@everymatrix/casino-lobby 1.71.1 → 1.71.99

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (360) hide show
  1. package/components/CasinoCalendar-D4jWXhPt.js +5128 -0
  2. package/components/CasinoCalendar-W89MyM3R.js +5089 -0
  3. package/components/CasinoCalendarDailyDetails-B7a0AWc5.js +567 -0
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  311. package/components/CasinoRandomGame-BP_u-dZo.js +652 -0
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  313. package/components/CasinoSearch--L1r2W-u.js +1112 -0
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  349. package/components/CasinoSlider-D4GSh0Rr.js +803 -0
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  357. package/es2015/casino-lobby.cjs +1 -1
  358. package/es2015/casino-lobby.js +1 -1
  359. package/esnext/casino-lobby.js +1 -1
  360. package/package.json +1 -1
@@ -0,0 +1,652 @@
1
+ import { $ as H, Q as be, a as we, S as _e, i as Ge, f as v, c as Re, s as xe, b as ke, e as w, w as C, y as u, d as x, z as h, A as P, h as J, t as E, g as ve, j as k, k as Me, o as Fe, l as Ce, u as Le, B as Se, C as We, D as Te, n as je, N as Ne, q as V, r as Be, m as ze, K as Y, G as Ie, x as L, E as S, v as K, F as Je, I as Q, J as Pe, M as Ae, O as De } from "./CasinoCalendar-W89MyM3R.js";
2
+ function He({ withLocale: a, translations: e }) {
3
+ H.subscribe((t) => {
4
+ t == null && (be.set(e), H.set(a));
5
+ });
6
+ }
7
+ function X(a, e) {
8
+ we(a, e);
9
+ }
10
+ function Ee(a) {
11
+ H.set(a);
12
+ }
13
+ const Z = {
14
+ en: {
15
+ playRandomGame: "Play a random game",
16
+ randomGameLoading: "Selecting ...",
17
+ playNowRandomGame: "Play Now",
18
+ noGames: "There are no random games to play"
19
+ },
20
+ "zh-hk": {
21
+ playRandomGame: "玩隨機遊戲",
22
+ randomGameLoading: "選擇...",
23
+ playNowRandomGame: "現在播放",
24
+ noGames: "There are no random games to play"
25
+ },
26
+ de: {
27
+ playRandomGame: "Spiel ein Zufallsspiel",
28
+ randomGameLoading: "Auswahl läuft",
29
+ playNowRandomGame: "Jetzt spielen",
30
+ noGames: "There are no random games to play"
31
+ },
32
+ fr: {
33
+ playRandomGame: "Jouer à un jeu aléatoire",
34
+ randomGameLoading: "Sélectinner ...",
35
+ playNowRandomGame: "Jouer maintenant",
36
+ noGames: "There are no random games to play"
37
+ },
38
+ ro: {
39
+ playRandomGame: "Joaca-te un joc aleatoriu",
40
+ randomGameLoading: "Se selecteaza ...",
41
+ playNowRandomGame: "Joaca-te Acum",
42
+ noGames: "Nu exista jocuri aleatorii de jucat"
43
+ },
44
+ tr: {
45
+ playRandomGame: "Oynamak için doğru oyunun adını yazın.",
46
+ randomGameLoading: "Henüz son aramalar yok. Herhangi bir oyunu arayın.",
47
+ playNowRandomGame: "Son arama",
48
+ noGames: "Yükleniyor, lütfen bekleyin"
49
+ },
50
+ es: {
51
+ playRandomGame: "Juego aleatorio",
52
+ randomGameLoading: "Seleccionando…",
53
+ playNowRandomGame: "Juega Ya",
54
+ noGames: "There are no random games to play"
55
+ },
56
+ pt: {
57
+ playRandomGame: "Jogue um jogo aleatório",
58
+ randomGameLoading: "Selecionando ...",
59
+ playNowRandomGame: "Jogue agora",
60
+ noGames: "There are no random games to play"
61
+ },
62
+ hr: {
63
+ playRandomGame: "Igrajte nasumičnu igru",
64
+ randomGameLoading: "Odabir...",
65
+ playNowRandomGame: "Igraj sada",
66
+ noGames: "Nema nasumičnih igara za igranje"
67
+ },
68
+ "pt-br": {
69
+ playRandomGame: "Jogue um jogo aleatório",
70
+ randomGameCarregando: "Selecionando...",
71
+ playNowRandomGame: "Jogue agora",
72
+ noGames: "There are no random games to play"
73
+ },
74
+ "es-mx": {
75
+ playRandomGame: "Jugar un juego al azar",
76
+ randomGameCargando: "Seleccionando..",
77
+ playNowRandomGame: "Jugar ahora",
78
+ noGames: "There are no random games to play"
79
+ },
80
+ "en-us": {
81
+ playRandomGame: "Play a random game",
82
+ randomGameLoading: "Selecting ...",
83
+ playNowRandomGame: "Play Now",
84
+ noGames: "There are no random games to play"
85
+ }
86
+ };
87
+ function Oe(a) {
88
+ ke(a, "svelte-kfgfhx", "*,*::before,*::after{margin:0;padding:0;list-style:none;text-decoration:none;outline:none;box-sizing:border-box}.ModalWindow{display:flex;position:fixed;align-items:center;justify-content:center;width:100%;height:100%;z-index:300;top:0;left:0;background-color:rgba(0, 0, 0, 0.9)}.ModalWindow .ModalContainer{display:flex;flex-direction:column;align-items:center;justify-content:flex-start;gap:10px;width:90vw;min-height:380px;max-width:500px;padding:50px;border-top:3px solid var(--emw--color-secondary, var(--emw--color-secondary, #FD2839));border-radius:5px;background:var(--emw--color-white, #FFFFFF)}.ModalWindow .ModalCloseBtn{position:absolute;top:10px;right:10px;border-radius:50%;color:var(--emw--color-secondary, var(--emw--color-secondary, #FD2839));background:rgba(255, 255, 255, 0.1);cursor:pointer;transition:all 150ms ease-in-out;width:28px;height:28px}.ModalWindow .ModalCloseBtn svg{width:28px;height:28px}.ModalWindow .ModalCloseBtn:hover{background:rgba(255, 255, 255, 0.2)}.ModalWindow .ModalMobileContainer{padding:10px;border-top:none}.ModalWindow .ModalMobileContainer .ModalCloseBtn{margin:10px}.ModalWindow .ModalMobileContainer .ModalCloseBtn svg{width:24px;height:24px}.CasinoPlayRandomGameWrapper{min-height:0}.RandomGameWrapper{display:flex;flex-direction:column;align-items:center;justify-content:flex-start;gap:10px;position:relative;-webkit-transform:translate3d(0, 0, 0);transform:translate3d(0, 0, 0)}.RandomGameWrapper .RandomGamesSliderWrapper{overflow:hidden;height:170px}.RandomGameWrapper .GamesContainer{display:flex;flex-direction:column;align-items:center;justify-content:flex-start;height:100%}.RandomGameWrapper .RandomGameLoading{padding:30px 0}.RandomGameWrapper .RandomGameImage{width:256px;height:170px;border-radius:5px;-webkit-transform-style:preserve-3d;-webkit-backface-visibility:hidden}.RandomTryAgain{position:absolute;bottom:85px;right:-10px;background:var(--emw--casino-color-primary, var(--emw--color-primary, #22B04E));color:var(--emw--color-white, #FFFFFF);display:flex;align-items:center;padding:6px;border:none;border-radius:50%;cursor:pointer}.RandomTryAgain svg{width:22px;height:22px}.item{position:relative;-webkit-backface-visibility:hidden;-webkit-transform:translate3d(0, 0, 0);transform:translate3d(0, 0, 0)}.RandomGameDetails{display:flex;flex-direction:column;justify-content:center;align-items:center;gap:5px}.RandomGameDetails .RandomGameTitle{margin:5px 0;font-size:16px;line-height:18px;text-align:center}.RandomGameDetails .RandomGameVendor{font-size:10px;margin-bottom:10px}.RandomGameDetails .RandomGamePlay{background:var(--emw--casino-color-primary, var(--emw--color-primary, #22B04E));color:var(--emw--button-typography, var(--emw--color-white, #FFFFFF));border:none;border-radius:5px;width:200px;height:40px;font-size:14px;cursor:pointer}.RandomButtonWrapper{display:flex;justify-content:center;margin-top:30px;width:100%}.RandomButtonWrapper .RandomButton{display:flex;align-items:center;gap:5px;background:var(--emw--casino-color-primary, var(--emw--color-primary, #22B04E));color:var(--emw--button-typography, var(--emw--color-white, #FFFFFF));border:none;border-radius:5px;padding:0 30px;height:50px;font-size:16px;cursor:pointer}");
89
+ }
90
+ function $(a, e, t) {
91
+ const n = a.slice();
92
+ return n[41] = e[t], n;
93
+ }
94
+ const Ue = (a) => ({}), ee = (a) => ({});
95
+ function te(a) {
96
+ let e, t, n, l, s, c, f;
97
+ const p = (
98
+ /*#slots*/
99
+ a[23].close
100
+ ), g = Le(
101
+ p,
102
+ a,
103
+ /*$$scope*/
104
+ a[22],
105
+ ee
106
+ ), o = g || qe();
107
+ function _(r, b) {
108
+ return (
109
+ /*hasRandomGames*/
110
+ r[7] ? Ye : Ve
111
+ );
112
+ }
113
+ let m = _(a), d = m(a);
114
+ return {
115
+ c() {
116
+ e = w("div"), t = w("div"), n = w("span"), o && o.c(), l = C(), d.c(), u(n, "class", "ModalCloseBtn"), u(n, "role", "button"), u(t, "class", "ModalContainer"), u(e, "class", "ModalWindow");
117
+ },
118
+ m(r, b) {
119
+ x(r, e, b), h(e, t), h(t, n), o && o.m(n, null), h(t, l), d.m(t, null), s = !0, c || (f = P(
120
+ n,
121
+ "click",
122
+ /*closeModal*/
123
+ a[12]
124
+ ), c = !0);
125
+ },
126
+ p(r, b) {
127
+ g && g.p && (!s || b[0] & /*$$scope*/
128
+ 4194304) && Se(
129
+ g,
130
+ p,
131
+ r,
132
+ /*$$scope*/
133
+ r[22],
134
+ s ? Te(
135
+ p,
136
+ /*$$scope*/
137
+ r[22],
138
+ b,
139
+ Ue
140
+ ) : We(
141
+ /*$$scope*/
142
+ r[22]
143
+ ),
144
+ ee
145
+ ), m === (m = _(r)) && d ? d.p(r, b) : (d.d(1), d = m(r), d && (d.c(), d.m(t, null)));
146
+ },
147
+ i(r) {
148
+ s || (J(o, r), s = !0);
149
+ },
150
+ o(r) {
151
+ E(o, r), s = !1;
152
+ },
153
+ d(r) {
154
+ r && k(e), o && o.d(r), d.d(), c = !1, f();
155
+ }
156
+ };
157
+ }
158
+ function qe(a) {
159
+ let e, t;
160
+ return {
161
+ c() {
162
+ e = Y("svg"), t = Y("path"), u(t, "stroke-linecap", "round"), u(t, "stroke-linejoin", "round"), u(t, "stroke-width", "2"), u(t, "d", "M6 18L18 6M6 6l12 12"), u(e, "class", "w-6 h-6"), u(e, "fill", "none"), u(e, "stroke", "currentColor"), u(e, "viewBox", "0 0 24 24"), u(e, "xmlns", "http://www.w3.org/2000/svg");
163
+ },
164
+ m(n, l) {
165
+ x(n, e, l), h(e, t);
166
+ },
167
+ p: Ie,
168
+ d(n) {
169
+ n && k(e);
170
+ }
171
+ };
172
+ }
173
+ function Ve(a) {
174
+ let e, t = (
175
+ /*$_*/
176
+ a[9]("noGames") + ""
177
+ ), n;
178
+ return {
179
+ c() {
180
+ e = w("p"), n = L(t), u(e, "class", "RandomGameLoading");
181
+ },
182
+ m(l, s) {
183
+ x(l, e, s), h(e, n);
184
+ },
185
+ p(l, s) {
186
+ s[0] & /*$_*/
187
+ 512 && t !== (t = /*$_*/
188
+ l[9]("noGames") + "") && S(n, t);
189
+ },
190
+ d(l) {
191
+ l && k(e);
192
+ }
193
+ };
194
+ }
195
+ function Ye(a) {
196
+ let e, t, n, l, s = K(
197
+ /*gamesToShow*/
198
+ a[4]
199
+ ), c = [];
200
+ for (let o = 0; o < s.length; o += 1)
201
+ c[o] = ae($(a, s, o));
202
+ function f(o, _) {
203
+ return (
204
+ /*animationDone*/
205
+ o[6] ? Qe : Ke
206
+ );
207
+ }
208
+ let p = f(a), g = p(a);
209
+ return {
210
+ c() {
211
+ e = w("div"), t = w("main"), n = w("div");
212
+ for (let o = 0; o < c.length; o += 1)
213
+ c[o].c();
214
+ l = C(), g.c(), u(n, "class", "GamesContainer"), u(t, "class", "RandomGamesSliderWrapper"), u(e, "class", "RandomGameWrapper");
215
+ },
216
+ m(o, _) {
217
+ x(o, e, _), h(e, t), h(t, n);
218
+ for (let m = 0; m < c.length; m += 1)
219
+ c[m] && c[m].m(n, null);
220
+ a[24](n), h(e, l), g.m(e, null);
221
+ },
222
+ p(o, _) {
223
+ if (_[0] & /*gamesToShow*/
224
+ 16) {
225
+ s = K(
226
+ /*gamesToShow*/
227
+ o[4]
228
+ );
229
+ let m;
230
+ for (m = 0; m < s.length; m += 1) {
231
+ const d = $(o, s, m);
232
+ c[m] ? c[m].p(d, _) : (c[m] = ae(d), c[m].c(), c[m].m(n, null));
233
+ }
234
+ for (; m < c.length; m += 1)
235
+ c[m].d(1);
236
+ c.length = s.length;
237
+ }
238
+ p === (p = f(o)) && g ? g.p(o, _) : (g.d(1), g = p(o), g && (g.c(), g.m(e, null)));
239
+ },
240
+ d(o) {
241
+ o && k(e), Je(c, o), a[24](null), g.d();
242
+ }
243
+ };
244
+ }
245
+ function ae(a) {
246
+ let e, t, n, l, s, c;
247
+ return {
248
+ c() {
249
+ e = w("div"), t = w("img"), c = C(), u(t, "class", "RandomGameImage"), Q(t.src, n = /*game*/
250
+ a[41].thumbnail) || u(t, "src", n), u(t, "alt", l = /*game*/
251
+ a[41].name), u(t, "title", s = /*game*/
252
+ a[41].name), u(e, "class", "item");
253
+ },
254
+ m(f, p) {
255
+ x(f, e, p), h(e, t), h(e, c);
256
+ },
257
+ p(f, p) {
258
+ p[0] & /*gamesToShow*/
259
+ 16 && !Q(t.src, n = /*game*/
260
+ f[41].thumbnail) && u(t, "src", n), p[0] & /*gamesToShow*/
261
+ 16 && l !== (l = /*game*/
262
+ f[41].name) && u(t, "alt", l), p[0] & /*gamesToShow*/
263
+ 16 && s !== (s = /*game*/
264
+ f[41].name) && u(t, "title", s);
265
+ },
266
+ d(f) {
267
+ f && k(e);
268
+ }
269
+ };
270
+ }
271
+ function Ke(a) {
272
+ let e, t = (
273
+ /*$_*/
274
+ a[9]("randomGameLoading") + ""
275
+ ), n;
276
+ return {
277
+ c() {
278
+ e = w("p"), n = L(t), u(e, "class", "RandomGameLoading");
279
+ },
280
+ m(l, s) {
281
+ x(l, e, s), h(e, n);
282
+ },
283
+ p(l, s) {
284
+ s[0] & /*$_*/
285
+ 512 && t !== (t = /*$_*/
286
+ l[9]("randomGameLoading") + "") && S(n, t);
287
+ },
288
+ d(l) {
289
+ l && k(e);
290
+ }
291
+ };
292
+ }
293
+ function Qe(a) {
294
+ let e, t, n, l, s = (
295
+ /*randomGame*/
296
+ a[3].name + ""
297
+ ), c, f, p, g = (
298
+ /*randomGame*/
299
+ a[3].vendor.name + ""
300
+ ), o, _, m, d = (
301
+ /*$_*/
302
+ a[9]("playNowRandomGame") + ""
303
+ ), r, b, W;
304
+ return {
305
+ c() {
306
+ e = w("button"), e.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" id="Layer_1" x="0px" y="0px" viewBox="0 0 200 200" style="enable-background:new 0 0 200 200;" xml:space="preserve"><style type="text/css">.st0{fill:var(--emw--button-typography, var(--emw--color-white, #FFFFFF));}
307
+ </style><path class="st0" d="M162.4,161.2C145.3,178.5,122.7,187,100,187c-19.1,0-38.2-6.2-54-18.4l2.2,24c0.4,3.6-2.4,6.9-6,7.3h-0.7 c-3.3,0-6.2-2.7-6.7-6l-3.8-41.1c-0.4-3.6,2.4-6.9,6-7.3l40.9-3.8c3.6-0.4,6.9,2.4,7.3,6c0.4,3.6-2.4,6.9-6,7.3l-26,2.4 c29.3,23.3,72.4,21.6,99.5-5.6c19.8-19.8,26.9-48.7,18.4-75.3c-1.1-3.6,0.9-7.3,4.4-8.4c3.6-1.1,7.3,0.9,8.4,4.4 C194,103.9,185.8,137.9,162.4,161.2L162.4,161.2z M47.1,47.9c27.1-27.1,70.2-29.1,99.5-5.6l-26,2.4c-3.6,0.4-6.4,3.6-6,7.3 c0.2,3.6,3.3,6,6.7,6h0.7l40.9-3.8c3.6-0.4,6.4-3.6,6-7.3l-4-41.1c-0.4-3.6-3.6-6.4-7.3-6c-3.6,0.4-6.4,3.6-6,7.3l2.2,24 C119.3,4.4,69.3,6.8,37.6,38.6C14.2,61.9,6,95.9,15.8,127.2c0.9,2.9,3.6,4.7,6.4,4.7c0.7,0,1.3,0,2-0.2c3.6-1.1,5.6-4.9,4.4-8.4 C20.2,96.6,27.4,67.7,47.1,47.9L47.1,47.9z"></path></svg>`, t = C(), n = w("div"), l = w("p"), c = L(s), f = C(), p = w("p"), o = L(g), _ = C(), m = w("button"), r = L(d), u(e, "class", "RandomTryAgain"), u(l, "class", "RandomGameTitle"), u(p, "class", "RandomGameVendor"), u(m, "class", "RandomGamePlay"), u(n, "class", "RandomGameDetails");
308
+ },
309
+ m(R, G) {
310
+ x(R, e, G), x(R, t, G), x(R, n, G), h(n, l), h(l, c), h(n, f), h(n, p), h(p, o), h(n, _), h(n, m), h(m, r), b || (W = [
311
+ P(
312
+ e,
313
+ "click",
314
+ /*click_handler*/
315
+ a[25]
316
+ ),
317
+ P(
318
+ m,
319
+ "click",
320
+ /*click_handler_1*/
321
+ a[26]
322
+ )
323
+ ], b = !0);
324
+ },
325
+ p(R, G) {
326
+ G[0] & /*randomGame*/
327
+ 8 && s !== (s = /*randomGame*/
328
+ R[3].name + "") && S(c, s), G[0] & /*randomGame*/
329
+ 8 && g !== (g = /*randomGame*/
330
+ R[3].vendor.name + "") && S(o, g), G[0] & /*$_*/
331
+ 512 && d !== (d = /*$_*/
332
+ R[9]("playNowRandomGame") + "") && S(r, d);
333
+ },
334
+ d(R) {
335
+ R && (k(e), k(t), k(n)), b = !1, De(W);
336
+ }
337
+ };
338
+ }
339
+ function Xe(a) {
340
+ let e, t = (
341
+ /*$_*/
342
+ a[9]("playRandomGame") + ""
343
+ ), n;
344
+ return {
345
+ c() {
346
+ e = w("span"), n = L(t), u(e, "class", "RandomButtonText");
347
+ },
348
+ m(l, s) {
349
+ x(l, e, s), h(e, n);
350
+ },
351
+ p(l, s) {
352
+ s[0] & /*$_*/
353
+ 512 && t !== (t = /*$_*/
354
+ l[9]("playRandomGame") + "") && S(n, t);
355
+ },
356
+ d(l) {
357
+ l && k(e);
358
+ }
359
+ };
360
+ }
361
+ function Ze(a) {
362
+ let e, t;
363
+ return {
364
+ c() {
365
+ e = w("span"), t = L(
366
+ /*buttontext*/
367
+ a[1]
368
+ ), u(e, "class", "RandomButtonText");
369
+ },
370
+ m(n, l) {
371
+ x(n, e, l), h(e, t);
372
+ },
373
+ p(n, l) {
374
+ l[0] & /*buttontext*/
375
+ 2 && S(
376
+ t,
377
+ /*buttontext*/
378
+ n[1]
379
+ );
380
+ },
381
+ d(n) {
382
+ n && k(e);
383
+ }
384
+ };
385
+ }
386
+ function $e(a) {
387
+ let e, t, n, l, s, c, f, p, g, o = (
388
+ /*show*/
389
+ a[5] && te(a)
390
+ );
391
+ function _(r, b) {
392
+ if (
393
+ /*buttontext*/
394
+ r[1]
395
+ )
396
+ return Ze;
397
+ if (!/*buttontext*/
398
+ r[1])
399
+ return Xe;
400
+ }
401
+ let m = _(a), d = m && m(a);
402
+ return {
403
+ c() {
404
+ e = w("div"), o && o.c(), t = C(), n = w("div"), l = w("button"), d && d.c(), s = C(), c = w("span"), u(c, "class", "RandomButtonIcon"), u(l, "class", "RandomButton"), u(n, "class", "RandomButtonWrapper");
405
+ },
406
+ m(r, b) {
407
+ x(r, e, b), o && o.m(e, null), h(e, t), h(e, n), h(n, l), d && d.m(l, null), h(l, s), h(l, c), c.innerHTML = /*randombuttonicon*/
408
+ a[0], a[28](e), f = !0, p || (g = P(
409
+ l,
410
+ "click",
411
+ /*click_handler_2*/
412
+ a[27]
413
+ ), p = !0);
414
+ },
415
+ p(r, b) {
416
+ /*show*/
417
+ r[5] ? o ? (o.p(r, b), b[0] & /*show*/
418
+ 32 && J(o, 1)) : (o = te(r), o.c(), J(o, 1), o.m(e, t)) : o && (je(), E(o, 1, 1, () => {
419
+ o = null;
420
+ }), ve()), m === (m = _(r)) && d ? d.p(r, b) : (d && d.d(1), d = m && m(r), d && (d.c(), d.m(l, s))), (!f || b[0] & /*randombuttonicon*/
421
+ 1) && (c.innerHTML = /*randombuttonicon*/
422
+ r[0]);
423
+ },
424
+ i(r) {
425
+ f || (J(o), f = !0);
426
+ },
427
+ o(r) {
428
+ E(o), f = !1;
429
+ },
430
+ d(r) {
431
+ r && k(e), o && o.d(), d && d.d(), a[28](null), p = !1, g();
432
+ }
433
+ };
434
+ }
435
+ function et(a, e, t) {
436
+ let n;
437
+ Me(a, Pe, (i) => t(9, n = i));
438
+ let { $$slots: l = {}, $$scope: s } = e, { endpoint: c = "" } = e, { datasource: f = "" } = e, { gameevent: p = "" } = e, { lang: g = "" } = e, { randombuttonicon: o = "" } = e, { buttontext: _ = "" } = e, { translationurl: m = "" } = e, { clientstyling: d = "" } = e, { clientstylingurl: r = "" } = e, { filteredrandomgamecategories: b = "" } = e, { mbsource: W } = e, R = [], G = "", T, N = !1, A = !1, z = !1, ne = window.navigator.userAgent, M, j, O, I, U = null;
439
+ He({ withLocale: "en", translations: {} });
440
+ const oe = () => {
441
+ fetch(m).then((y) => y.json()).then((y) => {
442
+ Object.keys(y).forEach((F) => {
443
+ X(F, y[F]);
444
+ });
445
+ }).catch((y) => {
446
+ console.log(y);
447
+ });
448
+ };
449
+ Object.keys(Z).forEach((i) => {
450
+ X(i, Z[i]);
451
+ });
452
+ const le = () => {
453
+ let i = new URL(`${c}/v1/casino/games`);
454
+ i.searchParams.append("platform", Ne(ne)), i.searchParams.append("datasource", f), i.searchParams.append("fields", "gId,id,href,thumbnail,name,vendor,categories"), b && i.searchParams.append("filter", `groups=${b}`), i.searchParams.append("expand", "categories,vendor"), i.searchParams.append("pagination", "offset=0,limit=1000"), fetch(i.href).then((y) => y.json()).then((y) => {
455
+ R = y.items, R.length ? (t(4, T = ie(R.slice(0, 19))), t(7, z = !0)) : (t(4, T = []), t(7, z = !1));
456
+ }).catch((y) => {
457
+ console.log(y), t(7, z = !1);
458
+ });
459
+ }, ie = (i) => {
460
+ const y = se(i);
461
+ return y.concat(y);
462
+ }, re = async () => {
463
+ await Ae(), I = Math.floor(Math.random() * (T.length / 2)) + T.length / 2, t(3, G = T[I]), O = j.children[I];
464
+ }, D = async () => {
465
+ t(6, A = !1), t(5, N = !0), window.postMessage({ type: "RandomWidgetState", state: !0 }, window.location.href), await re();
466
+ const i = window.getComputedStyle(j).getPropertyValue("gap"), y = parseInt(i, 10) || 0, B = (O.offsetHeight + y) * I, he = [
467
+ { transform: "translateX(0px)" },
468
+ { filter: "blur(5px)" },
469
+ {
470
+ transform: `translateY(-${B}px)`
471
+ }
472
+ ], ye = {
473
+ duration: 2e3,
474
+ easing: "cubic-bezier(0.5, 0, 0.5, 1.2)",
475
+ fill: "forwards"
476
+ };
477
+ U = j.animate(he, ye), U.onfinish = () => {
478
+ t(6, A = !0);
479
+ };
480
+ }, se = (i) => {
481
+ const y = structuredClone(i);
482
+ let F = y.length, B;
483
+ for (; F != 0; )
484
+ B = Math.floor(Math.random() * F), F--, [y[F], y[B]] = [y[B], y[F]];
485
+ return y;
486
+ }, q = () => {
487
+ window.postMessage(
488
+ {
489
+ type: p,
490
+ gameId: G.gId || G.id
491
+ },
492
+ window.location.href
493
+ ), t(5, N = !1), window.postMessage({ type: "RandomWidgetState", state: !1 }, window.location.href), typeof gtag == "function" && gtag("event", "OpenGame", {
494
+ context: "RandomGameWidget",
495
+ gameId: `${G.gId || G.id}`
496
+ });
497
+ }, me = () => {
498
+ t(5, N = !1), window.postMessage({ type: "RandomWidgetState", state: N }, window.location.href);
499
+ }, de = () => {
500
+ Ee(g);
501
+ };
502
+ Fe(() => () => {
503
+ });
504
+ function ce(i) {
505
+ V[i ? "unshift" : "push"](() => {
506
+ j = i, t(8, j);
507
+ });
508
+ }
509
+ const ue = () => D(), ge = () => q(), fe = () => D();
510
+ function pe(i) {
511
+ V[i ? "unshift" : "push"](() => {
512
+ M = i, t(2, M);
513
+ });
514
+ }
515
+ return a.$$set = (i) => {
516
+ "endpoint" in i && t(13, c = i.endpoint), "datasource" in i && t(14, f = i.datasource), "gameevent" in i && t(15, p = i.gameevent), "lang" in i && t(16, g = i.lang), "randombuttonicon" in i && t(0, o = i.randombuttonicon), "buttontext" in i && t(1, _ = i.buttontext), "translationurl" in i && t(17, m = i.translationurl), "clientstyling" in i && t(18, d = i.clientstyling), "clientstylingurl" in i && t(19, r = i.clientstylingurl), "filteredrandomgamecategories" in i && t(20, b = i.filteredrandomgamecategories), "mbsource" in i && t(21, W = i.mbsource), "$$scope" in i && t(22, s = i.$$scope);
517
+ }, a.$$.update = () => {
518
+ a.$$.dirty[0] & /*lang*/
519
+ 65536 && g && de(), a.$$.dirty[0] & /*translationurl*/
520
+ 131072 && m && oe(), a.$$.dirty[0] & /*endpoint, datasource*/
521
+ 24576 && c && f && le(), a.$$.dirty[0] & /*clientstyling, customStylingContainer*/
522
+ 262148 && d && M && Be(M, d), a.$$.dirty[0] & /*clientstylingurl, customStylingContainer*/
523
+ 524292 && r && M && Ce(M, r), a.$$.dirty[0] & /*customStylingContainer, mbsource*/
524
+ 2097156 && M && ze(M, `${W}.Style`);
525
+ }, [
526
+ o,
527
+ _,
528
+ M,
529
+ G,
530
+ T,
531
+ N,
532
+ A,
533
+ z,
534
+ j,
535
+ n,
536
+ D,
537
+ q,
538
+ me,
539
+ c,
540
+ f,
541
+ p,
542
+ g,
543
+ m,
544
+ d,
545
+ r,
546
+ b,
547
+ W,
548
+ s,
549
+ l,
550
+ ce,
551
+ ue,
552
+ ge,
553
+ fe,
554
+ pe
555
+ ];
556
+ }
557
+ class tt extends _e {
558
+ constructor(e) {
559
+ super(), Ge(
560
+ this,
561
+ e,
562
+ et,
563
+ $e,
564
+ xe,
565
+ {
566
+ endpoint: 13,
567
+ datasource: 14,
568
+ gameevent: 15,
569
+ lang: 16,
570
+ randombuttonicon: 0,
571
+ buttontext: 1,
572
+ translationurl: 17,
573
+ clientstyling: 18,
574
+ clientstylingurl: 19,
575
+ filteredrandomgamecategories: 20,
576
+ mbsource: 21
577
+ },
578
+ Oe,
579
+ [-1, -1]
580
+ );
581
+ }
582
+ get endpoint() {
583
+ return this.$$.ctx[13];
584
+ }
585
+ set endpoint(e) {
586
+ this.$$set({ endpoint: e }), v();
587
+ }
588
+ get datasource() {
589
+ return this.$$.ctx[14];
590
+ }
591
+ set datasource(e) {
592
+ this.$$set({ datasource: e }), v();
593
+ }
594
+ get gameevent() {
595
+ return this.$$.ctx[15];
596
+ }
597
+ set gameevent(e) {
598
+ this.$$set({ gameevent: e }), v();
599
+ }
600
+ get lang() {
601
+ return this.$$.ctx[16];
602
+ }
603
+ set lang(e) {
604
+ this.$$set({ lang: e }), v();
605
+ }
606
+ get randombuttonicon() {
607
+ return this.$$.ctx[0];
608
+ }
609
+ set randombuttonicon(e) {
610
+ this.$$set({ randombuttonicon: e }), v();
611
+ }
612
+ get buttontext() {
613
+ return this.$$.ctx[1];
614
+ }
615
+ set buttontext(e) {
616
+ this.$$set({ buttontext: e }), v();
617
+ }
618
+ get translationurl() {
619
+ return this.$$.ctx[17];
620
+ }
621
+ set translationurl(e) {
622
+ this.$$set({ translationurl: e }), v();
623
+ }
624
+ get clientstyling() {
625
+ return this.$$.ctx[18];
626
+ }
627
+ set clientstyling(e) {
628
+ this.$$set({ clientstyling: e }), v();
629
+ }
630
+ get clientstylingurl() {
631
+ return this.$$.ctx[19];
632
+ }
633
+ set clientstylingurl(e) {
634
+ this.$$set({ clientstylingurl: e }), v();
635
+ }
636
+ get filteredrandomgamecategories() {
637
+ return this.$$.ctx[20];
638
+ }
639
+ set filteredrandomgamecategories(e) {
640
+ this.$$set({ filteredrandomgamecategories: e }), v();
641
+ }
642
+ get mbsource() {
643
+ return this.$$.ctx[21];
644
+ }
645
+ set mbsource(e) {
646
+ this.$$set({ mbsource: e }), v();
647
+ }
648
+ }
649
+ Re(tt, { endpoint: {}, datasource: {}, gameevent: {}, lang: {}, randombuttonicon: {}, buttontext: {}, translationurl: {}, clientstyling: {}, clientstylingurl: {}, filteredrandomgamecategories: {}, mbsource: {} }, ["close"], [], !0);
650
+ export {
651
+ tt as default
652
+ };