@f8team/reel-core 1.1.3 → 1.1.4
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- package/CHANGELOG.md +6 -0
- package/dist/index.cjs +1 -0
- package/dist/index.cjs.map +1 -1
- package/dist/index.js +1 -0
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/CHANGELOG.md
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# @f8team/reel-core
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## 1.1.4
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### Patch Changes
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- 8a6c787: HLS: automatic quality selection now stops at the smallest rendition whose width or height reaches the player's larger on-screen side times devicePixelRatio (hls.js `capLevelToPlayerSize`), so a small player on a modest PC is no longer moved to the highest rendition (for example 1440p) within a second. Players that are large in device pixels (for example 960 CSS px or wider at devicePixelRatio 2) still get the top rendition. A rendition picked by hand in the quality menu is never capped.
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## 1.1.3
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### Patch Changes
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package/dist/index.cjs
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@@ -473,6 +473,7 @@ var HlsLoader = class {
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attachWithHlsJs(Hls, video, source) {
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const hls = new Hls({
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enableWorker: true,
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capLevelToPlayerSize: this.options.capLevelToPlayerSize ?? true,
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...makeHlsLoadPolicies(),
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xhrSetup: (xhr, url) => this.installXhrWatcher(xhr, url, source)
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});
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