@evvm/testnet-contracts 3.0.0 → 3.0.2

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package/README.md CHANGED
@@ -1,6 +1,6 @@
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  # EVVM Testnet Contracts
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- ![Version](https://img.shields.io/badge/version-3.0.0%20%22Ichiban%22-red.svg)
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+ ![Version](https://img.shields.io/badge/version-3.0.1%20%22Ichiban%22-red.svg)
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  ![Solidity](https://img.shields.io/badge/Solidity-^0.8.0-363636?logo=solidity)
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  ![Foundry](https://img.shields.io/badge/Built%20with-Foundry-FFDB1C?logo=foundry)
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  ![TypeScript](https://img.shields.io/badge/TypeScript-5.0+-3178C6?logo=typescript)
@@ -170,9 +170,11 @@ Quick Start (CLI): https://www.evvm.info/docs/QuickStart
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  - **RPC timeouts**: CLI automatically tries fallback RPCs; set `RPC_URL` in `.env` to a reliable endpoint.
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  - **Wallet not found**: import with `cast wallet import <name> --interactive`.
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  - **Bun missing**: install Bun (`curl -fsSL https://bun.sh/install | bash`).
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+ - **Native binary fails (exit 126)**: if you see "cannot execute binary file" the wrapper will now try running the CLI via `bun run cli/index.ts` automatically when Bun is available. This works as a fallback until correct platform-specific binaries are built.
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  - **Tests**: run `./evvm developer --runTest` (Linux/Mac) or `evvm.bat developer --runTest` (Windows), or `forge test`.
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  - **Script not executable (Linux/Mac)**: run `chmod +x ./evvm` and ensure `.executables/` binaries have execute permissions.
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  - **Wrong architecture detected**: The wrapper scripts auto-detect OS/architecture. If issues occur, manually run the correct binary from `.executables/`.
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+ - **Binaries built on the wrong host**: macOS and Windows executables must be compiled on their respective platforms. Building on Linux will produce a Linux ELF file regardless of the filename, which leads to "cannot execute binary file" errors on macOS. Use `npm run build-macos` on a Mac and `npm run build-windows` on Windows, or rely on the Bun fallback described below.
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  Files & structure (short)
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