@fairyhunter13/opentui-core 0.1.112 → 0.1.114

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (591) hide show
  1. package/dev/keypress-debug-renderer.ts +148 -0
  2. package/dev/keypress-debug.ts +43 -0
  3. package/dev/print-env-vars.ts +32 -0
  4. package/dev/test-tmux-graphics-334.sh +68 -0
  5. package/dev/thai-debug-test.ts +68 -0
  6. package/docs/development.md +144 -0
  7. package/package.json +63 -51
  8. package/scripts/build.ts +400 -0
  9. package/scripts/publish.ts +60 -0
  10. package/src/3d/SpriteResourceManager.ts +286 -0
  11. package/src/3d/SpriteUtils.ts +70 -0
  12. package/src/3d/TextureUtils.ts +196 -0
  13. package/src/3d/ThreeRenderable.ts +197 -0
  14. package/src/3d/WGPURenderer.ts +294 -0
  15. package/src/3d/animation/ExplodingSpriteEffect.ts +513 -0
  16. package/src/3d/animation/PhysicsExplodingSpriteEffect.ts +429 -0
  17. package/src/3d/animation/SpriteAnimator.ts +633 -0
  18. package/src/3d/animation/SpriteParticleGenerator.ts +435 -0
  19. package/src/3d/canvas.ts +464 -0
  20. package/src/3d/index.ts +12 -0
  21. package/src/3d/physics/PlanckPhysicsAdapter.ts +72 -0
  22. package/src/3d/physics/RapierPhysicsAdapter.ts +66 -0
  23. package/src/3d/physics/physics-interface.ts +31 -0
  24. package/src/3d/shaders/supersampling.wgsl +201 -0
  25. package/src/3d.ts +3 -0
  26. package/src/NativeSpanFeed.ts +300 -0
  27. package/src/Renderable.ts +1704 -0
  28. package/src/__snapshots__/buffer.test.ts.snap +28 -0
  29. package/src/animation/Timeline.test.ts +2709 -0
  30. package/src/animation/Timeline.ts +598 -0
  31. package/src/ansi.ts +18 -0
  32. package/src/benchmark/attenuation-benchmark.ts +81 -0
  33. package/src/benchmark/colormatrix-benchmark.ts +128 -0
  34. package/src/benchmark/gain-benchmark.ts +80 -0
  35. package/src/benchmark/latest-all-bench-run.json +707 -0
  36. package/src/benchmark/latest-async-bench-run.json +336 -0
  37. package/src/benchmark/latest-default-bench-run.json +657 -0
  38. package/src/benchmark/latest-large-bench-run.json +707 -0
  39. package/src/benchmark/latest-quick-bench-run.json +207 -0
  40. package/src/benchmark/markdown-benchmark.ts +1796 -0
  41. package/src/benchmark/native-span-feed-async-benchmark.ts +355 -0
  42. package/src/benchmark/native-span-feed-benchmark.md +56 -0
  43. package/src/benchmark/native-span-feed-benchmark.ts +596 -0
  44. package/src/benchmark/native-span-feed-compare.ts +280 -0
  45. package/src/benchmark/renderer-benchmark.ts +754 -0
  46. package/src/benchmark/text-table-benchmark.ts +948 -0
  47. package/src/buffer.test.ts +291 -0
  48. package/src/buffer.ts +554 -0
  49. package/src/console.test.ts +612 -0
  50. package/src/console.ts +1254 -0
  51. package/src/edit-buffer.test.ts +1769 -0
  52. package/src/edit-buffer.ts +411 -0
  53. package/src/editor-view.test.ts +1032 -0
  54. package/src/editor-view.ts +284 -0
  55. package/src/examples/ascii-font-selection-demo.ts +245 -0
  56. package/src/examples/assets/Water_2_M_Normal.jpg +0 -0
  57. package/src/examples/assets/concrete.png +0 -0
  58. package/src/examples/assets/crate.png +0 -0
  59. package/src/examples/assets/crate_emissive.png +0 -0
  60. package/src/examples/assets/forrest_background.png +0 -0
  61. package/src/examples/assets/hast-example.json +1018 -0
  62. package/src/examples/assets/heart.png +0 -0
  63. package/src/examples/assets/main_char_heavy_attack.png +0 -0
  64. package/src/examples/assets/main_char_idle.png +0 -0
  65. package/src/examples/assets/main_char_jump_end.png +0 -0
  66. package/src/examples/assets/main_char_jump_landing.png +0 -0
  67. package/src/examples/assets/main_char_jump_start.png +0 -0
  68. package/src/examples/assets/main_char_run_loop.png +0 -0
  69. package/src/examples/assets/roughness_map.jpg +0 -0
  70. package/src/examples/build.ts +115 -0
  71. package/src/examples/code-demo.ts +924 -0
  72. package/src/examples/console-demo.ts +358 -0
  73. package/src/examples/core-plugin-slots-demo.ts +759 -0
  74. package/src/examples/diff-demo.ts +701 -0
  75. package/src/examples/draggable-three-demo.ts +259 -0
  76. package/src/examples/editor-demo.ts +322 -0
  77. package/src/examples/extmarks-demo.ts +196 -0
  78. package/src/examples/focus-restore-demo.ts +310 -0
  79. package/src/examples/fonts.ts +245 -0
  80. package/src/examples/fractal-shader-demo.ts +268 -0
  81. package/src/examples/framebuffer-demo.ts +674 -0
  82. package/src/examples/full-unicode-demo.ts +241 -0
  83. package/src/examples/golden-star-demo.ts +933 -0
  84. package/src/examples/grayscale-buffer-demo.ts +249 -0
  85. package/src/examples/hast-syntax-highlighting-demo.ts +129 -0
  86. package/src/examples/index.ts +926 -0
  87. package/src/examples/input-demo.ts +377 -0
  88. package/src/examples/input-select-layout-demo.ts +425 -0
  89. package/src/examples/install.sh +143 -0
  90. package/src/examples/keypress-debug-demo.ts +452 -0
  91. package/src/examples/lib/HexList.ts +122 -0
  92. package/src/examples/lib/PaletteGrid.ts +125 -0
  93. package/src/examples/lib/standalone-keys.ts +25 -0
  94. package/src/examples/lib/tab-controller.ts +243 -0
  95. package/src/examples/lights-phong-demo.ts +290 -0
  96. package/src/examples/link-demo.ts +220 -0
  97. package/src/examples/live-state-demo.ts +480 -0
  98. package/src/examples/markdown-demo.ts +725 -0
  99. package/src/examples/mouse-interaction-demo.ts +428 -0
  100. package/src/examples/nested-zindex-demo.ts +357 -0
  101. package/src/examples/opacity-example.ts +235 -0
  102. package/src/examples/opentui-demo.ts +1057 -0
  103. package/src/examples/physx-planck-2d-demo.ts +623 -0
  104. package/src/examples/physx-rapier-2d-demo.ts +655 -0
  105. package/src/examples/relative-positioning-demo.ts +323 -0
  106. package/src/examples/scroll-example.ts +214 -0
  107. package/src/examples/scrollbox-mouse-test.ts +112 -0
  108. package/src/examples/scrollbox-overlay-hit-test.ts +206 -0
  109. package/src/examples/select-demo.ts +237 -0
  110. package/src/examples/shader-cube-demo.ts +1015 -0
  111. package/src/examples/simple-layout-example.ts +591 -0
  112. package/src/examples/slider-demo.ts +617 -0
  113. package/src/examples/split-mode-demo.ts +453 -0
  114. package/src/examples/sprite-animation-demo.ts +443 -0
  115. package/src/examples/sprite-particle-generator-demo.ts +486 -0
  116. package/src/examples/static-sprite-demo.ts +193 -0
  117. package/src/examples/sticky-scroll-example.ts +308 -0
  118. package/src/examples/styled-text-demo.ts +282 -0
  119. package/src/examples/tab-select-demo.ts +219 -0
  120. package/src/examples/terminal-title.ts +29 -0
  121. package/src/examples/terminal.ts +305 -0
  122. package/src/examples/text-node-demo.ts +416 -0
  123. package/src/examples/text-selection-demo.ts +377 -0
  124. package/src/examples/text-table-demo.ts +503 -0
  125. package/src/examples/text-truncation-demo.ts +481 -0
  126. package/src/examples/text-wrap.ts +757 -0
  127. package/src/examples/texture-loading-demo.ts +259 -0
  128. package/src/examples/timeline-example.ts +670 -0
  129. package/src/examples/transparency-demo.ts +400 -0
  130. package/src/examples/vnode-composition-demo.ts +404 -0
  131. package/src/examples/wide-grapheme-overlay-demo.ts +280 -0
  132. package/src/index.ts +24 -0
  133. package/src/lib/KeyHandler.integration.test.ts +292 -0
  134. package/src/lib/KeyHandler.stopPropagation.test.ts +289 -0
  135. package/src/lib/KeyHandler.test.ts +662 -0
  136. package/src/lib/KeyHandler.ts +222 -0
  137. package/src/lib/RGBA.test.ts +984 -0
  138. package/src/lib/RGBA.ts +204 -0
  139. package/src/lib/ascii.font.ts +330 -0
  140. package/src/lib/border.test.ts +83 -0
  141. package/src/lib/border.ts +170 -0
  142. package/src/lib/bunfs.test.ts +27 -0
  143. package/src/lib/bunfs.ts +18 -0
  144. package/src/lib/clipboard.test.ts +41 -0
  145. package/src/lib/clipboard.ts +47 -0
  146. package/src/lib/clock.ts +35 -0
  147. package/src/lib/data-paths.test.ts +133 -0
  148. package/src/lib/data-paths.ts +109 -0
  149. package/src/lib/debounce.ts +106 -0
  150. package/src/lib/detect-links.test.ts +98 -0
  151. package/src/lib/detect-links.ts +56 -0
  152. package/src/lib/env.test.ts +228 -0
  153. package/src/lib/env.ts +209 -0
  154. package/src/lib/extmarks-history.ts +51 -0
  155. package/src/lib/extmarks-multiwidth.test.ts +322 -0
  156. package/src/lib/extmarks.test.ts +3457 -0
  157. package/src/lib/extmarks.ts +843 -0
  158. package/src/lib/fonts/block.json +405 -0
  159. package/src/lib/fonts/grid.json +265 -0
  160. package/src/lib/fonts/huge.json +741 -0
  161. package/src/lib/fonts/pallet.json +314 -0
  162. package/src/lib/fonts/shade.json +591 -0
  163. package/src/lib/fonts/slick.json +321 -0
  164. package/src/lib/fonts/tiny.json +69 -0
  165. package/src/lib/hast-styled-text.ts +59 -0
  166. package/src/lib/index.ts +21 -0
  167. package/src/lib/keymapping.test.ts +317 -0
  168. package/src/lib/keymapping.ts +115 -0
  169. package/src/lib/objects-in-viewport.test.ts +787 -0
  170. package/src/lib/objects-in-viewport.ts +153 -0
  171. package/src/lib/output.capture.ts +58 -0
  172. package/src/lib/parse.keypress-kitty.protocol.test.ts +340 -0
  173. package/src/lib/parse.keypress-kitty.test.ts +663 -0
  174. package/src/lib/parse.keypress-kitty.ts +439 -0
  175. package/src/lib/parse.keypress.test.ts +1849 -0
  176. package/src/lib/parse.keypress.ts +397 -0
  177. package/src/lib/parse.mouse.test.ts +552 -0
  178. package/src/lib/parse.mouse.ts +232 -0
  179. package/src/lib/paste.ts +16 -0
  180. package/src/lib/queue.ts +65 -0
  181. package/src/lib/renderable.validations.test.ts +87 -0
  182. package/src/lib/renderable.validations.ts +83 -0
  183. package/src/lib/scroll-acceleration.ts +98 -0
  184. package/src/lib/selection.ts +240 -0
  185. package/src/lib/singleton.ts +28 -0
  186. package/src/lib/stdin-parser.test.ts +2290 -0
  187. package/src/lib/stdin-parser.ts +1810 -0
  188. package/src/lib/styled-text.ts +178 -0
  189. package/src/lib/terminal-capability-detection.test.ts +202 -0
  190. package/src/lib/terminal-capability-detection.ts +79 -0
  191. package/src/lib/terminal-palette.test.ts +878 -0
  192. package/src/lib/terminal-palette.ts +383 -0
  193. package/src/lib/tree-sitter/assets/README.md +118 -0
  194. package/src/lib/tree-sitter/assets/update.ts +334 -0
  195. package/src/lib/tree-sitter/assets.d.ts +9 -0
  196. package/src/lib/tree-sitter/cache.test.ts +273 -0
  197. package/src/lib/tree-sitter/client.test.ts +1165 -0
  198. package/src/lib/tree-sitter/client.ts +607 -0
  199. package/src/lib/tree-sitter/default-parsers.ts +86 -0
  200. package/src/lib/tree-sitter/download-utils.ts +148 -0
  201. package/src/lib/tree-sitter/index.ts +28 -0
  202. package/src/lib/tree-sitter/parser.worker.ts +1042 -0
  203. package/src/lib/tree-sitter/parsers-config.ts +81 -0
  204. package/src/lib/tree-sitter/resolve-ft.test.ts +55 -0
  205. package/src/lib/tree-sitter/resolve-ft.ts +189 -0
  206. package/src/lib/tree-sitter/types.ts +82 -0
  207. package/src/lib/tree-sitter-styled-text.test.ts +1253 -0
  208. package/src/lib/tree-sitter-styled-text.ts +306 -0
  209. package/src/lib/validate-dir-name.ts +55 -0
  210. package/src/lib/yoga.options.test.ts +628 -0
  211. package/src/lib/yoga.options.ts +346 -0
  212. package/src/plugins/core-slot.ts +579 -0
  213. package/src/plugins/registry.ts +402 -0
  214. package/src/plugins/types.ts +46 -0
  215. package/src/post/effects.ts +930 -0
  216. package/src/post/filters.ts +489 -0
  217. package/src/post/matrices.ts +288 -0
  218. package/src/renderables/ASCIIFont.ts +219 -0
  219. package/src/renderables/Box.test.ts +205 -0
  220. package/src/renderables/Box.ts +326 -0
  221. package/src/renderables/Code.test.ts +2062 -0
  222. package/src/renderables/Code.ts +357 -0
  223. package/src/renderables/Diff.regression.test.ts +226 -0
  224. package/src/renderables/Diff.test.ts +3101 -0
  225. package/src/renderables/Diff.ts +1211 -0
  226. package/src/renderables/EditBufferRenderable.test.ts +288 -0
  227. package/src/renderables/EditBufferRenderable.ts +1166 -0
  228. package/src/renderables/FrameBuffer.ts +47 -0
  229. package/src/renderables/Input.test.ts +1228 -0
  230. package/src/renderables/Input.ts +247 -0
  231. package/src/renderables/LineNumberRenderable.ts +724 -0
  232. package/src/renderables/Markdown.ts +1393 -0
  233. package/src/renderables/ScrollBar.ts +422 -0
  234. package/src/renderables/ScrollBox.ts +883 -0
  235. package/src/renderables/Select.test.ts +1033 -0
  236. package/src/renderables/Select.ts +524 -0
  237. package/src/renderables/Slider.test.ts +456 -0
  238. package/src/renderables/Slider.ts +342 -0
  239. package/src/renderables/TabSelect.test.ts +197 -0
  240. package/src/renderables/TabSelect.ts +455 -0
  241. package/src/renderables/Text.selection-buffer.test.ts +123 -0
  242. package/src/renderables/Text.test.ts +2660 -0
  243. package/src/renderables/Text.ts +147 -0
  244. package/src/renderables/TextBufferRenderable.ts +518 -0
  245. package/src/renderables/TextNode.test.ts +1058 -0
  246. package/src/renderables/TextNode.ts +325 -0
  247. package/src/renderables/TextTable.test.ts +1421 -0
  248. package/src/renderables/TextTable.ts +1344 -0
  249. package/src/renderables/Textarea.ts +430 -0
  250. package/src/renderables/TimeToFirstDraw.ts +89 -0
  251. package/src/renderables/__snapshots__/Code.test.ts.snap +13 -0
  252. package/src/renderables/__snapshots__/Diff.test.ts.snap +785 -0
  253. package/src/renderables/__snapshots__/Text.test.ts.snap +421 -0
  254. package/src/renderables/__snapshots__/TextTable.test.ts.snap +215 -0
  255. package/src/renderables/__tests__/LineNumberRenderable.scrollbox-simple.test.ts +144 -0
  256. package/src/renderables/__tests__/LineNumberRenderable.scrollbox.test.ts +816 -0
  257. package/src/renderables/__tests__/LineNumberRenderable.test.ts +1865 -0
  258. package/src/renderables/__tests__/LineNumberRenderable.wrapping.test.ts +85 -0
  259. package/src/renderables/__tests__/Markdown.code-colors.test.ts +242 -0
  260. package/src/renderables/__tests__/Markdown.test.ts +2518 -0
  261. package/src/renderables/__tests__/MultiRenderable.selection.test.ts +87 -0
  262. package/src/renderables/__tests__/Textarea.buffer.test.ts +682 -0
  263. package/src/renderables/__tests__/Textarea.destroyed-events.test.ts +675 -0
  264. package/src/renderables/__tests__/Textarea.editing.test.ts +2041 -0
  265. package/src/renderables/__tests__/Textarea.error-handling.test.ts +35 -0
  266. package/src/renderables/__tests__/Textarea.events.test.ts +738 -0
  267. package/src/renderables/__tests__/Textarea.highlights.test.ts +590 -0
  268. package/src/renderables/__tests__/Textarea.keybinding.test.ts +3149 -0
  269. package/src/renderables/__tests__/Textarea.paste.test.ts +357 -0
  270. package/src/renderables/__tests__/Textarea.rendering.test.ts +1866 -0
  271. package/src/renderables/__tests__/Textarea.scroll.test.ts +733 -0
  272. package/src/renderables/__tests__/Textarea.selection.test.ts +1590 -0
  273. package/src/renderables/__tests__/Textarea.stress.test.ts +670 -0
  274. package/src/renderables/__tests__/Textarea.undo-redo.test.ts +383 -0
  275. package/src/renderables/__tests__/Textarea.visual-lines.test.ts +310 -0
  276. package/src/renderables/__tests__/__snapshots__/LineNumberRenderable.code.test.ts.snap +221 -0
  277. package/src/renderables/__tests__/__snapshots__/LineNumberRenderable.scrollbox-simple.test.ts.snap +89 -0
  278. package/src/renderables/__tests__/__snapshots__/LineNumberRenderable.scrollbox.test.ts.snap +457 -0
  279. package/src/renderables/__tests__/__snapshots__/LineNumberRenderable.test.ts.snap +158 -0
  280. package/src/renderables/__tests__/__snapshots__/Textarea.rendering.test.ts.snap +387 -0
  281. package/src/renderables/__tests__/markdown-parser.test.ts +217 -0
  282. package/src/renderables/__tests__/renderable-test-utils.ts +60 -0
  283. package/src/renderables/composition/README.md +8 -0
  284. package/src/renderables/composition/VRenderable.ts +32 -0
  285. package/src/renderables/composition/constructs.ts +127 -0
  286. package/src/renderables/composition/vnode.ts +289 -0
  287. package/src/renderables/index.ts +23 -0
  288. package/src/renderables/markdown-parser.ts +66 -0
  289. package/src/renderer.ts +2681 -0
  290. package/src/runtime-plugin-support.ts +39 -0
  291. package/src/runtime-plugin.ts +615 -0
  292. package/src/syntax-style.test.ts +841 -0
  293. package/src/syntax-style.ts +257 -0
  294. package/src/testing/README.md +210 -0
  295. package/src/testing/capture-spans.test.ts +194 -0
  296. package/src/testing/integration.test.ts +276 -0
  297. package/src/testing/manual-clock.ts +117 -0
  298. package/src/testing/mock-keys.test.ts +1378 -0
  299. package/src/testing/mock-keys.ts +457 -0
  300. package/src/testing/mock-mouse.test.ts +218 -0
  301. package/src/testing/mock-mouse.ts +247 -0
  302. package/src/testing/mock-tree-sitter-client.ts +73 -0
  303. package/src/testing/spy.ts +13 -0
  304. package/src/testing/test-recorder.test.ts +415 -0
  305. package/src/testing/test-recorder.ts +145 -0
  306. package/src/testing/test-renderer.ts +132 -0
  307. package/src/testing.ts +7 -0
  308. package/src/tests/__snapshots__/absolute-positioning.snapshot.test.ts.snap +481 -0
  309. package/src/tests/__snapshots__/renderable.snapshot.test.ts.snap +19 -0
  310. package/src/tests/__snapshots__/scrollbox.test.ts.snap +29 -0
  311. package/src/tests/absolute-positioning.snapshot.test.ts +638 -0
  312. package/src/tests/allocator-stats.test.ts +38 -0
  313. package/src/tests/destroy-during-render.test.ts +200 -0
  314. package/src/tests/destroy-on-exit.fixture.ts +36 -0
  315. package/src/tests/destroy-on-exit.test.ts +41 -0
  316. package/src/tests/hover-cursor.test.ts +98 -0
  317. package/src/tests/native-span-feed-async.test.ts +173 -0
  318. package/src/tests/native-span-feed-close.test.ts +120 -0
  319. package/src/tests/native-span-feed-coverage.test.ts +227 -0
  320. package/src/tests/native-span-feed-edge-cases.test.ts +352 -0
  321. package/src/tests/native-span-feed-use-after-free.test.ts +45 -0
  322. package/src/tests/opacity.test.ts +123 -0
  323. package/src/tests/renderable.snapshot.test.ts +524 -0
  324. package/src/tests/renderable.test.ts +1281 -0
  325. package/src/tests/renderer.clock.test.ts +158 -0
  326. package/src/tests/renderer.console-startup.test.ts +185 -0
  327. package/src/tests/renderer.control.test.ts +425 -0
  328. package/src/tests/renderer.core-slot-binding.test.ts +952 -0
  329. package/src/tests/renderer.cursor.test.ts +26 -0
  330. package/src/tests/renderer.destroy-during-render.test.ts +147 -0
  331. package/src/tests/renderer.focus-restore.test.ts +257 -0
  332. package/src/tests/renderer.focus.test.ts +294 -0
  333. package/src/tests/renderer.idle.test.ts +219 -0
  334. package/src/tests/renderer.input.test.ts +2237 -0
  335. package/src/tests/renderer.kitty-flags.test.ts +195 -0
  336. package/src/tests/renderer.mouse.test.ts +1274 -0
  337. package/src/tests/renderer.palette.test.ts +629 -0
  338. package/src/tests/renderer.selection.test.ts +49 -0
  339. package/src/tests/renderer.slot-registry.test.ts +684 -0
  340. package/src/tests/renderer.useMouse.test.ts +47 -0
  341. package/src/tests/runtime-plugin-node-modules-cycle.fixture.ts +76 -0
  342. package/src/tests/runtime-plugin-node-modules-mjs.fixture.ts +43 -0
  343. package/src/tests/runtime-plugin-node-modules-no-bare-rewrite.fixture.ts +67 -0
  344. package/src/tests/runtime-plugin-node-modules-package-type-cache.fixture.ts +72 -0
  345. package/src/tests/runtime-plugin-node-modules-runtime-specifier.fixture.ts +44 -0
  346. package/src/tests/runtime-plugin-node-modules-scoped-package-bare-rewrite.fixture.ts +85 -0
  347. package/src/tests/runtime-plugin-path-alias.fixture.ts +43 -0
  348. package/src/tests/runtime-plugin-resolve-roots.fixture.ts +65 -0
  349. package/src/tests/runtime-plugin-support.fixture.ts +11 -0
  350. package/src/tests/runtime-plugin-support.test.ts +19 -0
  351. package/src/tests/runtime-plugin-windows-file-url.fixture.ts +30 -0
  352. package/src/tests/runtime-plugin.fixture.ts +40 -0
  353. package/src/tests/runtime-plugin.test.ts +354 -0
  354. package/src/tests/scrollbox-culling-bug.test.ts +114 -0
  355. package/src/tests/scrollbox-hitgrid-resize.test.ts +136 -0
  356. package/src/tests/scrollbox-hitgrid.test.ts +909 -0
  357. package/src/tests/scrollbox.test.ts +1530 -0
  358. package/src/tests/wrap-resize-perf.test.ts +276 -0
  359. package/src/tests/yoga-setters.test.ts +921 -0
  360. package/src/text-buffer-view.test.ts +705 -0
  361. package/src/text-buffer-view.ts +189 -0
  362. package/src/text-buffer.test.ts +347 -0
  363. package/src/text-buffer.ts +250 -0
  364. package/src/types.ts +161 -0
  365. package/src/utils.ts +88 -0
  366. package/src/zig/ansi.zig +268 -0
  367. package/src/zig/bench/README.md +50 -0
  368. package/src/zig/bench/buffer-draw-text-buffer_bench.zig +887 -0
  369. package/src/zig/bench/edit-buffer_bench.zig +476 -0
  370. package/src/zig/bench/native-span-feed_bench.zig +100 -0
  371. package/src/zig/bench/rope-markers_bench.zig +713 -0
  372. package/src/zig/bench/rope_bench.zig +514 -0
  373. package/src/zig/bench/styled-text_bench.zig +470 -0
  374. package/src/zig/bench/text-buffer-coords_bench.zig +362 -0
  375. package/src/zig/bench/text-buffer-view_bench.zig +459 -0
  376. package/src/zig/bench/text-chunk-graphemes_bench.zig +273 -0
  377. package/src/zig/bench/utf8_bench.zig +799 -0
  378. package/src/zig/bench-utils.zig +431 -0
  379. package/src/zig/bench.zig +217 -0
  380. package/src/zig/buffer-methods.zig +211 -0
  381. package/src/zig/buffer.zig +2281 -0
  382. package/src/zig/build.zig +289 -0
  383. package/src/zig/build.zig.zon +16 -0
  384. package/src/zig/edit-buffer.zig +825 -0
  385. package/src/zig/editor-view.zig +802 -0
  386. package/src/zig/event-bus.zig +13 -0
  387. package/src/zig/event-emitter.zig +65 -0
  388. package/src/zig/file-logger.zig +92 -0
  389. package/src/zig/grapheme.zig +599 -0
  390. package/src/zig/lib.zig +1854 -0
  391. package/src/zig/link.zig +333 -0
  392. package/src/zig/logger.zig +43 -0
  393. package/src/zig/mem-registry.zig +125 -0
  394. package/src/zig/native-span-feed-bench-lib.zig +7 -0
  395. package/src/zig/native-span-feed.zig +708 -0
  396. package/src/zig/renderer.zig +1393 -0
  397. package/src/zig/rope.zig +1220 -0
  398. package/src/zig/syntax-style.zig +161 -0
  399. package/src/zig/terminal.zig +987 -0
  400. package/src/zig/test.zig +72 -0
  401. package/src/zig/tests/README.md +18 -0
  402. package/src/zig/tests/buffer-methods_test.zig +1109 -0
  403. package/src/zig/tests/buffer_test.zig +2557 -0
  404. package/src/zig/tests/edit-buffer-history_test.zig +271 -0
  405. package/src/zig/tests/edit-buffer_test.zig +1689 -0
  406. package/src/zig/tests/editor-view_test.zig +3299 -0
  407. package/src/zig/tests/event-emitter_test.zig +249 -0
  408. package/src/zig/tests/grapheme_test.zig +1304 -0
  409. package/src/zig/tests/link_test.zig +190 -0
  410. package/src/zig/tests/mem-registry_test.zig +473 -0
  411. package/src/zig/tests/memory_leak_regression_test.zig +159 -0
  412. package/src/zig/tests/native-span-feed_test.zig +1264 -0
  413. package/src/zig/tests/renderer_test.zig +1017 -0
  414. package/src/zig/tests/rope-nested_test.zig +712 -0
  415. package/src/zig/tests/rope_fuzz_test.zig +238 -0
  416. package/src/zig/tests/rope_test.zig +2362 -0
  417. package/src/zig/tests/segment-merge.test.zig +148 -0
  418. package/src/zig/tests/syntax-style_test.zig +557 -0
  419. package/src/zig/tests/terminal_test.zig +754 -0
  420. package/src/zig/tests/text-buffer-drawing_test.zig +3237 -0
  421. package/src/zig/tests/text-buffer-highlights_test.zig +666 -0
  422. package/src/zig/tests/text-buffer-iterators_test.zig +776 -0
  423. package/src/zig/tests/text-buffer-segment_test.zig +320 -0
  424. package/src/zig/tests/text-buffer-selection_test.zig +1035 -0
  425. package/src/zig/tests/text-buffer-selection_viewport_test.zig +358 -0
  426. package/src/zig/tests/text-buffer-view_test.zig +3649 -0
  427. package/src/zig/tests/text-buffer_test.zig +2191 -0
  428. package/src/zig/tests/unicode-width-map.zon +3909 -0
  429. package/src/zig/tests/utf8_no_zwj_test.zig +260 -0
  430. package/src/zig/tests/utf8_test.zig +4057 -0
  431. package/src/zig/tests/utf8_wcwidth_cursor_test.zig +267 -0
  432. package/src/zig/tests/utf8_wcwidth_test.zig +357 -0
  433. package/src/zig/tests/word-wrap-editing_test.zig +498 -0
  434. package/src/zig/tests/wrap-cache-perf_test.zig +113 -0
  435. package/src/zig/text-buffer-iterators.zig +499 -0
  436. package/src/zig/text-buffer-segment.zig +404 -0
  437. package/src/zig/text-buffer-view.zig +1371 -0
  438. package/src/zig/text-buffer.zig +1180 -0
  439. package/src/zig/utf8.zig +1948 -0
  440. package/src/zig/utils.zig +9 -0
  441. package/src/zig-structs.ts +261 -0
  442. package/src/zig.ts +3884 -0
  443. package/tsconfig.build.json +24 -0
  444. package/tsconfig.json +27 -0
  445. package/3d/SpriteResourceManager.d.ts +0 -74
  446. package/3d/SpriteUtils.d.ts +0 -13
  447. package/3d/TextureUtils.d.ts +0 -24
  448. package/3d/ThreeRenderable.d.ts +0 -40
  449. package/3d/WGPURenderer.d.ts +0 -61
  450. package/3d/animation/ExplodingSpriteEffect.d.ts +0 -71
  451. package/3d/animation/PhysicsExplodingSpriteEffect.d.ts +0 -76
  452. package/3d/animation/SpriteAnimator.d.ts +0 -124
  453. package/3d/animation/SpriteParticleGenerator.d.ts +0 -62
  454. package/3d/canvas.d.ts +0 -44
  455. package/3d/index.d.ts +0 -12
  456. package/3d/physics/PlanckPhysicsAdapter.d.ts +0 -19
  457. package/3d/physics/RapierPhysicsAdapter.d.ts +0 -19
  458. package/3d/physics/physics-interface.d.ts +0 -27
  459. package/3d.d.ts +0 -2
  460. package/3d.js +0 -34041
  461. package/3d.js.map +0 -155
  462. package/LICENSE +0 -21
  463. package/NativeSpanFeed.d.ts +0 -41
  464. package/Renderable.d.ts +0 -334
  465. package/animation/Timeline.d.ts +0 -126
  466. package/ansi.d.ts +0 -13
  467. package/buffer.d.ts +0 -111
  468. package/console.d.ts +0 -144
  469. package/edit-buffer.d.ts +0 -98
  470. package/editor-view.d.ts +0 -73
  471. package/index-8fks7yv1.js +0 -411
  472. package/index-8fks7yv1.js.map +0 -10
  473. package/index-egy5e2rs.js +0 -12267
  474. package/index-egy5e2rs.js.map +0 -42
  475. package/index-tse8gzh0.js +0 -20614
  476. package/index-tse8gzh0.js.map +0 -67
  477. package/index.d.ts +0 -23
  478. package/index.js +0 -478
  479. package/index.js.map +0 -9
  480. package/lib/KeyHandler.d.ts +0 -61
  481. package/lib/RGBA.d.ts +0 -25
  482. package/lib/ascii.font.d.ts +0 -508
  483. package/lib/border.d.ts +0 -51
  484. package/lib/bunfs.d.ts +0 -7
  485. package/lib/clipboard.d.ts +0 -17
  486. package/lib/clock.d.ts +0 -15
  487. package/lib/data-paths.d.ts +0 -26
  488. package/lib/debounce.d.ts +0 -42
  489. package/lib/detect-links.d.ts +0 -6
  490. package/lib/env.d.ts +0 -42
  491. package/lib/extmarks-history.d.ts +0 -17
  492. package/lib/extmarks.d.ts +0 -89
  493. package/lib/hast-styled-text.d.ts +0 -17
  494. package/lib/index.d.ts +0 -21
  495. package/lib/keymapping.d.ts +0 -25
  496. package/lib/objects-in-viewport.d.ts +0 -24
  497. package/lib/output.capture.d.ts +0 -24
  498. package/lib/parse.keypress-kitty.d.ts +0 -2
  499. package/lib/parse.keypress.d.ts +0 -26
  500. package/lib/parse.mouse.d.ts +0 -30
  501. package/lib/paste.d.ts +0 -7
  502. package/lib/queue.d.ts +0 -15
  503. package/lib/renderable.validations.d.ts +0 -12
  504. package/lib/scroll-acceleration.d.ts +0 -43
  505. package/lib/selection.d.ts +0 -63
  506. package/lib/singleton.d.ts +0 -7
  507. package/lib/stdin-parser.d.ts +0 -87
  508. package/lib/styled-text.d.ts +0 -63
  509. package/lib/terminal-capability-detection.d.ts +0 -30
  510. package/lib/terminal-palette.d.ts +0 -50
  511. package/lib/tree-sitter/assets/update.d.ts +0 -11
  512. package/lib/tree-sitter/client.d.ts +0 -47
  513. package/lib/tree-sitter/default-parsers.d.ts +0 -2
  514. package/lib/tree-sitter/download-utils.d.ts +0 -21
  515. package/lib/tree-sitter/index.d.ts +0 -8
  516. package/lib/tree-sitter/parser.worker.d.ts +0 -1
  517. package/lib/tree-sitter/parsers-config.d.ts +0 -53
  518. package/lib/tree-sitter/resolve-ft.d.ts +0 -5
  519. package/lib/tree-sitter/types.d.ts +0 -82
  520. package/lib/tree-sitter-styled-text.d.ts +0 -14
  521. package/lib/validate-dir-name.d.ts +0 -1
  522. package/lib/yoga.options.d.ts +0 -32
  523. package/parser.worker.js +0 -899
  524. package/parser.worker.js.map +0 -12
  525. package/plugins/core-slot.d.ts +0 -72
  526. package/plugins/registry.d.ts +0 -42
  527. package/plugins/types.d.ts +0 -34
  528. package/post/effects.d.ts +0 -147
  529. package/post/filters.d.ts +0 -65
  530. package/post/matrices.d.ts +0 -20
  531. package/renderables/ASCIIFont.d.ts +0 -52
  532. package/renderables/Box.d.ts +0 -81
  533. package/renderables/Code.d.ts +0 -78
  534. package/renderables/Diff.d.ts +0 -142
  535. package/renderables/EditBufferRenderable.d.ts +0 -237
  536. package/renderables/FrameBuffer.d.ts +0 -16
  537. package/renderables/Input.d.ts +0 -67
  538. package/renderables/LineNumberRenderable.d.ts +0 -78
  539. package/renderables/Markdown.d.ts +0 -185
  540. package/renderables/ScrollBar.d.ts +0 -77
  541. package/renderables/ScrollBox.d.ts +0 -124
  542. package/renderables/Select.d.ts +0 -115
  543. package/renderables/Slider.d.ts +0 -47
  544. package/renderables/TabSelect.d.ts +0 -96
  545. package/renderables/Text.d.ts +0 -36
  546. package/renderables/TextBufferRenderable.d.ts +0 -105
  547. package/renderables/TextNode.d.ts +0 -91
  548. package/renderables/TextTable.d.ts +0 -140
  549. package/renderables/Textarea.d.ts +0 -63
  550. package/renderables/TimeToFirstDraw.d.ts +0 -24
  551. package/renderables/__tests__/renderable-test-utils.d.ts +0 -12
  552. package/renderables/composition/VRenderable.d.ts +0 -16
  553. package/renderables/composition/constructs.d.ts +0 -35
  554. package/renderables/composition/vnode.d.ts +0 -46
  555. package/renderables/index.d.ts +0 -23
  556. package/renderables/markdown-parser.d.ts +0 -10
  557. package/renderer.d.ts +0 -419
  558. package/runtime-plugin-support.d.ts +0 -3
  559. package/runtime-plugin-support.js +0 -29
  560. package/runtime-plugin-support.js.map +0 -10
  561. package/runtime-plugin.d.ts +0 -16
  562. package/runtime-plugin.js +0 -16
  563. package/runtime-plugin.js.map +0 -9
  564. package/syntax-style.d.ts +0 -54
  565. package/testing/manual-clock.d.ts +0 -17
  566. package/testing/mock-keys.d.ts +0 -81
  567. package/testing/mock-mouse.d.ts +0 -38
  568. package/testing/mock-tree-sitter-client.d.ts +0 -23
  569. package/testing/spy.d.ts +0 -7
  570. package/testing/test-recorder.d.ts +0 -61
  571. package/testing/test-renderer.d.ts +0 -23
  572. package/testing.d.ts +0 -6
  573. package/testing.js +0 -697
  574. package/testing.js.map +0 -15
  575. package/text-buffer-view.d.ts +0 -42
  576. package/text-buffer.d.ts +0 -67
  577. package/types.d.ts +0 -139
  578. package/utils.d.ts +0 -14
  579. package/zig-structs.d.ts +0 -155
  580. package/zig.d.ts +0 -353
  581. /package/{assets → src/lib/tree-sitter/assets}/javascript/highlights.scm +0 -0
  582. /package/{assets → src/lib/tree-sitter/assets}/javascript/tree-sitter-javascript.wasm +0 -0
  583. /package/{assets → src/lib/tree-sitter/assets}/markdown/highlights.scm +0 -0
  584. /package/{assets → src/lib/tree-sitter/assets}/markdown/injections.scm +0 -0
  585. /package/{assets → src/lib/tree-sitter/assets}/markdown/tree-sitter-markdown.wasm +0 -0
  586. /package/{assets → src/lib/tree-sitter/assets}/markdown_inline/highlights.scm +0 -0
  587. /package/{assets → src/lib/tree-sitter/assets}/markdown_inline/tree-sitter-markdown_inline.wasm +0 -0
  588. /package/{assets → src/lib/tree-sitter/assets}/typescript/highlights.scm +0 -0
  589. /package/{assets → src/lib/tree-sitter/assets}/typescript/tree-sitter-typescript.wasm +0 -0
  590. /package/{assets → src/lib/tree-sitter/assets}/zig/highlights.scm +0 -0
  591. /package/{assets → src/lib/tree-sitter/assets}/zig/tree-sitter-zig.wasm +0 -0
@@ -0,0 +1,930 @@
1
+ import type { OptimizedBuffer } from "../buffer.js"
2
+
3
+ interface ActiveGlitch {
4
+ y: number
5
+ type: "shift" | "flip" | "color"
6
+ amount: number
7
+ }
8
+
9
+ export class DistortionEffect {
10
+ // --- Configurable Parameters ---
11
+ public glitchChancePerSecond: number = 0.5
12
+ public maxGlitchLines: number = 3
13
+ public minGlitchDuration: number = 0.05
14
+ public maxGlitchDuration: number = 0.2
15
+ public maxShiftAmount: number = 10
16
+ public shiftFlipRatio: number = 0.6
17
+ public colorGlitchChance: number = 0.2
18
+
19
+ // --- Internal State ---
20
+ private lastGlitchTime: number = 0
21
+ private glitchDuration: number = 0
22
+ private activeGlitches: ActiveGlitch[] = []
23
+
24
+ constructor(options?: Partial<DistortionEffect>) {
25
+ if (options) {
26
+ Object.assign(this, options)
27
+ }
28
+ }
29
+
30
+ /**
31
+ * Applies the animated distortion/glitch effect to the buffer.
32
+ */
33
+ public apply(buffer: OptimizedBuffer, deltaTime: number): void {
34
+ const width = buffer.width
35
+ const height = buffer.height
36
+ const buf = buffer.buffers
37
+ // Note: Using internal timer based on deltaTime is more reliable than Date.now()
38
+
39
+ // Update glitch timer
40
+ this.lastGlitchTime += deltaTime
41
+
42
+ // End current glitch if duration is over
43
+ if (this.activeGlitches.length > 0 && this.lastGlitchTime >= this.glitchDuration) {
44
+ this.activeGlitches = []
45
+ this.glitchDuration = 0
46
+ }
47
+
48
+ // Chance to start a new glitch
49
+ if (this.activeGlitches.length === 0 && Math.random() < this.glitchChancePerSecond * deltaTime) {
50
+ this.lastGlitchTime = 0
51
+ this.glitchDuration = this.minGlitchDuration + Math.random() * (this.maxGlitchDuration - this.minGlitchDuration)
52
+ const numGlitches = 1 + Math.floor(Math.random() * this.maxGlitchLines)
53
+
54
+ for (let i = 0; i < numGlitches; i++) {
55
+ const y = Math.floor(Math.random() * height)
56
+ let type: ActiveGlitch["type"]
57
+ let amount = 0
58
+
59
+ const typeRoll = Math.random()
60
+ if (typeRoll < this.colorGlitchChance) {
61
+ type = "color"
62
+ } else {
63
+ // Determine shift or flip based on remaining probability
64
+ const shiftRoll = (typeRoll - this.colorGlitchChance) / (1 - this.colorGlitchChance)
65
+ if (shiftRoll < this.shiftFlipRatio) {
66
+ type = "shift"
67
+ amount = Math.floor((Math.random() - 0.5) * 2 * this.maxShiftAmount)
68
+ } else {
69
+ type = "flip"
70
+ }
71
+ }
72
+
73
+ // Avoid glitching the same line twice in one burst
74
+ if (!this.activeGlitches.some((g) => g.y === y)) {
75
+ this.activeGlitches.push({ y, type, amount })
76
+ }
77
+ }
78
+ }
79
+
80
+ // Apply active glitches
81
+ if (this.activeGlitches.length > 0) {
82
+ // Create temporary arrays lazily if needed (minor optimization for shift/flip)
83
+ let tempChar: Uint32Array | null = null
84
+ let tempFg: Float32Array | null = null
85
+ let tempBg: Float32Array | null = null
86
+ let tempAttr: Uint8Array | null = null
87
+
88
+ for (const glitch of this.activeGlitches) {
89
+ const y = glitch.y
90
+ // Ensure y is within bounds (safer)
91
+ if (y < 0 || y >= height) continue
92
+ const baseIndex = y * width
93
+
94
+ if (glitch.type === "shift" || glitch.type === "flip") {
95
+ // Lazily create temp buffers only when needed for shift/flip
96
+ if (!tempChar) {
97
+ tempChar = new Uint32Array(width)
98
+ tempFg = new Float32Array(width * 4)
99
+ tempBg = new Float32Array(width * 4)
100
+ tempAttr = new Uint8Array(width)
101
+ }
102
+
103
+ // 1. Copy original row data to temp buffers
104
+ try {
105
+ tempChar.set(buf.char.subarray(baseIndex, baseIndex + width))
106
+ tempFg!.set(buf.fg.subarray(baseIndex * 4, (baseIndex + width) * 4))
107
+ tempBg!.set(buf.bg.subarray(baseIndex * 4, (baseIndex + width) * 4))
108
+ tempAttr!.set(buf.attributes.subarray(baseIndex, baseIndex + width))
109
+ } catch (e) {
110
+ // Handle potential range errors if buffer size changes unexpectedly
111
+ console.error(`Error copying row ${y} for distortion:`, e)
112
+ continue
113
+ }
114
+
115
+ if (glitch.type === "shift") {
116
+ const shift = glitch.amount
117
+ for (let x = 0; x < width; x++) {
118
+ const srcX = (x - shift + width) % width // Wrap around shift
119
+ const destIndex = baseIndex + x
120
+ const srcTempIndex = srcX
121
+
122
+ buf.char[destIndex] = tempChar[srcTempIndex]
123
+ buf.attributes[destIndex] = tempAttr![srcTempIndex]
124
+
125
+ const destColorIndex = destIndex * 4
126
+ const srcTempColorIndex = srcTempIndex * 4
127
+
128
+ buf.fg.set(tempFg!.subarray(srcTempColorIndex, srcTempColorIndex + 4), destColorIndex)
129
+ buf.bg.set(tempBg!.subarray(srcTempColorIndex, srcTempColorIndex + 4), destColorIndex)
130
+ }
131
+ } else {
132
+ // type === 'flip'
133
+ for (let x = 0; x < width; x++) {
134
+ const srcX = width - 1 - x // Flipped index
135
+ const destIndex = baseIndex + x
136
+ const srcTempIndex = srcX
137
+
138
+ buf.char[destIndex] = tempChar[srcTempIndex]
139
+ buf.attributes[destIndex] = tempAttr![srcTempIndex]
140
+
141
+ const destColorIndex = destIndex * 4
142
+ const srcTempColorIndex = srcTempIndex * 4
143
+
144
+ buf.fg.set(tempFg!.subarray(srcTempColorIndex, srcTempColorIndex + 4), destColorIndex)
145
+ buf.bg.set(tempBg!.subarray(srcTempColorIndex, srcTempColorIndex + 4), destColorIndex)
146
+ }
147
+ }
148
+ } else if (glitch.type === "color") {
149
+ const glitchStart = Math.floor(Math.random() * width)
150
+ // Make glitch length at least 1 pixel, up to the rest of the line
151
+ const maxPossibleLength = width - glitchStart
152
+ // Introduce more variability: sometimes short, sometimes long, but not always full width
153
+ let glitchLength = Math.floor(Math.random() * maxPossibleLength) + 1
154
+ if (Math.random() < 0.2) {
155
+ // 20% chance of a shorter, more intense glitch segment
156
+ glitchLength = Math.floor(Math.random() * (width / 4)) + 1
157
+ }
158
+ glitchLength = Math.min(glitchLength, maxPossibleLength)
159
+
160
+ for (let x = glitchStart; x < glitchStart + glitchLength; x++) {
161
+ if (x >= width) break // Boundary check
162
+
163
+ const destIndex = baseIndex + x
164
+ const destColorIndex = destIndex * 4
165
+
166
+ let rFg, gFg, bFg, rBg, gBg, bBg
167
+
168
+ // More varied and "glitchy" colors
169
+ const colorMode = Math.random()
170
+ if (colorMode < 0.33) {
171
+ // Pure random
172
+ rFg = Math.random()
173
+ gFg = Math.random()
174
+ bFg = Math.random()
175
+ rBg = Math.random()
176
+ gBg = Math.random()
177
+ bBg = Math.random()
178
+ } else if (colorMode < 0.66) {
179
+ // Single channel emphasis or block color
180
+ const emphasis = Math.random()
181
+ if (emphasis < 0.25) {
182
+ rFg = Math.random()
183
+ gFg = 0
184
+ bFg = 0
185
+ } // Red
186
+ else if (emphasis < 0.5) {
187
+ rFg = 0
188
+ gFg = Math.random()
189
+ bFg = 0
190
+ } // Green
191
+ else if (emphasis < 0.75) {
192
+ rFg = 0
193
+ gFg = 0
194
+ bFg = Math.random()
195
+ } // Blue
196
+ else {
197
+ // Bright glitch color
198
+ const glitchColorRoll = Math.random()
199
+ if (glitchColorRoll < 0.33) {
200
+ rFg = 1
201
+ gFg = 0
202
+ bFg = 1
203
+ } // Magenta
204
+ else if (glitchColorRoll < 0.66) {
205
+ rFg = 0
206
+ gFg = 1
207
+ bFg = 1
208
+ } // Cyan
209
+ else {
210
+ rFg = 1
211
+ gFg = 1
212
+ bFg = 0
213
+ } // Yellow
214
+ }
215
+ // Background can be inverted or similar to FG
216
+ if (Math.random() < 0.5) {
217
+ rBg = 1 - rFg
218
+ gBg = 1 - gFg
219
+ bBg = 1 - bFg
220
+ } else {
221
+ rBg = rFg * (Math.random() * 0.5 + 0.2) // Darker shade of fg
222
+ gBg = gFg * (Math.random() * 0.5 + 0.2)
223
+ bBg = bFg * (Math.random() * 0.5 + 0.2)
224
+ }
225
+ } else {
226
+ // Inverted or high contrast
227
+ rFg = Math.random() > 0.5 ? 1 : 0
228
+ gFg = Math.random() > 0.5 ? 1 : 0
229
+ bFg = Math.random() > 0.5 ? 1 : 0
230
+ rBg = 1 - rFg
231
+ gBg = 1 - gFg
232
+ bBg = 1 - bFg
233
+ }
234
+
235
+ buf.fg[destColorIndex] = rFg
236
+ buf.fg[destColorIndex + 1] = gFg
237
+ buf.fg[destColorIndex + 2] = bFg
238
+ // Keep alpha buf.fg[destColorIndex + 3]
239
+
240
+ buf.bg[destColorIndex] = rBg
241
+ buf.bg[destColorIndex + 1] = gBg
242
+ buf.bg[destColorIndex + 2] = bBg
243
+ // Keep alpha buf.bg[destColorIndex + 3]
244
+ }
245
+ }
246
+ }
247
+ }
248
+ }
249
+ }
250
+
251
+ /**
252
+ * Applies a vignette effect by darkening the corners, optimized with precomputation.
253
+ * Uses native colorMatrix with a zero matrix for attenuation.
254
+ */
255
+ export class VignetteEffect {
256
+ private _strength: number
257
+ // Stores packed cell masks [x, y, attenuation] per pixel
258
+ private precomputedAttenuationCellMask: Float32Array | null = null
259
+ private cachedWidth: number = -1
260
+ private cachedHeight: number = -1
261
+ // Zero matrix for attenuation (maps everything toward black based on strength)
262
+ private static zeroMatrix = new Float32Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0])
263
+
264
+ constructor(strength: number = 0.5) {
265
+ this._strength = strength
266
+ }
267
+
268
+ public set strength(newStrength: number) {
269
+ this._strength = Math.max(0, newStrength) // Ensure strength is non-negative
270
+ // Invalidate cached cell masks when strength changes
271
+ this.cachedWidth = -1
272
+ this.cachedHeight = -1
273
+ this.precomputedAttenuationCellMask = null
274
+ }
275
+
276
+ public get strength(): number {
277
+ return this._strength
278
+ }
279
+
280
+ private _computeFactors(width: number, height: number): void {
281
+ this.precomputedAttenuationCellMask = new Float32Array(width * height * 3)
282
+ const centerX = width / 2
283
+ const centerY = height / 2
284
+ const maxDistSq = centerX * centerX + centerY * centerY
285
+ const safeMaxDistSq = maxDistSq === 0 ? 1 : maxDistSq // Avoid division by zero
286
+ const strength = this._strength
287
+ let i = 0
288
+
289
+ for (let y = 0; y < height; y++) {
290
+ const dy = y - centerY
291
+ const dySq = dy * dy
292
+ for (let x = 0; x < width; x++) {
293
+ const dx = x - centerX
294
+ const distSq = dx * dx + dySq
295
+ // Calculate base attenuation (0 to 1 based on distance)
296
+ const baseAttenuation = Math.min(1, distSq / safeMaxDistSq)
297
+ // Precompute final attenuation value including strength
298
+ const attenuation = baseAttenuation * strength
299
+ this.precomputedAttenuationCellMask[i++] = x
300
+ this.precomputedAttenuationCellMask[i++] = y
301
+ this.precomputedAttenuationCellMask[i++] = attenuation
302
+ }
303
+ }
304
+ this.cachedWidth = width
305
+ this.cachedHeight = height
306
+ }
307
+
308
+ /**
309
+ * Applies the vignette effect using native colorMatrix with a zero matrix.
310
+ * The zero matrix maps all colors to black, and the attenuation cell masks
311
+ * control how much of the effect is applied (strength-based blending).
312
+ */
313
+ public apply(buffer: OptimizedBuffer): void {
314
+ const width = buffer.width
315
+ const height = buffer.height
316
+
317
+ // Recompute attenuation cell masks if dimensions changed, strength changed,
318
+ // or factors haven't been computed yet
319
+ if (width !== this.cachedWidth || height !== this.cachedHeight || !this.precomputedAttenuationCellMask) {
320
+ this._computeFactors(width, height)
321
+ }
322
+
323
+ // Use colorMatrix with zero matrix to apply attenuation
324
+ // colorMatrix blends: result = original + (transformed - original) × strength
325
+ // With zero matrix: transformed = 0
326
+ // Result = original + (0 - original) × attenuation = original × (1 - attenuation)
327
+ buffer.colorMatrix(VignetteEffect.zeroMatrix, this.precomputedAttenuationCellMask!, 1.0, 3)
328
+ }
329
+ }
330
+
331
+ /**
332
+ * Simple Perlin noise implementation for procedural cloud generation.
333
+ * Uses gradient vectors and smooth interpolation.
334
+ */
335
+ class PerlinNoise {
336
+ private perm: Uint8Array
337
+ private grad3: number[][] = [
338
+ [1, 1, 0],
339
+ [-1, 1, 0],
340
+ [1, -1, 0],
341
+ [-1, -1, 0],
342
+ [1, 0, 1],
343
+ [-1, 0, 1],
344
+ [1, 0, -1],
345
+ [-1, 0, -1],
346
+ [0, 1, 1],
347
+ [0, -1, 1],
348
+ [0, 1, -1],
349
+ [0, -1, -1],
350
+ ]
351
+
352
+ constructor() {
353
+ // Permutation table for pseudo-random gradient selection
354
+ this.perm = new Uint8Array(512)
355
+ const p = new Uint8Array(256)
356
+ for (let i = 0; i < 256; i++) {
357
+ p[i] = i
358
+ }
359
+ // Shuffle
360
+ for (let i = 255; i > 0; i--) {
361
+ const r = Math.floor(Math.random() * (i + 1))
362
+ ;[p[i], p[r]] = [p[r], p[i]]
363
+ }
364
+ // Duplicate for overflow handling
365
+ for (let i = 0; i < 512; i++) {
366
+ this.perm[i] = p[i & 255]
367
+ }
368
+ }
369
+
370
+ private dot(g: number[], x: number, y: number, z: number): number {
371
+ return g[0] * x + g[1] * y + g[2] * z
372
+ }
373
+
374
+ private mix(a: number, b: number, t: number): number {
375
+ return a + (b - a) * t
376
+ }
377
+
378
+ private fade(t: number): number {
379
+ return t * t * t * (t * (t * 6 - 15) + 10)
380
+ }
381
+
382
+ /**
383
+ * 3D Perlin noise at coordinates (x, y, z)
384
+ * Returns value in range [-1, 1]
385
+ */
386
+ noise3d(x: number, y: number, z: number): number {
387
+ // Find unit grid cell containing point
388
+ const X = Math.floor(x) & 255
389
+ const Y = Math.floor(y) & 255
390
+ const Z = Math.floor(z) & 255
391
+
392
+ // Get relative xyz coordinates of point within that cell
393
+ const xf = x - Math.floor(x)
394
+ const yf = y - Math.floor(y)
395
+ const zf = z - Math.floor(z)
396
+
397
+ // Compute fade curves for each of x, y, z
398
+ const u = this.fade(xf)
399
+ const v = this.fade(yf)
400
+ const w = this.fade(zf)
401
+
402
+ // Hash coordinates of the 8 cube corners
403
+ const A = this.perm[X] + Y
404
+ const AA = this.perm[A] + Z
405
+ const AB = this.perm[A + 1] + Z
406
+ const B = this.perm[X + 1] + Y
407
+ const BA = this.perm[B] + Z
408
+ const BB = this.perm[B + 1] + Z
409
+
410
+ // Add blended results from 8 corners of the cube
411
+ let res = this.mix(
412
+ this.mix(
413
+ this.mix(
414
+ this.dot(this.grad3[this.perm[AA] % 12], xf, yf, zf),
415
+ this.dot(this.grad3[this.perm[BA] % 12], xf - 1, yf, zf),
416
+ u,
417
+ ),
418
+ this.mix(
419
+ this.dot(this.grad3[this.perm[AB] % 12], xf, yf - 1, zf),
420
+ this.dot(this.grad3[this.perm[BB] % 12], xf - 1, yf - 1, zf),
421
+ u,
422
+ ),
423
+ v,
424
+ ),
425
+ this.mix(
426
+ this.mix(
427
+ this.dot(this.grad3[this.perm[AA + 1] % 12], xf, yf, zf - 1),
428
+ this.dot(this.grad3[this.perm[BA + 1] % 12], xf - 1, yf, zf - 1),
429
+ u,
430
+ ),
431
+ this.mix(
432
+ this.dot(this.grad3[this.perm[AB + 1] % 12], xf, yf - 1, zf - 1),
433
+ this.dot(this.grad3[this.perm[BB + 1] % 12], xf - 1, yf - 1, zf - 1),
434
+ u,
435
+ ),
436
+ v,
437
+ ),
438
+ w,
439
+ )
440
+
441
+ return res
442
+ }
443
+ }
444
+
445
+ /**
446
+ * Applies animated cloud shadows using Perlin noise.
447
+ * Darkens the background buffer based on procedural cloud density.
448
+ */
449
+ export class CloudsEffect {
450
+ private noise: PerlinNoise
451
+ private _scale: number
452
+ private _speed: number
453
+ private _density: number
454
+ private _darkness: number
455
+ private time: number = 0
456
+
457
+ constructor(scale: number = 0.02, speed: number = 0.5, density: number = 0.6, darkness: number = 0.7) {
458
+ this.noise = new PerlinNoise()
459
+ this._scale = scale
460
+ this._speed = speed
461
+ this._density = density
462
+ this._darkness = darkness
463
+ }
464
+
465
+ public set scale(newScale: number) {
466
+ this._scale = Math.max(0.001, newScale)
467
+ }
468
+ public get scale(): number {
469
+ return this._scale
470
+ }
471
+
472
+ public set speed(newSpeed: number) {
473
+ this._speed = Math.max(0, newSpeed)
474
+ }
475
+ public get speed(): number {
476
+ return this._speed
477
+ }
478
+
479
+ public set density(newDensity: number) {
480
+ this._density = Math.max(0, Math.min(1, newDensity))
481
+ }
482
+ public get density(): number {
483
+ return this._density
484
+ }
485
+
486
+ public set darkness(newDarkness: number) {
487
+ this._darkness = Math.max(0, Math.min(1, newDarkness))
488
+ }
489
+ public get darkness(): number {
490
+ return this._darkness
491
+ }
492
+
493
+ /**
494
+ * Applies cloud shadow effect using Perlin noise mask with native colorMatrix.
495
+ * Uses FBM (Fractal Brownian Motion) for detailed clouds, offloaded to native code.
496
+ */
497
+ public apply(buffer: OptimizedBuffer, deltaTime: number): void {
498
+ const width = buffer.width
499
+ const height = buffer.height
500
+
501
+ // Update time for animation
502
+ this.time += deltaTime * this._speed
503
+
504
+ const scale = this._scale
505
+ const timeOffset = this.time
506
+
507
+ // Build cell mask with per-pixel attenuation values
508
+ // Format: [x, y, attenuation] for each pixel
509
+ const cellMask = new Float32Array(width * height * 3)
510
+ let maskIdx = 0
511
+
512
+ for (let y = 0; y < height; y++) {
513
+ for (let x = 0; x < width; x++) {
514
+ // FBM - combine multiple octaves for detail
515
+ let noiseValue = 0
516
+ let amplitude = 1
517
+ let frequency = 1
518
+ let maxValue = 0
519
+
520
+ // 4 octaves of noise
521
+ for (let i = 0; i < 4; i++) {
522
+ const nx = (x * scale * frequency + timeOffset) * 0.5
523
+ const ny = y * scale * frequency * 0.5
524
+ const nz = timeOffset * 0.3 // Use time as z for evolution
525
+
526
+ noiseValue += this.noise.noise3d(nx, ny, nz) * amplitude
527
+ maxValue += amplitude
528
+ amplitude *= 0.5
529
+ frequency *= 2
530
+ }
531
+
532
+ // Normalize to [0, 1]
533
+ noiseValue = (noiseValue / maxValue + 1) * 0.5
534
+
535
+ // Apply density threshold - lower density = more clouds
536
+ const cloudDensity = Math.max(0, noiseValue - (1 - this._density))
537
+
538
+ // Scale to actual darkness (0 = no change, 1 = full darkness)
539
+ const attenuation = cloudDensity * this._darkness
540
+
541
+ // Add to cell mask
542
+ cellMask[maskIdx++] = x
543
+ cellMask[maskIdx++] = y
544
+ cellMask[maskIdx++] = attenuation
545
+ }
546
+ }
547
+
548
+ // Use native colorMatrix with zero matrix to apply attenuation
549
+ // Zero matrix: transformed = 0 (black)
550
+ // Result = original + (0 - original) × attenuation = original × (1 - attenuation)
551
+ const zeroMatrix = new Float32Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0])
552
+ buffer.colorMatrix(zeroMatrix, cellMask, 1.0, 2) // target = 2 (background only)
553
+ }
554
+ }
555
+
556
+ /**
557
+ * Applies animated flames rising from the bottom using Perlin noise.
558
+ * Creates warm fire effect that fades as it rises.
559
+ */
560
+ export class FlamesEffect {
561
+ private noise: PerlinNoise
562
+ private _scale: number
563
+ private _speed: number
564
+ private _intensity: number
565
+ private time: number = 0
566
+
567
+ constructor(scale: number = 0.03, speed: number = 0.02, intensity: number = 0.8) {
568
+ this.noise = new PerlinNoise()
569
+ this._scale = scale
570
+ this._speed = speed
571
+ this._intensity = intensity
572
+ }
573
+
574
+ public set scale(newScale: number) {
575
+ this._scale = Math.max(0.001, newScale)
576
+ }
577
+ public get scale(): number {
578
+ return this._scale
579
+ }
580
+
581
+ public set speed(newSpeed: number) {
582
+ this._speed = Math.max(0, newSpeed)
583
+ }
584
+ public get speed(): number {
585
+ return this._speed
586
+ }
587
+
588
+ public set intensity(newIntensity: number) {
589
+ this._intensity = Math.max(0, Math.min(1, newIntensity))
590
+ }
591
+ public get intensity(): number {
592
+ return this._intensity
593
+ }
594
+
595
+ /**
596
+ * Applies flame effect rising from bottom using Perlin noise.
597
+ * Flames get cooler (redder) and fade as they rise.
598
+ */
599
+ public apply(buffer: OptimizedBuffer, deltaTime: number): void {
600
+ const width = buffer.width
601
+ const height = buffer.height
602
+ const bg = buffer.buffers.bg
603
+
604
+ // Update time for animation
605
+ this.time += deltaTime * this._speed
606
+
607
+ const scale = this._scale
608
+ const timeOffset = this.time
609
+
610
+ for (let y = 0; y < height; y++) {
611
+ // Calculate height factor - stronger at bottom (1.0), fading toward top (0.0)
612
+ const heightFactor = 1.0 - y / height
613
+
614
+ for (let x = 0; x < width; x++) {
615
+ // FBM - combine multiple octaves for organic flame detail
616
+ let noiseValue = 0
617
+ let amplitude = 1
618
+ let frequency = 1
619
+ let maxValue = 0
620
+
621
+ // 3 octaves of noise for flames
622
+ for (let i = 0; i < 3; i++) {
623
+ // Flip y coordinate so flames rise from bottom
624
+ const nx = (x * scale * frequency + timeOffset) * 0.5
625
+ const ny = (height - y) * scale * frequency * 2 * 0.5
626
+ const nz = timeOffset * 2.0 // Faster z evolution for more flicker
627
+
628
+ noiseValue += this.noise.noise3d(nx, ny, nz) * amplitude
629
+ maxValue += amplitude
630
+ amplitude *= 0.5
631
+ frequency *= 2
632
+ }
633
+
634
+ // Normalize to [0, 1]
635
+ noiseValue = (noiseValue / maxValue + 1) * 0.5
636
+
637
+ // Combine with height factor for rising fade effect
638
+ const flameIntensity = noiseValue * heightFactor * this._intensity
639
+
640
+ if (flameIntensity > 0) {
641
+ const colorIndex = (y * width + x) * 4
642
+
643
+ // Fire color gradient based on intensity
644
+ // High intensity = white/yellow (hottest), low = red (coolest)
645
+ let r: number, g: number, b: number
646
+
647
+ if (flameIntensity > 0.7) {
648
+ // White/yellow hot core
649
+ r = 1.0
650
+ g = 1.0
651
+ b = 0.3 + (flameIntensity - 0.7) * 2.3 // 0.3 to 1.0
652
+ } else if (flameIntensity > 0.4) {
653
+ // Orange
654
+ r = 1.0
655
+ g = 0.5 + (flameIntensity - 0.4) * 1.67 // 0.5 to 1.0
656
+ b = 0.0
657
+ } else {
658
+ // Red fading to dark
659
+ r = 0.3 + flameIntensity * 1.75 // 0.3 to 1.0
660
+ g = flameIntensity * 0.5 // 0.0 to 0.2
661
+ b = 0.0
662
+ }
663
+
664
+ // Blend with existing background
665
+ bg[colorIndex] = Math.max(bg[colorIndex], r * flameIntensity)
666
+ bg[colorIndex + 1] = Math.max(bg[colorIndex + 1], g * flameIntensity)
667
+ bg[colorIndex + 2] = Math.max(bg[colorIndex + 2], b * flameIntensity)
668
+ }
669
+ }
670
+ }
671
+ }
672
+ }
673
+
674
+ /**
675
+ * Applies a CRT rolling bar effect - a horizontal bar that slowly scans down the screen.
676
+ * Simulates the classic CRT monitor rolling bar artifact.
677
+ */
678
+ export class CRTRollingBarEffect {
679
+ private _speed: number
680
+ private _height: number
681
+ private _intensity: number
682
+ private _fadeDistance: number
683
+ private position: number = 0
684
+
685
+ constructor(speed: number = 0.5, height: number = 0.15, intensity: number = 0.3, fadeDistance: number = 0.3) {
686
+ this._speed = speed
687
+ this._height = Math.max(0.01, Math.min(0.5, height))
688
+ this._intensity = Math.max(0, Math.min(1, intensity))
689
+ this._fadeDistance = Math.max(0, Math.min(1, fadeDistance))
690
+ }
691
+
692
+ public set speed(newSpeed: number) {
693
+ this._speed = newSpeed
694
+ }
695
+ public get speed(): number {
696
+ return this._speed
697
+ }
698
+
699
+ public set height(newHeight: number) {
700
+ this._height = Math.max(0.01, Math.min(0.5, newHeight))
701
+ }
702
+ public get height(): number {
703
+ return this._height
704
+ }
705
+
706
+ public set intensity(newIntensity: number) {
707
+ this._intensity = Math.max(0, Math.min(1, newIntensity))
708
+ }
709
+ public get intensity(): number {
710
+ return this._intensity
711
+ }
712
+
713
+ public set fadeDistance(newFadeDistance: number) {
714
+ this._fadeDistance = Math.max(0, Math.min(1, newFadeDistance))
715
+ }
716
+ public get fadeDistance(): number {
717
+ return this._fadeDistance
718
+ }
719
+
720
+ /**
721
+ * Applies the rolling bar effect to the buffer.
722
+ * Creates a smooth horizontal bar that scans down the screen with a bell-curve gradient.
723
+ * The bar has a bright center that smoothly fades to the edges.
724
+ */
725
+ public apply(buffer: OptimizedBuffer, deltaTime: number): void {
726
+ const width = buffer.width
727
+ const height = buffer.height
728
+ const fg = buffer.buffers.fg
729
+ const bg = buffer.buffers.bg
730
+
731
+ // Update bar position (convert deltaTime from ms to seconds)
732
+ this.position += (deltaTime / 1000) * this._speed
733
+ // Wrap position to keep it rolling continuously
734
+ const cycleHeight = height + this._height * height * 2
735
+ this.position = this.position % cycleHeight
736
+
737
+ const barPixelHeight = this._height * height
738
+ const fadePixelDistance = this._fadeDistance * barPixelHeight
739
+ const totalEffectHeight = barPixelHeight + fadePixelDistance * 2
740
+ const effectCenter = this.position - totalEffectHeight / 2 + barPixelHeight / 2
741
+
742
+ for (let y = 0; y < height; y++) {
743
+ // Calculate distance from the bar center
744
+ const distFromCenter = Math.abs(y - effectCenter)
745
+
746
+ // Create a smooth bell-curve effect
747
+ // Full intensity at center, smooth falloff using Gaussian-like curve
748
+ let barFactor = 0
749
+
750
+ if (distFromCenter <= totalEffectHeight / 2) {
751
+ // Normalize distance to 0-1 range across the whole effect
752
+ const normalizedDist = distFromCenter / (totalEffectHeight / 2)
753
+ // Cosine falloff: 1 at center, 0 at edge
754
+ // cos(0) = 1, cos(π/2) = 0
755
+ barFactor = Math.cos((normalizedDist * Math.PI) / 2)
756
+ }
757
+
758
+ if (barFactor > 0.001) {
759
+ const rowMultiplier = 1 + this._intensity * barFactor
760
+
761
+ for (let x = 0; x < width; x++) {
762
+ const colorIndex = (y * width + x) * 4
763
+
764
+ // Brighten foreground
765
+ fg[colorIndex] = Math.min(1, fg[colorIndex] * rowMultiplier)
766
+ fg[colorIndex + 1] = Math.min(1, fg[colorIndex + 1] * rowMultiplier)
767
+ fg[colorIndex + 2] = Math.min(1, fg[colorIndex + 2] * rowMultiplier)
768
+
769
+ // Brighten background
770
+ bg[colorIndex] = Math.min(1, bg[colorIndex] * rowMultiplier)
771
+ bg[colorIndex + 1] = Math.min(1, bg[colorIndex + 1] * rowMultiplier)
772
+ bg[colorIndex + 2] = Math.min(1, bg[colorIndex + 2] * rowMultiplier)
773
+ }
774
+ }
775
+ }
776
+ }
777
+ }
778
+
779
+ /**
780
+ * Applies animated rainbow colors to cells with white foreground.
781
+ * Cycles through HSV hue spectrum over time.
782
+ */
783
+ export class RainbowTextEffect {
784
+ private _speed: number
785
+ private _saturation: number
786
+ private _value: number
787
+ private _repeats: number
788
+ private time: number = 0
789
+
790
+ constructor(speed: number = 0.01, saturation: number = 1.0, value: number = 1.0, repeats: number = 3.0) {
791
+ this._speed = speed
792
+ this._saturation = saturation
793
+ this._value = value
794
+ this._repeats = repeats
795
+ }
796
+
797
+ public set speed(newSpeed: number) {
798
+ this._speed = Math.max(0, newSpeed)
799
+ }
800
+ public get speed(): number {
801
+ return this._speed
802
+ }
803
+
804
+ public set saturation(newSaturation: number) {
805
+ this._saturation = Math.max(0, Math.min(1, newSaturation))
806
+ }
807
+ public get saturation(): number {
808
+ return this._saturation
809
+ }
810
+
811
+ public set value(newValue: number) {
812
+ this._value = Math.max(0, Math.min(1, newValue))
813
+ }
814
+ public get value(): number {
815
+ return this._value
816
+ }
817
+
818
+ public set repeats(newRepeats: number) {
819
+ this._repeats = Math.max(0.1, newRepeats)
820
+ }
821
+ public get repeats(): number {
822
+ return this._repeats
823
+ }
824
+
825
+ /**
826
+ * Converts HSV color to RGB
827
+ * @param h - Hue [0, 1]
828
+ * @param s - Saturation [0, 1]
829
+ * @param v - Value [0, 1]
830
+ * @returns [r, g, b] each in [0, 1]
831
+ */
832
+ private hsvToRgb(h: number, s: number, v: number): [number, number, number] {
833
+ let r = 0,
834
+ g = 0,
835
+ b = 0
836
+
837
+ const i = Math.floor(h * 6)
838
+ const f = h * 6 - i
839
+ const p = v * (1 - s)
840
+ const q = v * (1 - f * s)
841
+ const t = v * (1 - (1 - f) * s)
842
+
843
+ switch (i % 6) {
844
+ case 0:
845
+ r = v
846
+ g = t
847
+ b = p
848
+ break
849
+ case 1:
850
+ r = q
851
+ g = v
852
+ b = p
853
+ break
854
+ case 2:
855
+ r = p
856
+ g = v
857
+ b = t
858
+ break
859
+ case 3:
860
+ r = p
861
+ g = q
862
+ b = v
863
+ break
864
+ case 4:
865
+ r = t
866
+ g = p
867
+ b = v
868
+ break
869
+ case 5:
870
+ r = v
871
+ g = p
872
+ b = q
873
+ break
874
+ }
875
+
876
+ return [r, g, b]
877
+ }
878
+
879
+ /**
880
+ * Applies rainbow colors to cells with white foreground.
881
+ * White is defined as R, G, B all >= 0.9
882
+ */
883
+ public apply(buffer: OptimizedBuffer, deltaTime: number): void {
884
+ const width = buffer.width
885
+ const height = buffer.height
886
+ const fg = buffer.buffers.fg
887
+
888
+ // Update time for animation
889
+ this.time += deltaTime * this._speed
890
+
891
+ const saturation = this._saturation
892
+ const value = this._value
893
+ const repeats = this._repeats
894
+
895
+ // 25 degree angle for diagonal rainbow
896
+ const angleRad = (25 * Math.PI) / 180
897
+ const cosAngle = Math.cos(angleRad)
898
+ const sinAngle = Math.sin(angleRad)
899
+
900
+ // Define white threshold
901
+ const whiteThreshold = 0.9
902
+
903
+ for (let y = 0; y < height; y++) {
904
+ for (let x = 0; x < width; x++) {
905
+ const colorIndex = (y * width + x) * 4
906
+
907
+ const r = fg[colorIndex]
908
+ const g = fg[colorIndex + 1]
909
+ const b = fg[colorIndex + 2]
910
+
911
+ // Check if foreground is white-ish (all components >= threshold)
912
+ if (r >= whiteThreshold && g >= whiteThreshold && b >= whiteThreshold) {
913
+ // Calculate hue based on position projected at 25-degree angle
914
+ // Creates a diagonal moving rainbow wave effect
915
+ const projection = x * cosAngle + y * sinAngle
916
+ const maxProjection = width * cosAngle + height * sinAngle
917
+ const hue = ((projection / maxProjection) * repeats + this.time * 0.1) % 1.0
918
+
919
+ // Convert HSV to RGB
920
+ const [newR, newG, newB] = this.hsvToRgb(hue, saturation, value)
921
+
922
+ fg[colorIndex] = newR
923
+ fg[colorIndex + 1] = newG
924
+ fg[colorIndex + 2] = newB
925
+ // Keep alpha unchanged
926
+ }
927
+ }
928
+ }
929
+ }
930
+ }