@everymatrix/casino-play-random-game 1.32.4 → 1.33.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/dist/casino-play-random-game/casino-play-random-game.esm.js +1 -0
  2. package/dist/casino-play-random-game/index.esm.js +0 -0
  3. package/dist/casino-play-random-game/p-0f38b3f8.js +1 -0
  4. package/dist/casino-play-random-game/p-51fa7686.entry.js +1 -0
  5. package/dist/cjs/casino-play-random-game.cjs.entry.js +360 -0
  6. package/dist/cjs/casino-play-random-game.cjs.js +19 -0
  7. package/dist/cjs/index-8944e204.js +1247 -0
  8. package/dist/cjs/index.cjs.js +2 -0
  9. package/dist/cjs/loader.cjs.js +21 -0
  10. package/dist/collection/collection-manifest.json +12 -0
  11. package/dist/collection/components/casino-play-random-game/casino-play-random-game.css +347 -0
  12. package/dist/collection/components/casino-play-random-game/casino-play-random-game.js +473 -0
  13. package/dist/collection/index.js +1 -0
  14. package/dist/collection/utils/locale.utils.js +73 -0
  15. package/dist/collection/utils/utils.js +27 -0
  16. package/dist/components/casino-play-random-game.d.ts +11 -0
  17. package/dist/components/casino-play-random-game.js +392 -0
  18. package/dist/components/index.d.ts +26 -0
  19. package/dist/components/index.js +1 -0
  20. package/dist/esm/casino-play-random-game.entry.js +356 -0
  21. package/dist/esm/casino-play-random-game.js +17 -0
  22. package/dist/esm/index-58563736.js +1221 -0
  23. package/dist/esm/index.js +1 -0
  24. package/dist/esm/loader.js +17 -0
  25. package/dist/esm/polyfills/core-js.js +11 -0
  26. package/dist/esm/polyfills/css-shim.js +1 -0
  27. package/dist/esm/polyfills/dom.js +79 -0
  28. package/dist/esm/polyfills/es5-html-element.js +1 -0
  29. package/dist/esm/polyfills/index.js +34 -0
  30. package/dist/esm/polyfills/system.js +6 -0
  31. package/dist/index.cjs.js +1 -0
  32. package/dist/index.js +1 -0
  33. package/dist/stencil.config.js +22 -0
  34. package/dist/types/Users/adrian.pripon/Documents/Work/widgets-stencil/packages/casino-play-random-game/.stencil/packages/casino-play-random-game/stencil.config.d.ts +2 -0
  35. package/dist/types/components/casino-play-random-game/casino-play-random-game.d.ts +73 -0
  36. package/dist/types/components.d.ts +117 -0
  37. package/dist/types/index.d.ts +1 -0
  38. package/dist/types/stencil-public-runtime.d.ts +1565 -0
  39. package/dist/types/utils/locale.utils.d.ts +6 -0
  40. package/dist/types/utils/utils.d.ts +2 -0
  41. package/loader/cdn.js +3 -0
  42. package/loader/index.cjs.js +3 -0
  43. package/loader/index.d.ts +12 -0
  44. package/loader/index.es2017.js +3 -0
  45. package/loader/index.js +4 -0
  46. package/loader/package.json +10 -0
  47. package/package.json +2 -3
  48. package/LICENSE +0 -21
@@ -0,0 +1,473 @@
1
+ import { Component, Prop, State, Watch, h, Element } from '@stencil/core';
2
+ import { getDevicePlatform } from '../../utils/utils';
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+ import { getTranslations, translate } from '../../utils/locale.utils';
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+ export class CasinoPlayRandomGame {
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+ constructor() {
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+ /**
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+ * Language of the widget
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+ */
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+ this.language = 'en';
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+ /**
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+ * Configure a specific category for randomising the games.
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+ */
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+ this.specificCategory = '';
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+ /**
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+ * Icon visible initially
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+ */
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+ this.iconVisible = '';
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+ /**
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+ * Icon visible while rolling
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+ */
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+ this.iconVisibleOnAnim = '';
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+ /**
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+ * Open event on the game card.
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+ */
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+ this.launchByGameCard = '';
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+ /**
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+ * Client custom styling via string
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+ */
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+ this.clientStyling = '';
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+ /**
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+ * Client custom styling via url
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+ */
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+ this.clientStylingUrl = '';
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+ /**
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+ * Translations via URL
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+ */
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+ this.translationUrl = '';
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+ this.hasErrors = false;
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+ this.limitStylingAppends = false;
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+ this.isLoading = true;
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+ this.selectedGame = null;
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+ this.animationDone = false;
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+ this.animationStarted = false;
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+ this.animation = null;
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+ this.selectedGameIndex = null;
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+ this.selectedGameEl = null;
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+ this.iconVisibility = null;
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+ this.shuffle = (array) => {
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+ let currentIndex = array.length;
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+ let randomIndex;
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+ while (currentIndex !== 0) {
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+ randomIndex = Math.floor(Math.random() * currentIndex);
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+ currentIndex--;
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+ [array[currentIndex], array[randomIndex]] = [array[randomIndex], array[currentIndex]];
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+ }
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+ return array;
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+ };
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+ this.setClientStyling = () => {
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+ let sheet = document.createElement('style');
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+ sheet.innerHTML = this.clientStyling;
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+ this.host.shadowRoot.prepend(sheet);
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+ };
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+ this.setClientStylingURL = () => {
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+ let url = new URL(this.clientStylingUrl);
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+ let cssFile = document.createElement('style');
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+ fetch(url.href)
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+ .then((res) => res.text())
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+ .then((data) => {
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+ cssFile.innerHTML = data;
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+ this.clientStyling = data;
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+ setTimeout(() => { this.host.shadowRoot.prepend(cssFile); }, 1);
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+ });
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+ };
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+ }
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+ watchEndpoint(newValue, oldValue) {
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+ if (newValue && newValue != oldValue && this.endpoint) {
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+ this.fetchGameList();
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+ }
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+ }
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+ handleNewTranslations() {
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+ this.isLoading = true;
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+ getTranslations(this.translationUrl).then(() => {
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+ this.isLoading = false;
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+ });
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+ }
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+ connectedCallback() {
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+ this.iconVisibility = this.iconVisible === 'true' ? true : false;
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+ }
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+ componentWillLoad() {
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+ if (this.translationUrl.length > 2) {
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+ getTranslations(this.translationUrl);
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+ }
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+ if (this.endpoint && this.language && this.datasource) {
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+ return this.fetchGameList();
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+ }
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+ }
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+ componentDidLoad() {
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+ if (!this.limitStylingAppends && this.host) {
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+ if (this.clientStyling)
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+ this.setClientStyling();
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+ if (this.clientStylingUrl)
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+ this.setClientStylingURL();
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+ this.limitStylingAppends = true;
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+ }
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+ }
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+ fetchGameList() {
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+ let url = new URL(`${this.endpoint}/v1/casino/games`);
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+ url.searchParams.append('device', getDevicePlatform());
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+ url.searchParams.append('datasource', this.datasource);
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+ url.searchParams.append('fields', 'gId,id,href,thumbnail,name,vendor,launchUrl,subVendor');
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+ url.searchParams.append('expand', 'vendor');
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+ // Number of games chosen
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+ url.searchParams.append('pagination', 'offset=0,limit=423');
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+ url.searchParams.append('language', this.language);
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+ if (this.specificCategory) {
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+ url.searchParams.append('filter', `categories(id=${this.specificCategory})`);
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+ }
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+ return new Promise((resolve, reject) => {
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+ this.isLoading = true;
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+ fetch(url.href)
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+ .then((res) => res.json())
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+ .then((data) => {
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+ this.gamesToShow = this.setUpGames(data === null || data === void 0 ? void 0 : data.items);
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+ resolve(true);
125
+ }).catch((err) => {
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+ console.error(err);
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+ this.hasErrors = true;
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+ reject(err);
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+ }).finally(() => {
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+ this.isLoading = false;
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+ });
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+ });
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+ }
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+ setUpGames(games) {
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+ // Only 40 games will be selected at a time; the random game will be selected from these.
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+ const shuffledGames = this.shuffle(games).slice(0, 40);
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+ // Clone the games
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+ return shuffledGames.concat(shuffledGames);
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+ }
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+ selectRandomGame() {
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+ const originalGamesLength = this.gamesToShow.length / 2;
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+ // Substract 3 to ensure there are always at least 5 cards after the selected one
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+ this.selectedGameIndex = Math.floor(Math.random() * (originalGamesLength - 3));
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+ // Offset by the length of the original to select from the cloned part
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+ this.selectedGameIndex += originalGamesLength;
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+ this.selectedGameEl = this.gameContainer.children[this.selectedGameIndex];
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+ }
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+ playRandomGame() {
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+ this.animateGames();
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+ //@ts-ignore
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+ if (typeof gtag == 'function') {
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+ //@ts-ignore
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+ gtag('event', 'PlayRandomGame', {
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+ 'context': 'CasinoPlayRandomGame'
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+ });
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+ }
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+ }
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+ respin() {
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+ this.animateGames();
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+ //@ts-ignore
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+ if (typeof gtag == 'function') {
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+ //@ts-ignore
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+ gtag('event', 'RespinRandomGame', {
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+ 'context': 'CasinoPlayRandomGame'
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+ });
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+ }
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+ }
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+ animateGames() {
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+ this.iconVisibility = this.iconVisibleOnAnim === 'true' ? true : false;
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+ this.animationStarted = true;
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+ this.animationDone = false;
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+ if (this.animation)
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+ this.animation.cancel();
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+ if (this.selectedGameEl) {
175
+ this.selectedGameEl.classList.remove('TheRandomGame');
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+ this.selectedGame = null;
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+ this.selectedGameIndex = null;
178
+ }
179
+ this.selectRandomGame();
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+ const gapStyle = window.getComputedStyle(this.gameContainer).getPropertyValue('gap');
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+ const gap = parseInt(gapStyle, 10);
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+ const cardWidth = this.selectedGameEl.offsetWidth;
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+ const gameContainerWidth = this.gameContainer.offsetWidth;
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+ const translation = ((cardWidth + gap) * this.selectedGameIndex) + // Width of game cards up to the selected
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+ (cardWidth / 2) - // Additional half card width to center to the selected game
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+ (gameContainerWidth / 2); // Minus half the container width to center the card
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+ const containerRolling = [
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+ { transform: `translateX(0px)`, scale: 1 },
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+ { scale: 0.75 },
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+ { transform: `translateX(-${translation}px)`, scale: 1 }
191
+ ];
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+ const containerTiming = {
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+ duration: 3000,
194
+ easing: 'cubic-bezier(0.5, 0, 0.5, 1.2)',
195
+ fill: 'forwards'
196
+ };
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+ this.animation = this.gameContainer.animate(containerRolling, containerTiming);
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+ this.animation.onfinish = () => {
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+ this.animationDone = true;
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+ this.selectedGameEl.classList.add('TheRandomGame');
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+ this.selectedGame = this.gamesToShow[this.selectedGameIndex];
202
+ };
203
+ }
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+ playGame() {
205
+ if (!this.selectedGame)
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+ return;
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+ window.postMessage({ type: 'PlayRandomGame', gameId: this.selectedGame.id, launchUrl: this.selectedGame.launchUrl, gameName: this.selectedGame.name, subVendor: this.selectedGame.subVendor }, window.location.href);
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+ //@ts-ignore
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+ if (typeof gtag == 'function') {
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+ //@ts-ignore
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+ gtag('event', 'OpenRandomGame', {
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+ 'context': 'CasinoPlayRandomGame'
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+ });
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+ }
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+ }
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+ ;
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+ showGameInfo() {
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+ window.postMessage({ type: 'InfoRandomGame', gameId: this.selectedGame.id, launchUrl: this.selectedGame.launchUrl, gameName: this.selectedGame.name, subVendor: this.selectedGame.subVendor }, window.location.href);
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+ //@ts-ignore
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+ if (typeof gtag == 'function') {
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+ //@ts-ignore
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+ gtag('event', 'OpenRandomGameInfo', {
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+ 'context': 'CasinoPlayRandomGame'
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+ });
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+ }
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+ }
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+ renderGameDetails() {
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+ return h("div", { class: "RandomButtonsWrapper" },
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+ h("div", { class: "RandomGameDetails" },
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+ h("span", { class: "RandomGameTitle" }, this.selectedGame.name),
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+ h("span", { class: "RandomGameInfo", onClick: () => this.showGameInfo() }, "i")),
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+ h("div", { class: "RandomButtons" },
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+ h("button", { class: "RandomButton On", onClick: () => this.respin() }, translate('spinRandomGame', this.language)),
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+ !this.launchByGameCard &&
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+ h("button", { class: "RandomButton On", onClick: () => this.playGame() }, translate('playNowRandomGame', this.language))));
236
+ }
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+ render() {
238
+ if (this.hasErrors) {
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+ return (h("div", { class: "RandomGameError" },
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+ h("div", { class: "Title" }, translate('error', this.language))));
241
+ }
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+ if (this.isLoading) {
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+ return (h("div", { class: "RandomGameLoading" },
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+ h("div", { class: "Title" }, translate('randomGameLoading', this.language))));
245
+ }
246
+ if (!this.isLoading) {
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+ return h("div", { class: "RandomGameWrapper" },
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+ h("div", { class: 'GameContainerGradient' }),
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+ h("div", { class: 'GamesContainer', ref: (el) => this.gameContainer = el }, this.gamesToShow && this.gamesToShow.map((game, index) => (h("div", { class: 'RandomGameCard', key: index, onClick: this.launchByGameCard === 'true' ? () => this.playGame() : null },
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+ h("div", { class: "RandomGameVendor" }, game.vendor.name),
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+ h("img", { class: 'RandomGameImage', src: game.thumbnail, alt: game.name, title: game.name }),
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+ this.selectedGame && this.selectedGameIndex === index && this.renderGameDetails())))),
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+ h("div", { class: `ButtonWrapper ${this.animationDone ? 'HideAnimation' : ''}` },
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+ h("div", { class: "ButtonContainer" },
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+ this.iconVisibility && h("div", { class: `ButtonIcon ${this.animationStarted ? 'Flip' : ''}` },
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+ h("div", { class: `QustionMark ${this.animationStarted ? 'Flip' : ''}` }, "?"),
257
+ h("div", { class: "HexagonMark" },
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+ h("div", { class: "HexagonMarkBorder" }))),
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+ !this.animationStarted && h("div", { class: `RandomButton ${this.animationStarted ? 'HideAnimation' : ''}`, onClick: () => this.playRandomGame() }, translate('playRandomGame', this.language)))));
260
+ }
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+ }
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+ static get is() { return "casino-play-random-game"; }
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+ static get encapsulation() { return "shadow"; }
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+ static get originalStyleUrls() { return {
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+ "$": ["casino-play-random-game.scss"]
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+ }; }
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+ static get styleUrls() { return {
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+ "$": ["casino-play-random-game.css"]
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+ }; }
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+ static get properties() { return {
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+ "endpoint": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Endpoint URL for the source of data"
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+ },
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+ "attribute": "endpoint",
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+ "reflect": true
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+ },
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+ "datasource": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Name of the datasource, as configured in CE."
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+ },
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+ "attribute": "datasource",
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+ "reflect": true
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+ },
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+ "language": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Language of the widget"
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+ },
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+ "attribute": "language",
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+ "reflect": true,
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+ "defaultValue": "'en'"
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+ },
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+ "specificCategory": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Configure a specific category for randomising the games."
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+ },
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+ "attribute": "specific-category",
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+ "reflect": true,
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+ "defaultValue": "''"
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+ },
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+ "iconVisible": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Icon visible initially"
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+ },
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+ "attribute": "icon-visible",
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+ "reflect": true,
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+ "defaultValue": "''"
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+ },
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+ "iconVisibleOnAnim": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Icon visible while rolling"
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+ },
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+ "attribute": "icon-visible-on-anim",
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+ "reflect": true,
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+ "defaultValue": "''"
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+ },
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+ "launchByGameCard": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Open event on the game card."
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+ },
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+ "attribute": "launch-by-game-card",
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+ "reflect": true,
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+ "defaultValue": "''"
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+ },
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+ "clientStyling": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Client custom styling via string"
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+ },
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+ "attribute": "client-styling",
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+ "reflect": true,
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+ "defaultValue": "''"
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+ },
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+ "clientStylingUrl": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Client custom styling via url"
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+ },
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+ "attribute": "client-styling-url",
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+ "reflect": true,
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+ "defaultValue": "''"
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+ },
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+ "translationUrl": {
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+ "type": "string",
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+ "mutable": false,
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+ "complexType": {
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+ "original": "string",
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+ "resolved": "string",
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+ "references": {}
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+ },
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+ "required": false,
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+ "optional": false,
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+ "docs": {
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+ "tags": [],
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+ "text": "Translations via URL"
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+ },
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+ "attribute": "translation-url",
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+ "reflect": true,
447
+ "defaultValue": "''"
448
+ }
449
+ }; }
450
+ static get states() { return {
451
+ "hasErrors": {},
452
+ "limitStylingAppends": {},
453
+ "isLoading": {},
454
+ "gamesToShow": {},
455
+ "selectedGame": {},
456
+ "animationDone": {},
457
+ "animationStarted": {}
458
+ }; }
459
+ static get elementRef() { return "host"; }
460
+ static get watchers() { return [{
461
+ "propName": "endpoint",
462
+ "methodName": "watchEndpoint"
463
+ }, {
464
+ "propName": "datasource",
465
+ "methodName": "watchEndpoint"
466
+ }, {
467
+ "propName": "language",
468
+ "methodName": "watchEndpoint"
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+ }, {
470
+ "propName": "translationUrl",
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+ "methodName": "handleNewTranslations"
472
+ }]; }
473
+ }
@@ -0,0 +1 @@
1
+ export * from './components';
@@ -0,0 +1,73 @@
1
+ const DEFAULT_LANGUAGE = 'en';
2
+ const TRANSLATIONS = {
3
+ en: {
4
+ error: 'Error',
5
+ randomGameLoading: 'Loading ...',
6
+ playRandomGame: 'Play a random game',
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+ playNowRandomGame: 'Play now',
8
+ spinRandomGame: 'Spin'
9
+ },
10
+ ro: {
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+ error: 'Error',
12
+ randomGameLoading: 'Loading ...',
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+ playRandomGame: 'Play a random game',
14
+ playNowRandomGame: 'Play now',
15
+ spinRandomGame: 'Spin'
16
+ },
17
+ fr: {
18
+ error: 'Error',
19
+ randomGameLoading: 'Loading ...',
20
+ playRandomGame: 'Play a random game',
21
+ playNowRandomGame: 'Play now',
22
+ spinRandomGame: 'Spin'
23
+ },
24
+ hr: {
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+ error: 'Error',
26
+ randomGameLoading: 'Loading ...',
27
+ playRandomGame: 'Play a random game',
28
+ playNowRandomGame: 'Play now',
29
+ spinRandomGame: 'Spin'
30
+ },
31
+ hu: {
32
+ error: 'Error',
33
+ randomGameLoading: 'Loading ...',
34
+ playRandomGame: 'Play a random game',
35
+ playNowRandomGame: 'Play now',
36
+ spinRandomGame: 'Spin'
37
+ },
38
+ tr: {
39
+ error: "Hata",
40
+ randomGameLoading: "Yükleniyor...",
41
+ playRandomGame: "Rasgele bir oyun oyna",
42
+ playNowRandomGame: "Şimdi Oyna",
43
+ spinRandomGame: "DEĞİŞTİR"
44
+ }
45
+ };
46
+ export const getTranslations = (url) => {
47
+ return new Promise((resolve) => {
48
+ fetch(url)
49
+ .then((res) => res.json())
50
+ .then((data) => {
51
+ Object.keys(data).forEach((item) => {
52
+ if (!(item in TRANSLATIONS)) {
53
+ TRANSLATIONS[item] = {};
54
+ }
55
+ for (let key in data[item]) {
56
+ TRANSLATIONS[item][key] = data[item][key];
57
+ }
58
+ });
59
+ resolve(true);
60
+ });
61
+ });
62
+ };
63
+ export const translate = (key, customLang, values) => {
64
+ const lang = customLang;
65
+ let translation = TRANSLATIONS[lang !== undefined ? lang : DEFAULT_LANGUAGE][key];
66
+ if (values !== undefined) {
67
+ for (const [key, value] of Object.entries(values.values)) {
68
+ const regex = new RegExp(`{${key}}`, 'g');
69
+ translation = translation.replace(regex, value);
70
+ }
71
+ }
72
+ return translation;
73
+ };
@@ -0,0 +1,27 @@
1
+ export const getDevice = () => {
2
+ let userAgent = window.navigator.userAgent;
3
+ if (userAgent.toLowerCase().match(/android/i)) {
4
+ return 'Android';
5
+ }
6
+ if (userAgent.toLowerCase().match(/iphone/i)) {
7
+ return 'iPhone';
8
+ }
9
+ if (userAgent.toLowerCase().match(/ipad|ipod/i)) {
10
+ return 'iPad';
11
+ }
12
+ return 'PC';
13
+ };
14
+ export const getDevicePlatform = () => {
15
+ const device = getDevice();
16
+ if (device) {
17
+ if (device === 'PC') {
18
+ return 'dk';
19
+ }
20
+ else if (device === 'iPad' || device === 'iPhone') {
21
+ return 'mtWeb';
22
+ }
23
+ else {
24
+ return 'mtWeb';
25
+ }
26
+ }
27
+ };
@@ -0,0 +1,11 @@
1
+ import type { Components, JSX } from "../types/components";
2
+
3
+ interface CasinoPlayRandomGame extends Components.CasinoPlayRandomGame, HTMLElement {}
4
+ export const CasinoPlayRandomGame: {
5
+ prototype: CasinoPlayRandomGame;
6
+ new (): CasinoPlayRandomGame;
7
+ };
8
+ /**
9
+ * Used to define this component and all nested components recursively.
10
+ */
11
+ export const defineCustomElement: () => void;