@fbltd/math 1.0.28 → 1.0.36

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Files changed (53) hide show
  1. package/dist/bin/index.js +1 -1
  2. package/dist/bin/src/algorithm/centroid.js +5 -0
  3. package/dist/bin/src/algorithm/index.js +2 -1
  4. package/dist/bin/src/angle.js +28 -0
  5. package/dist/bin/src/colors/color.js +1 -1
  6. package/dist/bin/src/colors/conic.gradient.js +11 -1
  7. package/dist/bin/src/colors/index.js +2 -2
  8. package/dist/bin/src/figures/circle.js +1 -1
  9. package/dist/bin/src/figures/index.js +3 -3
  10. package/dist/bin/src/figures/point.js +24 -2
  11. package/dist/bin/src/figures/straight-line.js +1 -1
  12. package/dist/bin/src/index.js +6 -7
  13. package/dist/bin/src/matrices/index.js +2 -2
  14. package/dist/bin/src/matrices/matrix2d.js +2 -1
  15. package/dist/bin/src/matrices/matrix3d.js +2 -2
  16. package/dist/types/index.d.ts +1 -2
  17. package/dist/types/src/algorithm/centroid.d.ts +2 -0
  18. package/dist/types/src/algorithm/index.d.ts +2 -2
  19. package/dist/types/src/algorithm/linear-interpolation.d.ts +2 -3
  20. package/dist/types/src/angle.d.ts +23 -2
  21. package/dist/types/src/colors/color.d.ts +0 -1
  22. package/dist/types/src/colors/conic.gradient.d.ts +14 -5
  23. package/dist/types/src/colors/index.d.ts +2 -3
  24. package/dist/types/src/colors/utils.d.ts +0 -1
  25. package/dist/types/src/figures/circle.d.ts +2 -3
  26. package/dist/types/src/figures/index.d.ts +3 -4
  27. package/dist/types/src/figures/point.d.ts +23 -3
  28. package/dist/types/src/figures/straight-line.d.ts +2 -3
  29. package/dist/types/src/index.d.ts +6 -8
  30. package/dist/types/src/matrices/index.d.ts +2 -3
  31. package/dist/types/src/matrices/matrix2d.d.ts +3 -3
  32. package/dist/types/src/matrices/matrix3d.d.ts +3 -3
  33. package/dist/types/src/type.utils.d.ts +6 -1
  34. package/dist/types/src/utils.d.ts +0 -1
  35. package/package.json +45 -44
  36. package/dist/types/index.d.ts.map +0 -1
  37. package/dist/types/src/algorithm/index.d.ts.map +0 -1
  38. package/dist/types/src/algorithm/linear-interpolation.d.ts.map +0 -1
  39. package/dist/types/src/angle.d.ts.map +0 -1
  40. package/dist/types/src/colors/color.d.ts.map +0 -1
  41. package/dist/types/src/colors/conic.gradient.d.ts.map +0 -1
  42. package/dist/types/src/colors/index.d.ts.map +0 -1
  43. package/dist/types/src/colors/utils.d.ts.map +0 -1
  44. package/dist/types/src/figures/circle.d.ts.map +0 -1
  45. package/dist/types/src/figures/index.d.ts.map +0 -1
  46. package/dist/types/src/figures/point.d.ts.map +0 -1
  47. package/dist/types/src/figures/straight-line.d.ts.map +0 -1
  48. package/dist/types/src/index.d.ts.map +0 -1
  49. package/dist/types/src/matrices/index.d.ts.map +0 -1
  50. package/dist/types/src/matrices/matrix2d.d.ts.map +0 -1
  51. package/dist/types/src/matrices/matrix3d.d.ts.map +0 -1
  52. package/dist/types/src/type.utils.d.ts.map +0 -1
  53. package/dist/types/src/utils.d.ts.map +0 -1
package/dist/bin/index.js CHANGED
@@ -1 +1 @@
1
- export * from './src/index.js';
1
+ export * from "./src/index.js";
@@ -0,0 +1,5 @@
1
+ import { Point } from "../figures/index.js";
2
+ export function centroid(...ps) {
3
+ const sum = Point.sum(...ps);
4
+ return Point.scale(sum, 1 / ps.length);
5
+ }
@@ -1 +1,2 @@
1
- export * from './linear-interpolation.js';
1
+ export * from "./linear-interpolation.js";
2
+ export * from "./centroid.js";
@@ -6,6 +6,7 @@ export var AngleUnits;
6
6
  AngleUnits[AngleUnits["Turn"] = 2] = "Turn";
7
7
  })(AngleUnits || (AngleUnits = {}));
8
8
  export class Angle {
9
+ // #region Converters
9
10
  static ofPoint(point, clockwise = true, units = AngleUnits.Deg) {
10
11
  let angle;
11
12
  if (!clockwise)
@@ -14,6 +15,9 @@ export class Angle {
14
15
  angle = Math.atan2(-point[1], point[0]);
15
16
  return this.unitFunctionMapping[units](angle, AngleUnits.Rad);
16
17
  }
18
+ /**
19
+ * Угол к радианам
20
+ */
17
21
  static toRad(angle, unit = AngleUnits.Deg) {
18
22
  switch (unit) {
19
23
  case AngleUnits.Rad:
@@ -24,6 +28,9 @@ export class Angle {
24
28
  return Math.PI * 2 * angle;
25
29
  }
26
30
  }
31
+ /**
32
+ * Угол к оборотам
33
+ */
27
34
  static toTurn(angle, unit = AngleUnits.Deg) {
28
35
  switch (unit) {
29
36
  case AngleUnits.Turn:
@@ -34,6 +41,9 @@ export class Angle {
34
41
  return angle / (Math.PI * 2);
35
42
  }
36
43
  }
44
+ /**
45
+ * Угол к градусам
46
+ */
37
47
  static toDeg(angle, unit = AngleUnits.Rad) {
38
48
  switch (unit) {
39
49
  case AngleUnits.Deg:
@@ -44,6 +54,9 @@ export class Angle {
44
54
  return angle * 180 / Math.PI;
45
55
  }
46
56
  }
57
+ /**
58
+ * Привести угол к положительному значению и нормализовать
59
+ */
47
60
  static toPositive(angle, unit) {
48
61
  switch (unit) {
49
62
  case AngleUnits.Deg:
@@ -54,16 +67,31 @@ export class Angle {
54
67
  return toPositive(angle, Math.PI * 2);
55
68
  }
56
69
  }
70
+ /**
71
+ * Привести угол к стандантному диапазону
72
+ *
73
+ * Для градусов [0; 360)
74
+ * Для радианов [0; Math.Pi * 2)
75
+ * Для оборотов [0; 1)
76
+ */
57
77
  static normalize(angle, unit) {
58
78
  switch (unit) {
79
+ // 0 - 359.9999
59
80
  case AngleUnits.Deg:
60
81
  return Angle.toPositive(angle, unit) % 360;
82
+ // 0 - Math.PI * 2
61
83
  case AngleUnits.Rad:
62
84
  return Angle.toPositive(angle, unit) % (Math.PI * 2);
85
+ // 0 - 1
63
86
  case AngleUnits.Turn:
64
87
  return Angle.toPositive(angle, unit) % 1;
65
88
  }
66
89
  }
90
+ // #endregion Converters
91
+ // #region representation
92
+ /**
93
+ * From angle to string "rotate({angle}{units})"
94
+ */
67
95
  static toCSS(angle, unit) {
68
96
  if (!isCorrectNumber(angle))
69
97
  return '';
@@ -1,5 +1,5 @@
1
1
  import { validateType } from "../type.utils.js";
2
- import { normalizeShade } from './utils.js';
2
+ import { normalizeShade } from "./utils.js";
3
3
  export class Color {
4
4
  _red;
5
5
  _green;
@@ -1,4 +1,4 @@
1
- import { Color } from "./index.js";
1
+ import { Color } from "./color.js";
2
2
  export class ConicGradient {
3
3
  colors;
4
4
  constructor(...colors) {
@@ -8,6 +8,10 @@ export class ConicGradient {
8
8
  color: this.colors[0].color
9
9
  });
10
10
  }
11
+ /**
12
+ * Получить цвет по углу от оси X по часовой стрелке
13
+ * @param angle единица измерения угла должна быть той же самой, что и углы всех передаваемых в констурктор цветов
14
+ */
11
15
  getColorAtAngle(angle) {
12
16
  let prev = undefined;
13
17
  let next = undefined;
@@ -57,6 +61,9 @@ export class ConicGradient {
57
61
  isColorInRange(color) {
58
62
  return Boolean(this.getAngleByColor(color));
59
63
  }
64
+ /**
65
+ * Для использования метода, углы должны быть в Turn единицах измерения
66
+ */
60
67
  toCanvas(ctx, center) {
61
68
  const gradient = ctx.createConicGradient(0, ...center);
62
69
  for (let color of this.colors) {
@@ -64,6 +71,9 @@ export class ConicGradient {
64
71
  }
65
72
  return gradient;
66
73
  }
74
+ /**
75
+ * Для использования метода, углы должны быть в Turn единицах измерения
76
+ */
67
77
  toCSS() {
68
78
  let s = '';
69
79
  for (let color of this.colors) {
@@ -1,2 +1,2 @@
1
- export * from './color.js';
2
- export * from './conic.gradient.js';
1
+ export * from "./color.js";
2
+ export * from "./conic.gradient.js";
@@ -1,4 +1,4 @@
1
- import { Matrix2d } from "../index.js";
1
+ import { Matrix2d } from "../matrices/index.js";
2
2
  export class Circle {
3
3
  center;
4
4
  r;
@@ -1,3 +1,3 @@
1
- export * from './point.js';
2
- export * from './circle.js';
3
- export * from './straight-line.js';
1
+ export * from "./point.js";
2
+ export * from "./circle.js";
3
+ export * from "./straight-line.js";
@@ -1,6 +1,10 @@
1
1
  export class Point {
2
- static sum(p1, p2) {
3
- return p1.map((c, i) => c + p2[i]);
2
+ static sum(...ps) {
3
+ let sum = ps[0];
4
+ for (let i = 1; i < ps.length; i++) {
5
+ sum = sum.map((c, j) => c + ps[i][j]);
6
+ }
7
+ return sum;
4
8
  }
5
9
  static scale(p, scale) {
6
10
  return p.map((c) => c * scale);
@@ -16,6 +20,12 @@ export class Point {
16
20
  return acc + c * p2[index];
17
21
  }, 0);
18
22
  }
23
+ /**
24
+ * Векторное произведение.
25
+ * @returns вектор, перпендикулярный плоскости, образованной двумя переданными векторами.
26
+ * Модуль вектора численно равен площади параллелорамма, построенного на переданных векторах.
27
+ * На этом факте формула и построена.
28
+ */
19
29
  static crossProduct(a, b) {
20
30
  return [
21
31
  a[1] * b[2] - b[1] * a[2],
@@ -23,9 +33,21 @@ export class Point {
23
33
  a[0] * b[1] - b[0] * a[1],
24
34
  ];
25
35
  }
36
+ /**
37
+ * Смешанное произведение векторов.
38
+ * Скалярное произведение вектора dotFactor на векторное произведение векторов
39
+ * crossFactorA и crossFactorB
40
+ *
41
+ * @return скаляр, равный объёму ориентированного параллелограмма,
42
+ * построенного на переданных векторах
43
+ */
26
44
  static tripleProduct(crossFactorA, crossFactorB, dotFactor) {
27
45
  return Point.dotProduct(Point.crossProduct(crossFactorA, crossFactorB), dotFactor);
28
46
  }
47
+ /**
48
+ * Нормаль к поверхности, образованной тремя переданными точками
49
+ * @returns вектор
50
+ */
29
51
  static normal(p1, p2, p3) {
30
52
  return Point.crossProduct(Point.dif(p2, p1), Point.dif(p3, p1));
31
53
  }
@@ -1,4 +1,4 @@
1
- import { Matrix2d } from "../index.js";
1
+ import { Matrix2d } from "../matrices/index.js";
2
2
  export class StraightLine {
3
3
  p1;
4
4
  p2;
@@ -1,7 +1,6 @@
1
- export * from './angle.js';
2
- export * from './matrices/matrix2d.js';
3
- export * from './utils.js';
4
- export * from './colors/index.js';
5
- export * from './figures/index.js';
6
- export * from './algorithm/index.js';
7
- export * from './matrices/index.js';
1
+ export * from "./angle.js";
2
+ export * from "./matrices/index.js";
3
+ export * from "./utils.js";
4
+ export * from "./colors/index.js";
5
+ export * from "./figures/index.js";
6
+ export * from "./algorithm/index.js";
@@ -1,2 +1,2 @@
1
- export * from './matrix2d.js';
2
- export * from './matrix3d.js';
1
+ export * from "./matrix2d.js";
2
+ export * from "./matrix3d.js";
@@ -1,4 +1,5 @@
1
- import { Angle, AngleUnits, approximately } from "../index.js";
1
+ import { Angle, AngleUnits } from "../angle.js";
2
+ import { approximately } from "../utils.js";
2
3
  export const identityMatrix2d = Object.freeze([1, 0, 0, 1, 0, 0]);
3
4
  export function getIdentityMatrix() {
4
5
  return [1, 0, 0, 1, 0, 0];
@@ -1,5 +1,5 @@
1
- import { Angle, AngleUnits, approximately } from "../../index.js";
2
- import {} from "../type.utils.js";
1
+ import { Angle, AngleUnits } from "../angle.js";
2
+ import { approximately } from "../utils.js";
3
3
  export const identityMatrix3d = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
4
4
  Object.freeze(identityMatrix3d);
5
5
  export class Matrix3d {
@@ -1,2 +1 @@
1
- export * from './src/index.js';
2
- //# sourceMappingURL=index.d.ts.map
1
+ export * from './src/index.ts';
@@ -0,0 +1,2 @@
1
+ import { type IPoint } from "../figures/index.ts";
2
+ export declare function centroid(...ps: IPoint[]): IPoint;
@@ -1,2 +1,2 @@
1
- export * from './linear-interpolation.js';
2
- //# sourceMappingURL=index.d.ts.map
1
+ export * from './linear-interpolation.ts';
2
+ export * from './centroid.ts';
@@ -1,10 +1,9 @@
1
- import type { INonEmptyArray } from "../type.utils.js";
1
+ import type { INonEmptyArray } from "../type.utils.ts";
2
2
  export type IControlPoint = {
3
3
  controlPoint: number;
4
4
  value: number;
5
5
  };
6
6
  export declare class LinearInterpolation {
7
- static interpolateArray(atPoint: number, controlPoints: INonEmptyArray<IControlPoint>): number;
7
+ static interpolateArray(atPoint: number, controlPoints: INonEmptyArray<IControlPoint>): number | undefined;
8
8
  static interpolateBetween(start: IControlPoint, end: IControlPoint, atPoint: number): number;
9
9
  }
10
- //# sourceMappingURL=linear-interpolation.d.ts.map
@@ -1,4 +1,4 @@
1
- import type { IPoint2 } from "../index.js";
1
+ import type { IPoint2 } from "./figures/index.ts";
2
2
  export declare enum AngleUnits {
3
3
  Deg = 0,
4
4
  Rad = 1,
@@ -6,13 +6,34 @@ export declare enum AngleUnits {
6
6
  }
7
7
  export declare class Angle {
8
8
  static ofPoint(point: IPoint2, clockwise?: boolean, units?: AngleUnits): number;
9
+ /**
10
+ * Угол к радианам
11
+ */
9
12
  static toRad(angle: number, unit?: AngleUnits): number;
13
+ /**
14
+ * Угол к оборотам
15
+ */
10
16
  static toTurn(angle: number, unit?: AngleUnits): number;
17
+ /**
18
+ * Угол к градусам
19
+ */
11
20
  static toDeg(angle: number, unit?: AngleUnits): number;
21
+ /**
22
+ * Привести угол к положительному значению и нормализовать
23
+ */
12
24
  static toPositive(angle: number, unit: AngleUnits): number;
25
+ /**
26
+ * Привести угол к стандантному диапазону
27
+ *
28
+ * Для градусов [0; 360)
29
+ * Для радианов [0; Math.Pi * 2)
30
+ * Для оборотов [0; 1)
31
+ */
13
32
  static normalize(angle: number, unit: AngleUnits): number;
33
+ /**
34
+ * From angle to string "rotate({angle}{units})"
35
+ */
14
36
  static toCSS(angle: number, unit: AngleUnits): string;
15
37
  private static angleStringMapping;
16
38
  private static unitFunctionMapping;
17
39
  }
18
- //# sourceMappingURL=angle.d.ts.map
@@ -22,4 +22,3 @@ export declare class Color {
22
22
  static areEquals(c1: Color, c2: Color): boolean;
23
23
  static representation(color: Color, format?: 'rgba' | 'hex'): string;
24
24
  }
25
- //# sourceMappingURL=color.d.ts.map
@@ -1,5 +1,5 @@
1
- import { Color } from "./index.js";
2
- import type { IPoint2 } from "../index.js";
1
+ import { Color } from "./color.ts";
2
+ import type { IPoint2 } from "../figures/index.ts";
3
3
  export declare class ConicGradient {
4
4
  colors: {
5
5
  angle: number;
@@ -9,10 +9,19 @@ export declare class ConicGradient {
9
9
  angle: number;
10
10
  color: Color;
11
11
  }[]);
12
- getColorAtAngle(angle: number): Color;
13
- getAngleByColor(color: Color): number;
12
+ /**
13
+ * Получить цвет по углу от оси X по часовой стрелке
14
+ * @param angle единица измерения угла должна быть той же самой, что и углы всех передаваемых в констурктор цветов
15
+ */
16
+ getColorAtAngle(angle: number): Color | undefined;
17
+ getAngleByColor(color: Color): number | undefined;
14
18
  isColorInRange(color: Color): boolean;
19
+ /**
20
+ * Для использования метода, углы должны быть в Turn единицах измерения
21
+ */
15
22
  toCanvas(ctx: CanvasRenderingContext2D, center: IPoint2): CanvasGradient;
23
+ /**
24
+ * Для использования метода, углы должны быть в Turn единицах измерения
25
+ */
16
26
  toCSS(): string;
17
27
  }
18
- //# sourceMappingURL=conic.gradient.d.ts.map
@@ -1,3 +1,2 @@
1
- export * from './color.js';
2
- export * from './conic.gradient.js';
3
- //# sourceMappingURL=index.d.ts.map
1
+ export * from './color.ts';
2
+ export * from './conic.gradient.ts';
@@ -1,3 +1,2 @@
1
1
  export declare function normalizeShade(value: number): number;
2
2
  export declare function denormalizeShade(value: number): number;
3
- //# sourceMappingURL=utils.d.ts.map
@@ -1,9 +1,8 @@
1
- import type { IPoint2 } from "./index.js";
2
- import { type IMatrix2d } from "../index.js";
1
+ import type { IPoint2 } from "./point.ts";
2
+ import { type IMatrix2d } from "../matrices/index.ts";
3
3
  export declare class Circle {
4
4
  center: IPoint2;
5
5
  r: number;
6
6
  constructor(center: IPoint2, r: number);
7
7
  transform(matrix: IMatrix2d): void;
8
8
  }
9
- //# sourceMappingURL=circle.d.ts.map
@@ -1,4 +1,3 @@
1
- export * from './point.js';
2
- export * from './circle.js';
3
- export * from './straight-line.js';
4
- //# sourceMappingURL=index.d.ts.map
1
+ export * from './point.ts';
2
+ export * from './circle.ts';
3
+ export * from './straight-line.ts';
@@ -1,14 +1,34 @@
1
+ /**
2
+ * Точка/вектор
3
+ */
1
4
  export type IPoint2 = [number, number];
2
5
  export type IPoint3 = [number, number, number];
3
6
  export type IPoint = IPoint2 | IPoint3;
4
7
  export declare class Point {
5
- static sum<T extends IPoint>(p1: T, p2: T): T;
8
+ static sum<T extends IPoint>(...ps: T[]): T;
6
9
  static scale<T extends IPoint>(p: T, scale: number): T;
7
10
  static dif<T extends IPoint>(p1: T, p2: T): T;
8
11
  static abs<T extends IPoint>(p: T): T;
9
12
  static dotProduct<T extends IPoint>(p1: T, p2: T): number;
13
+ /**
14
+ * Векторное произведение.
15
+ * @returns вектор, перпендикулярный плоскости, образованной двумя переданными векторами.
16
+ * Модуль вектора численно равен площади параллелорамма, построенного на переданных векторах.
17
+ * На этом факте формула и построена.
18
+ */
10
19
  static crossProduct(a: IPoint3, b: IPoint3): IPoint3;
11
- static tripleProduct(crossFactorA: IPoint3, crossFactorB: IPoint3, dotFactor: any): number;
20
+ /**
21
+ * Смешанное произведение векторов.
22
+ * Скалярное произведение вектора dotFactor на векторное произведение векторов
23
+ * crossFactorA и crossFactorB
24
+ *
25
+ * @return скаляр, равный объёму ориентированного параллелограмма,
26
+ * построенного на переданных векторах
27
+ */
28
+ static tripleProduct(crossFactorA: IPoint3, crossFactorB: IPoint3, dotFactor: IPoint3): number;
29
+ /**
30
+ * Нормаль к поверхности, образованной тремя переданными точками
31
+ * @returns вектор
32
+ */
12
33
  static normal(p1: IPoint3, p2: IPoint3, p3: IPoint3): IPoint3;
13
34
  }
14
- //# sourceMappingURL=point.d.ts.map
@@ -1,9 +1,8 @@
1
- import type { IPoint2 } from "./index.js";
2
- import { type IMatrix2d } from "../index.js";
1
+ import type { IPoint2 } from "./point.ts";
2
+ import { type IMatrix2d } from "../matrices/index.ts";
3
3
  export declare class StraightLine {
4
4
  p1: IPoint2;
5
5
  p2: IPoint2;
6
6
  constructor(p1: IPoint2, p2: IPoint2);
7
7
  transform(matrix: IMatrix2d, transformThis?: boolean): StraightLine;
8
8
  }
9
- //# sourceMappingURL=straight-line.d.ts.map
@@ -1,8 +1,6 @@
1
- export * from './angle.js';
2
- export * from './matrices/matrix2d.js';
3
- export * from './utils.js';
4
- export * from './colors/index.js';
5
- export * from './figures/index.js';
6
- export * from './algorithm/index.js';
7
- export * from './matrices/index.js';
8
- //# sourceMappingURL=index.d.ts.map
1
+ export * from './angle.ts';
2
+ export * from './matrices/index.ts';
3
+ export * from './utils.ts';
4
+ export * from './colors/index.ts';
5
+ export * from './figures/index.ts';
6
+ export * from './algorithm/index.ts';
@@ -1,3 +1,2 @@
1
- export * from './matrix2d.js';
2
- export * from './matrix3d.js';
3
- //# sourceMappingURL=index.d.ts.map
1
+ export * from './matrix2d.ts';
2
+ export * from './matrix3d.ts';
@@ -1,5 +1,6 @@
1
- import { AngleUnits, type IPoint2 } from "../index.js";
2
- import type { IFixedLengthArray } from "../type.utils.js";
1
+ import { IPoint2 } from "../figures/index.ts";
2
+ import { IFixedLengthArray } from "../type.utils.ts";
3
+ import { AngleUnits } from "../angle.ts";
3
4
  export type IMatrix2d = IFixedLengthArray<6, number>;
4
5
  export declare const identityMatrix2d: IMatrix2d;
5
6
  export declare function getIdentityMatrix(): IMatrix2d;
@@ -26,4 +27,3 @@ export declare class Matrix2d {
26
27
  private static adjoints;
27
28
  private static minors;
28
29
  }
29
- //# sourceMappingURL=matrix2d.d.ts.map
@@ -1,5 +1,6 @@
1
- import { AngleUnits, type IPoint3 } from "../../index.js";
2
- import { type IFixedLengthArray, type INonEmptyArray } from "../type.utils.js";
1
+ import { IFixedLengthArray, INonEmptyArray } from "../type.utils.ts";
2
+ import { IPoint3 } from "../figures/index.ts";
3
+ import { AngleUnits } from "../angle.ts";
3
4
  export type IMatrix3d = IFixedLengthArray<12, number>;
4
5
  export declare const identityMatrix3d: IMatrix3d;
5
6
  export declare class Matrix3d {
@@ -29,4 +30,3 @@ export declare class Matrix3d {
29
30
  private static adjoints;
30
31
  private static minors;
31
32
  }
32
- //# sourceMappingURL=matrix3d.d.ts.map
@@ -1,6 +1,11 @@
1
+ /**
2
+ * Non empty array of T
3
+ */
1
4
  export type INonEmptyArray<T = any> = [T, ...T[]];
2
5
  type IFixedLengthArrayUtil<TLength extends number, TItem extends any, TArray extends Array<TItem>> = TArray['length'] extends TLength ? TArray : IFixedLengthArrayUtil<TLength, TItem, [TItem, ...TArray]>;
6
+ /**
7
+ * Array of T of fixed length
8
+ */
3
9
  export type IFixedLengthArray<TLength extends number, TItem> = number extends TLength ? never : TLength extends number ? IFixedLengthArrayUtil<TLength, TItem, [TItem]> : never;
4
10
  export declare function validateType(value: never): never;
5
11
  export {};
6
- //# sourceMappingURL=type.utils.d.ts.map
@@ -3,4 +3,3 @@ export declare function toPositive(value: number, range: number): number;
3
3
  export declare function isCorrectNumber(value: any): boolean;
4
4
  export declare function normalize(value: number, top: number, bottom?: number): number;
5
5
  export declare function denormalize(value: number, top: number, bottom?: number): number;
6
- //# sourceMappingURL=utils.d.ts.map
package/package.json CHANGED
@@ -1,46 +1,47 @@
1
1
  {
2
- "name": "@fbltd/math",
3
- "version": "1.0.28",
4
- "description": "Math and geometry utilities",
5
- "sideEffects": false,
6
- "main": "dist/bin/index.js",
7
- "types": "dist/types/index.d.ts",
8
- "type": "module",
9
- "exports": {
10
- ".": {
11
- "require": "./dist/bin/index.js",
12
- "import": "./dist/bin/index.js",
13
- "types": "./dist/types/index.d.ts"
14
- }
15
- },
16
- "files": [
17
- "dist",
18
- "README.ms"
19
- ],
20
- "scripts": {
21
- "start": "node_modules/.bin/tsc --watch --noEmit",
22
- "clean": "rm -r dist || echo ''",
23
- "build": "node_modules/.bin/tsc",
24
- "deploy": "npm run clean && npm run build && npm run test && npm version patch && git push && npm publish && npm run clean",
25
- "test": "npx tsc __tests__/*.test.ts __tests__/**/*.test.ts --outDir __tests__/dist && npx jest; rm -r __tests__/dist"
26
- },
27
- "repository": {
28
- "type": "git",
29
- "url": "git+https://github.com/GlennMiller1991/math.git"
30
- },
31
- "author": "",
32
- "license": "ISC",
33
- "bugs": {
34
- "url": "https://github.com/GlennMiller1991/math/issues"
35
- },
36
- "homepage": "https://github.com/GlennMiller1991/math#readme",
37
- "publishConfig": {
38
- "access": "public"
39
- },
40
- "devDependencies": {
41
- "@types/jest": "^29.5.13",
42
- "@types/node": "^22.7.4",
43
- "jest": "^29.7.0",
44
- "typescript": "^5.6.2"
45
- }
2
+ "name": "@fbltd/math",
3
+ "version": "1.0.36",
4
+ "description": "Math and geometry utilities",
5
+ "sideEffects": false,
6
+ "main": "dist/bin/index.js",
7
+ "types": "dist/types/index.d.ts",
8
+ "type": "module",
9
+ "exports": {
10
+ ".": {
11
+ "require": "./dist/bin/index.js",
12
+ "import": "./dist/bin/index.js",
13
+ "types": "./dist/types/index.d.ts"
14
+ }
15
+ },
16
+ "files": [
17
+ "dist",
18
+ "README.ms"
19
+ ],
20
+ "scripts": {
21
+ "start": "node_modules/.bin/tsc --watch --noEmit",
22
+ "clean": "rm -r dist || echo ''",
23
+ "build": "node_modules/.bin/tsc",
24
+ "deploy": "npm run clean && npm run build && npm run test && npm version patch && git push && npm publish && npm run clean",
25
+ "test": "node --expose-gc node_modules/.bin/jest --config=./__tests__/jest.config.cjs"
26
+ },
27
+ "repository": {
28
+ "type": "git",
29
+ "url": "git+https://github.com/GlennMiller1991/math.git"
30
+ },
31
+ "author": "",
32
+ "license": "ISC",
33
+ "bugs": {
34
+ "url": "https://github.com/GlennMiller1991/math/issues"
35
+ },
36
+ "homepage": "https://github.com/GlennMiller1991/math#readme",
37
+ "publishConfig": {
38
+ "access": "public"
39
+ },
40
+ "devDependencies": {
41
+ "@types/jest": "^29.5.13",
42
+ "@types/node": "^22.7.4",
43
+ "jest": "^29.7.0",
44
+ "ts-jest": "^29.4.0",
45
+ "typescript": "5.x.x"
46
+ }
46
47
  }
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