@fengyizhi/scene-lib 1.0.4 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -4234,10 +4234,6 @@ class SceneViewer {
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else
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hiddenCount++;
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}
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4237
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-
// 每 60 帧输出一次调试信息
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4238
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-
if (this.fpsFrames % 60 === 0) {
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4239
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-
console.log(`[视锥剔除] 顶层节点:${this.topLevelNodes.size},可见:${visibleCount},隐藏:${hiddenCount}`);
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-
}
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}
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/** 创建标签 mesh */
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createLabel(text) {
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@@ -7253,7 +7249,6 @@ class SceneViewer {
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getSceneStats() {
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if (!this.statsCache.dirty)
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return { vertices: this.statsCache.vertices, faces: this.statsCache.faces, drawCalls: this.statsCache.drawCalls };
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7256
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-
console.log('[getSceneStats] 开始统计场景数据');
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let vertices = 0;
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let faces = 0;
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let drawCalls = 0;
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@@ -7264,7 +7259,6 @@ class SceneViewer {
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instancedNodeIds.add(nodeId);
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}
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}
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-
console.log('[getSceneStats] 被实例化的节点数:', instancedNodeIds.size);
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// 只遍历逻辑根节点(无父节点的),traverse 自然覆盖所有后代,避免子节点被重复计数
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for (const [id, obj] of this.objects) {
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if (this.store.parentOf(id))
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@@ -7295,7 +7289,6 @@ class SceneViewer {
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console.log('[getSceneStats] 跳过 InstancedMesh(在 traverse 中):', mesh.name || 'unnamed');
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return;
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}
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-
console.log('[getSceneStats] 统计 mesh(在 traverse 中):', mesh.name || 'unnamed', '几何体顶点数:', mesh.geometry.attributes['position']?.count || 0, '祖先链:', visibleChain.reverse().join(' -> '));
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drawCalls += 1;
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const geo = mesh.geometry;
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if (!geo.index) {
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@@ -7314,7 +7307,6 @@ class SceneViewer {
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});
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}
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// 统计 InstancedMesh
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-
console.log('[getSceneStats] 统计独立的 InstancedMesh,组数:', this.instanceMeshes.size);
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for (const [groupId, instancedMeshArray] of this.instanceMeshes) {
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for (const instancedMesh of instancedMeshArray) {
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drawCalls += 1;
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@@ -7334,7 +7326,6 @@ class SceneViewer {
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}
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}
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}
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-
console.log('[getSceneStats] 最终统计结果 - 顶点:', vertices, '面:', faces, 'DrawCalls:', drawCalls);
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this.statsCache.vertices = vertices;
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this.statsCache.faces = faces;
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this.statsCache.drawCalls = drawCalls;
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