@exode-team/react-recorder 1.1.11 → 1.1.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/constants.d.ts +2 -0
- package/dist/constants.d.ts.map +1 -1
- package/dist/index.cjs +26 -23
- package/dist/index.cjs.map +1 -1
- package/dist/index.js +26 -23
- package/dist/index.js.map +1 -1
- package/dist/platform/audio-analyzer-adapter.d.ts.map +1 -1
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -182,6 +182,8 @@ const revokeObjectURL = (url) => {
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* @author: exode <hello@exode.ru>
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*/
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const AUDIO_LEVEL_BARS = 40;
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+
/** Waveform decoding resamples to this rate — only the amplitude envelope matters */
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const WAVEFORM_SAMPLE_RATE = 44100;
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const createInitialLevels = () => Array.from({ length: AUDIO_LEVEL_BARS }, () => 0);
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const TIMELINE_SAMPLE_INTERVAL = 150;
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const TIMELINE_BAR_WIDTH = 3;
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@@ -288,32 +290,33 @@ const decodeSkippingJunk = async (context, blob) => {
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}
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};
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const decodeAudioLevels = async (blob, barCount = AUDIO_LEVEL_BARS) => {
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-
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/**
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* Offline context stays out of the audio session. A realtime AudioContext
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* registers as a WebAudio source, which pins WebKit to the AmbientSound
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* category and leaves media playback silent inside iOS apps — including
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* iPad apps running on macOS.
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*/
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const context = new OfflineAudioContext(1, 1, WAVEFORM_SAMPLE_RATE);
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const audioBuffer = await decodeSkippingJunk(context, blob);
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const channelData = audioBuffer.getChannelData(0);
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if (!channelData.length) {
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return Array.from({ length: barCount }, () => 0);
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}
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const levels = [];
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const segmentLength = Math.max(1, Math.floor(channelData.length / barCount));
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for (let i = 0; i < barCount; i += 1) {
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const segmentStart = i * segmentLength;
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let sum = 0;
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for (let j = 0; j < segmentLength; j += 1) {
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const sample = channelData[segmentStart + j];
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if (sample !== undefined) {
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sum += Math.abs(sample);
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}
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const average = sum / segmentLength;
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levels.push(Math.min(100, average * 200));
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}
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-
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finally {
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await context.close();
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const average = sum / segmentLength;
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levels.push(Math.min(100, average * 200));
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}
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return levels;
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};
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/**
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