@eveshipfit/ui-ingame 1.11.1 → 1.11.2

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Files changed (2) hide show
  1. package/dist/index.mjs +14 -0
  2. package/package.json +3 -3
package/dist/index.mjs CHANGED
@@ -8020,6 +8020,10 @@ const byRule = {
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  skill: "skill",
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  slots: "error",
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  wrong_slot: "error",
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+ not_a_module: "error",
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+ not_a_drone: "error",
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+ not_a_fighter: "error",
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+ not_an_implant: "error",
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  slot_taken: "error",
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  wrong_slot_index: "error",
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  subsystem_taken: "error",
@@ -8030,6 +8034,9 @@ const byRule = {
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  ship_item: "error",
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  max_group: "error",
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  max_type: "error",
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+ not_a_hull: "error",
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+ not_a_mode: "error",
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+ not_a_skill: "error",
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  charge_group: "error",
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  charge_size: "error"
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  };
@@ -8116,6 +8123,10 @@ function violationText({ target, rule }, fit, names) {
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  case "slots": return `Too many ${rackItems[rule.slot]}`;
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  case "skill": return `${names.type(rule.type_id)} ${romanLevels[rule.required - 1]}`;
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  case "wrong_slot": return `${subject}: goes in ${slotNames[rule.expected]}`;
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+ case "not_a_module": return `${subject}: not a module`;
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+ case "not_a_drone": return `${subject}: not a drone`;
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+ case "not_an_implant": return `${subject}: not an implant`;
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+ case "not_a_fighter": return `${subject}: not a fighter`;
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  case "slot_taken": return `${subject}: slot already taken`;
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  case "wrong_slot_index": return `${subject}: goes in ${item?.slot.type} slot ${rule.expected}`;
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  case "subsystem_taken": return `${subject}: another subsystem covers the same part of the ship`;
@@ -8126,6 +8137,9 @@ function violationText({ target, rule }, fit, names) {
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  case "ship_item": return `${subject}: does not fit on a structure`;
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  case "max_group": return `${subject}: only ${rule.allowed} ${names.group(rule.group_id)} can be ${rule.limit}`;
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  case "max_type": return `${subject}: only ${rule.allowed} can be fitted`;
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+ case "not_a_hull": return `${names.type(fit.ship.type_id)}: not a ship, structure or container`;
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+ case "not_a_mode": return `${fit.ship.mode === void 0 ? "" : names.type(fit.ship.mode)}: not a mode of this ship`;
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+ case "not_a_skill": return `${names.type(rule.type_id)}: not a skill`;
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  case "charge_group": return `${charge}: cannot be loaded in ${module}`;
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  case "charge_size": return `${charge}: wrong size for ${module}`;
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@eveshipfit/ui-ingame",
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- "version": "1.11.1",
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+ "version": "1.11.2",
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  "description": "EVE Online ship fitting UI that looks like the in-game one",
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  "license": "MIT",
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  "author": "EVEShipFit Team <info@eveship.fit>",
@@ -27,8 +27,8 @@
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  "access": "public"
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  },
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  "dependencies": {
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- "@eveshipfit/fitting": "2.5.0",
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- "@eveshipfit/react-hooks": "2.5.0"
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+ "@eveshipfit/fitting": "2.5.1",
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+ "@eveshipfit/react-hooks": "2.5.1"
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  },
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  "devDependencies": {
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  "@babel/core": "^8.0.9",