@evident-ai/cli 3.1.1-dev.3d68bee → 3.1.1-dev.504d05d
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +116 -6
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -2062,6 +2062,7 @@ var DEFAULT_STUCK_QUEUED_MS = 6e4;
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var HEARTBEAT_MS = 6e4;
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var ABSOLUTE_MAX_PROCESSING_MS = 6 * 60 * 60 * 1e3;
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var POLL_MISS_GRACE_MS = HEARTBEAT_MS;
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+
var MAX_SUPERSEDED_CONVERSATIONS = 256;
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var ChannelAuthError = class extends Error {
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constructor(message) {
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super(message);
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@@ -2100,6 +2101,34 @@ var ChannelDriver = class _ChannelDriver {
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now;
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/** Cache of conversationId → opencode sessionId. */
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sessions = /* @__PURE__ */ new Map();
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/**
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* conversationId → the opencode session this runner has ABANDONED as that
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* conversation's binding (#553), after a genuine (`sessionExists === true`)
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* dispatch failure: the session still exists but is wedged, so #485's self-heal
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* must bind a fresh one.
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*
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* Dropping the local binding + clearing the server row is not enough on its own:
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* a SIBLING message dispatched earlier in the same drain is still in-flight under
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* the same session, and its watcher's routine status writes carry
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* `opencode_session_id`, RESURRECTING the wedged id server-side after the clear —
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* and `ensureSession`'s persisted-id fallback then reuses it, defeating the
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* self-heal. This map makes the runner authoritative instead of racing those
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* writes: *`ensureSession` never reuses an abandoned id for that conversation,
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* whatever the server row says* — which holds even when the resurrecting write
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* is one we deliberately keep (see `markDone`).
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*
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* Bounded by construction, on both axes: keyed by CONVERSATION, so N failures on
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* one conversation hold ONE entry (the newest abandonment replaces the older), and
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* hard-capped at `MAX_SUPERSEDED_CONVERSATIONS` with FIFO eviction. Only the
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* NEWEST abandoned id per conversation is guarded: after a second abandonment a
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* late sibling of the FIRST session can write that id back and `ensureSession`
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* will reuse it — costing ONE repeat failure, which re-supersedes it. Deliberately
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* NOT dropped when the session's watcher tears down: `markDone` still writes the
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* abandoned id back (it must, or the reply is lost), so the guard has to outlive
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* the turn that resurrects it. In-memory only — a restart forgets it, at the same
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* bounded cost.
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*/
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supersededSessions = /* @__PURE__ */ new Map();
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/**
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* Per-opencode-session dispatch lock (Task 2.1a). `sendPromptAsync` is no
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* longer idempotent (no caller-supplied `messageID`), and its read-back picks
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@@ -2408,10 +2437,15 @@ var ChannelDriver = class _ChannelDriver {
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* @returns the count of messages NEWLY dispatched (not already in-flight).
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*/
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async processConversation(conv) {
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-
const sessionId = await this.ensureSession(conv);
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const { sessionId, refusedSessionId } = await this.ensureSession(conv);
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const messages = await this.getPendingMessages(conv.id);
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let dispatched = 0;
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let skippedAlreadyDispatched = 0;
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if (refusedSessionId && messages.length > 0) {
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void this.postSignal(conv.id, messages[0].id, "session_superseded", {
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superseded_session_id: refusedSessionId
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});
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}
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for (const message of messages) {
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if (this.stopped) break;
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if (this.dispatched.has(message.id)) {
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@@ -2460,6 +2494,13 @@ var ChannelDriver = class _ChannelDriver {
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}
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const errorMessage = err instanceof Error ? err.message : String(err);
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this.sessions.delete(conv.id);
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this.supersede(conv.id, sessionId);
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this.log({
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level: "warn",
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message: `Abandoning OpenCode session ${sessionId.slice(0, 8)} as the binding for conversation ${conv.id.slice(0, 8)} (it exists but failed to run a turn) \u2014 a fresh session is created on the next tick, whatever the persisted binding says by then.`,
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conversation_id: conv.id,
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message_id: message.id
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});
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await this.markFailed(conv.id, message.id, null, errorMessage).catch((markErr) => {
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this.log({
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level: "warn",
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@@ -2500,8 +2541,42 @@ var ChannelDriver = class _ChannelDriver {
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this.ensureWatcherRunning(sessionId);
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return dispatched;
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}
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/**
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* Record that `sessionId` is no longer a valid binding for `conversationId`
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* (#553). Keyed by conversation and hard-capped, so it cannot grow with the
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* number of failures — see the `supersededSessions` field doc.
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*/
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supersede(conversationId, sessionId) {
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this.supersededSessions.delete(conversationId);
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this.supersededSessions.set(conversationId, sessionId);
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while (this.supersededSessions.size > MAX_SUPERSEDED_CONVERSATIONS) {
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const oldest = this.supersededSessions.keys().next().value;
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if (oldest === void 0) return;
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this.supersededSessions.delete(oldest);
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}
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}
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/** Whether `sessionId` is the session this conversation has abandoned (#553). */
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isSuperseded(conversationId, sessionId) {
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return this.supersededSessions.get(conversationId) === sessionId;
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}
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/**
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* Resolve the opencode session to run this conversation's turns in.
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*
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* `refusedSessionId` is set when the #553 guard fired — i.e. the persisted
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* binding was an id this runner had abandoned, so a resurrection genuinely
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* happened and a fresh session was bound instead. The caller reports it.
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*/
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async ensureSession(conv) {
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const bound = this.sessions.get(conv.id) ?? conv.opencode_session_id ?? null;
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if (bound && this.isSuperseded(conv.id, bound)) {
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this.log({
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level: "warn",
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message: `OpenCode session ${bound.slice(0, 8)} was abandoned for conversation ${conv.id.slice(0, 8)} after a failed dispatch but is still bound to it (the persisted id was written back by a turn already in flight) \u2014 ignoring it and binding a fresh session.`,
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conversation_id: conv.id
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});
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this.sessions.delete(conv.id);
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return { sessionId: await this.createAndBindSession(conv.id), refusedSessionId: bound };
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}
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if (bound) {
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const exists = await sessionExists(this.port, bound);
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if (exists === false) {
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@@ -2511,12 +2586,12 @@ var ChannelDriver = class _ChannelDriver {
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conversation_id: conv.id
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});
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this.sessions.delete(conv.id);
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return this.createAndBindSession(conv.id);
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return { sessionId: await this.createAndBindSession(conv.id) };
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}
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this.sessions.set(conv.id, bound);
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return bound;
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return { sessionId: bound };
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}
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return this.createAndBindSession(conv.id);
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return { sessionId: await this.createAndBindSession(conv.id) };
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}
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/**
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* Create a fresh OpenCode session for a conversation, cache the binding, and
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@@ -3975,6 +4050,32 @@ var ChannelDriver = class _ChannelDriver {
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}
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return messages;
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}
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/**
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* The `opencode_session_id` fragment of a status PATCH body — `{}` when this
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* conversation has ABANDONED that session (#553). The field is optional
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* server-side and an absent one leaves the persisted binding untouched, so
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* omitting it is how a routine status write stops resurrecting it.
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*
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* ONLY for writes whose sole cost is a lost deep link. The `processing` notice
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* degrades to no "View in Evident" link (the reaction swap still fires) and the
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* turn-failure notice is built from the PATCH's own `error` text with a link off
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* the persisted row — neither loses content the user came for. `markDone`
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* deliberately does NOT use this helper: the server fetches the reply text
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* THROUGH the session id it is given, so suppressing there would replace the
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* agent's answer with a bare "✅ Done!" (the #183/#187 failure). The
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* `ensureSession` guard, not this suppression, is what makes the self-heal
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* stick.
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*/
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sessionIdBody(sessionId, conversationId, messageId, status) {
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if (!this.isSuperseded(conversationId, sessionId)) return { opencode_session_id: sessionId };
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this.log({
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level: "debug",
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message: `Omitting the abandoned OpenCode session ${sessionId.slice(0, 8)} from the '${status}' update for message ${messageId.slice(0, 8)} so it is not re-bound to conversation ${conversationId.slice(0, 8)}`,
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conversation_id: conversationId,
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message_id: messageId
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});
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return {};
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}
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/**
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* EXISTING combinedAuth route — now fired by the watcher on queued→running
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* (Task 3.3), NOT at dispatch/claim time. `{status:'processing',
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@@ -4004,7 +4105,7 @@ var ChannelDriver = class _ChannelDriver {
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headers: { Authorization: this.getAuthHeader(), "Content-Type": "application/json" },
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body: JSON.stringify({
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status: "processing",
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-
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...this.sessionIdBody(sessionId, conversationId, messageId, "processing"),
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...opencodeMessageId ? { opencode_message_id: opencodeMessageId } : {},
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...title ? { title } : {}
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})
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@@ -4053,6 +4154,11 @@ var ChannelDriver = class _ChannelDriver {
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headers: { Authorization: this.getAuthHeader(), "Content-Type": "application/json" },
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body: JSON.stringify({
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status: "done",
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// ALWAYS sent, even for a session this conversation has abandoned
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// (#553): the server reads the reply text back out of THIS session id
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// to deliver it. Omitting it would leave the user with "✅ Done!"
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// instead of the answer — a worse regression than the resurrection it
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// would prevent, which `ensureSession`'s guard handles anyway.
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opencode_session_id: sessionId,
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...opencodeMessageId ? { opencode_message_id: opencodeMessageId } : {},
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...title ? { title } : {},
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@@ -4081,7 +4187,11 @@ var ChannelDriver = class _ChannelDriver {
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*/
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async markFailed(conversationId, messageId, sessionId, error2, usage) {
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const body = { status: "failed" };
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-
if (sessionId
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if (sessionId === null) {
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body.opencode_session_id = null;
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} else if (sessionId !== void 0) {
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Object.assign(body, this.sessionIdBody(sessionId, conversationId, messageId, "failed"));
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}
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if (error2 !== void 0) body.error = error2;
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if (usage) Object.assign(body, usage);
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await this.callWithRetry(
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