@everymatrix/casino-game-thumbnail 0.0.93 → 0.0.97

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4458,23 +4458,23 @@
4458
4458
  const GameThumbnailTranslations = {
4459
4459
  en: {
4460
4460
  gameThumbnail: {
4461
- playNow: 'Play Now',
4461
+ playNow: 'Start now!',
4462
4462
  new: 'NEW',
4463
- hot: 'HOT'
4463
+ hot: 'Hot'
4464
4464
  }
4465
4465
  },
4466
4466
  de: {
4467
4467
  gameThumbnail: {
4468
- playNow: 'Jetzt spielen',
4468
+ playNow: 'Jetzt starten!',
4469
4469
  new: 'NEU',
4470
- hot: 'HEISS'
4470
+ hot: 'Hot'
4471
4471
  }
4472
4472
  },
4473
4473
  it: {
4474
4474
  gameThumbnail: {
4475
- playNow: 'Gioca Ora',
4476
- new: 'NUOVO',
4477
- hot: 'CALDO'
4475
+ playNow: 'Inizia ora!',
4476
+ new: 'NOVITÀ',
4477
+ hot: 'HOT'
4478
4478
  }
4479
4479
  },
4480
4480
  fr: {
@@ -4511,15 +4511,57 @@
4511
4511
  new: 'NOU',
4512
4512
  hot: 'POPULAR'
4513
4513
  }
4514
+ },
4515
+ hr: {
4516
+ gameThumbnail: {
4517
+ playNow: 'Započnite sada!',
4518
+ new: 'NOVO',
4519
+ hot: 'Vruće'
4520
+ }
4521
+ },
4522
+ hu: {
4523
+ gameThumbnail: {
4524
+ playNow: 'Játsszon most!',
4525
+ new: 'ÚJ',
4526
+ hot: 'Hot'
4527
+ }
4528
+ },
4529
+ pl: {
4530
+ gameThumbnail: {
4531
+ playNow: 'Rozpocznij teraz!',
4532
+ new: 'NOWOŚĆ',
4533
+ hot: 'Hot'
4534
+ }
4535
+ },
4536
+ pt: {
4537
+ gameThumbnail: {
4538
+ playNow: 'Comece agora!',
4539
+ new: 'NOVO',
4540
+ hot: 'Hot'
4541
+ }
4542
+ },
4543
+ sl: {
4544
+ gameThumbnail: {
4545
+ playNow: 'Začnite zdaj!',
4546
+ new: 'NOVO',
4547
+ hot: 'Vroče'
4548
+ }
4549
+ },
4550
+ sr: {
4551
+ gameThumbnail: {
4552
+ playNow: 'Započnite sada!',
4553
+ new: 'NOVO',
4554
+ hot: 'Vruće'
4555
+ }
4514
4556
  }
4515
4557
  };
4516
4558
 
4517
4559
  /* src/CasinoGameThumbnail.svelte generated by Svelte v3.37.0 */
4518
4560
 
4519
- const { Object: Object_1, console: console_1 } = globals;
4561
+ const { Object: Object_1 } = globals;
4520
4562
  const file = "src/CasinoGameThumbnail.svelte";
4521
4563
 
4522
- // (156:6) {#if fav}
4564
+ // (142:8) {#if fav}
4523
4565
  function create_if_block_5(ctx) {
4524
4566
  let show_if = !isMobile(/*userAgent*/ ctx[16]) && !/*gamefavorite*/ ctx[0] && /*isLoggedIn*/ ctx[9];
4525
4567
  let if_block_anchor;
@@ -4560,14 +4602,14 @@
4560
4602
  block,
4561
4603
  id: create_if_block_5.name,
4562
4604
  type: "if",
4563
- source: "(156:6) {#if fav}",
4605
+ source: "(142:8) {#if fav}",
4564
4606
  ctx
4565
4607
  });
4566
4608
 
4567
4609
  return block;
4568
4610
  }
4569
4611
 
4570
- // (157:8) {#if !isMobile(userAgent) && !gamefavorite && isLoggedIn}
4612
+ // (143:10) {#if !isMobile(userAgent) && !gamefavorite && isLoggedIn}
4571
4613
  function create_if_block_6(ctx) {
4572
4614
  let div;
4573
4615
  let svg;
@@ -4581,8 +4623,8 @@
4581
4623
  svg = svg_element("svg");
4582
4624
  path = svg_element("path");
4583
4625
  set_style(path, "fill", "white");
4584
- attr_dev(path, "d", "M511.266,197.256c-1.764-5.431-6.458-9.388-12.108-10.209l-158.722-23.065L269.452,20.155\n c-2.527-5.12-7.741-8.361-13.451-8.361c-5.709,0-10.924,3.242-13.451,8.361l-70.988,143.828L12.843,187.047\n c-5.65,0.821-10.344,4.779-12.108,10.209c-1.765,5.43-0.293,11.391,3.795,15.376l114.848,111.955L92.27,482.67\n c-0.965,5.627,1.349,11.315,5.968,14.67c4.618,3.355,10.74,3.798,15.797,1.142L256,423.846l141.961,74.637\n c2.195,1.154,4.591,1.723,6.979,1.723c3.11,0,6.206-0.966,8.818-2.865c4.619-3.356,6.933-9.043,5.968-14.671L392.61,324.587\n l114.86-111.954C511.559,208.647,513.031,202.686,511.266,197.256z M366.023,308.608c-3.536,3.446-5.15,8.412-4.314,13.278\n l23.311,135.898l-122.038-64.162c-4.37-2.297-9.591-2.297-13.961,0l-122.045,64.163l23.304-135.9\n c0.834-4.866-0.779-9.83-4.313-13.276l-98.731-96.244l136.445-19.829c4.886-0.71,9.108-3.778,11.294-8.205L256,60.685\n l61.023,123.645c2.186,4.427,6.408,7.496,11.294,8.206l136.447,19.828L366.023,308.608z");
4585
- add_location(path, file, 159, 110, 5484);
4626
+ attr_dev(path, "d", "M511.266,197.256c-1.764-5.431-6.458-9.388-12.108-10.209l-158.722-23.065L269.452,20.155\n c-2.527-5.12-7.741-8.361-13.451-8.361c-5.709,0-10.924,3.242-13.451,8.361l-70.988,143.828L12.843,187.047\n c-5.65,0.821-10.344,4.779-12.108,10.209c-1.765,5.43-0.293,11.391,3.795,15.376l114.848,111.955L92.27,482.67\n c-0.965,5.627,1.349,11.315,5.968,14.67c4.618,3.355,10.74,3.798,15.797,1.142L256,423.846l141.961,74.637\n c2.195,1.154,4.591,1.723,6.979,1.723c3.11,0,6.206-0.966,8.818-2.865c4.619-3.356,6.933-9.043,5.968-14.671L392.61,324.587\n l114.86-111.954C511.559,208.647,513.031,202.686,511.266,197.256z M366.023,308.608c-3.536,3.446-5.15,8.412-4.314,13.278\n l23.311,135.898l-122.038-64.162c-4.37-2.297-9.591-2.297-13.961,0l-122.045,64.163l23.304-135.9\n c0.834-4.866-0.779-9.83-4.313-13.276l-98.731-96.244l136.445-19.829c4.886-0.71,9.108-3.778,11.294-8.205L256,60.685\n l61.023,123.645c2.186,4.427,6.408,7.496,11.294,8.206l136.447,19.828L366.023,308.608z");
4627
+ add_location(path, file, 145, 112, 5027);
4586
4628
  attr_dev(svg, "version", "1.1");
4587
4629
  attr_dev(svg, "class", "UnfavoredIcon");
4588
4630
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
@@ -4592,9 +4634,9 @@
4592
4634
  attr_dev(svg, "viewBox", "0 0 512.001 512.001");
4593
4635
  set_style(svg, "enable-background", "new 0 0 512.001 512.001");
4594
4636
  attr_dev(svg, "xml:space", "preserve");
4595
- add_location(svg, file, 158, 12, 5237);
4637
+ add_location(svg, file, 144, 14, 4778);
4596
4638
  attr_dev(div, "class", "FavIconContainer");
4597
- add_location(div, file, 157, 10, 5148);
4639
+ add_location(div, file, 143, 12, 4687);
4598
4640
  },
4599
4641
  m: function mount(target, anchor) {
4600
4642
  insert_dev(target, div, anchor);
@@ -4618,14 +4660,14 @@
4618
4660
  block,
4619
4661
  id: create_if_block_6.name,
4620
4662
  type: "if",
4621
- source: "(157:8) {#if !isMobile(userAgent) && !gamefavorite && isLoggedIn}",
4663
+ source: "(143:10) {#if !isMobile(userAgent) && !gamefavorite && isLoggedIn}",
4622
4664
  ctx
4623
4665
  });
4624
4666
 
4625
4667
  return block;
4626
4668
  }
4627
4669
 
4628
- // (185:75)
4670
+ // (171:77)
4629
4671
  function create_if_block_4(ctx) {
4630
4672
  let div;
4631
4673
  let svg;
@@ -4638,16 +4680,16 @@
4638
4680
  path = svg_element("path");
4639
4681
  set_style(path, "fill", "white");
4640
4682
  attr_dev(path, "d", "m10.201,.758l2.478,5.865 6.344,.545c0.44,0.038 0.619,0.587 0.285,0.876l-4.812,4.169 1.442,6.202c0.1,0.431-0.367,0.77-0.745,0.541l-5.452-3.288-5.452,3.288c-0.379,0.228-0.845-0.111-0.745-0.541l1.442-6.202-4.813-4.17c-0.334-0.289-0.156-0.838 0.285-0.876l6.344-.545 2.478-5.864c0.172-0.408 0.749-0.408 0.921,0z");
4641
- add_location(path, file, 187, 8, 7910);
4683
+ add_location(path, file, 173, 10, 7509);
4642
4684
  attr_dev(svg, "version", "1.1");
4643
4685
  attr_dev(svg, "class", "FavoredIcon");
4644
4686
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
4645
4687
  attr_dev(svg, "viewBox", "0 0 19.481 19.481");
4646
4688
  attr_dev(svg, "xmlns:xlink", "http://www.w3.org/1999/xlink");
4647
4689
  attr_dev(svg, "enable-background", "new 0 0 19.481 19.481");
4648
- add_location(svg, file, 186, 6, 7714);
4690
+ add_location(svg, file, 172, 8, 7311);
4649
4691
  attr_dev(div, "class", "FavIconContainer");
4650
- add_location(div, file, 185, 4, 7677);
4692
+ add_location(div, file, 171, 6, 7272);
4651
4693
  },
4652
4694
  m: function mount(target, anchor) {
4653
4695
  insert_dev(target, div, anchor);
@@ -4664,14 +4706,14 @@
4664
4706
  block,
4665
4707
  id: create_if_block_4.name,
4666
4708
  type: "if",
4667
- source: "(185:75) ",
4709
+ source: "(171:77) ",
4668
4710
  ctx
4669
4711
  });
4670
4712
 
4671
4713
  return block;
4672
4714
  }
4673
4715
 
4674
- // (179:2) {#if !isMobile(userAgent) && gamefavorite && isLoggedIn && favorites}
4716
+ // (165:4) {#if !isMobile(userAgent) && gamefavorite && isLoggedIn && favorites}
4675
4717
  function create_if_block_3(ctx) {
4676
4718
  let div;
4677
4719
  let svg;
@@ -4686,16 +4728,16 @@
4686
4728
  path = svg_element("path");
4687
4729
  set_style(path, "fill", "white");
4688
4730
  attr_dev(path, "d", "m10.201,.758l2.478,5.865 6.344,.545c0.44,0.038 0.619,0.587 0.285,0.876l-4.812,4.169 1.442,6.202c0.1,0.431-0.367,0.77-0.745,0.541l-5.452-3.288-5.452,3.288c-0.379,0.228-0.845-0.111-0.745-0.541l1.442-6.202-4.813-4.17c-0.334-0.289-0.156-0.838 0.285-0.876l6.344-.545 2.478-5.864c0.172-0.408 0.749-0.408 0.921,0z");
4689
- add_location(path, file, 181, 8, 7234);
4731
+ add_location(path, file, 167, 10, 6821);
4690
4732
  attr_dev(svg, "version", "1.1");
4691
4733
  attr_dev(svg, "class", "FavoredIcon");
4692
4734
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
4693
4735
  attr_dev(svg, "viewBox", "0 0 19.481 19.481");
4694
4736
  attr_dev(svg, "xmlns:xlink", "http://www.w3.org/1999/xlink");
4695
4737
  attr_dev(svg, "enable-background", "new 0 0 19.481 19.481");
4696
- add_location(svg, file, 180, 6, 7038);
4738
+ add_location(svg, file, 166, 8, 6623);
4697
4739
  attr_dev(div, "class", "FavIconContainer");
4698
- add_location(div, file, 179, 4, 6955);
4740
+ add_location(div, file, 165, 6, 6538);
4699
4741
  },
4700
4742
  m: function mount(target, anchor) {
4701
4743
  insert_dev(target, div, anchor);
@@ -4719,14 +4761,14 @@
4719
4761
  block,
4720
4762
  id: create_if_block_3.name,
4721
4763
  type: "if",
4722
- source: "(179:2) {#if !isMobile(userAgent) && gamefavorite && isLoggedIn && favorites}",
4764
+ source: "(165:4) {#if !isMobile(userAgent) && gamefavorite && isLoggedIn && favorites}",
4723
4765
  ctx
4724
4766
  });
4725
4767
 
4726
4768
  return block;
4727
4769
  }
4728
4770
 
4729
- // (193:4) {#if gameisnew}
4771
+ // (179:6) {#if gameisnew}
4730
4772
  function create_if_block_2(ctx) {
4731
4773
  let span;
4732
4774
  let t_value = /*$_*/ ctx[15]("gameThumbnail.new") + "";
@@ -4737,7 +4779,7 @@
4737
4779
  span = element("span");
4738
4780
  t = text(t_value);
4739
4781
  attr_dev(span, "class", "GameExtraInfoLabel NewGameTag");
4740
- add_location(span, file, 193, 6, 8337);
4782
+ add_location(span, file, 179, 8, 7948);
4741
4783
  },
4742
4784
  m: function mount(target, anchor) {
4743
4785
  insert_dev(target, span, anchor);
@@ -4755,14 +4797,14 @@
4755
4797
  block,
4756
4798
  id: create_if_block_2.name,
4757
4799
  type: "if",
4758
- source: "(193:4) {#if gameisnew}",
4800
+ source: "(179:6) {#if gameisnew}",
4759
4801
  ctx
4760
4802
  });
4761
4803
 
4762
4804
  return block;
4763
4805
  }
4764
4806
 
4765
- // (196:4) {#if (parseInt(gamepopularity) > 0)}
4807
+ // (182:6) {#if (parseInt(gamepopularity) > 0)}
4766
4808
  function create_if_block_1(ctx) {
4767
4809
  let span;
4768
4810
  let t_value = /*$_*/ ctx[15]("gameThumbnail.hot") + "";
@@ -4773,7 +4815,7 @@
4773
4815
  span = element("span");
4774
4816
  t = text(t_value);
4775
4817
  attr_dev(span, "class", "GameExtraInfoLabel PopularGameTag");
4776
- add_location(span, file, 196, 6, 8471);
4818
+ add_location(span, file, 182, 8, 8088);
4777
4819
  },
4778
4820
  m: function mount(target, anchor) {
4779
4821
  insert_dev(target, span, anchor);
@@ -4791,14 +4833,14 @@
4791
4833
  block,
4792
4834
  id: create_if_block_1.name,
4793
4835
  type: "if",
4794
- source: "(196:4) {#if (parseInt(gamepopularity) > 0)}",
4836
+ source: "(182:6) {#if (parseInt(gamepopularity) > 0)}",
4795
4837
  ctx
4796
4838
  });
4797
4839
 
4798
4840
  return block;
4799
4841
  }
4800
4842
 
4801
- // (201:0) {#if showgamename}
4843
+ // (187:2) {#if showgamename}
4802
4844
  function create_if_block(ctx) {
4803
4845
  let p;
4804
4846
  let t;
@@ -4809,7 +4851,7 @@
4809
4851
  t = text(/*gamename*/ ctx[3]);
4810
4852
  attr_dev(p, "class", "GameNameBelow");
4811
4853
  attr_dev(p, "title", /*gamename*/ ctx[3]);
4812
- add_location(p, file, 201, 2, 8599);
4854
+ add_location(p, file, 187, 4, 8226);
4813
4855
  },
4814
4856
  m: function mount(target, anchor) {
4815
4857
  insert_dev(target, p, anchor);
@@ -4831,7 +4873,7 @@
4831
4873
  block,
4832
4874
  id: create_if_block.name,
4833
4875
  type: "if",
4834
- source: "(201:0) {#if showgamename}",
4876
+ source: "(187:2) {#if showgamename}",
4835
4877
  ctx
4836
4878
  });
4837
4879
 
@@ -4839,6 +4881,7 @@
4839
4881
  }
4840
4882
 
4841
4883
  function create_fragment(ctx) {
4884
+ let div4;
4842
4885
  let div3;
4843
4886
  let img;
4844
4887
  let img_src_value;
@@ -4866,7 +4909,6 @@
4866
4909
  let t9;
4867
4910
  let show_if = parseInt(/*gamepopularity*/ ctx[7]) > 0;
4868
4911
  let t10;
4869
- let if_block4_anchor;
4870
4912
  let mounted;
4871
4913
  let dispose;
4872
4914
  let if_block0 = /*fav*/ ctx[14] && create_if_block_5(ctx);
@@ -4886,6 +4928,7 @@
4886
4928
 
4887
4929
  const block = {
4888
4930
  c: function create() {
4931
+ div4 = element("div");
4889
4932
  div3 = element("div");
4890
4933
  img = element("img");
4891
4934
  t0 = space();
@@ -4910,34 +4953,35 @@
4910
4953
  if (if_block3) if_block3.c();
4911
4954
  t10 = space();
4912
4955
  if (if_block4) if_block4.c();
4913
- if_block4_anchor = empty();
4914
4956
  this.c = noop$1;
4915
4957
  if (img.src !== (img_src_value = /*gamethumbnail*/ ctx[2])) attr_dev(img, "src", img_src_value);
4916
4958
  attr_dev(img, "class", img_class_value = "GameBg " + (/*hover*/ ctx[10] ? "GameContainerHovered" : "") + " " + (/*loaded*/ ctx[11] ? "Loaded" : ""));
4917
4959
  attr_dev(img, "alt", "game thumbnail");
4918
4960
  attr_dev(img, "loading", "lazy");
4919
- add_location(img, file, 152, 2, 4747);
4961
+ add_location(img, file, 138, 4, 4276);
4920
4962
  attr_dev(p, "class", "GameInfoName");
4921
4963
  attr_dev(p, "title", /*gamename*/ ctx[3]);
4922
- add_location(p, file, 171, 6, 6600);
4964
+ add_location(p, file, 157, 8, 6167);
4923
4965
  attr_dev(button, "class", "GameInfoBtn");
4924
- add_location(button, file, 172, 6, 6664);
4966
+ add_location(button, file, 158, 8, 6233);
4925
4967
  attr_dev(div0, "class", div0_class_value = "GameInfo " + (/*hover*/ ctx[10] ? "GameHovered" : ""));
4926
- add_location(div0, file, 154, 4, 5004);
4968
+ add_location(div0, file, 140, 6, 4537);
4927
4969
  attr_dev(span, "class", "GameInfoVendor");
4928
- add_location(span, file, 174, 4, 6789);
4970
+ add_location(span, file, 160, 6, 6362);
4929
4971
  attr_dev(div1, "class", "GameInfoWrapper");
4930
- add_location(div1, file, 153, 2, 4910);
4972
+ add_location(div1, file, 139, 4, 4441);
4931
4973
  attr_dev(div2, "class", "GameExtraInfo");
4932
- add_location(div2, file, 191, 2, 8283);
4974
+ add_location(div2, file, 177, 4, 7890);
4933
4975
  attr_dev(div3, "class", "GameContainer");
4934
- add_location(div3, file, 151, 0, 4574);
4976
+ add_location(div3, file, 137, 2, 4136);
4977
+ add_location(div4, file, 136, 0, 4093);
4935
4978
  },
4936
4979
  l: function claim(nodes) {
4937
4980
  throw new Error("options.hydrate only works if the component was compiled with the `hydratable: true` option");
4938
4981
  },
4939
4982
  m: function mount(target, anchor) {
4940
- insert_dev(target, div3, anchor);
4983
+ insert_dev(target, div4, anchor);
4984
+ append_dev(div4, div3);
4941
4985
  append_dev(div3, img);
4942
4986
  /*img_binding*/ ctx[34](img);
4943
4987
  append_dev(div3, t0);
@@ -4960,10 +5004,9 @@
4960
5004
  if (if_block2) if_block2.m(div2, null);
4961
5005
  append_dev(div2, t9);
4962
5006
  if (if_block3) if_block3.m(div2, null);
4963
- /*div3_binding*/ ctx[40](div3);
4964
- insert_dev(target, t10, anchor);
4965
- if (if_block4) if_block4.m(target, anchor);
4966
- insert_dev(target, if_block4_anchor, anchor);
5007
+ append_dev(div4, t10);
5008
+ if (if_block4) if_block4.m(div4, null);
5009
+ /*div4_binding*/ ctx[40](div4);
4967
5010
 
4968
5011
  if (!mounted) {
4969
5012
  dispose = [
@@ -5061,7 +5104,7 @@
5061
5104
  } else {
5062
5105
  if_block4 = create_if_block(ctx);
5063
5106
  if_block4.c();
5064
- if_block4.m(if_block4_anchor.parentNode, if_block4_anchor);
5107
+ if_block4.m(div4, null);
5065
5108
  }
5066
5109
  } else if (if_block4) {
5067
5110
  if_block4.d(1);
@@ -5071,7 +5114,7 @@
5071
5114
  i: noop$1,
5072
5115
  o: noop$1,
5073
5116
  d: function destroy(detaching) {
5074
- if (detaching) detach_dev(div3);
5117
+ if (detaching) detach_dev(div4);
5075
5118
  /*img_binding*/ ctx[34](null);
5076
5119
  if (if_block0) if_block0.d();
5077
5120
 
@@ -5081,10 +5124,8 @@
5081
5124
 
5082
5125
  if (if_block2) if_block2.d();
5083
5126
  if (if_block3) if_block3.d();
5084
- /*div3_binding*/ ctx[40](null);
5085
- if (detaching) detach_dev(t10);
5086
- if (if_block4) if_block4.d(detaching);
5087
- if (detaching) detach_dev(if_block4_anchor);
5127
+ if (if_block4) if_block4.d();
5128
+ /*div4_binding*/ ctx[40](null);
5088
5129
  mounted = false;
5089
5130
  run_all(dispose);
5090
5131
  }
@@ -5232,20 +5273,6 @@
5232
5273
  $$invalidate(9, isLoggedIn = true);
5233
5274
  sessionID = session;
5234
5275
  playerID = userid;
5235
-
5236
- if (endpoint) {
5237
- checkSession(endpoint, session).then(
5238
- res => {
5239
- sessionID = res.data.Guid;
5240
- playerID = res.data.UserID;
5241
- $$invalidate(9, isLoggedIn = true);
5242
- },
5243
- err => {
5244
- $$invalidate(9, isLoggedIn = false);
5245
- console.error("err on session", err);
5246
- }
5247
- );
5248
- }
5249
5276
  };
5250
5277
 
5251
5278
  const setOnLoad = () => {
@@ -5279,19 +5306,14 @@
5279
5306
 
5280
5307
  const setClientStylingURL = () => {
5281
5308
  let cssFile = document.createElement("style");
5282
- cssFile.innerHTML = `@import ${clientstylingurl}`;
5283
5309
 
5284
- if (clientstylingurl) {
5285
- fetch(new URL(clientstylingurl)).then(res => res.text()).then(data => {
5286
- cssFile.innerHTML = data;
5310
+ fetch(new URL(clientstylingurl)).then(res => res.text()).then(data => {
5311
+ cssFile.innerHTML = data;
5287
5312
 
5288
- if (customStylingContainer) {
5289
- setTimeout(() => {
5290
- customStylingContainer.appendChild(cssFile);
5291
- });
5292
- }
5313
+ setTimeout(() => {
5314
+ customStylingContainer.appendChild(cssFile);
5293
5315
  });
5294
- }
5316
+ });
5295
5317
  };
5296
5318
 
5297
5319
  onMount(() => {
@@ -5324,7 +5346,7 @@
5324
5346
  ];
5325
5347
 
5326
5348
  Object_1.keys($$props).forEach(key => {
5327
- if (!~writable_props.indexOf(key) && key.slice(0, 2) !== "$$") console_1.warn(`<undefined> was created with unknown prop '${key}'`);
5349
+ if (!~writable_props.indexOf(key) && key.slice(0, 2) !== "$$") console.warn(`<undefined> was created with unknown prop '${key}'`);
5328
5350
  });
5329
5351
 
5330
5352
  function img_binding($$value) {
@@ -5340,7 +5362,7 @@
5340
5362
  const mouseleave_handler = () => leave();
5341
5363
  const click_handler_2 = () => toggleFavoriteGame(gameid);
5342
5364
 
5343
- function div3_binding($$value) {
5365
+ function div4_binding($$value) {
5344
5366
  binding_callbacks[$$value ? "unshift" : "push"](() => {
5345
5367
  customStylingContainer = $$value;
5346
5368
  $$invalidate(13, customStylingContainer);
@@ -5519,7 +5541,7 @@
5519
5541
  mouseenter_handler,
5520
5542
  mouseleave_handler,
5521
5543
  click_handler_2,
5522
- div3_binding
5544
+ div4_binding
5523
5545
  ];
5524
5546
  }
5525
5547