@everymatrix/casino-lobby 0.0.349 → 0.0.353
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/casino-lobby.js +3 -3
- package/dist/casino-lobby.js.map +1 -1
- package/index.html +2 -2
- package/package.json +2 -2
- package/src/CasinoLobby.svelte +3 -1
package/index.html
CHANGED
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@@ -35,8 +35,8 @@
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livecasino="false"
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playforfun="true"
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playrandomgame="true"
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38
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-
userid="
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39
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-
session="
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+
userid="3882035"
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+
session="9353ff82-2fab-4dff-b4ca-d0040af37b17"
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integratedgameframe="true"
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randombuttonicon='<svg width=35 height=35 part="RandomButtonSvg" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" id="Layer_1" x="0px" y="0px" viewBox="0 0 200 200" style="enable-background:new 0 0 200 200;" xml:space="preserve">
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<style type="text/css">
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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"name": "@everymatrix/casino-lobby",
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-
"version": "0.0.
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3
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+
"version": "0.0.353",
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"main": "dist/casino-lobby.js",
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"svelte": "src/index.ts",
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"scripts": {
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@@ -36,5 +36,5 @@
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"publishConfig": {
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"access": "public"
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},
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-
"gitHead": "
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+
"gitHead": "b66ff51fb21b14cba5ab2efa029995d4fe4ceed1"
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}
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package/src/CasinoLobby.svelte
CHANGED
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@@ -13,6 +13,7 @@
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import '@everymatrix/casino-filter-modal';
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import '@everymatrix/casino-filter-page';
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import '@everymatrix/casino-integrated-game-page';
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+
import '@everymatrix/casino-winners';
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export let endpoint:string = '';
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export let datasource:string = '';
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@@ -24,7 +25,7 @@
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export let clientstylingurl:string = '';
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export let clockformat:string = '';
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export let lobbyid:string = '';
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-
export let currency:string = '
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+
export let currency:string = '';
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export let loginurl:string = '';
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export let registerurl:string = '';
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@@ -151,6 +152,7 @@
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checkSession(endpoint, session).then((res:any) => {
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sessionID = res.Guid;
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playerID = res.UserID;
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+
currency = res.Currency;
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isLoggedIn = true;
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}, (err:any) => {
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isLoggedIn = false;
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