@factorialco/f0-react 13.5.0 → 13.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/component-status.js +1 -1
- package/dist/experimental.d.ts +13 -8
- package/dist/experimental.js +605 -588
- package/package.json +1 -1
package/dist/component-status.js
CHANGED
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@@ -4,7 +4,7 @@ import { useCallback as i, useEffect as a, useRef as o, useState as s } from "re
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import { jsx as c, jsxs as l } from "react/jsx-runtime";
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//#region \0virtual:f0-component-status-data
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var u = {
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generatedAt: "2026-11-
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generatedAt: "2026-11-09T12:09:19.003Z",
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stats: {
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total: 313,
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byStatus: {
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package/dist/experimental.d.ts
CHANGED
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@@ -9769,6 +9769,11 @@ export type RailActionTone = (typeof railActionTones)[number];
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* over the feed, as any glyph does) and the CLICK is the action's rather than the
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* panel's.
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*
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* AT REST it wears the widget's own `icon` — the clock, not its pause button —
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* and turns to the action's `icon` only while pointed at or focused, which is
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* the only time it can be pressed. A widget without an `icon` always shows the
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* action's.
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*
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* Only the COLLAPSED rail draws it. Expanded, the card's own footer button
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* (`action`) is where a widget's call to action belongs, and stacked (below `md`)
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* there is no glyph to put it on.
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@@ -9827,14 +9832,13 @@ export interface HomeWidgetRailAction {
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*/
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ticking?: boolean;
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/**
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*
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*
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*
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* something AND what it wants without growing a second control.
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* No longer has any effect: the glyph rests on the widget's own icon and
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* turns to the action's only while it is pointed at or focused, so there is
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* no face left to alternate with.
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*
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*
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*
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* the
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* @deprecated The glyph no longer flashes.
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* @removeIn 14.0.0
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* @migration Drop the prop; there is no replacement.
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*/
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flashing?: boolean;
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}
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@@ -12198,7 +12202,8 @@ interface F0AgenticHomeClockIn {
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ticking?: boolean;
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/**
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* The button's resting face: the clock it stands for. Defaults to `Timer`.
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*
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* Pointed at, focused, or with the card out, it turns to `action.icon` —
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* what a press does.
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*/
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icon?: IconType;
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/** The one thing the clock can be told without opening it: clock in, take a break, resume. */
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