@everymatrix/casino-integrated-game-page 0.0.277 → 0.0.280
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -10399,13 +10399,13 @@
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const { Object: Object_1, console: console_1 } = globals;
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const file = "src/CasinoIntegratedGamePage.svelte";
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10401
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10402
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-
// (
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+
// (297:2) {:else}
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function create_else_block(ctx) {
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let div;
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function select_block_type_1(ctx, dirty) {
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if (/*isLoggedIn*/ ctx[4]) return create_if_block_2;
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10408
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-
if (/*funMode*/ ctx[
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+
if (/*funMode*/ ctx[9]) return create_if_block_6;
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}
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let current_block_type = select_block_type_1(ctx);
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@@ -10417,7 +10417,7 @@
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if (if_block) if_block.c();
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attr_dev(div, "class", "CasinoIntegratedGamePage");
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attr_dev(div, "part", "CasinoIntegratedGamePage");
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-
add_location(div, file,
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+
add_location(div, file, 297, 4, 10321);
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},
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m: function mount(target, anchor) {
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insert_dev(target, div, anchor);
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@@ -10452,14 +10452,14 @@
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block,
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id: create_else_block.name,
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type: "else",
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-
source: "(
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+
source: "(297:2) {:else}",
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ctx
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});
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return block;
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}
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-
// (
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+
// (295:2) {#if hasErrors}
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function create_if_block_1(ctx) {
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let p;
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@@ -10469,7 +10469,7 @@
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p.textContent = "500 Error - Internal Server Error.";
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attr_dev(p, "class", "SearchLoading");
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attr_dev(p, "part", "SearchLoading");
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10472
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-
add_location(p, file,
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+
add_location(p, file, 295, 4, 10222);
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},
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m: function mount(target, anchor) {
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insert_dev(target, p, anchor);
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@@ -10484,14 +10484,14 @@
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block,
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id: create_if_block_1.name,
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type: "if",
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-
source: "(
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+
source: "(295:2) {#if hasErrors}",
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ctx
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});
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return block;
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}
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-
// (
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+
// (292:0) {#if isLoading}
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function create_if_block(ctx) {
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let p;
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@@ -10501,7 +10501,7 @@
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p.textContent = "Loading, please wait ...";
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attr_dev(p, "class", "SearchLoading");
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attr_dev(p, "part", "SearchLoading");
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-
add_location(p, file,
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+
add_location(p, file, 292, 2, 10117);
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},
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m: function mount(target, anchor) {
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insert_dev(target, p, anchor);
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@@ -10516,14 +10516,14 @@
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block,
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id: create_if_block.name,
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type: "if",
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-
source: "(
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+
source: "(292:0) {#if isLoading}",
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ctx
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});
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return block;
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}
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-
// (
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+
// (336:8) {#if funMode}
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function create_if_block_6(ctx) {
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let div1;
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let button0;
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@@ -10547,11 +10547,11 @@
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let div3;
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let div2;
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let button1;
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-
let t6_value = /*$_*/ ctx[
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+
let t6_value = /*$_*/ ctx[21]("gamePage.signIn") + "";
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let t6;
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let t7;
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let button2;
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-
let t8_value = /*$_*/ ctx[
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+
let t8_value = /*$_*/ ctx[21]("gamePage.register") + "";
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let t8;
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let t9;
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let t10;
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@@ -10559,13 +10559,13 @@
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let dispose;
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function select_block_type_3(ctx, dirty) {
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-
if (/*isFullscreen*/ ctx[
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+
if (/*isFullscreen*/ ctx[15]) return create_if_block_8;
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return create_else_block_2;
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}
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let current_block_type = select_block_type_3(ctx);
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let if_block0 = current_block_type(ctx);
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-
let if_block1 = /*gamebanneractive*/ ctx[1] == "true" && !/*isFullscreen*/ ctx[
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+
let if_block1 = /*gamebanneractive*/ ctx[1] == "true" && !/*isFullscreen*/ ctx[15] && create_if_block_7(ctx);
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const block = {
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c: function create() {
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@@ -10598,72 +10598,72 @@
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if_block0.c();
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t10 = space();
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if (if_block1) if_block1.c();
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-
add_location(style, file,
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-
add_location(defs, file,
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+
add_location(style, file, 338, 80, 14579);
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add_location(defs, file, 338, 74, 14573);
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attr_dev(path, "class", "a");
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attr_dev(path, "d", "M12,0,9.818,2.182l8.26,8.26H0v3.117H18.078l-8.26,8.26L12,24,24,12Z");
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attr_dev(path, "transform", "translate(24 24) rotate(180)");
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-
add_location(path, file,
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add_location(path, file, 338, 148, 14647);
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attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
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attr_dev(svg, "viewBox", "0 0 24 24");
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add_location(svg, file,
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add_location(svg, file, 338, 14, 14513);
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attr_dev(button0, "class", "backButton");
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attr_dev(button0, "part", "backButton");
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add_location(button0, file,
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-
add_location(span, file,
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add_location(button0, file, 337, 12, 14421);
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add_location(span, file, 340, 66, 14871);
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attr_dev(p, "class", "Time");
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attr_dev(p, "part", "Time");
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add_location(p, file,
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add_location(div0, file,
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add_location(p, file, 340, 12, 14817);
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add_location(div0, file, 341, 12, 14907);
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attr_dev(div1, "class", "GamePageIntegratedTopSection");
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attr_dev(div1, "part", "GamePageIntegratedTopSection");
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add_location(div1, file,
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add_location(div1, file, 336, 10, 14330);
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attr_dev(iframe_1, "title", "Games");
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attr_dev(iframe_1, "class", "GamesContainer");
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attr_dev(iframe_1, "part", "GamesContainer");
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attr_dev(iframe_1, "aria-hidden", "false");
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if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[
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add_location(iframe_1, file,
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if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[8].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
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add_location(iframe_1, file, 345, 14, 15596);
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attr_dev(button1, "class", "LoginButton");
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attr_dev(button1, "part", "LoginButton");
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add_location(button1, file,
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add_location(button1, file, 348, 18, 15948);
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attr_dev(button2, "class", "RegisterButton");
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attr_dev(button2, "part", "RegisterButton");
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add_location(button2, file,
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add_location(button2, file, 349, 18, 16077);
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attr_dev(div2, "class", "ButtonsContainer ButtonsContainerFunMode");
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attr_dev(div2, "part", "ButtonsContainer ButtonsContainerFunMode");
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add_location(div2, file,
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add_location(div2, file, 347, 16, 15827);
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attr_dev(div3, "class", "BottomGame");
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attr_dev(div3, "part", "BottomGame");
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add_location(div3, file,
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add_location(div3, file, 346, 14, 15739);
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attr_dev(div4, "id", "IframeGame");
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attr_dev(div4, "part", "IframeGame");
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set_style(div4, "width", /*isFullscreen*/ ctx[
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set_style(div4, "width", /*isFullscreen*/ ctx[15]
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? "100%"
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: /*definitiveIframeWidth*/ ctx[
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: /*definitiveIframeWidth*/ ctx[16]);
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set_style(div4, "height", /*isFullscreen*/ ctx[
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set_style(div4, "height", /*isFullscreen*/ ctx[15]
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? "100%"
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: /*definitiveIframeHeight*/ ctx[
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: /*definitiveIframeHeight*/ ctx[17]);
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set_style(div4, "max-width", /*isFullscreen*/ ctx[
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set_style(div4, "max-width", /*isFullscreen*/ ctx[15] || !/*isModal*/ ctx[10]
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? "none"
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: /*game*/ ctx[
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? Math.floor(/*game*/ ctx[
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: /*game*/ ctx[8].width
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? Math.floor(/*game*/ ctx[8].width) + "px"
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: "1280px");
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set_style(div4, "max-height", /*isFullscreen*/ ctx[
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set_style(div4, "max-height", /*isFullscreen*/ ctx[15] || !/*isModal*/ ctx[10]
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? "none"
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: /*game*/ ctx[
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? Math.floor(/*game*/ ctx[
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: /*game*/ ctx[8].height
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? Math.floor(/*game*/ ctx[8].height) + 100 + "px"
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: "720px");
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add_location(div4, file,
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add_location(div4, file, 344, 12, 15168);
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attr_dev(div5, "id", "IframeContainer");
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attr_dev(div5, "part", "IframeContainer");
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toggle_class(div5, "FullsScreenLayout", /*isFullscreen*/ ctx[
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add_location(div5, file,
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toggle_class(div5, "FullsScreenLayout", /*isFullscreen*/ ctx[15]);
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add_location(div5, file, 343, 10, 15036);
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},
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m: function mount(target, anchor) {
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insert_dev(target, div1, anchor);
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@@ -10714,12 +10714,12 @@
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p: function update(ctx, dirty) {
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if (dirty[0] & /*time*/ 4) set_data_dev(t2, /*time*/ ctx[2]);
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if (dirty[0] & /*game*/
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if (dirty[0] & /*game*/ 256 && iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[8].launchUrl)) {
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attr_dev(iframe_1, "src", iframe_1_src_value);
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}
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-
if (dirty[0] & /*$_*/
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-
if (dirty[0] & /*$_*/
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if (dirty[0] & /*$_*/ 2097152 && t6_value !== (t6_value = /*$_*/ ctx[21]("gamePage.signIn") + "")) set_data_dev(t6, t6_value);
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if (dirty[0] & /*$_*/ 2097152 && t8_value !== (t8_value = /*$_*/ ctx[21]("gamePage.register") + "")) set_data_dev(t8, t8_value);
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if (current_block_type === (current_block_type = select_block_type_3(ctx)) && if_block0) {
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if_block0.p(ctx, dirty);
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@@ -10733,35 +10733,35 @@
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}
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}
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-
if (dirty[0] & /*isFullscreen, definitiveIframeWidth*/
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-
set_style(div4, "width", /*isFullscreen*/ ctx[
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+
if (dirty[0] & /*isFullscreen, definitiveIframeWidth*/ 98304) {
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+
set_style(div4, "width", /*isFullscreen*/ ctx[15]
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? "100%"
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-
: /*definitiveIframeWidth*/ ctx[
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+
: /*definitiveIframeWidth*/ ctx[16]);
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}
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-
if (dirty[0] & /*isFullscreen, definitiveIframeHeight*/
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-
set_style(div4, "height", /*isFullscreen*/ ctx[
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+
if (dirty[0] & /*isFullscreen, definitiveIframeHeight*/ 163840) {
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+
set_style(div4, "height", /*isFullscreen*/ ctx[15]
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? "100%"
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-
: /*definitiveIframeHeight*/ ctx[
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+
: /*definitiveIframeHeight*/ ctx[17]);
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}
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-
if (dirty[0] & /*isFullscreen, isModal, game*/
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-
set_style(div4, "max-width", /*isFullscreen*/ ctx[
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+
if (dirty[0] & /*isFullscreen, isModal, game*/ 34048) {
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+
set_style(div4, "max-width", /*isFullscreen*/ ctx[15] || !/*isModal*/ ctx[10]
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? "none"
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10751
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-
: /*game*/ ctx[
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-
? Math.floor(/*game*/ ctx[
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+
: /*game*/ ctx[8].width
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+
? Math.floor(/*game*/ ctx[8].width) + "px"
|
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: "1280px");
|
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}
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|
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10756
|
-
if (dirty[0] & /*isFullscreen, isModal, game*/
|
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|
-
set_style(div4, "max-height", /*isFullscreen*/ ctx[
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+
if (dirty[0] & /*isFullscreen, isModal, game*/ 34048) {
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|
+
set_style(div4, "max-height", /*isFullscreen*/ ctx[15] || !/*isModal*/ ctx[10]
|
|
10758
10758
|
? "none"
|
|
10759
|
-
: /*game*/ ctx[
|
|
10760
|
-
? Math.floor(/*game*/ ctx[
|
|
10759
|
+
: /*game*/ ctx[8].height
|
|
10760
|
+
? Math.floor(/*game*/ ctx[8].height) + 100 + "px"
|
|
10761
10761
|
: "720px");
|
|
10762
10762
|
}
|
|
10763
10763
|
|
|
10764
|
-
if (/*gamebanneractive*/ ctx[1] == "true" && !/*isFullscreen*/ ctx[
|
|
10764
|
+
if (/*gamebanneractive*/ ctx[1] == "true" && !/*isFullscreen*/ ctx[15]) {
|
|
10765
10765
|
if (if_block1) ; else {
|
|
10766
10766
|
if_block1 = create_if_block_7(ctx);
|
|
10767
10767
|
if_block1.c();
|
|
@@ -10772,8 +10772,8 @@
|
|
|
10772
10772
|
if_block1 = null;
|
|
10773
10773
|
}
|
|
10774
10774
|
|
|
10775
|
-
if (dirty[0] & /*isFullscreen*/
|
|
10776
|
-
toggle_class(div5, "FullsScreenLayout", /*isFullscreen*/ ctx[
|
|
10775
|
+
if (dirty[0] & /*isFullscreen*/ 32768) {
|
|
10776
|
+
toggle_class(div5, "FullsScreenLayout", /*isFullscreen*/ ctx[15]);
|
|
10777
10777
|
}
|
|
10778
10778
|
},
|
|
10779
10779
|
d: function destroy(detaching) {
|
|
@@ -10796,14 +10796,14 @@
|
|
|
10796
10796
|
block,
|
|
10797
10797
|
id: create_if_block_6.name,
|
|
10798
10798
|
type: "if",
|
|
10799
|
-
source: "(
|
|
10799
|
+
source: "(336:8) {#if funMode}",
|
|
10800
10800
|
ctx
|
|
10801
10801
|
});
|
|
10802
10802
|
|
|
10803
10803
|
return block;
|
|
10804
10804
|
}
|
|
10805
10805
|
|
|
10806
|
-
// (
|
|
10806
|
+
// (299:6) {#if isLoggedIn}
|
|
10807
10807
|
function create_if_block_2(ctx) {
|
|
10808
10808
|
let div0;
|
|
10809
10809
|
let button0;
|
|
@@ -10818,7 +10818,7 @@
|
|
|
10818
10818
|
let t2;
|
|
10819
10819
|
let t3;
|
|
10820
10820
|
let button1;
|
|
10821
|
-
let t4_value = /*$_*/ ctx[
|
|
10821
|
+
let t4_value = /*$_*/ ctx[21]("gamePage.deposit") + "";
|
|
10822
10822
|
let t4;
|
|
10823
10823
|
let t5;
|
|
10824
10824
|
let div3;
|
|
@@ -10836,13 +10836,13 @@
|
|
|
10836
10836
|
let if_block0 = /*haspanicbutton*/ ctx[0] === "true" && create_if_block_5(ctx);
|
|
10837
10837
|
|
|
10838
10838
|
function select_block_type_2(ctx, dirty) {
|
|
10839
|
-
if (/*isFullscreen*/ ctx[
|
|
10839
|
+
if (/*isFullscreen*/ ctx[15]) return create_if_block_4;
|
|
10840
10840
|
return create_else_block_1;
|
|
10841
10841
|
}
|
|
10842
10842
|
|
|
10843
10843
|
let current_block_type = select_block_type_2(ctx);
|
|
10844
10844
|
let if_block1 = current_block_type(ctx);
|
|
10845
|
-
let if_block2 = /*gamebanneractive*/ ctx[1] == "true" && !/*isFullscreen*/ ctx[
|
|
10845
|
+
let if_block2 = /*gamebanneractive*/ ctx[1] == "true" && !/*isFullscreen*/ ctx[15] && create_if_block_3(ctx);
|
|
10846
10846
|
|
|
10847
10847
|
const block = {
|
|
10848
10848
|
c: function create() {
|
|
@@ -10871,68 +10871,68 @@
|
|
|
10871
10871
|
if_block1.c();
|
|
10872
10872
|
t8 = space();
|
|
10873
10873
|
if (if_block2) if_block2.c();
|
|
10874
|
-
add_location(style, file,
|
|
10875
|
-
add_location(defs, file,
|
|
10874
|
+
add_location(style, file, 301, 78, 10703);
|
|
10875
|
+
add_location(defs, file, 301, 72, 10697);
|
|
10876
10876
|
attr_dev(path, "class", "a");
|
|
10877
10877
|
attr_dev(path, "d", "M12,0,9.818,2.182l8.26,8.26H0v3.117H18.078l-8.26,8.26L12,24,24,12Z");
|
|
10878
10878
|
attr_dev(path, "transform", "translate(24 24) rotate(180)");
|
|
10879
|
-
add_location(path, file,
|
|
10879
|
+
add_location(path, file, 301, 143, 10768);
|
|
10880
10880
|
attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
|
|
10881
10881
|
attr_dev(svg, "viewBox", "0 0 24 24");
|
|
10882
|
-
add_location(svg, file,
|
|
10882
|
+
add_location(svg, file, 301, 12, 10637);
|
|
10883
10883
|
attr_dev(button0, "class", "backButton");
|
|
10884
10884
|
attr_dev(button0, "part", "backButton");
|
|
10885
|
-
add_location(button0, file,
|
|
10886
|
-
add_location(span, file,
|
|
10885
|
+
add_location(button0, file, 300, 10, 10547);
|
|
10886
|
+
add_location(span, file, 303, 64, 10988);
|
|
10887
10887
|
attr_dev(p, "class", "Time");
|
|
10888
10888
|
attr_dev(p, "part", "Time");
|
|
10889
|
-
add_location(p, file,
|
|
10889
|
+
add_location(p, file, 303, 10, 10934);
|
|
10890
10890
|
attr_dev(button1, "class", "DepositButton");
|
|
10891
10891
|
attr_dev(button1, "part", "DepositButton");
|
|
10892
|
-
add_location(button1, file,
|
|
10892
|
+
add_location(button1, file, 304, 10, 11022);
|
|
10893
10893
|
attr_dev(div0, "class", "GamePageIntegratedTopSection");
|
|
10894
10894
|
attr_dev(div0, "part", "GamePageIntegratedTopSection");
|
|
10895
|
-
add_location(div0, file,
|
|
10895
|
+
add_location(div0, file, 299, 8, 10458);
|
|
10896
10896
|
attr_dev(iframe_1, "title", "Games");
|
|
10897
10897
|
attr_dev(iframe_1, "id", "IframeGame");
|
|
10898
10898
|
attr_dev(iframe_1, "class", "GamesContainer");
|
|
10899
10899
|
attr_dev(iframe_1, "part", "GamesContainer");
|
|
10900
10900
|
attr_dev(iframe_1, "aria-hidden", "false");
|
|
10901
|
-
if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[
|
|
10902
|
-
attr_dev(iframe_1, "width", iframe_1_width_value = /*gameContainerWidth*/ ctx[
|
|
10903
|
-
attr_dev(iframe_1, "height", iframe_1_height_value = /*gameContainerHeight*/ ctx[
|
|
10904
|
-
add_location(iframe_1, file,
|
|
10901
|
+
if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[8].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
|
|
10902
|
+
attr_dev(iframe_1, "width", iframe_1_width_value = /*gameContainerWidth*/ ctx[12] + "px");
|
|
10903
|
+
attr_dev(iframe_1, "height", iframe_1_height_value = /*gameContainerHeight*/ ctx[13] + "px");
|
|
10904
|
+
add_location(iframe_1, file, 308, 12, 11683);
|
|
10905
10905
|
attr_dev(div1, "class", "BottomGame BottomGameLoggedin");
|
|
10906
10906
|
attr_dev(div1, "part", "BottomGame BottomGameLoggedin");
|
|
10907
|
-
add_location(div1, file,
|
|
10907
|
+
add_location(div1, file, 309, 12, 11911);
|
|
10908
10908
|
attr_dev(div2, "id", "IframeGame");
|
|
10909
10909
|
attr_dev(div2, "part", "IframeGame");
|
|
10910
10910
|
|
|
10911
|
-
set_style(div2, "width", /*isFullscreen*/ ctx[
|
|
10911
|
+
set_style(div2, "width", /*isFullscreen*/ ctx[15]
|
|
10912
10912
|
? "100%"
|
|
10913
|
-
: /*definitiveIframeWidth*/ ctx[
|
|
10913
|
+
: /*definitiveIframeWidth*/ ctx[16]);
|
|
10914
10914
|
|
|
10915
|
-
set_style(div2, "height", /*isFullscreen*/ ctx[
|
|
10915
|
+
set_style(div2, "height", /*isFullscreen*/ ctx[15]
|
|
10916
10916
|
? "100%"
|
|
10917
|
-
: /*definitiveIframeHeight*/ ctx[
|
|
10917
|
+
: /*definitiveIframeHeight*/ ctx[17]);
|
|
10918
10918
|
|
|
10919
|
-
set_style(div2, "max-width", /*isFullscreen*/ ctx[
|
|
10919
|
+
set_style(div2, "max-width", /*isFullscreen*/ ctx[15]
|
|
10920
10920
|
? "none"
|
|
10921
|
-
: /*game*/ ctx[
|
|
10922
|
-
? /*game*/ ctx[
|
|
10921
|
+
: /*game*/ ctx[8].width
|
|
10922
|
+
? /*game*/ ctx[8].width + "px"
|
|
10923
10923
|
: "1280px");
|
|
10924
10924
|
|
|
10925
|
-
set_style(div2, "max-height", /*isFullscreen*/ ctx[
|
|
10925
|
+
set_style(div2, "max-height", /*isFullscreen*/ ctx[15]
|
|
10926
10926
|
? "none"
|
|
10927
|
-
: /*game*/ ctx[
|
|
10928
|
-
? Math.floor(/*game*/ ctx[
|
|
10927
|
+
: /*game*/ ctx[8].height
|
|
10928
|
+
? Math.floor(/*game*/ ctx[8].height) + 100 + "px"
|
|
10929
10929
|
: "720px");
|
|
10930
10930
|
|
|
10931
|
-
add_location(div2, file,
|
|
10931
|
+
add_location(div2, file, 307, 10, 11293);
|
|
10932
10932
|
attr_dev(div3, "id", "IframeContainer");
|
|
10933
10933
|
attr_dev(div3, "part", "IframeContainer");
|
|
10934
|
-
toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[
|
|
10935
|
-
add_location(div3, file,
|
|
10934
|
+
toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[15]);
|
|
10935
|
+
add_location(div3, file, 306, 8, 11163);
|
|
10936
10936
|
},
|
|
10937
10937
|
m: function mount(target, anchor) {
|
|
10938
10938
|
insert_dev(target, div0, anchor);
|
|
@@ -10977,17 +10977,17 @@
|
|
|
10977
10977
|
},
|
|
10978
10978
|
p: function update(ctx, dirty) {
|
|
10979
10979
|
if (dirty[0] & /*time*/ 4) set_data_dev(t2, /*time*/ ctx[2]);
|
|
10980
|
-
if (dirty[0] & /*$_*/
|
|
10980
|
+
if (dirty[0] & /*$_*/ 2097152 && t4_value !== (t4_value = /*$_*/ ctx[21]("gamePage.deposit") + "")) set_data_dev(t4, t4_value);
|
|
10981
10981
|
|
|
10982
|
-
if (dirty[0] & /*game*/
|
|
10982
|
+
if (dirty[0] & /*game*/ 256 && iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[8].launchUrl)) {
|
|
10983
10983
|
attr_dev(iframe_1, "src", iframe_1_src_value);
|
|
10984
10984
|
}
|
|
10985
10985
|
|
|
10986
|
-
if (dirty[0] & /*gameContainerWidth*/
|
|
10986
|
+
if (dirty[0] & /*gameContainerWidth*/ 4096 && iframe_1_width_value !== (iframe_1_width_value = /*gameContainerWidth*/ ctx[12] + "px")) {
|
|
10987
10987
|
attr_dev(iframe_1, "width", iframe_1_width_value);
|
|
10988
10988
|
}
|
|
10989
10989
|
|
|
10990
|
-
if (dirty[0] & /*gameContainerHeight*/
|
|
10990
|
+
if (dirty[0] & /*gameContainerHeight*/ 8192 && iframe_1_height_value !== (iframe_1_height_value = /*gameContainerHeight*/ ctx[13] + "px")) {
|
|
10991
10991
|
attr_dev(iframe_1, "height", iframe_1_height_value);
|
|
10992
10992
|
}
|
|
10993
10993
|
|
|
@@ -11016,35 +11016,35 @@
|
|
|
11016
11016
|
}
|
|
11017
11017
|
}
|
|
11018
11018
|
|
|
11019
|
-
if (dirty[0] & /*isFullscreen, definitiveIframeWidth*/
|
|
11020
|
-
set_style(div2, "width", /*isFullscreen*/ ctx[
|
|
11019
|
+
if (dirty[0] & /*isFullscreen, definitiveIframeWidth*/ 98304) {
|
|
11020
|
+
set_style(div2, "width", /*isFullscreen*/ ctx[15]
|
|
11021
11021
|
? "100%"
|
|
11022
|
-
: /*definitiveIframeWidth*/ ctx[
|
|
11022
|
+
: /*definitiveIframeWidth*/ ctx[16]);
|
|
11023
11023
|
}
|
|
11024
11024
|
|
|
11025
|
-
if (dirty[0] & /*isFullscreen, definitiveIframeHeight*/
|
|
11026
|
-
set_style(div2, "height", /*isFullscreen*/ ctx[
|
|
11025
|
+
if (dirty[0] & /*isFullscreen, definitiveIframeHeight*/ 163840) {
|
|
11026
|
+
set_style(div2, "height", /*isFullscreen*/ ctx[15]
|
|
11027
11027
|
? "100%"
|
|
11028
|
-
: /*definitiveIframeHeight*/ ctx[
|
|
11028
|
+
: /*definitiveIframeHeight*/ ctx[17]);
|
|
11029
11029
|
}
|
|
11030
11030
|
|
|
11031
|
-
if (dirty[0] & /*isFullscreen, game*/
|
|
11032
|
-
set_style(div2, "max-width", /*isFullscreen*/ ctx[
|
|
11031
|
+
if (dirty[0] & /*isFullscreen, game*/ 33024) {
|
|
11032
|
+
set_style(div2, "max-width", /*isFullscreen*/ ctx[15]
|
|
11033
11033
|
? "none"
|
|
11034
|
-
: /*game*/ ctx[
|
|
11035
|
-
? /*game*/ ctx[
|
|
11034
|
+
: /*game*/ ctx[8].width
|
|
11035
|
+
? /*game*/ ctx[8].width + "px"
|
|
11036
11036
|
: "1280px");
|
|
11037
11037
|
}
|
|
11038
11038
|
|
|
11039
|
-
if (dirty[0] & /*isFullscreen, game*/
|
|
11040
|
-
set_style(div2, "max-height", /*isFullscreen*/ ctx[
|
|
11039
|
+
if (dirty[0] & /*isFullscreen, game*/ 33024) {
|
|
11040
|
+
set_style(div2, "max-height", /*isFullscreen*/ ctx[15]
|
|
11041
11041
|
? "none"
|
|
11042
|
-
: /*game*/ ctx[
|
|
11043
|
-
? Math.floor(/*game*/ ctx[
|
|
11042
|
+
: /*game*/ ctx[8].height
|
|
11043
|
+
? Math.floor(/*game*/ ctx[8].height) + 100 + "px"
|
|
11044
11044
|
: "720px");
|
|
11045
11045
|
}
|
|
11046
11046
|
|
|
11047
|
-
if (/*gamebanneractive*/ ctx[1] == "true" && !/*isFullscreen*/ ctx[
|
|
11047
|
+
if (/*gamebanneractive*/ ctx[1] == "true" && !/*isFullscreen*/ ctx[15]) {
|
|
11048
11048
|
if (if_block2) ; else {
|
|
11049
11049
|
if_block2 = create_if_block_3(ctx);
|
|
11050
11050
|
if_block2.c();
|
|
@@ -11055,8 +11055,8 @@
|
|
|
11055
11055
|
if_block2 = null;
|
|
11056
11056
|
}
|
|
11057
11057
|
|
|
11058
|
-
if (dirty[0] & /*isFullscreen*/
|
|
11059
|
-
toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[
|
|
11058
|
+
if (dirty[0] & /*isFullscreen*/ 32768) {
|
|
11059
|
+
toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[15]);
|
|
11060
11060
|
}
|
|
11061
11061
|
},
|
|
11062
11062
|
d: function destroy(detaching) {
|
|
@@ -11080,14 +11080,14 @@
|
|
|
11080
11080
|
block,
|
|
11081
11081
|
id: create_if_block_2.name,
|
|
11082
11082
|
type: "if",
|
|
11083
|
-
source: "(
|
|
11083
|
+
source: "(299:6) {#if isLoggedIn}",
|
|
11084
11084
|
ctx
|
|
11085
11085
|
});
|
|
11086
11086
|
|
|
11087
11087
|
return block;
|
|
11088
11088
|
}
|
|
11089
11089
|
|
|
11090
|
-
// (
|
|
11090
|
+
// (356:16) {:else}
|
|
11091
11091
|
function create_else_block_2(ctx) {
|
|
11092
11092
|
let button;
|
|
11093
11093
|
let svg;
|
|
@@ -11101,15 +11101,15 @@
|
|
|
11101
11101
|
svg = svg_element("svg");
|
|
11102
11102
|
path = svg_element("path");
|
|
11103
11103
|
attr_dev(path, "d", "M21.414 18.586l2.586-2.586v8h-8l2.586-2.586-5.172-5.172 2.828-2.828 5.172 5.172zm-13.656-8l2.828-2.828-5.172-5.172 2.586-2.586h-8v8l2.586-2.586 5.172 5.172zm10.828-8l-2.586-2.586h8v8l-2.586-2.586-5.172 5.172-2.828-2.828 5.172-5.172zm-8 13.656l-2.828-2.828-5.172 5.172-2.586-2.586v8h8l-2.586-2.586 5.172-5.172z");
|
|
11104
|
-
add_location(path, file,
|
|
11104
|
+
add_location(path, file, 357, 103, 17139);
|
|
11105
11105
|
attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
|
|
11106
11106
|
attr_dev(svg, "width", "24");
|
|
11107
11107
|
attr_dev(svg, "height", "24");
|
|
11108
11108
|
attr_dev(svg, "viewBox", "0 0 24 24");
|
|
11109
|
-
add_location(svg, file,
|
|
11109
|
+
add_location(svg, file, 357, 20, 17056);
|
|
11110
11110
|
attr_dev(button, "class", "FullscreenButton");
|
|
11111
11111
|
attr_dev(button, "part", "FullscreenButton");
|
|
11112
|
-
add_location(button, file,
|
|
11112
|
+
add_location(button, file, 356, 18, 16942);
|
|
11113
11113
|
},
|
|
11114
11114
|
m: function mount(target, anchor) {
|
|
11115
11115
|
insert_dev(target, button, anchor);
|
|
@@ -11133,14 +11133,14 @@
|
|
|
11133
11133
|
block,
|
|
11134
11134
|
id: create_else_block_2.name,
|
|
11135
11135
|
type: "else",
|
|
11136
|
-
source: "(
|
|
11136
|
+
source: "(356:16) {:else}",
|
|
11137
11137
|
ctx
|
|
11138
11138
|
});
|
|
11139
11139
|
|
|
11140
11140
|
return block;
|
|
11141
11141
|
}
|
|
11142
11142
|
|
|
11143
|
-
// (
|
|
11143
|
+
// (352:16) {#if isFullscreen}
|
|
11144
11144
|
function create_if_block_8(ctx) {
|
|
11145
11145
|
let button;
|
|
11146
11146
|
let svg;
|
|
@@ -11161,23 +11161,23 @@
|
|
|
11161
11161
|
polygon3 = svg_element("polygon");
|
|
11162
11162
|
set_style(polygon0, "fill", "#fff");
|
|
11163
11163
|
attr_dev(polygon0, "points", "24.586,27.414 29.172,32 32,29.172 27.414,24.586 32,20 20,20 20,32 \t\t\t");
|
|
11164
|
-
add_location(polygon0, file,
|
|
11164
|
+
add_location(polygon0, file, 353, 68, 16437);
|
|
11165
11165
|
set_style(polygon1, "fill", "#fff");
|
|
11166
11166
|
attr_dev(polygon1, "points", "0,12 12,12 12,0 7.414,4.586 2.875,0.043 0.047,2.871 4.586,7.414 \t\t\t");
|
|
11167
|
-
add_location(polygon1, file,
|
|
11167
|
+
add_location(polygon1, file, 353, 176, 16545);
|
|
11168
11168
|
set_style(polygon2, "fill", "#fff");
|
|
11169
11169
|
attr_dev(polygon2, "points", "0,29.172 2.828,32 7.414,27.414 12,32 12,20 0,20 4.586,24.586 \t\t\t");
|
|
11170
|
-
add_location(polygon2, file,
|
|
11170
|
+
add_location(polygon2, file, 353, 282, 16651);
|
|
11171
11171
|
set_style(polygon3, "fill", "#fff");
|
|
11172
11172
|
attr_dev(polygon3, "points", "20,12 32,12 27.414,7.414 31.961,2.871 29.133,0.043 24.586,4.586 20,0 \t\t\t");
|
|
11173
|
-
add_location(polygon3, file,
|
|
11173
|
+
add_location(polygon3, file, 353, 385, 16754);
|
|
11174
11174
|
attr_dev(svg, "width", "24");
|
|
11175
11175
|
attr_dev(svg, "height", "24");
|
|
11176
11176
|
attr_dev(svg, "viewBox", "0 0 31 31");
|
|
11177
|
-
add_location(svg, file,
|
|
11177
|
+
add_location(svg, file, 353, 20, 16389);
|
|
11178
11178
|
attr_dev(button, "class", "FullscreenButton");
|
|
11179
11179
|
attr_dev(button, "part", "FullscreenButton");
|
|
11180
|
-
add_location(button, file,
|
|
11180
|
+
add_location(button, file, 352, 18, 16275);
|
|
11181
11181
|
},
|
|
11182
11182
|
m: function mount(target, anchor) {
|
|
11183
11183
|
insert_dev(target, button, anchor);
|
|
@@ -11204,14 +11204,14 @@
|
|
|
11204
11204
|
block,
|
|
11205
11205
|
id: create_if_block_8.name,
|
|
11206
11206
|
type: "if",
|
|
11207
|
-
source: "(
|
|
11207
|
+
source: "(352:16) {#if isFullscreen}",
|
|
11208
11208
|
ctx
|
|
11209
11209
|
});
|
|
11210
11210
|
|
|
11211
11211
|
return block;
|
|
11212
11212
|
}
|
|
11213
11213
|
|
|
11214
|
-
// (
|
|
11214
|
+
// (363:12) {#if gamebanneractive == 'true' && !isFullscreen}
|
|
11215
11215
|
function create_if_block_7(ctx) {
|
|
11216
11216
|
let div;
|
|
11217
11217
|
let h3;
|
|
@@ -11221,10 +11221,10 @@
|
|
|
11221
11221
|
div = element("div");
|
|
11222
11222
|
h3 = element("h3");
|
|
11223
11223
|
h3.textContent = "Your banner here";
|
|
11224
|
-
add_location(h3, file,
|
|
11224
|
+
add_location(h3, file, 364, 16, 17698);
|
|
11225
11225
|
attr_dev(div, "class", "BannerSection");
|
|
11226
11226
|
attr_dev(div, "part", "BannerSection");
|
|
11227
|
-
add_location(div, file,
|
|
11227
|
+
add_location(div, file, 363, 14, 17633);
|
|
11228
11228
|
},
|
|
11229
11229
|
m: function mount(target, anchor) {
|
|
11230
11230
|
insert_dev(target, div, anchor);
|
|
@@ -11239,25 +11239,25 @@
|
|
|
11239
11239
|
block,
|
|
11240
11240
|
id: create_if_block_7.name,
|
|
11241
11241
|
type: "if",
|
|
11242
|
-
source: "(
|
|
11242
|
+
source: "(363:12) {#if gamebanneractive == 'true' && !isFullscreen}",
|
|
11243
11243
|
ctx
|
|
11244
11244
|
});
|
|
11245
11245
|
|
|
11246
11246
|
return block;
|
|
11247
11247
|
}
|
|
11248
11248
|
|
|
11249
|
-
// (
|
|
11249
|
+
// (311:14) {#if haspanicbutton === "true"}
|
|
11250
11250
|
function create_if_block_5(ctx) {
|
|
11251
11251
|
let div;
|
|
11252
11252
|
let svg;
|
|
11253
11253
|
let path;
|
|
11254
11254
|
let t0;
|
|
11255
11255
|
let p;
|
|
11256
|
-
let t1_value = /*$_*/ ctx[
|
|
11256
|
+
let t1_value = /*$_*/ ctx[21]("gamePage.break") + "";
|
|
11257
11257
|
let t1;
|
|
11258
11258
|
let t2;
|
|
11259
11259
|
let button;
|
|
11260
|
-
let t3_value = /*$_*/ ctx[
|
|
11260
|
+
let t3_value = /*$_*/ ctx[21]("gamePage.breakButton") + "";
|
|
11261
11261
|
let t3;
|
|
11262
11262
|
let mounted;
|
|
11263
11263
|
let dispose;
|
|
@@ -11277,7 +11277,7 @@
|
|
|
11277
11277
|
attr_dev(path, "stroke-linejoin", "round");
|
|
11278
11278
|
attr_dev(path, "stroke-width", "2");
|
|
11279
11279
|
attr_dev(path, "d", "M12 8v4l3 3m6-3a9 9 0 11-18 0 9 9 0 0118 0z");
|
|
11280
|
-
add_location(path, file,
|
|
11280
|
+
add_location(path, file, 312, 163, 12293);
|
|
11281
11281
|
attr_dev(svg, "class", "w-1 h-1");
|
|
11282
11282
|
attr_dev(svg, "part", "w-1 h-1");
|
|
11283
11283
|
attr_dev(svg, "fill", "none");
|
|
@@ -11286,14 +11286,15 @@
|
|
|
11286
11286
|
attr_dev(svg, "height", "34px");
|
|
11287
11287
|
attr_dev(svg, "viewBox", "0 0 24 24");
|
|
11288
11288
|
attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
|
|
11289
|
-
add_location(svg, file,
|
|
11290
|
-
add_location(p, file,
|
|
11289
|
+
add_location(svg, file, 312, 18, 12148);
|
|
11290
|
+
add_location(p, file, 313, 18, 12443);
|
|
11291
11291
|
attr_dev(button, "class", "Button");
|
|
11292
11292
|
attr_dev(button, "part", "Button");
|
|
11293
|
-
|
|
11293
|
+
toggle_class(button, "PanicButtonAnimation", /*panicLoading*/ ctx[7]);
|
|
11294
|
+
add_location(button, file, 314, 18, 12491);
|
|
11294
11295
|
attr_dev(div, "class", "PanicSection");
|
|
11295
11296
|
attr_dev(div, "part", "PanicSection");
|
|
11296
|
-
add_location(div, file,
|
|
11297
|
+
add_location(div, file, 311, 16, 12083);
|
|
11297
11298
|
},
|
|
11298
11299
|
m: function mount(target, anchor) {
|
|
11299
11300
|
insert_dev(target, div, anchor);
|
|
@@ -11312,8 +11313,12 @@
|
|
|
11312
11313
|
}
|
|
11313
11314
|
},
|
|
11314
11315
|
p: function update(ctx, dirty) {
|
|
11315
|
-
if (dirty[0] & /*$_*/
|
|
11316
|
-
if (dirty[0] & /*$_*/
|
|
11316
|
+
if (dirty[0] & /*$_*/ 2097152 && t1_value !== (t1_value = /*$_*/ ctx[21]("gamePage.break") + "")) set_data_dev(t1, t1_value);
|
|
11317
|
+
if (dirty[0] & /*$_*/ 2097152 && t3_value !== (t3_value = /*$_*/ ctx[21]("gamePage.breakButton") + "")) set_data_dev(t3, t3_value);
|
|
11318
|
+
|
|
11319
|
+
if (dirty[0] & /*panicLoading*/ 128) {
|
|
11320
|
+
toggle_class(button, "PanicButtonAnimation", /*panicLoading*/ ctx[7]);
|
|
11321
|
+
}
|
|
11317
11322
|
},
|
|
11318
11323
|
d: function destroy(detaching) {
|
|
11319
11324
|
if (detaching) detach_dev(div);
|
|
@@ -11326,14 +11331,14 @@
|
|
|
11326
11331
|
block,
|
|
11327
11332
|
id: create_if_block_5.name,
|
|
11328
11333
|
type: "if",
|
|
11329
|
-
source: "(
|
|
11334
|
+
source: "(311:14) {#if haspanicbutton === \\\"true\\\"}",
|
|
11330
11335
|
ctx
|
|
11331
11336
|
});
|
|
11332
11337
|
|
|
11333
11338
|
return block;
|
|
11334
11339
|
}
|
|
11335
11340
|
|
|
11336
|
-
// (
|
|
11341
|
+
// (322:14) {:else}
|
|
11337
11342
|
function create_else_block_1(ctx) {
|
|
11338
11343
|
let button;
|
|
11339
11344
|
let svg;
|
|
@@ -11347,15 +11352,15 @@
|
|
|
11347
11352
|
svg = svg_element("svg");
|
|
11348
11353
|
path = svg_element("path");
|
|
11349
11354
|
attr_dev(path, "d", "M21.414 18.586l2.586-2.586v8h-8l2.586-2.586-5.172-5.172 2.828-2.828 5.172 5.172zm-13.656-8l2.828-2.828-5.172-5.172 2.586-2.586h-8v8l2.586-2.586 5.172 5.172zm10.828-8l-2.586-2.586h8v8l-2.586-2.586-5.172 5.172-2.828-2.828 5.172-5.172zm-8 13.656l-2.828-2.828-5.172 5.172-2.586-2.586v8h8l-2.586-2.586 5.172-5.172z");
|
|
11350
|
-
add_location(path, file,
|
|
11355
|
+
add_location(path, file, 323, 101, 13663);
|
|
11351
11356
|
attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
|
|
11352
11357
|
attr_dev(svg, "width", "24");
|
|
11353
11358
|
attr_dev(svg, "height", "24");
|
|
11354
11359
|
attr_dev(svg, "viewBox", "0 0 24 24");
|
|
11355
|
-
add_location(svg, file,
|
|
11360
|
+
add_location(svg, file, 323, 18, 13580);
|
|
11356
11361
|
attr_dev(button, "class", "FullscreenButton");
|
|
11357
11362
|
attr_dev(button, "part", "FullscreenButton");
|
|
11358
|
-
add_location(button, file,
|
|
11363
|
+
add_location(button, file, 322, 16, 13468);
|
|
11359
11364
|
},
|
|
11360
11365
|
m: function mount(target, anchor) {
|
|
11361
11366
|
insert_dev(target, button, anchor);
|
|
@@ -11379,14 +11384,14 @@
|
|
|
11379
11384
|
block,
|
|
11380
11385
|
id: create_else_block_1.name,
|
|
11381
11386
|
type: "else",
|
|
11382
|
-
source: "(
|
|
11387
|
+
source: "(322:14) {:else}",
|
|
11383
11388
|
ctx
|
|
11384
11389
|
});
|
|
11385
11390
|
|
|
11386
11391
|
return block;
|
|
11387
11392
|
}
|
|
11388
11393
|
|
|
11389
|
-
// (
|
|
11394
|
+
// (318:14) {#if isFullscreen}
|
|
11390
11395
|
function create_if_block_4(ctx) {
|
|
11391
11396
|
let button;
|
|
11392
11397
|
let svg;
|
|
@@ -11407,25 +11412,25 @@
|
|
|
11407
11412
|
polygon3 = svg_element("polygon");
|
|
11408
11413
|
set_style(polygon0, "fill", "#fff");
|
|
11409
11414
|
attr_dev(polygon0, "points", "24.586,27.414 29.172,32 32,29.172 27.414,24.586 32,20 20,20 20,32 \t\t\t");
|
|
11410
|
-
add_location(polygon0, file,
|
|
11415
|
+
add_location(polygon0, file, 319, 144, 12969);
|
|
11411
11416
|
set_style(polygon1, "fill", "#fff");
|
|
11412
11417
|
attr_dev(polygon1, "points", "0,12 12,12 12,0 7.414,4.586 2.875,0.043 0.047,2.871 4.586,7.414 \t\t\t");
|
|
11413
|
-
add_location(polygon1, file,
|
|
11418
|
+
add_location(polygon1, file, 319, 252, 13077);
|
|
11414
11419
|
set_style(polygon2, "fill", "#fff");
|
|
11415
11420
|
attr_dev(polygon2, "points", "0,29.172 2.828,32 7.414,27.414 12,32 12,20 0,20 4.586,24.586 \t\t\t");
|
|
11416
|
-
add_location(polygon2, file,
|
|
11421
|
+
add_location(polygon2, file, 319, 358, 13183);
|
|
11417
11422
|
set_style(polygon3, "fill", "#fff");
|
|
11418
11423
|
attr_dev(polygon3, "points", "20,12 32,12 27.414,7.414 31.961,2.871 29.133,0.043 24.586,4.586 20,0 \t\t\t");
|
|
11419
|
-
add_location(polygon3, file,
|
|
11424
|
+
add_location(polygon3, file, 319, 461, 13286);
|
|
11420
11425
|
attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
|
|
11421
11426
|
attr_dev(svg, "xmlns:xlink", "http://www.w3.org/1999/xlink");
|
|
11422
11427
|
attr_dev(svg, "width", "24");
|
|
11423
11428
|
attr_dev(svg, "height", "24");
|
|
11424
11429
|
attr_dev(svg, "viewBox", "0 0 31 31");
|
|
11425
|
-
add_location(svg, file,
|
|
11430
|
+
add_location(svg, file, 319, 18, 12843);
|
|
11426
11431
|
attr_dev(button, "class", "FullscreenButton");
|
|
11427
11432
|
attr_dev(button, "part", "FullscreenButton");
|
|
11428
|
-
add_location(button, file,
|
|
11433
|
+
add_location(button, file, 318, 16, 12731);
|
|
11429
11434
|
},
|
|
11430
11435
|
m: function mount(target, anchor) {
|
|
11431
11436
|
insert_dev(target, button, anchor);
|
|
@@ -11452,14 +11457,14 @@
|
|
|
11452
11457
|
block,
|
|
11453
11458
|
id: create_if_block_4.name,
|
|
11454
11459
|
type: "if",
|
|
11455
|
-
source: "(
|
|
11460
|
+
source: "(318:14) {#if isFullscreen}",
|
|
11456
11461
|
ctx
|
|
11457
11462
|
});
|
|
11458
11463
|
|
|
11459
11464
|
return block;
|
|
11460
11465
|
}
|
|
11461
11466
|
|
|
11462
|
-
// (
|
|
11467
|
+
// (329:10) {#if gamebanneractive == 'true' && !isFullscreen}
|
|
11463
11468
|
function create_if_block_3(ctx) {
|
|
11464
11469
|
let div;
|
|
11465
11470
|
let h3;
|
|
@@ -11469,10 +11474,10 @@
|
|
|
11469
11474
|
div = element("div");
|
|
11470
11475
|
h3 = element("h3");
|
|
11471
11476
|
h3.textContent = "Your banner here";
|
|
11472
|
-
add_location(h3, file,
|
|
11477
|
+
add_location(h3, file, 330, 14, 14208);
|
|
11473
11478
|
attr_dev(div, "class", "BannerSection");
|
|
11474
11479
|
attr_dev(div, "part", "BannerSection");
|
|
11475
|
-
add_location(div, file,
|
|
11480
|
+
add_location(div, file, 329, 12, 14145);
|
|
11476
11481
|
},
|
|
11477
11482
|
m: function mount(target, anchor) {
|
|
11478
11483
|
insert_dev(target, div, anchor);
|
|
@@ -11487,7 +11492,7 @@
|
|
|
11487
11492
|
block,
|
|
11488
11493
|
id: create_if_block_3.name,
|
|
11489
11494
|
type: "if",
|
|
11490
|
-
source: "(
|
|
11495
|
+
source: "(329:10) {#if gamebanneractive == 'true' && !isFullscreen}",
|
|
11491
11496
|
ctx
|
|
11492
11497
|
});
|
|
11493
11498
|
|
|
@@ -11554,7 +11559,7 @@
|
|
|
11554
11559
|
function instance($$self, $$props, $$invalidate) {
|
|
11555
11560
|
let $_;
|
|
11556
11561
|
validate_store(X, "_");
|
|
11557
|
-
component_subscribe($$self, X, $$value => $$invalidate(
|
|
11562
|
+
component_subscribe($$self, X, $$value => $$invalidate(21, $_ = $$value));
|
|
11558
11563
|
let { $$slots: slots = {}, $$scope } = $$props;
|
|
11559
11564
|
validate_slots("undefined", slots, []);
|
|
11560
11565
|
let { endpoint = "" } = $$props;
|
|
@@ -11583,6 +11588,8 @@
|
|
|
11583
11588
|
let isLoading = true;
|
|
11584
11589
|
let playerID;
|
|
11585
11590
|
let sessionID;
|
|
11591
|
+
let panicLoading = false;
|
|
11592
|
+
let panicButtonTimeout;
|
|
11586
11593
|
let game;
|
|
11587
11594
|
let detailsObtained = false;
|
|
11588
11595
|
let funMode = false;
|
|
@@ -11631,15 +11638,15 @@
|
|
|
11631
11638
|
let url = new URL(`${endpoint}/casino/games/${gameId}`);
|
|
11632
11639
|
url.searchParams.append("language", lang);
|
|
11633
11640
|
url.searchParams.append("expand", "vendor");
|
|
11634
|
-
$$invalidate(
|
|
11641
|
+
$$invalidate(10, isModal = modal || false);
|
|
11635
11642
|
|
|
11636
11643
|
fetch(url.href).then(res => res.json()).then(
|
|
11637
11644
|
data => {
|
|
11638
|
-
$$invalidate(
|
|
11645
|
+
$$invalidate(8, game = formatGameLaunchUrl(data[0]));
|
|
11639
11646
|
|
|
11640
11647
|
if (game.launchUrl) {
|
|
11641
11648
|
detailsObtained = true;
|
|
11642
|
-
$$invalidate(
|
|
11649
|
+
$$invalidate(9, funMode = playforfun == "true" ? game.hasFunMode : false);
|
|
11643
11650
|
anonymousFunMode = playforfun == "true" ? game.hasAnonymousFunMode : false;
|
|
11644
11651
|
}
|
|
11645
11652
|
},
|
|
@@ -11659,8 +11666,8 @@
|
|
|
11659
11666
|
};
|
|
11660
11667
|
|
|
11661
11668
|
const maximizeGameFrame = () => {
|
|
11662
|
-
$$invalidate(
|
|
11663
|
-
$$invalidate(
|
|
11669
|
+
$$invalidate(16, definitiveIframeWidth = game.width);
|
|
11670
|
+
$$invalidate(17, definitiveIframeHeight = game.height);
|
|
11664
11671
|
gameFrameWidth = game.width;
|
|
11665
11672
|
gameFrameHeight = game.height;
|
|
11666
11673
|
};
|
|
@@ -11669,8 +11676,8 @@
|
|
|
11669
11676
|
const keepIframeRatio = () => {
|
|
11670
11677
|
let iframeContainer = getComputedStyle(gameFrameContainer);
|
|
11671
11678
|
let gameFrame = getComputedStyle(gameInnerContainer);
|
|
11672
|
-
$$invalidate(
|
|
11673
|
-
$$invalidate(
|
|
11679
|
+
$$invalidate(12, gameContainerWidth = parseInt(iframeContainer.width.slice(0, -2)));
|
|
11680
|
+
$$invalidate(13, gameContainerHeight = parseInt(iframeContainer.height.slice(0, -2)));
|
|
11674
11681
|
const iframeRatio = game.width / (game.height + 100);
|
|
11675
11682
|
gameFrameWidth = parseInt(gameFrame.width);
|
|
11676
11683
|
gameFrameHeight = parseInt(gameFrame.height);
|
|
@@ -11684,11 +11691,11 @@
|
|
|
11684
11691
|
gameFrameHeight = gameContainerWidth / iframeRatio;
|
|
11685
11692
|
}
|
|
11686
11693
|
|
|
11687
|
-
$$invalidate(
|
|
11694
|
+
$$invalidate(16, definitiveIframeWidth = gameFrameWidth
|
|
11688
11695
|
? Math.floor(gameFrameWidth) + "px"
|
|
11689
11696
|
: "1280px");
|
|
11690
11697
|
|
|
11691
|
-
$$invalidate(
|
|
11698
|
+
$$invalidate(17, definitiveIframeHeight = gameFrameHeight
|
|
11692
11699
|
? Math.floor(gameFrameHeight) + "px"
|
|
11693
11700
|
: "720px");
|
|
11694
11701
|
};
|
|
@@ -11779,7 +11786,7 @@
|
|
|
11779
11786
|
document.msExitFullscreen();
|
|
11780
11787
|
}
|
|
11781
11788
|
|
|
11782
|
-
$$invalidate(
|
|
11789
|
+
$$invalidate(15, isFullscreen = false);
|
|
11783
11790
|
} else {
|
|
11784
11791
|
if (gameFrameContainer.requestFullscreen) {
|
|
11785
11792
|
gameFrameContainer.requestFullscreen();
|
|
@@ -11791,13 +11798,23 @@
|
|
|
11791
11798
|
gameFrameContainer.msRequestFullscreen();
|
|
11792
11799
|
}
|
|
11793
11800
|
|
|
11794
|
-
$$invalidate(
|
|
11801
|
+
$$invalidate(15, isFullscreen = true);
|
|
11795
11802
|
}
|
|
11796
11803
|
}
|
|
11797
11804
|
};
|
|
11798
11805
|
|
|
11799
|
-
const
|
|
11800
|
-
|
|
11806
|
+
const PanicAction = () => {
|
|
11807
|
+
$$invalidate(7, panicLoading = true);
|
|
11808
|
+
|
|
11809
|
+
panicButtonTimeout = setTimeout(
|
|
11810
|
+
() => {
|
|
11811
|
+
$$invalidate(7, panicLoading = false);
|
|
11812
|
+
window.postMessage({ type: "PanicButtonClicked" }, window.location.href);
|
|
11813
|
+
},
|
|
11814
|
+
3000
|
|
11815
|
+
);
|
|
11816
|
+
|
|
11817
|
+
clearTimeout(panicButtonTimeout);
|
|
11801
11818
|
};
|
|
11802
11819
|
|
|
11803
11820
|
const refreshTime = () => {
|
|
@@ -11912,7 +11929,7 @@
|
|
|
11912
11929
|
function p_binding($$value) {
|
|
11913
11930
|
binding_callbacks[$$value ? "unshift" : "push"](() => {
|
|
11914
11931
|
timeContainer = $$value;
|
|
11915
|
-
$$invalidate(
|
|
11932
|
+
$$invalidate(20, timeContainer);
|
|
11916
11933
|
});
|
|
11917
11934
|
}
|
|
11918
11935
|
|
|
@@ -11932,21 +11949,21 @@
|
|
|
11932
11949
|
function div1_binding($$value) {
|
|
11933
11950
|
binding_callbacks[$$value ? "unshift" : "push"](() => {
|
|
11934
11951
|
buttonsContainer = $$value;
|
|
11935
|
-
$$invalidate(
|
|
11952
|
+
$$invalidate(19, buttonsContainer);
|
|
11936
11953
|
});
|
|
11937
11954
|
}
|
|
11938
11955
|
|
|
11939
11956
|
function div2_binding($$value) {
|
|
11940
11957
|
binding_callbacks[$$value ? "unshift" : "push"](() => {
|
|
11941
11958
|
gameInnerContainer = $$value;
|
|
11942
|
-
$$invalidate(
|
|
11959
|
+
$$invalidate(14, gameInnerContainer);
|
|
11943
11960
|
});
|
|
11944
11961
|
}
|
|
11945
11962
|
|
|
11946
11963
|
function div3_binding($$value) {
|
|
11947
11964
|
binding_callbacks[$$value ? "unshift" : "push"](() => {
|
|
11948
11965
|
gameFrameContainer = $$value;
|
|
11949
|
-
$$invalidate(
|
|
11966
|
+
$$invalidate(11, gameFrameContainer);
|
|
11950
11967
|
});
|
|
11951
11968
|
}
|
|
11952
11969
|
|
|
@@ -11955,7 +11972,7 @@
|
|
|
11955
11972
|
function p_binding_1($$value) {
|
|
11956
11973
|
binding_callbacks[$$value ? "unshift" : "push"](() => {
|
|
11957
11974
|
timeContainer = $$value;
|
|
11958
|
-
$$invalidate(
|
|
11975
|
+
$$invalidate(20, timeContainer);
|
|
11959
11976
|
});
|
|
11960
11977
|
}
|
|
11961
11978
|
|
|
@@ -11974,28 +11991,28 @@
|
|
|
11974
11991
|
function div3_binding_1($$value) {
|
|
11975
11992
|
binding_callbacks[$$value ? "unshift" : "push"](() => {
|
|
11976
11993
|
buttonsContainer = $$value;
|
|
11977
|
-
$$invalidate(
|
|
11994
|
+
$$invalidate(19, buttonsContainer);
|
|
11978
11995
|
});
|
|
11979
11996
|
}
|
|
11980
11997
|
|
|
11981
11998
|
function div4_binding($$value) {
|
|
11982
11999
|
binding_callbacks[$$value ? "unshift" : "push"](() => {
|
|
11983
12000
|
gameInnerContainer = $$value;
|
|
11984
|
-
$$invalidate(
|
|
12001
|
+
$$invalidate(14, gameInnerContainer);
|
|
11985
12002
|
});
|
|
11986
12003
|
}
|
|
11987
12004
|
|
|
11988
12005
|
function div5_binding($$value) {
|
|
11989
12006
|
binding_callbacks[$$value ? "unshift" : "push"](() => {
|
|
11990
12007
|
gameFrameContainer = $$value;
|
|
11991
|
-
$$invalidate(
|
|
12008
|
+
$$invalidate(11, gameFrameContainer);
|
|
11992
12009
|
});
|
|
11993
12010
|
}
|
|
11994
12011
|
|
|
11995
12012
|
function div_binding($$value) {
|
|
11996
12013
|
binding_callbacks[$$value ? "unshift" : "push"](() => {
|
|
11997
12014
|
customStylingContainer = $$value;
|
|
11998
|
-
$$invalidate(
|
|
12015
|
+
$$invalidate(18, customStylingContainer);
|
|
11999
12016
|
});
|
|
12000
12017
|
}
|
|
12001
12018
|
|
|
@@ -12059,6 +12076,8 @@
|
|
|
12059
12076
|
isLoading,
|
|
12060
12077
|
playerID,
|
|
12061
12078
|
sessionID,
|
|
12079
|
+
panicLoading,
|
|
12080
|
+
panicButtonTimeout,
|
|
12062
12081
|
game,
|
|
12063
12082
|
detailsObtained,
|
|
12064
12083
|
funMode,
|
|
@@ -12089,7 +12108,7 @@
|
|
|
12089
12108
|
toggleDeposit,
|
|
12090
12109
|
exitHandler,
|
|
12091
12110
|
handleIframeSize,
|
|
12092
|
-
|
|
12111
|
+
PanicAction,
|
|
12093
12112
|
refreshTime,
|
|
12094
12113
|
timeInterval,
|
|
12095
12114
|
setActiveLanguage,
|
|
@@ -12127,25 +12146,27 @@
|
|
|
12127
12146
|
if ("isLoading" in $$props) $$invalidate(6, isLoading = $$props.isLoading);
|
|
12128
12147
|
if ("playerID" in $$props) playerID = $$props.playerID;
|
|
12129
12148
|
if ("sessionID" in $$props) sessionID = $$props.sessionID;
|
|
12130
|
-
if ("
|
|
12149
|
+
if ("panicLoading" in $$props) $$invalidate(7, panicLoading = $$props.panicLoading);
|
|
12150
|
+
if ("panicButtonTimeout" in $$props) panicButtonTimeout = $$props.panicButtonTimeout;
|
|
12151
|
+
if ("game" in $$props) $$invalidate(8, game = $$props.game);
|
|
12131
12152
|
if ("detailsObtained" in $$props) detailsObtained = $$props.detailsObtained;
|
|
12132
|
-
if ("funMode" in $$props) $$invalidate(
|
|
12153
|
+
if ("funMode" in $$props) $$invalidate(9, funMode = $$props.funMode);
|
|
12133
12154
|
if ("anonymousFunMode" in $$props) anonymousFunMode = $$props.anonymousFunMode;
|
|
12134
|
-
if ("isModal" in $$props) $$invalidate(
|
|
12135
|
-
if ("gameFrameContainer" in $$props) $$invalidate(
|
|
12136
|
-
if ("gameContainerWidth" in $$props) $$invalidate(
|
|
12137
|
-
if ("gameContainerHeight" in $$props) $$invalidate(
|
|
12138
|
-
if ("gameInnerContainer" in $$props) $$invalidate(
|
|
12139
|
-
if ("isFullscreen" in $$props) $$invalidate(
|
|
12155
|
+
if ("isModal" in $$props) $$invalidate(10, isModal = $$props.isModal);
|
|
12156
|
+
if ("gameFrameContainer" in $$props) $$invalidate(11, gameFrameContainer = $$props.gameFrameContainer);
|
|
12157
|
+
if ("gameContainerWidth" in $$props) $$invalidate(12, gameContainerWidth = $$props.gameContainerWidth);
|
|
12158
|
+
if ("gameContainerHeight" in $$props) $$invalidate(13, gameContainerHeight = $$props.gameContainerHeight);
|
|
12159
|
+
if ("gameInnerContainer" in $$props) $$invalidate(14, gameInnerContainer = $$props.gameInnerContainer);
|
|
12160
|
+
if ("isFullscreen" in $$props) $$invalidate(15, isFullscreen = $$props.isFullscreen);
|
|
12140
12161
|
if ("modalFrameHeight" in $$props) modalFrameHeight = $$props.modalFrameHeight;
|
|
12141
12162
|
if ("gameFrameWidth" in $$props) gameFrameWidth = $$props.gameFrameWidth;
|
|
12142
12163
|
if ("gameFrameHeight" in $$props) gameFrameHeight = $$props.gameFrameHeight;
|
|
12143
|
-
if ("definitiveIframeWidth" in $$props) $$invalidate(
|
|
12144
|
-
if ("definitiveIframeHeight" in $$props) $$invalidate(
|
|
12164
|
+
if ("definitiveIframeWidth" in $$props) $$invalidate(16, definitiveIframeWidth = $$props.definitiveIframeWidth);
|
|
12165
|
+
if ("definitiveIframeHeight" in $$props) $$invalidate(17, definitiveIframeHeight = $$props.definitiveIframeHeight);
|
|
12145
12166
|
if ("userAgent" in $$props) userAgent = $$props.userAgent;
|
|
12146
|
-
if ("customStylingContainer" in $$props) $$invalidate(
|
|
12147
|
-
if ("buttonsContainer" in $$props) $$invalidate(
|
|
12148
|
-
if ("timeContainer" in $$props) $$invalidate(
|
|
12167
|
+
if ("customStylingContainer" in $$props) $$invalidate(18, customStylingContainer = $$props.customStylingContainer);
|
|
12168
|
+
if ("buttonsContainer" in $$props) $$invalidate(19, buttonsContainer = $$props.buttonsContainer);
|
|
12169
|
+
if ("timeContainer" in $$props) $$invalidate(20, timeContainer = $$props.timeContainer);
|
|
12149
12170
|
if ("isOnNative" in $$props) isOnNative = $$props.isOnNative;
|
|
12150
12171
|
};
|
|
12151
12172
|
|
|
@@ -12183,6 +12204,7 @@
|
|
|
12183
12204
|
isLoggedIn,
|
|
12184
12205
|
hasErrors,
|
|
12185
12206
|
isLoading,
|
|
12207
|
+
panicLoading,
|
|
12186
12208
|
game,
|
|
12187
12209
|
funMode,
|
|
12188
12210
|
isModal,
|
|
@@ -12201,7 +12223,6 @@
|
|
|
12201
12223
|
toggleRegister,
|
|
12202
12224
|
toggleDeposit,
|
|
12203
12225
|
handleIframeSize,
|
|
12204
|
-
panicAction,
|
|
12205
12226
|
previousPage,
|
|
12206
12227
|
endpoint,
|
|
12207
12228
|
lang,
|
|
@@ -12247,7 +12268,7 @@
|
|
|
12247
12268
|
class CasinoIntegratedGamePage extends SvelteElement {
|
|
12248
12269
|
constructor(options) {
|
|
12249
12270
|
super();
|
|
12250
|
-
this.shadowRoot.innerHTML = `<style>:host{font-family:system-ui, -apple-system, 'Segoe UI', Roboto, Helvetica, Arial, sans-serif, 'Apple Color Emoji', 'Segoe UI Emoji'}.CasinoIntegratedGamePage{display:flex;flex-direction:column;height:100vh}.GamePageIntegratedTopSection{display:flex;flex-direction:row;justify-content:space-between;align-items:center;height:60px;padding:0 40px}@media(max-width: 768px){.GamePageIntegratedTopSection{padding:0 10px}}.backButton{background:transparent;display:inline-flex;color:var(--emfe-w-color-contrast, #07072A);height:15px;border-radius:5px;border:none;background:transparent;padding:0;text-transform:uppercase;font-size:22px;cursor:pointer}.backButton svg{width:20px;height:20px;margin-right:24px;fill:var(--emfe-w-color-primary, #FFF)}.BottomGame{padding:0 40px;min-height:92px;background-color:var(--emfe-w-color-contrast, #07072A);display:flex;justify-content:space-between;align-items:center}@media(max-width: 768px){.BottomGame{padding:0 10px}}.BottomGame.BottomGameLoggedin{justify-content:right}.DepositButton{border:none;padding:12px 20px;background-color:var(--emfe-w-color-green, #D0046C);color:var(--emfe-w-color-white, #FFFFFF);border-radius:5px;cursor:pointer}.FullscreenButton{border-radius:5px;border:none;width:60px;height:60px;background-color:var(--emfe-w-color-primary, #D0046C);float:right}.ButtonsContainer{width:275px;display:flex;flex-direction:row;justify-content:space-between}.ButtonsContainer.ButtonsContainerFunMode{margin-right:15px}.RegisterButton{color:var(--emfe-w-color-white, #FFFFFF);background-color:var(--emfe-w-color-primary, #D0046C);border-radius:5px;border:none;width:129px;height:60px}.LoginButton{color:var(--emfe-w-color-primary, #D0046C);background-color:var(--emfe-w-color-contrast, #07072A);border-radius:5px;border:1px solid var(--emfe-w-color-primary, #D0046C);width:129px;height:60px}.GamesContainer{width:100%;height:100%;max-width:calc(100% - 4px);max-height:100%}.Time{height:20px;margin:0;display:flex;align-items:center;justify-content:center}svg{fill:var(--emfe-w-color-white, #FFFFFF)}p{color:var(--emfe-w-color-white, #FFFFFF)}#IframeContainer{height:100%;width:100%;display:flex;align-items:center;justify-content:flex-start;flex-direction:column}#IframeGame{width:100%;height:100%;display:flex;flex-direction:column}.FullsScreenLayout .GamesContainer{width:100% !important;height:calc(100% - 100px) !important}.PanicSection{display:flex;align-items:center;gap:10px;margin:20px 0}.PanicSection svg{fill:none}.PanicSection p{font-size:16px;color:var(--emfe-w-color-white, #FFFFFF)}.PanicSection .Button{border-radius:5px;border:1px solid var(--emfe-w-color-primary, #D0046C);background-color:var(--emfe-w-color-primary, #D0046C);width:240px;height:60px;color:var(--emfe-w-color-white, #FFFFFF);cursor:pointer}.BannerSection{width:100%;height:150px;background:repeating-linear-gradient(45deg, #606dbc, #606dbc 10px, #465298 10px, #465298 20px);display:flex;justify-content:center;align-items:center}.BannerSection h3{color:#fff}</style>`;
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this.shadowRoot.innerHTML = `<style>:host{font-family:system-ui, -apple-system, 'Segoe UI', Roboto, Helvetica, Arial, sans-serif, 'Apple Color Emoji', 'Segoe UI Emoji'}.CasinoIntegratedGamePage{display:flex;flex-direction:column;height:100vh}.GamePageIntegratedTopSection{display:flex;flex-direction:row;justify-content:space-between;align-items:center;height:60px;padding:0 40px}@media(max-width: 768px){.GamePageIntegratedTopSection{padding:0 10px}}.backButton{background:transparent;display:inline-flex;color:var(--emfe-w-color-contrast, #07072A);height:15px;border-radius:5px;border:none;background:transparent;padding:0;text-transform:uppercase;font-size:22px;cursor:pointer}.backButton svg{width:20px;height:20px;margin-right:24px;fill:var(--emfe-w-color-primary, #FFF)}.BottomGame{padding:0 40px;min-height:92px;background-color:var(--emfe-w-color-contrast, #07072A);display:flex;justify-content:space-between;align-items:center}@media(max-width: 768px){.BottomGame{padding:0 10px}}.BottomGame.BottomGameLoggedin{justify-content:right}.DepositButton{border:none;padding:12px 20px;background-color:var(--emfe-w-color-green, #D0046C);color:var(--emfe-w-color-white, #FFFFFF);border-radius:5px;cursor:pointer}.FullscreenButton{border-radius:5px;border:none;width:60px;height:60px;background-color:var(--emfe-w-color-primary, #D0046C);float:right}.ButtonsContainer{width:275px;display:flex;flex-direction:row;justify-content:space-between}.ButtonsContainer.ButtonsContainerFunMode{margin-right:15px}.RegisterButton{color:var(--emfe-w-color-white, #FFFFFF);background-color:var(--emfe-w-color-primary, #D0046C);border-radius:5px;border:none;width:129px;height:60px}.LoginButton{color:var(--emfe-w-color-primary, #D0046C);background-color:var(--emfe-w-color-contrast, #07072A);border-radius:5px;border:1px solid var(--emfe-w-color-primary, #D0046C);width:129px;height:60px}.GamesContainer{width:100%;height:100%;max-width:calc(100% - 4px);max-height:100%}.Time{height:20px;margin:0;display:flex;align-items:center;justify-content:center}svg{fill:var(--emfe-w-color-white, #FFFFFF)}p{color:var(--emfe-w-color-white, #FFFFFF)}#IframeContainer{height:100%;width:100%;display:flex;align-items:center;justify-content:flex-start;flex-direction:column}#IframeGame{width:100%;height:100%;display:flex;flex-direction:column}.FullsScreenLayout .GamesContainer{width:100% !important;height:calc(100% - 100px) !important}.PanicSection{display:flex;align-items:center;gap:10px;margin:20px 0}.PanicSection svg{fill:none}.PanicSection p{font-size:16px;color:var(--emfe-w-color-white, #FFFFFF)}.PanicSection .Button{border-radius:5px;border:1px solid var(--emfe-w-color-primary, #D0046C);background-color:var(--emfe-w-color-primary, #D0046C);width:240px;height:60px;color:var(--emfe-w-color-white, #FFFFFF);cursor:pointer}.PanicButtonAnimation{transition:all 3000ms ease-in;background-color:var(--emfe-w-color-gray-300, #58586B);border:1px solid var(--emfe-w-color-white, #FFFFFF)}.BannerSection{width:100%;height:150px;background:repeating-linear-gradient(45deg, #606dbc, #606dbc 10px, #465298 10px, #465298 20px);display:flex;justify-content:center;align-items:center}.BannerSection h3{color:#fff}</style>`;
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init(
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this,
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