@everymatrix/casino-wagering-bonus-progress 1.44.0 → 1.45.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/components/CasinoWageringBonusProgress-Dvj2_Nd0.js +794 -0
- package/components/CasinoWageringBonusProgress-zQo4yjHd.cjs +1 -0
- package/es2015/casino-wagering-bonus-progress.cjs +1 -0
- package/es2015/casino-wagering-bonus-progress.js +16 -0
- package/package.json +15 -33
- package/README.md +0 -30
- package/dist/casino-wagering-bonus-progress.js +0 -77
- package/dist/casino-wagering-bonus-progress.js.map +0 -1
- package/index.html +0 -37
- package/index.js +0 -1
- package/public/favicon.png +0 -0
- package/public/reset.css +0 -48
- package/rollup.config.js +0 -59
- package/src/CasinoWageringBonusProgress.svelte +0 -148
- package/src/index.ts +0 -4
- package/stories/CasinoWageringBonusProgress.stories.js +0 -13
- package/tsconfig.json +0 -6
package/rollup.config.js
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import svelte from 'rollup-plugin-svelte';
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import commonjs from '@rollup/plugin-commonjs';
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import resolve from '@rollup/plugin-node-resolve';
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import serve from 'rollup-plugin-dev-server';
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import livereload from 'rollup-plugin-livereload';
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import { terser } from 'rollup-plugin-terser';
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import sveltePreprocess from 'svelte-preprocess';
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import typescript from '@rollup/plugin-typescript';
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const production = process.env.NODE_ENV === 'production';
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const dev = process.env.NODE_ENV === 'development';
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export default {
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input: 'src/index.ts',
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output: {
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sourcemap: true,
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format: 'umd',
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name: 'app',
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file: 'dist/casino-wagering-bonus-progress.js'
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},
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plugins: [
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svelte({
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preprocess: sveltePreprocess(),
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compilerOptions: {
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// enable run-time checks when not in production
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customElement: true,
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dev: !production
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}
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}),
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commonjs(),
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resolve({
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browser: true,
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dedupe: ['svelte']
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}),
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dev && serve({
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open: true,
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verbose: true,
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allowCrossOrigin: true,
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historyApiFallback: false,
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host: 'localhost',
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port: 5050,
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}),
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dev && livereload({ watch: ['', 'dist'] }),
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typescript({
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sourceMap: !production,
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inlineSources: !production,
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}),
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// If we're building for production (npm run build
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// instead of npm run dev), minify
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production &&
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terser({
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output: {
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comments: "all"
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},
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})
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],
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watch: {
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clearScreen: false
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}
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};
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<svelte:options tag={null} />
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<script lang="ts">
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export let percent: string = ''
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export let status: string = ''
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enum BonusStatus {
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BeforeClaimed = 'BeforeClaimed',
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InProgress = 'active',
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ForfeitedOrCompleted = 'ForfeitedOrCompleted',
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}
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let innerWidth = 200
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$: isMobileView = innerWidth <= 576
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// svg
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$: size = isMobileView ? innerWidth / 4 : 100;
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$: ringStrokeWidth = size / 7.5
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$: radius = size / 2 - ringStrokeWidth / 2;
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$: center = size / 2;
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$: circumference = radius * 2 * Math.PI;
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const classWithPart = (partAndClass, extraClass = '') => ({
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part: partAndClass,
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class: [partAndClass, extraClass].join(' '),
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})
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$: classWithPartMatchMobile = (partAndClass, extraClass = '') =>
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classWithPart(`${partAndClass}${isMobileView ? ` ${partAndClass}Mobile` : ''}`, extraClass)
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</script>
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<svelte:window
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bind:innerWidth
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/>
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<svg
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{...{
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width: size,
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height: size,
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}}
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>
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<circle {...{
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class: "ring",
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r: radius,
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cx: center,
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cy: center,
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"stroke-width": `${ringStrokeWidth}px`,
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}} />
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<circle {...{
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class: `ring ring-progress ${status === BonusStatus.InProgress ? "active" : ""}`,
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r: radius,
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cx: center,
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cy: center,
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"stroke-width": `${ringStrokeWidth}px`,
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"stroke-dasharray": `${circumference} ${circumference}`,
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"stroke-dashoffset": circumference - Number(percent) / 100 * circumference,
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}} />
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<circle {...{
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class: `center ${status === BonusStatus.InProgress ? "active" : ""}`,
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r: radius - ringStrokeWidth / 2 - 3,
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cx: center,
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cy: center,
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}} />
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<text
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{...{
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x: center,
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y: center,
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}}
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{...classWithPartMatchMobile("ProgressText")}
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>
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{percent}%
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</text>
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</svg>
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<style lang="scss">
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*,
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*::before,
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*::after {
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margin: 0;
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padding: 0;
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list-style: none;
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text-decoration: none;
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outline: none;
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box-sizing: border-box;
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}
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$vw_base: 390px;
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@function vw($px) {
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@return ($px / $vw_base) * 100vw;
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}
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$vw_base_pc: 1307px;
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@function vwpc($px) {
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@return ($px / $vw_base_pc) * 800px;
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// @return $px;
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}
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// $vw_base_pc: 1307px;
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// @function vwpc($px) {
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// @return ($px / $vw_base_pc) * 100vw;
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// }
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.ProgressText {
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fill: #FFFFFF;
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text-anchor: middle;
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dominant-baseline: middle;
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font-style: normal;
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font-weight: 700;
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font-size: vwpc(36px);
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}
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.ProgressTextMobile {
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font-size: vw(20px);
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}
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circle.ring {
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stroke: #F2F4F6;
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fill: transparent;
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}
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circle.ring-progress {
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transition: 0.35s stroke-dashoffset;
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// axis compensation
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stroke: #C4C4C4;
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transform: rotate(-90deg);
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transform-origin: 50% 50%;
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&.active {
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stroke: #00AEEF;
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}
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}
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circle.center {
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fill: #C4C4C4;
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&.active {
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fill: #00AEEF;
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}
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}
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</style>
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package/src/index.ts
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import { html } from 'lit-element';
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import CasinoWageringBonusProgress from '../src/CasinoWageringBonusProgress';
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// This default export determines where your story goes in the story list
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export default {
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title: 'CasinoWageringBonusProgress',
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};
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// 👇 We create a “template” of how args map to rendering
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const CasinoWageringBonusProgress = ({ aProperty }) => html`<casino-wagering-bonus-progress></casino-wagering-bonus-progress>`;
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export const FirstStory = CasinoWageringBonusProgress.bind({});
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