@f5-sales-demo/pi-tui 19.51.2

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@@ -0,0 +1,47 @@
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+ const PASTE_START = "\x1b[200~";
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+ const PASTE_END = "\x1b[201~";
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+
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+ export type PasteResult = { handled: false } | { handled: true; pasteContent?: string; remaining: string };
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+
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+ /**
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+ * Handles bracketed paste mode buffering for terminal input components.
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+ *
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+ * Bracketed paste mode wraps pasted content between start (\x1b[200~) and
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+ * end (\x1b[201~) markers, which may arrive split across multiple chunks.
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+ * This class buffers incoming data and assembles complete paste payloads.
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+ */
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+ export class BracketedPasteHandler {
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+ #buffer = "";
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+ #active = false;
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+
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+ /**
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+ * Process incoming terminal data for bracketed paste sequences.
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+ *
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+ * @returns `{ handled: false }` if the data contains no paste sequence and
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+ * should be processed normally. `{ handled: true }` if the data was
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+ * consumed by paste buffering — `pasteContent` is set when a complete
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+ * paste has been assembled; omitted when still buffering.
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+ */
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+ process(data: string): PasteResult {
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+ if (data.includes(PASTE_START)) {
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+ this.#active = true;
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+ this.#buffer = "";
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+ data = data.replace(PASTE_START, "");
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+ }
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+
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+ if (!this.#active) return { handled: false };
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+
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+ this.#buffer += data;
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+
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+ const endIndex = this.#buffer.indexOf(PASTE_END);
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+ if (endIndex === -1) return { handled: true, remaining: "" };
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+
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+ const pasteContent = this.#buffer.substring(0, endIndex);
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+ const remaining = this.#buffer.substring(endIndex + PASTE_END.length);
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+
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+ this.#buffer = "";
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+ this.#active = false;
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+
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+ return { handled: true, pasteContent, remaining };
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+ }
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+ }
@@ -0,0 +1,90 @@
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+ import type { ChordBinding } from "./chord-parser";
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+ import type { KeyId } from "./keys";
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+
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+ export type ChordResult =
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+ | { kind: "dispatched"; action: string }
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+ | { kind: "pending"; leader: KeyId }
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+ | { kind: "passthrough" }
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+ | { kind: "abandoned" };
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+
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+ export interface ChordDispatcherCallbacks {
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+ onPending?: (leader: KeyId) => void;
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+ onCleared?: () => void;
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+ }
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+
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+ interface PendingState {
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+ leader: KeyId;
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+ timer: ReturnType<typeof setTimeout>;
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+ }
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+
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+ /**
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+ * Two-key chord state machine. Stateless across keystrokes except for one
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+ * optional "pending leader" slot + its timeout timer. Consumers feed KeyIds
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+ * via feedKey() and act on the returned ChordResult.
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+ */
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+ export class ChordDispatcher {
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+ readonly #bindings: ChordBinding[];
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+ readonly #timeoutMs: number;
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+ readonly #callbacks: ChordDispatcherCallbacks;
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+ #pending: PendingState | null = null;
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+
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+ constructor(bindings: ChordBinding[], timeoutMs: number, callbacks: ChordDispatcherCallbacks = {}) {
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+ this.#bindings = bindings;
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+ this.#timeoutMs = timeoutMs;
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+ this.#callbacks = callbacks;
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+ }
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+
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+ feedKey(key: KeyId): ChordResult {
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+ // Phase 1: pending chord is active — interpret this key as the 2nd stroke.
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+ if (this.#pending) {
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+ const match = this.#bindings.find(
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+ b => b.sequence.length === 2 && b.sequence[0] === this.#pending!.leader && b.sequence[1] === key,
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+ );
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+ this.#clearPending();
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+ if (match) return { kind: "dispatched", action: match.action };
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+ return { kind: "abandoned" };
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+ }
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+
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+ // Phase 2: no pending chord.
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+ // Single-stroke match wins first.
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+ for (const b of this.#bindings) {
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+ if (b.sequence.length === 1 && b.sequence[0] === key) {
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+ return { kind: "dispatched", action: b.action };
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+ }
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+ }
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+ // Chord leader?
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+ const isLeader = this.#bindings.some(b => b.sequence.length === 2 && b.sequence[0] === key);
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+ if (isLeader) {
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+ this.#setPending(key);
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+ return { kind: "pending", leader: key };
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+ }
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+ return { kind: "passthrough" };
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+ }
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+
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+ #setPending(leader: KeyId): void {
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+ const timer = setTimeout(() => this.#timeoutClear(), this.#timeoutMs);
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+ this.#pending = { leader, timer };
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+ this.#callbacks.onPending?.(leader);
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+ }
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+
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+ #clearPending(): void {
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+ if (!this.#pending) return;
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+ clearTimeout(this.#pending.timer);
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+ this.#pending = null;
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+ this.#callbacks.onCleared?.();
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+ }
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+
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+ #timeoutClear(): void {
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+ // Timer fired; timer handle consumed by runtime.
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+ if (!this.#pending) return;
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+ this.#pending = null;
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+ this.#callbacks.onCleared?.();
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+ }
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+
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+ dispose(): void {
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+ if (this.#pending) {
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+ clearTimeout(this.#pending.timer);
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+ this.#pending = null;
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+ }
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+ }
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+ }
@@ -0,0 +1,66 @@
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+ import type { KeyId } from "./keys";
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+
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+ export interface ParsedBinding {
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+ sequence: KeyId[];
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+ }
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+
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+ export interface BindingParseError {
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+ readonly message: string;
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+ readonly input: string;
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+ }
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+
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+ export type ParseResult = { ok: true; sequence: KeyId[] } | { ok: false; error: BindingParseError };
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+
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+ /**
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+ * Parse a binding string into a keystroke sequence.
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+ *
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+ * - Whitespace separates keystrokes in a chord.
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+ * - One keystroke = single-stroke binding; two keystrokes = chord.
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+ * - v1 rejects 3+ keystrokes.
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+ * - Individual keystroke validation (known key names + modifier combos) is
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+ * deferred to KeyId at type check time and at runtime via parseKey on input.
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+ */
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+ export function parseBinding(input: string): ParseResult {
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+ const trimmed = input.trim();
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+ if (trimmed.length === 0) {
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+ return { ok: false, error: { message: "empty binding", input } };
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+ }
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+ const tokens = trimmed.split(/\s+/);
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+ if (tokens.length > 2) {
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+ return {
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+ ok: false,
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+ error: {
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+ message: `chord bindings support at most 2 keystrokes (got ${tokens.length})`,
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+ input,
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+ },
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+ };
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+ }
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+ return { ok: true, sequence: tokens as KeyId[] };
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+ }
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+
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+ export interface ChordBinding {
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+ action: string;
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+ sequence: KeyId[];
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+ }
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+
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+ export type BindingsInput = Record<string, string | string[]>;
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+
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+ export type ParseBindingsResult = { ok: true; bindings: ChordBinding[] } | { ok: false; error: BindingParseError };
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+
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+ /**
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+ * Parse a map of action → binding string(s) into a flat list of ChordBinding.
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+ * Array values expand into multiple ChordBindings for the same action.
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+ * Stops at the first parse error.
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+ */
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+ export function parseBindings(input: BindingsInput): ParseBindingsResult {
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+ const bindings: ChordBinding[] = [];
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+ for (const [action, value] of Object.entries(input)) {
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+ const list = Array.isArray(value) ? value : [value];
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+ for (const str of list) {
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+ const parsed = parseBinding(str);
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+ if (!parsed.ok) return parsed;
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+ bindings.push({ action, sequence: parsed.sequence });
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+ }
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+ }
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+ return { ok: true, bindings };
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+ }
@@ -0,0 +1,155 @@
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+ import type { Component } from "../tui";
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+ import { applyBackgroundToLine, padding, visibleWidth } from "../utils";
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+
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+ type Cache = {
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+ key: bigint | number;
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+ result: string[];
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+ };
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+
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+ /**
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+ * Box component - a container that applies padding and background to all children
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+ */
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+ export class Box implements Component {
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+ children: Component[] = [];
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+ #paddingX: number;
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+ #paddingY: number;
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+ #bgFn?: (text: string) => string;
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+
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+ // Cache for rendered output
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+ #cached?: Cache;
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+
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+ constructor(paddingX = 1, paddingY = 1, bgFn?: (text: string) => string) {
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+ this.#paddingX = paddingX;
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+ this.#paddingY = paddingY;
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+ this.#bgFn = bgFn;
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+ }
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+
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+ addChild(component: Component): void {
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+ this.children.push(component);
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+ this.#invalidateCache();
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+ }
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+
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+ removeChild(component: Component): void {
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+ const index = this.children.indexOf(component);
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+ if (index !== -1) {
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+ this.children.splice(index, 1);
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+ this.#invalidateCache();
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+ }
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+ }
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+
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+ clear(): void {
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+ this.children = [];
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+ this.#invalidateCache();
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+ }
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+
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+ setBgFn(bgFn?: (text: string) => string): void {
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+ this.#bgFn = bgFn;
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+ // Don't invalidate here - we'll detect bgFn changes by sampling output
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+ }
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+
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+ setPaddingX(paddingX: number): void {
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+ if (this.#paddingX !== paddingX) {
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+ this.#paddingX = paddingX;
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+ this.#invalidateCache();
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+ }
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+ }
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+
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+ #invalidateCache(): void {
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+ this.#cached = undefined;
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+ }
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+
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+ static #tmp = new Uint32Array(2);
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+ #computeCacheKey(width: number, childLines: string[], bgSample: string | undefined): bigint | number {
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+ Box.#tmp[0] = width;
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+ Box.#tmp[1] = childLines.length;
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+ let h = Bun.hash(Box.#tmp);
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+ for (const line of childLines) {
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+ h = Bun.hash(line, h);
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+ }
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+ if (bgSample) {
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+ h = Bun.hash(bgSample, h);
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+ }
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+ return h;
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+ }
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+
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+ #matchCache(cacheKey: bigint | number): boolean {
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+ return this.#cached?.key === cacheKey;
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+ }
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+
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+ invalidate(): void {
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+ this.#invalidateCache();
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+ for (const child of this.children) {
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+ child.invalidate?.();
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+ }
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+ }
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+
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+ render(width: number): string[] {
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+ if (this.children.length === 0) {
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+ return [];
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+ }
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+
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+ const contentWidth = Math.max(1, width - this.#paddingX * 2);
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+ const leftPad = padding(this.#paddingX);
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+
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+ // Render all children
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+ const childLines: string[] = [];
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+ for (const child of this.children) {
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+ try {
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+ const lines = child.render(contentWidth);
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+ for (const line of lines) {
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+ childLines.push(leftPad + line);
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+ }
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+ } catch {
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+ // Swallow render errors from individual children to prevent process crash
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+ }
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+ }
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+
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+ if (childLines.length === 0) {
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+ return [];
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+ }
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+
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+ // Check if bgFn output changed by sampling
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+ const bgSample = this.#bgFn ? this.#bgFn("test") : undefined;
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+
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+ const cacheKey = this.#computeCacheKey(width, childLines, bgSample);
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+
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+ // Check cache validity
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+ if (this.#matchCache(cacheKey)) {
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+ return this.#cached!.result;
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+ }
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+
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+ // Apply background and padding
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+ const result: string[] = [];
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+
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+ // Top padding
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+ for (let i = 0; i < this.#paddingY; i++) {
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+ result.push(this.#applyBg("", width));
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+ }
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+
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+ // Content
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+ for (const line of childLines) {
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+ result.push(this.#applyBg(line, width));
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+ }
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+
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+ // Bottom padding
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+ for (let i = 0; i < this.#paddingY; i++) {
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+ result.push(this.#applyBg("", width));
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+ }
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+
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+ // Update cache
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+ this.#cached = { key: cacheKey, result };
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+
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+ return result;
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+ }
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+
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+ #applyBg(line: string, width: number): string {
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+ const visLen = visibleWidth(line);
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+ const padNeeded = Math.max(0, width - visLen);
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+ const padded = line + padding(padNeeded);
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+
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+ if (this.#bgFn) {
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+ return applyBackgroundToLine(padded, width, this.#bgFn);
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+ }
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+ return padded;
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+ }
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+ }
@@ -0,0 +1,40 @@
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+ import { getKeybindings } from "../keybindings";
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+ import { Loader } from "./loader";
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+
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+ /**
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+ * Loader that can be cancelled with Escape.
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+ * Extends Loader with an AbortSignal for cancelling async operations.
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+ *
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+ * @example
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+ * const loader = new CancellableLoader(tui, cyan, dim, "Working...");
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+ * loader.onAbort = () => done(null);
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+ * doWork(loader.signal).then(done);
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+ */
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+ export class CancellableLoader extends Loader {
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+ #abortController = new AbortController();
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+
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+ /** Called when user presses Escape */
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+ onAbort?: () => void;
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+
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+ /** AbortSignal that is aborted when user presses Escape */
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+ get signal(): AbortSignal {
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+ return this.#abortController.signal;
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+ }
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+
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+ /** Whether the loader was aborted */
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+ get aborted(): boolean {
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+ return this.#abortController.signal.aborted;
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+ }
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+
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+ handleInput(data: string): void {
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+ const kb = getKeybindings();
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+ if (kb.matches(data, "tui.select.cancel")) {
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+ this.#abortController.abort();
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+ this.onAbort?.();
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+ }
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+ }
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+
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+ dispose(): void {
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+ this.stop();
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+ }
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+ }