@fairyhunter13/opentui-core 0.1.114 → 0.1.115

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (591) hide show
  1. package/3d/SpriteResourceManager.d.ts +74 -0
  2. package/3d/SpriteUtils.d.ts +13 -0
  3. package/3d/TextureUtils.d.ts +24 -0
  4. package/3d/ThreeRenderable.d.ts +40 -0
  5. package/3d/WGPURenderer.d.ts +61 -0
  6. package/3d/animation/ExplodingSpriteEffect.d.ts +71 -0
  7. package/3d/animation/PhysicsExplodingSpriteEffect.d.ts +76 -0
  8. package/3d/animation/SpriteAnimator.d.ts +124 -0
  9. package/3d/animation/SpriteParticleGenerator.d.ts +62 -0
  10. package/3d/canvas.d.ts +44 -0
  11. package/3d/index.d.ts +12 -0
  12. package/3d/physics/PlanckPhysicsAdapter.d.ts +19 -0
  13. package/3d/physics/RapierPhysicsAdapter.d.ts +19 -0
  14. package/3d/physics/physics-interface.d.ts +27 -0
  15. package/3d.d.ts +2 -0
  16. package/3d.js +34041 -0
  17. package/3d.js.map +155 -0
  18. package/LICENSE +21 -0
  19. package/NativeSpanFeed.d.ts +41 -0
  20. package/Renderable.d.ts +334 -0
  21. package/animation/Timeline.d.ts +126 -0
  22. package/ansi.d.ts +13 -0
  23. package/buffer.d.ts +111 -0
  24. package/console.d.ts +144 -0
  25. package/edit-buffer.d.ts +98 -0
  26. package/editor-view.d.ts +73 -0
  27. package/index-j4m38kjn.js +411 -0
  28. package/index-j4m38kjn.js.map +10 -0
  29. package/index-tse8gzh0.js +20614 -0
  30. package/index-tse8gzh0.js.map +67 -0
  31. package/index-vv2jcd4r.js +12299 -0
  32. package/index-vv2jcd4r.js.map +42 -0
  33. package/index.d.ts +23 -0
  34. package/index.js +478 -0
  35. package/index.js.map +9 -0
  36. package/lib/KeyHandler.d.ts +61 -0
  37. package/lib/RGBA.d.ts +25 -0
  38. package/lib/ascii.font.d.ts +508 -0
  39. package/lib/border.d.ts +51 -0
  40. package/lib/bunfs.d.ts +7 -0
  41. package/lib/clipboard.d.ts +17 -0
  42. package/lib/clock.d.ts +15 -0
  43. package/lib/data-paths.d.ts +26 -0
  44. package/lib/debounce.d.ts +42 -0
  45. package/lib/detect-links.d.ts +6 -0
  46. package/lib/env.d.ts +42 -0
  47. package/lib/extmarks-history.d.ts +17 -0
  48. package/lib/extmarks.d.ts +89 -0
  49. package/lib/hast-styled-text.d.ts +17 -0
  50. package/lib/index.d.ts +21 -0
  51. package/lib/keymapping.d.ts +25 -0
  52. package/lib/objects-in-viewport.d.ts +24 -0
  53. package/lib/output.capture.d.ts +24 -0
  54. package/lib/parse.keypress-kitty.d.ts +2 -0
  55. package/lib/parse.keypress.d.ts +26 -0
  56. package/lib/parse.mouse.d.ts +30 -0
  57. package/lib/paste.d.ts +7 -0
  58. package/lib/queue.d.ts +15 -0
  59. package/lib/renderable.validations.d.ts +12 -0
  60. package/lib/scroll-acceleration.d.ts +43 -0
  61. package/lib/selection.d.ts +63 -0
  62. package/lib/singleton.d.ts +7 -0
  63. package/lib/stdin-parser.d.ts +87 -0
  64. package/lib/styled-text.d.ts +63 -0
  65. package/lib/terminal-capability-detection.d.ts +30 -0
  66. package/lib/terminal-palette.d.ts +50 -0
  67. package/lib/tree-sitter/assets/update.d.ts +11 -0
  68. package/lib/tree-sitter/client.d.ts +47 -0
  69. package/lib/tree-sitter/default-parsers.d.ts +2 -0
  70. package/lib/tree-sitter/download-utils.d.ts +21 -0
  71. package/lib/tree-sitter/index.d.ts +8 -0
  72. package/lib/tree-sitter/parser.worker.d.ts +1 -0
  73. package/lib/tree-sitter/parsers-config.d.ts +53 -0
  74. package/lib/tree-sitter/resolve-ft.d.ts +5 -0
  75. package/lib/tree-sitter/types.d.ts +82 -0
  76. package/lib/tree-sitter-styled-text.d.ts +14 -0
  77. package/lib/validate-dir-name.d.ts +1 -0
  78. package/lib/yoga.options.d.ts +32 -0
  79. package/package.json +50 -62
  80. package/parser.worker.js +899 -0
  81. package/parser.worker.js.map +12 -0
  82. package/plugins/core-slot.d.ts +72 -0
  83. package/plugins/registry.d.ts +42 -0
  84. package/plugins/types.d.ts +34 -0
  85. package/post/effects.d.ts +147 -0
  86. package/post/filters.d.ts +65 -0
  87. package/post/matrices.d.ts +20 -0
  88. package/renderables/ASCIIFont.d.ts +52 -0
  89. package/renderables/Box.d.ts +81 -0
  90. package/renderables/Code.d.ts +78 -0
  91. package/renderables/Diff.d.ts +142 -0
  92. package/renderables/EditBufferRenderable.d.ts +237 -0
  93. package/renderables/FrameBuffer.d.ts +16 -0
  94. package/renderables/Input.d.ts +67 -0
  95. package/renderables/LineNumberRenderable.d.ts +78 -0
  96. package/renderables/Markdown.d.ts +185 -0
  97. package/renderables/ScrollBar.d.ts +77 -0
  98. package/renderables/ScrollBox.d.ts +124 -0
  99. package/renderables/Select.d.ts +115 -0
  100. package/renderables/Slider.d.ts +47 -0
  101. package/renderables/TabSelect.d.ts +96 -0
  102. package/renderables/Text.d.ts +36 -0
  103. package/renderables/TextBufferRenderable.d.ts +105 -0
  104. package/renderables/TextNode.d.ts +91 -0
  105. package/renderables/TextTable.d.ts +140 -0
  106. package/renderables/Textarea.d.ts +63 -0
  107. package/renderables/TimeToFirstDraw.d.ts +24 -0
  108. package/renderables/__tests__/renderable-test-utils.d.ts +12 -0
  109. package/renderables/composition/VRenderable.d.ts +16 -0
  110. package/renderables/composition/constructs.d.ts +35 -0
  111. package/renderables/composition/vnode.d.ts +46 -0
  112. package/renderables/index.d.ts +23 -0
  113. package/renderables/markdown-parser.d.ts +10 -0
  114. package/renderer.d.ts +419 -0
  115. package/runtime-plugin-support.d.ts +3 -0
  116. package/runtime-plugin-support.js +29 -0
  117. package/runtime-plugin-support.js.map +10 -0
  118. package/runtime-plugin.d.ts +16 -0
  119. package/runtime-plugin.js +16 -0
  120. package/runtime-plugin.js.map +9 -0
  121. package/syntax-style.d.ts +54 -0
  122. package/testing/manual-clock.d.ts +17 -0
  123. package/testing/mock-keys.d.ts +81 -0
  124. package/testing/mock-mouse.d.ts +38 -0
  125. package/testing/mock-tree-sitter-client.d.ts +23 -0
  126. package/testing/spy.d.ts +7 -0
  127. package/testing/test-recorder.d.ts +61 -0
  128. package/testing/test-renderer.d.ts +23 -0
  129. package/testing.d.ts +6 -0
  130. package/testing.js +697 -0
  131. package/testing.js.map +15 -0
  132. package/text-buffer-view.d.ts +42 -0
  133. package/text-buffer.d.ts +67 -0
  134. package/types.d.ts +139 -0
  135. package/utils.d.ts +14 -0
  136. package/zig-structs.d.ts +155 -0
  137. package/zig.d.ts +353 -0
  138. package/dev/keypress-debug-renderer.ts +0 -148
  139. package/dev/keypress-debug.ts +0 -43
  140. package/dev/print-env-vars.ts +0 -32
  141. package/dev/test-tmux-graphics-334.sh +0 -68
  142. package/dev/thai-debug-test.ts +0 -68
  143. package/docs/development.md +0 -144
  144. package/scripts/build.ts +0 -400
  145. package/scripts/publish.ts +0 -60
  146. package/src/3d/SpriteResourceManager.ts +0 -286
  147. package/src/3d/SpriteUtils.ts +0 -70
  148. package/src/3d/TextureUtils.ts +0 -196
  149. package/src/3d/ThreeRenderable.ts +0 -197
  150. package/src/3d/WGPURenderer.ts +0 -294
  151. package/src/3d/animation/ExplodingSpriteEffect.ts +0 -513
  152. package/src/3d/animation/PhysicsExplodingSpriteEffect.ts +0 -429
  153. package/src/3d/animation/SpriteAnimator.ts +0 -633
  154. package/src/3d/animation/SpriteParticleGenerator.ts +0 -435
  155. package/src/3d/canvas.ts +0 -464
  156. package/src/3d/index.ts +0 -12
  157. package/src/3d/physics/PlanckPhysicsAdapter.ts +0 -72
  158. package/src/3d/physics/RapierPhysicsAdapter.ts +0 -66
  159. package/src/3d/physics/physics-interface.ts +0 -31
  160. package/src/3d/shaders/supersampling.wgsl +0 -201
  161. package/src/3d.ts +0 -3
  162. package/src/NativeSpanFeed.ts +0 -300
  163. package/src/Renderable.ts +0 -1704
  164. package/src/__snapshots__/buffer.test.ts.snap +0 -28
  165. package/src/animation/Timeline.test.ts +0 -2709
  166. package/src/animation/Timeline.ts +0 -598
  167. package/src/ansi.ts +0 -18
  168. package/src/benchmark/attenuation-benchmark.ts +0 -81
  169. package/src/benchmark/colormatrix-benchmark.ts +0 -128
  170. package/src/benchmark/gain-benchmark.ts +0 -80
  171. package/src/benchmark/latest-all-bench-run.json +0 -707
  172. package/src/benchmark/latest-async-bench-run.json +0 -336
  173. package/src/benchmark/latest-default-bench-run.json +0 -657
  174. package/src/benchmark/latest-large-bench-run.json +0 -707
  175. package/src/benchmark/latest-quick-bench-run.json +0 -207
  176. package/src/benchmark/markdown-benchmark.ts +0 -1796
  177. package/src/benchmark/native-span-feed-async-benchmark.ts +0 -355
  178. package/src/benchmark/native-span-feed-benchmark.md +0 -56
  179. package/src/benchmark/native-span-feed-benchmark.ts +0 -596
  180. package/src/benchmark/native-span-feed-compare.ts +0 -280
  181. package/src/benchmark/renderer-benchmark.ts +0 -754
  182. package/src/benchmark/text-table-benchmark.ts +0 -948
  183. package/src/buffer.test.ts +0 -291
  184. package/src/buffer.ts +0 -554
  185. package/src/console.test.ts +0 -612
  186. package/src/console.ts +0 -1254
  187. package/src/edit-buffer.test.ts +0 -1769
  188. package/src/edit-buffer.ts +0 -411
  189. package/src/editor-view.test.ts +0 -1032
  190. package/src/editor-view.ts +0 -284
  191. package/src/examples/ascii-font-selection-demo.ts +0 -245
  192. package/src/examples/assets/Water_2_M_Normal.jpg +0 -0
  193. package/src/examples/assets/concrete.png +0 -0
  194. package/src/examples/assets/crate.png +0 -0
  195. package/src/examples/assets/crate_emissive.png +0 -0
  196. package/src/examples/assets/forrest_background.png +0 -0
  197. package/src/examples/assets/hast-example.json +0 -1018
  198. package/src/examples/assets/heart.png +0 -0
  199. package/src/examples/assets/main_char_heavy_attack.png +0 -0
  200. package/src/examples/assets/main_char_idle.png +0 -0
  201. package/src/examples/assets/main_char_jump_end.png +0 -0
  202. package/src/examples/assets/main_char_jump_landing.png +0 -0
  203. package/src/examples/assets/main_char_jump_start.png +0 -0
  204. package/src/examples/assets/main_char_run_loop.png +0 -0
  205. package/src/examples/assets/roughness_map.jpg +0 -0
  206. package/src/examples/build.ts +0 -115
  207. package/src/examples/code-demo.ts +0 -924
  208. package/src/examples/console-demo.ts +0 -358
  209. package/src/examples/core-plugin-slots-demo.ts +0 -759
  210. package/src/examples/diff-demo.ts +0 -701
  211. package/src/examples/draggable-three-demo.ts +0 -259
  212. package/src/examples/editor-demo.ts +0 -322
  213. package/src/examples/extmarks-demo.ts +0 -196
  214. package/src/examples/focus-restore-demo.ts +0 -310
  215. package/src/examples/fonts.ts +0 -245
  216. package/src/examples/fractal-shader-demo.ts +0 -268
  217. package/src/examples/framebuffer-demo.ts +0 -674
  218. package/src/examples/full-unicode-demo.ts +0 -241
  219. package/src/examples/golden-star-demo.ts +0 -933
  220. package/src/examples/grayscale-buffer-demo.ts +0 -249
  221. package/src/examples/hast-syntax-highlighting-demo.ts +0 -129
  222. package/src/examples/index.ts +0 -926
  223. package/src/examples/input-demo.ts +0 -377
  224. package/src/examples/input-select-layout-demo.ts +0 -425
  225. package/src/examples/install.sh +0 -143
  226. package/src/examples/keypress-debug-demo.ts +0 -452
  227. package/src/examples/lib/HexList.ts +0 -122
  228. package/src/examples/lib/PaletteGrid.ts +0 -125
  229. package/src/examples/lib/standalone-keys.ts +0 -25
  230. package/src/examples/lib/tab-controller.ts +0 -243
  231. package/src/examples/lights-phong-demo.ts +0 -290
  232. package/src/examples/link-demo.ts +0 -220
  233. package/src/examples/live-state-demo.ts +0 -480
  234. package/src/examples/markdown-demo.ts +0 -725
  235. package/src/examples/mouse-interaction-demo.ts +0 -428
  236. package/src/examples/nested-zindex-demo.ts +0 -357
  237. package/src/examples/opacity-example.ts +0 -235
  238. package/src/examples/opentui-demo.ts +0 -1057
  239. package/src/examples/physx-planck-2d-demo.ts +0 -623
  240. package/src/examples/physx-rapier-2d-demo.ts +0 -655
  241. package/src/examples/relative-positioning-demo.ts +0 -323
  242. package/src/examples/scroll-example.ts +0 -214
  243. package/src/examples/scrollbox-mouse-test.ts +0 -112
  244. package/src/examples/scrollbox-overlay-hit-test.ts +0 -206
  245. package/src/examples/select-demo.ts +0 -237
  246. package/src/examples/shader-cube-demo.ts +0 -1015
  247. package/src/examples/simple-layout-example.ts +0 -591
  248. package/src/examples/slider-demo.ts +0 -617
  249. package/src/examples/split-mode-demo.ts +0 -453
  250. package/src/examples/sprite-animation-demo.ts +0 -443
  251. package/src/examples/sprite-particle-generator-demo.ts +0 -486
  252. package/src/examples/static-sprite-demo.ts +0 -193
  253. package/src/examples/sticky-scroll-example.ts +0 -308
  254. package/src/examples/styled-text-demo.ts +0 -282
  255. package/src/examples/tab-select-demo.ts +0 -219
  256. package/src/examples/terminal-title.ts +0 -29
  257. package/src/examples/terminal.ts +0 -305
  258. package/src/examples/text-node-demo.ts +0 -416
  259. package/src/examples/text-selection-demo.ts +0 -377
  260. package/src/examples/text-table-demo.ts +0 -503
  261. package/src/examples/text-truncation-demo.ts +0 -481
  262. package/src/examples/text-wrap.ts +0 -757
  263. package/src/examples/texture-loading-demo.ts +0 -259
  264. package/src/examples/timeline-example.ts +0 -670
  265. package/src/examples/transparency-demo.ts +0 -400
  266. package/src/examples/vnode-composition-demo.ts +0 -404
  267. package/src/examples/wide-grapheme-overlay-demo.ts +0 -280
  268. package/src/index.ts +0 -24
  269. package/src/lib/KeyHandler.integration.test.ts +0 -292
  270. package/src/lib/KeyHandler.stopPropagation.test.ts +0 -289
  271. package/src/lib/KeyHandler.test.ts +0 -662
  272. package/src/lib/KeyHandler.ts +0 -222
  273. package/src/lib/RGBA.test.ts +0 -984
  274. package/src/lib/RGBA.ts +0 -204
  275. package/src/lib/ascii.font.ts +0 -330
  276. package/src/lib/border.test.ts +0 -83
  277. package/src/lib/border.ts +0 -170
  278. package/src/lib/bunfs.test.ts +0 -27
  279. package/src/lib/bunfs.ts +0 -18
  280. package/src/lib/clipboard.test.ts +0 -41
  281. package/src/lib/clipboard.ts +0 -47
  282. package/src/lib/clock.ts +0 -35
  283. package/src/lib/data-paths.test.ts +0 -133
  284. package/src/lib/data-paths.ts +0 -109
  285. package/src/lib/debounce.ts +0 -106
  286. package/src/lib/detect-links.test.ts +0 -98
  287. package/src/lib/detect-links.ts +0 -56
  288. package/src/lib/env.test.ts +0 -228
  289. package/src/lib/env.ts +0 -209
  290. package/src/lib/extmarks-history.ts +0 -51
  291. package/src/lib/extmarks-multiwidth.test.ts +0 -322
  292. package/src/lib/extmarks.test.ts +0 -3457
  293. package/src/lib/extmarks.ts +0 -843
  294. package/src/lib/fonts/block.json +0 -405
  295. package/src/lib/fonts/grid.json +0 -265
  296. package/src/lib/fonts/huge.json +0 -741
  297. package/src/lib/fonts/pallet.json +0 -314
  298. package/src/lib/fonts/shade.json +0 -591
  299. package/src/lib/fonts/slick.json +0 -321
  300. package/src/lib/fonts/tiny.json +0 -69
  301. package/src/lib/hast-styled-text.ts +0 -59
  302. package/src/lib/index.ts +0 -21
  303. package/src/lib/keymapping.test.ts +0 -317
  304. package/src/lib/keymapping.ts +0 -115
  305. package/src/lib/objects-in-viewport.test.ts +0 -787
  306. package/src/lib/objects-in-viewport.ts +0 -153
  307. package/src/lib/output.capture.ts +0 -58
  308. package/src/lib/parse.keypress-kitty.protocol.test.ts +0 -340
  309. package/src/lib/parse.keypress-kitty.test.ts +0 -663
  310. package/src/lib/parse.keypress-kitty.ts +0 -439
  311. package/src/lib/parse.keypress.test.ts +0 -1849
  312. package/src/lib/parse.keypress.ts +0 -397
  313. package/src/lib/parse.mouse.test.ts +0 -552
  314. package/src/lib/parse.mouse.ts +0 -232
  315. package/src/lib/paste.ts +0 -16
  316. package/src/lib/queue.ts +0 -65
  317. package/src/lib/renderable.validations.test.ts +0 -87
  318. package/src/lib/renderable.validations.ts +0 -83
  319. package/src/lib/scroll-acceleration.ts +0 -98
  320. package/src/lib/selection.ts +0 -240
  321. package/src/lib/singleton.ts +0 -28
  322. package/src/lib/stdin-parser.test.ts +0 -2290
  323. package/src/lib/stdin-parser.ts +0 -1810
  324. package/src/lib/styled-text.ts +0 -178
  325. package/src/lib/terminal-capability-detection.test.ts +0 -202
  326. package/src/lib/terminal-capability-detection.ts +0 -79
  327. package/src/lib/terminal-palette.test.ts +0 -878
  328. package/src/lib/terminal-palette.ts +0 -383
  329. package/src/lib/tree-sitter/assets/README.md +0 -118
  330. package/src/lib/tree-sitter/assets/update.ts +0 -334
  331. package/src/lib/tree-sitter/assets.d.ts +0 -9
  332. package/src/lib/tree-sitter/cache.test.ts +0 -273
  333. package/src/lib/tree-sitter/client.test.ts +0 -1165
  334. package/src/lib/tree-sitter/client.ts +0 -607
  335. package/src/lib/tree-sitter/default-parsers.ts +0 -86
  336. package/src/lib/tree-sitter/download-utils.ts +0 -148
  337. package/src/lib/tree-sitter/index.ts +0 -28
  338. package/src/lib/tree-sitter/parser.worker.ts +0 -1042
  339. package/src/lib/tree-sitter/parsers-config.ts +0 -81
  340. package/src/lib/tree-sitter/resolve-ft.test.ts +0 -55
  341. package/src/lib/tree-sitter/resolve-ft.ts +0 -189
  342. package/src/lib/tree-sitter/types.ts +0 -82
  343. package/src/lib/tree-sitter-styled-text.test.ts +0 -1253
  344. package/src/lib/tree-sitter-styled-text.ts +0 -306
  345. package/src/lib/validate-dir-name.ts +0 -55
  346. package/src/lib/yoga.options.test.ts +0 -628
  347. package/src/lib/yoga.options.ts +0 -346
  348. package/src/plugins/core-slot.ts +0 -579
  349. package/src/plugins/registry.ts +0 -402
  350. package/src/plugins/types.ts +0 -46
  351. package/src/post/effects.ts +0 -930
  352. package/src/post/filters.ts +0 -489
  353. package/src/post/matrices.ts +0 -288
  354. package/src/renderables/ASCIIFont.ts +0 -219
  355. package/src/renderables/Box.test.ts +0 -205
  356. package/src/renderables/Box.ts +0 -326
  357. package/src/renderables/Code.test.ts +0 -2062
  358. package/src/renderables/Code.ts +0 -357
  359. package/src/renderables/Diff.regression.test.ts +0 -226
  360. package/src/renderables/Diff.test.ts +0 -3101
  361. package/src/renderables/Diff.ts +0 -1211
  362. package/src/renderables/EditBufferRenderable.test.ts +0 -288
  363. package/src/renderables/EditBufferRenderable.ts +0 -1166
  364. package/src/renderables/FrameBuffer.ts +0 -47
  365. package/src/renderables/Input.test.ts +0 -1228
  366. package/src/renderables/Input.ts +0 -247
  367. package/src/renderables/LineNumberRenderable.ts +0 -724
  368. package/src/renderables/Markdown.ts +0 -1393
  369. package/src/renderables/ScrollBar.ts +0 -422
  370. package/src/renderables/ScrollBox.ts +0 -883
  371. package/src/renderables/Select.test.ts +0 -1033
  372. package/src/renderables/Select.ts +0 -524
  373. package/src/renderables/Slider.test.ts +0 -456
  374. package/src/renderables/Slider.ts +0 -342
  375. package/src/renderables/TabSelect.test.ts +0 -197
  376. package/src/renderables/TabSelect.ts +0 -455
  377. package/src/renderables/Text.selection-buffer.test.ts +0 -123
  378. package/src/renderables/Text.test.ts +0 -2660
  379. package/src/renderables/Text.ts +0 -147
  380. package/src/renderables/TextBufferRenderable.ts +0 -518
  381. package/src/renderables/TextNode.test.ts +0 -1058
  382. package/src/renderables/TextNode.ts +0 -325
  383. package/src/renderables/TextTable.test.ts +0 -1421
  384. package/src/renderables/TextTable.ts +0 -1344
  385. package/src/renderables/Textarea.ts +0 -430
  386. package/src/renderables/TimeToFirstDraw.ts +0 -89
  387. package/src/renderables/__snapshots__/Code.test.ts.snap +0 -13
  388. package/src/renderables/__snapshots__/Diff.test.ts.snap +0 -785
  389. package/src/renderables/__snapshots__/Text.test.ts.snap +0 -421
  390. package/src/renderables/__snapshots__/TextTable.test.ts.snap +0 -215
  391. package/src/renderables/__tests__/LineNumberRenderable.scrollbox-simple.test.ts +0 -144
  392. package/src/renderables/__tests__/LineNumberRenderable.scrollbox.test.ts +0 -816
  393. package/src/renderables/__tests__/LineNumberRenderable.test.ts +0 -1865
  394. package/src/renderables/__tests__/LineNumberRenderable.wrapping.test.ts +0 -85
  395. package/src/renderables/__tests__/Markdown.code-colors.test.ts +0 -242
  396. package/src/renderables/__tests__/Markdown.test.ts +0 -2518
  397. package/src/renderables/__tests__/MultiRenderable.selection.test.ts +0 -87
  398. package/src/renderables/__tests__/Textarea.buffer.test.ts +0 -682
  399. package/src/renderables/__tests__/Textarea.destroyed-events.test.ts +0 -675
  400. package/src/renderables/__tests__/Textarea.editing.test.ts +0 -2041
  401. package/src/renderables/__tests__/Textarea.error-handling.test.ts +0 -35
  402. package/src/renderables/__tests__/Textarea.events.test.ts +0 -738
  403. package/src/renderables/__tests__/Textarea.highlights.test.ts +0 -590
  404. package/src/renderables/__tests__/Textarea.keybinding.test.ts +0 -3149
  405. package/src/renderables/__tests__/Textarea.paste.test.ts +0 -357
  406. package/src/renderables/__tests__/Textarea.rendering.test.ts +0 -1866
  407. package/src/renderables/__tests__/Textarea.scroll.test.ts +0 -733
  408. package/src/renderables/__tests__/Textarea.selection.test.ts +0 -1590
  409. package/src/renderables/__tests__/Textarea.stress.test.ts +0 -670
  410. package/src/renderables/__tests__/Textarea.undo-redo.test.ts +0 -383
  411. package/src/renderables/__tests__/Textarea.visual-lines.test.ts +0 -310
  412. package/src/renderables/__tests__/__snapshots__/LineNumberRenderable.code.test.ts.snap +0 -221
  413. package/src/renderables/__tests__/__snapshots__/LineNumberRenderable.scrollbox-simple.test.ts.snap +0 -89
  414. package/src/renderables/__tests__/__snapshots__/LineNumberRenderable.scrollbox.test.ts.snap +0 -457
  415. package/src/renderables/__tests__/__snapshots__/LineNumberRenderable.test.ts.snap +0 -158
  416. package/src/renderables/__tests__/__snapshots__/Textarea.rendering.test.ts.snap +0 -387
  417. package/src/renderables/__tests__/markdown-parser.test.ts +0 -217
  418. package/src/renderables/__tests__/renderable-test-utils.ts +0 -60
  419. package/src/renderables/composition/README.md +0 -8
  420. package/src/renderables/composition/VRenderable.ts +0 -32
  421. package/src/renderables/composition/constructs.ts +0 -127
  422. package/src/renderables/composition/vnode.ts +0 -289
  423. package/src/renderables/index.ts +0 -23
  424. package/src/renderables/markdown-parser.ts +0 -66
  425. package/src/renderer.ts +0 -2681
  426. package/src/runtime-plugin-support.ts +0 -39
  427. package/src/runtime-plugin.ts +0 -615
  428. package/src/syntax-style.test.ts +0 -841
  429. package/src/syntax-style.ts +0 -257
  430. package/src/testing/README.md +0 -210
  431. package/src/testing/capture-spans.test.ts +0 -194
  432. package/src/testing/integration.test.ts +0 -276
  433. package/src/testing/manual-clock.ts +0 -117
  434. package/src/testing/mock-keys.test.ts +0 -1378
  435. package/src/testing/mock-keys.ts +0 -457
  436. package/src/testing/mock-mouse.test.ts +0 -218
  437. package/src/testing/mock-mouse.ts +0 -247
  438. package/src/testing/mock-tree-sitter-client.ts +0 -73
  439. package/src/testing/spy.ts +0 -13
  440. package/src/testing/test-recorder.test.ts +0 -415
  441. package/src/testing/test-recorder.ts +0 -145
  442. package/src/testing/test-renderer.ts +0 -132
  443. package/src/testing.ts +0 -7
  444. package/src/tests/__snapshots__/absolute-positioning.snapshot.test.ts.snap +0 -481
  445. package/src/tests/__snapshots__/renderable.snapshot.test.ts.snap +0 -19
  446. package/src/tests/__snapshots__/scrollbox.test.ts.snap +0 -29
  447. package/src/tests/absolute-positioning.snapshot.test.ts +0 -638
  448. package/src/tests/allocator-stats.test.ts +0 -38
  449. package/src/tests/destroy-during-render.test.ts +0 -200
  450. package/src/tests/destroy-on-exit.fixture.ts +0 -36
  451. package/src/tests/destroy-on-exit.test.ts +0 -41
  452. package/src/tests/hover-cursor.test.ts +0 -98
  453. package/src/tests/native-span-feed-async.test.ts +0 -173
  454. package/src/tests/native-span-feed-close.test.ts +0 -120
  455. package/src/tests/native-span-feed-coverage.test.ts +0 -227
  456. package/src/tests/native-span-feed-edge-cases.test.ts +0 -352
  457. package/src/tests/native-span-feed-use-after-free.test.ts +0 -45
  458. package/src/tests/opacity.test.ts +0 -123
  459. package/src/tests/renderable.snapshot.test.ts +0 -524
  460. package/src/tests/renderable.test.ts +0 -1281
  461. package/src/tests/renderer.clock.test.ts +0 -158
  462. package/src/tests/renderer.console-startup.test.ts +0 -185
  463. package/src/tests/renderer.control.test.ts +0 -425
  464. package/src/tests/renderer.core-slot-binding.test.ts +0 -952
  465. package/src/tests/renderer.cursor.test.ts +0 -26
  466. package/src/tests/renderer.destroy-during-render.test.ts +0 -147
  467. package/src/tests/renderer.focus-restore.test.ts +0 -257
  468. package/src/tests/renderer.focus.test.ts +0 -294
  469. package/src/tests/renderer.idle.test.ts +0 -219
  470. package/src/tests/renderer.input.test.ts +0 -2237
  471. package/src/tests/renderer.kitty-flags.test.ts +0 -195
  472. package/src/tests/renderer.mouse.test.ts +0 -1274
  473. package/src/tests/renderer.palette.test.ts +0 -629
  474. package/src/tests/renderer.selection.test.ts +0 -49
  475. package/src/tests/renderer.slot-registry.test.ts +0 -684
  476. package/src/tests/renderer.useMouse.test.ts +0 -47
  477. package/src/tests/runtime-plugin-node-modules-cycle.fixture.ts +0 -76
  478. package/src/tests/runtime-plugin-node-modules-mjs.fixture.ts +0 -43
  479. package/src/tests/runtime-plugin-node-modules-no-bare-rewrite.fixture.ts +0 -67
  480. package/src/tests/runtime-plugin-node-modules-package-type-cache.fixture.ts +0 -72
  481. package/src/tests/runtime-plugin-node-modules-runtime-specifier.fixture.ts +0 -44
  482. package/src/tests/runtime-plugin-node-modules-scoped-package-bare-rewrite.fixture.ts +0 -85
  483. package/src/tests/runtime-plugin-path-alias.fixture.ts +0 -43
  484. package/src/tests/runtime-plugin-resolve-roots.fixture.ts +0 -65
  485. package/src/tests/runtime-plugin-support.fixture.ts +0 -11
  486. package/src/tests/runtime-plugin-support.test.ts +0 -19
  487. package/src/tests/runtime-plugin-windows-file-url.fixture.ts +0 -30
  488. package/src/tests/runtime-plugin.fixture.ts +0 -40
  489. package/src/tests/runtime-plugin.test.ts +0 -354
  490. package/src/tests/scrollbox-culling-bug.test.ts +0 -114
  491. package/src/tests/scrollbox-hitgrid-resize.test.ts +0 -136
  492. package/src/tests/scrollbox-hitgrid.test.ts +0 -909
  493. package/src/tests/scrollbox.test.ts +0 -1530
  494. package/src/tests/wrap-resize-perf.test.ts +0 -276
  495. package/src/tests/yoga-setters.test.ts +0 -921
  496. package/src/text-buffer-view.test.ts +0 -705
  497. package/src/text-buffer-view.ts +0 -189
  498. package/src/text-buffer.test.ts +0 -347
  499. package/src/text-buffer.ts +0 -250
  500. package/src/types.ts +0 -161
  501. package/src/utils.ts +0 -88
  502. package/src/zig/ansi.zig +0 -268
  503. package/src/zig/bench/README.md +0 -50
  504. package/src/zig/bench/buffer-draw-text-buffer_bench.zig +0 -887
  505. package/src/zig/bench/edit-buffer_bench.zig +0 -476
  506. package/src/zig/bench/native-span-feed_bench.zig +0 -100
  507. package/src/zig/bench/rope-markers_bench.zig +0 -713
  508. package/src/zig/bench/rope_bench.zig +0 -514
  509. package/src/zig/bench/styled-text_bench.zig +0 -470
  510. package/src/zig/bench/text-buffer-coords_bench.zig +0 -362
  511. package/src/zig/bench/text-buffer-view_bench.zig +0 -459
  512. package/src/zig/bench/text-chunk-graphemes_bench.zig +0 -273
  513. package/src/zig/bench/utf8_bench.zig +0 -799
  514. package/src/zig/bench-utils.zig +0 -431
  515. package/src/zig/bench.zig +0 -217
  516. package/src/zig/buffer-methods.zig +0 -211
  517. package/src/zig/buffer.zig +0 -2281
  518. package/src/zig/build.zig +0 -289
  519. package/src/zig/build.zig.zon +0 -16
  520. package/src/zig/edit-buffer.zig +0 -825
  521. package/src/zig/editor-view.zig +0 -802
  522. package/src/zig/event-bus.zig +0 -13
  523. package/src/zig/event-emitter.zig +0 -65
  524. package/src/zig/file-logger.zig +0 -92
  525. package/src/zig/grapheme.zig +0 -599
  526. package/src/zig/lib.zig +0 -1854
  527. package/src/zig/link.zig +0 -333
  528. package/src/zig/logger.zig +0 -43
  529. package/src/zig/mem-registry.zig +0 -125
  530. package/src/zig/native-span-feed-bench-lib.zig +0 -7
  531. package/src/zig/native-span-feed.zig +0 -708
  532. package/src/zig/renderer.zig +0 -1393
  533. package/src/zig/rope.zig +0 -1220
  534. package/src/zig/syntax-style.zig +0 -161
  535. package/src/zig/terminal.zig +0 -987
  536. package/src/zig/test.zig +0 -72
  537. package/src/zig/tests/README.md +0 -18
  538. package/src/zig/tests/buffer-methods_test.zig +0 -1109
  539. package/src/zig/tests/buffer_test.zig +0 -2557
  540. package/src/zig/tests/edit-buffer-history_test.zig +0 -271
  541. package/src/zig/tests/edit-buffer_test.zig +0 -1689
  542. package/src/zig/tests/editor-view_test.zig +0 -3299
  543. package/src/zig/tests/event-emitter_test.zig +0 -249
  544. package/src/zig/tests/grapheme_test.zig +0 -1304
  545. package/src/zig/tests/link_test.zig +0 -190
  546. package/src/zig/tests/mem-registry_test.zig +0 -473
  547. package/src/zig/tests/memory_leak_regression_test.zig +0 -159
  548. package/src/zig/tests/native-span-feed_test.zig +0 -1264
  549. package/src/zig/tests/renderer_test.zig +0 -1017
  550. package/src/zig/tests/rope-nested_test.zig +0 -712
  551. package/src/zig/tests/rope_fuzz_test.zig +0 -238
  552. package/src/zig/tests/rope_test.zig +0 -2362
  553. package/src/zig/tests/segment-merge.test.zig +0 -148
  554. package/src/zig/tests/syntax-style_test.zig +0 -557
  555. package/src/zig/tests/terminal_test.zig +0 -754
  556. package/src/zig/tests/text-buffer-drawing_test.zig +0 -3237
  557. package/src/zig/tests/text-buffer-highlights_test.zig +0 -666
  558. package/src/zig/tests/text-buffer-iterators_test.zig +0 -776
  559. package/src/zig/tests/text-buffer-segment_test.zig +0 -320
  560. package/src/zig/tests/text-buffer-selection_test.zig +0 -1035
  561. package/src/zig/tests/text-buffer-selection_viewport_test.zig +0 -358
  562. package/src/zig/tests/text-buffer-view_test.zig +0 -3649
  563. package/src/zig/tests/text-buffer_test.zig +0 -2191
  564. package/src/zig/tests/unicode-width-map.zon +0 -3909
  565. package/src/zig/tests/utf8_no_zwj_test.zig +0 -260
  566. package/src/zig/tests/utf8_test.zig +0 -4057
  567. package/src/zig/tests/utf8_wcwidth_cursor_test.zig +0 -267
  568. package/src/zig/tests/utf8_wcwidth_test.zig +0 -357
  569. package/src/zig/tests/word-wrap-editing_test.zig +0 -498
  570. package/src/zig/tests/wrap-cache-perf_test.zig +0 -113
  571. package/src/zig/text-buffer-iterators.zig +0 -499
  572. package/src/zig/text-buffer-segment.zig +0 -404
  573. package/src/zig/text-buffer-view.zig +0 -1371
  574. package/src/zig/text-buffer.zig +0 -1180
  575. package/src/zig/utf8.zig +0 -1948
  576. package/src/zig/utils.zig +0 -9
  577. package/src/zig-structs.ts +0 -261
  578. package/src/zig.ts +0 -3884
  579. package/tsconfig.build.json +0 -24
  580. package/tsconfig.json +0 -27
  581. /package/{src/lib/tree-sitter/assets → assets}/javascript/highlights.scm +0 -0
  582. /package/{src/lib/tree-sitter/assets → assets}/javascript/tree-sitter-javascript.wasm +0 -0
  583. /package/{src/lib/tree-sitter/assets → assets}/markdown/highlights.scm +0 -0
  584. /package/{src/lib/tree-sitter/assets → assets}/markdown/injections.scm +0 -0
  585. /package/{src/lib/tree-sitter/assets → assets}/markdown/tree-sitter-markdown.wasm +0 -0
  586. /package/{src/lib/tree-sitter/assets → assets}/markdown_inline/highlights.scm +0 -0
  587. /package/{src/lib/tree-sitter/assets → assets}/markdown_inline/tree-sitter-markdown_inline.wasm +0 -0
  588. /package/{src/lib/tree-sitter/assets → assets}/typescript/highlights.scm +0 -0
  589. /package/{src/lib/tree-sitter/assets → assets}/typescript/tree-sitter-typescript.wasm +0 -0
  590. /package/{src/lib/tree-sitter/assets → assets}/zig/highlights.scm +0 -0
  591. /package/{src/lib/tree-sitter/assets → assets}/zig/tree-sitter-zig.wasm +0 -0
@@ -1,930 +0,0 @@
1
- import type { OptimizedBuffer } from "../buffer.js"
2
-
3
- interface ActiveGlitch {
4
- y: number
5
- type: "shift" | "flip" | "color"
6
- amount: number
7
- }
8
-
9
- export class DistortionEffect {
10
- // --- Configurable Parameters ---
11
- public glitchChancePerSecond: number = 0.5
12
- public maxGlitchLines: number = 3
13
- public minGlitchDuration: number = 0.05
14
- public maxGlitchDuration: number = 0.2
15
- public maxShiftAmount: number = 10
16
- public shiftFlipRatio: number = 0.6
17
- public colorGlitchChance: number = 0.2
18
-
19
- // --- Internal State ---
20
- private lastGlitchTime: number = 0
21
- private glitchDuration: number = 0
22
- private activeGlitches: ActiveGlitch[] = []
23
-
24
- constructor(options?: Partial<DistortionEffect>) {
25
- if (options) {
26
- Object.assign(this, options)
27
- }
28
- }
29
-
30
- /**
31
- * Applies the animated distortion/glitch effect to the buffer.
32
- */
33
- public apply(buffer: OptimizedBuffer, deltaTime: number): void {
34
- const width = buffer.width
35
- const height = buffer.height
36
- const buf = buffer.buffers
37
- // Note: Using internal timer based on deltaTime is more reliable than Date.now()
38
-
39
- // Update glitch timer
40
- this.lastGlitchTime += deltaTime
41
-
42
- // End current glitch if duration is over
43
- if (this.activeGlitches.length > 0 && this.lastGlitchTime >= this.glitchDuration) {
44
- this.activeGlitches = []
45
- this.glitchDuration = 0
46
- }
47
-
48
- // Chance to start a new glitch
49
- if (this.activeGlitches.length === 0 && Math.random() < this.glitchChancePerSecond * deltaTime) {
50
- this.lastGlitchTime = 0
51
- this.glitchDuration = this.minGlitchDuration + Math.random() * (this.maxGlitchDuration - this.minGlitchDuration)
52
- const numGlitches = 1 + Math.floor(Math.random() * this.maxGlitchLines)
53
-
54
- for (let i = 0; i < numGlitches; i++) {
55
- const y = Math.floor(Math.random() * height)
56
- let type: ActiveGlitch["type"]
57
- let amount = 0
58
-
59
- const typeRoll = Math.random()
60
- if (typeRoll < this.colorGlitchChance) {
61
- type = "color"
62
- } else {
63
- // Determine shift or flip based on remaining probability
64
- const shiftRoll = (typeRoll - this.colorGlitchChance) / (1 - this.colorGlitchChance)
65
- if (shiftRoll < this.shiftFlipRatio) {
66
- type = "shift"
67
- amount = Math.floor((Math.random() - 0.5) * 2 * this.maxShiftAmount)
68
- } else {
69
- type = "flip"
70
- }
71
- }
72
-
73
- // Avoid glitching the same line twice in one burst
74
- if (!this.activeGlitches.some((g) => g.y === y)) {
75
- this.activeGlitches.push({ y, type, amount })
76
- }
77
- }
78
- }
79
-
80
- // Apply active glitches
81
- if (this.activeGlitches.length > 0) {
82
- // Create temporary arrays lazily if needed (minor optimization for shift/flip)
83
- let tempChar: Uint32Array | null = null
84
- let tempFg: Float32Array | null = null
85
- let tempBg: Float32Array | null = null
86
- let tempAttr: Uint8Array | null = null
87
-
88
- for (const glitch of this.activeGlitches) {
89
- const y = glitch.y
90
- // Ensure y is within bounds (safer)
91
- if (y < 0 || y >= height) continue
92
- const baseIndex = y * width
93
-
94
- if (glitch.type === "shift" || glitch.type === "flip") {
95
- // Lazily create temp buffers only when needed for shift/flip
96
- if (!tempChar) {
97
- tempChar = new Uint32Array(width)
98
- tempFg = new Float32Array(width * 4)
99
- tempBg = new Float32Array(width * 4)
100
- tempAttr = new Uint8Array(width)
101
- }
102
-
103
- // 1. Copy original row data to temp buffers
104
- try {
105
- tempChar.set(buf.char.subarray(baseIndex, baseIndex + width))
106
- tempFg!.set(buf.fg.subarray(baseIndex * 4, (baseIndex + width) * 4))
107
- tempBg!.set(buf.bg.subarray(baseIndex * 4, (baseIndex + width) * 4))
108
- tempAttr!.set(buf.attributes.subarray(baseIndex, baseIndex + width))
109
- } catch (e) {
110
- // Handle potential range errors if buffer size changes unexpectedly
111
- console.error(`Error copying row ${y} for distortion:`, e)
112
- continue
113
- }
114
-
115
- if (glitch.type === "shift") {
116
- const shift = glitch.amount
117
- for (let x = 0; x < width; x++) {
118
- const srcX = (x - shift + width) % width // Wrap around shift
119
- const destIndex = baseIndex + x
120
- const srcTempIndex = srcX
121
-
122
- buf.char[destIndex] = tempChar[srcTempIndex]
123
- buf.attributes[destIndex] = tempAttr![srcTempIndex]
124
-
125
- const destColorIndex = destIndex * 4
126
- const srcTempColorIndex = srcTempIndex * 4
127
-
128
- buf.fg.set(tempFg!.subarray(srcTempColorIndex, srcTempColorIndex + 4), destColorIndex)
129
- buf.bg.set(tempBg!.subarray(srcTempColorIndex, srcTempColorIndex + 4), destColorIndex)
130
- }
131
- } else {
132
- // type === 'flip'
133
- for (let x = 0; x < width; x++) {
134
- const srcX = width - 1 - x // Flipped index
135
- const destIndex = baseIndex + x
136
- const srcTempIndex = srcX
137
-
138
- buf.char[destIndex] = tempChar[srcTempIndex]
139
- buf.attributes[destIndex] = tempAttr![srcTempIndex]
140
-
141
- const destColorIndex = destIndex * 4
142
- const srcTempColorIndex = srcTempIndex * 4
143
-
144
- buf.fg.set(tempFg!.subarray(srcTempColorIndex, srcTempColorIndex + 4), destColorIndex)
145
- buf.bg.set(tempBg!.subarray(srcTempColorIndex, srcTempColorIndex + 4), destColorIndex)
146
- }
147
- }
148
- } else if (glitch.type === "color") {
149
- const glitchStart = Math.floor(Math.random() * width)
150
- // Make glitch length at least 1 pixel, up to the rest of the line
151
- const maxPossibleLength = width - glitchStart
152
- // Introduce more variability: sometimes short, sometimes long, but not always full width
153
- let glitchLength = Math.floor(Math.random() * maxPossibleLength) + 1
154
- if (Math.random() < 0.2) {
155
- // 20% chance of a shorter, more intense glitch segment
156
- glitchLength = Math.floor(Math.random() * (width / 4)) + 1
157
- }
158
- glitchLength = Math.min(glitchLength, maxPossibleLength)
159
-
160
- for (let x = glitchStart; x < glitchStart + glitchLength; x++) {
161
- if (x >= width) break // Boundary check
162
-
163
- const destIndex = baseIndex + x
164
- const destColorIndex = destIndex * 4
165
-
166
- let rFg, gFg, bFg, rBg, gBg, bBg
167
-
168
- // More varied and "glitchy" colors
169
- const colorMode = Math.random()
170
- if (colorMode < 0.33) {
171
- // Pure random
172
- rFg = Math.random()
173
- gFg = Math.random()
174
- bFg = Math.random()
175
- rBg = Math.random()
176
- gBg = Math.random()
177
- bBg = Math.random()
178
- } else if (colorMode < 0.66) {
179
- // Single channel emphasis or block color
180
- const emphasis = Math.random()
181
- if (emphasis < 0.25) {
182
- rFg = Math.random()
183
- gFg = 0
184
- bFg = 0
185
- } // Red
186
- else if (emphasis < 0.5) {
187
- rFg = 0
188
- gFg = Math.random()
189
- bFg = 0
190
- } // Green
191
- else if (emphasis < 0.75) {
192
- rFg = 0
193
- gFg = 0
194
- bFg = Math.random()
195
- } // Blue
196
- else {
197
- // Bright glitch color
198
- const glitchColorRoll = Math.random()
199
- if (glitchColorRoll < 0.33) {
200
- rFg = 1
201
- gFg = 0
202
- bFg = 1
203
- } // Magenta
204
- else if (glitchColorRoll < 0.66) {
205
- rFg = 0
206
- gFg = 1
207
- bFg = 1
208
- } // Cyan
209
- else {
210
- rFg = 1
211
- gFg = 1
212
- bFg = 0
213
- } // Yellow
214
- }
215
- // Background can be inverted or similar to FG
216
- if (Math.random() < 0.5) {
217
- rBg = 1 - rFg
218
- gBg = 1 - gFg
219
- bBg = 1 - bFg
220
- } else {
221
- rBg = rFg * (Math.random() * 0.5 + 0.2) // Darker shade of fg
222
- gBg = gFg * (Math.random() * 0.5 + 0.2)
223
- bBg = bFg * (Math.random() * 0.5 + 0.2)
224
- }
225
- } else {
226
- // Inverted or high contrast
227
- rFg = Math.random() > 0.5 ? 1 : 0
228
- gFg = Math.random() > 0.5 ? 1 : 0
229
- bFg = Math.random() > 0.5 ? 1 : 0
230
- rBg = 1 - rFg
231
- gBg = 1 - gFg
232
- bBg = 1 - bFg
233
- }
234
-
235
- buf.fg[destColorIndex] = rFg
236
- buf.fg[destColorIndex + 1] = gFg
237
- buf.fg[destColorIndex + 2] = bFg
238
- // Keep alpha buf.fg[destColorIndex + 3]
239
-
240
- buf.bg[destColorIndex] = rBg
241
- buf.bg[destColorIndex + 1] = gBg
242
- buf.bg[destColorIndex + 2] = bBg
243
- // Keep alpha buf.bg[destColorIndex + 3]
244
- }
245
- }
246
- }
247
- }
248
- }
249
- }
250
-
251
- /**
252
- * Applies a vignette effect by darkening the corners, optimized with precomputation.
253
- * Uses native colorMatrix with a zero matrix for attenuation.
254
- */
255
- export class VignetteEffect {
256
- private _strength: number
257
- // Stores packed cell masks [x, y, attenuation] per pixel
258
- private precomputedAttenuationCellMask: Float32Array | null = null
259
- private cachedWidth: number = -1
260
- private cachedHeight: number = -1
261
- // Zero matrix for attenuation (maps everything toward black based on strength)
262
- private static zeroMatrix = new Float32Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0])
263
-
264
- constructor(strength: number = 0.5) {
265
- this._strength = strength
266
- }
267
-
268
- public set strength(newStrength: number) {
269
- this._strength = Math.max(0, newStrength) // Ensure strength is non-negative
270
- // Invalidate cached cell masks when strength changes
271
- this.cachedWidth = -1
272
- this.cachedHeight = -1
273
- this.precomputedAttenuationCellMask = null
274
- }
275
-
276
- public get strength(): number {
277
- return this._strength
278
- }
279
-
280
- private _computeFactors(width: number, height: number): void {
281
- this.precomputedAttenuationCellMask = new Float32Array(width * height * 3)
282
- const centerX = width / 2
283
- const centerY = height / 2
284
- const maxDistSq = centerX * centerX + centerY * centerY
285
- const safeMaxDistSq = maxDistSq === 0 ? 1 : maxDistSq // Avoid division by zero
286
- const strength = this._strength
287
- let i = 0
288
-
289
- for (let y = 0; y < height; y++) {
290
- const dy = y - centerY
291
- const dySq = dy * dy
292
- for (let x = 0; x < width; x++) {
293
- const dx = x - centerX
294
- const distSq = dx * dx + dySq
295
- // Calculate base attenuation (0 to 1 based on distance)
296
- const baseAttenuation = Math.min(1, distSq / safeMaxDistSq)
297
- // Precompute final attenuation value including strength
298
- const attenuation = baseAttenuation * strength
299
- this.precomputedAttenuationCellMask[i++] = x
300
- this.precomputedAttenuationCellMask[i++] = y
301
- this.precomputedAttenuationCellMask[i++] = attenuation
302
- }
303
- }
304
- this.cachedWidth = width
305
- this.cachedHeight = height
306
- }
307
-
308
- /**
309
- * Applies the vignette effect using native colorMatrix with a zero matrix.
310
- * The zero matrix maps all colors to black, and the attenuation cell masks
311
- * control how much of the effect is applied (strength-based blending).
312
- */
313
- public apply(buffer: OptimizedBuffer): void {
314
- const width = buffer.width
315
- const height = buffer.height
316
-
317
- // Recompute attenuation cell masks if dimensions changed, strength changed,
318
- // or factors haven't been computed yet
319
- if (width !== this.cachedWidth || height !== this.cachedHeight || !this.precomputedAttenuationCellMask) {
320
- this._computeFactors(width, height)
321
- }
322
-
323
- // Use colorMatrix with zero matrix to apply attenuation
324
- // colorMatrix blends: result = original + (transformed - original) × strength
325
- // With zero matrix: transformed = 0
326
- // Result = original + (0 - original) × attenuation = original × (1 - attenuation)
327
- buffer.colorMatrix(VignetteEffect.zeroMatrix, this.precomputedAttenuationCellMask!, 1.0, 3)
328
- }
329
- }
330
-
331
- /**
332
- * Simple Perlin noise implementation for procedural cloud generation.
333
- * Uses gradient vectors and smooth interpolation.
334
- */
335
- class PerlinNoise {
336
- private perm: Uint8Array
337
- private grad3: number[][] = [
338
- [1, 1, 0],
339
- [-1, 1, 0],
340
- [1, -1, 0],
341
- [-1, -1, 0],
342
- [1, 0, 1],
343
- [-1, 0, 1],
344
- [1, 0, -1],
345
- [-1, 0, -1],
346
- [0, 1, 1],
347
- [0, -1, 1],
348
- [0, 1, -1],
349
- [0, -1, -1],
350
- ]
351
-
352
- constructor() {
353
- // Permutation table for pseudo-random gradient selection
354
- this.perm = new Uint8Array(512)
355
- const p = new Uint8Array(256)
356
- for (let i = 0; i < 256; i++) {
357
- p[i] = i
358
- }
359
- // Shuffle
360
- for (let i = 255; i > 0; i--) {
361
- const r = Math.floor(Math.random() * (i + 1))
362
- ;[p[i], p[r]] = [p[r], p[i]]
363
- }
364
- // Duplicate for overflow handling
365
- for (let i = 0; i < 512; i++) {
366
- this.perm[i] = p[i & 255]
367
- }
368
- }
369
-
370
- private dot(g: number[], x: number, y: number, z: number): number {
371
- return g[0] * x + g[1] * y + g[2] * z
372
- }
373
-
374
- private mix(a: number, b: number, t: number): number {
375
- return a + (b - a) * t
376
- }
377
-
378
- private fade(t: number): number {
379
- return t * t * t * (t * (t * 6 - 15) + 10)
380
- }
381
-
382
- /**
383
- * 3D Perlin noise at coordinates (x, y, z)
384
- * Returns value in range [-1, 1]
385
- */
386
- noise3d(x: number, y: number, z: number): number {
387
- // Find unit grid cell containing point
388
- const X = Math.floor(x) & 255
389
- const Y = Math.floor(y) & 255
390
- const Z = Math.floor(z) & 255
391
-
392
- // Get relative xyz coordinates of point within that cell
393
- const xf = x - Math.floor(x)
394
- const yf = y - Math.floor(y)
395
- const zf = z - Math.floor(z)
396
-
397
- // Compute fade curves for each of x, y, z
398
- const u = this.fade(xf)
399
- const v = this.fade(yf)
400
- const w = this.fade(zf)
401
-
402
- // Hash coordinates of the 8 cube corners
403
- const A = this.perm[X] + Y
404
- const AA = this.perm[A] + Z
405
- const AB = this.perm[A + 1] + Z
406
- const B = this.perm[X + 1] + Y
407
- const BA = this.perm[B] + Z
408
- const BB = this.perm[B + 1] + Z
409
-
410
- // Add blended results from 8 corners of the cube
411
- let res = this.mix(
412
- this.mix(
413
- this.mix(
414
- this.dot(this.grad3[this.perm[AA] % 12], xf, yf, zf),
415
- this.dot(this.grad3[this.perm[BA] % 12], xf - 1, yf, zf),
416
- u,
417
- ),
418
- this.mix(
419
- this.dot(this.grad3[this.perm[AB] % 12], xf, yf - 1, zf),
420
- this.dot(this.grad3[this.perm[BB] % 12], xf - 1, yf - 1, zf),
421
- u,
422
- ),
423
- v,
424
- ),
425
- this.mix(
426
- this.mix(
427
- this.dot(this.grad3[this.perm[AA + 1] % 12], xf, yf, zf - 1),
428
- this.dot(this.grad3[this.perm[BA + 1] % 12], xf - 1, yf, zf - 1),
429
- u,
430
- ),
431
- this.mix(
432
- this.dot(this.grad3[this.perm[AB + 1] % 12], xf, yf - 1, zf - 1),
433
- this.dot(this.grad3[this.perm[BB + 1] % 12], xf - 1, yf - 1, zf - 1),
434
- u,
435
- ),
436
- v,
437
- ),
438
- w,
439
- )
440
-
441
- return res
442
- }
443
- }
444
-
445
- /**
446
- * Applies animated cloud shadows using Perlin noise.
447
- * Darkens the background buffer based on procedural cloud density.
448
- */
449
- export class CloudsEffect {
450
- private noise: PerlinNoise
451
- private _scale: number
452
- private _speed: number
453
- private _density: number
454
- private _darkness: number
455
- private time: number = 0
456
-
457
- constructor(scale: number = 0.02, speed: number = 0.5, density: number = 0.6, darkness: number = 0.7) {
458
- this.noise = new PerlinNoise()
459
- this._scale = scale
460
- this._speed = speed
461
- this._density = density
462
- this._darkness = darkness
463
- }
464
-
465
- public set scale(newScale: number) {
466
- this._scale = Math.max(0.001, newScale)
467
- }
468
- public get scale(): number {
469
- return this._scale
470
- }
471
-
472
- public set speed(newSpeed: number) {
473
- this._speed = Math.max(0, newSpeed)
474
- }
475
- public get speed(): number {
476
- return this._speed
477
- }
478
-
479
- public set density(newDensity: number) {
480
- this._density = Math.max(0, Math.min(1, newDensity))
481
- }
482
- public get density(): number {
483
- return this._density
484
- }
485
-
486
- public set darkness(newDarkness: number) {
487
- this._darkness = Math.max(0, Math.min(1, newDarkness))
488
- }
489
- public get darkness(): number {
490
- return this._darkness
491
- }
492
-
493
- /**
494
- * Applies cloud shadow effect using Perlin noise mask with native colorMatrix.
495
- * Uses FBM (Fractal Brownian Motion) for detailed clouds, offloaded to native code.
496
- */
497
- public apply(buffer: OptimizedBuffer, deltaTime: number): void {
498
- const width = buffer.width
499
- const height = buffer.height
500
-
501
- // Update time for animation
502
- this.time += deltaTime * this._speed
503
-
504
- const scale = this._scale
505
- const timeOffset = this.time
506
-
507
- // Build cell mask with per-pixel attenuation values
508
- // Format: [x, y, attenuation] for each pixel
509
- const cellMask = new Float32Array(width * height * 3)
510
- let maskIdx = 0
511
-
512
- for (let y = 0; y < height; y++) {
513
- for (let x = 0; x < width; x++) {
514
- // FBM - combine multiple octaves for detail
515
- let noiseValue = 0
516
- let amplitude = 1
517
- let frequency = 1
518
- let maxValue = 0
519
-
520
- // 4 octaves of noise
521
- for (let i = 0; i < 4; i++) {
522
- const nx = (x * scale * frequency + timeOffset) * 0.5
523
- const ny = y * scale * frequency * 0.5
524
- const nz = timeOffset * 0.3 // Use time as z for evolution
525
-
526
- noiseValue += this.noise.noise3d(nx, ny, nz) * amplitude
527
- maxValue += amplitude
528
- amplitude *= 0.5
529
- frequency *= 2
530
- }
531
-
532
- // Normalize to [0, 1]
533
- noiseValue = (noiseValue / maxValue + 1) * 0.5
534
-
535
- // Apply density threshold - lower density = more clouds
536
- const cloudDensity = Math.max(0, noiseValue - (1 - this._density))
537
-
538
- // Scale to actual darkness (0 = no change, 1 = full darkness)
539
- const attenuation = cloudDensity * this._darkness
540
-
541
- // Add to cell mask
542
- cellMask[maskIdx++] = x
543
- cellMask[maskIdx++] = y
544
- cellMask[maskIdx++] = attenuation
545
- }
546
- }
547
-
548
- // Use native colorMatrix with zero matrix to apply attenuation
549
- // Zero matrix: transformed = 0 (black)
550
- // Result = original + (0 - original) × attenuation = original × (1 - attenuation)
551
- const zeroMatrix = new Float32Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0])
552
- buffer.colorMatrix(zeroMatrix, cellMask, 1.0, 2) // target = 2 (background only)
553
- }
554
- }
555
-
556
- /**
557
- * Applies animated flames rising from the bottom using Perlin noise.
558
- * Creates warm fire effect that fades as it rises.
559
- */
560
- export class FlamesEffect {
561
- private noise: PerlinNoise
562
- private _scale: number
563
- private _speed: number
564
- private _intensity: number
565
- private time: number = 0
566
-
567
- constructor(scale: number = 0.03, speed: number = 0.02, intensity: number = 0.8) {
568
- this.noise = new PerlinNoise()
569
- this._scale = scale
570
- this._speed = speed
571
- this._intensity = intensity
572
- }
573
-
574
- public set scale(newScale: number) {
575
- this._scale = Math.max(0.001, newScale)
576
- }
577
- public get scale(): number {
578
- return this._scale
579
- }
580
-
581
- public set speed(newSpeed: number) {
582
- this._speed = Math.max(0, newSpeed)
583
- }
584
- public get speed(): number {
585
- return this._speed
586
- }
587
-
588
- public set intensity(newIntensity: number) {
589
- this._intensity = Math.max(0, Math.min(1, newIntensity))
590
- }
591
- public get intensity(): number {
592
- return this._intensity
593
- }
594
-
595
- /**
596
- * Applies flame effect rising from bottom using Perlin noise.
597
- * Flames get cooler (redder) and fade as they rise.
598
- */
599
- public apply(buffer: OptimizedBuffer, deltaTime: number): void {
600
- const width = buffer.width
601
- const height = buffer.height
602
- const bg = buffer.buffers.bg
603
-
604
- // Update time for animation
605
- this.time += deltaTime * this._speed
606
-
607
- const scale = this._scale
608
- const timeOffset = this.time
609
-
610
- for (let y = 0; y < height; y++) {
611
- // Calculate height factor - stronger at bottom (1.0), fading toward top (0.0)
612
- const heightFactor = 1.0 - y / height
613
-
614
- for (let x = 0; x < width; x++) {
615
- // FBM - combine multiple octaves for organic flame detail
616
- let noiseValue = 0
617
- let amplitude = 1
618
- let frequency = 1
619
- let maxValue = 0
620
-
621
- // 3 octaves of noise for flames
622
- for (let i = 0; i < 3; i++) {
623
- // Flip y coordinate so flames rise from bottom
624
- const nx = (x * scale * frequency + timeOffset) * 0.5
625
- const ny = (height - y) * scale * frequency * 2 * 0.5
626
- const nz = timeOffset * 2.0 // Faster z evolution for more flicker
627
-
628
- noiseValue += this.noise.noise3d(nx, ny, nz) * amplitude
629
- maxValue += amplitude
630
- amplitude *= 0.5
631
- frequency *= 2
632
- }
633
-
634
- // Normalize to [0, 1]
635
- noiseValue = (noiseValue / maxValue + 1) * 0.5
636
-
637
- // Combine with height factor for rising fade effect
638
- const flameIntensity = noiseValue * heightFactor * this._intensity
639
-
640
- if (flameIntensity > 0) {
641
- const colorIndex = (y * width + x) * 4
642
-
643
- // Fire color gradient based on intensity
644
- // High intensity = white/yellow (hottest), low = red (coolest)
645
- let r: number, g: number, b: number
646
-
647
- if (flameIntensity > 0.7) {
648
- // White/yellow hot core
649
- r = 1.0
650
- g = 1.0
651
- b = 0.3 + (flameIntensity - 0.7) * 2.3 // 0.3 to 1.0
652
- } else if (flameIntensity > 0.4) {
653
- // Orange
654
- r = 1.0
655
- g = 0.5 + (flameIntensity - 0.4) * 1.67 // 0.5 to 1.0
656
- b = 0.0
657
- } else {
658
- // Red fading to dark
659
- r = 0.3 + flameIntensity * 1.75 // 0.3 to 1.0
660
- g = flameIntensity * 0.5 // 0.0 to 0.2
661
- b = 0.0
662
- }
663
-
664
- // Blend with existing background
665
- bg[colorIndex] = Math.max(bg[colorIndex], r * flameIntensity)
666
- bg[colorIndex + 1] = Math.max(bg[colorIndex + 1], g * flameIntensity)
667
- bg[colorIndex + 2] = Math.max(bg[colorIndex + 2], b * flameIntensity)
668
- }
669
- }
670
- }
671
- }
672
- }
673
-
674
- /**
675
- * Applies a CRT rolling bar effect - a horizontal bar that slowly scans down the screen.
676
- * Simulates the classic CRT monitor rolling bar artifact.
677
- */
678
- export class CRTRollingBarEffect {
679
- private _speed: number
680
- private _height: number
681
- private _intensity: number
682
- private _fadeDistance: number
683
- private position: number = 0
684
-
685
- constructor(speed: number = 0.5, height: number = 0.15, intensity: number = 0.3, fadeDistance: number = 0.3) {
686
- this._speed = speed
687
- this._height = Math.max(0.01, Math.min(0.5, height))
688
- this._intensity = Math.max(0, Math.min(1, intensity))
689
- this._fadeDistance = Math.max(0, Math.min(1, fadeDistance))
690
- }
691
-
692
- public set speed(newSpeed: number) {
693
- this._speed = newSpeed
694
- }
695
- public get speed(): number {
696
- return this._speed
697
- }
698
-
699
- public set height(newHeight: number) {
700
- this._height = Math.max(0.01, Math.min(0.5, newHeight))
701
- }
702
- public get height(): number {
703
- return this._height
704
- }
705
-
706
- public set intensity(newIntensity: number) {
707
- this._intensity = Math.max(0, Math.min(1, newIntensity))
708
- }
709
- public get intensity(): number {
710
- return this._intensity
711
- }
712
-
713
- public set fadeDistance(newFadeDistance: number) {
714
- this._fadeDistance = Math.max(0, Math.min(1, newFadeDistance))
715
- }
716
- public get fadeDistance(): number {
717
- return this._fadeDistance
718
- }
719
-
720
- /**
721
- * Applies the rolling bar effect to the buffer.
722
- * Creates a smooth horizontal bar that scans down the screen with a bell-curve gradient.
723
- * The bar has a bright center that smoothly fades to the edges.
724
- */
725
- public apply(buffer: OptimizedBuffer, deltaTime: number): void {
726
- const width = buffer.width
727
- const height = buffer.height
728
- const fg = buffer.buffers.fg
729
- const bg = buffer.buffers.bg
730
-
731
- // Update bar position (convert deltaTime from ms to seconds)
732
- this.position += (deltaTime / 1000) * this._speed
733
- // Wrap position to keep it rolling continuously
734
- const cycleHeight = height + this._height * height * 2
735
- this.position = this.position % cycleHeight
736
-
737
- const barPixelHeight = this._height * height
738
- const fadePixelDistance = this._fadeDistance * barPixelHeight
739
- const totalEffectHeight = barPixelHeight + fadePixelDistance * 2
740
- const effectCenter = this.position - totalEffectHeight / 2 + barPixelHeight / 2
741
-
742
- for (let y = 0; y < height; y++) {
743
- // Calculate distance from the bar center
744
- const distFromCenter = Math.abs(y - effectCenter)
745
-
746
- // Create a smooth bell-curve effect
747
- // Full intensity at center, smooth falloff using Gaussian-like curve
748
- let barFactor = 0
749
-
750
- if (distFromCenter <= totalEffectHeight / 2) {
751
- // Normalize distance to 0-1 range across the whole effect
752
- const normalizedDist = distFromCenter / (totalEffectHeight / 2)
753
- // Cosine falloff: 1 at center, 0 at edge
754
- // cos(0) = 1, cos(π/2) = 0
755
- barFactor = Math.cos((normalizedDist * Math.PI) / 2)
756
- }
757
-
758
- if (barFactor > 0.001) {
759
- const rowMultiplier = 1 + this._intensity * barFactor
760
-
761
- for (let x = 0; x < width; x++) {
762
- const colorIndex = (y * width + x) * 4
763
-
764
- // Brighten foreground
765
- fg[colorIndex] = Math.min(1, fg[colorIndex] * rowMultiplier)
766
- fg[colorIndex + 1] = Math.min(1, fg[colorIndex + 1] * rowMultiplier)
767
- fg[colorIndex + 2] = Math.min(1, fg[colorIndex + 2] * rowMultiplier)
768
-
769
- // Brighten background
770
- bg[colorIndex] = Math.min(1, bg[colorIndex] * rowMultiplier)
771
- bg[colorIndex + 1] = Math.min(1, bg[colorIndex + 1] * rowMultiplier)
772
- bg[colorIndex + 2] = Math.min(1, bg[colorIndex + 2] * rowMultiplier)
773
- }
774
- }
775
- }
776
- }
777
- }
778
-
779
- /**
780
- * Applies animated rainbow colors to cells with white foreground.
781
- * Cycles through HSV hue spectrum over time.
782
- */
783
- export class RainbowTextEffect {
784
- private _speed: number
785
- private _saturation: number
786
- private _value: number
787
- private _repeats: number
788
- private time: number = 0
789
-
790
- constructor(speed: number = 0.01, saturation: number = 1.0, value: number = 1.0, repeats: number = 3.0) {
791
- this._speed = speed
792
- this._saturation = saturation
793
- this._value = value
794
- this._repeats = repeats
795
- }
796
-
797
- public set speed(newSpeed: number) {
798
- this._speed = Math.max(0, newSpeed)
799
- }
800
- public get speed(): number {
801
- return this._speed
802
- }
803
-
804
- public set saturation(newSaturation: number) {
805
- this._saturation = Math.max(0, Math.min(1, newSaturation))
806
- }
807
- public get saturation(): number {
808
- return this._saturation
809
- }
810
-
811
- public set value(newValue: number) {
812
- this._value = Math.max(0, Math.min(1, newValue))
813
- }
814
- public get value(): number {
815
- return this._value
816
- }
817
-
818
- public set repeats(newRepeats: number) {
819
- this._repeats = Math.max(0.1, newRepeats)
820
- }
821
- public get repeats(): number {
822
- return this._repeats
823
- }
824
-
825
- /**
826
- * Converts HSV color to RGB
827
- * @param h - Hue [0, 1]
828
- * @param s - Saturation [0, 1]
829
- * @param v - Value [0, 1]
830
- * @returns [r, g, b] each in [0, 1]
831
- */
832
- private hsvToRgb(h: number, s: number, v: number): [number, number, number] {
833
- let r = 0,
834
- g = 0,
835
- b = 0
836
-
837
- const i = Math.floor(h * 6)
838
- const f = h * 6 - i
839
- const p = v * (1 - s)
840
- const q = v * (1 - f * s)
841
- const t = v * (1 - (1 - f) * s)
842
-
843
- switch (i % 6) {
844
- case 0:
845
- r = v
846
- g = t
847
- b = p
848
- break
849
- case 1:
850
- r = q
851
- g = v
852
- b = p
853
- break
854
- case 2:
855
- r = p
856
- g = v
857
- b = t
858
- break
859
- case 3:
860
- r = p
861
- g = q
862
- b = v
863
- break
864
- case 4:
865
- r = t
866
- g = p
867
- b = v
868
- break
869
- case 5:
870
- r = v
871
- g = p
872
- b = q
873
- break
874
- }
875
-
876
- return [r, g, b]
877
- }
878
-
879
- /**
880
- * Applies rainbow colors to cells with white foreground.
881
- * White is defined as R, G, B all >= 0.9
882
- */
883
- public apply(buffer: OptimizedBuffer, deltaTime: number): void {
884
- const width = buffer.width
885
- const height = buffer.height
886
- const fg = buffer.buffers.fg
887
-
888
- // Update time for animation
889
- this.time += deltaTime * this._speed
890
-
891
- const saturation = this._saturation
892
- const value = this._value
893
- const repeats = this._repeats
894
-
895
- // 25 degree angle for diagonal rainbow
896
- const angleRad = (25 * Math.PI) / 180
897
- const cosAngle = Math.cos(angleRad)
898
- const sinAngle = Math.sin(angleRad)
899
-
900
- // Define white threshold
901
- const whiteThreshold = 0.9
902
-
903
- for (let y = 0; y < height; y++) {
904
- for (let x = 0; x < width; x++) {
905
- const colorIndex = (y * width + x) * 4
906
-
907
- const r = fg[colorIndex]
908
- const g = fg[colorIndex + 1]
909
- const b = fg[colorIndex + 2]
910
-
911
- // Check if foreground is white-ish (all components >= threshold)
912
- if (r >= whiteThreshold && g >= whiteThreshold && b >= whiteThreshold) {
913
- // Calculate hue based on position projected at 25-degree angle
914
- // Creates a diagonal moving rainbow wave effect
915
- const projection = x * cosAngle + y * sinAngle
916
- const maxProjection = width * cosAngle + height * sinAngle
917
- const hue = ((projection / maxProjection) * repeats + this.time * 0.1) % 1.0
918
-
919
- // Convert HSV to RGB
920
- const [newR, newG, newB] = this.hsvToRgb(hue, saturation, value)
921
-
922
- fg[colorIndex] = newR
923
- fg[colorIndex + 1] = newG
924
- fg[colorIndex + 2] = newB
925
- // Keep alpha unchanged
926
- }
927
- }
928
- }
929
- }
930
- }