexing is explicitly out of scope, same regime as the record index.\n *\n * **Connection ownership depends on which factory you use.** With\n * {@link SqliteVecFragmentIndex.create} the `Database` is consumer-owned\n * (bring-your-own): this index loads the `sqlite-vec` extension onto it and\n * reads/writes the table, but never opens or closes the connection — and that is\n * the seam for backing this index and a record index with one connection. With\n * {@link SqliteVecFragmentIndex.open} this package opens the file itself and hands\n * back a handle carrying the disposer for the connection it created.\n * @public\n */\nexport class SqliteVecFragmentIndex implements IFragmentVectorIndex {\n private readonly _db: BetterSqlite3.Database;\n private readonly _table: string;\n /** The dimension of every stored fragment vector; `undefined` until the table exists. */\n private _dimension: number | undefined;\n /** Prepared statements; created once the table exists (established or recovered). */\n private _stmts: IFragmentStatements | undefined;\n /**\n * Set by {@link SqliteVecFragmentIndex.release}. Distinct from `_stmts === undefined`,\n * which means *no dimension established yet* — see the remarks on `release`.\n */\n private _released: boolean;\n\n private constructor(db: BetterSqlite3.Database, table: string, dimension: number | undefined) {\n this._db = db;\n this._table = table;\n this._dimension = dimension;\n this._released = false;\n this._stmts = dimension === undefined ? undefined : this._prepare();\n }\n\n /**\n * The number of records that currently have at least one stored fragment. Zero\n * before the first add.\n *\n * @remarks\n * **Throws on a released index**, where every other member returns a `Failure` —\n * `IFragmentVectorIndex` declares this a synchronous `number`, so there is no\n * `Result` to fail into, and answering `0` would be a confident lie\n * indistinguishable from an empty index. Same reasoning as\n * {@link SqliteVecFragmentIndex.fragmentCount} and `SqliteVecVectorIndex.size`.\n */\n public get recordCount(): number {\n this._assertUsable('read recordCount');\n if (this._stmts === undefined) {\n return 0;\n }\n // `Number(...)` narrows the count in case the consumer enabled better-sqlite3\n // safe-integer mode (which returns `count(*)` as a `bigint`).\n return Number((this._stmts.recordCount.get() as { c: number | bigint }).c);\n }\n\n /**\n * The total number of fragments currently held across all records. Zero before\n * the first add. **Throws on a released index** — see\n * {@link SqliteVecFragmentIndex.recordCount}.\n */\n public get fragmentCount(): number {\n this._assertUsable('read fragmentCount');\n if (this._stmts === undefined) {\n return 0;\n }\n return Number((this._stmts.fragmentCount.get() as { c: number | bigint }).c);\n }\n\n /**\n * Family-convention factory. Loads the `sqlite-vec` extension onto the supplied\n * `better-sqlite3` connection and, if the fragment table already exists (a\n * reopened persistent file), verifies its auxiliary-column set matches this\n * version's and recovers its established dimension so no re-embedding is needed on\n * open.\n *\n * @param params - See {@link ISqliteVecFragmentIndexCreateParams}.\n * @returns `Success` with the index, or `Failure` if the table name is not a\n * simple identifier, the extension fails to load, or the existing table was\n * written by a version with a different auxiliary-column set (which requires a\n * drop-and-re-index — `vec0` cannot be altered in place).\n */\n public static create(params: ISqliteVecFragmentIndexCreateParams): Promise<Result<SqliteVecFragmentIndex>> {\n const table: string = params.tableName ?? DEFAULT_TABLE_NAME;\n if (!IDENTIFIER_RE.test(table)) {\n return Promise.resolve(\n fail(`sqlite-vec fragment index: table name '${table}' is not a simple SQL identifier`)\n );\n }\n return Promise.resolve(\n captureResult(() => {\n loadSqliteVec(params.database);\n const dimension: number | undefined = SqliteVecFragmentIndex._readExistingDimension(\n params.database,\n table\n );\n return new SqliteVecFragmentIndex(params.database, table, dimension);\n }).withErrorFormat((e) => `sqlite-vec fragment index: failed to initialize: ${e}`)\n );\n }\n\n /**\n * Path-based factory. Opens the database file itself and returns the index\n * together with a disposer for the connection it created.\n *\n * @remarks\n * The fragment-granular sibling of {@link SqliteVecVectorIndex.open}, and present\n * for the same reason: a consumer doing sub-document retrieval only would\n * otherwise still value-import `better-sqlite3` and hand-roll a `captureResult`\n * around a constructor that throws.\n *\n * **Use `create` instead when one connection must back both a fragment index and\n * a record index** — the intended shared-handle case. Two `open` calls on one path\n * give two independent connections, not a shared one.\n *\n * If initialization fails after the file is opened, the connection is closed\n * before returning, so a failed `open` does not leak the descriptor it created.\n * Should that close *itself* fail — the connection is then genuinely leaked — the\n * returned message says so rather than hiding it. That includes the\n * auxiliary-column mismatch failure, which is reported by `create` only after the\n * file is open.\n *\n * @param params - See {@link ISqliteVecFragmentIndexOpenParams}.\n * @returns `Success` with a {@link ISqliteVecFragmentIndexHandle}, or `Failure` if\n * the driver could not be loaded, the file could not be opened, the table name is\n * not a simple identifier, the extension fails to load, or the existing table was\n * written by a version with a different auxiliary-column set.\n */\n public static async open(\n params: ISqliteVecFragmentIndexOpenParams\n ): Promise<Result<ISqliteVecFragmentIndexHandle>> {\n return (await openOwnedConnection(params.path, LABEL)).thenOnSuccess(async (database) =>\n (await SqliteVecFragmentIndex.create({ database, tableName: params.tableName }))\n .onFailure((message) =>\n // This call opened the connection, so a failure to initialize on top of it\n // must not leave the file handle behind. A close that ALSO fails is said out\n // loud rather than swallowed — the same reasoning, and the same helper, as\n // `withRollbackNote`: silently discarding it would make the \"a failed open\n // leaks nothing\" guarantee untrue exactly when it stopped holding, with no\n // way for a caller to detect it.\n fail(withRollbackNote(message, closeOwnedConnection(database, LABEL)))\n )\n .onSuccess((index) =>\n succeed({\n index,\n close: () => {\n // Drop the statements BEFORE closing, so there is never a moment where\n // a closed connection has live `Statement` objects pointing at it —\n // see `release`.\n index.release();\n return closeOwnedConnection(database, LABEL);\n }\n })\n )\n );\n }\n\n /**\n * Drops this index's prepared statements and marks it unusable. Does **not**\n * touch the connection.\n *\n * @remarks\n * The fragment-lane counterpart of `SqliteVecVectorIndex.release`, and it\n * matters here for the same reason plus one more: a shared-connection\n * deployment — the case `create({ database })` exists for — holds a record index\n * *and* a fragment index over one connection, so it carries two instances of the\n * statement-lifetime shape rather than one. Both must be released.\n *\n * `better-sqlite3` exposes no public `finalize()`, so dropping the last\n * reference does not finalize a statement — it makes it collectable *earlier*,\n * while the environment is alive, rather than surviving to process teardown.\n * That narrows the window in which `Statement::~Statement()` runs against a\n * torn-down environment; it is not a proof against it.\n *\n * **Call this before closing a connection you own.**\n * {@link SqliteVecFragmentIndex.open}'s handle does it for you.\n *\n * Idempotent. After it, every member fails (or, for the two counts, throws)\n * rather than answering.\n */\n public release(): void {\n this._released = true;\n this._stmts = undefined;\n }\n\n /**\n * Throw if this index has been released. The members that call it and cannot\n * return a `Result` are the two counts; the rest convert the throw via\n * `captureResult`.\n */\n private _assertUsable(what: string): void {\n if (this._released) {\n throw new Error(`fragment index: cannot ${what}: the index has been released`);\n }\n }\n\n /** {@inheritDoc IFragmentVectorIndex.addFragments} */\n public addFragments(\n target: IEdgeTarget,\n fragments: ReadonlyArray<IEmbeddedFragment>\n ): Promise<Result<number>> {\n const key: string = edgeTargetKey(target);\n if (this._released) {\n return Promise.resolve(\n fail(`fragment index: cannot add fragments for '${key}': the index has been released`)\n );\n }\n // Validate every fragment before touching the database, so a bad fragment never\n // leaves the record half-replaced or the dimension half-established (whole-record\n // replace is all-or-nothing). The effective dimension is the established one, or —\n // on a still-dimensionless index — the first fragment's length; it is committed\n // (via table creation) only once the whole batch validates.\n let dimension: number | undefined = this._dimension;\n for (const fragment of fragments) {\n if (fragment.vector.length === 0) {\n return Promise.resolve(fail(`fragment index: cannot add '${key}': empty fragment vector`));\n }\n // A fragment carrying neither identity cannot be resolved back to anything by a\n // consumer holding the hit — the same invariant `embeddedFragmentConverter`\n // enforces at the untyped boundary, re-checked here at the index seam.\n if (fragment.locator === undefined && fragment.fragmentId === undefined) {\n return Promise.resolve(\n fail(\n `fragment index: cannot add '${key}': fragment requires at least one of 'locator' or 'fragmentId'`\n )\n );\n }\n // Locator offsets are persisted as SQLite integers (bound via BigInt). Reject a\n // non-safe-integer offset up front with a clear message, rather than letting\n // `BigInt(nonInteger)` throw cryptically inside the write transaction OR storing\n // a value the read-side `_toOffset` guard would later reject on every query.\n // An absent locator persists as a NULL offset pair and skips the check.\n if (\n fragment.locator !== undefined &&\n (!Number.isSafeInteger(fragment.locator.start) || !Number.isSafeInteger(fragment.locator.end))\n ) {\n return Promise.resolve(\n fail(\n `fragment index: cannot add '${key}': locator [${fragment.locator.start}, ${fragment.locator.end}) offsets must be safe integers`\n )\n );\n }\n if (dimension === undefined) {\n dimension = fragment.vector.length;\n } else if (fragment.vector.length !== dimension) {\n return Promise.resolve(\n fail(\n `fragment index: cannot add '${key}': fragment dimension ${fragment.vector.length} does not match index dimension ${dimension}`\n )\n );\n }\n }\n return Promise.resolve(\n captureResult(() => {\n // A same-target re-author (or an empty batch) still needs the table to exist\n // to delete prior fragments; create it lazily on the first non-empty add.\n if (this._stmts === undefined) {\n if (fragments.length === 0) {\n // Nothing stored yet and nothing to store: no table, no work.\n return 0;\n }\n // `fragments` is non-empty here (the empty case returned above), so the\n // validation loop proved every fragment shares `fragments[0]`'s length —\n // which IS the dimension to establish. Read it straight from the first\n // fragment: no cast, no invariant-dependent narrowing.\n const established: number = fragments[0].vector.length;\n this._createTable(established);\n this._dimension = established;\n this._stmts = this._prepare();\n }\n this._stmts.replace(key, fragments);\n return fragments.length;\n }).withErrorFormat((e) => `fragment index: cannot add '${key}': ${e}`)\n );\n }\n\n /** {@inheritDoc IFragmentVectorIndex.remove} */\n public remove(target: IEdgeTarget): Promise<Result<IEdgeTarget>> {\n return Promise.resolve(\n captureResult(() => {\n this._assertUsable(`remove '${edgeTargetKey(target)}'`);\n // Idempotent: removing a target with no fragments (or before any add created\n // the table) still succeeds.\n if (this._stmts !== undefined) {\n this._stmts.deleteByTarget.run(edgeTargetKey(target));\n }\n return target;\n }).withErrorFormat((e) => `fragment index: cannot remove '${edgeTargetKey(target)}': ${e}`)\n );\n }\n\n /** {@inheritDoc IFragmentVectorIndex.has} */\n public has(target: IEdgeTarget): Promise<Result<boolean>> {\n return Promise.resolve(\n captureResult(() => {\n this._assertUsable(`check '${edgeTargetKey(target)}'`);\n // Before any add has created the table there is nothing held — a truthful\n // `false`, matching `remove`'s idempotence and the zero counts.\n if (this._stmts === undefined) {\n return false;\n }\n return this._stmts.has.get(edgeTargetKey(target)) !== undefined;\n }).withErrorFormat((e) => `fragment index: cannot check '${edgeTargetKey(target)}': ${e}`)\n );\n }\n\n /** {@inheritDoc IFragmentVectorIndex.rebuild} */\n public async rebuild(\n source: IMemoryRecordSource,\n embed: FragmentEmbedder,\n options?: IVectorRebuildOptions\n ): Promise<DetailedResult<IFragmentVectorRebuildReport, IFragmentVectorRebuildReport>> {\n const lenient: boolean = (options?.onRecordError ?? 'fail') === 'skip';\n // `source` is consumer-supplied, so a throw or rejection becomes a `Failure`\n // here rather than escaping as an exception.\n const listed: Result<IMemoryRecordListing> = await invokeHook(() => source.list());\n if (listed.isFailure()) {\n // Deliberately BEFORE any clear, matching both siblings: a failed list is no\n // evidence about the fragments already held, and clearing here would destroy\n // a healthy PERSISTED index over a transient read error. No detail — there is\n // nothing this call disturbed to describe.\n return failWithDetail(`fragment index rebuild: failed to list records: ${listed.message}`);\n }\n const cleared: Result<true> = this._clear();\n if (cleared.isFailure()) {\n // Also nothing established: the table still holds whatever it held.\n return failWithDetail(`fragment index rebuild: failed to clear the index: ${cleared.message}`);\n }\n const indexed: Map<Kind, number> = new Map<Kind, number>();\n const fragments: Map<Kind, number> = new Map<Kind, number>();\n const declined: Map<Kind, number> = new Map<Kind, number>();\n const skipped: ISkippedVectorRecord[] = [];\n // Absent stays absent — only the source knows whether it filtered anything.\n const report = (): IFragmentVectorRebuildReport => ({\n indexed,\n fragments,\n declined,\n excluded: listed.value.excluded,\n skipped\n });\n for (const scoped of listed.value.records) {\n const kind: Kind = scoped.record.envelope.kind;\n // Capture-wrapped: an embedder that throws mid-loop would otherwise escape\n // past the `'fail'` rollback below, leaving this DURABLE table holding a\n // partial index that survives the process.\n const embedded: Result<ReadonlyArray<IEmbeddedFragment>> = await invokeHook(() => embed(scoped.record));\n if (embedded.isFailure()) {\n const error: string = `fragment index rebuild: embedding '${edgeTargetKey(scoped.target)}' failed: ${\n embedded.message\n }`;\n if (!lenient) {\n // A rollback that also fails is said out loud: the `'fail'` path\n // promises an empty index, and on a DURABLE table a botched rollback\n // survives the process.\n return failWithDetail(withRollbackNote(error, this._clear()), report());\n }\n skipped.push({ target: scoped.target, error });\n continue;\n }\n // An empty array is this lane's decline, and it is still WRITTEN — the\n // whole-record-replace is what clears any stale fragments.\n const added: Result<number> = await this.addFragments(scoped.target, embedded.value);\n if (added.isFailure()) {\n const error: string = `fragment index rebuild: ${added.message}`;\n if (!lenient) {\n return failWithDetail(withRollbackNote(error, this._clear()), report());\n }\n skipped.push({ target: scoped.target, error });\n continue;\n }\n if (added.value === 0) {\n tally(declined, kind);\n continue;\n }\n tally(indexed, kind);\n tally(fragments, kind, added.value);\n }\n return succeedWithDetail(report());\n }\n\n /**\n * **Empties the rows; does NOT release the table's declared dimension.** That\n * is a `vec0` constraint rather than a choice — the dimension is schema, and\n * there is no `ALTER TABLE` for it — so a rebuild at a new dimension fails\n * here where it would succeed on the in-memory sibling, which forgets its\n * dimension on reset. Changing dimension needs a drop-and-re-index; see the\n * note on `IVectorIndex.rebuild`. Tolerates a table that does not exist yet.\n */\n private _clear(): Result<true> {\n if (this._released) {\n return fail('fragment index: cannot clear: the index has been released');\n }\n if (this._stmts === undefined) {\n return succeed(true);\n }\n // Capture-wrapped like every other statement path: a closed connection or an\n // I/O error is a `Failure`, not an exception out of a `Result`-returning method.\n return captureResult(() => this._db.prepare(`DELETE FROM \"${this._table}\"`).run()).onSuccess(() =>\n succeed(true)\n );\n }\n\n /** {@inheritDoc IFragmentVectorIndex.query} */\n public query(\n vector: Float32Array,\n topK: number,\n options?: IFragmentQueryOptions\n ): Promise<Result<ReadonlyArray<IVectorQueryHit>>> {\n const maxPerRecord: number | undefined = options?.maxPerRecord;\n const scope: MemoryScopeKey | undefined = options?.scope;\n const id: MemoryId | undefined = options?.id;\n if (this._released) {\n return Promise.resolve(fail('fragment index: cannot query: the index has been released'));\n }\n if (topK <= 0 || this._stmts === undefined) {\n return Promise.resolve(succeed([]));\n }\n if (vector.length !== this._dimension) {\n return Promise.resolve(\n fail(\n `fragment index: query dimension ${vector.length} does not match index dimension ${this._dimension}`\n )\n );\n }\n const stmts: IFragmentStatements = this._stmts;\n return Promise.resolve(\n captureResult<ReadonlyArray<IVectorQueryHit>>(() => {\n // With a per-record cap the topK winners may lie past the first topK rows (a\n // capped record's later fragments are skipped), so fetch the full ranked set\n // and apply the cap + topK cut here — exactly as the in-memory index does.\n // Uncapped, KNN's own `k = topK` is already the answer.\n // A scope-only narrowing (a versioned kind's per-entity subtree) spans several\n // records, and `target_key` equality cannot express a prefix, so it is applied\n // over the full ranked set below. Correct either way — the caller's `topK` is\n // applied to the NARROWED set, which is the property that matters — but only\n // the single-record case gets the partition push-down.\n const recordKey: string | undefined =\n scope !== undefined && id !== undefined ? edgeTargetKey({ scope, id }) : undefined;\n // The cap forces the full ranked set ONLY when other records can fill from\n // behind a capped one. Under a single-record narrowing every row belongs to\n // that record, so the result is exactly `min(topK, maxPerRecord, fragments)`\n // and those are the first rows KNN returns — `k = topK` suffices, and\n // expanding to the table-wide `fragmentCount` would ask an\n // already-partition-restricted query for far more rows than it can use.\n const wholeSet: boolean =\n recordKey === undefined && (maxPerRecord !== undefined || scope !== undefined);\n const fetchK: number = wholeSet\n ? Number((stmts.fragmentCount.get() as { c: number | bigint }).c)\n : topK;\n if (fetchK <= 0) {\n return [];\n }\n const blob: Uint8Array = SqliteVecFragmentIndex._toBlob(vector);\n const rows: ReadonlyArray<IKnnRow> = (\n recordKey !== undefined\n ? stmts.queryScopedToRecord.all(blob, fetchK, recordKey)\n : stmts.query.all(blob, fetchK)\n ) as ReadonlyArray<IKnnRow>;\n // The scope prefix every record in `scope` shares. `edgeTargetKey` joins with\n // a NUL, so this cannot collide with a longer scope that merely starts the\n // same way.\n const scopePrefix: string | undefined =\n scope !== undefined && recordKey === undefined ? `${scope}\\0` : undefined;\n // sqlite-vec returns rows ascending by distance (nearest first); score is\n // `1 - cosineDistance`, so this order is already descending score.\n const hits: IVectorQueryHit[] = [];\n const perRecord: Map<string, number> = new Map<string, number>();\n for (const row of rows) {\n if (hits.length >= topK) {\n break;\n }\n if (scopePrefix !== undefined && !row.target_key.startsWith(scopePrefix)) {\n continue;\n }\n if (maxPerRecord !== undefined) {\n const used: number = perRecord.get(row.target_key) ?? 0;\n if (used >= maxPerRecord) {\n continue;\n }\n perRecord.set(row.target_key, used + 1);\n }\n const key: string = row.target_key;\n hits.push({\n target: SqliteVecFragmentIndex._parseKey(key),\n score: 1 - row.distance,\n ...SqliteVecFragmentIndex._toIdentity(row, key)\n });\n }\n return hits;\n }).withErrorFormat((e) => `fragment index: query failed: ${e}`)\n );\n }\n\n /**\n * Create the fragment `vec0` virtual table with the established dimension. The\n * auxiliary columns must stay in sync with `AUXILIARY_COLUMNS`, which\n * `create` compares against an existing table's stored DDL.\n */\n private _createTable(dimension: number): void {\n this._db.exec(\n `CREATE VIRTUAL TABLE IF NOT EXISTS \"${this._table}\" USING vec0(` +\n `target_key TEXT PARTITION KEY, embedding float[${dimension}] distance_metric=cosine, ` +\n `+start_off integer, +end_off integer, +fragment_id text)`\n );\n }\n\n /** Prepare the statements the index reuses. Requires the table to exist. */\n private _prepare(): IFragmentStatements {\n const del: BetterSqlite3.Statement = this._db.prepare(\n `DELETE FROM \"${this._table}\" WHERE target_key = ?`\n );\n const ins: BetterSqlite3.Statement = this._db.prepare(\n `INSERT INTO \"${this._table}\"(target_key, embedding, start_off, end_off, fragment_id) ` +\n `VALUES (?, ?, ?, ?, ?)`\n );\n // Whole-record replace: drop every prior fragment of the target, then insert the\n // new set, atomically. An empty set collapses to a pure delete.\n const replaceTxn: BetterSqlite3.Transaction<\n (key: string, fragments: ReadonlyArray<IEmbeddedFragment>) => void\n > = this._db.transaction((key: string, fragments: ReadonlyArray<IEmbeddedFragment>) => {\n del.run(key);\n for (const fragment of fragments) {\n ins.run(\n key,\n SqliteVecFragmentIndex._toBlob(fragment.vector),\n // vec0 typed columns reject a JS float; bind the offsets as integers. An\n // absent locator binds the pair as NULL — never a partial pair, so the read\n // side can treat a half-NULL pair as corruption rather than a legal shape.\n fragment.locator === undefined ? null : BigInt(fragment.locator.start),\n fragment.locator === undefined ? null : BigInt(fragment.locator.end),\n // Stored verbatim and never parsed; absent binds as NULL.\n fragment.fragmentId ?? null\n );\n }\n });\n return {\n deleteByTarget: del,\n replace: (key: string, fragments: ReadonlyArray<IEmbeddedFragment>): void => {\n replaceTxn(key, fragments);\n },\n query: this._db.prepare(\n `SELECT target_key, start_off, end_off, fragment_id, distance FROM \"${this._table}\" ` +\n `WHERE embedding MATCH ? AND k = ?`\n ),\n // The single-record narrowing constrains `target_key`, which is the table's\n // PARTITION KEY — so this is a partition-restricted KNN rather than a scan\n // plus a filter. That is the performance reason this narrowing belongs in the\n // library instead of in a bigger over-fetch on the caller's side.\n queryScopedToRecord: this._db.prepare(\n `SELECT target_key, start_off, end_off, fragment_id, distance FROM \"${this._table}\" ` +\n `WHERE embedding MATCH ? AND k = ? AND target_key = ?`\n ),\n fragmentCount: this._db.prepare(`SELECT count(*) AS c FROM \"${this._table}\"`),\n recordCount: this._db.prepare(`SELECT count(DISTINCT target_key) AS c FROM \"${this._table}\"`),\n // `LIMIT 1`: membership needs existence, not cardinality.\n has: this._db.prepare(`SELECT 1 FROM \"${this._table}\" WHERE target_key = ? LIMIT 1`)\n };\n }\n\n /**\n * Recover the established dimension of an existing fragment `vec0` table from its\n * stored `CREATE VIRTUAL TABLE` SQL (`float[<n>]`), after checking that the table's\n * auxiliary columns match `AUXILIARY_COLUMNS`. Returns `undefined` when the\n * table does not exist yet (a fresh database — dimension is set by the first add).\n *\n * Throws when a table of that name exists but is not a usable fragment index (a\n * mismatched auxiliary-column set, or no `vec0` embedding column); the caller runs\n * this inside `captureResult`, so it surfaces as a loud `Failure` from `create`.\n * The same stored DDL answers every one of those questions, so the checks cost\n * nothing extra.\n */\n private static _readExistingDimension(db: BetterSqlite3.Database, table: string): number | undefined {\n const row: { sql: string } | undefined = db\n .prepare(\"SELECT sql FROM sqlite_master WHERE type = 'table' AND name = ?\")\n .get(table) as { sql: string } | undefined;\n if (row === undefined) {\n return undefined;\n }\n SqliteVecFragmentIndex._verifyAuxiliaryColumns(row.sql, table);\n const match: RegExpMatchArray | null = row.sql.match(/float\\[(\\d+)\\]/);\n if (match === null) {\n // The auxiliary columns matched but there is no `float[<n>]` embedding column,\n // so this is not a usable fragment index table. Same remedy as a column\n // mismatch — and failing here beats handing back a dimensionless index whose\n // first add would `CREATE VIRTUAL TABLE IF NOT EXISTS` into a no-op.\n throw new Error(\n `existing table '${table}' has no vec0 embedding column, so it is not a usable fragment ` +\n `index table. Drop it (or pass a fresh tableName) and re-add every fragment.`\n );\n }\n return Number(match[1]);\n }\n\n /**\n * Compare an existing table's auxiliary columns against `AUXILIARY_COLUMNS`.\n *\n * `CREATE VIRTUAL TABLE IF NOT EXISTS` is a no-op against an existing table (SQLite\n * never compares schemas) and `vec0` has no `ALTER TABLE ADD COLUMN`, so a table\n * written by an earlier version of this package silently keeps its old columns and\n * only fails later — as an opaque `no such column` when the widened `INSERT` is\n * prepared. Detect it here instead and say what to do about it. Order is not\n * compared: every statement names its columns explicitly, so only the set matters.\n */\n private static _verifyAuxiliaryColumns(sql: string, table: string): void {\n const found: string[] = Array.from(sql.matchAll(AUXILIARY_COLUMN_RE), (m) => m[1]);\n const expected: ReadonlyArray<string> = AUXILIARY_COLUMNS;\n const matches: boolean =\n found.length === expected.length && expected.every((column) => found.includes(column));\n if (!matches) {\n throw new Error(\n `existing table '${table}' has auxiliary columns [${found.join(', ')}] but this index ` +\n `requires [${expected.join(', ')}] — it was written by a different version of ` +\n `@fgv/ts-agent-memory-sqlite-vec, or it is not a fragment index table at all. vec0 virtual ` +\n `tables cannot be altered in place, so this requires a drop-and-re-index: DROP TABLE ` +\n `\"${table}\" (or pass a fresh tableName) and re-add every fragment. Fragment vectors are ` +\n `re-derivable from the records, so this costs embedding time, never data.`\n );\n }\n }\n\n /**\n * Rebuild the identity fields of a hit from a persisted row, omitting each field\n * the stored fragment did not carry (so a hit is structurally identical to one this\n * index produced before `fragment_id` existed).\n *\n * A row carrying neither identity violates the write-side invariant and could not\n * be resolved by the caller, so it fails loudly instead of yielding an anonymous\n * hit.\n */\n private static _toIdentity(row: IKnnRow, key: string): FragmentIdentity {\n const locator: IFragmentLocator | undefined = SqliteVecFragmentIndex._toLocator(row, key);\n if (locator === undefined && row.fragment_id === null) {\n throw new Error(\n `fragment '${key}': row carries neither a locator nor a fragment id (corrupt persisted data)`\n );\n }\n return {\n ...(locator !== undefined ? { locator } : {}),\n ...(row.fragment_id !== null ? { fragmentId: row.fragment_id } : {})\n };\n }\n\n /**\n * Rebuild a fragment's locator from its persisted offsets, or `undefined` when the\n * fragment was stored without one (both offsets `NULL`).\n *\n * The pair is written all-or-nothing, so a half-`NULL` pair can only come from\n * corrupt / externally-edited data. Throw rather than coerce — `Number(null)` is\n * `0`, which would silently fabricate a span starting at the top of the body.\n */\n private static _toLocator(row: IKnnRow, key: string): IFragmentLocator | undefined {\n const start: number | bigint | null = row.start_off;\n const end: number | bigint | null = row.end_off;\n if (start === null && end === null) {\n return undefined;\n }\n if (start === null || end === null) {\n throw new Error(\n `fragment '${key}': locator has only one of its start/end offsets (corrupt persisted data)`\n );\n }\n return {\n start: SqliteVecFragmentIndex._toOffset(start, key),\n end: SqliteVecFragmentIndex._toOffset(end, key)\n };\n }\n\n /** Pack a `Float32Array` as the little-endian byte blob `vec0` stores. Copies, so the caller may reuse its buffer. */\n private static _toBlob(vector: Float32Array): Uint8Array {\n return new Uint8Array(Float32Array.from(vector).buffer);\n }\n\n /**\n * Reverse `edgeTargetKey` — the canonical key is `scope\\0id` with NUL excluded\n * from both components, so the first NUL splits it unambiguously. A key with no\n * NUL cannot have been written by `edgeTargetKey`; rather than fabricate a wrong\n * `(scope, id)` from corrupt / externally-edited table data, throw so the query\n * surfaces it as a loud `Failure`.\n */\n private static _parseKey(key: string): IEdgeTarget {\n const nul: number = key.indexOf('\\0');\n if (nul < 0) {\n throw new Error(`malformed target key '${key}': missing scope/id separator (corrupt persisted data)`);\n }\n return {\n scope: key.slice(0, nul) as unknown as MemoryScopeKey,\n id: key.slice(nul + 1) as unknown as MemoryId\n };\n }\n\n /**\n * Coerce a persisted locator offset to a plain `number`. `better-sqlite3` returns\n * integer columns as `bigint` under safe-integer mode, so an offset can arrive as\n * either; both narrow to `number` here. A value outside the safe-integer range\n * (only reachable via corrupt / externally-edited data — the index only ever\n * writes in-document offsets) throws rather than silently losing precision, so the\n * query surfaces it as a loud `Failure`.\n */\n private static _toOffset(value: number | bigint, key: string): number {\n const n: number = Number(value);\n if (!Number.isSafeInteger(n)) {\n throw new Error(\n `fragment '${key}': locator offset ${String(value)} is not a safe integer (corrupt persisted data)`\n );\n }\n return n;\n }\n}\n\n/** The prepared statements / helpers the fragment index reuses once its table exists. */\ninterface IFragmentStatements {\n /** KNN restricted to one record's partition; see `queryScopedToRecord` above. */\n readonly queryScopedToRecord: BetterSqlite3.Statement;\n readonly deleteByTarget: BetterSqlite3.Statement;\n readonly replace: (key: string, fragments: ReadonlyArray<IEmbeddedFragment>) => void;\n readonly query: BetterSqlite3.Statement;\n readonly fragmentCount: BetterSqlite3.Statement;\n readonly recordCount: BetterSqlite3.Statement;\n readonly has: BetterSqlite3.Statement;\n}\n"]}
@@ -53,10 +53,22 @@ export class SqliteVecVectorIndex {
53
53
  this._db = db;
54
54
  this._table = table;
55
55
  this._dimension = dimension;
56
+ this._released = false;
56
57
  this._stmts = dimension === undefined ? undefined : this._prepare();
57
58
  }
58
- /** The number of vectors currently held. Zero before the first `add`. */
59
+ /**
60
+ * The number of vectors currently held. Zero before the first `add`.
61
+ *
62
+ * @remarks
63
+ * **Throws on a released index**, where every other member returns a `Failure` —
64
+ * because `IVectorIndex` declares this a synchronous `number` and there is no
65
+ * `Result` to fail into. Throwing preserves the behaviour a released index had
66
+ * before it had an explicit released state (the underlying statement threw
67
+ * against the closed connection); the alternative, answering `0`, would be a
68
+ * confident lie indistinguishable from an empty index.
69
+ */
59
70
  get size() {
71
+ this._assertUsable('read size');
60
72
  if (this._stmts === undefined) {
61
73
  return 0;
62
74
  }
@@ -128,12 +140,56 @@ export class SqliteVecVectorIndex {
128
140
  fail(withRollbackNote(message, closeOwnedConnection(database, LABEL))))
129
141
  .onSuccess((index) => succeed({
130
142
  index,
131
- close: () => closeOwnedConnection(database, LABEL)
143
+ close: () => {
144
+ // Drop the statements BEFORE closing, so there is never a moment where
145
+ // a closed connection has live `Statement` objects pointing at it —
146
+ // see `release`.
147
+ index.release();
148
+ return closeOwnedConnection(database, LABEL);
149
+ }
132
150
  })));
133
151
  }
152
+ /**
153
+ * Drops this index's prepared statements and marks it unusable. Does **not**
154
+ * touch the connection.
155
+ *
156
+ * @remarks
157
+ * `better-sqlite3` exposes no public `finalize()`, so releasing the last
158
+ * reference to a `Statement` does not finalize it — it makes it collectable
159
+ * *earlier*, while the environment is alive, rather than surviving to process
160
+ * teardown. That narrows the window in which `Statement::~Statement()` runs
161
+ * against a torn-down environment; it is not a proof against it.
162
+ *
163
+ * **Call this before closing a connection you own.** {@link
164
+ * SqliteVecVectorIndex.open}'s handle does it for you. A `create()`-made index
165
+ * holds a connection it does not own and stays structurally incapable of
166
+ * closing it — this method drops only what the index itself allocated, which is
167
+ * why it is safe to expose there.
168
+ *
169
+ * Idempotent. After it, every member fails (or, for `size`, throws) rather than
170
+ * answering: a released index is deliberately distinguishable from one that has
171
+ * simply never had an `add`, whose `_stmts` are also absent but which answers
172
+ * `size === 0` truthfully.
173
+ */
174
+ release() {
175
+ this._released = true;
176
+ this._stmts = undefined;
177
+ }
178
+ /**
179
+ * Throw if this index has been released. The one member that calls it and cannot
180
+ * return a `Result` is `size`; the rest convert the throw via `captureResult`.
181
+ */
182
+ _assertUsable(what) {
183
+ if (this._released) {
184
+ throw new Error(`vector index: cannot ${what}: the index has been released`);
185
+ }
186
+ }
134
187
  /** {@inheritDoc IVectorIndex.add} */
135
188
  add(target, vector) {
136
189
  const key = edgeTargetKey(target);
190
+ if (this._released) {
191
+ return Promise.resolve(fail(`vector index: cannot add '${key}': the index has been released`));
192
+ }
137
193
  if (vector.length === 0) {
138
194
  return Promise.resolve(fail(`vector index: cannot add '${key}': empty vector`));
139
195
  }
@@ -153,6 +209,7 @@ export class SqliteVecVectorIndex {
153
209
  /** {@inheritDoc IVectorIndex.has} */
154
210
  has(target) {
155
211
  return Promise.resolve(captureResult(() => {
212
+ this._assertUsable(`check '${edgeTargetKey(target)}'`);
156
213
  // Before any add has created the table there is nothing held, which is a
157
214
  // truthful `false` rather than an error — same posture as `remove`'s
158
215
  // idempotence and `size`'s zero.
@@ -165,6 +222,7 @@ export class SqliteVecVectorIndex {
165
222
  /** {@inheritDoc IVectorIndex.remove} */
166
223
  remove(target) {
167
224
  return Promise.resolve(captureResult(() => {
225
+ this._assertUsable(`remove '${edgeTargetKey(target)}'`);
168
226
  // Idempotent: removing a target with no embedding (or before any `add`
169
227
  // created the table) still succeeds.
170
228
  if (this._stmts !== undefined) {
@@ -258,6 +316,9 @@ export class SqliteVecVectorIndex {
258
316
  * note on `IVectorIndex.rebuild`.
259
317
  */
260
318
  _clear() {
319
+ if (this._released) {
320
+ return fail('vector index: cannot clear: the index has been released');
321
+ }
261
322
  if (this._stmts === undefined) {
262
323
  return succeed(true);
263
324
  }
@@ -268,6 +329,9 @@ export class SqliteVecVectorIndex {
268
329
  }
269
330
  /** {@inheritDoc IVectorIndex.query} */
270
331
  query(vector, topK) {
332
+ if (this._released) {
333
+ return Promise.resolve(fail('vector index: cannot query: the index has been released'));
334
+ }
271
335
  if (topK <= 0 || this._stmts === undefined) {
272
336
  return Promise.resolve(succeed([]));
273
337
  }