@factorialco/f0-react 1.412.0 → 1.413.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,53 +1,54 @@
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  import { jsx as q, jsxs as le } from "react/jsx-runtime";
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  import { useInsertionEffect as ze, createContext as Xe, useContext as Ye, useRef as B, useEffect as ie, useState as Ue, useCallback as $e, useMemo as qe } from "react";
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- import { r as He, i as je, m as Ke, a as Qe, b as Me, d as Je, c as Ze, f as et, e as tt, s as nt, g as Oe, p as rt, V as ot, h as it, j as st, k as at, S as ct, H as ut, v as se, l as lt, n as ft, o as ht, q as dt, t as mt, w as pt, F as fe, x as vt } from "./F0Input-JjjfHKNJ.js";
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+ import { r as He, i as je, m as Ke, a as Qe, b as Me, d as Je, c as Ze, f as et, e as tt, s as rt, g as Ne, p as nt, V as ot, h as it, j as st, k as at, S as ct, H as ut, v as se, l as lt, n as ft, o as ht, q as dt, t as mt, w as pt, F as fe, x as vt } from "./F0Input-C9w04Jpr.js";
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  import { useTrackVolume as gt } from "@livekit/components-react";
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- function wt(t, e, n) {
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- ze(() => t.on(e, n), [t, e, n]);
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+ import { G as wt } from "./F0AiChat-CMz8oLke.js";
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+ function Tt(t, e, r) {
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+ ze(() => t.on(e, r), [t, e, r]);
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  }
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  function ue(t) {
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  return typeof t == "object" && !Array.isArray(t);
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  }
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- function Ne(t, e, n, r) {
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- return typeof t == "string" && ue(e) ? He(t, n, r) : t instanceof NodeList ? Array.from(t) : Array.isArray(t) ? t : [t];
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+ function Oe(t, e, r, n) {
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+ return typeof t == "string" && ue(e) ? He(t, r, n) : t instanceof NodeList ? Array.from(t) : Array.isArray(t) ? t : [t];
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  }
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- function Tt(t, e, n) {
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+ function yt(t, e, r) {
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  return t * (e + 1);
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  }
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- function he(t, e, n, r) {
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- return typeof e == "number" ? e : e.startsWith("-") || e.startsWith("+") ? Math.max(0, t + parseFloat(e)) : e === "<" ? n : r.get(e) ?? t;
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+ function he(t, e, r, n) {
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+ return typeof e == "number" ? e : e.startsWith("-") || e.startsWith("+") ? Math.max(0, t + parseFloat(e)) : e === "<" ? r : n.get(e) ?? t;
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  }
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- const yt = (t, e, n) => {
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- const r = e - t;
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- return ((n - t) % r + r) % r + t;
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+ const bt = (t, e, r) => {
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+ const n = e - t;
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+ return ((r - t) % n + n) % n + t;
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  };
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  function Be(t, e) {
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- return je(t) ? t[yt(0, t.length, e)] : t;
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+ return je(t) ? t[bt(0, t.length, e)] : t;
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  }
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- function bt(t, e, n) {
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- for (let r = 0; r < t.length; r++) {
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- const o = t[r];
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- o.at > e && o.at < n && (Qe(t, o), r--);
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+ function Et(t, e, r) {
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+ for (let n = 0; n < t.length; n++) {
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+ const o = t[n];
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+ o.at > e && o.at < r && (Qe(t, o), n--);
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  }
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  }
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- function Et(t, e, n, r, o, c) {
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- bt(t, o, c);
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+ function At(t, e, r, n, o, c) {
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+ Et(t, o, c);
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  for (let m = 0; m < e.length; m++)
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  t.push({
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  value: e[m],
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- at: Ke(o, c, r[m]),
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- easing: Be(n, m)
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+ at: Ke(o, c, n[m]),
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+ easing: Be(r, m)
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  });
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  }
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- function At(t, e) {
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- for (let n = 0; n < t.length; n++)
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- t[n] = t[n] / (e + 1);
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- }
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  function Rt(t, e) {
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+ for (let r = 0; r < t.length; r++)
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+ t[r] = t[r] / (e + 1);
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+ }
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+ function xt(t, e) {
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  return t.at === e.at ? t.value === null ? 1 : e.value === null ? -1 : 0 : t.at - e.at;
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  }
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- const xt = "easeInOut", St = 20;
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- function Lt(t, { defaultTransition: e = {}, ...n } = {}, r, o) {
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+ const St = "easeInOut", Lt = 20;
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+ function Ct(t, { defaultTransition: e = {}, ...r } = {}, n, o) {
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  const c = e.duration || 0.3, m = /* @__PURE__ */ new Map(), b = /* @__PURE__ */ new Map(), v = {}, R = /* @__PURE__ */ new Map();
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  let p = 0, g = 0, x = 0;
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  for (let l = 0; l < t.length; l++) {
@@ -63,26 +64,26 @@ function Lt(t, { defaultTransition: e = {}, ...n } = {}, r, o) {
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  S.at !== void 0 && (g = he(g, S.at, p, R));
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  let C = 0;
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  const U = (y, w, I, P = 0, D = 0) => {
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- const A = Ct(y), { delay: f = 0, times: _ = Je(A), type: N = "keyframes", repeat: W, repeatType: k, repeatDelay: H = 0, ...z } = w;
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+ const A = It(y), { delay: f = 0, times: _ = Je(A), type: O = "keyframes", repeat: W, repeatType: k, repeatDelay: H = 0, ...z } = w;
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  let { ease: M = e.ease || "easeOut", duration: L } = w;
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- const O = typeof f == "function" ? f(P, D) : f, j = A.length, Z = tt(N) ? N : o?.[N];
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+ const N = typeof f == "function" ? f(P, D) : f, j = A.length, Z = tt(O) ? O : o?.[O];
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  if (j <= 2 && Z) {
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  let K = 100;
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- if (j === 2 && Ft(A)) {
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+ if (j === 2 && Pt(A)) {
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  const J = A[1] - A[0];
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  K = Math.abs(J);
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  }
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  const Q = { ...z };
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- L !== void 0 && (Q.duration = nt(L));
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+ L !== void 0 && (Q.duration = rt(L));
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  const ee = Ze(Q, K, Z);
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  M = ee.ease, L = ee.duration;
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  }
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  L ?? (L = c);
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- const $ = g + O;
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+ const $ = g + N;
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  _.length === 1 && _[0] === 0 && (_[1] = 1);
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- const ne = _.length - A.length;
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- if (ne > 0 && et(_, ne), A.length === 1 && A.unshift(null), W) {
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- Oe(W < St, "Repeat count too high, must be less than 20"), L = Tt(L, W);
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+ const re = _.length - A.length;
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+ if (re > 0 && et(_, re), A.length === 1 && A.unshift(null), W) {
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+ Ne(W < Lt, "Repeat count too high, must be less than 20"), L = yt(L, W);
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  const K = [...A], Q = [..._];
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  M = Array.isArray(M) ? [...M] : [M];
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  const ee = [...M];
@@ -91,21 +92,21 @@ function Lt(t, { defaultTransition: e = {}, ...n } = {}, r, o) {
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  for (let i = 0; i < K.length; i++)
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  _.push(Q[i] + (J + 1)), M.push(i === 0 ? "linear" : Be(ee, i - 1));
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  }
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- At(_, W);
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+ Rt(_, W);
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  }
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- const re = $ + L;
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- Et(I, A, M, _, $, re), C = Math.max(O + L, C), x = Math.max(re, x);
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+ const ne = $ + L;
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+ At(I, A, M, _, $, ne), C = Math.max(N + L, C), x = Math.max(ne, x);
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  };
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  if (Me(F)) {
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  const y = de(F, b);
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  U(d, S, me("default", y));
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  } else {
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- const y = Ne(F, d, r, v), w = y.length;
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+ const y = Oe(F, d, n, v), w = y.length;
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  for (let I = 0; I < w; I++) {
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  d = d, S = S;
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  const P = y[I], D = de(P, b);
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  for (const A in d)
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- U(d[A], It(S, A), me(A, D), I, w);
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+ U(d[A], _t(S, A), me(A, D), I, w);
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  }
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  }
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  p = g, g += C;
@@ -113,13 +114,13 @@ function Lt(t, { defaultTransition: e = {}, ...n } = {}, r, o) {
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  return b.forEach((l, T) => {
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  for (const F in l) {
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  const d = l[F];
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- d.sort(Rt);
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+ d.sort(xt);
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  const S = [], C = [], U = [];
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  for (let w = 0; w < d.length; w++) {
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  const { at: I, value: P, easing: D } = d[w];
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- S.push(P), C.push(rt(0, x, I)), U.push(D || "easeOut");
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+ S.push(P), C.push(nt(0, x, I)), U.push(D || "easeOut");
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  }
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- C[0] !== 0 && (C.unshift(0), S.unshift(S[0]), U.unshift(xt)), C[C.length - 1] !== 1 && (C.push(1), S.push(null)), m.has(T) || m.set(T, {
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+ C[0] !== 0 && (C.unshift(0), S.unshift(S[0]), U.unshift(St)), C[C.length - 1] !== 1 && (C.push(1), S.push(null)), m.has(T) || m.set(T, {
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  keyframes: {},
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  transition: {}
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  });
@@ -129,7 +130,7 @@ function Lt(t, { defaultTransition: e = {}, ...n } = {}, r, o) {
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  duration: x,
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  ease: U,
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  times: C,
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- ...n
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+ ...r
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  };
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  }
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  }), m;
@@ -140,49 +141,49 @@ function de(t, e) {
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  function me(t, e) {
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  return e[t] || (e[t] = []), e[t];
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  }
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- function Ct(t) {
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+ function It(t) {
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  return Array.isArray(t) ? t : [t];
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  }
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- function It(t, e) {
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+ function _t(t, e) {
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  return t && t[e] ? {
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  ...t,
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  ...t[e]
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  } : { ...t };
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  }
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- const _t = (t) => typeof t == "number", Ft = (t) => t.every(_t);
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- function Pt(t, e) {
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+ const Ft = (t) => typeof t == "number", Pt = (t) => t.every(Ft);
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+ function Ut(t, e) {
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  return t in e;
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  }
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- class Ut extends ot {
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+ class Mt extends ot {
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  constructor() {
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  super(...arguments), this.type = "object";
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  }
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- readValueFromInstance(e, n) {
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- if (Pt(n, e)) {
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- const r = e[n];
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- if (typeof r == "string" || typeof r == "number")
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- return r;
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+ readValueFromInstance(e, r) {
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+ if (Ut(r, e)) {
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+ const n = e[r];
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+ if (typeof n == "string" || typeof n == "number")
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+ return n;
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  }
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  }
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  getBaseTargetFromProps() {
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  }
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- removeValueFromRenderState(e, n) {
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- delete n.output[e];
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+ removeValueFromRenderState(e, r) {
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+ delete r.output[e];
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  }
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  measureInstanceViewportBox() {
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  return it();
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  }
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- build(e, n) {
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- Object.assign(e.output, n);
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+ build(e, r) {
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+ Object.assign(e.output, r);
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  }
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- renderInstance(e, { output: n }) {
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- Object.assign(e, n);
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+ renderInstance(e, { output: r }) {
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+ Object.assign(e, r);
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  }
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  sortInstanceNodePosition() {
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  return 0;
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  }
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  }
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- function Mt(t) {
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+ function Nt(t) {
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  const e = {
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  presenceContext: null,
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  props: {},
@@ -196,8 +197,8 @@ function Mt(t) {
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  },
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  latestValues: {}
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  }
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- }, n = st(t) && !at(t) ? new ct(e) : new ut(e);
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- n.mount(t), se.set(t, n);
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+ }, r = st(t) && !at(t) ? new ct(e) : new ut(e);
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+ r.mount(t), se.set(t, r);
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  }
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  function Ot(t) {
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  const e = {
@@ -209,35 +210,35 @@ function Ot(t) {
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  },
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  latestValues: {}
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  }
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- }, n = new Ut(e);
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- n.mount(t), se.set(t, n);
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+ }, r = new Mt(e);
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+ r.mount(t), se.set(t, r);
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  }
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- function Nt(t, e) {
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+ function Bt(t, e) {
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  return Me(t) || typeof t == "number" || typeof t == "string" && !ue(e);
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  }
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- function De(t, e, n, r) {
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+ function De(t, e, r, n) {
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  const o = [];
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- if (Nt(t, e))
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- o.push(lt(t, ue(e) && e.default || e, n && (n.default || n)));
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+ if (Bt(t, e))
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+ o.push(lt(t, ue(e) && e.default || e, r && (r.default || r)));
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  else {
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- const c = Ne(t, e, r), m = c.length;
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- Oe(!!m, "No valid elements provided.");
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+ const c = Oe(t, e, n), m = c.length;
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+ Ne(!!m, "No valid elements provided.");
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  for (let b = 0; b < m; b++) {
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- const v = c[b], R = v instanceof Element ? Mt : Ot;
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+ const v = c[b], R = v instanceof Element ? Nt : Ot;
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  se.has(v) || R(v);
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- const p = se.get(v), g = { ...n };
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+ const p = se.get(v), g = { ...r };
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  "delay" in g && typeof g.delay == "function" && (g.delay = g.delay(b, m)), o.push(...ft(p, { ...e, transition: g }, {}));
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  }
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  }
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  return o;
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  }
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- function Bt(t, e, n) {
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- const r = [];
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- return Lt(t, e, n, { spring: ht }).forEach(({ keyframes: c, transition: m }, b) => {
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- r.push(...De(b, c, m));
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- }), r;
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+ function Dt(t, e, r) {
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+ const n = [];
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+ return Ct(t, e, r, { spring: ht }).forEach(({ keyframes: c, transition: m }, b) => {
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+ n.push(...De(b, c, m));
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+ }), n;
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  }
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- class Dt {
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+ class Vt {
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  constructor(e) {
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  this.stop = () => this.runAll("stop"), this.animations = e.filter(Boolean);
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  }
@@ -250,15 +251,15 @@ class Dt {
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  getAll(e) {
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  return this.animations[0][e];
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  }
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- setAll(e, n) {
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- for (let r = 0; r < this.animations.length; r++)
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- this.animations[r][e] = n;
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+ setAll(e, r) {
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+ for (let n = 0; n < this.animations.length; n++)
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+ this.animations[n][e] = r;
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  }
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  attachTimeline(e) {
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- const n = this.animations.map((r) => r.attachTimeline(e));
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+ const r = this.animations.map((n) => n.attachTimeline(e));
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  return () => {
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- n.forEach((r, o) => {
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- r && r(), this.animations[o].stop();
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+ r.forEach((n, o) => {
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+ n && n(), this.animations[o].stop();
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  });
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  };
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  }
@@ -282,12 +283,12 @@ class Dt {
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  }
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  get duration() {
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  let e = 0;
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- for (let n = 0; n < this.animations.length; n++)
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- e = Math.max(e, this.animations[n].duration);
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+ for (let r = 0; r < this.animations.length; r++)
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+ e = Math.max(e, this.animations[r].duration);
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  return e;
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  }
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  runAll(e) {
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- this.animations.forEach((n) => n[e]());
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+ this.animations.forEach((r) => r[e]());
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  }
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  play() {
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  this.runAll("play");
@@ -302,27 +303,27 @@ class Dt {
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  this.runAll("complete");
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  }
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  }
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- class Vt extends Dt {
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- then(e, n) {
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+ class Gt extends Vt {
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+ then(e, r) {
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  return this.finished.finally(e).then(() => {
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  });
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  }
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  }
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- function Gt(t) {
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+ function kt(t) {
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  return Array.isArray(t) && t.some(Array.isArray);
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  }
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- function kt(t) {
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- function e(n, r, o) {
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+ function Wt(t) {
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+ function e(r, n, o) {
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  let c = [];
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- return Gt(n) ? c = Bt(n, r, t) : c = De(n, r, o, t), new Vt(c);
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+ return kt(r) ? c = Dt(r, n, t) : c = De(r, n, o, t), new Gt(c);
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  }
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  return e;
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  }
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- const Wt = kt(), yn = ["xs", "sm", "md", "lg"], bn = [
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+ const zt = Wt(), Er = ["xs", "sm", "md", "lg"], Ar = [
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  "inProgress",
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  "executing",
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  "completed"
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- ], En = {
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+ ], Rr = {
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  ai: {
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  openChat: "Open Chat with One AI",
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  closeChat: "Close Chat with One AI",
@@ -383,13 +384,13 @@ const Wt = kt(), yn = ["xs", "sm", "md", "lg"], bn = [
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  discardChanges: "Discard"
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  }
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  }, Ve = Xe(null);
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- function An({
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+ function xr({
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  children: t,
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  translations: e
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  }) {
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  return /* @__PURE__ */ q(Ve.Provider, { value: e, children: t });
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  }
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- function Rn() {
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+ function Sr() {
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  const t = Ye(Ve);
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  if (t === null)
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  throw new Error(
@@ -397,8 +398,8 @@ function Rn() {
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  );
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  return t;
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  }
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- function pe(t, e, n, r) {
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- const o = Math.max(1, Math.min(t, e)), c = Math.min(n, 20), b = Math.min(c + r, o), v = Math.min(b, Math.floor(t / 2)), R = Math.min(b, Math.floor(e / 2)), p = ($) => $ / t * 2 - 1, g = ($) => $ / e * 2 - 1, x = 0, l = t, T = 0, F = e, d = v, S = t - v, C = R, U = e - R, y = p(x), w = p(l), I = g(T), P = g(F), D = p(d), A = p(S), f = g(C), _ = g(U), N = 0, W = 0, k = 1, H = 1, z = v / t, M = 1 - v / t, L = R / e, O = 1 - R / e, j = new Float32Array([
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+ function pe(t, e, r, n) {
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+ const o = Math.max(1, Math.min(t, e)), c = Math.min(r, 20), b = Math.min(c + n, o), v = Math.min(b, Math.floor(t / 2)), R = Math.min(b, Math.floor(e / 2)), p = ($) => $ / t * 2 - 1, g = ($) => $ / e * 2 - 1, x = 0, l = t, T = 0, F = e, d = v, S = t - v, C = R, U = e - R, y = p(x), w = p(l), I = g(T), P = g(F), D = p(d), A = p(S), f = g(C), _ = g(U), O = 0, W = 0, k = 1, H = 1, z = v / t, M = 1 - v / t, L = R / e, N = 1 - R / e, j = new Float32Array([
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  // Top strip
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  y,
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405
  I,
@@ -453,79 +454,79 @@ function pe(t, e, n, r) {
453
454
  _
454
455
  ]), Z = new Float32Array([
455
456
  // Top strip
456
- N,
457
+ O,
457
458
  W,
458
459
  k,
459
460
  W,
460
- N,
461
+ O,
461
462
  L,
462
- N,
463
+ O,
463
464
  L,
464
465
  k,
465
466
  W,
466
467
  k,
467
468
  L,
468
469
  // Bottom strip
469
- N,
470
470
  O,
471
+ N,
471
472
  k,
472
- O,
473
473
  N,
474
+ O,
474
475
  H,
475
- N,
476
+ O,
476
477
  H,
477
478
  k,
478
- O,
479
+ N,
479
480
  k,
480
481
  H,
481
482
  // Left strip
482
- N,
483
+ O,
483
484
  L,
484
485
  z,
485
486
  L,
486
- N,
487
487
  O,
488
488
  N,
489
489
  O,
490
+ N,
490
491
  z,
491
492
  L,
492
493
  z,
493
- O,
494
+ N,
494
495
  // Right strip
495
496
  M,
496
497
  L,
497
498
  k,
498
499
  L,
499
500
  M,
500
- O,
501
+ N,
501
502
  M,
502
- O,
503
+ N,
503
504
  k,
504
505
  L,
505
506
  k,
506
- O
507
+ N
507
508
  ]);
508
509
  return { positions: j, uvs: Z };
509
510
  }
510
- function ve(t, e, n) {
511
- const r = t.createShader(e);
512
- if (!r) throw new Error("Failed to create shader");
513
- if (t.shaderSource(r, n), t.compileShader(r), !t.getShaderParameter(r, t.COMPILE_STATUS)) {
514
- const o = t.getShaderInfoLog(r) || "Unknown shader error";
515
- throw t.deleteShader(r), new Error(o);
511
+ function ve(t, e, r) {
512
+ const n = t.createShader(e);
513
+ if (!n) throw new Error("Failed to create shader");
514
+ if (t.shaderSource(n, r), t.compileShader(n), !t.getShaderParameter(n, t.COMPILE_STATUS)) {
515
+ const o = t.getShaderInfoLog(n) || "Unknown shader error";
516
+ throw t.deleteShader(n), new Error(o);
516
517
  }
517
- return r;
518
+ return n;
518
519
  }
519
- function zt(t, e, n) {
520
- const r = ve(t, t.VERTEX_SHADER, e), o = ve(t, t.FRAGMENT_SHADER, n), c = t.createProgram();
520
+ function Xt(t, e, r) {
521
+ const n = ve(t, t.VERTEX_SHADER, e), o = ve(t, t.FRAGMENT_SHADER, r), c = t.createProgram();
521
522
  if (!c) throw new Error("Failed to create program");
522
- if (t.attachShader(c, r), t.attachShader(c, o), t.linkProgram(c), !t.getProgramParameter(c, t.LINK_STATUS)) {
523
+ if (t.attachShader(c, n), t.attachShader(c, o), t.linkProgram(c), !t.getProgramParameter(c, t.LINK_STATUS)) {
523
524
  const m = t.getProgramInfoLog(c) || "Unknown link error";
524
- throw t.deleteProgram(c), t.deleteShader(r), t.deleteShader(o), new Error(m);
525
+ throw t.deleteProgram(c), t.deleteShader(n), t.deleteShader(o), new Error(m);
525
526
  }
526
- return t.deleteShader(r), t.deleteShader(o), c;
527
+ return t.deleteShader(n), t.deleteShader(o), c;
527
528
  }
528
- const Xt = `#version 300 es
529
+ const Yt = `#version 300 es
529
530
  precision lowp float;
530
531
 
531
532
  in vec2 vUV;
@@ -731,7 +732,8 @@ void main() {
731
732
  float alpha = mix(glow, 1.0, border);
732
733
 
733
734
  outColor = vec4(color, alpha);
734
- }`, Yt = `#version 300 es
735
+ }
736
+ `, $t = `#version 300 es
735
737
 
736
738
  in vec2 aPosition;
737
739
  in vec2 aUV;
@@ -739,7 +741,8 @@ out vec2 vUV;
739
741
  void main() {
740
742
  vUV = aUV;
741
743
  gl_Position = vec4(aPosition, 0.0, 1.0);
742
- }`, $t = [
744
+ }
745
+ `, qt = [
743
746
  "rgb(229, 25, 67)",
744
747
  // #E51943 red
745
748
  "rgb(229, 86, 25)",
@@ -749,14 +752,14 @@ void main() {
749
752
  "rgb(161, 173, 229)"
750
753
  // #A1ADE5 light blue
751
754
  ];
752
- function qt(t) {
755
+ function Ht(t) {
753
756
  const e = t.match(/rgb\((\d+),\s*(\d+),\s*(\d+)\)/);
754
757
  if (!e)
755
758
  throw new Error(`Invalid color format: ${t}`);
756
- const [, n, r, o] = e;
757
- return [parseInt(n) / 255, parseInt(r) / 255, parseInt(o) / 255];
759
+ const [, r, n, o] = e;
760
+ return [parseInt(r) / 255, parseInt(n) / 255, parseInt(o) / 255];
758
761
  }
759
- class xn {
762
+ class Lr {
760
763
  element;
761
764
  canvas;
762
765
  options;
@@ -798,10 +801,10 @@ class xn {
798
801
  const e = () => {
799
802
  if (!this.running || !this.glr) return;
800
803
  this.rafId = requestAnimationFrame(e);
801
- const n = performance.now();
802
- if (n - this.lastTime < 1e3 / 32) return;
803
- this.lastTime = n;
804
- const o = (n - this.startTime) * 1e-3;
804
+ const r = performance.now();
805
+ if (r - this.lastTime < 1e3 / 32) return;
806
+ this.lastTime = r;
807
+ const o = (r - this.startTime) * 1e-3;
805
808
  this.render(o);
806
809
  };
807
810
  this.rafId = requestAnimationFrame(e);
@@ -813,14 +816,14 @@ class xn {
813
816
  dispose() {
814
817
  if (this.disposed) return;
815
818
  this.disposed = !0, this.running = !1, this.rafId !== null && cancelAnimationFrame(this.rafId);
816
- const { gl: e, vao: n, positionBuffer: r, uvBuffer: o, program: c } = this.glr;
817
- n && e.deleteVertexArray(n), r && e.deleteBuffer(r), o && e.deleteBuffer(o), e.deleteProgram(c), this.observer && this.observer.disconnect(), this.canvas.remove();
819
+ const { gl: e, vao: r, positionBuffer: n, uvBuffer: o, program: c } = this.glr;
820
+ r && e.deleteVertexArray(r), n && e.deleteBuffer(n), o && e.deleteBuffer(o), e.deleteProgram(c), this.observer && this.observer.disconnect(), this.canvas.remove();
818
821
  }
819
- resize(e, n, r) {
822
+ resize(e, r, n) {
820
823
  if (this.disposed) throw new Error("Mask instance has been disposed.");
821
- if (this.options.width = e, this.options.height = n, r && (this.options.ratio = r), !this.running) return;
822
- const { gl: o, program: c, vao: m, positionBuffer: b, uvBuffer: v, uResolution: R } = this.glr, p = r ?? this.options.ratio ?? window.devicePixelRatio ?? 1, g = Math.max(1, Math.floor(e * p)), x = Math.max(1, Math.floor(n * p));
823
- this.canvas.style.width = `${e}px`, this.canvas.style.height = `${n}px`, (this.canvas.width !== g || this.canvas.height !== x) && (this.canvas.width = g, this.canvas.height = x), o.viewport(0, 0, this.canvas.width, this.canvas.height), this.checkGLError(o, "resize: after viewport setup");
824
+ if (this.options.width = e, this.options.height = r, n && (this.options.ratio = n), !this.running) return;
825
+ const { gl: o, program: c, vao: m, positionBuffer: b, uvBuffer: v, uResolution: R } = this.glr, p = n ?? this.options.ratio ?? window.devicePixelRatio ?? 1, g = Math.max(1, Math.floor(e * p)), x = Math.max(1, Math.floor(r * p));
826
+ this.canvas.style.width = `${e}px`, this.canvas.style.height = `${r}px`, (this.canvas.width !== g || this.canvas.height !== x) && (this.canvas.width = g, this.canvas.height = x), o.viewport(0, 0, this.canvas.width, this.canvas.height), this.checkGLError(o, "resize: after viewport setup");
824
827
  const { positions: l, uvs: T } = pe(
825
828
  this.canvas.width,
826
829
  this.canvas.height,
@@ -843,46 +846,46 @@ class xn {
843
846
  */
844
847
  autoResize(e) {
845
848
  this.observer && this.observer.disconnect(), this.observer = new ResizeObserver(() => {
846
- const n = e.getBoundingClientRect();
847
- this.resize(n.width, n.height);
849
+ const r = e.getBoundingClientRect();
850
+ this.resize(r.width, r.height);
848
851
  }), this.observer.observe(e);
849
852
  }
850
853
  fadeIn() {
851
854
  if (this.disposed) throw new Error("Mask instance has been disposed.");
852
- return new Promise((e, n) => {
853
- const r = this.canvas.animate(
855
+ return new Promise((e, r) => {
856
+ const n = this.canvas.animate(
854
857
  [
855
858
  { opacity: 0, transform: "scale(1.2)" },
856
859
  { opacity: 1, transform: "scale(1)" }
857
860
  ],
858
861
  { duration: 300, easing: "ease-out", fill: "forwards" }
859
862
  );
860
- r.onfinish = () => e(), r.oncancel = () => n("canceled");
863
+ n.onfinish = () => e(), n.oncancel = () => r("canceled");
861
864
  });
862
865
  }
863
866
  fadeOut() {
864
867
  if (this.disposed) throw new Error("Mask instance has been disposed.");
865
- return new Promise((e, n) => {
866
- const r = this.canvas.animate(
868
+ return new Promise((e, r) => {
869
+ const n = this.canvas.animate(
867
870
  [
868
871
  { opacity: 1, transform: "scale(1)" },
869
872
  { opacity: 0, transform: "scale(1.2)" }
870
873
  ],
871
874
  { duration: 300, easing: "ease-in", fill: "forwards" }
872
875
  );
873
- r.onfinish = () => e(), r.oncancel = () => n("canceled");
876
+ n.onfinish = () => e(), n.oncancel = () => r("canceled");
874
877
  });
875
878
  }
876
- checkGLError(e, n) {
877
- let r = e.getError();
878
- if (r !== e.NO_ERROR)
879
- for (console.error(`WebGL Error in ${n}`); r !== e.NO_ERROR; ) {
880
- const o = this.getGLErrorName(e, r);
881
- console.error(`${o} (0x${r.toString(16)})`), r = e.getError();
879
+ checkGLError(e, r) {
880
+ let n = e.getError();
881
+ if (n !== e.NO_ERROR)
882
+ for (console.error(`WebGL Error in ${r}`); n !== e.NO_ERROR; ) {
883
+ const o = this.getGLErrorName(e, n);
884
+ console.error(`${o} (0x${n.toString(16)})`), n = e.getError();
882
885
  }
883
886
  }
884
- getGLErrorName(e, n) {
885
- switch (n) {
887
+ getGLErrorName(e, r) {
888
+ switch (r) {
886
889
  case e.INVALID_ENUM:
887
890
  return "INVALID_ENUM";
888
891
  case e.INVALID_VALUE:
@@ -906,10 +909,10 @@ class xn {
906
909
  });
907
910
  if (!e)
908
911
  throw new Error("WebGL2 is required but not available.");
909
- const n = zt(e, Yt, Xt);
912
+ const r = Xt(e, $t, Yt);
910
913
  this.checkGLError(e, "setupGL: after createProgram");
911
- const r = e.createVertexArray();
912
- e.bindVertexArray(r), this.checkGLError(e, "setupGL: after VAO creation");
914
+ const n = e.createVertexArray();
915
+ e.bindVertexArray(n), this.checkGLError(e, "setupGL: after VAO creation");
913
916
  const o = this.canvas.width || 2, c = this.canvas.height || 2, { positions: m, uvs: b } = pe(
914
917
  o,
915
918
  c,
@@ -917,24 +920,24 @@ class xn {
917
920
  this.options.glowWidth
918
921
  ), v = e.createBuffer();
919
922
  e.bindBuffer(e.ARRAY_BUFFER, v), e.bufferData(e.ARRAY_BUFFER, m, e.STATIC_DRAW);
920
- const R = e.getAttribLocation(n, "aPosition");
923
+ const R = e.getAttribLocation(r, "aPosition");
921
924
  e.enableVertexAttribArray(R), e.vertexAttribPointer(R, 2, e.FLOAT, !1, 0, 0), this.checkGLError(e, "setupGL: after position buffer setup");
922
925
  const p = e.createBuffer();
923
926
  e.bindBuffer(e.ARRAY_BUFFER, p), e.bufferData(e.ARRAY_BUFFER, b, e.STATIC_DRAW);
924
- const g = e.getAttribLocation(n, "aUV");
927
+ const g = e.getAttribLocation(r, "aUV");
925
928
  e.enableVertexAttribArray(g), e.vertexAttribPointer(g, 2, e.FLOAT, !1, 0, 0), this.checkGLError(e, "setupGL: after UV buffer setup");
926
- const x = e.getUniformLocation(n, "uResolution"), l = e.getUniformLocation(n, "uTime"), T = e.getUniformLocation(n, "uBorderWidth"), F = e.getUniformLocation(n, "uGlowWidth"), d = e.getUniformLocation(n, "uBorderRadius"), S = e.getUniformLocation(n, "uColors"), C = e.getUniformLocation(n, "uGlowExponent"), U = e.getUniformLocation(n, "uGlowFactor");
927
- e.useProgram(n), e.uniform1f(T, this.options.borderWidth), e.uniform1f(F, this.options.glowWidth), e.uniform1f(d, this.options.borderRadius), this.options.mode === "dark" ? (e.uniform1f(C, 2), e.uniform1f(U, 1.8)) : (e.uniform1f(C, 1), e.uniform1f(U, 1));
928
- const y = (this.options.colors || $t).map(qt);
929
+ const x = e.getUniformLocation(r, "uResolution"), l = e.getUniformLocation(r, "uTime"), T = e.getUniformLocation(r, "uBorderWidth"), F = e.getUniformLocation(r, "uGlowWidth"), d = e.getUniformLocation(r, "uBorderRadius"), S = e.getUniformLocation(r, "uColors"), C = e.getUniformLocation(r, "uGlowExponent"), U = e.getUniformLocation(r, "uGlowFactor");
930
+ e.useProgram(r), e.uniform1f(T, this.options.borderWidth), e.uniform1f(F, this.options.glowWidth), e.uniform1f(d, this.options.borderRadius), this.options.mode === "dark" ? (e.uniform1f(C, 2), e.uniform1f(U, 1.8)) : (e.uniform1f(C, 1), e.uniform1f(U, 1));
931
+ const y = (this.options.colors || qt).map(Ht);
929
932
  for (let w = 0; w < y.length; w++)
930
933
  e.uniform3f(
931
- e.getUniformLocation(n, `uColors[${w}]`),
934
+ e.getUniformLocation(r, `uColors[${w}]`),
932
935
  ...y[w]
933
936
  );
934
937
  this.checkGLError(e, "setupGL: after uniform setup"), e.bindVertexArray(null), e.bindBuffer(e.ARRAY_BUFFER, null), this.glr = {
935
938
  gl: e,
936
- program: n,
937
- vao: r,
939
+ program: r,
940
+ vao: n,
938
941
  positionBuffer: v,
939
942
  uvBuffer: p,
940
943
  uResolution: x,
@@ -947,75 +950,75 @@ class xn {
947
950
  }
948
951
  render(e) {
949
952
  if (!this.glr) return;
950
- const { gl: n, program: r, vao: o, uTime: c } = this.glr;
951
- n.useProgram(r), n.bindVertexArray(o), n.uniform1f(c, e), n.disable(n.DEPTH_TEST), n.disable(n.CULL_FACE), n.disable(n.BLEND), n.clearColor(0, 0, 0, 0), n.clear(n.COLOR_BUFFER_BIT), n.drawArrays(n.TRIANGLES, 0, 24), this.checkGLError(n, "render: after draw call"), n.bindVertexArray(null);
953
+ const { gl: r, program: n, vao: o, uTime: c } = this.glr;
954
+ r.useProgram(n), r.bindVertexArray(o), r.uniform1f(c, e), r.disable(r.DEPTH_TEST), r.disable(r.CULL_FACE), r.disable(r.BLEND), r.clearColor(0, 0, 0, 0), r.clear(r.COLOR_BUFFER_BIT), r.drawArrays(r.TRIANGLES, 0, 24), this.checkGLError(r, "render: after draw call"), r.bindVertexArray(null);
952
955
  }
953
956
  }
954
- const ge = ["lowp", "mediump", "highp"], Ht = `
957
+ const ge = ["lowp", "mediump", "highp"], jt = `
955
958
  void main(void){
956
959
  vec4 color = vec4(0.0,0.0,0.0,1.0);
957
960
  mainImage( color, gl_FragCoord.xy );
958
961
  gl_FragColor = color;
959
- }`, jt = `void mainImage( out vec4 fragColor, in vec2 fragCoord ) {
962
+ }`, Kt = `void mainImage( out vec4 fragColor, in vec2 fragCoord ) {
960
963
  vec2 uv = fragCoord/iResolution.xy;
961
964
  vec3 col = 0.5 + 0.5*cos(iTime+uv.xyx+vec3(0,2,4));
962
965
  fragColor = vec4(col,1.0);
963
966
  }`, we = `attribute vec3 aVertexPosition;
964
967
  void main(void) {
965
968
  gl_Position = vec4(aVertexPosition, 1.0);
966
- }`, Te = "iTime", ye = "iTimeDelta", be = "iDate", Ee = "iFrame", Ae = "iMouse", Re = "iResolution", Kt = "iChannel", xe = "iChannelResolution", Se = "iDeviceOrientation";
967
- function Qt(t, e) {
969
+ }`, Te = "iTime", ye = "iTimeDelta", be = "iDate", Ee = "iFrame", Ae = "iMouse", Re = "iResolution", Qt = "iChannel", xe = "iChannelResolution", Se = "iDeviceOrientation";
970
+ function Jt(t, e) {
968
971
  return t.includes("Matrix") && Array.isArray(e);
969
972
  }
970
- function Jt(t, e) {
973
+ function Zt(t, e) {
971
974
  return t.includes("v") && Array.isArray(e) && e.length > Number.parseInt(t.charAt(0));
972
975
  }
973
- function Zt(t, e) {
976
+ function er(t, e) {
974
977
  return !t.includes("v") && Array.isArray(e) && e.length > Number.parseInt(t.charAt(0));
975
978
  }
976
- const en = (t, e, n, r) => {
977
- if (Zt(n, r))
978
- switch (n) {
979
+ const tr = (t, e, r, n) => {
980
+ if (er(r, n))
981
+ switch (r) {
979
982
  case "2f":
980
- return t.uniform2f(e, r[0], r[1]);
983
+ return t.uniform2f(e, n[0], n[1]);
981
984
  case "3f":
982
- return t.uniform3f(e, r[0], r[1], r[2]);
985
+ return t.uniform3f(e, n[0], n[1], n[2]);
983
986
  case "4f":
984
- return t.uniform4f(e, r[0], r[1], r[2], r[3]);
987
+ return t.uniform4f(e, n[0], n[1], n[2], n[3]);
985
988
  case "2i":
986
- return t.uniform2i(e, r[0], r[1]);
989
+ return t.uniform2i(e, n[0], n[1]);
987
990
  case "3i":
988
- return t.uniform3i(e, r[0], r[1], r[2]);
991
+ return t.uniform3i(e, n[0], n[1], n[2]);
989
992
  case "4i":
990
- return t.uniform4i(e, r[0], r[1], r[2], r[3]);
993
+ return t.uniform4i(e, n[0], n[1], n[2], n[3]);
991
994
  }
992
- if (typeof r == "number")
993
- return n === "1i" ? t.uniform1i(e, r) : t.uniform1f(e, r);
994
- switch (n) {
995
+ if (typeof n == "number")
996
+ return r === "1i" ? t.uniform1i(e, n) : t.uniform1f(e, n);
997
+ switch (r) {
995
998
  case "1iv":
996
- return t.uniform1iv(e, r);
999
+ return t.uniform1iv(e, n);
997
1000
  case "2iv":
998
- return t.uniform2iv(e, r);
1001
+ return t.uniform2iv(e, n);
999
1002
  case "3iv":
1000
- return t.uniform3iv(e, r);
1003
+ return t.uniform3iv(e, n);
1001
1004
  case "4iv":
1002
- return t.uniform4iv(e, r);
1005
+ return t.uniform4iv(e, n);
1003
1006
  case "1fv":
1004
- return t.uniform1fv(e, r);
1007
+ return t.uniform1fv(e, n);
1005
1008
  case "2fv":
1006
- return t.uniform2fv(e, r);
1009
+ return t.uniform2fv(e, n);
1007
1010
  case "3fv":
1008
- return t.uniform3fv(e, r);
1011
+ return t.uniform3fv(e, n);
1009
1012
  case "4fv":
1010
- return t.uniform4fv(e, r);
1013
+ return t.uniform4fv(e, n);
1011
1014
  case "Matrix2fv":
1012
- return t.uniformMatrix2fv(e, !1, r);
1015
+ return t.uniformMatrix2fv(e, !1, n);
1013
1016
  case "Matrix3fv":
1014
- return t.uniformMatrix3fv(e, !1, r);
1017
+ return t.uniformMatrix3fv(e, !1, n);
1015
1018
  case "Matrix4fv":
1016
- return t.uniformMatrix4fv(e, !1, r);
1019
+ return t.uniformMatrix4fv(e, !1, n);
1017
1020
  }
1018
- }, tn = (t) => {
1021
+ }, rr = (t) => {
1019
1022
  switch (t) {
1020
1023
  case "1f":
1021
1024
  return "float";
@@ -1062,8 +1065,8 @@ const en = (t, e, n, r) => {
1062
1065
  )
1063
1066
  );
1064
1067
  }
1065
- }, ce = 9729, Le = 9728, nn = 9987, Ce = 33071, Ie = 10497;
1066
- class rn {
1068
+ }, ce = 9729, Le = 9728, nr = 9987, Ce = 33071, Ie = 10497;
1069
+ class or {
1067
1070
  gl;
1068
1071
  url;
1069
1072
  wrapS;
@@ -1081,37 +1084,37 @@ class rn {
1081
1084
  constructor(e) {
1082
1085
  this.gl = e;
1083
1086
  }
1084
- updateTexture = (e, n, r) => {
1087
+ updateTexture = (e, r, n) => {
1085
1088
  const { gl: o } = this, c = 0, m = o.RGBA, b = o.RGBA, v = o.UNSIGNED_BYTE;
1086
- o.bindTexture(o.TEXTURE_2D, e), o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, r), o.texImage2D(
1089
+ o.bindTexture(o.TEXTURE_2D, e), o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, n), o.texImage2D(
1087
1090
  o.TEXTURE_2D,
1088
1091
  c,
1089
1092
  m,
1090
1093
  b,
1091
1094
  v,
1092
- n
1095
+ r
1093
1096
  );
1094
1097
  };
1095
1098
  setupVideo = (e) => {
1096
- const n = document.createElement("video");
1097
- let r = !1, o = !1;
1098
- n.autoplay = !0, n.muted = !0, n.loop = !0, n.crossOrigin = "anonymous";
1099
+ const r = document.createElement("video");
1100
+ let n = !1, o = !1;
1101
+ r.autoplay = !0, r.muted = !0, r.loop = !0, r.crossOrigin = "anonymous";
1099
1102
  const c = () => {
1100
- r && o && (this.isLoaded = !0);
1103
+ n && o && (this.isLoaded = !0);
1101
1104
  };
1102
- return n.addEventListener(
1105
+ return r.addEventListener(
1103
1106
  "playing",
1104
1107
  () => {
1105
- r = !0, this.width = n.videoWidth || 0, this.height = n.videoHeight || 0, c();
1108
+ n = !0, this.width = r.videoWidth || 0, this.height = r.videoHeight || 0, c();
1106
1109
  },
1107
1110
  !0
1108
- ), n.addEventListener(
1111
+ ), r.addEventListener(
1109
1112
  "timeupdate",
1110
1113
  () => {
1111
1114
  o = !0, c();
1112
1115
  },
1113
1116
  !0
1114
- ), n.src = e, n;
1117
+ ), r.src = e, r;
1115
1118
  };
1116
1119
  makePowerOf2 = (e) => e instanceof HTMLImageElement || e instanceof HTMLCanvasElement || e instanceof ImageBitmap ? (this.pow2canvas === void 0 && (this.pow2canvas = document.createElement("canvas")), this.pow2canvas.width = 2 ** Math.floor(Math.log(e.width) / Math.LN2), this.pow2canvas.height = 2 ** Math.floor(Math.log(e.height) / Math.LN2), this.pow2canvas.getContext("2d")?.drawImage(
1117
1120
  e,
@@ -1125,15 +1128,15 @@ class rn {
1125
1128
  )
1126
1129
  ), this.pow2canvas) : e;
1127
1130
  load = async (e) => {
1128
- const { gl: n } = this, {
1129
- url: r,
1131
+ const { gl: r } = this, {
1132
+ url: n,
1130
1133
  wrapS: o,
1131
1134
  wrapT: c,
1132
1135
  minFilter: m,
1133
1136
  magFilter: b,
1134
1137
  flipY: v = -1
1135
1138
  } = e;
1136
- if (!r)
1139
+ if (!n)
1137
1140
  return Promise.reject(
1138
1141
  new Error(
1139
1142
  Y(
@@ -1141,19 +1144,19 @@ class rn {
1141
1144
  )
1142
1145
  )
1143
1146
  );
1144
- const R = /(\.jpg|\.jpeg|\.png|\.gif|\.bmp)$/i.exec(r), p = /(\.mp4|\.3gp|\.webm|\.ogv)$/i.exec(r);
1147
+ const R = /(\.jpg|\.jpeg|\.png|\.gif|\.bmp)$/i.exec(n), p = /(\.mp4|\.3gp|\.webm|\.ogv)$/i.exec(n);
1145
1148
  if (R === null && p === null)
1146
1149
  return Promise.reject(
1147
1150
  new Error(
1148
1151
  Y(
1149
- `Please upload a video or an image with a valid format (url: ${r})`
1152
+ `Please upload a video or an image with a valid format (url: ${n})`
1150
1153
  )
1151
1154
  )
1152
1155
  );
1153
- Object.assign(this, { url: r, wrapS: o, wrapT: c, minFilter: m, magFilter: b, flipY: v });
1154
- const g = 0, x = n.RGBA, l = 1, T = 1, F = 0, d = n.RGBA, S = n.UNSIGNED_BYTE, C = new Uint8Array([255, 255, 255, 0]), U = n.createTexture();
1155
- if (n.bindTexture(n.TEXTURE_2D, U), n.texImage2D(
1156
- n.TEXTURE_2D,
1156
+ Object.assign(this, { url: n, wrapS: o, wrapT: c, minFilter: m, magFilter: b, flipY: v });
1157
+ const g = 0, x = r.RGBA, l = 1, T = 1, F = 0, d = r.RGBA, S = r.UNSIGNED_BYTE, C = new Uint8Array([255, 255, 255, 0]), U = r.createTexture();
1158
+ if (r.bindTexture(r.TEXTURE_2D, U), r.texImage2D(
1159
+ r.TEXTURE_2D,
1157
1160
  g,
1158
1161
  x,
1159
1162
  l,
@@ -1163,8 +1166,8 @@ class rn {
1163
1166
  S,
1164
1167
  C
1165
1168
  ), p) {
1166
- const P = this.setupVideo(r);
1167
- return n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), this._webglTexture = U, this.source = P, this.isVideo = !0, P.play().then(() => this);
1169
+ const P = this.setupVideo(n);
1170
+ return r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_S, r.CLAMP_TO_EDGE), r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_T, r.CLAMP_TO_EDGE), r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR), this._webglTexture = U, this.source = P, this.isVideo = !0, P.play().then(() => this);
1168
1171
  }
1169
1172
  async function y() {
1170
1173
  return new Promise((P, D) => {
@@ -1172,33 +1175,33 @@ class rn {
1172
1175
  A.crossOrigin = "anonymous", A.onload = () => {
1173
1176
  P(A);
1174
1177
  }, A.onerror = () => {
1175
- D(new Error(Y(`failed loading url: ${r}`)));
1176
- }, A.src = r ?? "";
1178
+ D(new Error(Y(`failed loading url: ${n}`)));
1179
+ }, A.src = n ?? "";
1177
1180
  });
1178
1181
  }
1179
1182
  let w = await y(), I = (w.width & w.width - 1) === 0 && (w.height & w.height - 1) === 0;
1180
- return (e.wrapS !== Ce || e.wrapT !== Ce || e.minFilter !== Le && e.minFilter !== ce) && !I && (w = this.makePowerOf2(w), I = !0), n.bindTexture(n.TEXTURE_2D, U), n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, v), n.texImage2D(
1181
- n.TEXTURE_2D,
1183
+ return (e.wrapS !== Ce || e.wrapT !== Ce || e.minFilter !== Le && e.minFilter !== ce) && !I && (w = this.makePowerOf2(w), I = !0), r.bindTexture(r.TEXTURE_2D, U), r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL, v), r.texImage2D(
1184
+ r.TEXTURE_2D,
1182
1185
  g,
1183
1186
  x,
1184
1187
  d,
1185
1188
  S,
1186
1189
  w
1187
- ), I && e.minFilter !== Le && e.minFilter !== ce && n.generateMipmap(n.TEXTURE_2D), n.texParameteri(
1188
- n.TEXTURE_2D,
1189
- n.TEXTURE_WRAP_S,
1190
+ ), I && e.minFilter !== Le && e.minFilter !== ce && r.generateMipmap(r.TEXTURE_2D), r.texParameteri(
1191
+ r.TEXTURE_2D,
1192
+ r.TEXTURE_WRAP_S,
1190
1193
  this.wrapS || Ie
1191
- ), n.texParameteri(
1192
- n.TEXTURE_2D,
1193
- n.TEXTURE_WRAP_T,
1194
+ ), r.texParameteri(
1195
+ r.TEXTURE_2D,
1196
+ r.TEXTURE_WRAP_T,
1194
1197
  this.wrapT || Ie
1195
- ), n.texParameteri(
1196
- n.TEXTURE_2D,
1197
- n.TEXTURE_MIN_FILTER,
1198
- this.minFilter || nn
1199
- ), n.texParameteri(
1200
- n.TEXTURE_2D,
1201
- n.TEXTURE_MAG_FILTER,
1198
+ ), r.texParameteri(
1199
+ r.TEXTURE_2D,
1200
+ r.TEXTURE_MIN_FILTER,
1201
+ this.minFilter || nr
1202
+ ), r.texParameteri(
1203
+ r.TEXTURE_2D,
1204
+ r.TEXTURE_MAG_FILTER,
1202
1205
  this.magFilter || ce
1203
1206
  ), this._webglTexture = U, this.source = w, this.isVideo = !1, this.isLoaded = !0, this.width = w.width || 0, this.height = w.height || 0, this;
1204
1207
  };
@@ -1209,12 +1212,12 @@ const Y = (t) => `react-shaders: ${t}`, _e = (t) => {
1209
1212
  return [e?.clientX ?? 0, e?.clientY ?? 0];
1210
1213
  }
1211
1214
  return [t.clientX, t.clientY];
1212
- }, Fe = (t, e, n) => t * (1 - n) + e * n, on = (t, e, n) => n > 0 ? t.substring(0, n) + e + t.substring(n, t.length) : e + t;
1213
- function sn({
1215
+ }, Fe = (t, e, r) => t * (1 - r) + e * r, ir = (t, e, r) => r > 0 ? t.substring(0, r) + e + t.substring(r, t.length) : e + t;
1216
+ function sr({
1214
1217
  fs: t,
1215
1218
  vs: e = we,
1216
- textures: n = [],
1217
- uniforms: r,
1219
+ textures: r = [],
1220
+ uniforms: n,
1218
1221
  clearColor: o = [0, 0, 0, 1],
1219
1222
  precision: c = "highp",
1220
1223
  style: m,
@@ -1237,7 +1240,7 @@ function sn({
1237
1240
  isNeeded: !1,
1238
1241
  value: [0, 0, 0, 0]
1239
1242
  }
1240
- }), _ = B(r), N = (i, a) => {
1243
+ }), _ = B(n), O = (i, a) => {
1241
1244
  const s = "width" in i ? i.width ?? 0 : 0, h = "height" in i ? i.height ?? 0 : 0, u = f.current.iChannelResolution;
1242
1245
  if (!u) return;
1243
1246
  const E = Array.isArray(u.value) ? u.value : u.value = [];
@@ -1293,7 +1296,7 @@ function sn({
1293
1296
  }, L = () => {
1294
1297
  const i = Array.isArray(f.current.iMouse?.value) ? f.current.iMouse.value : void 0;
1295
1298
  i && (i[2] = 0, i[3] = 0);
1296
- }, O = () => {
1299
+ }, N = () => {
1297
1300
  const i = T.current;
1298
1301
  if (!i) return;
1299
1302
  y.current = l.current?.getBoundingClientRect();
@@ -1342,17 +1345,17 @@ ${a}`));
1342
1345
  ), s.enableVertexAttribArray(S.current);
1343
1346
  }
1344
1347
  }, $ = () => {
1345
- if (r)
1346
- for (const i of Object.keys(r)) {
1347
- const a = r[i];
1348
+ if (n)
1349
+ for (const i of Object.keys(n)) {
1350
+ const a = n[i];
1348
1351
  if (!a) continue;
1349
- const { value: s, type: h } = a, u = tn(h);
1352
+ const { value: s, type: h } = a, u = rr(h);
1350
1353
  if (!u) continue;
1351
1354
  const E = {};
1352
- if (Qt(h, s)) {
1355
+ if (Jt(h, s)) {
1353
1356
  const V = h.length, X = Number.parseInt(h.charAt(V - 3)), te = Math.floor(s.length / (X * X));
1354
1357
  s.length > X * X && (E.arraySize = `[${te}]`);
1355
- } else Jt(h, s) && (E.arraySize = `[${Math.floor(s.length / Number.parseInt(h.charAt(0)))}]`);
1358
+ } else Zt(h, s) && (E.arraySize = `[${Math.floor(s.length / Number.parseInt(h.charAt(0)))}]`);
1356
1359
  f.current[i] = {
1357
1360
  type: u,
1358
1361
  isNeeded: !1,
@@ -1360,22 +1363,22 @@ ${a}`));
1360
1363
  ...E
1361
1364
  };
1362
1365
  }
1363
- }, ne = () => {
1366
+ }, re = () => {
1364
1367
  const i = T.current;
1365
1368
  if (i)
1366
- if (n && n.length > 0) {
1369
+ if (r && r.length > 0) {
1367
1370
  f.current[`${xe}`] = {
1368
1371
  type: "vec3",
1369
1372
  isNeeded: !1,
1370
- arraySize: `[${n.length}]`,
1373
+ arraySize: `[${r.length}]`,
1371
1374
  value: []
1372
1375
  };
1373
- const a = n.map(
1374
- (s, h) => (f.current[`${Kt}${h}`] = {
1376
+ const a = r.map(
1377
+ (s, h) => (f.current[`${Qt}${h}`] = {
1375
1378
  type: "sampler2D",
1376
1379
  isNeeded: !1
1377
- }, N(s, h), P.current[h] = new rn(i), P.current[h]?.load(s).then((u) => {
1378
- N(u, h);
1380
+ }, O(s, h), P.current[h] = new or(i), P.current[h]?.load(s).then((u) => {
1381
+ O(u, h);
1379
1382
  }))
1380
1383
  );
1381
1384
  Promise.all(a).then(() => {
@@ -1384,7 +1387,7 @@ ${a}`));
1384
1387
  g?.(s), p && p();
1385
1388
  });
1386
1389
  } else p && p();
1387
- }, re = (i) => {
1390
+ }, ne = (i) => {
1388
1391
  const a = ge.includes(c ?? "highp"), s = `precision ${a ? c : ge[1]} float;
1389
1392
  `;
1390
1393
  a || x?.(
@@ -1398,14 +1401,14 @@ ${a}`));
1398
1401
  if (i.includes(E)) {
1399
1402
  const V = f.current[E];
1400
1403
  if (!V) continue;
1401
- h = on(
1404
+ h = ir(
1402
1405
  h,
1403
1406
  `uniform ${V.type} ${E}${V.arraySize || ""};
1404
1407
  `,
1405
1408
  h.lastIndexOf(s) + s.length
1406
1409
  ), V.isNeeded = !0;
1407
1410
  }
1408
- return i.includes("mainImage") && (h = h.concat(Ht)), h;
1411
+ return i.includes("mainImage") && (h = h.concat(jt)), h;
1409
1412
  }, K = (i) => {
1410
1413
  const a = T.current;
1411
1414
  if (!a || !d.current) return;
@@ -1422,7 +1425,7 @@ ${a}`));
1422
1425
  u
1423
1426
  );
1424
1427
  if (!V) return;
1425
- en(
1428
+ tr(
1426
1429
  a,
1427
1430
  V,
1428
1431
  E.type,
@@ -1527,23 +1530,23 @@ ${a}`));
1527
1530
  "deviceorientation",
1528
1531
  H,
1529
1532
  i
1530
- ), l.current && (A.current = new ResizeObserver(O), A.current.observe(l.current), window.addEventListener("resize", O, i));
1533
+ ), l.current && (A.current = new ResizeObserver(N), A.current.observe(l.current), window.addEventListener("resize", N, i));
1531
1534
  }, J = () => {
1532
1535
  const i = { passive: !0 };
1533
1536
  f.current.iMouse?.isNeeded && l.current && (l.current.removeEventListener("mousemove", M, i), l.current.removeEventListener("mouseout", L, i), l.current.removeEventListener("mouseup", L, i), l.current.removeEventListener("mousedown", z, i), l.current.removeEventListener("touchmove", M, i), l.current.removeEventListener("touchend", L, i), l.current.removeEventListener("touchstart", z, i)), f.current.iDeviceOrientation?.isNeeded && window.removeEventListener(
1534
1537
  "deviceorientation",
1535
1538
  H,
1536
1539
  i
1537
- ), A.current && (A.current.disconnect(), window.removeEventListener("resize", O, i));
1540
+ ), A.current && (A.current.disconnect(), window.removeEventListener("resize", N, i));
1538
1541
  };
1539
1542
  return ie(() => {
1540
- _.current = r;
1541
- }, [r]), ie(() => {
1543
+ _.current = n;
1544
+ }, [n]), ie(() => {
1542
1545
  const i = P.current;
1543
1546
  function a() {
1544
1547
  W();
1545
1548
  const s = T.current;
1546
- s && l.current && (s.clearColor(...o), s.clearDepth(1), s.enable(s.DEPTH_TEST), s.depthFunc(s.LEQUAL), s.viewport(0, 0, l.current.width, l.current.height), l.current.height = l.current.clientHeight, l.current.width = l.current.clientWidth, $(), ne(), Z(re(t || jt), e || we), k(), requestAnimationFrame(Q), ee(), O());
1549
+ s && l.current && (s.clearColor(...o), s.clearDepth(1), s.enable(s.DEPTH_TEST), s.depthFunc(s.LEQUAL), s.viewport(0, 0, l.current.width, l.current.height), l.current.height = l.current.clientHeight, l.current.width = l.current.clientWidth, $(), re(), Z(ne(t || Kt), e || we), k(), requestAnimationFrame(Q), ee(), N());
1547
1550
  }
1548
1551
  return requestAnimationFrame(a), () => {
1549
1552
  const s = T.current;
@@ -1563,7 +1566,7 @@ ${a}`));
1563
1566
  }
1564
1567
  );
1565
1568
  }
1566
- const an = `
1569
+ const ar = `
1567
1570
  const float TAU = 6.283185;
1568
1571
 
1569
1572
  // Noise for dithering
@@ -1730,7 +1733,7 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
1730
1733
  float alpha = mappedBrightness * clamp(uMix, 1.0, 2.0);
1731
1734
  fragColor = vec4(color, alpha);
1732
1735
  }
1733
- }`, cn = 10, un = 2, ln = 0.5, fn = 0.2, hn = 1.5, G = {
1736
+ }`, cr = 10, ur = 2, lr = 0.5, fr = 0.2, hr = 1.5, G = {
1734
1737
  duration: 0.5,
1735
1738
  ease: "easeOut"
1736
1739
  }, Pe = {
@@ -1740,22 +1743,22 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
1740
1743
  repeatType: "mirror"
1741
1744
  };
1742
1745
  function oe(t) {
1743
- const [e, n] = Ue(t), r = dt(t), o = B(null);
1744
- wt(r, "change", (m) => n(m));
1746
+ const [e, r] = Ue(t), n = dt(t), o = B(null);
1747
+ Tt(n, "change", (m) => r(m));
1745
1748
  const c = $e(
1746
1749
  (m, b) => {
1747
- o.current = Wt(r, m, b);
1750
+ o.current = zt(n, m, b);
1748
1751
  },
1749
- [r]
1752
+ [n]
1750
1753
  );
1751
- return { value: e, motionValue: r, controls: o, animate: c };
1754
+ return { value: e, motionValue: n, controls: o, animate: c };
1752
1755
  }
1753
- function dn(t, e) {
1754
- const [n, r] = Ue(cn), {
1756
+ function dr(t, e) {
1757
+ const [r, n] = Ue(cr), {
1755
1758
  value: o,
1756
1759
  animate: c,
1757
1760
  motionValue: m
1758
- } = oe(fn), { value: b, animate: v } = oe(un), { value: R, animate: p } = oe(ln), { value: g, animate: x } = oe(hn), l = gt(e, {
1761
+ } = oe(fr), { value: b, animate: v } = oe(ur), { value: R, animate: p } = oe(lr), { value: g, animate: x } = oe(hr), l = gt(e, {
1759
1762
  fftSize: 512,
1760
1763
  smoothingTimeConstant: 0.55
1761
1764
  });
@@ -1764,19 +1767,19 @@ function dn(t, e) {
1764
1767
  case "idle":
1765
1768
  case "failed":
1766
1769
  case "disconnected":
1767
- r(10), c(0.2, G), v(1.2, G), p(0.4, G), x(1, G);
1770
+ n(10), c(0.2, G), v(1.2, G), p(0.4, G), x(1, G);
1768
1771
  return;
1769
1772
  case "listening":
1770
1773
  case "pre-connect-buffering":
1771
- r(20), c(0.3, { type: "spring", duration: 1, bounce: 0.35 }), v(1, G), p(0.7, G), x([1.5, 2], Pe);
1774
+ n(20), c(0.3, { type: "spring", duration: 1, bounce: 0.35 }), v(1, G), p(0.7, G), x([1.5, 2], Pe);
1772
1775
  return;
1773
1776
  case "thinking":
1774
1777
  case "connecting":
1775
1778
  case "initializing":
1776
- r(30), c(0.3, G), v(0.5, G), p(1, G), x([0.5, 2.5], Pe);
1779
+ n(30), c(0.3, G), v(0.5, G), p(1, G), x([0.5, 2.5], Pe);
1777
1780
  return;
1778
1781
  case "speaking":
1779
- r(70), c(0.3, G), v(0.75, G), p(1.25, G), x(1.5, G);
1782
+ n(70), c(0.3, G), v(0.75, G), p(1.25, G), x(1.5, G);
1780
1783
  return;
1781
1784
  }
1782
1785
  }, [
@@ -1796,14 +1799,14 @@ function dn(t, e) {
1796
1799
  p,
1797
1800
  x
1798
1801
  ]), {
1799
- speed: n,
1802
+ speed: r,
1800
1803
  scale: o,
1801
1804
  amplitude: b,
1802
1805
  frequency: R,
1803
1806
  brightness: g
1804
1807
  };
1805
1808
  }
1806
- const mn = pt({
1809
+ const mr = pt({
1807
1810
  base: "aspect-square",
1808
1811
  variants: {
1809
1812
  size: {
@@ -1818,20 +1821,20 @@ const mn = pt({
1818
1821
  size: "lg"
1819
1822
  }
1820
1823
  });
1821
- function pn(t) {
1824
+ function pr(t) {
1822
1825
  const e = t.match(
1823
1826
  /^#([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/
1824
1827
  );
1825
1828
  if (e) {
1826
- const [, n, r, o] = e;
1827
- return [n, r, o].map((m = "00") => parseInt(m, 16) / 255);
1829
+ const [, r, n, o] = e;
1830
+ return [r, n, o].map((m = "00") => parseInt(m, 16) / 255);
1828
1831
  }
1829
1832
  }
1830
1833
  function Ge({
1831
1834
  shape: t = 1,
1832
1835
  speed: e = 1,
1833
- amplitude: n = 0.5,
1834
- frequency: r = 0.5,
1836
+ amplitude: r = 0.5,
1837
+ frequency: n = 0.5,
1835
1838
  scale: o = 0.2,
1836
1839
  blur: c = 1,
1837
1840
  color: m = "#FF355E",
@@ -1842,11 +1845,11 @@ function Ge({
1842
1845
  className: g,
1843
1846
  ...x
1844
1847
  }) {
1845
- const l = qe(() => pn(m), [m]);
1848
+ const l = qe(() => pr(m), [m]);
1846
1849
  return /* @__PURE__ */ q("div", { ref: p, className: g, ...x, children: /* @__PURE__ */ q(
1847
- sn,
1850
+ sr,
1848
1851
  {
1849
- fs: an,
1852
+ fs: ar,
1850
1853
  devicePixelRatio: globalThis.devicePixelRatio ?? 1,
1851
1854
  uniforms: {
1852
1855
  // Aurora wave speed
@@ -1858,9 +1861,9 @@ function Ge({
1858
1861
  // Shape type: 1=circle, 2=line
1859
1862
  uShape: { type: "1f", value: t },
1860
1863
  // Wave frequency and complexity
1861
- uFrequency: { type: "1f", value: r },
1864
+ uFrequency: { type: "1f", value: n },
1862
1865
  // Turbulence amplitude
1863
- uAmplitude: { type: "1f", value: n },
1866
+ uAmplitude: { type: "1f", value: r },
1864
1867
  // Light intensity (bloom)
1865
1868
  uBloom: { type: "1f", value: 0 },
1866
1869
  // Brightness of the aurora (0-1)
@@ -1889,25 +1892,25 @@ function Ge({
1889
1892
  ) });
1890
1893
  }
1891
1894
  Ge.displayName = "AuraShader";
1892
- function Sn({
1895
+ function Cr({
1893
1896
  size: t = "lg",
1894
1897
  state: e,
1895
- color: n,
1896
- colorShift: r = 0.05,
1898
+ color: r,
1899
+ colorShift: n = 0.05,
1897
1900
  audioTrack: o,
1898
1901
  themeMode: c,
1899
1902
  className: m,
1900
1903
  ref: b,
1901
1904
  ...v
1902
1905
  }) {
1903
- const { speed: R, scale: p, amplitude: g, frequency: x, brightness: l } = dn(e, o);
1906
+ const { speed: R, scale: p, amplitude: g, frequency: x, brightness: l } = dr(e, o);
1904
1907
  return /* @__PURE__ */ q(
1905
1908
  Ge,
1906
1909
  {
1907
1910
  ref: b,
1908
1911
  blur: 0.2,
1909
- color: n,
1910
- colorShift: r,
1912
+ color: r,
1913
+ colorShift: n,
1911
1914
  speed: R,
1912
1915
  scale: p,
1913
1916
  themeMode: c,
@@ -1915,7 +1918,7 @@ function Sn({
1915
1918
  frequency: x,
1916
1919
  brightness: l,
1917
1920
  className: mt(
1918
- mn({ size: t }),
1921
+ mr({ size: t }),
1919
1922
  "overflow-hidden rounded-full",
1920
1923
  m
1921
1924
  ),
@@ -1923,11 +1926,13 @@ function Sn({
1923
1926
  }
1924
1927
  );
1925
1928
  }
1926
- const Ln = ({
1929
+ const vr = wt;
1930
+ vr.displayName = "F0ChatReportCard";
1931
+ const Ir = ({
1927
1932
  text: t,
1928
1933
  confirmationText: e,
1929
- onConfirm: n,
1930
- cancelText: r,
1934
+ onConfirm: r,
1935
+ cancelText: n,
1931
1936
  onCancel: o
1932
1937
  }) => /* @__PURE__ */ le("div", { className: "flex flex-col gap-2", children: [
1933
1938
  t && /* @__PURE__ */ q("p", { children: t }),
@@ -1939,7 +1944,7 @@ const Ln = ({
1939
1944
  variant: "outline",
1940
1945
  size: "sm",
1941
1946
  icon: vt,
1942
- onClick: n,
1947
+ onClick: r,
1943
1948
  label: e
1944
1949
  }
1945
1950
  ),
@@ -1950,18 +1955,19 @@ const Ln = ({
1950
1955
  variant: "ghost",
1951
1956
  size: "sm",
1952
1957
  onClick: o,
1953
- label: r
1958
+ label: n
1954
1959
  }
1955
1960
  )
1956
1961
  ] })
1957
1962
  ] });
1958
1963
  export {
1959
- An as A,
1960
- xn as F,
1961
- En as a,
1962
- bn as b,
1963
- Sn as c,
1964
- Ln as d,
1965
- yn as o,
1966
- Rn as u
1964
+ xr as A,
1965
+ Lr as F,
1966
+ Rr as a,
1967
+ Ar as b,
1968
+ Cr as c,
1969
+ vr as d,
1970
+ Ir as e,
1971
+ Er as o,
1972
+ Sr as u
1967
1973
  };