@everymatrix/casino-games-category-section 0.0.259 → 0.0.260

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@everymatrix/casino-games-category-section",
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- "version": "0.0.259",
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+ "version": "0.0.260",
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  "main": "dist/casino-games-category-section.js",
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  "svelte": "src/index.ts",
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  "scripts": {
@@ -36,5 +36,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "7e26e42bac250a646d98bd80910b234522350fd6"
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+ "gitHead": "a30fdd6f6180c69aabbc0daf1bf2a2e1342bf0e2"
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  }
@@ -65,12 +65,8 @@
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  let favoriteGames:Array<Object>;
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  let showFavGamesCategory:boolean = false;
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  let receivedFavoriteResults:Object;
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- let activeCategory:String;
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- let operatorConfig:any = window.widgetConfig;
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- let favoredGamesCollection:Array<string> = [];
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  let sessionId:string = '';
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  let userId:string = '';
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- let getFavoredGamesCache:any = undefined;
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  let mostPlayedScreen:Boolean = false;
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  let customStylingContainer:HTMLElement;
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  let validObservers:boolean = false;
@@ -105,7 +101,7 @@
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  }
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  // IntersectionObserver used for loading more games
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- let observer = new IntersectionObserver((entries, observerRef) => {
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+ let observer = new IntersectionObserver((entries) => {
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  entries.forEach(async (entry) => {
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  let gameid = entry.target.gameid; // eslint-disable-line
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  let index = entry.target.elems_index; // eslint-disable-line
@@ -383,7 +379,7 @@
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  }
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  }
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  }
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-
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+
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  // @TODO categoryId type fix
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  const loadMoreGames = (categoryId:any) => {
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  limit += 1;
@@ -400,15 +396,6 @@
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  }
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  }
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- // construct favorite array used to check if game id is not already present in fav list
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- const getGamesIds = (favoritesArray:any) => {
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- favoredGamesCollection = [];
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- favoritesArray.items.forEach((fav:any) => {
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- favoredGamesCollection.push(fav.id);
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- });
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- return favoredGamesCollection;
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- }
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-
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  const checkFavorite = (gameId:string) => {
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  if (favoriteGames) {
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  if (favoriteGames.findIndex(obj => obj.id == gameId) !== -1) {
@@ -471,18 +458,14 @@
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  }
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  }
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- // const setupVisibility = (customStylingContainer, dataloaded) => {
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- // if (customStylingContainer && dataloaded && hidden) {
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- // document.addEventListener(visibilityChange, handleVisibilityChange, false);
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- // }
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- // }
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-
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  onMount(() => {
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+ window.addEventListener('visibilitychange', (e) => handleVisibilityChange())
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  window.addEventListener('message', messageHandler, false);
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  window.postMessage({ type: 'GetFavoredGame' }, window.location.href);
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  return () => {
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  window.removeEventListener('message', messageHandler);
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+ window.removeEventListener('visibilitychange', messageHandler);
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  }
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  });
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