@everymatrix/casino-tournaments-thumbnail-rule 0.0.298 → 0.0.301

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@everymatrix/casino-tournaments-thumbnail-rule",
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- "version": "0.0.298",
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+ "version": "0.0.301",
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  "main": "index.js",
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  "svelte": "src/index.ts",
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  "scripts": {
@@ -36,5 +36,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "e4ee806a152dfb370640cec2e664d7fe0c5ab4b0"
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+ "gitHead": "0aaa2050b41f07624312c34d37c3b3b55bb33fcb"
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  }
@@ -83,8 +83,8 @@
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  </div>
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  <div class="RuleTxt" part="RuleTxt">
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  {#if scorecriterial == 'BetCount'}{@html $_('tournamentsRule.scoreCriteria.mostRounds')}{/if}
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- {#if scorecriterial == 'WinStakeRatio'}{@html $_('tournamentsRule.scoreCriteria.winStateRadio')}{/if}
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- {#if scorecriterial == 'MaxWinStakeRatio'}{@html $_('tournamentsRule.scoreCriteria.maxWinStateRadio')}{/if}
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+ {#if scorecriterial == 'WinStakeRatio'}{@html $_('tournamentsRule.scoreCriteria.winStateRatio')}{/if}
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+ {#if scorecriterial == 'MaxWinStakeRatio'}{@html $_('tournamentsRule.scoreCriteria.maxWinStateRatio')}{/if}
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  </div>
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  </div>
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  <div class="RulesRow" part="rule">
@@ -3,8 +3,8 @@ export const TournamentsRulesTranslations = {
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  tournamentsRule:{
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  scoreCriteria:{
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  mostRounds:`The score criteria for this tournament is <b>Most Rounds</b>. For every played round player will get 1 point. The player who will have the biggest number of played rounds / placed bets will have the highest score and rank.`,
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- winStateRadio: `The score criteria for this tournament is <b>Win/State Radio</b>. For every played round player will get 1 point. The player who will have the biggest number of played rounds / placed bets will have the highest score and rank.`,
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- maxWinStateRadio: `The score criteria for this tournament is <b>Max Win/State Radio</b>. For every played round player will get 1 point. The player who will have the biggest number of played rounds / placed bets will have the highest score and rank.`
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+ winStateRatio: `The score criteria for this tournament is <b>Win/State Ratio</b>. The score will be calculated as a sum of win/stake ratios for qualified rounds and bets. The player who got the highest score will win the tournament.`,
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+ maxWinStateRatio: `The score criteria for this tournament is <b>Max Win/State Ratio</b>. The player who got the biggest win by placing the smallest bet will win the tournament (bet = 10 EUR, win = 5000 EUR, the score will be 500). Only higher ratio will update the player's score.`
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  },
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  miniBetCount:`Minimum bet count: {betCount}. To be qualified for prizes, the player has to play at least {betCount} rounds, otherwise the prize won’t be granted.`,
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  timePeriod: `The tournament start {startTime} and ends {endTime}`,
@@ -19,8 +19,8 @@ export const TournamentsRulesTranslations = {
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  tournamentsRule:{
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  scoreCriteria:{
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  mostRounds:`TR-The score criteria for this tournament is <b>Most Rounds</b>. For every played round player will get 1 point. The player who will have the biggest number of played rounds / placed bets will have the highest score and rank.`,
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- winStateRadio: `The score criteria for this tournament is <b>Win/State Radio</b>. For every played round player will get 1 point. The player who will have the biggest number of played rounds / placed bets will have the highest score and rank.`,
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- maxWinStateRadio: `The score criteria for this tournament is <b>Max Win/State Radio</b>. For every played round player will get 1 point. The player who will have the biggest number of played rounds / placed bets will have the highest score and rank.`
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+ winStateRatio: `The score criteria for this tournament is <b>Win/State Ratio</b>. The score will be calculated as a sum of win/stake ratios for qualified rounds and bets. The player who got the highest score will win the tournament.`,
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+ maxWinStateRatio: `The score criteria for this tournament is <b>Max Win/State Ratio</b>. The player who got the biggest win by placing the smallest bet will win the tournament (bet = 10 EUR, win = 5000 EUR, the score will be 500). Only higher ratio will update the player's score.`
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  },
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  miniBetCount:`Minimum bet count: {betCount}. To be qualified for prizes, the player has to play at least 100 rounds, otherwise the prize won’t be granted.`,
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  timePeriod: `The tournament start {startTime} and ends {endTime}`,
@@ -35,8 +35,8 @@ export const TournamentsRulesTranslations = {
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  tournamentsRule:{
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  scoreCriteria:{
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  mostRounds:`EL-The score criteria for this tournament is <b>Most Rounds</b>. For every played round player will get 1 point. The player who will have the biggest number of played rounds / placed bets will have the highest score and rank.`,
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- winStateRadio: `The score criteria for this tournament is <b>Win/State Radio</b>. For every played round player will get 1 point. The player who will have the biggest number of played rounds / placed bets will have the highest score and rank.`,
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- maxWinStateRadio: `The score criteria for this tournament is <b>Max Win/State Radio</b>. For every played round player will get 1 point. The player who will have the biggest number of played rounds / placed bets will have the highest score and rank.`
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+ winStateRatio: `The score criteria for this tournament is <b>Win/State Ratio</b>. The score will be calculated as a sum of win/stake ratios for qualified rounds and bets. The player who got the highest score will win the tournament.`,
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+ maxWinStateRatio: `The score criteria for this tournament is <b>Max Win/State Ratio</b>. The player who got the biggest win by placing the smallest bet will win the tournament (bet = 10 EUR, win = 5000 EUR, the score will be 500). Only higher ratio will update the player's score.`
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  },
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  miniBetCount:`Minimum bet count: {betCount}. To be qualified for prizes, the player has to play at least 100 rounds, otherwise the prize won’t be granted.`,
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  timePeriod: `The tournament start {startTime} and ends {endTime}`,