@everymatrix/casino-play-random-game 1.44.0 → 1.45.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/casino-play-random-game/casino-play-random-game.esm.js +1 -1
- package/dist/casino-play-random-game/p-b4a84056.entry.js +1 -0
- package/dist/casino-play-random-game/p-d2e799c3.js +2 -0
- package/dist/casino-play-random-game/p-e1255160.js +1 -0
- package/dist/cjs/app-globals-3a1e7e63.js +5 -0
- package/dist/cjs/casino-play-random-game.cjs.entry.js +288 -308
- package/dist/cjs/casino-play-random-game.cjs.js +17 -11
- package/dist/cjs/index-4cc20a8d.js +1217 -0
- package/dist/cjs/loader.cjs.js +7 -13
- package/dist/collection/collection-manifest.json +3 -3
- package/dist/collection/components/casino-play-random-game/casino-play-random-game.css +0 -11
- package/dist/collection/components/casino-play-random-game/casino-play-random-game.js +432 -463
- package/dist/collection/components/casino-play-random-game/index.js +1 -0
- package/dist/collection/utils/locale.utils.js +58 -58
- package/dist/collection/utils/utils.js +22 -22
- package/dist/esm/app-globals-0f993ce5.js +3 -0
- package/dist/esm/casino-play-random-game.entry.js +288 -308
- package/dist/esm/casino-play-random-game.js +14 -11
- package/dist/esm/index-7666b794.js +1190 -0
- package/dist/esm/loader.js +7 -13
- package/dist/stencil.config.dev.js +17 -0
- package/dist/stencil.config.js +14 -19
- package/dist/types/Users/adrian.pripon/Documents/Work/widgets-monorepo/packages/stencil/casino-play-random-game/.stencil/packages/stencil/casino-play-random-game/stencil.config.d.ts +2 -0
- package/dist/types/Users/adrian.pripon/Documents/Work/widgets-monorepo/packages/stencil/casino-play-random-game/.stencil/packages/stencil/casino-play-random-game/stencil.config.dev.d.ts +2 -0
- package/dist/types/components/casino-play-random-game/casino-play-random-game.d.ts +72 -72
- package/dist/types/components/casino-play-random-game/index.d.ts +1 -0
- package/dist/types/stencil-public-runtime.d.ts +142 -33
- package/loader/cdn.js +1 -3
- package/loader/index.cjs.js +1 -3
- package/loader/index.d.ts +13 -1
- package/loader/index.es2017.js +1 -3
- package/loader/index.js +1 -3
- package/loader/package.json +1 -0
- package/package.json +8 -1
- package/dist/casino-play-random-game/p-0f38b3f8.js +0 -1
- package/dist/casino-play-random-game/p-1a049c0f.entry.js +0 -1
- package/dist/cjs/index-8944e204.js +0 -1247
- package/dist/components/casino-play-random-game.d.ts +0 -11
- package/dist/components/casino-play-random-game.js +0 -375
- package/dist/components/index.d.ts +0 -26
- package/dist/components/index.js +0 -1
- package/dist/esm/index-58563736.js +0 -1221
- package/dist/esm/polyfills/core-js.js +0 -11
- package/dist/esm/polyfills/css-shim.js +0 -1
- package/dist/esm/polyfills/dom.js +0 -79
- package/dist/esm/polyfills/es5-html-element.js +0 -1
- package/dist/esm/polyfills/index.js +0 -34
- package/dist/esm/polyfills/system.js +0 -6
- package/dist/types/Users/adrian.pripon/Documents/Work/widgets-stencil/packages/casino-play-random-game/.stencil/packages/casino-play-random-game/stencil.config.d.ts +0 -2
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import type { Components, JSX } from "../types/components";
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interface CasinoPlayRandomGame extends Components.CasinoPlayRandomGame, HTMLElement {}
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export const CasinoPlayRandomGame: {
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prototype: CasinoPlayRandomGame;
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new (): CasinoPlayRandomGame;
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};
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/**
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import { proxyCustomElement, HTMLElement, h } from '@stencil/core/internal/client';
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const getDevice = () => {
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};
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const DEFAULT_LANGUAGE = 'en';
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const TRANSLATIONS = {
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en: {
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error: 'Error',
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randomGameLoading: 'Loading ...',
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playRandomGame: 'Play a random game',
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playNowRandomGame: 'Play now',
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spinRandomGame: 'Spin'
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},
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ro: {
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error: 'Error',
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randomGameLoading: 'Loading ...',
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playRandomGame: 'Play a random game',
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playNowRandomGame: 'Play now',
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spinRandomGame: 'Spin'
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},
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fr: {
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error: 'Error',
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randomGameLoading: 'Loading ...',
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playRandomGame: 'Play a random game',
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playNowRandomGame: 'Play now',
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spinRandomGame: 'Spin'
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hr: {
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error: 'Greška',
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randomGameLoading: 'Učitavanje ...',
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playRandomGame: 'Igraj nasumičnu igru',
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playNowRandomGame: 'Igraj sada',
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spinRandomGame: 'Zavrti'
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hu: {
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error: 'Error',
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randomGameLoading: 'Loading ...',
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playRandomGame: 'Play a random game',
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playNowRandomGame: 'Play now',
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spinRandomGame: 'Spin'
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},
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tr: {
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error: "Hata",
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randomGameLoading: "Yükleniyor...",
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playRandomGame: "Rasgele bir oyun oyna",
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playNowRandomGame: "Şimdi Oyna",
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spinRandomGame: "DEĞİŞTİR"
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}
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};
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const getTranslations = (url) => {
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fetch(url)
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.then((data) => {
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TRANSLATIONS[lang] = {};
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}
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for (let key in data[lang]) {
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TRANSLATIONS[lang][key] = data[lang][key];
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};
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const translate = (key, customLang) => {
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return TRANSLATIONS[(lang !== undefined) && (lang in TRANSLATIONS) ? lang : DEFAULT_LANGUAGE][key];
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};
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const casinoPlayRandomGameCss = ":host {\n display: block;\n font-family: inherit;\n -webkit-transform: translate3d(0, 0, 0);\n transform: translate3d(0, 0, 0);\n}\n\n:host * {\n -webkit-transform: translate3d(0, 0, 0);\n transform: translate3d(0, 0, 0);\n}\n\n.RandomGameWrapper {\n width: 100%;\n height: var(--emw--size-4x-medium, 700px);\n background: transparent;\n position: relative;\n overflow: hidden;\n}\n\n.GameContainerGradient {\n position: absolute;\n top: 10%;\n left: -5px;\n width: 100vw;\n height: 80%;\n background: linear-gradient(90deg, var(--emw--color-background, rgba(0, 0, 0, 0.9)) 0%, rgba(14, 21, 17, 0.5) 25%, rgba(14, 21, 17, 0) 50%, rgba(14, 21, 16, 0.5) 75%, var(--emw--color-background, rgba(10, 0, 0, 0.9)) 100%);\n pointer-events: none;\n z-index: 1;\n filter: blur(10px);\n}\n\n.GamesContainer {\n display: flex;\n height: var(--emw--size-4x-medium, 600px);\n flex-direction: row;\n flex-wrap: nowrap;\n justify-content: flex-start;\n align-items: center;\n align-content: flex-start;\n gap: var(--emw--spacing-large, 20px);\n}\n\n.RandomGameCard {\n position: relative;\n width: var(--emw--size-3x-medium, 300px);\n height: var(--emw--size-4x-medium, 420px);\n border-radius: var(--emw--border-radius-large, 20px);\n top: 8%;\n filter: blur(5px);\n}\n.RandomGameCard .RandomGameVendor {\n position: absolute;\n font-size: var(--emw--font-size-x-small, 12px);\n bottom: var(--emw--spacing-small-minus, 10px);\n left: var(--emw--spacing-small-minus, 10px);\n color: var(--emw--color-typography, #FFFFFF);\n}\n\n.TheRandomGame {\n animation-name: ZoomFadeIn;\n animation-duration: 0.5s;\n animation-fill-mode: forwards;\n -webkit-animation-name: ZoomFadeIn;\n -webkit-animation-duration: 0.5s;\n -webkit-animation-fill-mode: forwards;\n opacity: 1;\n cursor: pointer;\n filter: blur(0);\n}\n\n.RandomGameImage {\n width: inherit;\n height: inherit;\n object-fit: cover;\n border-radius: var(--emw--border-radius-large, 20px);\n}\n\n.RandomGameDetails {\n display: flex;\n flex-direction: row;\n justify-content: space-between;\n align-items: center;\n color: var(--emw--color-typography, #FFFFFF);\n font-size: var(--emw--font-size-small, 14px);\n width: 100%;\n}\n.RandomGameDetails .RandomGameTitle {\n line-height: 18px;\n}\n.RandomGameDetails .RandomGameInfo {\n border-radius: 50%;\n width: var(--emw--spacing-medium, 16px);\n height: var(--emw--spacing-medium, 16px);\n font-size: var(--emw--font-size-x-small, 12px);\n font-weight: var(--emw--font-weight-normal, 400);\n border: solid 1px var(--emw--color-typography, #FFFFFF);\n text-align: center;\n margin: var(--emw--spacing-2x-small, 4px) 0;\n line-height: 14px;\n cursor: pointer;\n}\n.RandomGameDetails .RandomGamePlay {\n background: var(--emw--color-primary, #4bd004);\n color: var(--emw--color-typography, #FFFFFF);\n border: none;\n border-radius: var(--emw--border-radius-medium, 5px);\n width: 200px;\n height: 40px;\n font-size: var(--emw--font-size-small, 14px);\n cursor: pointer;\n}\n\n.ButtonWrapper {\n position: absolute;\n top: 50%;\n left: 50%;\n transform: translate(-50%, -50%);\n z-index: 20;\n}\n\n.ButtonContainer {\n display: flex;\n flex-direction: column;\n justify-content: center;\n align-items: center;\n gap: 10px;\n width: 100%;\n position: relative;\n}\n\n.ButtonIcon {\n display: flex;\n flex-direction: column;\n justify-content: center;\n align-items: center;\n gap: var(--emw--spacing-2x-small, 5px);\n}\n\n.QustionMark {\n position: absolute;\n font-family: sans-serif;\n font-size: 120px;\n font-weight: 900;\n color: color-mix(in srgb, var(--emw--color-primary, #22B04E) 80%, black 10%);\n text-shadow: 0px 12px 0px color-mix(in srgb, var(--emw--casino-color-secondary, var(--emw--color-secondary, #eeac4a)), black 50%);\n left: 50%;\n top: -20%;\n transform: translateX(-50%);\n z-index: 10;\n}\n\n.HexagonMarkShadow {\n width: 100px;\n height: 115px;\n display: flex;\n justify-content: center;\n align-items: center;\n background: color-mix(in srgb, var(--emw--casino-color-secondary, var(--emw--color-secondary, #eeac4a)), black 70%);\n clip-path: polygon(50% 0, 100% 30%, 100% 70%, 50% 100%, 0% 70%, 0% 30%);\n}\n\n.HexagonMark {\n position: absolute;\n width: var(--emw--size-medium, 90px);\n height: 105px;\n background: linear-gradient(to bottom, color-mix(in srgb, var(--emw--casino-color-secondary, var(--emw--color-secondary, #eeac4a)), black 20%) 0%, var(--emw--categories-color-secondary, var(--emw--color-secondary, #eeac4a)) 100%);\n clip-path: polygon(50% 0, 100% 30%, 100% 70%, 50% 100%, 0% 70%, 0% 30%);\n}\n\n.RandomButtons {\n display: flex;\n flex-direction: row;\n justify-content: center;\n align-items: center;\n gap: var(--emw--spacing-2x-small, 5px);\n width: 100%;\n position: relative;\n z-index: 10;\n}\n\n.RandomButton {\n font-size: var(--emw--font-size-large, 20px);\n text-transform: uppercase;\n width: max-content;\n border-radius: var(--emw--button-border-radius, 50px);\n padding: var(--emw--spacing-large, 20px) var(--emw--spacing-2x-large, 40px);\n border: solid 3px var(--emw--button-border-color, #063B17);\n color: var(--emw--button-text-color, #FFFFFF);\n opacity: 1;\n animation: ButtonEffect 3s linear infinite;\n background-image: linear-gradient(to right, var(--emw--color-primary, #22B04E), color-mix(in srgb, var(--emw--color-primary, #22B04E), black 30%), var(--emw--color-primary, #22B04E));\n background-size: 300% 100%;\n cursor: pointer;\n position: relative;\n z-index: 10;\n}\n.RandomButton:hover {\n opacity: 0.8;\n}\n\n.HideAnimation {\n filter: blur(5px);\n animation: AnimateButton 0.2s forwards;\n}\n\n.Flip {\n animation-name: Flip, Blur;\n animation-duration: 0.75s, 3s;\n animation-iteration-count: infinite, 1;\n -webkit-animation-name: Flip, Blur;\n -webkit-animation-duration: 0.75s, 3s;\n -webkit-animation-iteration-count: infinite, 1;\n}\n\n@keyframes ButtonEffect {\n 0% {\n background-position: 0% 50%;\n }\n 33% {\n background-position: 100% 50%;\n }\n 66% {\n background-position: 200% 50%;\n }\n 100% {\n background-position: 300% 50%;\n }\n}\n@keyframes ZoomFadeIn {\n 0% {\n transform: scale(0.2) translateY(0);\n filter: blur(5px);\n opacity: 0.3;\n }\n 50% {\n transform: scale(1.1) translateY(-30px);\n filter: blur(2px);\n opacity: 0.7;\n }\n 100% {\n transform: scale(1) translateY(-30px);\n filter: blur(0px);\n opacity: 1;\n }\n}\n@keyframes AnimateButton {\n 0% {\n opacity: 0.7;\n }\n 50% {\n opacity: 0.4;\n }\n 100% {\n opacity: 0;\n display: none;\n }\n}\n@keyframes Flip {\n 0% {\n transform: rotateY(0deg);\n }\n 50% {\n transform: rotateY(180deg);\n }\n 100% {\n transform: rotateY(360deg);\n }\n}\n@keyframes Blur {\n 0% {\n filter: blur(0);\n }\n 50% {\n filter: blur(1px);\n }\n 100% {\n filter: blur(3px);\n }\n}\n@container (max-width: 475px) {\n .GamesContainer {\n height: inherit;\n gap: var(--emw--spacing-2x-small, 5px);\n }\n\n .RandomGameWrapper {\n width: 100%;\n height: 300px;\n overflow: hidden;\n background: transparent;\n position: relative;\n }\n\n .GameContainerGradient {\n position: absolute;\n top: 10%;\n left: -5px;\n width: 100vw;\n height: 80%;\n background: linear-gradient(90deg, var(--emw--color-background, rgba(0, 0, 0, 0.9)) 0%, rgba(14, 21, 17, 0.2) 25%, rgba(14, 21, 17, 0) 50%, rgba(14, 21, 16, 0.2) 75%, var(--emw--color-background, rgba(10, 0, 0, 0.9)) 100%);\n pointer-events: none;\n z-index: 1;\n filter: blur(5px);\n }\n\n .RandomGameCard {\n width: 100px;\n height: 150px;\n top: 0%;\n border-radius: var(--emw--border-radius-medium, 4px);\n filter: blur(5px);\n }\n\n .RandomGameImage {\n width: 102px;\n height: inherit;\n top: 0%;\n }\n\n .RandomGameDetails {\n font-size: 14px;\n width: 100%;\n }\n .RandomGameDetails .RandomGameTitle {\n line-height: 18px;\n width: 75%;\n }\n .RandomGameDetails .RandomGameInfo {\n border-radius: 50%;\n width: 16px;\n height: 16px;\n font-size: var(--emw--font-size-x-small, 12px);\n line-height: 14px;\n }\n .RandomGameDetails .RandomGamePlay {\n background: var(--emw--color-primary, #52d004);\n color: var(--emw--color-typography, #FFFFFF);\n border: none;\n border-radius: 5px;\n width: 200px;\n height: 40px;\n font-size: 14px;\n cursor: pointer;\n }\n\n .RandomGameCard .RandomGameVendor {\n font-size: var(--emw--font-size-x-small, 12px);\n bottom: 5px;\n right: 5px;\n }\n\n .RandomButtons {\n display: flex;\n flex-direction: column;\n justify-content: center;\n align-items: center;\n gap: 5px;\n width: 100%;\n }\n\n .RandomButton {\n font-size: var(--emw--font-size-x-small, 12px);\n padding: 10px 15px;\n border: solid 1px var(--emw--button-border-color, #063B17);\n }\n\n .QustionMark {\n font-size: 100px;\n font-weight: 700;\n }\n\n .HexagonMarkShadow {\n width: 80px;\n height: 95px;\n }\n\n .HexagonMark {\n width: 70px;\n height: 85px;\n }\n}";
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const CasinoPlayRandomGame$1 = /*@__PURE__*/ proxyCustomElement(class extends HTMLElement {
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constructor() {
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super();
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* Language of the widget
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* Configure a specific category for randomising the games.
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this.limitStylingAppends = false;
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this.isLoading = true;
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this.selectedGame = null;
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this.animation = null;
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this.selectedGameIndex = null;
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this.selectedGameEl = null;
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this.iconVisibility = null;
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this.shuffle = (array) => {
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let currentIndex = array.length;
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while (currentIndex !== 0) {
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randomIndex = Math.floor(Math.random() * currentIndex);
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[array[currentIndex], array[randomIndex]] = [array[randomIndex], array[currentIndex]];
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}
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return array;
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};
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143
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this.setClientStyling = () => {
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let sheet = document.createElement('style');
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145
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sheet.innerHTML = this.clientStyling;
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146
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this.host.shadowRoot.prepend(sheet);
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};
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this.setClientStylingURL = () => {
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let url = new URL(this.clientStylingUrl);
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let cssFile = document.createElement('style');
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fetch(url.href)
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|
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.then((data) => {
|
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cssFile.innerHTML = data;
|
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this.clientStyling = data;
|
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156
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setTimeout(() => { this.host.shadowRoot.prepend(cssFile); }, 1);
|
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});
|
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|
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};
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|
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}
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160
|
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watchEndpoint(newValue, oldValue) {
|
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161
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if (newValue && newValue != oldValue && this.endpoint) {
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this.fetchGameList();
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}
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}
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handleNewTranslations() {
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this.isLoading = true;
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getTranslations(this.translationUrl).then(() => {
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this.isLoading = false;
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});
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|
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}
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|
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handleIsIconVisible() {
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this.iconVisibility = this.iconVisible === 'true' ? true : false;
|
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|
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}
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|
174
|
-
connectedCallback() {
|
|
175
|
-
this.handleIsIconVisible();
|
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|
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}
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177
|
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componentWillLoad() {
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|
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if (this.translationUrl.length > 2) {
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|
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getTranslations(this.translationUrl);
|
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|
-
}
|
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181
|
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if (this.endpoint && this.language && this.datasource) {
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|
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return this.fetchGameList();
|
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|
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}
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184
|
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}
|
|
185
|
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componentDidLoad() {
|
|
186
|
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if (!this.limitStylingAppends && this.host) {
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if (this.clientStyling)
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|
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this.setClientStyling();
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if (this.clientStylingUrl)
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|
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this.setClientStylingURL();
|
|
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|
-
this.limitStylingAppends = true;
|
|
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|
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}
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|
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|
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}
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|
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fetchGameList() {
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|
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let url = new URL(`${this.endpoint}/v1/casino/games`);
|
|
196
|
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url.searchParams.append('platform', getDevice());
|
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|
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url.searchParams.append('datasource', this.datasource);
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|
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|
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url.searchParams.append('fields', 'gId,id,href,thumbnail,name,vendor,launchUrl,subVendor');
|
|
199
|
-
url.searchParams.append('expand', 'vendor');
|
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200
|
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// Number of games chosen
|
|
201
|
-
url.searchParams.append('pagination', 'offset=0,limit=423');
|
|
202
|
-
url.searchParams.append('language', this.language);
|
|
203
|
-
if (this.specificCategory) {
|
|
204
|
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url.searchParams.append('filter', `categories(id=${this.specificCategory})`);
|
|
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|
-
}
|
|
206
|
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return new Promise((resolve, reject) => {
|
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|
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this.isLoading = true;
|
|
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|
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fetch(url.href)
|
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|
-
.then((res) => res.json())
|
|
210
|
-
.then((data) => {
|
|
211
|
-
this.gamesToShow = this.setUpGames(data === null || data === void 0 ? void 0 : data.items);
|
|
212
|
-
resolve(true);
|
|
213
|
-
}).catch((err) => {
|
|
214
|
-
console.error(err);
|
|
215
|
-
this.hasErrors = true;
|
|
216
|
-
reject(err);
|
|
217
|
-
}).finally(() => {
|
|
218
|
-
this.isLoading = false;
|
|
219
|
-
});
|
|
220
|
-
});
|
|
221
|
-
}
|
|
222
|
-
setUpGames(games) {
|
|
223
|
-
// Only 40 games will be selected at a time; the random game will be selected from these.
|
|
224
|
-
const shuffledGames = this.shuffle(games).slice(0, 40);
|
|
225
|
-
// Clone the games
|
|
226
|
-
return shuffledGames.concat(shuffledGames);
|
|
227
|
-
}
|
|
228
|
-
selectRandomGame() {
|
|
229
|
-
const originalGamesLength = this.gamesToShow.length / 2;
|
|
230
|
-
// Substract 3 to ensure there are always at least 5 cards after the selected one
|
|
231
|
-
this.selectedGameIndex = Math.floor(Math.random() * (originalGamesLength - 3));
|
|
232
|
-
// Offset by the length of the original to select from the cloned part
|
|
233
|
-
this.selectedGameIndex += originalGamesLength;
|
|
234
|
-
this.selectedGameEl = this.gameContainer.children[this.selectedGameIndex];
|
|
235
|
-
}
|
|
236
|
-
playRandomGame() {
|
|
237
|
-
this.animateGames();
|
|
238
|
-
//@ts-ignore
|
|
239
|
-
if (typeof gtag == 'function') {
|
|
240
|
-
//@ts-ignore
|
|
241
|
-
gtag('event', 'PlayRandomGame', {
|
|
242
|
-
'context': 'CasinoPlayRandomGame'
|
|
243
|
-
});
|
|
244
|
-
}
|
|
245
|
-
}
|
|
246
|
-
respin() {
|
|
247
|
-
this.animateGames();
|
|
248
|
-
//@ts-ignore
|
|
249
|
-
if (typeof gtag == 'function') {
|
|
250
|
-
//@ts-ignore
|
|
251
|
-
gtag('event', 'RespinRandomGame', {
|
|
252
|
-
'context': 'CasinoPlayRandomGame'
|
|
253
|
-
});
|
|
254
|
-
}
|
|
255
|
-
}
|
|
256
|
-
animateGames() {
|
|
257
|
-
this.iconVisibility = this.iconVisibleOnAnim === 'true' ? true : false;
|
|
258
|
-
this.animationStarted = true;
|
|
259
|
-
this.animationDone = false;
|
|
260
|
-
if (this.animation)
|
|
261
|
-
this.animation.cancel();
|
|
262
|
-
if (this.selectedGameEl) {
|
|
263
|
-
this.selectedGameEl.classList.remove('TheRandomGame');
|
|
264
|
-
this.selectedGame = null;
|
|
265
|
-
this.selectedGameIndex = null;
|
|
266
|
-
}
|
|
267
|
-
this.selectRandomGame();
|
|
268
|
-
const gapStyle = window.getComputedStyle(this.gameContainer).getPropertyValue('gap');
|
|
269
|
-
const gap = parseInt(gapStyle, 10);
|
|
270
|
-
const cardWidth = this.selectedGameEl.offsetWidth;
|
|
271
|
-
const gameContainerWidth = this.gameContainer.offsetWidth;
|
|
272
|
-
const translation = ((cardWidth + gap) * this.selectedGameIndex) + // Width of game cards up to the selected
|
|
273
|
-
(cardWidth / 2) - // Additional half card width to center to the selected game
|
|
274
|
-
(gameContainerWidth / 2); // Minus half the container width to center the card
|
|
275
|
-
const containerRolling = [
|
|
276
|
-
{ transform: `translateX(0px)`, scale: 1 },
|
|
277
|
-
{ scale: 0.75 },
|
|
278
|
-
{ transform: `translateX(-${translation}px)`, scale: 1 }
|
|
279
|
-
];
|
|
280
|
-
const containerTiming = {
|
|
281
|
-
duration: 3000,
|
|
282
|
-
easing: 'cubic-bezier(0.5, 0, 0.5, 1.2)',
|
|
283
|
-
fill: 'forwards'
|
|
284
|
-
};
|
|
285
|
-
this.animation = this.gameContainer.animate(containerRolling, containerTiming);
|
|
286
|
-
this.animation.onfinish = () => {
|
|
287
|
-
this.animationDone = true;
|
|
288
|
-
this.selectedGameEl.classList.add('TheRandomGame');
|
|
289
|
-
this.selectedGame = this.gamesToShow[this.selectedGameIndex];
|
|
290
|
-
};
|
|
291
|
-
}
|
|
292
|
-
playGame() {
|
|
293
|
-
if (!this.selectedGame)
|
|
294
|
-
return;
|
|
295
|
-
window.postMessage({ type: 'PlayRandomGame', gameId: this.selectedGame.id, launchUrl: this.selectedGame.launchUrl, gameName: this.selectedGame.name, subVendor: this.selectedGame.subVendor }, window.location.href);
|
|
296
|
-
//@ts-ignore
|
|
297
|
-
if (typeof gtag == 'function') {
|
|
298
|
-
//@ts-ignore
|
|
299
|
-
gtag('event', 'OpenRandomGame', {
|
|
300
|
-
'context': 'CasinoPlayRandomGame'
|
|
301
|
-
});
|
|
302
|
-
}
|
|
303
|
-
}
|
|
304
|
-
;
|
|
305
|
-
showGameInfo() {
|
|
306
|
-
window.postMessage({ type: 'InfoRandomGame', gameId: this.selectedGame.id, launchUrl: this.selectedGame.launchUrl, gameName: this.selectedGame.name, subVendor: this.selectedGame.subVendor }, window.location.href);
|
|
307
|
-
//@ts-ignore
|
|
308
|
-
if (typeof gtag == 'function') {
|
|
309
|
-
//@ts-ignore
|
|
310
|
-
gtag('event', 'OpenRandomGameInfo', {
|
|
311
|
-
'context': 'CasinoPlayRandomGame'
|
|
312
|
-
});
|
|
313
|
-
}
|
|
314
|
-
}
|
|
315
|
-
renderGameDetails() {
|
|
316
|
-
return h("div", { class: "RandomButtonsWrapper" }, h("div", { class: "RandomGameDetails" }, h("span", { class: "RandomGameTitle" }, this.selectedGame.name), h("span", { class: "RandomGameInfo", onClick: () => this.showGameInfo() }, "i")), h("div", { class: "RandomButtons" }, h("button", { class: "RandomButton On", onClick: () => this.respin() }, translate('spinRandomGame', this.language)), !this.launchByGameCard &&
|
|
317
|
-
h("button", { class: "RandomButton On", onClick: () => this.playGame() }, translate('playNowRandomGame', this.language))));
|
|
318
|
-
}
|
|
319
|
-
render() {
|
|
320
|
-
if (this.hasErrors) {
|
|
321
|
-
return (h("div", { class: "RandomGameError" }, h("div", { class: "Title" }, translate('error', this.language))));
|
|
322
|
-
}
|
|
323
|
-
if (this.isLoading) {
|
|
324
|
-
return (h("div", { class: "RandomGameLoading" }, h("div", { class: "Title" }, translate('randomGameLoading', this.language))));
|
|
325
|
-
}
|
|
326
|
-
if (!this.isLoading) {
|
|
327
|
-
return h("div", { class: "RandomGameWrapper" }, h("div", { class: 'GameContainerGradient' }), h("div", { class: 'GamesContainer', ref: (el) => this.gameContainer = el }, this.gamesToShow && this.gamesToShow.map((game, index) => (h("div", { class: 'RandomGameCard', key: index, onClick: this.launchByGameCard === 'true' ? () => this.playGame() : null }, h("div", { class: "RandomGameVendor" }, game.vendor.name), h("img", { class: 'RandomGameImage', src: game.thumbnail, alt: game.name, title: game.name }), this.selectedGame && this.selectedGameIndex === index && this.renderGameDetails())))), h("div", { class: `ButtonWrapper ${this.animationDone ? 'HideAnimation' : ''}` }, h("div", { class: "ButtonContainer" }, this.iconVisibility && h("div", { class: `ButtonIcon ${this.animationStarted ? 'Flip' : ''}` }, h("div", { class: "QustionMark" }, "?"), h("div", { class: "HexagonMarkShadow" }), h("div", { class: "HexagonMark" })), !this.animationStarted && h("div", { class: `RandomButton ${this.animationStarted ? 'HideAnimation' : ''}`, onClick: () => this.playRandomGame() }, translate('playRandomGame', this.language)))));
|
|
328
|
-
}
|
|
329
|
-
}
|
|
330
|
-
get host() { return this; }
|
|
331
|
-
static get watchers() { return {
|
|
332
|
-
"endpoint": ["watchEndpoint"],
|
|
333
|
-
"datasource": ["watchEndpoint"],
|
|
334
|
-
"language": ["watchEndpoint"],
|
|
335
|
-
"translationUrl": ["handleNewTranslations"],
|
|
336
|
-
"iconVisible": ["handleIsIconVisible"]
|
|
337
|
-
}; }
|
|
338
|
-
static get style() { return casinoPlayRandomGameCss; }
|
|
339
|
-
}, [1, "casino-play-random-game", {
|
|
340
|
-
"endpoint": [513],
|
|
341
|
-
"datasource": [513],
|
|
342
|
-
"language": [513],
|
|
343
|
-
"specificCategory": [513, "specific-category"],
|
|
344
|
-
"iconVisible": [513, "icon-visible"],
|
|
345
|
-
"iconVisibleOnAnim": [513, "icon-visible-on-anim"],
|
|
346
|
-
"launchByGameCard": [513, "launch-by-game-card"],
|
|
347
|
-
"clientStyling": [513, "client-styling"],
|
|
348
|
-
"clientStylingUrl": [513, "client-styling-url"],
|
|
349
|
-
"translationUrl": [513, "translation-url"],
|
|
350
|
-
"hasErrors": [32],
|
|
351
|
-
"limitStylingAppends": [32],
|
|
352
|
-
"isLoading": [32],
|
|
353
|
-
"gamesToShow": [32],
|
|
354
|
-
"selectedGame": [32],
|
|
355
|
-
"animationDone": [32],
|
|
356
|
-
"animationStarted": [32]
|
|
357
|
-
}]);
|
|
358
|
-
function defineCustomElement$1() {
|
|
359
|
-
if (typeof customElements === "undefined") {
|
|
360
|
-
return;
|
|
361
|
-
}
|
|
362
|
-
const components = ["casino-play-random-game"];
|
|
363
|
-
components.forEach(tagName => { switch (tagName) {
|
|
364
|
-
case "casino-play-random-game":
|
|
365
|
-
if (!customElements.get(tagName)) {
|
|
366
|
-
customElements.define(tagName, CasinoPlayRandomGame$1);
|
|
367
|
-
}
|
|
368
|
-
break;
|
|
369
|
-
} });
|
|
370
|
-
}
|
|
371
|
-
|
|
372
|
-
const CasinoPlayRandomGame = CasinoPlayRandomGame$1;
|
|
373
|
-
const defineCustomElement = defineCustomElement$1;
|
|
374
|
-
|
|
375
|
-
export { CasinoPlayRandomGame, defineCustomElement };
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
/* CasinoPlayRandomGame custom elements */
|
|
2
|
-
|
|
3
|
-
import type { Components, JSX } from "../types/components";
|
|
4
|
-
|
|
5
|
-
/**
|
|
6
|
-
* Used to manually set the base path where assets can be found.
|
|
7
|
-
* If the script is used as "module", it's recommended to use "import.meta.url",
|
|
8
|
-
* such as "setAssetPath(import.meta.url)". Other options include
|
|
9
|
-
* "setAssetPath(document.currentScript.src)", or using a bundler's replace plugin to
|
|
10
|
-
* dynamically set the path at build time, such as "setAssetPath(process.env.ASSET_PATH)".
|
|
11
|
-
* But do note that this configuration depends on how your script is bundled, or lack of
|
|
12
|
-
* bundling, and where your assets can be loaded from. Additionally custom bundling
|
|
13
|
-
* will have to ensure the static assets are copied to its build directory.
|
|
14
|
-
*/
|
|
15
|
-
export declare const setAssetPath: (path: string) => void;
|
|
16
|
-
|
|
17
|
-
export interface SetPlatformOptions {
|
|
18
|
-
raf?: (c: FrameRequestCallback) => number;
|
|
19
|
-
ael?: (el: EventTarget, eventName: string, listener: EventListenerOrEventListenerObject, options: boolean | AddEventListenerOptions) => void;
|
|
20
|
-
rel?: (el: EventTarget, eventName: string, listener: EventListenerOrEventListenerObject, options: boolean | AddEventListenerOptions) => void;
|
|
21
|
-
}
|
|
22
|
-
export declare const setPlatformOptions: (opts: SetPlatformOptions) => void;
|
|
23
|
-
|
|
24
|
-
export type { Components, JSX };
|
|
25
|
-
|
|
26
|
-
export * from '../types';
|
package/dist/components/index.js
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export { setAssetPath, setPlatformOptions } from '@stencil/core/internal/client';
|