@expertrees/core 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js ADDED
@@ -0,0 +1,882 @@
1
+ import E from "graphology";
2
+ import { forceSimulation as A, forceLink as z, forceManyBody as T, forceCenter as Z, forceCollide as D } from "d3-force";
3
+ class S {
4
+ constructor(t) {
5
+ this._listeners = /* @__PURE__ */ new Map(), this._id = t.id, this._label = t.label, this._meta = t.meta, this._graph = new E({ multi: !1, allowSelfLoops: !1 });
6
+ for (const e of t.nodes)
7
+ this._graph.addNode(e.id, { ...e });
8
+ for (const e of t.edges)
9
+ e.directed ? this._graph.addDirectedEdge(e.source, e.target, { ...e }) : this._graph.addUndirectedEdge(e.source, e.target, { ...e });
10
+ }
11
+ // ─── Accessors ──────────────────────────────────────────────────────────────
12
+ get id() {
13
+ return this._id;
14
+ }
15
+ get label() {
16
+ return this._label;
17
+ }
18
+ get meta() {
19
+ return this._meta;
20
+ }
21
+ getNode(t) {
22
+ if (this._graph.hasNode(t))
23
+ return this._graph.getNodeAttributes(t);
24
+ }
25
+ getEdge(t) {
26
+ if (this._graph.hasEdge(t))
27
+ return this._graph.getEdgeAttributes(t);
28
+ }
29
+ getNodes() {
30
+ return this._graph.nodes().map((t) => this._graph.getNodeAttributes(t));
31
+ }
32
+ getEdges() {
33
+ return this._graph.edges().map((t) => this._graph.getEdgeAttributes(t));
34
+ }
35
+ getChildren(t) {
36
+ const e = this.getNode(t);
37
+ return e != null && e.childIds ? e.childIds.flatMap((s) => {
38
+ const i = this.getNode(s);
39
+ return i ? [i] : [];
40
+ }) : [];
41
+ }
42
+ getNodesAtDepth(t) {
43
+ return this.getNodes().filter((e) => e.depth === t);
44
+ }
45
+ getNodesUpToDepth(t) {
46
+ return this.getNodes().filter((e) => e.depth <= t);
47
+ }
48
+ // ─── Mutations ──────────────────────────────────────────────────────────────
49
+ setNodeState(t, e) {
50
+ this._graph.hasNode(t) && (this._graph.mergeNodeAttributes(t, { state: e }), this._emit("nodeStateChanged", { nodeId: t, state: e }), this._emit("changed", void 0));
51
+ }
52
+ addNode(t) {
53
+ this._graph.addNode(t.id, { ...t }), this._emit("nodeAdded", { node: t }), this._emit("changed", void 0);
54
+ }
55
+ removeNode(t) {
56
+ this._graph.hasNode(t) && (this._graph.dropNode(t), this._emit("nodeRemoved", { nodeId: t }), this._emit("changed", void 0));
57
+ }
58
+ addEdge(t) {
59
+ t.directed ? this._graph.addDirectedEdge(t.source, t.target, { ...t }) : this._graph.addUndirectedEdge(t.source, t.target, { ...t }), this._emit("edgeAdded", { edge: t }), this._emit("changed", void 0);
60
+ }
61
+ removeEdge(t) {
62
+ this._graph.hasEdge(t) && (this._graph.dropEdge(t), this._emit("edgeRemoved", { edgeId: t }), this._emit("changed", void 0));
63
+ }
64
+ addEvidence(t, e) {
65
+ if (!this._graph.hasNode(t)) return;
66
+ const i = this.getNode(t).evidence ?? [];
67
+ this._graph.mergeNodeAttributes(t, { evidence: [...i, e] }), this._emit("evidenceAdded", { nodeId: t, evidence: e }), this._emit("changed", void 0);
68
+ }
69
+ removeEvidence(t, e) {
70
+ if (!this._graph.hasNode(t)) return;
71
+ const i = (this.getNode(t).evidence ?? []).filter((o) => o.id !== e);
72
+ this._graph.mergeNodeAttributes(t, { evidence: i }), this._emit("evidenceRemoved", { nodeId: t, evidenceId: e }), this._emit("changed", void 0);
73
+ }
74
+ // ─── Serialization ──────────────────────────────────────────────────────────
75
+ toJSON() {
76
+ const t = {
77
+ id: this._id,
78
+ label: this._label,
79
+ nodes: this.getNodes(),
80
+ edges: this.getEdges()
81
+ };
82
+ return this._meta !== void 0 && (t.meta = this._meta), t;
83
+ }
84
+ static fromJSON(t) {
85
+ return new S(t);
86
+ }
87
+ // ─── Events ─────────────────────────────────────────────────────────────────
88
+ on(t, e) {
89
+ this._listeners.has(t) || this._listeners.set(t, /* @__PURE__ */ new Set());
90
+ const s = this._listeners.get(t);
91
+ return s.add(e), () => s.delete(e);
92
+ }
93
+ _emit(t, e) {
94
+ const s = this._listeners.get(t);
95
+ if (s)
96
+ for (const i of s)
97
+ e === void 0 ? i() : i(e);
98
+ }
99
+ }
100
+ class B {
101
+ constructor(t = { nodeId: null, label: "Root" }) {
102
+ this._listeners = /* @__PURE__ */ new Set(), this._stack = [t];
103
+ }
104
+ get current() {
105
+ return this._stack[this._stack.length - 1];
106
+ }
107
+ get stack() {
108
+ return this._stack;
109
+ }
110
+ get canGoBack() {
111
+ return this._stack.length > 1;
112
+ }
113
+ push(t) {
114
+ this._stack.push(t), this._notify();
115
+ }
116
+ pop() {
117
+ if (!this.canGoBack) return;
118
+ const t = this._stack.pop();
119
+ return this._notify(), t;
120
+ }
121
+ reset() {
122
+ this._stack = [this._stack[0]], this._notify();
123
+ }
124
+ onChange(t) {
125
+ return this._listeners.add(t), () => this._listeners.delete(t);
126
+ }
127
+ _notify() {
128
+ for (const t of this._listeners) t(this._stack);
129
+ }
130
+ }
131
+ const R = [
132
+ { depth: 0, minZoom: 0, maxZoom: 0.3 },
133
+ { depth: 1, minZoom: 0.3, maxZoom: 0.6 },
134
+ { depth: 2, minZoom: 0.6, maxZoom: 1.2 },
135
+ { depth: 3, minZoom: 1.2, maxZoom: 2.5 },
136
+ { depth: 4, minZoom: 2.5, maxZoom: 1 / 0 }
137
+ ];
138
+ class L {
139
+ constructor(t) {
140
+ this._zoom = 1, this._listeners = /* @__PURE__ */ new Set(), this._thresholds = t ?? R;
141
+ }
142
+ get zoom() {
143
+ return this._zoom;
144
+ }
145
+ get thresholds() {
146
+ return this._thresholds;
147
+ }
148
+ setZoom(t) {
149
+ this._zoom = Math.max(0.01, t), this._notify();
150
+ }
151
+ onChange(t) {
152
+ return this._listeners.add(t), () => this._listeners.delete(t);
153
+ }
154
+ _notify() {
155
+ for (const t of this._listeners) t(this._zoom);
156
+ }
157
+ }
158
+ class F {
159
+ constructor() {
160
+ this._simulation = null;
161
+ }
162
+ run(t, e, s) {
163
+ this.stop();
164
+ const { width: i, height: o, chargeStrength: a = -200, collisionPadding: r = 16, alphaDecay: n = 0.02 } = s, l = t.map((h) => {
165
+ var c, g;
166
+ return {
167
+ id: h.id,
168
+ depth: h.depth,
169
+ // Seed from manual position if provided, else random near world origin.
170
+ // World (0,0) maps to canvas center given the initial pan of (width/2, height/2).
171
+ x: ((c = h.position) == null ? void 0 : c.x) ?? (Math.random() - 0.5) * 100,
172
+ y: ((g = h.position) == null ? void 0 : g.y) ?? (Math.random() - 0.5) * 100
173
+ };
174
+ }), d = new Map(l.map((h) => [h.id, h])), v = [];
175
+ for (const h of t)
176
+ if (h.parentId) {
177
+ const c = d.get(h.parentId), g = d.get(h.id);
178
+ c && g && v.push({ id: `${h.parentId}->${h.id}`, source: c, target: g });
179
+ }
180
+ for (const h of e) {
181
+ const c = d.get(h.source), g = d.get(h.target);
182
+ c && g && v.push({ id: h.id, source: c, target: g });
183
+ }
184
+ const p = (h) => {
185
+ var c;
186
+ (c = s.onTick) == null || c.call(s, h);
187
+ };
188
+ this._simulation = A(l).alphaDecay(n).force(
189
+ "link",
190
+ z(v).id((h) => h.id).distance((h) => {
191
+ const c = h.source, g = h.target;
192
+ return 80 + Math.abs(c.depth - g.depth) * 20;
193
+ }).strength(0.4)
194
+ ).force("charge", T().strength(a)).force("center", Z(0, 0)).force("collide", D().radius(r)).on("tick", () => {
195
+ const h = this._collectPositions(l);
196
+ p(h);
197
+ }).on("end", () => {
198
+ var c;
199
+ const h = this._collectPositions(l);
200
+ (c = s.onEnd) == null || c.call(s, h);
201
+ });
202
+ }
203
+ stop() {
204
+ var t;
205
+ (t = this._simulation) == null || t.stop(), this._simulation = null;
206
+ }
207
+ reheat() {
208
+ var t;
209
+ (t = this._simulation) == null || t.alpha(0.3).restart();
210
+ }
211
+ _collectPositions(t) {
212
+ const e = /* @__PURE__ */ new Map();
213
+ for (const s of t)
214
+ e.set(s.id, { x: s.x, y: s.y });
215
+ return e;
216
+ }
217
+ }
218
+ const b = {
219
+ background: "#050a1a",
220
+ node: {
221
+ color: "#4a9eff",
222
+ glowColor: "#4a9eff",
223
+ glowRadius: 12,
224
+ size: 8,
225
+ shape: "circle",
226
+ opacity: 1,
227
+ labelColor: "#c8d8f0",
228
+ labelSize: 12,
229
+ labelFont: "system-ui, sans-serif"
230
+ },
231
+ edge: {
232
+ color: "#1e3a5f",
233
+ width: 1.5,
234
+ opacity: 0.6,
235
+ animated: !1
236
+ },
237
+ states: {
238
+ default: {},
239
+ active: {
240
+ color: "#7fcdff",
241
+ glowColor: "#7fcdff",
242
+ glowRadius: 20
243
+ },
244
+ locked: {
245
+ color: "#2a3a4a",
246
+ glowColor: "#2a3a4a",
247
+ glowRadius: 4,
248
+ opacity: 0.5,
249
+ labelColor: "#4a5a6a"
250
+ },
251
+ unlocked: {
252
+ color: "#50fa7b",
253
+ glowColor: "#50fa7b",
254
+ glowRadius: 16
255
+ },
256
+ highlighted: {
257
+ color: "#ffb86c",
258
+ glowColor: "#ffb86c",
259
+ glowRadius: 24
260
+ }
261
+ }
262
+ };
263
+ function I(m) {
264
+ var t, e, s, i, o;
265
+ return m ? {
266
+ background: m.background ?? b.background,
267
+ node: { ...b.node, ...m.node },
268
+ edge: { ...b.edge, ...m.edge },
269
+ states: {
270
+ default: { ...b.states.default, ...(t = m.states) == null ? void 0 : t.default },
271
+ active: { ...b.states.active, ...(e = m.states) == null ? void 0 : e.active },
272
+ locked: { ...b.states.locked, ...(s = m.states) == null ? void 0 : s.locked },
273
+ unlocked: { ...b.states.unlocked, ...(i = m.states) == null ? void 0 : i.unlocked },
274
+ highlighted: { ...b.states.highlighted, ...(o = m.states) == null ? void 0 : o.highlighted }
275
+ }
276
+ } : b;
277
+ }
278
+ const M = 40;
279
+ function O(m) {
280
+ return Array.from({ length: m }, () => ({
281
+ x: Math.random(),
282
+ y: Math.random(),
283
+ r: 0.4 + Math.random() * 1.2,
284
+ phase: Math.random() * Math.PI * 2,
285
+ speed: 0.4 + Math.random() * 1.2
286
+ }));
287
+ }
288
+ function x(m) {
289
+ let t = 0;
290
+ for (let e = 0; e < m.length; e++) t = t * 31 + m.charCodeAt(e) >>> 0;
291
+ return t % 1e3 / 1e3 * Math.PI * 2;
292
+ }
293
+ class W {
294
+ constructor(t, e) {
295
+ this._burst = null, this._burstDuration = 450, this._implode = null, this._implodeDuration = 420, this._canvas = t;
296
+ const s = t.getContext("2d");
297
+ if (!s) throw new Error("Could not get 2D context from canvas");
298
+ this._ctx = s, this._theme = I(e), this._dpr = window.devicePixelRatio ?? 1, this._bgStars = O(150), this._resize();
299
+ }
300
+ get canvas() {
301
+ return this._canvas;
302
+ }
303
+ get isBurstActive() {
304
+ return this._burst !== null;
305
+ }
306
+ /** Sync canvas physical pixel size to its CSS size. Call when the container resizes. */
307
+ resize() {
308
+ this._resize();
309
+ }
310
+ /** Returns the resolved fill color for a node (used for burst color matching). */
311
+ resolveNodeColor(t) {
312
+ return this._resolveStyle(t).color;
313
+ }
314
+ updateTheme(t) {
315
+ this._theme = I(t);
316
+ }
317
+ triggerBurst(t, e) {
318
+ this._burst = { startTime: performance.now(), center: t, color: e };
319
+ }
320
+ triggerImplode(t) {
321
+ this._implode = { startTime: performance.now(), center: t };
322
+ }
323
+ render(t, e, s) {
324
+ var g;
325
+ const i = this._ctx, o = performance.now() / 1e3, { pan: a, zoom: r, contextFadeAlpha: n, positions: l, internalStates: d } = s, v = this._canvas.width / this._dpr, p = this._canvas.height / this._dpr;
326
+ i.clearRect(0, 0, this._canvas.width, this._canvas.height), i.fillStyle = this._theme.background, i.fillRect(0, 0, this._canvas.width, this._canvas.height), i.save(), i.scale(this._dpr, this._dpr), this._renderBgStars(i, v, p, o), i.save(), i.translate(a.x, a.y), i.scale(r, r);
327
+ for (const _ of e) {
328
+ const f = l.get(_.source), u = l.get(_.target);
329
+ !f || !u || (this._drawEdge(i, f, u, _.style), (((g = _.style) == null ? void 0 : g.animated) ?? this._theme.edge.animated) && this._renderEdgeParticles(i, f, u, _, o, r));
330
+ }
331
+ for (const _ of t) {
332
+ if (!_.parentId) continue;
333
+ const f = l.get(_.parentId), u = l.get(_.id);
334
+ !f || !u || (i.save(), i.globalAlpha = n * 0.35, i.strokeStyle = this._theme.edge.color, i.lineWidth = this._theme.edge.width / r, i.setLineDash([4, 8]), i.beginPath(), i.moveTo(f.x, f.y), i.lineTo(u.x, u.y), i.stroke(), i.restore());
335
+ }
336
+ const h = t.filter((_) => _.childIds && _.childIds.length > 0), c = t.filter((_) => !_.childIds || _.childIds.length === 0);
337
+ for (const _ of [...h, ...c]) {
338
+ const f = l.get(_.id);
339
+ if (!f) continue;
340
+ const u = d.get(_.id) ?? "idle", y = !!(_.childIds && _.childIds.length > 0);
341
+ this._drawNode(i, _, f, u, n, r, y, o);
342
+ }
343
+ i.restore(), i.restore(), this._renderBurst(), this._renderImplode();
344
+ }
345
+ // ─── Background stars ─────────────────────────────────────────────────────
346
+ _renderBgStars(t, e, s, i) {
347
+ for (const o of this._bgStars) {
348
+ const a = 0.5 + 0.5 * Math.sin(i * o.speed + o.phase), r = 0.08 + 0.25 * a, n = o.r * (0.7 + 0.3 * a);
349
+ t.beginPath(), t.arc(o.x * e, o.y * s, n, 0, Math.PI * 2), t.fillStyle = `rgba(255,255,255,${r.toFixed(3)})`, t.fill();
350
+ }
351
+ }
352
+ // ─── Node rendering ───────────────────────────────────────────────────────
353
+ _drawNode(t, e, s, i, o, a, r, n) {
354
+ r ? this._drawBubble(t, e, s, i, o, a, n) : this._drawStar(t, e, s, i, o, a, n);
355
+ }
356
+ _drawBubble(t, e, s, i, o, a, r) {
357
+ const n = this._resolveStyle(e), l = x(e.id), v = 1 + (i === "selected" ? 0.08 : 0.04) * Math.sin(r * 0.6 + l), p = M * v * (i === "hovered" ? 1.1 : 1), h = i === "selected";
358
+ t.save(), t.globalAlpha = n.opacity * o;
359
+ const c = h ? p * 2.8 : p * 2.2, g = h ? n.glowColor + "55" : n.glowColor + "30", _ = t.createRadialGradient(s.x, s.y, p * 0.5, s.x, s.y, c);
360
+ _.addColorStop(0, g), _.addColorStop(1, n.glowColor + "00"), t.fillStyle = _, t.beginPath(), t.arc(s.x, s.y, c, 0, Math.PI * 2), t.fill();
361
+ const f = t.createRadialGradient(s.x, s.y - p * 0.3, p * 0.1, s.x, s.y, p);
362
+ if (f.addColorStop(0, n.color + (h ? "70" : "50")), f.addColorStop(1, n.color + (h ? "28" : "18")), t.fillStyle = f, t.beginPath(), t.arc(s.x, s.y, p, 0, Math.PI * 2), t.fill(), t.strokeStyle = h ? n.glowColor : n.color, t.lineWidth = (h ? 2.5 : 1.5) / a, t.globalAlpha = n.opacity * o * (h ? 1 : 0.7), t.beginPath(), t.arc(s.x, s.y, p, 0, Math.PI * 2), t.stroke(), h) {
363
+ const u = r * 0.7 + l;
364
+ t.strokeStyle = n.glowColor, t.lineWidth = 1.5 / a, t.globalAlpha = n.opacity * o * 0.85, t.setLineDash([10 / a, 7 / a]), t.lineDashOffset = -u * 18, t.beginPath(), t.arc(s.x, s.y, p * 1.3, 0, Math.PI * 2), t.stroke(), t.setLineDash([]);
365
+ }
366
+ if (e.childIds && e.childIds.length > 0) {
367
+ const u = Math.min(e.childIds.length, 8), y = p * 0.55, w = Math.max(1.5, p * 0.06), N = r * 0.15 + l;
368
+ t.globalAlpha = n.opacity * o * 0.6, t.fillStyle = n.color + "90";
369
+ for (let P = 0; P < u; P++) {
370
+ const k = N + P / u * Math.PI * 2;
371
+ t.beginPath(), t.arc(
372
+ s.x + y * Math.cos(k),
373
+ s.y + y * Math.sin(k),
374
+ w,
375
+ 0,
376
+ Math.PI * 2
377
+ ), t.fill();
378
+ }
379
+ }
380
+ t.globalAlpha = n.opacity * o, t.fillStyle = n.labelColor, t.font = `bold ${n.labelSize * 1.2 / a}px ${n.labelFont}`, t.textAlign = "center", t.textBaseline = "middle", t.fillText(e.label, s.x, s.y), t.restore();
381
+ }
382
+ _drawStar(t, e, s, i, o, a, r) {
383
+ const n = this._resolveStyle(e), l = x(e.id), d = i === "selected", p = 1 + (d ? 0.4 : 0.22) * Math.sin(r * 1.7 + l) + 0.08 * Math.sin(r * 3.1 + l * 1.3), h = n.glowRadius * p, c = n.size * (i === "hovered" ? 1.4 : 1);
384
+ if (t.save(), t.globalAlpha = n.opacity * o, d) {
385
+ for (let _ = 0; _ < 2; _++) {
386
+ const f = _ * 0.9, u = (r + f) % 1.8 / 1.8, y = (c + h * 0.6) * (1 + u * 2.2), w = (1 - u) * 0.6;
387
+ t.strokeStyle = n.glowColor, t.lineWidth = 1.5 / a * (1 - u * 0.5), t.globalAlpha = w * n.opacity * o, t.beginPath(), t.arc(s.x, s.y, y, 0, Math.PI * 2), t.stroke();
388
+ }
389
+ t.globalAlpha = n.opacity * o;
390
+ }
391
+ if (h > 0) {
392
+ const g = t.createRadialGradient(s.x, s.y, 0, s.x, s.y, h + c);
393
+ g.addColorStop(0, n.glowColor + (d ? "ff" : "cc")), g.addColorStop(0.4, n.glowColor + (d ? "88" : "55")), g.addColorStop(1, n.glowColor + "00"), t.fillStyle = g, t.beginPath(), t.arc(s.x, s.y, h + c, 0, Math.PI * 2), t.fill();
394
+ }
395
+ t.fillStyle = d ? n.glowColor : n.color, t.beginPath(), this._drawShape(t, s, c, n.shape), t.fill(), c * a > 4 && (t.fillStyle = n.labelColor, t.font = `${n.labelSize / a}px ${n.labelFont}`, t.textAlign = "center", t.textBaseline = "top", t.fillText(e.label, s.x, s.y + c + 4 / a)), t.restore();
396
+ }
397
+ // ─── Edge particles ───────────────────────────────────────────────────────
398
+ _renderEdgeParticles(t, e, s, i, o, a) {
399
+ var c;
400
+ const r = s.x - e.x, n = s.y - e.y;
401
+ if (Math.sqrt(r * r + n * n) < 1) return;
402
+ const d = 3, v = 0.2, p = 2.5 / a, h = ((c = i.style) == null ? void 0 : c.color) ?? this._theme.edge.color;
403
+ for (let g = 0; g < d; g++) {
404
+ const _ = (o * v + g / d) % 1, f = e.x + r * _, u = e.y + n * _, y = Math.sin(_ * Math.PI);
405
+ t.save(), t.globalAlpha = y * 0.85;
406
+ const w = t.createRadialGradient(f, u, 0, f, u, p * 2.5);
407
+ w.addColorStop(0, h + "ff"), w.addColorStop(0.4, h + "99"), w.addColorStop(1, h + "00"), t.fillStyle = w, t.beginPath(), t.arc(f, u, p * 2.5, 0, Math.PI * 2), t.fill(), t.restore();
408
+ }
409
+ }
410
+ // ─── Burst animation ──────────────────────────────────────────────────────
411
+ _renderBurst() {
412
+ if (!this._burst) return;
413
+ const t = this._ctx, s = (performance.now() - this._burst.startTime) / this._burstDuration;
414
+ if (s >= 1) {
415
+ this._burst = null;
416
+ return;
417
+ }
418
+ const i = 1 - Math.pow(1 - s, 3), o = Math.hypot(this._canvas.width, this._canvas.height), a = i * o, r = (1 - i) * 0.35;
419
+ t.save(), t.globalAlpha = r, t.fillStyle = this._burst.color, t.beginPath(), t.arc(
420
+ this._burst.center.x * this._dpr,
421
+ this._burst.center.y * this._dpr,
422
+ a,
423
+ 0,
424
+ Math.PI * 2
425
+ ), t.fill(), t.restore();
426
+ }
427
+ // ─── Implode animation ────────────────────────────────────────────────────
428
+ _renderImplode() {
429
+ if (!this._implode) return;
430
+ const t = this._ctx, s = (performance.now() - this._implode.startTime) / this._implodeDuration;
431
+ if (s >= 1) {
432
+ this._implode = null;
433
+ return;
434
+ }
435
+ const i = s * s * s, o = Math.hypot(this._canvas.width, this._canvas.height), a = (1 - i) * o, r = (1 - s) * 0.55, n = (1 - i) * 40 * this._dpr, l = this._implode.center.x * this._dpr, d = this._implode.center.y * this._dpr;
436
+ t.save(), t.globalAlpha = r, t.strokeStyle = "#9b5de5", t.lineWidth = n, t.shadowColor = "#9b5de5", t.shadowBlur = 30 * this._dpr, t.beginPath(), t.arc(l, d, Math.max(0, a), 0, Math.PI * 2), t.stroke(), t.restore();
437
+ }
438
+ // ─── Shapes ───────────────────────────────────────────────────────────────
439
+ _resolveStyle(t) {
440
+ const e = this._theme.node, s = t.state ? this._theme.states[t.state] : {}, i = t.style ?? {};
441
+ return { ...e, ...s, ...i };
442
+ }
443
+ _drawShape(t, e, s, i) {
444
+ switch (i) {
445
+ case "circle":
446
+ t.arc(e.x, e.y, s, 0, Math.PI * 2);
447
+ break;
448
+ case "hexagon":
449
+ this._polygon(t, e, s, 6, Math.PI / 6);
450
+ break;
451
+ case "diamond":
452
+ this._polygon(t, e, s, 4, 0);
453
+ break;
454
+ case "star":
455
+ this._star(t, e, s);
456
+ break;
457
+ }
458
+ }
459
+ _polygon(t, e, s, i, o) {
460
+ t.moveTo(e.x + s * Math.cos(o), e.y + s * Math.sin(o));
461
+ for (let a = 1; a < i; a++) {
462
+ const r = o + a * 2 * Math.PI / i;
463
+ t.lineTo(e.x + s * Math.cos(r), e.y + s * Math.sin(r));
464
+ }
465
+ t.closePath();
466
+ }
467
+ _star(t, e, s) {
468
+ const i = s * 0.4, o = 5;
469
+ for (let a = 0; a < o * 2; a++) {
470
+ const r = a * Math.PI / o - Math.PI / 2, n = a % 2 === 0 ? s : i, l = e.x + n * Math.cos(r), d = e.y + n * Math.sin(r);
471
+ a === 0 ? t.moveTo(l, d) : t.lineTo(l, d);
472
+ }
473
+ t.closePath();
474
+ }
475
+ _drawEdge(t, e, s, i) {
476
+ const o = { ...this._theme.edge, ...i };
477
+ t.save(), t.strokeStyle = o.color, t.lineWidth = o.width, t.globalAlpha = o.opacity, o.dashPattern && t.setLineDash(o.dashPattern), t.beginPath(), t.moveTo(e.x, e.y), t.lineTo(s.x, s.y), t.stroke(), t.restore();
478
+ }
479
+ _resize() {
480
+ const t = this._canvas.getBoundingClientRect(), e = Math.floor(t.width * this._dpr), s = Math.floor(t.height * this._dpr);
481
+ (this._canvas.width !== e || this._canvas.height !== s) && (this._canvas.width = e, this._canvas.height = s);
482
+ }
483
+ dispose() {
484
+ }
485
+ }
486
+ class H {
487
+ constructor(t) {
488
+ this._isPanning = !1, this._lastPan = { x: 0, y: 0 }, this._listeners = /* @__PURE__ */ new Set(), this._nodes = [], this._positions = /* @__PURE__ */ new Map(), this._nodeSize = 8, this._targetZoom = 1, this._zoomAnchor = null, this._zoomLerpAlpha = 0.14, this._timedZoom = null, this._activePointers = /* @__PURE__ */ new Map(), this._lastPinchDist = null, this._pointerDownPos = { x: 0, y: 0 }, this._canvas = t, this._dpr = window.devicePixelRatio ?? 1, this._state = {
489
+ pan: { x: t.width / (2 * this._dpr), y: t.height / (2 * this._dpr) },
490
+ zoom: 1,
491
+ hoveredNodeId: null,
492
+ selectedNodeId: null
493
+ }, this._onPointerDown = this._handlePointerDown.bind(this), this._onPointerMove = this._handlePointerMove.bind(this), this._onPointerUp = this._handlePointerUp.bind(this), this._onPointerCancel = this._handlePointerCancel.bind(this), this._onWheel = this._handleWheel.bind(this), t.addEventListener("pointerdown", this._onPointerDown), t.addEventListener("pointermove", this._onPointerMove), t.addEventListener("pointerup", this._onPointerUp), t.addEventListener("pointercancel", this._onPointerCancel), t.addEventListener("wheel", this._onWheel, { passive: !1 });
494
+ }
495
+ get state() {
496
+ return this._state;
497
+ }
498
+ get targetZoom() {
499
+ return this._targetZoom;
500
+ }
501
+ get zoomAnchor() {
502
+ return this._zoomAnchor;
503
+ }
504
+ setTargetZoom(t, e) {
505
+ this._timedZoom = null, this._targetZoom = t, e !== void 0 && (this._zoomAnchor = e);
506
+ }
507
+ /**
508
+ * Animate zoom to `target` over `duration` ms.
509
+ * `easing: 'in'` — cubic ease-in (slow start, accelerates toward target).
510
+ * `easing: 'out'` — cubic ease-out (fast start, decelerates toward target).
511
+ */
512
+ startTimedZoom(t, e, s, i = "in") {
513
+ this._timedZoom = {
514
+ startZoom: this._state.zoom,
515
+ target: t,
516
+ anchor: s ?? null,
517
+ startTime: performance.now(),
518
+ duration: e,
519
+ easing: i
520
+ }, this._targetZoom = t, this._zoomAnchor = s ?? null;
521
+ }
522
+ /** Instantly snap zoom and pan to a new center — used on navigation transitions. */
523
+ resetToCenter(t, e, s) {
524
+ this._timedZoom = null, this._targetZoom = t, this._state.zoom = t, this._state.pan = { x: e, y: s }, this._zoomAnchor = null;
525
+ }
526
+ updateNodes(t, e, s) {
527
+ this._nodes = t, this._positions = e, this._nodeSize = s;
528
+ }
529
+ onChange(t) {
530
+ return this._listeners.add(t), () => this._listeners.delete(t);
531
+ }
532
+ /**
533
+ * Advance zoom animation one frame. Called every RAF frame by the engine.
534
+ * Returns true while the animation is still in progress.
535
+ */
536
+ tick() {
537
+ const t = this._state.zoom;
538
+ if (this._timedZoom) {
539
+ const { startZoom: e, target: s, anchor: i, startTime: o, duration: a, easing: r } = this._timedZoom, n = Math.min(1, (performance.now() - o) / a), l = r === "out" ? 1 - Math.pow(1 - n, 3) : n * n * n;
540
+ this._state.zoom = e + (s - e) * l, n >= 1 ? (this._timedZoom = null, this._zoomAnchor = null) : this._zoomAnchor = i;
541
+ } else {
542
+ const e = this._targetZoom - this._state.zoom;
543
+ if (Math.abs(e) < 1e-4)
544
+ return this._zoomAnchor = null, !1;
545
+ this._state.zoom += e * this._zoomLerpAlpha;
546
+ }
547
+ if (this._zoomAnchor) {
548
+ const { x: e, y: s } = this._zoomAnchor;
549
+ this._state.pan = {
550
+ x: e - (e - this._state.pan.x) * (this._state.zoom / t),
551
+ y: s - (s - this._state.pan.y) * (this._state.zoom / t)
552
+ };
553
+ }
554
+ return !0;
555
+ }
556
+ dispose() {
557
+ this._canvas.removeEventListener("pointerdown", this._onPointerDown), this._canvas.removeEventListener("pointermove", this._onPointerMove), this._canvas.removeEventListener("pointerup", this._onPointerUp), this._canvas.removeEventListener("pointercancel", this._onPointerCancel), this._canvas.removeEventListener("wheel", this._onWheel);
558
+ }
559
+ // ─── Canvas → world coordinate transform ────────────────────────────────────
560
+ canvasToWorld(t, e) {
561
+ return {
562
+ x: (t - this._state.pan.x) / this._state.zoom,
563
+ y: (e - this._state.pan.y) / this._state.zoom
564
+ };
565
+ }
566
+ _getCanvasPos(t) {
567
+ const e = this._canvas.getBoundingClientRect();
568
+ return { x: t.clientX - e.left, y: t.clientY - e.top };
569
+ }
570
+ _hitTest(t) {
571
+ let e = null, s = 1 / 0;
572
+ for (const i of this._nodes) {
573
+ const o = this._positions.get(i.id);
574
+ if (!o) continue;
575
+ const r = !!(i.childIds && i.childIds.length > 0) ? M * 1.3 : this._nodeSize * 4, n = t.x - o.x, l = t.y - o.y, d = Math.sqrt(n * n + l * l);
576
+ d < r && d < s && (s = d, e = i.id);
577
+ }
578
+ return e;
579
+ }
580
+ _emit(t) {
581
+ for (const e of this._listeners) e(t);
582
+ }
583
+ // ─── Pointer handlers ────────────────────────────────────────────────────────
584
+ _handlePointerDown(t) {
585
+ this._canvas.setPointerCapture(t.pointerId);
586
+ const e = this._getCanvasPos(t);
587
+ this._activePointers.set(t.pointerId, e), this._activePointers.size === 1 ? (this._isPanning = !0, this._lastPan = e, this._pointerDownPos = e) : (this._isPanning = !1, this._lastPinchDist = null);
588
+ }
589
+ _handlePointerMove(t) {
590
+ const e = this._getCanvasPos(t);
591
+ if (this._activePointers.set(t.pointerId, e), this._activePointers.size >= 2) {
592
+ const s = [...this._activePointers.values()], i = Math.hypot(s[1].x - s[0].x, s[1].y - s[0].y);
593
+ if (this._lastPinchDist !== null && i > 0) {
594
+ const o = i / this._lastPinchDist, a = (s[0].x + s[1].x) / 2, r = (s[0].y + s[1].y) / 2;
595
+ this._targetZoom = Math.max(0.05, Math.min(20, this._targetZoom * o)), this._zoomAnchor = { x: a, y: r }, this._emit({ type: "zoom:change", zoom: this._targetZoom });
596
+ }
597
+ this._lastPinchDist = i;
598
+ return;
599
+ }
600
+ if (this._isPanning) {
601
+ const s = e.x - this._lastPan.x, i = e.y - this._lastPan.y;
602
+ this._lastPan = e, this._state.pan = { x: this._state.pan.x + s, y: this._state.pan.y + i }, this._emit({ type: "pan:change", pan: this._state.pan });
603
+ return;
604
+ }
605
+ if (t.pointerType !== "touch") {
606
+ const s = this.canvasToWorld(e.x, e.y), i = this._hitTest(s);
607
+ i !== this._state.hoveredNodeId && (this._state.hoveredNodeId && this._emit({ type: "node:blur", nodeId: this._state.hoveredNodeId }), this._state.hoveredNodeId = i, i && this._emit({ type: "node:hover", nodeId: i }));
608
+ }
609
+ }
610
+ _handlePointerUp(t) {
611
+ const e = this._getCanvasPos(t), s = this._activePointers.size >= 2, i = this._pointerDownPos;
612
+ if (this._activePointers.delete(t.pointerId), this._lastPinchDist = null, s) {
613
+ this._activePointers.size === 1 && (this._isPanning = !0, this._lastPan = [...this._activePointers.values()][0]);
614
+ return;
615
+ }
616
+ this._isPanning = !1;
617
+ const o = Math.abs(e.x - i.x), a = Math.abs(e.y - i.y);
618
+ if (o < 4 && a < 4) {
619
+ const r = this.canvasToWorld(e.x, e.y), n = this._hitTest(r);
620
+ n ? (this._state.selectedNodeId = n === this._state.selectedNodeId ? null : n, this._emit({ type: "node:click", nodeId: n })) : (this._state.selectedNodeId = null, this._emit({ type: "canvas:click" }));
621
+ }
622
+ }
623
+ _handlePointerCancel(t) {
624
+ this._activePointers.delete(t.pointerId), this._lastPinchDist = null, this._activePointers.size === 0 && (this._isPanning = !1);
625
+ }
626
+ // ── Wheel (mouse / trackpad) ─────────────────────────────────────────────────
627
+ _handleWheel(t) {
628
+ t.preventDefault();
629
+ const e = this._getCanvasPos(t), s = t.deltaY < 0 ? 1.1 : 1 / 1.1;
630
+ this._targetZoom = Math.max(0.05, Math.min(20, this._targetZoom * s)), this._zoomAnchor = e, this._emit({ type: "zoom:change", zoom: this._targetZoom });
631
+ }
632
+ }
633
+ const U = 2.5, G = 0.35, C = 700;
634
+ class q {
635
+ constructor(t) {
636
+ var r, n;
637
+ this._positions = /* @__PURE__ */ new Map(), this._internalStates = /* @__PURE__ */ new Map(), this._rafId = null, this._pendingEnter = null, this._pendingExit = null, this._unsubscribers = [], this._visibleNodes = [], this._visibleEdges = [], this._contextFadeAlpha = 1, this._contextFadeStart = 0, this._contextFadeDuration = 400, this._navCooldownUntil = 0;
638
+ const { canvas: e, data: s, theme: i, lod: o, on: a = {} } = t;
639
+ if (this._eventHandlers = a, this._model = new S(s), this._nav = new B({ nodeId: null, label: s.label }), this._lod = new L(o), this._layout = new F(), this._renderer = new W(e, i ?? s.theme), this._interaction = new H(e), t.initialContextNodeId) {
640
+ const l = this._model.getNode(t.initialContextNodeId);
641
+ l && this._isBubble(l) && this._nav.push({ nodeId: l.id, label: l.label });
642
+ }
643
+ this._rebuildVisibleCache(), this._wireEvents(), this._runLayout(), this._startRenderLoop(), this._resizeObserver = new ResizeObserver(() => {
644
+ this._renderer.resize(), this._runLayout();
645
+ }), this._resizeObserver.observe(e), (n = (r = this._eventHandlers)["graph:ready"]) == null || n.call(r, s);
646
+ }
647
+ // ─── Public API ─────────────────────────────────────────────────────────────
648
+ setNodeState(t, e) {
649
+ this._model.setNodeState(t, e);
650
+ }
651
+ addEvidence(t, e) {
652
+ this._model.addEvidence(t, e);
653
+ }
654
+ removeEvidence(t, e) {
655
+ this._model.removeEvidence(t, e);
656
+ }
657
+ updateTheme(t) {
658
+ this._renderer.updateTheme(t);
659
+ }
660
+ zoomIn() {
661
+ this._interaction.setTargetZoom(Math.min(20, this._interaction.targetZoom * 1.3));
662
+ }
663
+ zoomOut() {
664
+ this._interaction.setTargetZoom(Math.max(0.05, this._interaction.targetZoom / 1.3));
665
+ }
666
+ goBack() {
667
+ this._nav.canGoBack && this._exitWithAnimation();
668
+ }
669
+ /**
670
+ * Atomically jump to a specific nav stack depth, firing a single animation.
671
+ * `targetLength` is the desired `stack.length` after the jump.
672
+ * Silently pops intermediate frames; plays one implode + fade transition.
673
+ */
674
+ jumpToNavDepth(t) {
675
+ var a, r;
676
+ if (this._nav.stack.length <= t) return;
677
+ this._pendingEnter !== null && (clearTimeout(this._pendingEnter), this._pendingEnter = null), this._pendingExit !== null && (clearTimeout(this._pendingExit), this._pendingExit = null);
678
+ let e;
679
+ for (; this._nav.stack.length > t && this._nav.canGoBack; )
680
+ e = this._nav.pop();
681
+ if (!e) return;
682
+ const i = this._renderer.canvas.getBoundingClientRect(), o = { x: i.width / 2, y: i.height / 2 };
683
+ this._navCooldownUntil = Date.now() + C, this._rebuildVisibleCache(), this._renderer.triggerImplode(o), this._interaction.resetToCenter(1, o.x, o.y), this._lod.setZoom(1);
684
+ for (const n of this._visibleNodes)
685
+ this._positions.set(n.id, { x: (Math.random() - 0.5) * 80, y: (Math.random() - 0.5) * 80 });
686
+ this._contextFadeAlpha = 0, this._contextFadeStart = performance.now(), this._runLayout(), (r = (a = this._eventHandlers)["context:exit"]) == null || r.call(a, e, this._nav.stack);
687
+ }
688
+ _exitWithAnimation() {
689
+ if (!this._nav.canGoBack) return;
690
+ this._pendingEnter !== null && (clearTimeout(this._pendingEnter), this._pendingEnter = null);
691
+ const e = this._renderer.canvas.getBoundingClientRect(), s = { x: e.width / 2, y: e.height / 2 }, i = 480;
692
+ this._interaction.startTimedZoom(0.45, i, void 0, "out"), this._pendingExit = setTimeout(() => {
693
+ this._pendingExit = null, this._renderer.triggerImplode(s), this._exitContext();
694
+ }, i);
695
+ }
696
+ enterContext(t) {
697
+ const e = this._model.getNode(t);
698
+ if (!e || !this._isBubble(e)) return;
699
+ this._pendingEnter !== null && (clearTimeout(this._pendingEnter), this._pendingEnter = null);
700
+ const i = this._renderer.canvas.getBoundingClientRect(), o = { x: i.width / 2, y: i.height / 2 }, a = this._positions.get(t), r = a ? (() => {
701
+ const { zoom: l, pan: d } = this._interaction.state;
702
+ return { x: a.x * l + d.x, y: a.y * l + d.y };
703
+ })() : void 0, n = 480;
704
+ this._interaction.startTimedZoom(2.5, n, r), this._pendingEnter = setTimeout(() => {
705
+ this._pendingEnter = null, this._enterContext(e, o);
706
+ }, n);
707
+ }
708
+ getGraph() {
709
+ return this._model.toJSON();
710
+ }
711
+ getNavigationStack() {
712
+ return this._nav.stack;
713
+ }
714
+ dispose() {
715
+ this._rafId !== null && cancelAnimationFrame(this._rafId), this._pendingEnter !== null && clearTimeout(this._pendingEnter), this._pendingExit !== null && clearTimeout(this._pendingExit), this._resizeObserver.disconnect(), this._layout.stop(), this._renderer.dispose(), this._interaction.dispose();
716
+ for (const t of this._unsubscribers) t();
717
+ }
718
+ // ─── Visible node cache ──────────────────────────────────────────────────────
719
+ _rebuildVisibleCache() {
720
+ const t = this._nav.current.nodeId;
721
+ this._visibleNodes = this._model.getNodes().filter(
722
+ (s) => t === null ? !s.parentId : s.parentId === t
723
+ );
724
+ const e = new Set(this._visibleNodes.map((s) => s.id));
725
+ this._visibleEdges = this._model.getEdges().filter(
726
+ (s) => e.has(s.source) && e.has(s.target)
727
+ );
728
+ }
729
+ // ─── Navigation ─────────────────────────────────────────────────────────────
730
+ _isBubble(t) {
731
+ return !!(t.childIds && t.childIds.length > 0);
732
+ }
733
+ _enterContext(t, e) {
734
+ var o, a;
735
+ this._nav.push({ nodeId: t.id, label: t.label }), this._navCooldownUntil = Date.now() + C, this._rebuildVisibleCache(), this._renderer.triggerBurst(e, this._renderer.resolveNodeColor(t));
736
+ const i = this._renderer.canvas.getBoundingClientRect();
737
+ this._interaction.resetToCenter(1, i.width / 2, i.height / 2), this._lod.setZoom(1);
738
+ for (const r of this._visibleNodes)
739
+ this._positions.set(r.id, {
740
+ x: (Math.random() - 0.5) * 80,
741
+ y: (Math.random() - 0.5) * 80
742
+ });
743
+ this._contextFadeAlpha = 0, this._contextFadeStart = performance.now(), this._runLayout(), (a = (o = this._eventHandlers)["context:enter"]) == null || a.call(o, t, this._nav.stack);
744
+ }
745
+ _exitContext() {
746
+ var i, o;
747
+ const t = this._nav.pop();
748
+ if (!t) return;
749
+ this._navCooldownUntil = Date.now() + C, this._rebuildVisibleCache();
750
+ const s = this._renderer.canvas.getBoundingClientRect();
751
+ this._interaction.resetToCenter(1, s.width / 2, s.height / 2), this._lod.setZoom(1);
752
+ for (const a of this._visibleNodes)
753
+ this._positions.set(a.id, {
754
+ x: (Math.random() - 0.5) * 80,
755
+ y: (Math.random() - 0.5) * 80
756
+ });
757
+ this._contextFadeAlpha = 0, this._contextFadeStart = performance.now(), this._runLayout(), (o = (i = this._eventHandlers)["context:exit"]) == null || o.call(i, t, this._nav.stack);
758
+ }
759
+ _checkNavigation() {
760
+ if (Date.now() < this._navCooldownUntil) return;
761
+ const t = this._interaction.targetZoom, e = this._interaction.zoomAnchor;
762
+ if (t > U && e) {
763
+ const { zoom: s, pan: i } = this._interaction.state, o = this._findBubbleAtCanvas(e, i, s);
764
+ if (o) {
765
+ this._enterContext(o, e);
766
+ return;
767
+ }
768
+ }
769
+ t < G && this._nav.canGoBack && this._exitContext();
770
+ }
771
+ _findBubbleAtCanvas(t, e, s) {
772
+ const i = (t.x - e.x) / s, o = (t.y - e.y) / s;
773
+ for (const a of this._visibleNodes) {
774
+ if (!this._isBubble(a)) continue;
775
+ const r = this._positions.get(a.id);
776
+ if (!r) continue;
777
+ const n = i - r.x, l = o - r.y;
778
+ if (Math.sqrt(n * n + l * l) <= M * 1.3)
779
+ return a;
780
+ }
781
+ return null;
782
+ }
783
+ // ─── Events ─────────────────────────────────────────────────────────────────
784
+ _wireEvents() {
785
+ this._unsubscribers.push(
786
+ this._model.on("changed", () => {
787
+ this._rebuildVisibleCache();
788
+ })
789
+ ), this._unsubscribers.push(
790
+ this._interaction.onChange((t) => {
791
+ var e, s, i, o, a, r, n, l;
792
+ switch (t.type) {
793
+ case "zoom:change":
794
+ case "pan:change":
795
+ break;
796
+ case "node:hover": {
797
+ this._internalStates.set(t.nodeId, "hovered");
798
+ const d = this._model.getNode(t.nodeId);
799
+ d && ((s = (e = this._eventHandlers)["node:hover"]) == null || s.call(e, d));
800
+ break;
801
+ }
802
+ case "node:blur": {
803
+ this._internalStates.get(t.nodeId) === "hovered" && this._internalStates.set(t.nodeId, "idle");
804
+ const v = this._model.getNode(t.nodeId);
805
+ v && ((o = (i = this._eventHandlers)["node:blur"]) == null || o.call(i, v));
806
+ break;
807
+ }
808
+ case "canvas:click": {
809
+ for (const [d, v] of this._internalStates)
810
+ v === "selected" && this._internalStates.set(d, "idle");
811
+ (r = (a = this._eventHandlers)["canvas:click"]) == null || r.call(a);
812
+ break;
813
+ }
814
+ case "node:click": {
815
+ const d = this._model.getNode(t.nodeId);
816
+ if (!d) break;
817
+ if (this._internalStates.get(t.nodeId) === "selected")
818
+ this._internalStates.set(t.nodeId, "idle");
819
+ else {
820
+ for (const [h, c] of this._internalStates)
821
+ c === "selected" && this._internalStates.set(h, "idle");
822
+ this._internalStates.set(t.nodeId, "selected");
823
+ }
824
+ (l = (n = this._eventHandlers)["node:click"]) == null || l.call(n, d);
825
+ break;
826
+ }
827
+ }
828
+ })
829
+ );
830
+ }
831
+ // ─── Layout ─────────────────────────────────────────────────────────────────
832
+ _runLayout() {
833
+ const t = this._renderer.canvas.getBoundingClientRect();
834
+ this._layout.run(this._visibleNodes, this._visibleEdges, {
835
+ width: t.width || 800,
836
+ height: t.height || 600,
837
+ onTick: (e) => {
838
+ for (const [s, i] of e) this._positions.set(s, i);
839
+ this._interaction.updateNodes(this._visibleNodes, this._positions, 8);
840
+ }
841
+ });
842
+ }
843
+ // ─── Render loop ────────────────────────────────────────────────────────────
844
+ _startRenderLoop() {
845
+ const t = () => {
846
+ var s, i;
847
+ if (this._interaction.tick()) {
848
+ const o = this._interaction.state.zoom;
849
+ this._lod.setZoom(o), (i = (s = this._eventHandlers)["zoom:change"]) == null || i.call(s, o);
850
+ }
851
+ if (this._contextFadeAlpha < 1) {
852
+ const o = performance.now() - this._contextFadeStart;
853
+ this._contextFadeAlpha = Math.min(1, o / this._contextFadeDuration);
854
+ }
855
+ this._checkNavigation(), this._draw(), this._rafId = requestAnimationFrame(t);
856
+ };
857
+ this._rafId = requestAnimationFrame(t);
858
+ }
859
+ _draw() {
860
+ const { pan: t, zoom: e } = this._interaction.state;
861
+ this._renderer.render(this._visibleNodes, this._visibleEdges, {
862
+ positions: this._positions,
863
+ internalStates: this._internalStates,
864
+ contextFadeAlpha: this._contextFadeAlpha,
865
+ pan: t,
866
+ zoom: e
867
+ });
868
+ }
869
+ }
870
+ export {
871
+ M as BUBBLE_WORLD_RADIUS,
872
+ W as CanvasRenderer,
873
+ F as ForceLayout,
874
+ H as InteractionController,
875
+ L as LodController,
876
+ B as NavigationController,
877
+ S as SkillGraphModel,
878
+ q as SkillTreeEngine,
879
+ b as defaultTheme,
880
+ I as mergeTheme
881
+ };
882
+ //# sourceMappingURL=index.js.map