@everymatrix/casino-page 0.0.118 → 0.0.122

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -6115,26 +6115,26 @@
6115
6115
 
6116
6116
  function get_each_context_2(ctx, list, i) {
6117
6117
  const child_ctx = ctx.slice();
6118
- child_ctx[68] = list[i];
6119
- child_ctx[70] = i;
6118
+ child_ctx[69] = list[i];
6119
+ child_ctx[71] = i;
6120
6120
  return child_ctx;
6121
6121
  }
6122
6122
 
6123
6123
  function get_each_context_1(ctx, list, i) {
6124
6124
  const child_ctx = ctx.slice();
6125
- child_ctx[68] = list[i];
6126
- child_ctx[70] = i;
6125
+ child_ctx[69] = list[i];
6126
+ child_ctx[71] = i;
6127
6127
  return child_ctx;
6128
6128
  }
6129
6129
 
6130
6130
  function get_each_context$1(ctx, list, i) {
6131
6131
  const child_ctx = ctx.slice();
6132
- child_ctx[68] = list[i];
6133
- child_ctx[70] = i;
6132
+ child_ctx[69] = list[i];
6133
+ child_ctx[71] = i;
6134
6134
  return child_ctx;
6135
6135
  }
6136
6136
 
6137
- // (437:4) {:else}
6137
+ // (438:4) {:else}
6138
6138
  function create_else_block_3(ctx) {
6139
6139
  let div;
6140
6140
 
@@ -6150,7 +6150,7 @@
6150
6150
  c: function create() {
6151
6151
  div = element("div");
6152
6152
  if (if_block) if_block.c();
6153
- add_location(div, file$1, 437, 6, 16151);
6153
+ add_location(div, file$1, 438, 6, 16166);
6154
6154
  },
6155
6155
  m: function mount(target, anchor) {
6156
6156
  insert_dev(target, div, anchor);
@@ -6182,14 +6182,14 @@
6182
6182
  block,
6183
6183
  id: create_else_block_3.name,
6184
6184
  type: "else",
6185
- source: "(437:4) {:else}",
6185
+ source: "(438:4) {:else}",
6186
6186
  ctx
6187
6187
  });
6188
6188
 
6189
6189
  return block;
6190
6190
  }
6191
6191
 
6192
- // (386:4) {#if searched}
6192
+ // (387:4) {#if searched}
6193
6193
  function create_if_block_2$1(ctx) {
6194
6194
  let div1;
6195
6195
  let div0;
@@ -6220,9 +6220,9 @@
6220
6220
  t = space();
6221
6221
  if_block1.c();
6222
6222
  attr_dev(div0, "class", "CasinoGamesHeader Searched");
6223
- add_location(div0, file$1, 387, 8, 14291);
6223
+ add_location(div0, file$1, 388, 8, 14306);
6224
6224
  attr_dev(div1, "class", "CasinoGamesContainer");
6225
- add_location(div1, file$1, 386, 6, 14248);
6225
+ add_location(div1, file$1, 387, 6, 14263);
6226
6226
  },
6227
6227
  m: function mount(target, anchor) {
6228
6228
  insert_dev(target, div1, anchor);
@@ -6267,14 +6267,14 @@
6267
6267
  block,
6268
6268
  id: create_if_block_2$1.name,
6269
6269
  type: "if",
6270
- source: "(386:4) {#if searched}",
6270
+ source: "(387:4) {#if searched}",
6271
6271
  ctx
6272
6272
  });
6273
6273
 
6274
6274
  return block;
6275
6275
  }
6276
6276
 
6277
- // (378:2) {#if hasErrors}
6277
+ // (379:2) {#if hasErrors}
6278
6278
  function create_if_block$1(ctx) {
6279
6279
  let if_block_anchor;
6280
6280
 
@@ -6316,14 +6316,14 @@
6316
6316
  block,
6317
6317
  id: create_if_block$1.name,
6318
6318
  type: "if",
6319
- source: "(378:2) {#if hasErrors}",
6319
+ source: "(379:2) {#if hasErrors}",
6320
6320
  ctx
6321
6321
  });
6322
6322
 
6323
6323
  return block;
6324
6324
  }
6325
6325
 
6326
- // (485:39)
6326
+ // (486:39)
6327
6327
  function create_if_block_11$1(ctx) {
6328
6328
  let div1;
6329
6329
  let div0;
@@ -6352,17 +6352,17 @@
6352
6352
  ul = element("ul");
6353
6353
  if_block.c();
6354
6354
  attr_dev(h3, "class", "CategoryName");
6355
- add_location(h3, file$1, 487, 16, 18440);
6355
+ add_location(h3, file$1, 488, 16, 18455);
6356
6356
  attr_dev(div0, "class", "CasinoGamesHeader");
6357
- add_location(div0, file$1, 486, 12, 18392);
6357
+ add_location(div0, file$1, 487, 12, 18407);
6358
6358
 
6359
6359
  attr_dev(ul, "class", ul_class_value = "" + ((/*favoriteGamesData*/ ctx[21].items.length != 0
6360
6360
  ? "CasinoGamesGrid"
6361
6361
  : "") + " 'GamesListIncreasedGap'}"));
6362
6362
 
6363
- add_location(ul, file$1, 491, 12, 18589);
6363
+ add_location(ul, file$1, 492, 12, 18604);
6364
6364
  attr_dev(div1, "class", "CasinoGamesContainer");
6365
- add_location(div1, file$1, 485, 10, 18345);
6365
+ add_location(div1, file$1, 486, 10, 18360);
6366
6366
  },
6367
6367
  m: function mount(target, anchor) {
6368
6368
  insert_dev(target, div1, anchor);
@@ -6408,14 +6408,14 @@
6408
6408
  block,
6409
6409
  id: create_if_block_11$1.name,
6410
6410
  type: "if",
6411
- source: "(485:39) ",
6411
+ source: "(486:39) ",
6412
6412
  ctx
6413
6413
  });
6414
6414
 
6415
6415
  return block;
6416
6416
  }
6417
6417
 
6418
- // (439:8) {#if categoryData}
6418
+ // (440:8) {#if categoryData}
6419
6419
  function create_if_block_7$1(ctx) {
6420
6420
  let div1;
6421
6421
  let div0;
@@ -6445,11 +6445,11 @@
6445
6445
  t2 = space();
6446
6446
  if_block1.c();
6447
6447
  attr_dev(h3, "class", "CategoryName");
6448
- add_location(h3, file$1, 441, 16, 16289);
6448
+ add_location(h3, file$1, 442, 16, 16304);
6449
6449
  attr_dev(div0, "class", "CasinoGamesHeader");
6450
- add_location(div0, file$1, 440, 12, 16241);
6450
+ add_location(div0, file$1, 441, 12, 16256);
6451
6451
  attr_dev(div1, "class", "CasinoGamesContainer");
6452
- add_location(div1, file$1, 439, 10, 16194);
6452
+ add_location(div1, file$1, 440, 10, 16209);
6453
6453
  },
6454
6454
  m: function mount(target, anchor) {
6455
6455
  insert_dev(target, div1, anchor);
@@ -6502,14 +6502,14 @@
6502
6502
  block,
6503
6503
  id: create_if_block_7$1.name,
6504
6504
  type: "if",
6505
- source: "(439:8) {#if categoryData}",
6505
+ source: "(440:8) {#if categoryData}",
6506
6506
  ctx
6507
6507
  });
6508
6508
 
6509
6509
  return block;
6510
6510
  }
6511
6511
 
6512
- // (567:14) {:else}
6512
+ // (568:14) {:else}
6513
6513
  function create_else_block_7(ctx) {
6514
6514
  let p;
6515
6515
 
@@ -6517,7 +6517,7 @@
6517
6517
  c: function create() {
6518
6518
  p = element("p");
6519
6519
  p.textContent = "Waiting";
6520
- add_location(p, file$1, 567, 16, 24130);
6520
+ add_location(p, file$1, 568, 16, 24145);
6521
6521
  },
6522
6522
  m: function mount(target, anchor) {
6523
6523
  insert_dev(target, p, anchor);
@@ -6532,14 +6532,14 @@
6532
6532
  block,
6533
6533
  id: create_else_block_7.name,
6534
6534
  type: "else",
6535
- source: "(567:14) {:else}",
6535
+ source: "(568:14) {:else}",
6536
6536
  ctx
6537
6537
  });
6538
6538
 
6539
6539
  return block;
6540
6540
  }
6541
6541
 
6542
- // (493:14) {#if favoriteGamesData}
6542
+ // (494:14) {#if favoriteGamesData}
6543
6543
  function create_if_block_12$1(ctx) {
6544
6544
  let each_1_anchor;
6545
6545
  let each_value_2 = /*favoriteGamesData*/ ctx[21].items;
@@ -6626,14 +6626,14 @@
6626
6626
  block,
6627
6627
  id: create_if_block_12$1.name,
6628
6628
  type: "if",
6629
- source: "(493:14) {#if favoriteGamesData}",
6629
+ source: "(494:14) {#if favoriteGamesData}",
6630
6630
  ctx
6631
6631
  });
6632
6632
 
6633
6633
  return block;
6634
6634
  }
6635
6635
 
6636
- // (547:16) {:else}
6636
+ // (548:16) {:else}
6637
6637
  function create_else_block_5(ctx) {
6638
6638
  let p;
6639
6639
  let svg;
@@ -6664,7 +6664,7 @@
6664
6664
  t3 = space();
6665
6665
  set_style(path, "fill", "white");
6666
6666
  attr_dev(path, "d", "M511.266,197.256c-1.764-5.431-6.458-9.388-12.108-10.209l-158.722-23.065L269.452,20.155\n c-2.527-5.12-7.741-8.361-13.451-8.361c-5.709,0-10.924,3.242-13.451,8.361l-70.988,143.828L12.843,187.047\n c-5.65,0.821-10.344,4.779-12.108,10.209c-1.765,5.43-0.293,11.391,3.795,15.376l114.848,111.955L92.27,482.67\n c-0.965,5.627,1.349,11.315,5.968,14.67c4.618,3.355,10.74,3.798,15.797,1.142L256,423.846l141.961,74.637\n c2.195,1.154,4.591,1.723,6.979,1.723c3.11,0,6.206-0.966,8.818-2.865c4.619-3.356,6.933-9.043,5.968-14.671L392.61,324.587\n l114.86-111.954C511.559,208.647,513.031,202.686,511.266,197.256z M366.023,308.608c-3.536,3.446-5.15,8.412-4.314,13.278\n l23.311,135.898l-122.038-64.162c-4.37-2.297-9.591-2.297-13.961,0l-122.045,64.163l23.304-135.9\n c0.834-4.866-0.779-9.83-4.313-13.276l-98.731-96.244l136.445-19.829c4.886-0.71,9.108-3.778,11.294-8.205L256,60.685\n l61.023,123.645c2.186,4.427,6.408,7.496,11.294,8.206l136.447,19.828L366.023,308.608z");
6667
- add_location(path, file$1, 549, 116, 22443);
6667
+ add_location(path, file$1, 550, 116, 22458);
6668
6668
  attr_dev(svg, "version", "1.1");
6669
6669
  attr_dev(svg, "class", "UnfavoredIcon");
6670
6670
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
@@ -6674,15 +6674,15 @@
6674
6674
  attr_dev(svg, "viewBox", "0 0 512.001 512.001");
6675
6675
  set_style(svg, "enable-background", "new 0 0 512.001 512.001");
6676
6676
  attr_dev(svg, "xml:space", "preserve");
6677
- add_location(svg, file$1, 548, 20, 22190);
6677
+ add_location(svg, file$1, 549, 20, 22205);
6678
6678
  attr_dev(span, "class", "NoFavoriteText NoFavoriteTextHighlight");
6679
- add_location(span, file$1, 558, 20, 23546);
6679
+ add_location(span, file$1, 559, 20, 23561);
6680
6680
 
6681
6681
  attr_dev(p, "class", "NoFavoriteGames " + (isMobile(/*userAgent*/ ctx[23])
6682
6682
  ? "NoFavoriteGamesMobile"
6683
6683
  : ""));
6684
6684
 
6685
- add_location(p, file$1, 547, 18, 22089);
6685
+ add_location(p, file$1, 548, 18, 22104);
6686
6686
  },
6687
6687
  m: function mount(target, anchor) {
6688
6688
  insert_dev(target, p, anchor);
@@ -6705,14 +6705,14 @@
6705
6705
  block,
6706
6706
  id: create_else_block_5.name,
6707
6707
  type: "else",
6708
- source: "(547:16) {:else}",
6708
+ source: "(548:16) {:else}",
6709
6709
  ctx
6710
6710
  });
6711
6711
 
6712
6712
  return block;
6713
6713
  }
6714
6714
 
6715
- // (562:20) {:else}
6715
+ // (563:20) {:else}
6716
6716
  function create_else_block_6(ctx) {
6717
6717
  let span;
6718
6718
 
@@ -6721,7 +6721,7 @@
6721
6721
  span = element("span");
6722
6722
  span.textContent = "You can now add games to favorites by clicking on the star icon located on the game thumbnail.";
6723
6723
  attr_dev(span, "class", "NoFavoriteText");
6724
- add_location(span, file$1, 562, 22, 23888);
6724
+ add_location(span, file$1, 563, 22, 23903);
6725
6725
  },
6726
6726
  m: function mount(target, anchor) {
6727
6727
  insert_dev(target, span, anchor);
@@ -6735,14 +6735,14 @@
6735
6735
  block,
6736
6736
  id: create_else_block_6.name,
6737
6737
  type: "else",
6738
- source: "(562:20) {:else}",
6738
+ source: "(563:20) {:else}",
6739
6739
  ctx
6740
6740
  });
6741
6741
 
6742
6742
  return block;
6743
6743
  }
6744
6744
 
6745
- // (560:20) {#if isMobile(userAgent)}
6745
+ // (561:20) {#if isMobile(userAgent)}
6746
6746
  function create_if_block_19$1(ctx) {
6747
6747
  let span;
6748
6748
 
@@ -6751,7 +6751,7 @@
6751
6751
  span = element("span");
6752
6752
  span.textContent = "You can now add games to favorites by tapping on the star icon located on the game page.";
6753
6753
  attr_dev(span, "class", "NoFavoriteText");
6754
- add_location(span, file$1, 560, 22, 23713);
6754
+ add_location(span, file$1, 561, 22, 23728);
6755
6755
  },
6756
6756
  m: function mount(target, anchor) {
6757
6757
  insert_dev(target, span, anchor);
@@ -6765,17 +6765,17 @@
6765
6765
  block,
6766
6766
  id: create_if_block_19$1.name,
6767
6767
  type: "if",
6768
- source: "(560:20) {#if isMobile(userAgent)}",
6768
+ source: "(561:20) {#if isMobile(userAgent)}",
6769
6769
  ctx
6770
6770
  });
6771
6771
 
6772
6772
  return block;
6773
6773
  }
6774
6774
 
6775
- // (495:18) {#if gameprops.gameModel}
6775
+ // (496:18) {#if gameprops.gameModel}
6776
6776
  function create_if_block_13$1(ctx) {
6777
6777
  let if_block_anchor;
6778
- let if_block = /*gameprops*/ ctx[68].gameModel.isFavorite && create_if_block_14$1(ctx);
6778
+ let if_block = /*gameprops*/ ctx[69].gameModel.isFavorite && create_if_block_14$1(ctx);
6779
6779
 
6780
6780
  const block = {
6781
6781
  c: function create() {
@@ -6787,7 +6787,7 @@
6787
6787
  insert_dev(target, if_block_anchor, anchor);
6788
6788
  },
6789
6789
  p: function update(ctx, dirty) {
6790
- if (/*gameprops*/ ctx[68].gameModel.isFavorite) {
6790
+ if (/*gameprops*/ ctx[69].gameModel.isFavorite) {
6791
6791
  if (if_block) {
6792
6792
  if_block.p(ctx, dirty);
6793
6793
  } else {
@@ -6810,14 +6810,14 @@
6810
6810
  block,
6811
6811
  id: create_if_block_13$1.name,
6812
6812
  type: "if",
6813
- source: "(495:18) {#if gameprops.gameModel}",
6813
+ source: "(496:18) {#if gameprops.gameModel}",
6814
6814
  ctx
6815
6815
  });
6816
6816
 
6817
6817
  return block;
6818
6818
  }
6819
6819
 
6820
- // (496:20) {#if gameprops.gameModel.isFavorite}
6820
+ // (497:20) {#if gameprops.gameModel.isFavorite}
6821
6821
  function create_if_block_14$1(ctx) {
6822
6822
  let if_block_anchor;
6823
6823
  let if_block = (/*intersecting*/ ctx[16] || /*nativeLoading*/ ctx[24]) && create_if_block_15$1(ctx);
@@ -6855,14 +6855,14 @@
6855
6855
  block,
6856
6856
  id: create_if_block_14$1.name,
6857
6857
  type: "if",
6858
- source: "(496:20) {#if gameprops.gameModel.isFavorite}",
6858
+ source: "(497:20) {#if gameprops.gameModel.isFavorite}",
6859
6859
  ctx
6860
6860
  });
6861
6861
 
6862
6862
  return block;
6863
6863
  }
6864
6864
 
6865
- // (497:22) {#if intersecting || nativeLoading}
6865
+ // (498:22) {#if intersecting || nativeLoading}
6866
6866
  function create_if_block_15$1(ctx) {
6867
6867
  let show_if;
6868
6868
  let show_if_1;
@@ -6871,7 +6871,7 @@
6871
6871
  function select_block_type_7(ctx, dirty) {
6872
6872
  if (show_if == null) show_if = !!isMobile(/*userAgent*/ ctx[23]);
6873
6873
  if (show_if) return create_if_block_16$1;
6874
- if (show_if_1 == null || dirty[0] & /*favoriteGamesData*/ 2097152) show_if_1 = !!/*gameprops*/ ctx[68].gameModel.platform.includes("PC");
6874
+ if (show_if_1 == null || dirty[0] & /*favoriteGamesData*/ 2097152) show_if_1 = !!/*gameprops*/ ctx[69].gameModel.platform.includes("PC");
6875
6875
  if (show_if_1) return create_if_block_18$1;
6876
6876
  }
6877
6877
 
@@ -6913,14 +6913,14 @@
6913
6913
  block,
6914
6914
  id: create_if_block_15$1.name,
6915
6915
  type: "if",
6916
- source: "(497:22) {#if intersecting || nativeLoading}",
6916
+ source: "(498:22) {#if intersecting || nativeLoading}",
6917
6917
  ctx
6918
6918
  });
6919
6919
 
6920
6920
  return block;
6921
6921
  }
6922
6922
 
6923
- // (521:78)
6923
+ // (522:78)
6924
6924
  function create_if_block_18$1(ctx) {
6925
6925
  let casino_game_thumbnail;
6926
6926
  let casino_game_thumbnail_class_value;
@@ -6938,35 +6938,35 @@
6938
6938
  c: function create() {
6939
6939
  casino_game_thumbnail = element("casino-game-thumbnail");
6940
6940
 
6941
- set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[68].cellSize
6942
- ? /*gameprops*/ ctx[68].cellSize
6941
+ set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[69].cellSize
6942
+ ? /*gameprops*/ ctx[69].cellSize
6943
6943
  : "1x1")));
6944
6944
 
6945
6945
  set_custom_element_data(casino_game_thumbnail, "session", /*session*/ ctx[2]);
6946
6946
  set_custom_element_data(casino_game_thumbnail, "userid", /*userid*/ ctx[3]);
6947
6947
  set_custom_element_data(casino_game_thumbnail, "lang", /*lang*/ ctx[1]);
6948
6948
  set_custom_element_data(casino_game_thumbnail, "favorites", /*favorites*/ ctx[4]);
6949
- set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[68].gameModel.thumbnail);
6950
- set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[68].gameModel.name);
6951
- set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[68].gameModel.vendor.name);
6952
- set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[68].gameModel.isNew);
6953
- set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[68].gameModel.popularity);
6954
- set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[68].gameModel.cellSize);
6955
- set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[68].gameModel.id);
6956
- set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[68].gameModel.hasFunMode);
6957
- set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[68].gameModel.isFavorite);
6949
+ set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[69].gameModel.thumbnail);
6950
+ set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[69].gameModel.name);
6951
+ set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[69].gameModel.vendor.name);
6952
+ set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[69].gameModel.isNew);
6953
+ set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[69].gameModel.popularity);
6954
+ set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[69].gameModel.cellSize);
6955
+ set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[69].gameModel.id);
6956
+ set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[69].gameModel.hasFunMode);
6957
+ set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[69].gameModel.isFavorite);
6958
6958
  set_custom_element_data(casino_game_thumbnail, "showfavoredcategory", /*showFavGamesCategory*/ ctx[19]);
6959
6959
  set_custom_element_data(casino_game_thumbnail, "clientstyling", /*clientstyling*/ ctx[5]);
6960
6960
  set_custom_element_data(casino_game_thumbnail, "clientstylingurl", /*clientstylingurl*/ ctx[6]);
6961
6961
  set_custom_element_data(casino_game_thumbnail, "endpoint", /*endpoint*/ ctx[0]);
6962
- add_location(casino_game_thumbnail, file$1, 522, 28, 20743);
6962
+ add_location(casino_game_thumbnail, file$1, 523, 28, 20758);
6963
6963
  },
6964
6964
  m: function mount(target, anchor) {
6965
6965
  insert_dev(target, casino_game_thumbnail, anchor);
6966
6966
  },
6967
6967
  p: function update(ctx, dirty) {
6968
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_class_value !== (casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[68].cellSize
6969
- ? /*gameprops*/ ctx[68].cellSize
6968
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_class_value !== (casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[69].cellSize
6969
+ ? /*gameprops*/ ctx[69].cellSize
6970
6970
  : "1x1")))) {
6971
6971
  set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value);
6972
6972
  }
@@ -6987,39 +6987,39 @@
6987
6987
  set_custom_element_data(casino_game_thumbnail, "favorites", /*favorites*/ ctx[4]);
6988
6988
  }
6989
6989
 
6990
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamethumbnail_value !== (casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[68].gameModel.thumbnail)) {
6990
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamethumbnail_value !== (casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[69].gameModel.thumbnail)) {
6991
6991
  set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value);
6992
6992
  }
6993
6993
 
6994
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamename_value !== (casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[68].gameModel.name)) {
6994
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamename_value !== (casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[69].gameModel.name)) {
6995
6995
  set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value);
6996
6996
  }
6997
6997
 
6998
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamevendor_value !== (casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[68].gameModel.vendor.name)) {
6998
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamevendor_value !== (casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[69].gameModel.vendor.name)) {
6999
6999
  set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value);
7000
7000
  }
7001
7001
 
7002
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gameisnew_value !== (casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[68].gameModel.isNew)) {
7002
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gameisnew_value !== (casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[69].gameModel.isNew)) {
7003
7003
  set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value);
7004
7004
  }
7005
7005
 
7006
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamepopularity_value !== (casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[68].gameModel.popularity)) {
7006
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamepopularity_value !== (casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[69].gameModel.popularity)) {
7007
7007
  set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value);
7008
7008
  }
7009
7009
 
7010
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamecellsize_value !== (casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[68].gameModel.cellSize)) {
7010
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamecellsize_value !== (casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[69].gameModel.cellSize)) {
7011
7011
  set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value);
7012
7012
  }
7013
7013
 
7014
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gameid_value !== (casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[68].gameModel.id)) {
7014
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gameid_value !== (casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[69].gameModel.id)) {
7015
7015
  set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value);
7016
7016
  }
7017
7017
 
7018
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamefunmode_value !== (casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[68].gameModel.hasFunMode)) {
7018
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamefunmode_value !== (casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[69].gameModel.hasFunMode)) {
7019
7019
  set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value);
7020
7020
  }
7021
7021
 
7022
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamefavorite_value !== (casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[68].gameModel.isFavorite)) {
7022
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamefavorite_value !== (casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[69].gameModel.isFavorite)) {
7023
7023
  set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value);
7024
7024
  }
7025
7025
 
@@ -7048,16 +7048,16 @@
7048
7048
  block,
7049
7049
  id: create_if_block_18$1.name,
7050
7050
  type: "if",
7051
- source: "(521:78) ",
7051
+ source: "(522:78) ",
7052
7052
  ctx
7053
7053
  });
7054
7054
 
7055
7055
  return block;
7056
7056
  }
7057
7057
 
7058
- // (498:24) {#if isMobile(userAgent)}
7058
+ // (499:24) {#if isMobile(userAgent)}
7059
7059
  function create_if_block_16$1(ctx) {
7060
- let show_if = /*gameprops*/ ctx[68].gameModel.platform.includes("iPad") || /*gameprops*/ ctx[68].gameModel.platform.includes("iPhone") || /*gameprops*/ ctx[68].gameModel.platform.includes("Android");
7060
+ let show_if = /*gameprops*/ ctx[69].gameModel.platform.includes("iPad") || /*gameprops*/ ctx[69].gameModel.platform.includes("iPhone") || /*gameprops*/ ctx[69].gameModel.platform.includes("Android");
7061
7061
  let if_block_anchor;
7062
7062
  let if_block = show_if && create_if_block_17$1(ctx);
7063
7063
 
@@ -7071,7 +7071,7 @@
7071
7071
  insert_dev(target, if_block_anchor, anchor);
7072
7072
  },
7073
7073
  p: function update(ctx, dirty) {
7074
- if (dirty[0] & /*favoriteGamesData*/ 2097152) show_if = /*gameprops*/ ctx[68].gameModel.platform.includes("iPad") || /*gameprops*/ ctx[68].gameModel.platform.includes("iPhone") || /*gameprops*/ ctx[68].gameModel.platform.includes("Android");
7074
+ if (dirty[0] & /*favoriteGamesData*/ 2097152) show_if = /*gameprops*/ ctx[69].gameModel.platform.includes("iPad") || /*gameprops*/ ctx[69].gameModel.platform.includes("iPhone") || /*gameprops*/ ctx[69].gameModel.platform.includes("Android");
7075
7075
 
7076
7076
  if (show_if) {
7077
7077
  if (if_block) {
@@ -7096,14 +7096,14 @@
7096
7096
  block,
7097
7097
  id: create_if_block_16$1.name,
7098
7098
  type: "if",
7099
- source: "(498:24) {#if isMobile(userAgent)}",
7099
+ source: "(499:24) {#if isMobile(userAgent)}",
7100
7100
  ctx
7101
7101
  });
7102
7102
 
7103
7103
  return block;
7104
7104
  }
7105
7105
 
7106
- // (499:26) {#if (gameprops.gameModel.platform.includes("iPad") || gameprops.gameModel.platform.includes("iPhone") || gameprops.gameModel.platform.includes("Android"))}
7106
+ // (500:26) {#if (gameprops.gameModel.platform.includes("iPad") || gameprops.gameModel.platform.includes("iPhone") || gameprops.gameModel.platform.includes("Android"))}
7107
7107
  function create_if_block_17$1(ctx) {
7108
7108
  let casino_game_thumbnail;
7109
7109
  let casino_game_thumbnail_class_value;
@@ -7121,35 +7121,35 @@
7121
7121
  c: function create() {
7122
7122
  casino_game_thumbnail = element("casino-game-thumbnail");
7123
7123
 
7124
- set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[68].cellSize
7125
- ? /*gameprops*/ ctx[68].cellSize
7124
+ set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[69].cellSize
7125
+ ? /*gameprops*/ ctx[69].cellSize
7126
7126
  : "1x1")));
7127
7127
 
7128
7128
  set_custom_element_data(casino_game_thumbnail, "session", /*session*/ ctx[2]);
7129
7129
  set_custom_element_data(casino_game_thumbnail, "userid", /*userid*/ ctx[3]);
7130
7130
  set_custom_element_data(casino_game_thumbnail, "lang", /*lang*/ ctx[1]);
7131
7131
  set_custom_element_data(casino_game_thumbnail, "favorites", /*favorites*/ ctx[4]);
7132
- set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[68].gameModel.thumbnail);
7133
- set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[68].gameModel.name);
7134
- set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[68].gameModel.vendor.name);
7135
- set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[68].gameModel.isNew);
7136
- set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[68].gameModel.popularity);
7137
- set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[68].gameModel.cellSize);
7138
- set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[68].gameModel.id);
7139
- set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[68].gameModel.hasFunMode);
7140
- set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[68].gameModel.isFavorite);
7132
+ set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[69].gameModel.thumbnail);
7133
+ set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[69].gameModel.name);
7134
+ set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[69].gameModel.vendor.name);
7135
+ set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[69].gameModel.isNew);
7136
+ set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[69].gameModel.popularity);
7137
+ set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[69].gameModel.cellSize);
7138
+ set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[69].gameModel.id);
7139
+ set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[69].gameModel.hasFunMode);
7140
+ set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[69].gameModel.isFavorite);
7141
7141
  set_custom_element_data(casino_game_thumbnail, "showfavoredcategory", /*showFavGamesCategory*/ ctx[19]);
7142
7142
  set_custom_element_data(casino_game_thumbnail, "clientstyling", /*clientstyling*/ ctx[5]);
7143
7143
  set_custom_element_data(casino_game_thumbnail, "clientstylingurl", /*clientstylingurl*/ ctx[6]);
7144
7144
  set_custom_element_data(casino_game_thumbnail, "endpoint", /*endpoint*/ ctx[0]);
7145
- add_location(casino_game_thumbnail, file$1, 499, 26, 19239);
7145
+ add_location(casino_game_thumbnail, file$1, 500, 26, 19254);
7146
7146
  },
7147
7147
  m: function mount(target, anchor) {
7148
7148
  insert_dev(target, casino_game_thumbnail, anchor);
7149
7149
  },
7150
7150
  p: function update(ctx, dirty) {
7151
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_class_value !== (casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[68].cellSize
7152
- ? /*gameprops*/ ctx[68].cellSize
7151
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_class_value !== (casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[69].cellSize
7152
+ ? /*gameprops*/ ctx[69].cellSize
7153
7153
  : "1x1")))) {
7154
7154
  set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value);
7155
7155
  }
@@ -7170,39 +7170,39 @@
7170
7170
  set_custom_element_data(casino_game_thumbnail, "favorites", /*favorites*/ ctx[4]);
7171
7171
  }
7172
7172
 
7173
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamethumbnail_value !== (casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[68].gameModel.thumbnail)) {
7173
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamethumbnail_value !== (casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[69].gameModel.thumbnail)) {
7174
7174
  set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value);
7175
7175
  }
7176
7176
 
7177
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamename_value !== (casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[68].gameModel.name)) {
7177
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamename_value !== (casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[69].gameModel.name)) {
7178
7178
  set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value);
7179
7179
  }
7180
7180
 
7181
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamevendor_value !== (casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[68].gameModel.vendor.name)) {
7181
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamevendor_value !== (casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[69].gameModel.vendor.name)) {
7182
7182
  set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value);
7183
7183
  }
7184
7184
 
7185
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gameisnew_value !== (casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[68].gameModel.isNew)) {
7185
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gameisnew_value !== (casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[69].gameModel.isNew)) {
7186
7186
  set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value);
7187
7187
  }
7188
7188
 
7189
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamepopularity_value !== (casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[68].gameModel.popularity)) {
7189
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamepopularity_value !== (casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[69].gameModel.popularity)) {
7190
7190
  set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value);
7191
7191
  }
7192
7192
 
7193
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamecellsize_value !== (casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[68].gameModel.cellSize)) {
7193
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamecellsize_value !== (casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[69].gameModel.cellSize)) {
7194
7194
  set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value);
7195
7195
  }
7196
7196
 
7197
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gameid_value !== (casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[68].gameModel.id)) {
7197
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gameid_value !== (casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[69].gameModel.id)) {
7198
7198
  set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value);
7199
7199
  }
7200
7200
 
7201
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamefunmode_value !== (casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[68].gameModel.hasFunMode)) {
7201
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamefunmode_value !== (casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[69].gameModel.hasFunMode)) {
7202
7202
  set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value);
7203
7203
  }
7204
7204
 
7205
- if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamefavorite_value !== (casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[68].gameModel.isFavorite)) {
7205
+ if (dirty[0] & /*favoriteGamesData*/ 2097152 && casino_game_thumbnail_gamefavorite_value !== (casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[69].gameModel.isFavorite)) {
7206
7206
  set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value);
7207
7207
  }
7208
7208
 
@@ -7231,17 +7231,17 @@
7231
7231
  block,
7232
7232
  id: create_if_block_17$1.name,
7233
7233
  type: "if",
7234
- source: "(499:26) {#if (gameprops.gameModel.platform.includes(\\\"iPad\\\") || gameprops.gameModel.platform.includes(\\\"iPhone\\\") || gameprops.gameModel.platform.includes(\\\"Android\\\"))}",
7234
+ source: "(500:26) {#if (gameprops.gameModel.platform.includes(\\\"iPad\\\") || gameprops.gameModel.platform.includes(\\\"iPhone\\\") || gameprops.gameModel.platform.includes(\\\"Android\\\"))}",
7235
7235
  ctx
7236
7236
  });
7237
7237
 
7238
7238
  return block;
7239
7239
  }
7240
7240
 
7241
- // (494:16) {#each favoriteGamesData.items as gameprops, index}
7241
+ // (495:16) {#each favoriteGamesData.items as gameprops, index}
7242
7242
  function create_each_block_2(ctx) {
7243
7243
  let if_block_anchor;
7244
- let if_block = /*gameprops*/ ctx[68].gameModel && create_if_block_13$1(ctx);
7244
+ let if_block = /*gameprops*/ ctx[69].gameModel && create_if_block_13$1(ctx);
7245
7245
 
7246
7246
  const block = {
7247
7247
  c: function create() {
@@ -7253,7 +7253,7 @@
7253
7253
  insert_dev(target, if_block_anchor, anchor);
7254
7254
  },
7255
7255
  p: function update(ctx, dirty) {
7256
- if (/*gameprops*/ ctx[68].gameModel) {
7256
+ if (/*gameprops*/ ctx[69].gameModel) {
7257
7257
  if (if_block) {
7258
7258
  if_block.p(ctx, dirty);
7259
7259
  } else {
@@ -7276,14 +7276,14 @@
7276
7276
  block,
7277
7277
  id: create_each_block_2.name,
7278
7278
  type: "each",
7279
- source: "(494:16) {#each favoriteGamesData.items as gameprops, index}",
7279
+ source: "(495:16) {#each favoriteGamesData.items as gameprops, index}",
7280
7280
  ctx
7281
7281
  });
7282
7282
 
7283
7283
  return block;
7284
7284
  }
7285
7285
 
7286
- // (446:14) {#if showLoadCategory}
7286
+ // (447:14) {#if showLoadCategory}
7287
7287
  function create_if_block_10$1(ctx) {
7288
7288
  let a;
7289
7289
  let h3;
@@ -7305,9 +7305,9 @@
7305
7305
  t2 = text(t2_value);
7306
7306
  t3 = text(")");
7307
7307
  attr_dev(h3, "class", "CategoryLoadMore");
7308
- add_location(h3, file$1, 448, 16, 16621);
7308
+ add_location(h3, file$1, 449, 16, 16636);
7309
7309
  attr_dev(a, "class", "CategoryNameLink");
7310
- add_location(a, file$1, 447, 14, 16514);
7310
+ add_location(a, file$1, 448, 14, 16529);
7311
7311
  },
7312
7312
  m: function mount(target, anchor) {
7313
7313
  insert_dev(target, a, anchor);
@@ -7337,14 +7337,14 @@
7337
7337
  block,
7338
7338
  id: create_if_block_10$1.name,
7339
7339
  type: "if",
7340
- source: "(446:14) {#if showLoadCategory}",
7340
+ source: "(447:14) {#if showLoadCategory}",
7341
7341
  ctx
7342
7342
  });
7343
7343
 
7344
7344
  return block;
7345
7345
  }
7346
7346
 
7347
- // (481:12) {:else}
7347
+ // (482:12) {:else}
7348
7348
  function create_else_block_4(ctx) {
7349
7349
  let p;
7350
7350
 
@@ -7353,7 +7353,7 @@
7353
7353
  p = element("p");
7354
7354
  p.textContent = "You don't have any games in this category.";
7355
7355
  attr_dev(p, "class", "NoSearchResults");
7356
- add_location(p, file$1, 481, 14, 18186);
7356
+ add_location(p, file$1, 482, 14, 18201);
7357
7357
  },
7358
7358
  m: function mount(target, anchor) {
7359
7359
  insert_dev(target, p, anchor);
@@ -7368,14 +7368,14 @@
7368
7368
  block,
7369
7369
  id: create_else_block_4.name,
7370
7370
  type: "else",
7371
- source: "(481:12) {:else}",
7371
+ source: "(482:12) {:else}",
7372
7372
  ctx
7373
7373
  });
7374
7374
 
7375
7375
  return block;
7376
7376
  }
7377
7377
 
7378
- // (455:12) {#if shownCategoryData.length !== 0}
7378
+ // (456:12) {#if shownCategoryData.length !== 0}
7379
7379
  function create_if_block_8$1(ctx) {
7380
7380
  let ul;
7381
7381
  let ul_class_value;
@@ -7399,7 +7399,7 @@
7399
7399
  ? ""
7400
7400
  : "CasinoGamesGrid") + " GamesListIncreasedGap"));
7401
7401
 
7402
- add_location(ul, file$1, 455, 12, 16876);
7402
+ add_location(ul, file$1, 456, 12, 16891);
7403
7403
  },
7404
7404
  m: function mount(target, anchor) {
7405
7405
  insert_dev(target, ul, anchor);
@@ -7452,14 +7452,14 @@
7452
7452
  block,
7453
7453
  id: create_if_block_8$1.name,
7454
7454
  type: "if",
7455
- source: "(455:12) {#if shownCategoryData.length !== 0}",
7455
+ source: "(456:12) {#if shownCategoryData.length !== 0}",
7456
7456
  ctx
7457
7457
  });
7458
7458
 
7459
7459
  return block;
7460
7460
  }
7461
7461
 
7462
- // (458:18) {#if intersecting || nativeLoading}
7462
+ // (459:18) {#if intersecting || nativeLoading}
7463
7463
  function create_if_block_9$1(ctx) {
7464
7464
  let casino_game_thumbnail;
7465
7465
  let casino_game_thumbnail_class_value;
@@ -7480,24 +7480,24 @@
7480
7480
  set_custom_element_data(casino_game_thumbnail, "userid", /*userid*/ ctx[3]);
7481
7481
  set_custom_element_data(casino_game_thumbnail, "lang", /*lang*/ ctx[1]);
7482
7482
 
7483
- set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[68].cellSize
7484
- ? /*gameprops*/ ctx[68].cellSize
7483
+ set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[69].cellSize
7484
+ ? /*gameprops*/ ctx[69].cellSize
7485
7485
  : "1x1")));
7486
7486
 
7487
7487
  set_custom_element_data(casino_game_thumbnail, "favorites", /*favorites*/ ctx[4]);
7488
- set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[68].thumbnail);
7489
- set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[68].name);
7490
- set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[68].vendor.name);
7491
- set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[68].isNew);
7492
- set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[68].popularity);
7493
- set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[68].cellSize);
7494
- set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[68].id);
7495
- set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[68].hasFunMode);
7496
- set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[68].isFavorite);
7488
+ set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[69].thumbnail);
7489
+ set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[69].name);
7490
+ set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[69].vendor.name);
7491
+ set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[69].isNew);
7492
+ set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[69].popularity);
7493
+ set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[69].cellSize);
7494
+ set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[69].id);
7495
+ set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[69].hasFunMode);
7496
+ set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[69].isFavorite);
7497
7497
  set_custom_element_data(casino_game_thumbnail, "clientstyling", /*clientstyling*/ ctx[5]);
7498
7498
  set_custom_element_data(casino_game_thumbnail, "clientstylingurl", /*clientstylingurl*/ ctx[6]);
7499
7499
  set_custom_element_data(casino_game_thumbnail, "endpoint", /*endpoint*/ ctx[0]);
7500
- add_location(casino_game_thumbnail, file$1, 458, 20, 17159);
7500
+ add_location(casino_game_thumbnail, file$1, 459, 20, 17174);
7501
7501
  },
7502
7502
  m: function mount(target, anchor) {
7503
7503
  insert_dev(target, casino_game_thumbnail, anchor);
@@ -7515,8 +7515,8 @@
7515
7515
  set_custom_element_data(casino_game_thumbnail, "lang", /*lang*/ ctx[1]);
7516
7516
  }
7517
7517
 
7518
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_class_value !== (casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[68].cellSize
7519
- ? /*gameprops*/ ctx[68].cellSize
7518
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_class_value !== (casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[69].cellSize
7519
+ ? /*gameprops*/ ctx[69].cellSize
7520
7520
  : "1x1")))) {
7521
7521
  set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value);
7522
7522
  }
@@ -7525,39 +7525,39 @@
7525
7525
  set_custom_element_data(casino_game_thumbnail, "favorites", /*favorites*/ ctx[4]);
7526
7526
  }
7527
7527
 
7528
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamethumbnail_value !== (casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[68].thumbnail)) {
7528
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamethumbnail_value !== (casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[69].thumbnail)) {
7529
7529
  set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value);
7530
7530
  }
7531
7531
 
7532
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamename_value !== (casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[68].name)) {
7532
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamename_value !== (casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[69].name)) {
7533
7533
  set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value);
7534
7534
  }
7535
7535
 
7536
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamevendor_value !== (casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[68].vendor.name)) {
7536
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamevendor_value !== (casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[69].vendor.name)) {
7537
7537
  set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value);
7538
7538
  }
7539
7539
 
7540
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gameisnew_value !== (casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[68].isNew)) {
7540
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gameisnew_value !== (casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[69].isNew)) {
7541
7541
  set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value);
7542
7542
  }
7543
7543
 
7544
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamepopularity_value !== (casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[68].popularity)) {
7544
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamepopularity_value !== (casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[69].popularity)) {
7545
7545
  set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value);
7546
7546
  }
7547
7547
 
7548
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamecellsize_value !== (casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[68].cellSize)) {
7548
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamecellsize_value !== (casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[69].cellSize)) {
7549
7549
  set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value);
7550
7550
  }
7551
7551
 
7552
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gameid_value !== (casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[68].id)) {
7552
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gameid_value !== (casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[69].id)) {
7553
7553
  set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value);
7554
7554
  }
7555
7555
 
7556
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamefunmode_value !== (casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[68].hasFunMode)) {
7556
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamefunmode_value !== (casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[69].hasFunMode)) {
7557
7557
  set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value);
7558
7558
  }
7559
7559
 
7560
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamefavorite_value !== (casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[68].isFavorite)) {
7560
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamefavorite_value !== (casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[69].isFavorite)) {
7561
7561
  set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value);
7562
7562
  }
7563
7563
 
@@ -7582,14 +7582,14 @@
7582
7582
  block,
7583
7583
  id: create_if_block_9$1.name,
7584
7584
  type: "if",
7585
- source: "(458:18) {#if intersecting || nativeLoading}",
7585
+ source: "(459:18) {#if intersecting || nativeLoading}",
7586
7586
  ctx
7587
7587
  });
7588
7588
 
7589
7589
  return block;
7590
7590
  }
7591
7591
 
7592
- // (457:16) {#each shownCategoryData as gameprops, index}
7592
+ // (458:16) {#each shownCategoryData as gameprops, index}
7593
7593
  function create_each_block_1(ctx) {
7594
7594
  let if_block_anchor;
7595
7595
  let if_block = (/*intersecting*/ ctx[16] || /*nativeLoading*/ ctx[24]) && create_if_block_9$1(ctx);
@@ -7627,14 +7627,14 @@
7627
7627
  block,
7628
7628
  id: create_each_block_1.name,
7629
7629
  type: "each",
7630
- source: "(457:16) {#each shownCategoryData as gameprops, index}",
7630
+ source: "(458:16) {#each shownCategoryData as gameprops, index}",
7631
7631
  ctx
7632
7632
  });
7633
7633
 
7634
7634
  return block;
7635
7635
  }
7636
7636
 
7637
- // (398:12) {:else}
7637
+ // (399:12) {:else}
7638
7638
  function create_else_block_2$1(ctx) {
7639
7639
  let h3;
7640
7640
  let t_value = /*$_*/ ctx[22]("gamesCategorySection.searchedItems") + "";
@@ -7645,7 +7645,7 @@
7645
7645
  h3 = element("h3");
7646
7646
  t = text(t_value);
7647
7647
  attr_dev(h3, "class", "StatusText");
7648
- add_location(h3, file$1, 398, 14, 14683);
7648
+ add_location(h3, file$1, 399, 14, 14698);
7649
7649
  },
7650
7650
  m: function mount(target, anchor) {
7651
7651
  insert_dev(target, h3, anchor);
@@ -7663,14 +7663,14 @@
7663
7663
  block,
7664
7664
  id: create_else_block_2$1.name,
7665
7665
  type: "else",
7666
- source: "(398:12) {:else}",
7666
+ source: "(399:12) {:else}",
7667
7667
  ctx
7668
7668
  });
7669
7669
 
7670
7670
  return block;
7671
7671
  }
7672
7672
 
7673
- // (394:12) {#if !shownCategoryData.length}
7673
+ // (395:12) {#if !shownCategoryData.length}
7674
7674
  function create_if_block_6$1(ctx) {
7675
7675
  let h3;
7676
7676
  let t_value = /*$_*/ ctx[22]("gamesCategorySection.noResults") + "";
@@ -7681,7 +7681,7 @@
7681
7681
  h3 = element("h3");
7682
7682
  t = text(t_value);
7683
7683
  attr_dev(h3, "class", "StatusText");
7684
- add_location(h3, file$1, 394, 12, 14554);
7684
+ add_location(h3, file$1, 395, 12, 14569);
7685
7685
  },
7686
7686
  m: function mount(target, anchor) {
7687
7687
  insert_dev(target, h3, anchor);
@@ -7699,14 +7699,14 @@
7699
7699
  block,
7700
7700
  id: create_if_block_6$1.name,
7701
7701
  type: "if",
7702
- source: "(394:12) {#if !shownCategoryData.length}",
7702
+ source: "(395:12) {#if !shownCategoryData.length}",
7703
7703
  ctx
7704
7704
  });
7705
7705
 
7706
7706
  return block;
7707
7707
  }
7708
7708
 
7709
- // (389:10) {#if recentSearched}
7709
+ // (390:10) {#if recentSearched}
7710
7710
  function create_if_block_5$1(ctx) {
7711
7711
  let h3;
7712
7712
  let t_value = /*$_*/ ctx[22]("gamesCategorySection.recentSearchedItems") + "";
@@ -7717,7 +7717,7 @@
7717
7717
  h3 = element("h3");
7718
7718
  t = text(t_value);
7719
7719
  attr_dev(h3, "class", "StatusText");
7720
- add_location(h3, file$1, 389, 12, 14375);
7720
+ add_location(h3, file$1, 390, 12, 14390);
7721
7721
  },
7722
7722
  m: function mount(target, anchor) {
7723
7723
  insert_dev(target, h3, anchor);
@@ -7735,14 +7735,14 @@
7735
7735
  block,
7736
7736
  id: create_if_block_5$1.name,
7737
7737
  type: "if",
7738
- source: "(389:10) {#if recentSearched}",
7738
+ source: "(390:10) {#if recentSearched}",
7739
7739
  ctx
7740
7740
  });
7741
7741
 
7742
7742
  return block;
7743
7743
  }
7744
7744
 
7745
- // (433:8) {:else}
7745
+ // (434:8) {:else}
7746
7746
  function create_else_block_1$1(ctx) {
7747
7747
  let p;
7748
7748
 
@@ -7751,7 +7751,7 @@
7751
7751
  p = element("p");
7752
7752
  p.textContent = "Waiting";
7753
7753
  attr_dev(p, "class", "SearchWaiting");
7754
- add_location(p, file$1, 433, 10, 16069);
7754
+ add_location(p, file$1, 434, 10, 16084);
7755
7755
  },
7756
7756
  m: function mount(target, anchor) {
7757
7757
  insert_dev(target, p, anchor);
@@ -7766,14 +7766,14 @@
7766
7766
  block,
7767
7767
  id: create_else_block_1$1.name,
7768
7768
  type: "else",
7769
- source: "(433:8) {:else}",
7769
+ source: "(434:8) {:else}",
7770
7770
  ctx
7771
7771
  });
7772
7772
 
7773
7773
  return block;
7774
7774
  }
7775
7775
 
7776
- // (405:8) {#if shownCategoryData}
7776
+ // (406:8) {#if shownCategoryData}
7777
7777
  function create_if_block_3$1(ctx) {
7778
7778
  let t;
7779
7779
  let ul;
@@ -7797,7 +7797,7 @@
7797
7797
  }
7798
7798
 
7799
7799
  attr_dev(ul, "class", "CasinoGamesGrid");
7800
- add_location(ul, file$1, 408, 10, 15047);
7800
+ add_location(ul, file$1, 409, 10, 15062);
7801
7801
  },
7802
7802
  m: function mount(target, anchor) {
7803
7803
  if (if_block) if_block.m(target, anchor);
@@ -7858,14 +7858,14 @@
7858
7858
  block,
7859
7859
  id: create_if_block_3$1.name,
7860
7860
  type: "if",
7861
- source: "(405:8) {#if shownCategoryData}",
7861
+ source: "(406:8) {#if shownCategoryData}",
7862
7862
  ctx
7863
7863
  });
7864
7864
 
7865
7865
  return block;
7866
7866
  }
7867
7867
 
7868
- // (406:10) {#if !showItems}
7868
+ // (407:10) {#if !showItems}
7869
7869
  function create_if_block_4$1(ctx) {
7870
7870
  let p;
7871
7871
  let t_value = /*$_*/ ctx[22]("gamesCategorySection.noRecentSearch") + "";
@@ -7876,7 +7876,7 @@
7876
7876
  p = element("p");
7877
7877
  t = text(t_value);
7878
7878
  attr_dev(p, "class", "NoSearchResults NoRecentSearches NoRecentSearchesCenter");
7879
- add_location(p, file$1, 406, 12, 14906);
7879
+ add_location(p, file$1, 407, 12, 14921);
7880
7880
  },
7881
7881
  m: function mount(target, anchor) {
7882
7882
  insert_dev(target, p, anchor);
@@ -7894,14 +7894,14 @@
7894
7894
  block,
7895
7895
  id: create_if_block_4$1.name,
7896
7896
  type: "if",
7897
- source: "(406:10) {#if !showItems}",
7897
+ source: "(407:10) {#if !showItems}",
7898
7898
  ctx
7899
7899
  });
7900
7900
 
7901
7901
  return block;
7902
7902
  }
7903
7903
 
7904
- // (410:12) {#each shownCategoryData as gameprops, index}
7904
+ // (411:12) {#each shownCategoryData as gameprops, index}
7905
7905
  function create_each_block$1(ctx) {
7906
7906
  let casino_game_thumbnail;
7907
7907
  let casino_game_thumbnail_class_value;
@@ -7919,8 +7919,8 @@
7919
7919
  c: function create() {
7920
7920
  casino_game_thumbnail = element("casino-game-thumbnail");
7921
7921
 
7922
- set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[68].cellSize
7923
- ? /*gameprops*/ ctx[68].cellSize
7922
+ set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[69].cellSize
7923
+ ? /*gameprops*/ ctx[69].cellSize
7924
7924
  : "1x1")));
7925
7925
 
7926
7926
  set_custom_element_data(casino_game_thumbnail, "session", /*session*/ ctx[2]);
@@ -7928,26 +7928,26 @@
7928
7928
  set_custom_element_data(casino_game_thumbnail, "lang", /*lang*/ ctx[1]);
7929
7929
  set_custom_element_data(casino_game_thumbnail, "searchitem", /*searchItem*/ ctx[13]);
7930
7930
  set_custom_element_data(casino_game_thumbnail, "favorites", /*favorites*/ ctx[4]);
7931
- set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[68].thumbnail);
7932
- set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[68].name);
7933
- set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[68].vendor.name);
7934
- set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[68].isNew);
7935
- set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[68].popularity);
7936
- set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[68].cellSize);
7937
- set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[68].id);
7938
- set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[68].hasFunMode);
7939
- set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[68].isFavorite);
7931
+ set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[69].thumbnail);
7932
+ set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[69].name);
7933
+ set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[69].vendor.name);
7934
+ set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[69].isNew);
7935
+ set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[69].popularity);
7936
+ set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[69].cellSize);
7937
+ set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[69].id);
7938
+ set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[69].hasFunMode);
7939
+ set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[69].isFavorite);
7940
7940
  set_custom_element_data(casino_game_thumbnail, "clientstyling", /*clientstyling*/ ctx[5]);
7941
7941
  set_custom_element_data(casino_game_thumbnail, "clientstylingurl", /*clientstylingurl*/ ctx[6]);
7942
7942
  set_custom_element_data(casino_game_thumbnail, "endpoint", /*endpoint*/ ctx[0]);
7943
- add_location(casino_game_thumbnail, file$1, 410, 14, 15148);
7943
+ add_location(casino_game_thumbnail, file$1, 411, 14, 15163);
7944
7944
  },
7945
7945
  m: function mount(target, anchor) {
7946
7946
  insert_dev(target, casino_game_thumbnail, anchor);
7947
7947
  },
7948
7948
  p: function update(ctx, dirty) {
7949
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_class_value !== (casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[68].cellSize
7950
- ? /*gameprops*/ ctx[68].cellSize
7949
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_class_value !== (casino_game_thumbnail_class_value = "" + (MASONRY_CLASS_PREFIX + (/*gameprops*/ ctx[69].cellSize
7950
+ ? /*gameprops*/ ctx[69].cellSize
7951
7951
  : "1x1")))) {
7952
7952
  set_custom_element_data(casino_game_thumbnail, "class", casino_game_thumbnail_class_value);
7953
7953
  }
@@ -7972,39 +7972,39 @@
7972
7972
  set_custom_element_data(casino_game_thumbnail, "favorites", /*favorites*/ ctx[4]);
7973
7973
  }
7974
7974
 
7975
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamethumbnail_value !== (casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[68].thumbnail)) {
7975
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamethumbnail_value !== (casino_game_thumbnail_gamethumbnail_value = /*gameprops*/ ctx[69].thumbnail)) {
7976
7976
  set_custom_element_data(casino_game_thumbnail, "gamethumbnail", casino_game_thumbnail_gamethumbnail_value);
7977
7977
  }
7978
7978
 
7979
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamename_value !== (casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[68].name)) {
7979
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamename_value !== (casino_game_thumbnail_gamename_value = /*gameprops*/ ctx[69].name)) {
7980
7980
  set_custom_element_data(casino_game_thumbnail, "gamename", casino_game_thumbnail_gamename_value);
7981
7981
  }
7982
7982
 
7983
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamevendor_value !== (casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[68].vendor.name)) {
7983
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamevendor_value !== (casino_game_thumbnail_gamevendor_value = /*gameprops*/ ctx[69].vendor.name)) {
7984
7984
  set_custom_element_data(casino_game_thumbnail, "gamevendor", casino_game_thumbnail_gamevendor_value);
7985
7985
  }
7986
7986
 
7987
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gameisnew_value !== (casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[68].isNew)) {
7987
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gameisnew_value !== (casino_game_thumbnail_gameisnew_value = /*gameprops*/ ctx[69].isNew)) {
7988
7988
  set_custom_element_data(casino_game_thumbnail, "gameisnew", casino_game_thumbnail_gameisnew_value);
7989
7989
  }
7990
7990
 
7991
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamepopularity_value !== (casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[68].popularity)) {
7991
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamepopularity_value !== (casino_game_thumbnail_gamepopularity_value = /*gameprops*/ ctx[69].popularity)) {
7992
7992
  set_custom_element_data(casino_game_thumbnail, "gamepopularity", casino_game_thumbnail_gamepopularity_value);
7993
7993
  }
7994
7994
 
7995
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamecellsize_value !== (casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[68].cellSize)) {
7995
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamecellsize_value !== (casino_game_thumbnail_gamecellsize_value = /*gameprops*/ ctx[69].cellSize)) {
7996
7996
  set_custom_element_data(casino_game_thumbnail, "gamecellsize", casino_game_thumbnail_gamecellsize_value);
7997
7997
  }
7998
7998
 
7999
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gameid_value !== (casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[68].id)) {
7999
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gameid_value !== (casino_game_thumbnail_gameid_value = /*gameprops*/ ctx[69].id)) {
8000
8000
  set_custom_element_data(casino_game_thumbnail, "gameid", casino_game_thumbnail_gameid_value);
8001
8001
  }
8002
8002
 
8003
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamefunmode_value !== (casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[68].hasFunMode)) {
8003
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamefunmode_value !== (casino_game_thumbnail_gamefunmode_value = /*gameprops*/ ctx[69].hasFunMode)) {
8004
8004
  set_custom_element_data(casino_game_thumbnail, "gamefunmode", casino_game_thumbnail_gamefunmode_value);
8005
8005
  }
8006
8006
 
8007
- if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamefavorite_value !== (casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[68].isFavorite)) {
8007
+ if (dirty[0] & /*shownCategoryData*/ 512 && casino_game_thumbnail_gamefavorite_value !== (casino_game_thumbnail_gamefavorite_value = /*gameprops*/ ctx[69].isFavorite)) {
8008
8008
  set_custom_element_data(casino_game_thumbnail, "gamefavorite", casino_game_thumbnail_gamefavorite_value);
8009
8009
  }
8010
8010
 
@@ -8029,14 +8029,14 @@
8029
8029
  block,
8030
8030
  id: create_each_block$1.name,
8031
8031
  type: "each",
8032
- source: "(410:12) {#each shownCategoryData as gameprops, index}",
8032
+ source: "(411:12) {#each shownCategoryData as gameprops, index}",
8033
8033
  ctx
8034
8034
  });
8035
8035
 
8036
8036
  return block;
8037
8037
  }
8038
8038
 
8039
- // (382:4) {:else}
8039
+ // (383:4) {:else}
8040
8040
  function create_else_block$1(ctx) {
8041
8041
  let p;
8042
8042
 
@@ -8045,7 +8045,7 @@
8045
8045
  p = element("p");
8046
8046
  p.textContent = "500 Error - Internal Server Error.";
8047
8047
  attr_dev(p, "class", "SearchLoading");
8048
- add_location(p, file$1, 382, 6, 14139);
8048
+ add_location(p, file$1, 383, 6, 14154);
8049
8049
  },
8050
8050
  m: function mount(target, anchor) {
8051
8051
  insert_dev(target, p, anchor);
@@ -8059,14 +8059,14 @@
8059
8059
  block,
8060
8060
  id: create_else_block$1.name,
8061
8061
  type: "else",
8062
- source: "(382:4) {:else}",
8062
+ source: "(383:4) {:else}",
8063
8063
  ctx
8064
8064
  });
8065
8065
 
8066
8066
  return block;
8067
8067
  }
8068
8068
 
8069
- // (380:4) {#if filteresPresent}
8069
+ // (381:4) {#if filteresPresent}
8070
8070
  function create_if_block_1$1(ctx) {
8071
8071
  let p;
8072
8072
 
@@ -8075,7 +8075,7 @@
8075
8075
  p = element("p");
8076
8076
  p.textContent = "404 Error - No result found.";
8077
8077
  attr_dev(p, "class", "SearchLoading");
8078
- add_location(p, file$1, 380, 6, 14063);
8078
+ add_location(p, file$1, 381, 6, 14078);
8079
8079
  },
8080
8080
  m: function mount(target, anchor) {
8081
8081
  insert_dev(target, p, anchor);
@@ -8089,7 +8089,7 @@
8089
8089
  block,
8090
8090
  id: create_if_block_1$1.name,
8091
8091
  type: "if",
8092
- source: "(380:4) {#if filteresPresent}",
8092
+ source: "(381:4) {#if filteresPresent}",
8093
8093
  ctx
8094
8094
  });
8095
8095
 
@@ -8114,7 +8114,7 @@
8114
8114
  if_block.c();
8115
8115
  this.c = noop$1;
8116
8116
  attr_dev(div, "class", "CasinoGamesCategorySectionContainer");
8117
- add_location(div, file$1, 376, 0, 13884);
8117
+ add_location(div, file$1, 377, 0, 13899);
8118
8118
  },
8119
8119
  l: function claim(nodes) {
8120
8120
  throw new Error("options.hydrate only works if the component was compiled with the `hydratable: true` option");
@@ -8187,6 +8187,7 @@
8187
8187
  let isLoading = false;
8188
8188
 
8189
8189
  let hasErrors = false;
8190
+ let sessionID;
8190
8191
  let playerID;
8191
8192
  let lobbyView = true;
8192
8193
  let userAgent = window.navigator.userAgent;
@@ -8680,6 +8681,7 @@
8680
8681
  right,
8681
8682
  isLoading,
8682
8683
  hasErrors,
8684
+ sessionID,
8683
8685
  playerID,
8684
8686
  lobbyView,
8685
8687
  userAgent,
@@ -8745,6 +8747,7 @@
8745
8747
  if ("right" in $$props) $$invalidate(34, right = $$props.right);
8746
8748
  if ("isLoading" in $$props) isLoading = $$props.isLoading;
8747
8749
  if ("hasErrors" in $$props) $$invalidate(7, hasErrors = $$props.hasErrors);
8750
+ if ("sessionID" in $$props) sessionID = $$props.sessionID;
8748
8751
  if ("playerID" in $$props) playerID = $$props.playerID;
8749
8752
  if ("lobbyView" in $$props) lobbyView = $$props.lobbyView;
8750
8753
  if ("userAgent" in $$props) $$invalidate(23, userAgent = $$props.userAgent);