@factorialco/f0-react 1.408.0 → 1.409.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,14 +1,14 @@
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  import { jsx as q, jsxs as le } from "react/jsx-runtime";
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  import { useInsertionEffect as ze, createContext as Xe, useContext as Ye, useRef as B, useEffect as ie, useState as Ue, useCallback as $e, useMemo as qe } from "react";
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- import { G as He, J as Ke, K as je, M as Qe, N as Me, Q as Je, R as Ze, V as et, W as tt, X as nt, Y as Ne, Z as rt, _ as ot, $ as it, a0 as st, a1 as at, a2 as ct, a3 as ut, a4 as se, a5 as lt, a6 as ft, a7 as ht, a8 as dt, a9 as mt, aa as pt, ab as fe, ac as gt } from "./F0AiChat-B5pShue-.js";
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- import { useTrackVolume as vt } from "@livekit/components-react";
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+ import { r as He, i as je, m as Ke, a as Qe, b as Me, d as Je, c as Ze, f as et, e as tt, s as nt, g as Oe, p as rt, V as ot, h as it, j as st, k as at, S as ct, H as ut, v as se, l as lt, n as ft, o as ht, q as dt, t as mt, w as pt, F as fe, x as vt } from "./F0Input-xBidN3aT.js";
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+ import { useTrackVolume as gt } from "@livekit/components-react";
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  function wt(t, e, n) {
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  ze(() => t.on(e, n), [t, e, n]);
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  }
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  function ue(t) {
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  return typeof t == "object" && !Array.isArray(t);
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  }
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- function Oe(t, e, n, r) {
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+ function Ne(t, e, n, r) {
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  return typeof t == "string" && ue(e) ? He(t, n, r) : t instanceof NodeList ? Array.from(t) : Array.isArray(t) ? t : [t];
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  }
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  function Tt(t, e, n) {
@@ -22,20 +22,20 @@ const yt = (t, e, n) => {
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  return ((n - t) % r + r) % r + t;
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  };
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  function Be(t, e) {
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- return Ke(t) ? t[yt(0, t.length, e)] : t;
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+ return je(t) ? t[yt(0, t.length, e)] : t;
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  }
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- function Et(t, e, n) {
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+ function bt(t, e, n) {
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  for (let r = 0; r < t.length; r++) {
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  const o = t[r];
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  o.at > e && o.at < n && (Qe(t, o), r--);
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  }
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  }
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- function bt(t, e, n, r, o, c) {
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- Et(t, o, c);
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+ function Et(t, e, n, r, o, c) {
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+ bt(t, o, c);
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  for (let m = 0; m < e.length; m++)
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  t.push({
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  value: e[m],
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- at: je(o, c, r[m]),
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+ at: Ke(o, c, r[m]),
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  easing: Be(n, m)
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  });
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  }
@@ -48,78 +48,78 @@ function Rt(t, e) {
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  }
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  const xt = "easeInOut", St = 20;
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  function Lt(t, { defaultTransition: e = {}, ...n } = {}, r, o) {
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- const c = e.duration || 0.3, m = /* @__PURE__ */ new Map(), E = /* @__PURE__ */ new Map(), g = {}, R = /* @__PURE__ */ new Map();
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- let p = 0, v = 0, x = 0;
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+ const c = e.duration || 0.3, m = /* @__PURE__ */ new Map(), b = /* @__PURE__ */ new Map(), v = {}, R = /* @__PURE__ */ new Map();
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+ let p = 0, g = 0, x = 0;
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  for (let l = 0; l < t.length; l++) {
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  const T = t[l];
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  if (typeof T == "string") {
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- R.set(T, v);
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+ R.set(T, g);
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  continue;
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  } else if (!Array.isArray(T)) {
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- R.set(T.name, he(v, T.at, p, R));
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+ R.set(T.name, he(g, T.at, p, R));
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  continue;
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  }
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  let [F, d, S = {}] = T;
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- S.at !== void 0 && (v = he(v, S.at, p, R));
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- let I = 0;
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- const U = (y, w, _, P = 0, V = 0) => {
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- const A = It(y), { delay: f = 0, times: C = Je(A), type: O = "keyframes", repeat: W, repeatType: k, repeatDelay: H = 0, ...z } = w;
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+ S.at !== void 0 && (g = he(g, S.at, p, R));
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+ let C = 0;
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+ const U = (y, w, I, P = 0, D = 0) => {
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+ const A = Ct(y), { delay: f = 0, times: _ = Je(A), type: N = "keyframes", repeat: W, repeatType: k, repeatDelay: H = 0, ...z } = w;
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  let { ease: M = e.ease || "easeOut", duration: L } = w;
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- const N = typeof f == "function" ? f(P, V) : f, K = A.length, Z = tt(O) ? O : o?.[O];
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- if (K <= 2 && Z) {
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- let j = 100;
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- if (K === 2 && Ft(A)) {
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+ const O = typeof f == "function" ? f(P, D) : f, j = A.length, Z = tt(N) ? N : o?.[N];
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+ if (j <= 2 && Z) {
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+ let K = 100;
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+ if (j === 2 && Ft(A)) {
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  const J = A[1] - A[0];
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- j = Math.abs(J);
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+ K = Math.abs(J);
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  }
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  const Q = { ...z };
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  L !== void 0 && (Q.duration = nt(L));
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- const ee = Ze(Q, j, Z);
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+ const ee = Ze(Q, K, Z);
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  M = ee.ease, L = ee.duration;
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  }
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  L ?? (L = c);
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- const $ = v + N;
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- C.length === 1 && C[0] === 0 && (C[1] = 1);
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- const ne = C.length - A.length;
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- if (ne > 0 && et(C, ne), A.length === 1 && A.unshift(null), W) {
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- Ne(W < St, "Repeat count too high, must be less than 20"), L = Tt(L, W);
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- const j = [...A], Q = [...C];
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+ const $ = g + O;
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+ _.length === 1 && _[0] === 0 && (_[1] = 1);
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+ const ne = _.length - A.length;
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+ if (ne > 0 && et(_, ne), A.length === 1 && A.unshift(null), W) {
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+ Oe(W < St, "Repeat count too high, must be less than 20"), L = Tt(L, W);
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+ const K = [...A], Q = [..._];
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  M = Array.isArray(M) ? [...M] : [M];
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  const ee = [...M];
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  for (let J = 0; J < W; J++) {
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- A.push(...j);
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- for (let i = 0; i < j.length; i++)
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- C.push(Q[i] + (J + 1)), M.push(i === 0 ? "linear" : Be(ee, i - 1));
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+ A.push(...K);
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+ for (let i = 0; i < K.length; i++)
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+ _.push(Q[i] + (J + 1)), M.push(i === 0 ? "linear" : Be(ee, i - 1));
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  }
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- At(C, W);
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+ At(_, W);
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  }
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  const re = $ + L;
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- bt(_, A, M, C, $, re), I = Math.max(N + L, I), x = Math.max(re, x);
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+ Et(I, A, M, _, $, re), C = Math.max(O + L, C), x = Math.max(re, x);
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  };
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  if (Me(F)) {
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- const y = de(F, E);
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+ const y = de(F, b);
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  U(d, S, me("default", y));
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  } else {
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- const y = Oe(F, d, r, g), w = y.length;
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- for (let _ = 0; _ < w; _++) {
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+ const y = Ne(F, d, r, v), w = y.length;
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+ for (let I = 0; I < w; I++) {
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  d = d, S = S;
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- const P = y[_], V = de(P, E);
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+ const P = y[I], D = de(P, b);
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  for (const A in d)
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- U(d[A], _t(S, A), me(A, V), _, w);
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+ U(d[A], It(S, A), me(A, D), I, w);
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  }
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  }
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- p = v, v += I;
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+ p = g, g += C;
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  }
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- return E.forEach((l, T) => {
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+ return b.forEach((l, T) => {
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  for (const F in l) {
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  const d = l[F];
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  d.sort(Rt);
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- const S = [], I = [], U = [];
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+ const S = [], C = [], U = [];
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  for (let w = 0; w < d.length; w++) {
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- const { at: _, value: P, easing: V } = d[w];
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- S.push(P), I.push(rt(0, x, _)), U.push(V || "easeOut");
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+ const { at: I, value: P, easing: D } = d[w];
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+ S.push(P), C.push(rt(0, x, I)), U.push(D || "easeOut");
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  }
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- I[0] !== 0 && (I.unshift(0), S.unshift(S[0]), U.unshift(xt)), I[I.length - 1] !== 1 && (I.push(1), S.push(null)), m.has(T) || m.set(T, {
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+ C[0] !== 0 && (C.unshift(0), S.unshift(S[0]), U.unshift(xt)), C[C.length - 1] !== 1 && (C.push(1), S.push(null)), m.has(T) || m.set(T, {
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  keyframes: {},
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  transition: {}
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  });
@@ -128,7 +128,7 @@ function Lt(t, { defaultTransition: e = {}, ...n } = {}, r, o) {
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  ...e,
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  duration: x,
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  ease: U,
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- times: I,
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+ times: C,
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  ...n
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  };
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  }
@@ -140,16 +140,16 @@ function de(t, e) {
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  function me(t, e) {
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  return e[t] || (e[t] = []), e[t];
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  }
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- function It(t) {
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+ function Ct(t) {
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  return Array.isArray(t) ? t : [t];
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  }
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- function _t(t, e) {
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+ function It(t, e) {
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  return t && t[e] ? {
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  ...t,
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  ...t[e]
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  } : { ...t };
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  }
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- const Ct = (t) => typeof t == "number", Ft = (t) => t.every(Ct);
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+ const _t = (t) => typeof t == "number", Ft = (t) => t.every(_t);
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  function Pt(t, e) {
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  return t in e;
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  }
@@ -199,7 +199,7 @@ function Mt(t) {
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  }, n = st(t) && !at(t) ? new ct(e) : new ut(e);
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  n.mount(t), se.set(t, n);
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  }
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- function Nt(t) {
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+ function Ot(t) {
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  const e = {
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  presenceContext: null,
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  props: {},
@@ -212,32 +212,32 @@ function Nt(t) {
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  }, n = new Ut(e);
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  n.mount(t), se.set(t, n);
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  }
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- function Ot(t, e) {
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+ function Nt(t, e) {
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  return Me(t) || typeof t == "number" || typeof t == "string" && !ue(e);
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  }
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- function Ve(t, e, n, r) {
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+ function De(t, e, n, r) {
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  const o = [];
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- if (Ot(t, e))
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+ if (Nt(t, e))
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  o.push(lt(t, ue(e) && e.default || e, n && (n.default || n)));
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  else {
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- const c = Oe(t, e, r), m = c.length;
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- Ne(!!m, "No valid elements provided.");
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- for (let E = 0; E < m; E++) {
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- const g = c[E], R = g instanceof Element ? Mt : Nt;
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- se.has(g) || R(g);
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- const p = se.get(g), v = { ...n };
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- "delay" in v && typeof v.delay == "function" && (v.delay = v.delay(E, m)), o.push(...ft(p, { ...e, transition: v }, {}));
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+ const c = Ne(t, e, r), m = c.length;
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+ Oe(!!m, "No valid elements provided.");
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+ for (let b = 0; b < m; b++) {
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+ const v = c[b], R = v instanceof Element ? Mt : Ot;
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+ se.has(v) || R(v);
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+ const p = se.get(v), g = { ...n };
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+ "delay" in g && typeof g.delay == "function" && (g.delay = g.delay(b, m)), o.push(...ft(p, { ...e, transition: g }, {}));
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  }
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  }
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  return o;
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  }
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  function Bt(t, e, n) {
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  const r = [];
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- return Lt(t, e, n, { spring: ht }).forEach(({ keyframes: c, transition: m }, E) => {
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- r.push(...Ve(E, c, m));
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+ return Lt(t, e, n, { spring: ht }).forEach(({ keyframes: c, transition: m }, b) => {
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+ r.push(...De(b, c, m));
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  }), r;
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  }
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- class Vt {
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+ class Dt {
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  constructor(e) {
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  this.stop = () => this.runAll("stop"), this.animations = e.filter(Boolean);
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  }
@@ -302,7 +302,7 @@ class Vt {
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  this.runAll("complete");
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  }
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  }
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- class Dt extends Vt {
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+ class Vt extends Dt {
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  then(e, n) {
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  return this.finished.finally(e).then(() => {
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  });
@@ -314,15 +314,15 @@ function Gt(t) {
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  function kt(t) {
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  function e(n, r, o) {
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  let c = [];
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- return Gt(n) ? c = Bt(n, r, t) : c = Ve(n, r, o, t), new Dt(c);
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+ return Gt(n) ? c = Bt(n, r, t) : c = De(n, r, o, t), new Vt(c);
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  }
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  return e;
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  }
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- const Wt = kt(), yn = ["xs", "sm", "md", "lg"], En = [
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+ const Wt = kt(), yn = ["xs", "sm", "md", "lg"], bn = [
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  "inProgress",
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  "executing",
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  "completed"
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- ], bn = {
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+ ], En = {
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  ai: {
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  openChat: "Open Chat with One AI",
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  closeChat: "Close Chat with One AI",
@@ -337,6 +337,9 @@ const Wt = kt(), yn = ["xs", "sm", "md", "lg"], En = [
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  thoughtsGroupTitle: "Reflection",
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  resourcesGroupTitle: "Resources",
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  thinking: "Thinking...",
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+ closeDashboard: "Close dashboard",
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+ exportTable: "Download table",
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+ generatedTableFilename: "OneGeneratedTable",
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  feedbackModal: {
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  positive: {
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  title: "What did you like about this response?",
@@ -349,22 +352,45 @@ const Wt = kt(), yn = ["xs", "sm", "md", "lg"], En = [
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  placeholder: "Share what didn't work"
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  }
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  },
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- dataDownloadPreview: "Preview {{shown}} of {{total}} rows — download the Excel to see all data.",
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+ dataDownloadPreview: "Preview {{shown}} of {{total}} rows — download to see all data.",
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  expandChat: "Expand chat",
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  collapseChat: "Collapse chat",
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+ chatHistory: "Chat history",
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+ noPreviousChats: "No previous conversations",
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+ newConversation: "New conversation",
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+ today: "Today",
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+ yesterday: "Yesterday",
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+ thisMonth: "This month",
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+ older: "Older",
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+ searchChats: "Search conversations...",
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+ pinnedChats: "Pinned",
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+ threadOptions: "Thread options",
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+ pinChat: "Pin chat",
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+ unpinChat: "Unpin chat",
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+ deleteChat: "Delete chat",
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  ask: "Ask One",
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  viewProfile: "View profile",
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- tools: "Tools"
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+ tools: "Tools",
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+ reportCard: {
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+ reportLabel: "Report",
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+ openButton: "Open"
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+ },
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+ dataDownload: {
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+ download: "Download {{format}}"
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+ },
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+ unsavedChanges: "Unsaved changes",
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+ saveChanges: "Save changes",
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+ discardChanges: "Discard"
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  }
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- }, De = Xe(null);
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+ }, Ve = Xe(null);
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  function An({
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  children: t,
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  translations: e
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  }) {
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- return /* @__PURE__ */ q(De.Provider, { value: e, children: t });
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+ return /* @__PURE__ */ q(Ve.Provider, { value: e, children: t });
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  }
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  function Rn() {
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- const t = Ye(De);
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+ const t = Ye(Ve);
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  if (t === null)
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  throw new Error(
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  "useAiChatTranslations must be used within an AiChatTranslationsProvider"
@@ -372,116 +398,116 @@ function Rn() {
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  return t;
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  }
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  function pe(t, e, n, r) {
375
- const o = Math.max(1, Math.min(t, e)), c = Math.min(n, 20), E = Math.min(c + r, o), g = Math.min(E, Math.floor(t / 2)), R = Math.min(E, Math.floor(e / 2)), p = ($) => $ / t * 2 - 1, v = ($) => $ / e * 2 - 1, x = 0, l = t, T = 0, F = e, d = g, S = t - g, I = R, U = e - R, y = p(x), w = p(l), _ = v(T), P = v(F), V = p(d), A = p(S), f = v(I), C = v(U), O = 0, W = 0, k = 1, H = 1, z = g / t, M = 1 - g / t, L = R / e, N = 1 - R / e, K = new Float32Array([
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+ const o = Math.max(1, Math.min(t, e)), c = Math.min(n, 20), b = Math.min(c + r, o), v = Math.min(b, Math.floor(t / 2)), R = Math.min(b, Math.floor(e / 2)), p = ($) => $ / t * 2 - 1, g = ($) => $ / e * 2 - 1, x = 0, l = t, T = 0, F = e, d = v, S = t - v, C = R, U = e - R, y = p(x), w = p(l), I = g(T), P = g(F), D = p(d), A = p(S), f = g(C), _ = g(U), N = 0, W = 0, k = 1, H = 1, z = v / t, M = 1 - v / t, L = R / e, O = 1 - R / e, j = new Float32Array([
376
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  // Top strip
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  y,
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- _,
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+ I,
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  w,
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- _,
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+ I,
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  y,
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  f,
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  y,
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  f,
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  w,
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- _,
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+ I,
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  w,
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  f,
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  // Bottom strip
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  y,
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- C,
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+ _,
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  w,
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- C,
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+ _,
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  y,
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  P,
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  y,
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  P,
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  w,
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- C,
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+ _,
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  w,
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  P,
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  // Left strip
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  y,
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  f,
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- V,
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+ D,
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  f,
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  y,
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- C,
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+ _,
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  y,
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- C,
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- V,
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+ _,
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+ D,
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  f,
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- V,
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- C,
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+ D,
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+ _,
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  // Right strip
416
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  A,
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  f,
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  w,
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  f,
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  A,
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- C,
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+ _,
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  A,
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- C,
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+ _,
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  w,
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  f,
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  w,
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- C
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+ _
428
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  ]), Z = new Float32Array([
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  // Top strip
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- O,
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+ N,
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  W,
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  k,
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  W,
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- O,
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+ N,
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  L,
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- O,
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+ N,
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  L,
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  k,
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  W,
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  k,
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  L,
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  // Bottom strip
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- O,
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  N,
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+ O,
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  k,
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- N,
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  O,
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+ N,
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  H,
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- O,
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+ N,
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  H,
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  k,
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- N,
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+ O,
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  k,
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480
  H,
455
481
  // Left strip
456
- O,
482
+ N,
457
483
  L,
458
484
  z,
459
485
  L,
460
- O,
461
486
  N,
462
487
  O,
463
488
  N,
489
+ O,
464
490
  z,
465
491
  L,
466
492
  z,
467
- N,
493
+ O,
468
494
  // Right strip
469
495
  M,
470
496
  L,
471
497
  k,
472
498
  L,
473
499
  M,
474
- N,
500
+ O,
475
501
  M,
476
- N,
502
+ O,
477
503
  k,
478
504
  L,
479
505
  k,
480
- N
506
+ O
481
507
  ]);
482
- return { positions: K, uvs: Z };
508
+ return { positions: j, uvs: Z };
483
509
  }
484
- function ge(t, e, n) {
510
+ function ve(t, e, n) {
485
511
  const r = t.createShader(e);
486
512
  if (!r) throw new Error("Failed to create shader");
487
513
  if (t.shaderSource(r, n), t.compileShader(r), !t.getShaderParameter(r, t.COMPILE_STATUS)) {
@@ -491,7 +517,7 @@ function ge(t, e, n) {
491
517
  return r;
492
518
  }
493
519
  function zt(t, e, n) {
494
- const r = ge(t, t.VERTEX_SHADER, e), o = ge(t, t.FRAGMENT_SHADER, n), c = t.createProgram();
520
+ const r = ve(t, t.VERTEX_SHADER, e), o = ve(t, t.FRAGMENT_SHADER, n), c = t.createProgram();
495
521
  if (!c) throw new Error("Failed to create program");
496
522
  if (t.attachShader(c, r), t.attachShader(c, o), t.linkProgram(c), !t.getProgramParameter(c, t.LINK_STATUS)) {
497
523
  const m = t.getProgramInfoLog(c) || "Unknown link error";
@@ -793,23 +819,23 @@ class xn {
793
819
  resize(e, n, r) {
794
820
  if (this.disposed) throw new Error("Mask instance has been disposed.");
795
821
  if (this.options.width = e, this.options.height = n, r && (this.options.ratio = r), !this.running) return;
796
- const { gl: o, program: c, vao: m, positionBuffer: E, uvBuffer: g, uResolution: R } = this.glr, p = r ?? this.options.ratio ?? window.devicePixelRatio ?? 1, v = Math.max(1, Math.floor(e * p)), x = Math.max(1, Math.floor(n * p));
797
- this.canvas.style.width = `${e}px`, this.canvas.style.height = `${n}px`, (this.canvas.width !== v || this.canvas.height !== x) && (this.canvas.width = v, this.canvas.height = x), o.viewport(0, 0, this.canvas.width, this.canvas.height), this.checkGLError(o, "resize: after viewport setup");
822
+ const { gl: o, program: c, vao: m, positionBuffer: b, uvBuffer: v, uResolution: R } = this.glr, p = r ?? this.options.ratio ?? window.devicePixelRatio ?? 1, g = Math.max(1, Math.floor(e * p)), x = Math.max(1, Math.floor(n * p));
823
+ this.canvas.style.width = `${e}px`, this.canvas.style.height = `${n}px`, (this.canvas.width !== g || this.canvas.height !== x) && (this.canvas.width = g, this.canvas.height = x), o.viewport(0, 0, this.canvas.width, this.canvas.height), this.checkGLError(o, "resize: after viewport setup");
798
824
  const { positions: l, uvs: T } = pe(
799
825
  this.canvas.width,
800
826
  this.canvas.height,
801
827
  this.options.borderWidth * p,
802
828
  this.options.glowWidth * p
803
829
  );
804
- o.bindVertexArray(m), o.bindBuffer(o.ARRAY_BUFFER, E), o.bufferData(o.ARRAY_BUFFER, l, o.STATIC_DRAW);
830
+ o.bindVertexArray(m), o.bindBuffer(o.ARRAY_BUFFER, b), o.bufferData(o.ARRAY_BUFFER, l, o.STATIC_DRAW);
805
831
  const F = o.getAttribLocation(c, "aPosition");
806
- o.enableVertexAttribArray(F), o.vertexAttribPointer(F, 2, o.FLOAT, !1, 0, 0), this.checkGLError(o, "resize: after position buffer update"), o.bindBuffer(o.ARRAY_BUFFER, g), o.bufferData(o.ARRAY_BUFFER, T, o.STATIC_DRAW);
832
+ o.enableVertexAttribArray(F), o.vertexAttribPointer(F, 2, o.FLOAT, !1, 0, 0), this.checkGLError(o, "resize: after position buffer update"), o.bindBuffer(o.ARRAY_BUFFER, v), o.bufferData(o.ARRAY_BUFFER, T, o.STATIC_DRAW);
807
833
  const d = o.getAttribLocation(c, "aUV");
808
834
  o.enableVertexAttribArray(d), o.vertexAttribPointer(d, 2, o.FLOAT, !1, 0, 0), this.checkGLError(o, "resize: after UV buffer update"), o.useProgram(c), o.uniform2f(R, this.canvas.width, this.canvas.height), o.uniform1f(this.glr.uBorderWidth, this.options.borderWidth * p), o.uniform1f(this.glr.uGlowWidth, this.options.glowWidth * p), o.uniform1f(this.glr.uBorderRadius, this.options.borderRadius * p), this.checkGLError(o, "resize: after uniform updates");
809
835
  const S = performance.now();
810
836
  this.lastTime = S;
811
- const I = (S - this.startTime) * 1e-3;
812
- this.render(I);
837
+ const C = (S - this.startTime) * 1e-3;
838
+ this.render(C);
813
839
  }
814
840
  /**
815
841
  * Automatically resizes the canvas to match the dimensions of the given element.
@@ -884,21 +910,21 @@ class xn {
884
910
  this.checkGLError(e, "setupGL: after createProgram");
885
911
  const r = e.createVertexArray();
886
912
  e.bindVertexArray(r), this.checkGLError(e, "setupGL: after VAO creation");
887
- const o = this.canvas.width || 2, c = this.canvas.height || 2, { positions: m, uvs: E } = pe(
913
+ const o = this.canvas.width || 2, c = this.canvas.height || 2, { positions: m, uvs: b } = pe(
888
914
  o,
889
915
  c,
890
916
  this.options.borderWidth,
891
917
  this.options.glowWidth
892
- ), g = e.createBuffer();
893
- e.bindBuffer(e.ARRAY_BUFFER, g), e.bufferData(e.ARRAY_BUFFER, m, e.STATIC_DRAW);
918
+ ), v = e.createBuffer();
919
+ e.bindBuffer(e.ARRAY_BUFFER, v), e.bufferData(e.ARRAY_BUFFER, m, e.STATIC_DRAW);
894
920
  const R = e.getAttribLocation(n, "aPosition");
895
921
  e.enableVertexAttribArray(R), e.vertexAttribPointer(R, 2, e.FLOAT, !1, 0, 0), this.checkGLError(e, "setupGL: after position buffer setup");
896
922
  const p = e.createBuffer();
897
- e.bindBuffer(e.ARRAY_BUFFER, p), e.bufferData(e.ARRAY_BUFFER, E, e.STATIC_DRAW);
898
- const v = e.getAttribLocation(n, "aUV");
899
- e.enableVertexAttribArray(v), e.vertexAttribPointer(v, 2, e.FLOAT, !1, 0, 0), this.checkGLError(e, "setupGL: after UV buffer setup");
900
- const x = e.getUniformLocation(n, "uResolution"), l = e.getUniformLocation(n, "uTime"), T = e.getUniformLocation(n, "uBorderWidth"), F = e.getUniformLocation(n, "uGlowWidth"), d = e.getUniformLocation(n, "uBorderRadius"), S = e.getUniformLocation(n, "uColors"), I = e.getUniformLocation(n, "uGlowExponent"), U = e.getUniformLocation(n, "uGlowFactor");
901
- e.useProgram(n), e.uniform1f(T, this.options.borderWidth), e.uniform1f(F, this.options.glowWidth), e.uniform1f(d, this.options.borderRadius), this.options.mode === "dark" ? (e.uniform1f(I, 2), e.uniform1f(U, 1.8)) : (e.uniform1f(I, 1), e.uniform1f(U, 1));
923
+ e.bindBuffer(e.ARRAY_BUFFER, p), e.bufferData(e.ARRAY_BUFFER, b, e.STATIC_DRAW);
924
+ const g = e.getAttribLocation(n, "aUV");
925
+ e.enableVertexAttribArray(g), e.vertexAttribPointer(g, 2, e.FLOAT, !1, 0, 0), this.checkGLError(e, "setupGL: after UV buffer setup");
926
+ const x = e.getUniformLocation(n, "uResolution"), l = e.getUniformLocation(n, "uTime"), T = e.getUniformLocation(n, "uBorderWidth"), F = e.getUniformLocation(n, "uGlowWidth"), d = e.getUniformLocation(n, "uBorderRadius"), S = e.getUniformLocation(n, "uColors"), C = e.getUniformLocation(n, "uGlowExponent"), U = e.getUniformLocation(n, "uGlowFactor");
927
+ e.useProgram(n), e.uniform1f(T, this.options.borderWidth), e.uniform1f(F, this.options.glowWidth), e.uniform1f(d, this.options.borderRadius), this.options.mode === "dark" ? (e.uniform1f(C, 2), e.uniform1f(U, 1.8)) : (e.uniform1f(C, 1), e.uniform1f(U, 1));
902
928
  const y = (this.options.colors || $t).map(qt);
903
929
  for (let w = 0; w < y.length; w++)
904
930
  e.uniform3f(
@@ -909,7 +935,7 @@ class xn {
909
935
  gl: e,
910
936
  program: n,
911
937
  vao: r,
912
- positionBuffer: g,
938
+ positionBuffer: v,
913
939
  uvBuffer: p,
914
940
  uResolution: x,
915
941
  uTime: l,
@@ -925,19 +951,19 @@ class xn {
925
951
  n.useProgram(r), n.bindVertexArray(o), n.uniform1f(c, e), n.disable(n.DEPTH_TEST), n.disable(n.CULL_FACE), n.disable(n.BLEND), n.clearColor(0, 0, 0, 0), n.clear(n.COLOR_BUFFER_BIT), n.drawArrays(n.TRIANGLES, 0, 24), this.checkGLError(n, "render: after draw call"), n.bindVertexArray(null);
926
952
  }
927
953
  }
928
- const ve = ["lowp", "mediump", "highp"], Ht = `
954
+ const ge = ["lowp", "mediump", "highp"], Ht = `
929
955
  void main(void){
930
956
  vec4 color = vec4(0.0,0.0,0.0,1.0);
931
957
  mainImage( color, gl_FragCoord.xy );
932
958
  gl_FragColor = color;
933
- }`, Kt = `void mainImage( out vec4 fragColor, in vec2 fragCoord ) {
959
+ }`, jt = `void mainImage( out vec4 fragColor, in vec2 fragCoord ) {
934
960
  vec2 uv = fragCoord/iResolution.xy;
935
961
  vec3 col = 0.5 + 0.5*cos(iTime+uv.xyx+vec3(0,2,4));
936
962
  fragColor = vec4(col,1.0);
937
963
  }`, we = `attribute vec3 aVertexPosition;
938
964
  void main(void) {
939
965
  gl_Position = vec4(aVertexPosition, 1.0);
940
- }`, Te = "iTime", ye = "iTimeDelta", Ee = "iDate", be = "iFrame", Ae = "iMouse", Re = "iResolution", jt = "iChannel", xe = "iChannelResolution", Se = "iDeviceOrientation";
966
+ }`, Te = "iTime", ye = "iTimeDelta", be = "iDate", Ee = "iFrame", Ae = "iMouse", Re = "iResolution", Kt = "iChannel", xe = "iChannelResolution", Se = "iDeviceOrientation";
941
967
  function Qt(t, e) {
942
968
  return t.includes("Matrix") && Array.isArray(e);
943
969
  }
@@ -1036,7 +1062,7 @@ const en = (t, e, n, r) => {
1036
1062
  )
1037
1063
  );
1038
1064
  }
1039
- }, ce = 9729, Le = 9728, nn = 9987, Ie = 33071, _e = 10497;
1065
+ }, ce = 9729, Le = 9728, nn = 9987, Ce = 33071, Ie = 10497;
1040
1066
  class rn {
1041
1067
  gl;
1042
1068
  url;
@@ -1056,13 +1082,13 @@ class rn {
1056
1082
  this.gl = e;
1057
1083
  }
1058
1084
  updateTexture = (e, n, r) => {
1059
- const { gl: o } = this, c = 0, m = o.RGBA, E = o.RGBA, g = o.UNSIGNED_BYTE;
1085
+ const { gl: o } = this, c = 0, m = o.RGBA, b = o.RGBA, v = o.UNSIGNED_BYTE;
1060
1086
  o.bindTexture(o.TEXTURE_2D, e), o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, r), o.texImage2D(
1061
1087
  o.TEXTURE_2D,
1062
1088
  c,
1063
1089
  m,
1064
- E,
1065
- g,
1090
+ b,
1091
+ v,
1066
1092
  n
1067
1093
  );
1068
1094
  };
@@ -1104,8 +1130,8 @@ class rn {
1104
1130
  wrapS: o,
1105
1131
  wrapT: c,
1106
1132
  minFilter: m,
1107
- magFilter: E,
1108
- flipY: g = -1
1133
+ magFilter: b,
1134
+ flipY: v = -1
1109
1135
  } = e;
1110
1136
  if (!r)
1111
1137
  return Promise.reject(
@@ -1124,48 +1150,48 @@ class rn {
1124
1150
  )
1125
1151
  )
1126
1152
  );
1127
- Object.assign(this, { url: r, wrapS: o, wrapT: c, minFilter: m, magFilter: E, flipY: g });
1128
- const v = 0, x = n.RGBA, l = 1, T = 1, F = 0, d = n.RGBA, S = n.UNSIGNED_BYTE, I = new Uint8Array([255, 255, 255, 0]), U = n.createTexture();
1153
+ Object.assign(this, { url: r, wrapS: o, wrapT: c, minFilter: m, magFilter: b, flipY: v });
1154
+ const g = 0, x = n.RGBA, l = 1, T = 1, F = 0, d = n.RGBA, S = n.UNSIGNED_BYTE, C = new Uint8Array([255, 255, 255, 0]), U = n.createTexture();
1129
1155
  if (n.bindTexture(n.TEXTURE_2D, U), n.texImage2D(
1130
1156
  n.TEXTURE_2D,
1131
- v,
1157
+ g,
1132
1158
  x,
1133
1159
  l,
1134
1160
  T,
1135
1161
  F,
1136
1162
  d,
1137
1163
  S,
1138
- I
1164
+ C
1139
1165
  ), p) {
1140
1166
  const P = this.setupVideo(r);
1141
1167
  return n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), n.texParameteri(n.TEXTURE_2D, n.TEXTURE_MIN_FILTER, n.LINEAR), this._webglTexture = U, this.source = P, this.isVideo = !0, P.play().then(() => this);
1142
1168
  }
1143
1169
  async function y() {
1144
- return new Promise((P, V) => {
1170
+ return new Promise((P, D) => {
1145
1171
  const A = new Image();
1146
1172
  A.crossOrigin = "anonymous", A.onload = () => {
1147
1173
  P(A);
1148
1174
  }, A.onerror = () => {
1149
- V(new Error(Y(`failed loading url: ${r}`)));
1175
+ D(new Error(Y(`failed loading url: ${r}`)));
1150
1176
  }, A.src = r ?? "";
1151
1177
  });
1152
1178
  }
1153
- let w = await y(), _ = (w.width & w.width - 1) === 0 && (w.height & w.height - 1) === 0;
1154
- return (e.wrapS !== Ie || e.wrapT !== Ie || e.minFilter !== Le && e.minFilter !== ce) && !_ && (w = this.makePowerOf2(w), _ = !0), n.bindTexture(n.TEXTURE_2D, U), n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, g), n.texImage2D(
1179
+ let w = await y(), I = (w.width & w.width - 1) === 0 && (w.height & w.height - 1) === 0;
1180
+ return (e.wrapS !== Ce || e.wrapT !== Ce || e.minFilter !== Le && e.minFilter !== ce) && !I && (w = this.makePowerOf2(w), I = !0), n.bindTexture(n.TEXTURE_2D, U), n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, v), n.texImage2D(
1155
1181
  n.TEXTURE_2D,
1156
- v,
1182
+ g,
1157
1183
  x,
1158
1184
  d,
1159
1185
  S,
1160
1186
  w
1161
- ), _ && e.minFilter !== Le && e.minFilter !== ce && n.generateMipmap(n.TEXTURE_2D), n.texParameteri(
1187
+ ), I && e.minFilter !== Le && e.minFilter !== ce && n.generateMipmap(n.TEXTURE_2D), n.texParameteri(
1162
1188
  n.TEXTURE_2D,
1163
1189
  n.TEXTURE_WRAP_S,
1164
- this.wrapS || _e
1190
+ this.wrapS || Ie
1165
1191
  ), n.texParameteri(
1166
1192
  n.TEXTURE_2D,
1167
1193
  n.TEXTURE_WRAP_T,
1168
- this.wrapT || _e
1194
+ this.wrapT || Ie
1169
1195
  ), n.texParameteri(
1170
1196
  n.TEXTURE_2D,
1171
1197
  n.TEXTURE_MIN_FILTER,
@@ -1177,7 +1203,7 @@ class rn {
1177
1203
  ), this._webglTexture = U, this.source = w, this.isVideo = !1, this.isLoaded = !0, this.width = w.width || 0, this.height = w.height || 0, this;
1178
1204
  };
1179
1205
  }
1180
- const Y = (t) => `react-shaders: ${t}`, Ce = (t) => {
1206
+ const Y = (t) => `react-shaders: ${t}`, _e = (t) => {
1181
1207
  if ("changedTouches" in t) {
1182
1208
  const e = t.changedTouches[0];
1183
1209
  return [e?.clientX ?? 0, e?.clientY ?? 0];
@@ -1192,34 +1218,34 @@ function sn({
1192
1218
  clearColor: o = [0, 0, 0, 1],
1193
1219
  precision: c = "highp",
1194
1220
  style: m,
1195
- contextAttributes: E = {},
1196
- lerp: g = 1,
1221
+ contextAttributes: b = {},
1222
+ lerp: v = 1,
1197
1223
  devicePixelRatio: R = 1,
1198
1224
  onDoneLoadingTextures: p,
1199
- onError: v = console.error,
1225
+ onError: g = console.error,
1200
1226
  onWarning: x = console.warn
1201
1227
  }) {
1202
- const l = B(null), T = B(null), F = B(null), d = B(null), S = B(void 0), I = B(void 0), U = B(!1), y = B(void 0), w = B(0), _ = B([0, 0]), P = B([]), V = B(0), A = B(void 0), f = B({
1228
+ const l = B(null), T = B(null), F = B(null), d = B(null), S = B(void 0), C = B(void 0), U = B(!1), y = B(void 0), w = B(0), I = B([0, 0]), P = B([]), D = B(0), A = B(void 0), f = B({
1203
1229
  [Te]: { type: "float", isNeeded: !1, value: 0 },
1204
1230
  [ye]: { type: "float", isNeeded: !1, value: 0 },
1205
- [Ee]: { type: "vec4", isNeeded: !1, value: [0, 0, 0, 0] },
1231
+ [be]: { type: "vec4", isNeeded: !1, value: [0, 0, 0, 0] },
1206
1232
  [Ae]: { type: "vec4", isNeeded: !1, value: [0, 0, 0, 0] },
1207
1233
  [Re]: { type: "vec2", isNeeded: !1, value: [0, 0] },
1208
- [be]: { type: "int", isNeeded: !1, value: 0 },
1234
+ [Ee]: { type: "int", isNeeded: !1, value: 0 },
1209
1235
  [Se]: {
1210
1236
  type: "vec4",
1211
1237
  isNeeded: !1,
1212
1238
  value: [0, 0, 0, 0]
1213
1239
  }
1214
- }), C = B(r), O = (i, a) => {
1240
+ }), _ = B(r), N = (i, a) => {
1215
1241
  const s = "width" in i ? i.width ?? 0 : 0, h = "height" in i ? i.height ?? 0 : 0, u = f.current.iChannelResolution;
1216
1242
  if (!u) return;
1217
- const b = Array.isArray(u.value) ? u.value : u.value = [];
1218
- b[a * 3] = s * R, b[a * 3 + 1] = h * R, b[a * 3 + 2] = 0;
1243
+ const E = Array.isArray(u.value) ? u.value : u.value = [];
1244
+ E[a * 3] = s * R, E[a * 3 + 1] = h * R, E[a * 3 + 2] = 0;
1219
1245
  }, W = () => {
1220
- l.current && (T.current = l.current.getContext("webgl", E) || l.current.getContext(
1246
+ l.current && (T.current = l.current.getContext("webgl", b) || l.current.getContext(
1221
1247
  "experimental-webgl",
1222
- E
1248
+ b
1223
1249
  ), T.current?.getExtension("OES_standard_derivatives"), T.current?.getExtension("EXT_shader_texture_lod"));
1224
1250
  }, k = () => {
1225
1251
  const i = T.current;
@@ -1251,23 +1277,23 @@ function sn({
1251
1277
  window.orientation ?? 0
1252
1278
  ];
1253
1279
  }, z = (i) => {
1254
- const [a = 0, s = 0] = Ce(i), h = a - (y.current?.left ?? 0) - window.pageXOffset, u = (y.current?.height ?? 0) - s - (y.current?.top ?? 0) - window.pageYOffset;
1280
+ const [a = 0, s = 0] = _e(i), h = a - (y.current?.left ?? 0) - window.pageXOffset, u = (y.current?.height ?? 0) - s - (y.current?.top ?? 0) - window.pageYOffset;
1255
1281
  U.current = !0;
1256
- const b = Array.isArray(f.current.iMouse?.value) ? f.current.iMouse.value : void 0;
1257
- b && (b[2] = h, b[3] = u), _.current[0] = h, _.current[1] = u;
1282
+ const E = Array.isArray(f.current.iMouse?.value) ? f.current.iMouse.value : void 0;
1283
+ E && (E[2] = h, E[3] = u), I.current[0] = h, I.current[1] = u;
1258
1284
  }, M = (i) => {
1259
1285
  y.current = l.current?.getBoundingClientRect();
1260
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1914
+ amplitude: g,
1889
1915
  frequency: x,
1890
1916
  brightness: l,
1891
1917
  className: mt(
@@ -1893,7 +1919,7 @@ function Sn({
1893
1919
  "overflow-hidden rounded-full",
1894
1920
  m
1895
1921
  ),
1896
- ...g
1922
+ ...v
1897
1923
  }
1898
1924
  );
1899
1925
  }
@@ -1912,7 +1938,7 @@ const Ln = ({
1912
1938
  type: "button",
1913
1939
  variant: "outline",
1914
1940
  size: "sm",
1915
- icon: gt,
1941
+ icon: vt,
1916
1942
  onClick: n,
1917
1943
  label: e
1918
1944
  }
@@ -1932,8 +1958,8 @@ const Ln = ({
1932
1958
  export {
1933
1959
  An as A,
1934
1960
  xn as F,
1935
- bn as a,
1936
- En as b,
1961
+ En as a,
1962
+ bn as b,
1937
1963
  Sn as c,
1938
1964
  Ln as d,
1939
1965
  yn as o,