@fanboynz/network-scanner 1.0.89 → 1.0.92

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -84,7 +84,7 @@ const MOUSE_MOVEMENT = {
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  MAX_DELAY: 25, // Maximum milliseconds between movement steps
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  DEFAULT_CURVE: 0.2, // Default curve intensity (reduced for performance)
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  DEFAULT_JITTER: 2, // Default random jitter in pixels
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- DISTANCE_STEP_RATIO: 50, // Pixels per step (FIXED: increased from 10 to prevent excessive steps)
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+ DISTANCE_STEP_RATIO: 200, // CRITICAL: 4x increase to drastically reduce steps
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  CURVE_INTENSITY_RATIO: 0.01 // Multiplier for curve calculation
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  };
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@@ -339,19 +339,19 @@ async function humanLikeMouseMove(page, fromX, fromY, toX, toY, options = {}) {
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  // FIXED: More aggressive step capping to prevent excessive delays
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  let actualSteps;
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  if (options.steps) {
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- // Use explicit steps parameter but cap at MAX_STEPS
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- actualSteps = Math.min(options.steps, MOUSE_MOVEMENT.MAX_STEPS);
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+ // CRITICAL: Much lower step cap to prevent timeouts
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+ actualSteps = Math.min(options.steps, 8); // Was MAX_STEPS (30), now max 8
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  } else {
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  // Calculate steps based on distance with strict limits
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  const calculatedSteps = Math.floor(distance / MOUSE_MOVEMENT.DISTANCE_STEP_RATIO);
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  actualSteps = Math.max(
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- MOUSE_MOVEMENT.MIN_STEPS,
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- Math.min(calculatedSteps, MOUSE_MOVEMENT.MAX_STEPS)
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+ 2, // Min 2 steps instead of 5
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+ Math.min(calculatedSteps, 6) // Max 6 steps instead of 30
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  );
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  }
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- // FIXED: Add performance safeguard - never exceed 2 seconds total
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- const maxTotalTime = 2000; // 2 seconds maximum
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+ // CRITICAL: Emergency timeout - never exceed 300ms for mouse movement
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+ const maxTotalTime = 300; // 300ms maximum (was 2000ms)
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  const estimatedTime = actualSteps * maxDelay;
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  if (estimatedTime > maxTotalTime) {
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  actualSteps = Math.floor(maxTotalTime / maxDelay);
@@ -787,6 +787,14 @@ async function performPageInteraction(page, currentUrl, options = {}, forceDebug
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  } = options;
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  try {
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+ // CRITICAL: Emergency timeout wrapper for entire interaction
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+ const MAX_INTERACTION_TIME = 15000; // 15 seconds absolute maximum
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+ const interactionStartTime = Date.now();
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+
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+ const checkTimeout = () => {
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+ return Date.now() - interactionStartTime > MAX_INTERACTION_TIME;
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+ };
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+
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  // Validate page state before starting interaction
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  try {
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  // Optimized timeout calculation - shorter for better performance
@@ -845,20 +853,26 @@ async function performPageInteraction(page, currentUrl, options = {}, forceDebug
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  return; // Exit gracefully if mouse operations fail
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  }
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- const startTime = Date.now();
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+
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  const totalDuration = duration * settings.pauseMultiplier;
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- const actionInterval = totalDuration / (actualMovements + (includeScrolling ? settings.scrolls : 0));
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+ // CRITICAL: Cap action intervals to prevent long waits
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+ const baseInterval = totalDuration / (actualMovements + (includeScrolling ? settings.scrolls : 0));
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+ const actionInterval = Math.min(baseInterval, 100); // Never wait more than 100ms
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+
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+ // Start timing ONLY the actual interaction operations
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+ const actualInteractionStartTime = Date.now();
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  // Perform mouse movements
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  for (let i = 0; i < actualMovements; i++) {
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+ if (checkTimeout()) break; // Emergency timeout check
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  const targetPos = generateRandomCoordinates(maxX, maxY, {
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  avoidCenter: i % 2 === 0,
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  preferEdges: i % 3 === 0
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  });
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  await humanLikeMouseMove(page, currentPos.x, currentPos.y, targetPos.x, targetPos.y, {
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- steps: 8 + Math.floor(Math.random() * 10), // FIXED: Reduced step range (was 10-25, now 8-18)
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- curve: 0.1 + Math.random() * 0.2, // FIXED: Reduced curve intensity
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+ steps: 3 + Math.floor(Math.random() * 4), // CRITICAL: 3-6 steps (was 8-18)
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+ curve: 0.05 + Math.random() * 0.05, // CRITICAL: Minimal curve
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  jitter: 1 + Math.random() * 2
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  });
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@@ -866,24 +880,25 @@ async function performPageInteraction(page, currentUrl, options = {}, forceDebug
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  // Occasional pause
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  if (Math.random() < PROBABILITIES.PAUSE_CHANCE) {
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- await fastTimeout(TIMING.CLICK_PAUSE_MIN + Math.random() * TIMING.POST_CLICK_MIN);
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+ await fastTimeout(25 + Math.random() * 50); // CRITICAL: Much shorter pauses
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  }
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  // Time-based spacing
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- await fastTimeout(actionInterval);
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+ await fastTimeout(Math.min(actionInterval, 50)); // CRITICAL: Cap at 50ms
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  }
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  // Scrolling simulation
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  if (includeScrolling) {
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  for (let i = 0; i < settings.scrolls; i++) {
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+ if (checkTimeout()) break; // Emergency timeout check
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  const direction = Math.random() < PROBABILITIES.SCROLL_DOWN_BIAS ? 'down' : 'up';
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  await simulateScrolling(page, {
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  direction,
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- amount: 2 + Math.floor(Math.random() * 3),
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- smoothness: 3 + Math.floor(Math.random() * 4)
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+ amount: 1 + Math.floor(Math.random() * 2), // CRITICAL: Less scrolling
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+ smoothness: 1 + Math.floor(Math.random() * 2) // CRITICAL: Much less smooth
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  });
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- await fastTimeout(actionInterval);
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+ await fastTimeout(Math.min(actionInterval, 100)); // CRITICAL: Cap intervals
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  }
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  }
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@@ -912,9 +927,16 @@ async function performPageInteraction(page, currentUrl, options = {}, forceDebug
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  // Silently handle hover failures - not critical
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  }
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- const elapsedTime = Date.now() - startTime;
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+ // End timing ONLY after actual interaction operations complete
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+ const interactionElapsedTime = Date.now() - actualInteractionStartTime
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+
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+ // CRITICAL: Warn about slow interactions
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+ if (interactionElapsedTime > 8000) {
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+ console.warn(`[interaction] WARNING: Interaction took ${interactionElapsedTime}ms for ${currentUrl}`);
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+ }
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+
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  if (forceDebug) {
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- console.log(`[interaction] Completed interaction simulation in ${elapsedTime}ms (${actualMovements} movements, ${includeScrolling ? settings.scrolls : 0} scrolls)`);
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+ console.log(`[interaction] Completed interaction simulation in ${interactionElapsedTime}ms (${actualMovements} movements, ${includeScrolling ? settings.scrolls : 0} scrolls)`);
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  }
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  } catch (interactionErr) {
package/nwss.js CHANGED
@@ -1,4 +1,4 @@
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- // === Network scanner script (nwss.js) v1.0.89 ===
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+ // === Network scanner script (nwss.js) v1.0.91 ===
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  // puppeteer for browser automation, fs for file system operations, psl for domain parsing.
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  // const pLimit = require('p-limit'); // Will be dynamically imported
@@ -125,7 +125,7 @@ const { navigateWithRedirectHandling, handleRedirectTimeout } = require('./lib/r
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  const { monitorBrowserHealth, isBrowserHealthy, isQuicklyResponsive } = require('./lib/browserhealth');
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  // --- Script Configuration & Constants ---
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- const VERSION = '1.0.89'; // Script version
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+ const VERSION = '1.0.91'; // Script version
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  // get startTime
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  const startTime = Date.now();
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@fanboynz/network-scanner",
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- "version": "1.0.89",
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+ "version": "1.0.92",
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  "description": "A Puppeteer-based network scanner for analyzing web traffic, generating adblock filter rules, and identifying third-party requests. Features include fingerprint spoofing, Cloudflare bypass, content analysis with curl/grep, and multiple output formats.",
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  "main": "nwss.js",
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  "scripts": {